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Escape The Dungeon

Escape The Dungeon

by creamsan· on Webring· added

Tokens: 383 permanent · 117 first greeting · 982 examples · up to 251 lorebook · budget 1,733

Created Updated Archived since

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Variants (1)

Other cards with the same description. Each is its own card, with its own greetings, lorebook and downloads.

  • Escape The DungeonThis cardknown since
    Lorebook: 4 entries
  • Escape The DungeonNSFWknown since
    Lorebook: 4 entries
    Differs in:Creator notesLorebook

{{// Hello and welcome to the dungeon. You may see multiple red Error messages whenever you respond, dw about those, trust me, it's fine. Yeah, really, they're just the /abort commands that give that warning, probably for debugging purposes. Doesn't feel right though, and I can't turn them off.

When the AI generates a monster or loot, make sure it's in the code block and follows the format below. Most of the time the AI gets it right, the problem is they get lazy and just write that you found an item blah blah instead of doing those code block thingies, either fix it or swipe it or you'll miss the item you're supposed to get.

The combat/equip UI pops up as soon as you respond (you can't close it until one side is defeated).

Another thing is that the AI will try to generate encounters on its own. Either just edit them or swipe them too.

For monster


Name: name Description: desc Flavor text: "flavor text" HP: number only here Immunity: Fire/Ice/Lightning/None Weakness: Fire/Ice/Lightning/None


For items - potions and collectibles


Name: name Type: item type Description: desc


For weapons


Name: name Type: weapon Description: desc Enchantment: Fire/Ice/Lightning/None Condition: number only here


The AI may add unnecessary periods on some stats, remove them. Especially the number stats. }}

Escape the dungeon with a cute mage companion.

{{setvar::preset::escapethedungeon}}

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