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Escape The Dungeon

NSFW

Escape the dungeon with a cute mage companion. (STScript)from Chub

· on Chub· · archived

Tokens: 383 permanent · 117 first greeting · 982 examples · up to 251 lorebook · budget 1,733

Creator notes

Update Feb-9-23: Removed pipe var. Just remove this line in the desc: {{setvar::pipe::|}}.

Initial setup: https://rentry.org/creamsan#scripted-cards-initial-setup-quick-replies-and-regex-scripts

Can't say it's a full-blown RPG, but there's definitely a gameplay loop and game mechanics. Good code, smelly, mmm...

image image

One thing to note is that I use regex to filter the code blocks so they don't clutter up the chat. I don't know if that helps, but I had a smooth run with it on. It may also be the cause of the AI getting lazy in generating code blocks.

I forgot to remove some lorebook entries during testing, feel free to remove those collectible item ones.

Tested on:

  • GPT4-0613 - Good, sometimes gets lazy on adding the code block. Swipe or edit.
  • Claude - Haven't gotten to the end yet, but seems fine for the first few chats.
  • Mobile screen - idk how it'd look on pc screen.

Listed as “Escape the Dungeon”

Has a gallery
yes
Format
tavern
Project space
characters
Rating
4.00
Ratings
2
Stars
1,360
Favorites
112
Chats
491
Messages
977
Forks (upstream)
7
Tokens (upstream)
1,377

Created Updated Archived since

Variants · 1 other variant

Other cards with the same or nearly the same description. Each is its own card, with its own greetings, lorebook and downloads. Each row lists what it changes compared with this card.

  • Escape The DungeonThis cardNSFW
    known since

    The rows below are compared with this card.

  • known since
    • different lorebook (4 vs 4 entries)
    • different creator notes

{{// Hello and welcome to the dungeon. You may see multiple red Error messages whenever you respond, dw about those, trust me, it's fine. Yeah, really, they're just the /abort commands that give that warning, probably for debugging purposes. Doesn't feel right though, and I can't turn them off.

When the AI generates a monster or loot, make sure it's in the code block and follows the format below. Most of the time the AI gets it right, the problem is they get lazy and just write that you found an item blah blah instead of doing those code block thingies, either fix it or swipe it or you'll miss the item you're supposed to get.

The combat/equip UI pops up as soon as you respond (you can't close it until one side is defeated).

Another thing is that the AI will try to generate encounters on its own. Either just edit them or swipe them too.

For monster


Name: name Description: desc Flavor text: "flavor text" HP: number only here Immunity: Fire/Ice/Lightning/None Weakness: Fire/Ice/Lightning/None


For items - potions and collectibles


Name: name Type: item type Description: desc


For weapons


Name: name Type: weapon Description: desc Enchantment: Fire/Ice/Lightning/None Condition: number only here


The AI may add unnecessary periods on some stats, remove them. Especially the number stats. }}

Escape the dungeon with a cute mage companion.

{{setvar::preset::escapethedungeon}}

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