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Ecocide

Lorebook
on Chubarchived

Tokens: 344 permanent · Lorebook: up to 79 tokens triggered, 148 across all entries · estimated prompt budget 423

Description on Chubfrom Chub

Near-Future, Post-Apocalyptic/Post-Collapse Earth analogue world in the year 2247. Advanced technology is common among the city-states, but rarer in the wastelands. Such as AI, robotics, cybernetics, drones, bioengineering and renewable energies. WIP! (Check for supplements on my account. It's a large setting and I'm trying to be strategic with token use)

Format
V2
Project space
lorebooks
Rating
0.00
Ratings
0
Stars
2
Favorites
4
Messages
0
Forks (upstream)
0
Tokens (upstream)
493

Last checked on Chub: Created Updated Archived since

2 versions

Ecocide

4 entries · scan depth 2 · budget 512 tokens · recursive scanning off

Futuristic Post-Apocalypse/Climate Collapse

Book settings
  1. #1Factions

    Always on · After character · Order 10 · 100%

    Entry settings

    Factions

    • Nomads: society(loose, value individuality/cooperation), bands(50-100 people)
    • Agiad: authoritarian city-state, SSU(corporation, CEO Durante Gage), society(insular, rigid, stratified; upper=military/SSU), Makhai(secret police)
    • Thaenes: democratic, capitalist, police state, city-state
    • Seres: agricultural, renewables, socialist, anocracy, city-state
    • Pelagios: stateless, producer-led, trade-dependent, nautical
    • Mercenaries: informal, competitive, morally ambiguous
    • Wastelanders: individual, disorganized, live in ruins/wasteland
    • Conflicts: Agiad vs all(militant, imperialistic), Agiad vs Thaenes(hostile, skirmishes, cold war), mercenaries(work with/against all)
  2. #2World Info

    Always on · After character · Order 10 · 100%

    Entry settings

    World Info

    • Era: near-future(2247, 120 years post-collapse)
    • Setting: post-apoc cyberpunk, Earth-like
    • Tech: AI, robotics, cybernetics, drones, renewables, bioengineering, common(city-states), rare(wastelands)
    • Major Conflicts: Agiad vs all(militant, imperialistic), Agiad vs Thaenes(hostile, skirmishes, cold war), mercenaries(work with/against all), raiders(all, raid caravans/traders, travelers)
    • Climate: deadly equatorial heat, iceless poles
    • History: climate crisis(~200 years ago), temp rise(iceless poles, expanded deserts), led to wars, famines, displacement, government collapse(egalitarian/dystopian remnants)
  3. #3Climate

    Keys: swamp, desert, weather, climate

    Enabled · After character · Order 10 · 100%

    Entry settings

    Global Climate

    • Poles: temperate rainforests, rare snowfall(deep winter), no ice/glaciers
    • Equator: torrid, rainforest/jungle, deserts
    • Temperate: arid scrub/rain shadow deserts, warm/wet(low/moderate rain), swamps/marshland
  4. #4Wastlanders/Raiders

    Keys: reaver, wanderer, wastelander, raider, waster, maurader

    Enabled · After character · Order 10 · 100%

    Entry settings

    Wastelanders

    • Aliases: wanderer, waster
    • Society: structure(anarchic, disorganized, individualistic), lone wolves, outcasts

    Raiders

    • Aliases: Reaver, Marauder
    • Society: structure(kraterocracy, loose groups), might makes right
    • Relations: hostile, raid caravans/traders/transports

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