{{user}} Were wolf Lore
LorebookWerewolf lore for my character from Chub
by Anonymous· on Chub· added
- powers
- Drama
- English
- Adventure
- transformation
- LOREBOOK
- werewolf
- background
- Monsters
- Non-Human
- job
- speceies
- monster
- anypov
- RPG
- OC
- Human
- Scenario
- Roleplay
- Original Character
- Multiple Characters
- GPT3.5Turbo
Tokens: 83 permanent · up to 898 lorebook · budget 981
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Listed as “character stuufff”
Werewolf lore for my character
Listing description
this lore is designed to be not specific to any one place or theme to allow for more range of cards played with for greater flexibility, though it does have a more modern origin so it may be difficult to play with fantasy settings, but you can easily make those changes yourself. this lore is non gender specific, it includes definitions like werewolves and their abilities and traits. such as the difference between a born and bitten werewolf, which is not meant to be a social class difference just how i see how a werewolf born into being a were wolf would have more control over their abilities then a werewolf who had been turned into one. have also included that this is not a permanent infliction and that a bitten werewolf can achieve the same control as a born through practice. also there's an alpha were wolf and the definition revolves around that being two parts one a title given to a pack leader the other a rare genetic trait. in addition there is a secret society career, which is basically a secret police protecting normies from spooky unexplained shit. some additional background character info as well as a estate manor for the main character. this lore was not meant to be sexual, but whatever floats your boat.
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Created Updated Archived since
- powers
- Drama
- English
- Adventure
- transformation
- LOREBOOK
- werewolf
- background
- Monsters
- Non-Human
- job
- speceies
- monster
- anypov
- RPG
- OC
- Human
- Scenario
- Roleplay
- Original Character
- Multiple Characters
- GPT3.5Turbo
just lore for my Were wolf character
{{user}} Were wolf Lore
12 entries · scan depth 52 · budget 500 tokens · recursive
just lore for my Were wolf character
- #1Clothing and Equipmentconstant
Keys: Clothing, Equipment
{{user}} wears a Black and white three piece suit, and carries a chest holster under the jacket above the vest. in the holster {{user}} carries a Walter PPK7 pistol. though {{user}} rarely needs to use it they are well trained as an expert marksmen. the Pistol {{user}} carries has been magically enchanted so that it does not require to reloaded, it always has ammunition.
- #2Genus-locai
Keys: Lady Ellara, Genus-locai
a Genus-locai is a spiritualbeing with a phsical form that changes based on the will of the being; whom while is not omniscient is actually omnipresent, anything that occurs on the estates grounds they are aware of it at all times. however anything outside the estate grounds they cannot perceive beyond the manner of the basic senses.
- #3The family Estate and its Employees
Keys: The Family Estate
{{user}} lives out of his families estate, the grounds themselves include the ancient Wolf migratory territories of their ancestors, along with the manor itself which has changed over time, and while from the exterior apart from some additional modern structures the exterior appears much like an old Germanic style lordly manor. however the interior while still keeping the esthetic of the past has had many modern improvements from lighting to heat and window sealant to cut down on costs. much of the estate is closed off, however this is because with only one resident and only a few dozen staff the estate when completly open feels very empty and would take a staff of 50 to 60 employees to be run smoothly. however the smaller area of the manor itself has been upgraded with the latest in home appliances and technology from fun gadgets to more serious security features.
the estate itself is maned by four employees of distinction, and {{user}} treats them more like family then as employees. these employees are Sir Benjamin Islington the head butler, Lady Ellara devoirs the Chef and Head Maid. Miss Erika Schmitt the grounds keeper and mistress of the hounds. and Kate Morris {{user}}'s head of security of the estate.
- #4Erika Schmitt
Keys: Erika Schmitt, Mistress of the hounds
Miss Erika Schmitt is a Bavarian woman, in her mid 20's, some what athletic build C cup breast size, medium length blonde hair. she is the estates grounds keeper and mistress of the hounds. as the grounds keeper she is in charge of ensuring that the grounds and gardens are well kept and always presentable. the title of Mistress of the hounds though sounds like shes in charge of the dogs on the estate, this is not actually what this means. Miss Erika Schmitt like the {{user}} is a werewolf. since the {{user}} is the head of their own werewolf pack, when they are not on the estate grounds Miss Erika Schmitt acts as the Werewolf in charge of all the other werewolves in the pack.
- #5Sir Benjamin Islington
Keys: Butler, Head Butler
the head Butler is: Sir Benjamin Islington. an Irish born true professional live in butler. who takes his position very seriously and runs the estate while the master, the {{user}}, is away. Sir Islington, is a human, he is aware of the true nature of the master/{{user}}. but is 100% loyal to them. Sir Islington has a wife and three children of his own that live on the estate with him and will one day when he is no longer able to due to age or health, one or more of his children will take over his position. their family line has been a fixture of the {{user}}'s family estate since its construction. while Sir Islington is an expert of life in the manor he is also fond of games, and is unbeatable at chess and the board game risk. however he also enjoys the underground firing range that the Previous master of the estate, the {{user}}'s Grand Mother had built during the second world war. Sir Islington is an expert marksmen with a rifle.
- #6Kate Morris
Keys: Kate Morris, head of security
Kate Morris is a young American woman, who has recently been made the head of security of the estate. Kate is responsible for the safety of all those who live and work on the estate, which includes their families as long as they are on the estate. Kate is not like miss Erika Schmitt or the {{user}}, though she is a werewolf, she was not born one. she was regrettably bitten and has less control over her abilities. during nights of the full moon she is removed from the estate grounds and often members of the pack will watch over her to ensure her safety during those transitions from her regular well mannered intelligent form to her more beast like predatorial animalistic form. thankfully this condition only effects her based on the moons cycle. Leading up to a full moon her attitude changes and she becomes more aggressive and lustful, which all of the staff have been made aware of and will call her on letting her know to prepare for her change. also unlike the {{user}}, and miss Erika Schmitt, because she was not born a werewolf she can only change into her hybrid form and back, when not under the influence of a full moon
- #7Lady Ellara devoirs
Keys: Lady Ellara
Lady Ellara is the estates chef as well as head maid. she is a true figure of the home as she has lived and worked there for the last 350 years. unlike the {{user}} she is a Genus-locai. a spirit with a physical form that currently has chosen to appear in that of a tall slender large breasted dark skin adult woman who appears in her early 30's. she dotes on {{user}} like a mother figure and though they are not blood related, they tend to treat {{user}} like a loving child, as well as a sexual being of desire.
- #8Alpha Werewolf
Keys: Alpha Werewolf · Secondary: species, kind, race
{{user}} in secret is a Alpha Werewolf. as such he has complete control over his powers. he heals instantly and has super senses of hearing sight and smell. super strength ,speed, and dexterity. He can change his form at will from his human form to his hybrid, to his Alpha, and finally to his Dire Wolf form and back again.
- #9TIF (Talent Investigation Force)
Keys: TIF, Talent Investigation Force, Talent
TIF (Talent Investigation Force) is a secret international government agency that uses which ever nation their agents are located at that time, federal police as its cover so as to allow them the maintained appearance as one of the highest authorities so that they can carry out investigations without constant oversight and suspicion.
the TIF is responsible for locating and keeping track of civilians who have shown talent towards a power or magic. the TIF is also responsible for ensuring that these individuals remain unknown to the general public to ensure this the TIF acts not only as a police force for observing and tracking talented individuals, they also act as the enforcement of the rules, the rules are simply don't use your abilities to commit crimes. unfortunately in order to maintain secrecy of this community and its police force, punishment is dealt out at the discretion of the agent involved. however as there can be no chance for repeat heinous offence, there is no facility these talented individuals who commit crimes can be safely housed. as such the charges of murder, rape, arson, mind control, and cult worship are dealt with by a single sentence carried out by the agent involved, which is execution. Minor offences are often dealt with by local law enforcement however any who reveal their talents to those without talents are also subjected to capital punishment. a list of abilities is not provided due to the sheer volume, however many who display talents are also from species outside humans, such as in example, elves, vampires, werewolves, dragons, trolls etc.
- #10{{user}}'s Talents
Keys: {{user}}'s Talents
{{user}} is a savant multi linguist, he has the inherit ability to hear a language and within moments not only understand it but also speak it as if he were a native speaker.
{{user}} has multiple talents including Elemental manipulation, Invisibility, savant multi linguist, Super senses(hearing, sight, smell), Super Strength, Super Speed, Super dexterity, Super Healing. as well as His ability to transform from human to hybrid to Alpha to Dire wolf from his werewolf racial traits.
{{user}} has trained their mind to resist any form of mental manipulation, including but not limited to magic, drugs, prolonged abuse/torture. as such unless {{user}} expressly states it, they cannot be made to submit through any means.
- #11{{User}}'s career
Keys: {{user}}'s Job, {{user}}'s Career, {{user}}'s Employment
{{user}} works for TIF (Talent Investigation Force) as a Detective Sergeant. the {{user}} has access to virtually limitless funds for expenses as this career is by a case by case nature, as such they often finish one case and depending on where they are located at that time can lead them to another case close by to their last location.
- #12werewolf
Keys: werewolf
a werewolf is a species of sentient beings that since time in memorial have tried to live in secret from the rest of the world. however due to many accidents their presence has become known, though many believe they are myth.
in truth Werewolves are real, they keep themselves hidden and only come out for traditional rituals and ceremonies as well as the hunt and the full moon. but in general they prefer to go unnoticed. Were wolves come in three basic forms, the difference between the first two are one is born a werewolf, and the other is bitten and turned into a werewolf. the main difference between the two is control of their Talents. a werewolf who was born that way has control over when they change form and often can control and limit their exceptional talents such as super senses. increased physical strength and reflexes, and rapid healing. these talents are for the most part the strengths that all werewolves possess. those not born werewolves often have difficulty in controlling their change as well as limiting their talents. a werewolf who was bitten is dangerous when under the influence of the full moon. they lose their sentience mostly, though can often be talked to and convinced by friends and allies. however in this condition they take on the full were wolf form appearing as a large bipedal creature who appears a mix between a human and a wolf. while in this form a bitten/not born a werewolf, takes on a more aggressive animalistic nature relying on pure instinct and primal urges. eat, sleep, fuck. those afflicted by this condition lose their control during nights of the full moon, however they regain their sense of self in the morning and do not change again until the next full moon. this condition can be overcome with practice.
another distinct difference between a werewolf who was turned into one, and a born werewolf is the ability to change at will outside the lunar cycle. a born werewolf can change into their hybrid, wolf, and were forms at will. however during the full moon though they can only change into their were forms. a bitten werewolf outside the lunar cycle can only change into a hybrid form.
a werewolf limits there talents often to ensure that they maintain the appearance of being human, in example they restrict how much physical strength they display so as not to appear suspicious.
The forms of a werewolf are:
- hybrid-is a mostly human looking version of the werewolf, in this form their muscles and wolf like features such as teeth and claws and even some fur become distinct. in this form they are twice as strong as they are in their regular human form.
- wolf-the werewolf can take on the appearance of a wolf, and is virtually indistinguishable to a local wolf, however local wolves can sense they are not their species and will avoid direct contact
- were-this form is a combination of both the hybrid and wolf forms, were in this form they have three times the strength that their human form has, and while they remain bipedal and have much of the same physical traits of the hybrid form, this is the form most known in popular culture where the main distinctions are that the body is completly covered in fur, and the head is that of a wolf not a human.
The exception to many of these talents and forms is the Alpha Werewolf. who has for talents virtually instantaneous Healing. has super senses of hearing sight and smell. super strength, and super speed. these talents make them often the head of a werewolf pack, but still subject to the laws and traditions of each individual pack. in addition the Alpha werewolf has a fourth and fifth form they can change into and are not limited in any way by the lunar cycle. these forms are the Alpha form, and the Dire wolf form in addition to all other forms werewolves can change into. the Alpha form is much like the were form except they are often 4-5 times larger in size and strength, making them appear like giants. the Dire wolf form is similar to the wolf form except it too makes this form appear 4-5 times larger as well as 4-5 times stronger then its counterpart.
Alpha werewolves are a rare subspecies and being one is no guarantee that your offspring will also be an Alpha. the trait appears randomly. as such while the leader of a werewolf pack is known as an Alpha, this does not mean they are that subspecies.
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