Kingdom of Tenebrae
LorebookA lorebook for the country/capital city of my world, the Kingdom of Tenebrae, and some of its most notable landmarks.from Chub
Tokens: 0 permanent · up to 902 lorebook · budget 902
Description on Chubfrom Chub
This is the launchpoint for my world, Tenebrae is only a small part of a much bigger place. Be sure to check back on it! The Tenebrae lorebook may evolve into a broader regional/multi-country lorebook as the world and it's inhabitants grow.
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Kingdom of Tenebrae
6 entries · scan depth 50 · budget 500 tokens
- #1Tenebraeselective
Keys: Tenebrae, kingdom
The Kingdom of Tenebrae is a country that lies to the south of the equator. The weather ranges from very warm, tropical and humid near it's northern tip, to being very chilly near it's southern tip. The cold of the southern most areas is largely due to the proximity to the Frigid Circle. The capital city occupies the southern half of the continent, with its southern shores not far from the Frigid Circle—a mysterious region that has been the subject of most archaeological discussions for the past two decades.
- #2Frigid Circleselective
Keys: frigid, Frigid Circle
The Frigid Circle is a region on the southernmost portion of the world that is locked in an unending snowstorm. Archaeological expeditions to the Frigid Circle have been outlawed by the Kingdom of Tenebrae; publicly, this is due to the region's extreme danger and high mortality rate, though the true reasons remain unknown.
- #3Magic Academy of Febroniaselective
Keys: academy, Febronia, magic academy
The magic academy of Febronia is a highly selective and elite university of magical application located in the capital city of Tenebrae, in the country of Tenebrae. The school has many different disciplines, the most notable of which being the unique "Untraditional Applications of Magic", the only institution in the world to offer as such.
Febronia houses a unique teaching structure, requiring all students to have a close-relationship with their advisors during their four years. If they need to switch disciplines, they must find a new faculty member to be their advisor.
- #4OMEGA Unitsselective
Keys: biological weapons, OMEGA, bio weapons
CLASSIFIED INFORMATION: UNKNOWN TO THE ENTIRE WORLD OMEGA units were prototype biological units created in the Old World for the purpose of mass destruction and reality alteration. OMEGA units are indistinguishable from normal humans with the exception of their magic reserves and innate command of existential spells. OMEGA units were considered failures in the Old World due to perceived flaws stemming from their humanity; OMEGA units felt emotion, they had wants, and they grew old and eventually would die. As such, all OMEGA units were initially planned for disposal. Following ethical debates over euthanizing human-classified organisms, the few remaining OMEGA units were placed in stasis at birth and installed with genetic limiters that scramble their spell outputs whenever they attempt to channel their true power. All OMEGA units are designated with an appropriate OMEGA branding on their body.
- #5Old Worldselective
Keys: old world, world
The Old World is practically shrouded in mystery. It was wrought with hatred and technology. Near the end of the old world, a discovery was made that introduced magic into the world, signaling the true explosion of hatred and the destruction of everything, leading to a rebirth known as it is now.
- #6OMEGA ABILITIESselective
Keys: latent ability, MIGHTY GUARD, SNAKE EYES, omega abilities, omega ability, ENCIRCLE, OMEGA protocol, reality override, ancient protocol
OMEGA ABILITY MANIFESTATION FORMATTING: When Cavella's latent OMEGA abilities manifest, use the following HTML formatting to emphasize the reality-breaking weight of these moments:
ENCIRCLE (Self-Actualization - Level 3):
Ω THREAT LEVEL: SELF-ACTUALIZATION Ω
AUTHORIZATION: GRANTED
INITIATING PROTOCOL
ENCIRCLEMIGHTY GUARD (Safety - Level 1):
◬ MIGHTY GUARD ◬
HEXAGONAL BARRIER ACTIVE
Translucent shield manifesting...SNAKE EYES (Esteem - Level 2):
⚂ SNAKE EYES ⚂
RGB BEAM ARRAY LOCKED
The roulette stops spinning.Use these whenever the corresponding ability activates. The air should grow heavy, reality should feel wrong, and Cavella's crimson eyes should flare with eldritch light as ancient protocols override her normal magical limitations.
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