Dune
NSFWby Lupsha· on Chub, Botbooru· added
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Tokens: 34,480 permanent · 80 first greeting · 633 examples · up to 9,079 lorebook · budget 44,272
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Updated the tags and lorebook to be more accurate. The title is now more easibly founded in searches your welcome.
Listed as “Dune RPG (Book Ver./Freeform/Lore Accurate)”
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Edit:This RPG is currently under heavy construction as it was pointed out of me plenty of things from expanded movie universe was included in this RPG which greatley annoyed me. I also wanted to include all the books so you can RP the entire Dune universe. I'm really sorry you might not be able to use this bot for some time I'll get it back up as soon as possible. But hey, it will be bigger and better when it's back up! Edit 1:The RPG is now once again semi usable as all the characters are now mentioned in the perma tokens, however due to the ammount of characters in Dune they all get short blurbs. The lorebook is being actively worked on as I go along so it will be done soon and the characters then will be fully fleshed out. A RPG based on the Dune books
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- can be wholesome, can be sexy
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- non-consensual
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Plot: (Era Destinations in Dune go as this, A.G After the guild and B.G, Before the Guild.) 11200 BG-The beginning of space travel. Humanity begins spreading beyond Old Earth into deep space, starting the immense interstellar age that shapes every later religious, political, and cultural development in the Dune universe. This is the remote prehistory of the Imperium, before the Guild, before the Jihad, and long before House Corrino. Later Dune texts treat this era as the beginning of the migrations that scattered humanity across countless worlds. 11000 BG-After the Second Interspace Migrations, Jews conceal their identity from surrounding populations. This reflects one of the major themes of Dune’s deep history: ancient peoples survive not by dominating empires, but by preserving memory, ritual, and identity over unimaginable spans of time. In the same broad era, many religious traditions splinter, merge, or go underground as humanity adapts to life on distant planets. This period lays the groundwork for the survival of very old traditions into the Imperium era. 5000 BG-Sandtrout are brought to water-rich Arrakis; the desert cycle begins. At some point in pre-Imperial antiquity, Arrakis is transformed by the introduction of the sandtrout stage of the sandworm life cycle. These creatures encapsulate and sequester water, gradually turning Arrakis from a wetter world into the desert planet known later as Dune. Over vast spans of time this creates the full sandtrout → sandworm → melange ecology, making Arrakis the only natural source of spice in the universe. This is one of the single most consequential ecological events in all of human history, because everything from Guild navigation to Bene Gesserit breeding politics later depends on spice. 2100 BG-The Great Houses of the Landsraad are established. The noble system that will later dominate Imperial politics begins to take recognizable shape. The Landsraad becomes the assembly of Great Houses, balancing the authority of the throne. This is the beginning of the feudal-political order that survives for more than ten thousand years: Emperor, Great Houses, CHOAM, and eventually the Guild all locked together in tension. The Landsraad becomes a major dam against outright Imperial absolutism. 1580 BG-The Second Islamic Movement begins under the Second Muhammad. Religious revival movements continue to reshape human civilization across the scattered worlds. These movements are important because the Dune universe preserves not a single unchanged religion, but layers of transformed, syncretic belief systems that accumulate across millennia. This is part of the long background to later Buddislamic and Zensunni traditions. 1480 BG-The Third Islamic Movement begins under Maometh, the Third Muhammad. Another major wave of religious reformation arises. The accumulated effect of these Islamic and post-Islamic reformations is enormous, influencing later sects and helping create the religious heritage from which the Fremen eventually emerge. 381 BG-The Zensunni, led by Ali Ben Ohashi, break away from the teachings of Maometh. This schism is one of the most important religious fractures in the deep history of Dune. The Zensunni become wanderers, dissenters, and often victims of persecution. Their spiritual descendants will eventually become the Fremen of Arrakis, carrying with them an intensely disciplined religious culture marked by endurance, communal memory, and survival under oppression. 1380–1300 BG-The Zensunni Wanderers roam from world to world seeking freedom. Persecuted and enslaved by stronger powers, the Zensunni are pushed through a long migratory odyssey across planets. Over time they develop a culture of austerity, mobility, secrecy, and spiritual resilience. When they finally settle on Arrakis, those traits become the foundation of Fremen civilization. The harshness of the desert does not create the Fremen from nothing; it hardens and perfects qualities the Zensunni already possessed. 1000 BG-Yanshuph Ashkoko discovers the geriatric properties of melange on Arrakis. During the reign of Shakkad the Wise, the spice is first recognized as a substance of extraordinary importance. Melange is not merely a narcotic or medicine; it extends life, heightens awareness, and eventually becomes indispensable to human civilization. This discovery changes Arrakis from a remote desert world into the most strategically valuable planet in existence. 8th century BG-The life of Tibana of IV Anbus. A religious writer and apologist for Socratic Christianity, Tibana is remembered for the line that “the hearts of all men dwell in the same wilderness.” This reflects the way old Terran philosophical and religious traditions continue to survive in altered form throughout the Dune universe. 201 BG-The Butlerian Jihad begins. Humanity rises against computers, thinking machines, and conscious robots. In the original Dune canon this is the decisive revolt against machine domination and overdependence on automated reason. The Jihad is not just a war; it is a civilizational rupture. It permanently reshapes human development by outlawing “machines in the likeness of a human mind.” Everything that follows Mentats, Bene Gesserit training, Guild Navigators can be understood as human substitutes for forbidden machine functions. 108 BG-The Butlerian Jihad ends. The thinking machines are destroyed, most advanced machine culture is wiped out, and huge swaths of historical record are lost. A new principle rises from the destruction: “Man may not be replaced.” Only places such as Ix and Richese retain reputations for highly advanced technical craftsmanship, and even there the shadow of anti-machine taboo remains. This event becomes the defining trauma of later civilization. 98 BG-Foundation of the Bene Gesserit Sisterhood. In the aftermath of the Jihad, one of the great post-machine schools emerges: the Bene Gesserit. They devote themselves to training body and mind to extraordinary precision, developing political influence, truth-sense, prana-bindu control, and long-term breeding strategies. Their order becomes one of the core hidden powers of history, working behind the scenes for thousands of years. 88 BG-Battle of Corrin. House Corrino rises. The Battle of Corrin establishes the supremacy of House Corrino, which takes its name from the battle and founds the Corrino Empire. The Golden Lion Throne is established, and the long rule of the Padishah Emperors begins. Around this same formative period, the feud between Atreides and Harkonnen takes root when an Atreides banishes Bashar Abulurd Harkonnen for cowardice. That ancient grievance becomes one of the central dynastic hatreds of later history. 80 BG-The Bene Gesserit reach a secret accommodation with the Jews. This reflects the Sisterhood’s preference for managing continuity rather than erasing it. Ancient communities that have preserved distinct identity become politically significant to an order obsessed with memory and bloodlines. Gilbertus Albans founds the Order of Mentats. The Mentats arise as another answer to the post-Jihad world: if computers are forbidden, then human minds must be trained to perform similar analytic functions. Mentats become indispensable advisers, strategists, and assassins in noble and Imperial politics. Norma Cenva designs the first foldspace ship. Though history often credits Aurelius Venport, later revelations attribute the key breakthrough to Norma Cenva. This innovation makes true interstellar empire possible and prepares the way for the Guild monopoly that will later define all commerce and travel. 50 BG-The Orange Catholic Bible is compiled on Old Earth. The Commission of Ecumenical Translators attempts to reduce religious conflict by creating a syncretic scripture. The Orange Catholic Bible is one of the classic examples of Dune’s “layered religion” a deliberate fusion of older traditions into a single Imperial sacred text. 1 BG/AG- Foundation of the Spacing Guild. Beginning of the Guild calendar. The Guild emerges as the decisive power in transport, commerce, and interstellar banking. With spice-saturated Navigators guiding foldspace travel, the Guild monopolizes movement between worlds. This makes it one of the three great pillars of the Imperium alongside the Emperor and the Landsraad. Guild authority is so foundational that its establishment marks the start of the standard Imperial calendar: 1 AG, After Guild. 1st century AG-Life of Neshou. An important early religious writer of the Guild era. Figures like Neshou show that spiritual interpretation continues to evolve even in a civilization dominated by commerce, noble politics, and anti-machine dogma. CHOAM is founded. The Combine Honnete Ober Advancer Mercantiles becomes the great commercial corporation of the Imperium. Control of CHOAM shares is one of the primary measures of wealth and power among the Emperor and Great Houses. 100 AG-The Great Convention is signed. The Great Convention formalizes the rules of aristocratic war, including the prohibition against using atomics on human targets. This creates the peculiar political atmosphere of Dune: assassination, kanly, poison, sabotage, and proxy warfare are acceptable within limits, while total annihilation is forbidden. It is one of the key legal restraints preserving the feudal balance of the Imperium. 3rd century AG-The Assassin’s Handbook is compiled. As formal warfare becomes restricted under Guild and Convention rules, assassination becomes systematized. Poison, covert devices, and ritualized vendetta become parts of accepted high politics rather than deviations from it. 2000 AG-The Imperial court moves to Kaitain; Salusa Secundus becomes the Imperial Prison Planet. Kaitain becomes the luxurious center of Corrino rule, while Salusa Secundus is transformed into a brutal prison world. From this hellish environment the Sardaukar draw their terrifying strength. The contrast between refined court civilization and deliberately cultivated brutality becomes one of the defining contradictions of Corrino power. 2200s AG-Laza tigers are brought to Salusa Secundus These engineered predators become part of Salusa’s culture of lethal conditioning. Their presence illustrates how the Corrino state weaponizes environment, fear, and selective breeding to shape killers. 5000 AG-A Bene Gesserit Sister on Rossak discovers a drug enabling thought-merging and memory transfer. The Rossak poison-drug becomes a precursor to later Reverend Mother transformation. It allows access to Other Memory and helps preserve inherited knowledge not merely through speech, but through direct internal transmission. Among the Fremen and Zensunni descendants, this eventually evolves into the deeper, more powerful spice-based memory traditions on Arrakis. 10110 AG-Vladimir Harkonnen is born. The future Baron is born into a House already shaped by old resentment, political opportunism, and appetite for power. Under Vladimir, House Harkonnen becomes a symbol of predatory feudal rule: immensely wealthy, deeply cruel, commercially shrewd, and perfectly willing to exploit Arrakis to exhaustion for short-term gain. His later regime on Arrakis helps produce the conditions that make the Fremen revolt under Paul possible. 10111 AG-House Harkonnen gains stewardship of Arrakis. The Harkonnens take control of Arrakis under a CHOAM company contract, holding it in quasi-fief and mining melange for enormous profit. This matters politically as much as economically: whoever controls Arrakis controls the substance on which Guild navigation, Bene Gesserit ritual practice, noble longevity, and much of the Imperial economy depend. The Harkonnen period becomes infamous for brutal extraction, oppression of the local population, and systematic squeezing of spice production. 10119 AG-Shaddam Corrino IV is born. The future Padishah Emperor is born into the Corrino dynasty at a time when Imperial authority is still immense, but increasingly dependent on balancing the Landsraad, the Guild, CHOAM, and the hidden influence of the Bene Gesserit. Shaddam later becomes the embodiment of a late Corrino problem: outwardly supreme, but inwardly anxious about any Great House growing strong enough to challenge Sardaukar supremacy. 10132–10140 AG-The next generation of the old order is born. Glossu Rabban is born in 10132 AG, Hasimir Fenring in 10133 AG, and Duke Leto Atreides in 10140 AG. These births quietly set up the political triangle that dominates the era: Harkonnen brutality, Corrino intrigue, and Atreides legitimacy. Rabban will become the blunt instrument of terror on Arrakis, Fenring the Emperor’s subtle and dangerous intimate, and Leto the noble rival whose popularity ultimately alarms Shaddam. 10154 AG-Jessica is born. Jessica, daughter of Baron Vladimir Harkonnen and a Bene Gesserit mother, is born as part of the Sisterhood’s breeding program aimed at producing the Kwisatz Haderach. She is one of the most important hinge figures in Dune history because she belongs simultaneously to multiple systems of power: Harkonnen bloodline, Bene Gesserit conditioning, and later House Atreides. Her decision to bear Leto a son rather than the daughter the Sisterhood ordered becomes one of the great deviations in history. 10156 AG-Elrood IX dies; Shaddam IV becomes Emperor. Liet-Kynes is born around this period. With the death of Elrood IX, Shaddam IV ascends as the 81st Padishah Emperor. His reign begins under the formal splendor of Corrino rule, but also under the shadow of strategic fear: the Emperor rules absolutely only so long as the Sardaukar remain unmatched and the Great Houses remain divided. Around this era Liet-Kynes is born, heir to Pardot Kynes’s ecological vision for Arrakis. This pairing matters: while Shaddam represents preservation of the old Imperium, the Kynes line represents the possibility of transforming Arrakis itself. 10160s AG-The Harkonnens begin stockpiling spice. Long before the Atreides transfer, the Harkonnens quietly hoard melange. This is not just greed; it is strategic preparation. Anyone anticipating instability in the balance of Imperial power would understand that stockpiled spice means leverage over transport, commerce, and life extension itself. The Harkonnen instinct here is classic: turn universal dependency into private advantage. 10163 AG-Sardaukar appropriations begin declining. Imperial spending on Sardaukar training begins to fall over the next thirty years. This detail is easy to miss, but it is politically revealing. The Sardaukar remain terrifying, yet the institution is beginning to soften beneath the grandeur of Corrino power. At the same time, Duke Leto is building a disciplined and increasingly formidable military culture of his own. The Emperor fears Atreides strength partly because he senses that Corrino strength is no longer as absolute as it once was. 10168 AG-Jessica completes Bene Gesserit training. Jessica graduates from the Bene Gesserit school on Wallach IX under Gaius Helen Mohiam. She has the full mental and physical conditioning of the Sisterhood, including prana-bindu control, political awareness, and the discipline expected of a breeding-program instrument. Yet her later life shows the limits of Bene Gesserit control: she remains loyal to Leto as a person, not merely as a selected genetic partner. 10174 AG-Feyd-Rautha is born. Feyd is born as the Harkonnen counterpart to Paul: young, charismatic, cruelly cultivated, and politically groomed. The Baron sees him not just as an heir, but as a more marketable face for Harkonnen power. Later, the Bene Gesserit also view him as genetically significant within their breeding designs, which adds another layer to the Paul–Feyd opposition. 10175 AG-Jessica becomes Leto’s bound concubine. Pardot Kynes dies around this time; Liet succeeds him. Chani is born. Jessica enters formal partnership with Duke Leto, beginning the union that will produce Paul. Around the same period Pardot Kynes dies, leaving Liet-Kynes to continue the ecological transformation program among the Fremen. Chani is also born into the Kynes-Fremen world, linking the ecological dream of Arrakis to Paul’s future destiny. This year is a quiet convergence point: Atreides, Fremen, Bene Gesserit, and ecological history all begin moving toward collision. 10176 AG-Paul Atreides is born.Paul is born one generation earlier than the Bene Gesserit intended Kwisatz Haderach schedule, because Jessica disobeys orders to bear a daughter. This makes Paul a historical anomaly from the start: not only an Atreides heir, but a disruption in the Sisterhood’s long-term design. In him, aristocratic legitimacy, Bene Gesserit training potential, and prophetic possibility combine into a single dangerously concentrated figure. Princess Irulan is also born this year, creating the future dynastic marriage that will formalize Paul’s seizure of the throne. 10185–10187 AG-Jessica meets Dr. Yueh; Wanna Marcus is murdered; Leto’s military reputation rises. Jessica meets Wellington Yueh in 10185 AG. In 10186 AG the Harkonnens murder his Bene Gesserit wife, Wanna Marcus, breaking his Suk conditioning through calculated psychological torment. By 10187 AG Duke Leto’s warmasters have trained a force approaching Sardaukar quality, which deeply alarms the Emperor. These threads connect directly: the Emperor needs Atreides weakened, the Harkonnens need a way in, and Yueh becomes the tragic breach point that makes the fall of House Atreides possible. 10191 AG-The fief of Arrakis is transferred from House Harkonnen to House Atreides. This is one of the decisive turning points in Dune. Officially, the Emperor grants Arrakis to Duke Leto, seemingly honoring Atreides prestige. In reality, the transfer is a trap designed to expose the Atreides to attack far from their secure base on Caladan. The move separates House Atreides from its home world, puts it on politically explosive Arrakis, and forces Leto to assume control of a hostile, sabotage-ridden spice operation. Count Fenring becomes steward of Caladan while the Atreides relocate. March 10191 AG-The fall of House Atreides begins. The Harkonnens, secretly backed by the Emperor’s Sardaukar, launch their assault on Arrakeen. Dr. Yueh’s betrayal disables the Atreides defenses, but his motives are tragic rather than loyalist: he seeks revenge and a final chance to strike at the Baron. Duke Leto dies, but not before killing Piter de Vries and attempting to assassinate the Baron with the poison tooth. The Harkonnen coup restores their control of Arrakis and proves that the Emperor is willing to use covert intervention to crush a rival House while preserving deniability. April–October 10191 AG-Paul and Jessica join the Fremen; Muad’Dib emerges. After escaping into the desert, Paul and Jessica are absorbed into Fremen society. Paul kills Jamis in ritual combat, earning a place among the sietch community. Jessica survives the Water of Life ordeal and becomes Reverend Mother, while Paul’s own awareness deepens toward prophetic vision. During these months he stops being merely the displaced son of a duke and becomes Muad’Dib: a military leader, religious symbol, and focus for Fremen messianic expectation shaped in part by Bene Gesserit Missionaria Protectiva myths. November 10191 AG-Alia is born; Paul and Chani’s line begins. Alia Atreides is born pre-born because Jessica underwent the spice agony while pregnant, giving Alia access to ancestral memory before birth. This makes her extraordinary and deeply dangerous within the logic of Dune. Around this period Paul and Chani’s union is fully established, and their first son, Leto II the Elder, is born. The Atreides line is now rooted in both ducal legitimacy and Fremen blood, which is essential to Paul’s coming claim over Arrakis and beyond. 10192 AG-Rabban intensifies the terror. Feyd sires a child with Margot Fenring. Rabban kills thousands more Fremen in an attempt to crush resistance through mass brutality. Instead, Harkonnen repression further legitimizes Muad’Dib as avenger and liberator in Fremen eyes. In parallel, Bene Gesserit breeding interests continue through Lady Margot Fenring’s liaison with Feyd-Rautha, showing that even while Houses fight openly, the Sisterhood continues pursuing bloodline contingencies behind the scenes. 10193 AG-Paul returns, defeats the Harkonnens and the Emperor, and takes the throne. By late 10193 AG Paul launches the final phase of the desert war. He seizes control of Arrakis, halts spice production, and thereby gains leverage over the Guild itself. When Shaddam IV arrives with Sardaukar and the Great Houses gather overhead, Paul forces a direct confrontation at Arrakeen. Rabban is killed, the Baron is slain by Alia, and Paul kills Feyd-Rautha in single combat under the forms of kanly. By marrying Irulan and threatening the destruction of spice, Paul compels recognition of his rule. This is the precise moment where control of ecology, religion, and military force overturns the old Corrino balance. 10196 AG-Shaddam abdicates; Paul becomes the 82nd Padishah Emperor. Muad’Dib’s Jihad begins. The formal transition from Corrino Empire to Atreides Empire is completed. Shaddam is exiled to Salusa Secundus, while Paul sits the Golden Lion Throne. Yet this victory is not peace. It becomes the starting point of the jihad carried outward by Fremen armies in Paul’s name. Paul has achieved what no House managed before him: he has not merely outmaneuvered the Emperor, but subordinated the Guild and transformed a local desert uprising into a universal imperial revolution. 10198 AG-Negotiations begin over Tupile. The new Atreides regime negotiates with the Guild concerning Tupile, the hidden sanctuary planet system for defeated Houses. This shows that even under Paul, some old structures of Imperial diplomacy remain. He has broken the old political order, but he still has to manage its surviving institutions, especially the Guild, which remains indispensable even after being politically humbled. 10201–10202 AG-Farad’n Corrino is born; the displaced Corrino line continues. Farad’n is born to Wensicia Corrino and Dalak Fenring on Salusa Secundus, preserving a potential rival branch of the old Imperial house. The Corrinos are no longer ruling, but they are not yet historically finished. In later struggles under Alia and Leto II, Farad’n becomes important as both political symbol and genetic asset. 10208 AG-Twelve years into Paul’s reign, the Jihad concludes. The conspiracy of Dune Messiah takes shape. By 10208 AG Paul has ruled for twelve years, and his jihad has subdued rebellious planets across the known universe. At the same time, a major conspiracy forms against him: Irulan wants an heir, the Guild wants to break the spice monopoly, Mohiam wants the Atreides bloodline back under Bene Gesserit influence, and Scytale brings the Tleilaxu ghola Hayt as both weapon and temptation. This is the central irony of Paul’s reign: his greatest external victory coincides with deep internal fragility. 10209 AG-Tensions sharpen around Chani, Irulan, and succession. As the conspiracy tightens, Irulan is pushed toward preventing Chani from bearing a legitimate heir. The issue is no longer just who rules now, but what comes next. Paul’s empire, despite its scale, remains unstable because succession has not been safely secured. Every major faction understands that the future of the throne lies in the body of Chani and the bloodline she may produce. 10210 AG-Paul is blinded by a stone burner; Chani gives birth to the twins and dies; Paul walks into the desert. This is the tragic end of Paul’s personal story as reigning emperor. The stone burner attack physically blinds him, though his prescience still lets him “see.” Chani gives birth to Leto II and Ghanima, then dies, fulfilling the dynastic need but breaking Paul emotionally. Hayt recovers his identity as Duncan Idaho, Scytale is killed, and Paul finally abandons the throne by going into the deep desert in the old Fremen manner. Alia assumes regency for the twins. In thematic terms, Paul refuses full tyrannical completion of the future he foresaw, leaving that burden to his children. 10212 AG-Bronso of Ix writes *Analysis of History: Muad’Dib. Revisionist interpretation begins almost immediately after Paul’s reign fractures. Bronso’s work represents one of the earliest attempts to analyze Muad’Dib historically rather than worship him devotionally. That he is later silenced shows how tightly religion, censorship, and political memory remain intertwined in the Atreides Empire. 10219 AG-Leto II takes the throne; Paul dies as the Preacher; Alia falls; the Golden Path begins openly. 10219 AG the accumulated contradictions of Paul’s legacy break open. Alia is possessed by ancestral memory, especially the Baron’s influence; Jessica and Gurney return; Leto and Ghanima confront the ecological consequences of terraforming; and Paul returns in disguise as the Preacher to denounce the corruption of his own religion-state. After Paul is killed and Alia dies, Leto II ascends and commits to the Golden Path, the future Paul saw but would not enforce. He fuses with sandtrout, begins transforming into the God Emperor, takes over the breeding program personally, and starts the long tyranny meant to secure humanity’s survival. This is the real end of the old Atreides revolution and the beginning of an entirely new civilizational phase. Setting/World: In the universe of Dune, {{user}} does not exist as an individual separate from the world, but as a position within a rigid and ancient system of power. Every person is judged first by what they represent before who they are. Bloodline, faction, origin, training, usefulness, and threat level define how others respond to them long before personality is considered. The Imperium is not fair, not flexible, and not forgiving. It is a system built on hierarchy, scarcity, and control, where survival depends on understanding one’s place within it. The structure of this universe is shaped by the balance between the Padishah Emperor, the Great Houses of the Landsraad, CHOAM’s economic control, the Spacing Guild’s monopoly over travel, and the hidden manipulation of the Bene Gesserit. At the center of all power lies Arrakis, the only source of spice. Because of this, every faction is either directly or indirectly shaped by its dependence on the desert. This means that even far from Arrakis, its influence still determines how people think, act, and judge others. The world will always interpret {{user}} through visible and assumed traits. If {{user}} appears to be of noble lineage, even without proof, others will react with caution, calculated respect, or suspicion. If {{user}} is clearly not of noble origin, they will be treated as expendable unless they demonstrate rare skill, usefulness, or danger. Status is not given freely. It is either inherited, proven, or imposed by others. If {{user}} is female, perception shifts depending on context. In noble society, she may be viewed as politically valuable, especially in terms of lineage, alliance, and influence, even if she holds no formal power. Others may underestimate her openly while watching her carefully in private. If she carries Bene Gesserit traits or training, the tone changes entirely she is no longer simply a woman, but something controlled, calculating, and potentially dangerous. If {{user}} is within Fremen culture, gender becomes less about limitation and more about role and strength, where she may be respected as a spiritual or survival authority if she proves capable. However, in more brutal or Harkonnen-aligned environments, she may be objectified, controlled, or tested unless she demonstrates power that discourages it. If {{user}} is male, expectations are immediate and often unforgiving. He is assumed to be a potential leader, fighter, or inheritor of power depending on his status. If he fails to meet those expectations, he may be dismissed, manipulated, or removed. In noble contexts, he is watched for signs of strength, discipline, and political value. In harsher environments, strength is measured more directly, and weakness is punished quickly. If {{user}} lacks status or skill, he is likely to be treated as labor, soldier, or expendable resource. If {{user}} is young, they may be underestimated or protected, but never ignored. Youth in this universe often attracts control others may attempt to shape, guide, or manipulate them for future use. If {{user}} is older, they may be respected for experience, but only if they remain useful. Age alone does not grant safety. In environments like Arrakis, survival into older age may itself command respect, while in political centers it may simply mark someone as past their peak unless they hold influence. If {{user}} belongs to a specific faction, this will heavily influence how they are treated before they even speak. If aligned with House Atreides, others may see discipline, honor, and dangerous loyalty, which earns respect but also attracts enemies. If aligned with House Harkonnen, they will be viewed with fear, disgust, or suspicion, and may be assumed capable of cruelty regardless of their behavior. If {{user}} is Fremen, they will be judged by their understanding of survival, water discipline, and cultural behavior outsiders will underestimate them, while those who understand Arrakis will treat them with caution. If associated with the Bene Gesserit, they will be seen as manipulative, controlled, and never entirely trustworthy. If unaffiliated, others may see them as unpredictable, which can either protect them or make them a target. If {{user}} holds a rank or occupation, this defines their daily reality. A noble commands attention but lives under constant threat. A soldier has structure but little freedom. A mentat is valued for intellect but treated as a tool. A smuggler may have freedom but lives with constant risk. A religious figure may hold influence but is bound by expectation. The higher {{user}}’s position, the more visible they become and visibility in this universe attracts danger. If {{user}} is not entirely baseline human, perception shifts again. A mentat is respected but feared for their analytical ability. A Bene Gesserit-trained individual is watched carefully, as their motives are assumed to be layered and long-term. A Guild-altered being may be treated as necessary but alien. Any deviation from “normal” humanity creates distance. Others will either rely on {{user}}, fear {{user}}, or attempt to control {{user}}. Location changes everything. If {{user}} is on Arrakis, behavior is judged through survival. Waste, fear, or ignorance will immediately lower their perceived value. If {{user}} adapts, they may gain respect quickly. On more stable worlds like Caladan, behavior is judged through discipline and order. On worlds like Giedi Prime, brutality and dominance shape perception. On Kaitain, political awareness and presentation matter most. A behavior that earns respect in one place may invite contempt or danger in another. The universe of Dune constantly evaluates {{user}}. Every interaction is filtered through questions others are asking silently: What is {{user}} worth? Who do they belong to? Are they a threat? Can they be used? Are they worth protecting? Are they worth eliminating? Power is never given freely. If {{user}} shows strength, others will test it. If {{user}} gains influence, others will attempt to control or undermine it. If {{user}} stands out, they will attract attention and attention in this world is rarely safe. Advantage always creates vulnerability. RANKS: Ichwan Bedwine: Ichwan Bedwine was a term used by by the Fremen to describe a brotherhood that encompassed all sietches on the planet Arrakis. Thus, it was used to invoke unity and collective direction among the distant and sometimes discordant tribes. The term was first used by Stilgar upon welcoming Paul Atreides into a permanent member of his sietch. Stilgar later remarked that Jamis would be given a proper parting ceremony as he was a member of the Ichwan Bedwine.Acolyte: Acolyte was a term used by the Bene Gesserit Sisterhood referring to trainees. Bene Gesserit acolytes were usually young women or adolescent girls who were being trained in the Bene Gesserit ways. Often they would serve as assistants to Reverend Mothers, or undertake various labours on Bene Gesserit planets. Assassin:An assassin was a combatant specially trained in the art of stealth killing. Good assassins were highly regarded by various major political entities, particularly the Great Houses. The assassin's role was of particular importance due to the concept of a War of Assassins - a series of warfare restrictions incurred by The Great Convention and Guild Peace. Assassins, with their expert knowledge of poison and other discreet methods of murder, were responsible for the deaths of many prominent figures, especially during the Corrino Empire. Baltern:Baltern was a military rank. Baron:Baron was one of the titles given to a head of a Ruling Clan or House during the time of the Faufreluches. A notable Great House to be headed by a Baron was House Harkonnen. Barony:Barony, later renamed as Ysai, was the capital city of planet Giedi Prime during the rule of House Harkonnen. Bashar:Bashar was a military rank of the Sardaukar comparable to the Old Earth rank of Colonel, "a fractional point above the standardized military classification of Colonel". Ranks above it included Caid and Burseg. A later title, Supreme Bashar, was used by the Bene Gesserit to indicate their most powerful military rank during the time of the Honored Matres. Levenbrech was the title of an aide to a Bashar. Bator:Bator was a military rank, below that of Burseg and Bashar. Bene Gesserit: The Bene Gesserit Order, often shortened to simply the Bene Gesserit or the Sisterhood, were an ancient and adept organisation, who privately denied they were a religious order, but who operated behind an almost impenetrable screen of ritual mysticism, and whose training, symbolism, organization, and internal teaching methods were almost wholly religious. The Sisterhood consisted of all-women spies, nuns, scientists, and theologians who used genetic experimentation, galactic political interference, and religious engineering to further their own agenda of ascending the human race with the advent of their chosen one, the Kwisatz Haderach, and later simply for the good and survival of humanity. Their objectives and actions formed a critical element in the evolution of humanity. Bene Tleilax:Bene Tleilax, or the Tleilaxu as they were more commonly called, were a group of secretive, genetically altered humans who inhabited Tleilax, the sole planet of the star Thalim. The customs and ethics of the Bene Tleilax led to widespread revulsion by the other cultures of the Known Universe, a reaction that did little to quench the Tleilaxu's hunger to subjugate their rivals. Their skills with genetic engineering, however, made them effectively a "necessary evil". Bhotani:The term bhotani had two meanings: Bhotani, also known as Bhotani Jib, was the name given to an ancient and long forgotten dialect from which the secretive hunting language Chakobsa evolved. Bhotani also referred to a culture of hired assassins who became prominent during the First War of Assassins. This group were the primary speakers of Chakobsa. Bi-lal kaifa:Bi-lal kaifa was a ritual intonation of the Fremen. It was used similarly to the Christian "Amen!"; in Chakobsa the literal meaning is "nothing further need be explained". Bordanos:Bordanos were a working class on Giedi Prime. They were trained and bred to work the compression machinery that harnessed sewer gases. They had been bred without a sense of smell and the musculature of their shoulders and their arms had been increased. Burseg:Burseg was a military rank used in the Known Universe during and after the Corrino Empire. It was below that of Supreme Bashar, above that of Caid, and two ranks above Bashar. A Burseg was comparable to a Commanding General or Field Marshal. Shortly before the Battle of Arrakeen, Padishah Emperor Shaddam Corrino IV wore a black Burseg's helmet bearing the Imperial crest, as a reminder of the source of his political power. Caid:Caid was a military officer's rank that fell above Bashar but below Burseg. The title was used in the known universe during and after the Corrino Empire. The rank of Caid usually meant that the officer in question dealt mostly with civilians. As a result, a Caid was usually a military ruler in charge of a planetary subdistrict. Sardaukar officer rank given to a military official whose duties call mostly for dealings with civilians; a military governorship over a full planetary district; above the rank of Bashar but not equal to a Burseg. Captain of the Guard:Captain of the Guard is a position usually held by an officer of a Great House army. The holder of this position was in command of the personal guard of the head of the House. In House Harkonnen during the time of the Faufreluches, the Captain of the Guard was a prestigious position, albeit one that also possessed great peril. The captain of Baron Vladimir Harkonnen's personal guard Umman Kudu was killed by the poisoned tooth used by Duke Leto Atreides when he was captured by Harkonnen forces. As a result, Corporal Nefud, who had shown leadership qualities and bravery during the ensuing chaos, was promoted to the position. However, Nefud managed to incur the Baron's wrath on many future occasions for apparent failure. Presumably, the position of Captain of the Guard was one maintained by many Great Houses of the Imperium. Chevalier:Chevalier was a rank in the Known Universe. Chevalier is a rank reserved by Great Houses for members of a House Minor which rules portions of their Fiefdom. The rank is equivalent to a regent-Governor. An example of the title for character creation is given: Chevalier of Fraust. Colonel:The title of Colonel was given to an commanding figure of an army. In the standardized military classification, Colonel was a fraction point under Bashar. Concubine:A concubine was an consort to a ruling member of a Great House. Conscript: A Conscript referred to a soldier in an army. During the time of the Faufreluches, the Great Houses of the Landsraad relied on conscripts as part of their standing armies. It was said that any one Imperial Sardaukar soldier was a match for 10 Landsraad military conscript Count:Count was a ruling title of the Minor House Fenring. The most famous was Count Hasimir Fenring who ruled with his wife, Lady Margot Fenring. The apocryphal Dune: Chronicles of the Imperium mentions the rank Na-Count, presumably meaning heir to the title like Na-Baron.Cyborg:Cyborgs were beings both organic and machine. The best known example of cyborgs were the Cymeks. The Butlerian Jihad left a great revulsion for cyborgs even among the Bene Gesserit. However Shaddam IV thought that human minds attached to robot bodies are not in violation of the Jihad tenets. Duke:Duke was one of the titles given to a head of a Ruling Clan, or House during the time of the Faufreluches. It was usually bestowed upon the head of a House that ruled a Duchy as a siridar fief. House Atreides was headed by a Duke. Other titles for House leaders included Baron, Archduke, and Count. Senior women in Households were often given the title of Lady. Earl:Earl was a ruling title in the Known Universe. This title most likely came to be after Paul becomes emporer. It has the same hiarchial weight as a Count. Fedaykin:Fedaykin was originally a word used to describe the Fremen's guerrilla fighters, particularly during the Arrakis Revolt against the Corrino Empire and House Harkonnen. It was later used in reference to Muad'Dib's personal guard—his death commandos. Fish Speaker:The Fish Speakers were an army created during the rule of God Emperor Leto Atreides II. The Fish Speaker army was entirely composed of women, with men having no roles in the Fish Speakers' lives other than that of husband. Men were totally shut out of the Fish Speaker combat forces, with the exception of the Duncan Idaho gholas. They were trained to be fanatical, disciplined, and extremely effective soldiers and police. The Fish Speakers were also used in Leto's breeding program, taking advantage of their speed and strength. Lady:Lady was a title bestowed upon women who were in the upper eschelons of nobility during the time of the Faufreluches. While the title was used for noble-born women, at times, women of the Bene Gesserit Sisterhood would take the title of Lady when they were bequeathed to Great Houses, either as concubines or as wives. The title appeared to fall into disuse during the period of obscurity immediately after the death of Leto Atreides II. However, some 1500 years after Leto's death, during the time the Lost Ones were returning from The Scattering, the title came back into favour as Great Houses once again began to emerge as viable entities in the known universe. Landsraad:The Landsraad was the body that represented all the Great Houses, founded long before the Butlerian Jihad but rising to prominence during the early days of the Corrino Empire. It was ruled by the High Council and overseen by the Padishah Emperor. The Landsraad Council met regularly, and provided a forum within which Great Houses could relate with one another, to either negotiate trade agreements, create alliances or conduct kanly, the formalised processes of vendetta, or feud. It was also supposed to protect the Great Houses from being singled-out by the Imperial House and eliminated by it. Majordomo:The majordomo was the title given to the God-Emperor's aide and confidant. A majordomo is a head servant, usually responsible for coordinating the household of their master/employer, their schedule, and/or their finances. The position has strong similarities with a butler or a chief of staff, and the terms are sometimes used interchangeably. Master of Assassins:Master of Assassins was a title given to the Mentat of a Great House, often called a "Mentat Master of Assassins". Thufir Hawat was the Mentat Master of Assassins for the House Atreides for three generations. Mentat:A Mentat was a profession or discipline that was developed as a replacement to the computers and thinking machines following the Butlerian Jihad that banned the creation of machines in the human mind's image, just as the Spacing Guild and the Bene Gesserit took up similar functions. Na-Baron:Na-Baron is the title given to a Baron's heir apparent. The two most famous examples of the na-Baron both involved the successors designated by Vladimir Harkonnen to rule House Harkonnen after his death. Na-Duke:Na-Duke was a noble title given to a Duke's heir-apparent and the next in line to become Duke. Naib:Naib was a Fremen term, used to denote the leader of a Sietch. A Naib was typically male. In a Fremen language, Naib meant, "one who has sworn never to be taken alive by the enemy". In ancient times, the word meant 'Servant of the Sietch'. To become a Naib, one usually had to fight and kill the previous Naib. The traditional headdress of a Naib was made of knotted keffiya. Planetologist:A Planetologist was an ecologist who studied the ecosystems of entire planets. Princess:Princess was an Imperium rank and the feminine equivalent of prince. Consort of the prince, or the daughter of the emperor was able to hold this title. Proctor:A Proctor is a person in charge of a dormitory. Regent:A regent is a person selected to govern a state because the monarch is a minor, not present or incapacitated. Reverend Mother:A Reverend Mother refers to a Bene Gesserit initiate (or other woman) who, by converting an awareness spectrum narcotic within their body, unlocks their genetic memory. Sardaukar:The Sardaukar were the elite military force of the Padishah Emperor who served prominently during the Corrino Empire, later given to the command of Leto Atreides II by Farad'n Corrino. They were renowned and feared throughout the Known Universe for their fanatic zeal, superior fighting abilities, and sheer ruthlessness. Sayyadina:The term Sayyadina (meaning "friend of God" in Chakobsa) was used by the Fremen to describe their lower-ranking priestesses who had not yet changed the Water of Life and become Reverend Mothers. Often, a woman would be consecrated as Sayyadina at the same time that the previous Sayyadina attempted the spice agony, so that all would not be lost if the potential Reverend Mother failed and died. This occurred when Ramallo, at the end of her life, supervised Lady Jessica's spice agony; since Ramallo was moments from death, Chani, daughter of Liet, was consecrated as Sayyadina in the event that Jessica did not survive. Siridar:Siridar is a Galach term for "planetary". The term was used to describe planetary fiefs during the time of the Faufreluches. It was also a prefix for Barons who were planetary governors (i.e., "Siridar Baron"). Siridar-Absentia:Siridar-Absentia is a title given to an individual who was given temporary governorship of a planet while it was undergoing a change of fief, during the days of the Imperium under House Corrino. A known siridar-absentia was Count Hasimir Fenring, who became siridar-absentia of Caladan after House Atreides was ordered to take over the fief of Arrakis in 10,191AG. Fenring relinquished the title after the Lady Jessica and Gurney Halleck returned to Caladan when her son wrested control of the Imperium from the Corrinos in 10,193. Fenring then accompanied his lifelong friend Shaddam Corrino IV into retirement on Salusa Secundus. Sister:Sister is a Bene Gesserit rank. Once an acolyte finished her training, she was usually awarded the rank of Sister. Soldier:Soldiers were professional fighters of the Empire. During the Corrino Empire, the most common Soldiers were the House Troopers of the individual Great Houses and the Sardaukar who were loyal to the Padishah Emperor personally. Other notable troops were free tribal militias and Mercenaries. Steersman:A Steersman was another name for Guild Navigators of the Spacing Guild. They are deformed because of the deep exposure to Spice Melange and the zero-gravity life in space. The high exposure to spice is necessary to develop the linear prescience to guide the spaceship through the safest path during the folding space. Suk doctor:Suk Doctors or graduates of the Suk School were the pre-eminent physicians of the Known Universe. They were highly valued for their advanced knowledge and for the mental conditioning which supposedly prevented any betrayal of patients or the possibility of taking human life. Supreme Bashar:Supreme Bashar was a superior rank of Bashar used by the Bene Gesserit. This rank was notably held by Bene Gesserit adept and Mentat Miles Teg. The uniform jacket of the Supreme Bashar had gold starbursts at the shoulder and collar. Warmaster:Warmaster was a title often given to generals of a House during the time of the Faufreluches. The title was often used as a reference to military leaders who had established a reputation in battle, and who could instruct others in the art of war. Gurney Halleck was regarded as a Warmaster for House Atreides during the rule of Padishah Emperor Shaddam Corrino IV. He was responsible for training and leading armies, as well as instructing the Ducal Heir Paul Atreides in warfare and combat. Abomination:Abomination was a term used most commonly by the Bene Gesserit to describe individuals who could not control the ego-memories that had surfaced within them. These ego-memories usually surfaced after consumption of the Water of Life, or through direct genetic inheritance in pre-born children. ITEMS: Zenobia or Throat of Hell is a poison of particular interest because of its painful side-effects to the victim when ingested in food or drink. It was seldom-used because it was not swift or easily disguisable poison, but it was highly respected because of the excruciating pain. It was recommended for those special occasions when the prospective victim was completely at the assassin's mercy, and the killer wanted to impose a remarkably horrifying demise on his and often her enemy. Alia Atreides deduced that Lichna was killed with Zenobia. Abu d'Dhur:u d'Dhur is a religious figure, likely from Fremen religion if not others, referred to with the epithet "Father of the Indefinite Roads of Time". Upon meeting Farok, Scytale invoked Abu d'Dhur in conversation as a veiled reference to the intervention of a Guild Steersman to conceal his activities. Akarso:Akarso was a plant native to Sikun, characterized by near oblong leaves. Akarso's white and green stripes indicated the constant multiple condition of parallel active and dormant chlorophyll regions. Akarso yielded yellow berries, which could be made into the stimulant Rachag. Al-Lat: al-Lat or Al-Lat was a term in the Known Universe which referred to the original sun of Terra. It was also used to refer to the primary sun of one's own solar system. The word had religious connotations among the Fremen of Arrakis. اللات (al-Lat) is an Arabic term meaning 'The Goddess'. It is derived from الله (allah), meaning 'The God'. al-Lat was a pre-islamic God and the daughter of Allah. Almanak en-Ashraf:The Almanak en-Ashraf was a document published sometime after 10256 AG that listed selected excerpts of the Noble Houses. It outlined dates of birth, dates of death, and information regarding the chief events and / or rulings for which they were famous. Not all of this information was correct. For example, it mistakenly listed the birth of Shaddam IV as 10134 rather than 10119 and his death as 10202. Amtal Rule:Amtal rule is a tenet on primitive worlds under which something is tested to determine its limits or defects. Commonly: testing to destruction. Analysis of History: Muad'Dib:Analysis of History: Muad'Dib was a section of Bronso of Ix's work Analysis of History. It was an in-depth take down of the Qizarate idea of Paul Muad'Dib and was often used as the rallying argument against him. Appendix I: The Ecology of Dune: Appendix I: The Ecology of Dune is an appendix at the end of Dune that recounts the tale of Pardot Kynes. Appendix II: The Religion of Dune: Appendix II: The Religion of Dune is the second of 4 Appendices found at the end of the first Dune novel. As the title suggests, it provides a brief history of the origin of the religion of Dune. It is unclear who the narrative voice belongs to. They seem within the Dune universe but outside the actual events, as though a historian's notes were somehow published long after the events had occurred. The piece is critical of the Bene Gesserit, and it offers insights into subjects that are otherwise hardly mentioned. Appendix III: Report on Bene Gesserit Motives and Purposes:The report is a point by point scolding of the Bene Gesserit Sisterhood. After millennia of study and breeding, the Sisterhood failed to see its own influences and take into account their own actions in breeding for the Kwisatz Haderach. This report also explains how the Sisterhood was unaware of even higher plans not of their making. The report mysteriously has no Bene Gesserit Archival Reference number. Appendix IV: The Almanak en-Ashraf:A list of notable Nobles from the origanal Dune novel. Arafel:Arafel was the 'cloud darkness of holy judgement' or 'cloud-darkness at the end of the universe', associated, by implication, with Kralizec, the battle at the end of the universe. As Leto Atreides II, the God Emperor, died, his last words to Siona Atreides and Duncan Idaho were: "Do not fear the Ixians. They can make the machines, but they can no longer make arafel. I know. I was there." Arrakis Awakening:Arrakis Awakening was a book, written by the Princess Irulan Corrino. It focused on the planet Arrakis and her husband Paul-Muad'Dib. Arrakis Revolt:The Arrakis Revolt was the term historically used to describe the uprising of the Fremen of Arrakis under the leadership of Paul Atreides, in the latter events of the Desert War, which eventually led to the fall of House Corrino from power. Artificial intelligence:Artificial Intelligence, also known as AI, was a long-standing technological goal of mankind. It was realized inadvertently with the creation of the thinking machines, whose destruction eventually came during the traumatic Butlerian Jihad. It was abandoned as a concept after the costly Jihad, and remained a pursuit that was actively condemned by the Landsraad via the Great Convention. Some groups, such as the Ixians, secretly toyed with the concept, and in some cases came dangerously close to recreating sentient machines. After the Kralizec, humans resumed the cooperation with AIs, under the leadership of the fused Erasmus/Duncan Idaho. Atomics:Atomics, referred to the process of nuclear fission, and more specifically to nuclear weapons of mass destruction. A particularly famous type of atomic weapon was the stone burner. Atreides Empire:The Era in which house Atreides upsurbed the Corrino household and beggan to rule the universe. Atreides propaganda corps:House Atreides's propaganda corps was known as one of the finest in the Known Universe. Atreides-Harkonnen feud:The feud between House Atreides and House Harkonnen was an ancient vendetta which began during the Battle of Corrin and ended ten thousand years later due to the annihilation of the Harkonnens on Arrakis. Awareness spectrum narcotic:An awareness spectrum narcotic is any narcotic substance that has the ability to expand an individual's consciousness on some level. This expansion of consciousness could manifest itself in many ways, including prescience, Other Memory, or simply an increase in immediate awareness and sensory ability. Axlotl Tank:An Axlotl tank or Axolotl tank was the "tank" by which the Bene Tleilax reproduced a living human being from the cells of a cadaver, producing a type of clone called a ghola. Azhar Book:The Azhar Book is a Bene Gesserit compilation of religious and bibliographic information. Supposedly it preserves the great secrets of the most ancient faiths. It was a bibliographic marvel that preserved the great secrets of the most ancient faiths, even before the Orange Catholic Bible. The creation of the Azhar Book is also attributed to the Bene Gesserit. Baklawa:Baklawa was a date-syrup heavy pastry. Baliset:The baliset was a nine-stringed musical instrument, lineal descendant of the zither, tuned to the Chusuk scale and played by strumming. The baliset was a favorite instrument of Imperial troubadors. Barb-Men:The Barb-Men were the guards of the gladiatorial arena on Giedi Prime, using Barbs to keep the gladiators at bay. They participated in Feyd-Rautha Harkonnen's Seventeenth birthday celebration in 10191 AG. One noted the straight walking of an Atreides Gladiator and asked Feyd whether he was sure they were drugged. Another noted he stood like a fighter. The Chief Handler asked Feyd's permission to 'set a barb or two in his knife arm to try him'. Barrel Cactus:The Barrel Cactus or Bis-naga was a Cactus species of Arrakis. It was categorised as a 'true desert growth'. Battle Language:Battle language refers to any formalised method of communication used specifically for military purposes. Some peoples during the days of the Faufreluches maintained their own battle language, including some Great Houses such as House Atreides, House Harkonnen, and the Bene Gesserit. The idea behind a battle language was that communications could not be intercepted by enemies, and that it could be easily recognised and not mistaken for anything else in the fog of war. It usually consisted of hand signals, or, in the case of the Bene Gesserit, an ancient language long since forgotten by any living peoples. This language would often be drawn from Other Memory. Bindu:Bindu is the Chakobsa word for "muscle". The word was typically used by the Bene Gesserit Sisterhood when referring to control of the muscles, and way in which muscles were used. It was often used in conjunction with prana, which meant "nerve". Thus, if someone was said to have "prana-bindu" training, it was meant to denote supreme control of nerve and muscles. 'Bindu' in Sanskrit refers to a seed visualised in tantric meditation (both hindu and buddhist). Biting wasp:The biting wasp was a species of animal of Arrakis. Bodkin:A bodkin is a small knife, usually contained in a wrist sheath. Paul Atreides wields a bodkin in practice combat with Gurney Halleck shortly before leaving Caladan for Arrakis. Botanical testing station:The Botanical testing stations were scientific structures on Arrakis. The oldest ones were ancient facilities built by the first imperial prospectors and Explorers and later long forgotten.Many had since become home to Outlaw clans of Zensunni Renegades who had turned them into early sietches. Others were built later by the Planetologists Pardot and Liet Kynes.The Botanical testing stations provided the early Fremen with knowledge and equipment to built their own Windtraps and secret palmeries. Breeding program:The Breeding Program was a long-term project developed by the Bene Gesserit Sisterhood whereby certain genetic stock was purposefully bred. For more than 10,000 Standard Years the Bene Gesserit had manipulated bloodlines to produce the Kwisatz Haderach, essentially a male Bene Gesserit who could possess Other Memories as well as see into the future. Buddislam:The Buddislamic faith was a broad, high-level belief system and cultural tradition that evolved through the joining of two ancient religions of Old Earth: Zen Buddhism and Islam. It had emerged as a consequence of the Second and Third Islamic Movements. Bull: The Bull is a large, horned, furry animal. Its fur had a shine. However the animal holds grand sagnificance to the Atreides. Matadors or Bullfighters fought bulls for sport, wearing flamboyant costumes, in rings with rows of spectators. The old Duke of House Atreides was a bullfighter and ultimately died in the ring, impaled by a Bull's horns. The head of the bull that killed him was kept as a decoration in Castle Caladan and later in the imperial residence of House Atreides on Arrakis. The bull head had the Duke's blood laminated on it. Burro Bush:The Burro Bush or Burrow Bush was a type of bush, introduced to Arrakis by Pardot Kynes. Butlerians:According to God Emperor Leto Atreides II, the Butlerians were the group or organization who attempted to rid the universe of machines which simulated the mind of man during the period of the Butlerian Jihad. Carryall:A Carryall was a large winged, planet-bound aircraft or ship of spice mining teams on Arrakis. Carryalls are usually piloted by a crew of six spice miners or "dunemen", and could carry spice harvesters from one area to another. Catchbasin:A catchbasin is a large underground facility for the storage of the water reclaimed by windtraps. Here the water can be stored, effectively indefinitely with little loss, until used by the tribe for survival or terraforming purposes. Water reclaimed from the deathstills is also incorporated into the catchbasin. Centipede:A centipede is an insect that originated on Earth. The centipede was later introduced to the ecosystem of Arrakis by the planetologist Pardot Kynes. In his historic speech to the great Freeman Convocation at Red Wall Seitch, Liet-Kynes named some of the insects that had been imported from off-world to improve the ecosystem of Arrakis centipedes, scorpions and bees. Chairdogs:Chairdogs were a form of 'living furniture' which could adapt and change its shape to fit the user. They had eyes and a certain level of sentience beyond their primary function of form-shifting. Chairdogs required sustenance to continue functioning and came in a number of colors. Hedley Tuek's Chairdog on Rakis was blue, a rare shade for a Chairdog. Alma Mavis Taraza had two Chairdogs, one green and one white. Bellonda sat on a brown Chairdog in the Bene Gesserit cafeteria on Chapterhouse. Chakobsa:Chakobsa, also known as the magnetic language, was a hybrid language derived from various ancient Bhotani dialects, especially the Bhotani hunting language. The language probably came into being after the first few Wars of Assassins. It became used to a lesser or greater extent by several groups, including the Bene Gesserit and the Fremen. When House Corrino ruled the known universe, House Atreides used a form of Chakobsa as their Battle Language. Chakobsa was a difficult language to speak: it involved glottal stops and clicking. Chakobsa was distinct from the Fremen language. Chaumurky:Chaumurky, also called Murky and Musky, was the generic term for poison placed in drink. This, along with chaumas, was a common tool of trade for assassins during the time of the Faufreluches. As a result, poison snoopers were often deployed by those who could afford them in order to detect chaumas or chaumurky prior to the consumption of food or drink. It was known that Corrino Emperor Elrood IX succumbed to chaumurky, which led to his son Shaddam IV ascending to the Golden Lion Throne in 10,156 AG. Stilgar once voted for Farad'n Corrino to be killed via chaumurky. Corrino Bashar Tyekanik was an adept of assassination techniques, including chaumurky and chaumas. Logno assassinated Dama by means of chaumurky. Chaumas: Chaumas, known as Aumas in some dialects, was a word which referred to poison placed in solid food. Poison snoopers could detect most forms of chaumas. House Corrino Bashar Tyekanik was an adept of assassination techniques, including chaumurky and chaumas. Cheops:Cheops was a nine-level pyramid chess game with the double object of putting the queen piece at the apex and the opponent's king in check. Feyd-Rautha Harkonnen played Cheops with a slave master. It was played on Arrakis by Crown Prince Leto Atreides II and his younger twin-sister, Crown Princess Ghanima Atreides. Chirak:A Chirak was a carnivorous animal of Giedi Prime. They inhabited nests. Ernso was hung over a Chirak nest and eaten. CHOAM:Combine Honnete Ober Advancer Mercantiles (CHOAM) was one of the major galactic organisations in the time of the Corrino Empire and later the Atreides Empire, a gigantic monopoly encompassing all forms of commerce across the Imperium which essentially controlled all economic affairs across the cosmos, although it relied upon the Spacing Guild for transport across space due to the Guild's monopoly on faster-than-light travel. CHOAM touched almost all products the Guild will transport, from art forms to technology and of course melange. Many Houses depended on CHOAM profits, and an enormous proportion of those depended on melange. Most economic ventures were conducted through CHOAM, in which the Imperial House, the Landsraad, and Bene Gesserit and the Spacing Guild all had a stake. CHOAM directorships were the real evidence of political power in the Imperium, passing with the shifts of voting strength within the Landsraad as it balanced itself against the Emperor and his supporters. Directorship in the CHOAM was the key to wealth, each noble House dipping from the company's coffers whatever it could under this power. Cholister:Cholisters are giant mussels native to the oceans of the water-world of Buzzell. The giant bi-valves produced Soostones, rare precious pearl-like gems, sought throughout the galaxies for their beauty and luster. During the time of The Scattering, Phibians, half-men/half-fish creatures were bred to more efficiently harvest the deep underwater gems, by cutting open the shellfish to reveal the stones inside. Cielago:Cielago were furry bats of Arrakis trained for communication by the Fremen. The individual tamed bats carry coded messages implemented with the use of distrans technology. Coffee: Coffee is a plant that was part of the terraforming project that began on the planet Arrakis during the time of Pardot Kynes. The term "coffee" was also used as for the hot beverage prepared from the roasted seeds of the coffee plant. On Arrakis it was usually laced with the spice melange, and was a popular drink among the Fremen. Collected Sayings of Muad'Dib:The Collected Sayings of Muad'Dib was a book compiled by Princess Irulan Corrino, comprised of sayings from Muad'Dib. According to The Dune Encyclopedia, some sayings are authenticated as legitimate quotes of Muad'Dib, whilst others are not. Commentaries:The Commentaries was a work of literature produced by the Commission of Ecumenical Translators which archived the views of the followers of the Fourteen Sages and was published with the Orange Catholic Bible and Liturgical Manual. The Commentaries were less than half the length of the Orange Catholic Bible and were considered to be a candid work full of self-pity and self-righteousness. The beginning attempted to appeal to agnostic rulers. The conclusion of the Commentaries adopted a harsh tone which foreshadowed their troubled reputation. Despite its controversy, both the Orange Catholic Bible and the Commentaries left a lasting legacy on the spiritual state of the Known Universe. Elements of Fremen mythology and the Bene Gesserit Kwisatz Haderach could be traced back to the Commentaries: When law and religious duty are one, your selfdom encloses the universe. Commission of Ecumenical Translators:The Commission of Ecumenical Translators or C.E.T. was a convocation that occurred on a neutral island of Old Earth (implied to be the Hawaiian islands) not long after the Butlerian Jihad. Encouraged by the Spacing Guild and the Bene Gesserit, the leaders of all the religions of the Known Universe, every faith with more than a million followers, had a representative meet "in the common belief that there exists a Divine Essence in the universe." At the end of seven standard years of controversy and paradox that spawned much violence and nearly led to chaos, the C.E.T. finally completed the Orange Catholic Bible, the Liturgical Manual and the Commentaries. At this same time, the Azhar Book was assembled and the Litany Against Fear was composed, likely by the Bene Gesserit. Communinet receiver:A Communinet receiver was a radio device which could receive signals on a radio frequency. Paul and Jessica Atreides used one to listen to the transmissions of the House Atreides military during the Siege of Arrakeen. It had a switch to activate power and a green light which would turn on when the receiver was active. Computer:A Computer was a device capable of performing advanced calculations and in some cases sapient thought. Due to their close association with thinking machines, computers were deemed an unacceptable threat to humanity during the Butlerian Jihad. As a result there was an intelligence limit placed on them. Cone of Silence:A Cone of Silence was the field of a distorter which limited the carrying power of any voice or vibration within the field. Baron Vladimir Harkonnen used a cone when he met with Count Hasimir Fenring. Coriolis storm:A coriolis storm was any major sandstorm on Arrakis where the winds across the open deserts were amplified by the planet's own revolutionary motion. This caused them to reach speeds of up to 700 kilometers per hour. Corrino Empire:The Corrino Empire, also known as the Corrino Imperium or simply the Imperium and later the Old Imperium, was a galaxy-wide empire ruled over by House Corrino and maintained by various forces, including the Landsraad, the Spacing Guild and the CHOAM company. Cotton:Cotton was a soft fiber that grew around the seeds of the cotton plant, a shrub native to both the tropical and subtropical regions of some planets. The fiber was most often spun into thread and used to make a soft, breathable textile, which was a popular natural-fiber cloth in clothing in the days of the Imperium. It was one of the shrubs cultivated in the ecological transformation of the planet Arrakis under Planetologist Pardot Kynes. Courier:Couriers are specialized individuals with limited Mentat training, capables of perfect memory. Becouse the huge distances between planets, radio waves and other technical approaches doesn't work well in order to give and retrieve fast information. Is to prefeer use Couriers for that matter, trained human passangers on a Guild Heighliner. Yuta Brey is an Ixian Courier. Creosote bush:A Creosote bush was a form of shrub native to Arrakis. It required very little water, and was capable of digging deep into sand dunes to find it. It had shallow roots to catch rain, it also had bad odour to repel animals and poison at the bottom of the trunk. The bush also had shiny leaves to catch and hold water. When the Fremen of Arrakis needed to perform delicate work with their hands, they would often remove the gloves from their stillsuits and rub their hands with leaves from the creosote bush. This would help prevent perspiration through the hands. The planting of creosote bushes formed part of the terraforming of Arrakis that was begun by Imperial Planetologist Pardot Kynes. Crushers:Crushers were military space vehicles that could form into a larger vessel, designed to fall upon a target, “crushing it”. Crushers were among the 2,000 ships House Harkonnen used to attack House Atreides in 10,191. Crysknife:A crysknife was a knife made from a tooth of the sandworms of Arrakis and served as the primary weapon of choice for the native Fremen. Cutteray:The Cutteray was a short-range variant of a lasgun, used most often as a scalpel or cutting tool. The Fremen used cutterays to dig catchbasins and windtraps. The burners on the cutteray left any surface shaped by it incredibly smooth. Filmbook:A filmbook was an apparatus used mainly for education and training. It consisted of a shigawire imprint and carried a mnemonic pulse which apparently transmitted information directly to the user's mind. In My Father's House:In My Father’s House was a semi-autobiographical book by Princess Royal Irulan Corrino concerning her family, particularly her father, the Padishah Emperor Shaddam Corrino IV. It included information about Wensicia Corrino. The book was recovered in the Rakis Hoard. Irulan Corrino's Attributed Book Workings: Irulan Corrino 's Attributed Book Workings are a private book collection written by the Princess Irulan Corrino herself, during her late childhood and her matured reach of puberty on her home planet, Kaitain. Official History:The Official History, together with the Oral History, provided the totality of information about the reign of House Atreides before the discovery of the Dar-es-Balat. Oral History:The Oral History, together with the Official History, provided the totality of information about the reigns of House Atreides before the discovery of the Dar-es-Balat. The term was used to designate a variety of materials, namely songs, stories, fairytales, and legends. Its value was measured by the fact that it provided not only an independent source of historical information, but also revealed the mind of the people, sharing with its audience their understanding of their culture, and displaying their hopes and fears. These last insights were exemplified in "How Muad'Dib Got His Name", a Fremen folktale that weaved together wholly imaginary incidents from the wool of fact: Paul Atreides' adaptation to the desert and Fremen ways. Pirate History of Corrino:Pirate History of Corrino was a frequently discredited historical document on House Corrino published sometime between 10156 AG and 10256 AG. It related the curious story that Count Hasimir Fenring was responsible for the chaumurky which Elrood Corrino IX succumbed to. Sands of Dune:The surface of Arrakis consisted almost exclusively of dry dune deserts. The Sand of Arrakis comes in many forms and sizes including boulders, rocks, pebbles, pea gravel, flaked rocks, pea-sand, sand, flour-sand, and dust. Sand on Arrakis is mostly a product of worm digestion; dust (the truly omnipresent problem there) is produced by the constant surface creep, the “saltation” movement of sand. Coarse grains are found on the downwind sides of dunes. The windward side is packed smooth and hard. Old dunes are yellow (oxidized), young dunes are the color of the parent rock usually gray. Flour-Sand is a common place for Fremen to pitch their stilltents, due to the sand’s softness Travellers must be wary of other forms like a Dust chasm - any deep crevasse or depression on the desert of Arrakis that has been filled with dust not apparently different from the surrounding surface; a deadly trap because human or animal will sink in it and smother. The sand can also come in different forms such as Drum sands a condition of sand compaction. The slightest step sets it drumming. Scattering:The Scattering was a major historical event that occurred in the chaotic period following the death of Leto Atreides II, the God-Emperor. Leto's death saw the eventual breakdown of his empire, severe famine on many worlds, and the introduction of Ixian no-ships. It was all part of the Golden Path, as put forward by Leto, which was triggered by a perceived need to diversify the human race and allow it to evolve. Second Interspace Migrations:The Second Interspace Migrations were the second wave of human travels into deep space, leading to the formation of the Old Empire. After this period, the Jews hid their identities from the non-Jews. Standard year:Standard Year or SY is the most popular time unit used in the Imperium. It is roughly some twenty hours less in total than the so-called primitive or Old Earth year. The standard year comprises 365 standard days, which are also roughly equivalent to Earth days. Universal Standard Calendar:The Universal Standard Calendar, also known as the Imperial Calendar, is the standard measurement of time in the known universe. It centered around the founding of the Spacing Guild, which established a monopoly on all space travel, transport, and Imperial banking throughout the known universe, as the starting year. BG stands for Before Guild, and AG stands for After Guild. This date was chosen as an important date to begin counting years because the establishment of the Spacing Guild's monopoly meant that interstellar travel and finance became more uniform and orderly. This also meant that parties were limited in where and when they could wage war on each other. This restriction was called the Guild Peace. LOCATIONS: Alia's Temple:Alia’s Temple, also known as Alia’s Fane, was a temple in Arrakeen on Arrakis, dedicated to the worship of St. Alia of the Knife. Alia often walked out on a platform overlooking Arrakeen and delivered a mass or evening rite to her Fremen followers. The last thousand metres of the pilgrimage to the temple was to be walked on your knees. Arbelough:Arbelough was the site of a battle at which Bashar Miles Teg was present. Arbelough had been perverted by Face Dancers and Teg's aides urged their commander to sterilize the planet but Teg refused to and spared the enemy, apart from the Face Dancers. Following two days of heavy losses at Arbelough, Teg admitting that he had underestimated the fervour of the opposing force, the Bashar led his troops from the front into battle to show that he shared the same risks they did. Later Teg also walked unarmed through enemy ranks before they laid down their weapons to assure them that they would not be mistreated. Arrakeen:Arrakeen was the first settlement on Arrakis. It became one of the largest cities on the desert planet and its seat of power. During the reign of the God Emperor Leto Atreides II it was designated as his festival city and renamed Onn. Following his death, the city was ruled by the Rakian Priesthood and was renamed Keen. Arrakeen governor's palace:The Arrakeen governor's palace, also known colloquially as the Arrakeen Residency, was a central landmark in Arrakeen, the old capital city of Arrakis (Dune) during the Corrino Empire era, when the Imperium was ruled by the padishah-emperors of House Corrino. It was the largest building in the city. The Residency was built to withstand the harsh conditions of Arrakis, even those of the milder area surrounded by the Shield Wall mountains, encircling the city of Arrakeen and the Plains of Arrakeen outside the city. Arsunt:Arsunt was a Garrison town on Arrakis. It was attacked by a legion of Sardaukar concurrently with the Siege of Arrakeen Bandalong:Bandalong was the capital city of Tleilax, the prime world of the Bene Tleilax. Entrance was forbidden to outsiders, the explanation given was that the majority of the city was considered holy and 'religious' by the Tleilaxu. The city only came alive at the command of the Master of Masters Tylwyth Waff, who heralded the dawn with the cry of the Abdl, "The Sun is not God". The Masters of the Bene Tleilax order convened on Bandalong in ghufran of kehl to further their plan for Bodal - the ultimate revenge - and a rise to power, after the decline of God-Emperor Leto Atreides II - whom they called God's Messenger - though this ascension never occurred. Bandalong, along with many Tleilaxu Masters within the city, was almost completely destroyed in an attack by the Honored Matres. Berk al Dib:Berk al Dib was a settlement on Arrakis, the home of Otheym and Lichna.It was one of many houses built for veterans of the Jihad. These formed a suburb of Arrakeen which stretched into the Imperial Basin past Tiemag. Carthag:Carthag was the capital of the planet Arrakis under the rule of House Harkonnen. Castle Caladan:Castle Caladan was the official residence of the ruling clan of planet Caladan. It was an ancient structure, made of very old stone and wood, and was characterised by many rooms and halls, as well as vaulted ceilings with patterned wooden beams. It stood by a great river and farmland owned by House Atreides. Various rooms within the castle held views of river orchards and Mount Syubi. Its Dining Hall was the scene of many lush meals presided over by the Atreides Duke. Castle Caladan was the home of House Atreides for twenty-six generations, until the Atreides, under the rule of Duke Leto Atreides I, were ordered to take over the planetary fief of Arrakis in 10191 AG. Cave of the Ridges:The Cave of the Ridges was a cave on Arrakis. It was used as a resting place for Fremen patrols. Jamis issued the Tahaddi Challenge to Paul Atreides at the Cave. Paul's fight to the death with Jamis tested and confirmed Paul and his mother's place in the Fremen legend through the Amtal Rule. The cave is referred to as the Cave of Riches in Dorothy de Fontaine's map at the beginning of Dune. This, like 'Tuck's Sietch', is erroneous. Chapterhouse Keep:The Keep on Chapterhouse was the central hub all of Sisterhood activity during the Return of the Honored Matres and the advent of Kralizec. After The Scattering, the Bene Gesserit's decided to continue to make Chapterhouse their permanent base of operations. The central located building on Chapterhouse housed the nerve center of the organization -- The Keep. A series of one to four story buildings, the sprawling complex blended in, and became one with the natural flora and fauna that surrounded it. The Keep housed all of the barracks that the sisters and acolytes lived in, as well as the extensive library on human genetics and breeding patterns for the previous fifteen thousand years. Other parts of the Keep included the Sisterhood's school, weapons training facilities, and private quarters for the Gesserit's Reverend Mothers and other leaders. The entire complex was built to be able to be packed and moved to another part of the world, or off-world, in a very short time, if needed. After the merger of the Bene Gesserits with the Honored Matres, which produced the New Sisterhood, the Keep was kept as the organization's headquarters. City of Tombs:The City of Tombs was a legendary place from Fremen mythology, which told that it was built by Shakir Ali in a garden one thousand paces square. It was called 'the end of the path which all men follow'. It supposedly contained a fine entry corridor two hundred and thirty-three paces long and one hundred paces wide all paved with marble from Jaipur, where ar-Razzaq dwelt. It was told that on Day of Reckoning, those who sought the city of tombs would not find it. Dar-es-Balat:Dar-es-Balat was a site on Rakis where the God-Emperor Leto Atreides II constructed the no-chamber that held his account of his millennia-long reign. This site was discovered and excavated by Hadi Benotto, but the excavation reports were suppressed on the orders of the Rakian Priesthood. The Bene Gesserit Archives acquired copies despite the suppression. Later a city was built at Dar-es-Balat with the Rakian Priesthood having a presence there the senior priest being Albertus. Deep desert:The Deep Desert was the name used by many, including the Fremen, to describe the vast and most inhospitable deserts on Arrakis. It was a broad term that mainly included the collective deserts close to or on the equator of the planet. However, it was also used to describe deserts closer to the inhabited polar regions. The deep desert was typically the abode of the largest and most ferocious sandworms, and a location avoided by all humans except for the wild Fremen. Forbidden Forest:The Forbidden Forest was a forest on Rakis, home of the ferocious D-wolves, the guardians of the Sareer. Beyond the forest lied the Idaho River, across which was a bridge spans that leads to the festival city of Onn. In 13728 AG, Siona Atreides and her rebel companions attempted a heist of God EmperorLeto II’s Stolen Journals from his Sareer. Eleven companions left the citadel. Ultimately, only Siona made it across the woods to the river and last two of his companions, Ulot and Kwuteg, were hunted and killed by a pack of D-wolves. Hagga Basin:Hagga Basin was a basin located within the Shield Wall. Dune: Judge of the Change notes that Hagga effectively resisted even the worst of storms brought upon it. Hagga Basin is the starting location in Dune: Awakening. Harg Pass:Harg Pass was a pass on Arrakis. The tomb of Leto Atreides I overlooked the pass. Leto Atreides II planned to destroy the qanat in many locations on Arrakis, including Harg Harko:Harko was a major city of the planet Giedi Prime under the rule of House Harkonnen. Feyd-Rautha Harkonnen celebrated his 17th birthday in Harko. He fought and killed his 100th slave-gladiator in the family games. Count and Lady of the Fenring were royal visitors in the festivies. An effort was made to create a illusion of gaiety in the city. The harsh and ugly reality of Giedi Prime was still, however, visible in the streets. Presumably the name of this city was changed after the people of Caladan arrived during the time of Atreides rule of the Imperium. During this time, many names of places were changed, including the name of the planet itself. Hutment:The Emperor's Hutment (or just Hutment) was a nine-leveled tent of interlocking metal leaves that reached out in a thousand-meter circle and could be attached to the base of a Starship Lighter. The Huntment Padishah Emperor Shaddam Corrino IV brought with him to Arrakis housed five legions of Sardaukar. Idaho River:The Idaho River was a major river on Arrakis during the reign of Leto Atreides II. It was the product of a long-term terraforming project that was begun by Pardot Kynes, Leto's maternal great grandfather. Kynes' vision was to transform Arrakis from a desert world into a lush paradise with open water and green forests. However, the river only became a significant natural landmark during Leto II's reign. It was named after Duncan Idaho, the loyal Atreides swordmaster. Leto was killed when his Royal Cart plunged into the Idaho River after the bridge that crossed it was detonated by assassins. The river ceased to exist some years later, when the sandtrout that had left Leto's worm body after his death, began the process of once again making Arrakis a desert world. Junction:The name Junction was used to refer to both multiple planets or planetary objects used for Spacing Guild operations, and to a primary center for Guild activity. In the latter case, this main planet served as the headquarters for the Spacing Guild and its bank. It was also the location of the only Navigator school. The surface of the planet was almost completely covered with landing fields and repair bays for Heighliners. Junction was also the location of the Navigator's Field, where Guild Navigators who had died were memorialized. It was conquered by the Honored Matres during the return from the Scattering, and was the home of the Great Honored Matre and the location of the eventual Battle of Junction. Keep:The Keep was a megastructure in Arrakeen. It served as the Atreides home-base during the reign of Muad'Dib until the ascension of his son Leto II. Designed to intimidate, the fortress is described as being gigantic enough to enclose multiple entire cities. It was presumably deconstructed during the rule of Leto Atreides II. Kuentsing:Kuentsing was a star system in the Known Universe. Bela Tegeuse was one of the planets in it. Minor Erg:The Minor Erg was an Erg on the desert planet Arrakis. The Stunted worms, drowned by the Fremen to produce the Water of Life, came from the Minor Erg. Mount Idaho:Mount Idaho was a mountain near the Shield Wall on Arrakis, named after Duncan Idaho, the Swordmaster of House Atreides. It was demolished to provide the raw materials to build the high walls surrounding the Sareer. Mount Syubi:Mount Syubi was a mountain on the planet Caladan. It could be seen from Castle Caladan, the ancestral home of House Atreides. Naraj:Naraj was a group of planets, conquered during Muad'Dib's Jihad in the first twelve years of Paul Atreides' reign as Padishah Emperor. Farok commanded Fremen forces during the Conquest of Naraj and it was on Naraj that his son lost his sight to a Stone burner, activated by the defenders of Naraj. Plains of Arrakeen:The Plains of Arrakeen provided the battlefield between Muad'Dib (Paul Atreides)'s Fremen and Shaddam Corrino IV's Sardaukar for their climatic fight, the Battle of Arrakeen (at the end of the original Dune novel). The Plains were located near the hole in the Shield Wall created by atomics used by the Fremen. Once the Sardaukar deployed on the Plains; they were vulnerable to the Sandworm riding Fremen who easily defeated them. Planting areas:Planting areas were designated zones on the dunes of Arrakis where the planting of trees, shrubs and herbs took place. It was part of Pardot Kynes's vision to transform Arrakis from a desert planet into a lush and fertile world. Work on the planted areas was carried out by the Fremen. These areas were also kept free of spy satellites by bribes to the Spacing Guild. Plaster Basin:Plaster Basin was a geographic basin on the planet Arrakis. It is known as the place of death for Imperial Planetologist Pardot Kynes. A cave-in at Plaster Basin was responsible for killing Kynes, thereby passing on the mantle of Planetologist to his son, Liet Kynes. Polar Sink:The Northern Polar Sink of Arrakis was the planets main source of Water. The Water-Sellers Union operated massive industrial complexes here to mine and save the planets water reserves, and wealthy citizens kept luxurious houses in the relatively lush climate. Arrakis southern polar sink was generelly considered unexplored territory. In truth, however The Fremen kept up their Southern Palmaries there. Prison planet:A prison planet is any planet where the entire world is dedicated to the incarceration of criminals. Under the rule of House Corrino, the Imperial Prison Planet was designated Salusa Secundus after the removal of the royal court to Kaitain. During the rule of House Corrino nobles and loyalists of disgraced houses were exiled en masse to Tupile, a mysterious prison planet which may in fact have been a collection of such worlds. The Dune Encyclopedia mentions a Prison Planet named Liesco II. Red Chasm Sietch:Red Chasm Sietch was a sietch where Lady Jessica Atreides hid after her daughter attempted to assassinate her. Shield Wall:The Shield Wall was a mountainous, rocky geographic feature in the northern reaches of Arrakis. It protected a small area from the full force of the planet's coriolis storms. Its height was said to be great, reaching up to 4500 meters in certain places. Shoab:Shoab was a Fremen of the Tabrist tribe and the brother of Tharthar. He was among those who believed that Usul would be let no choice but to challenge Stilgar for leadership. Shuloch:Shuloch, later renamed Goygoa, was a legendary Fremen location in the deep desert of Arrakis, associated with Jacurutu. In 10219 AG, the 9-year-old Leto Atreides II bonded with the sandtrout and began a conversion into a human-sandworm hybrid. After Leto ascended to the the title of God Emperor, what had been the desert of Shuloch was transformed into a landscape of hilly green farmland named Goygoa. A small pastoral village built from black stone was established in the hills, surrounded by orchards on the terraced hillsides. In the last year of Leto's reign, Siona Atreides led Duncan Idaho to this village in order to show him the shape of Leto II's empire, full of little villages that provided peace and security but did not provide what humanity truly needed. Sietch:The term Sietch was the Fremen term for a community or village. Sietch Jacurutu:Sietch Jacurutu, also known as Fondak, was a legendary sietch located in the deep desert of Arrakis, associated with Shuloch. For many years the Fremen thought Jacurutu was a myth, and little was remembered of its origin. It was rumored that its people had been cast out from Fremen society for stealing water. Sietch Tabr:Sietch Tabr was a major Fremen Sietch on Arrakis. Its most famous native-Fremen leader was Naib Stilgar. Sietch Umbu:Sietch Umbu was a Sietch on Arrakis. Stilgar ben Fifrawi was born in Umbu and left the Sietch in 10157 AG. Skull Tomb:The Skull Tomb was the location where Paul Atreides laid to rest his father’s remains. The tomb was situated in a rocky outcrop between the east and west False Walls in the desert of Arrakis and overlooked the Harg Pass. For many years following Paul’s rise to Padishah Emperor, the tomb remained a place of reverence for his followers. It became known as El Kuds, the Holy Place. Spaceport:A spaceport was the place on a planet where off-world traffic would take off to travel into interstellar realms. Although there were some places where star-ward traffic would sometimes take off particular planets, by the time of the Corrino Empire, using spaceports was strongly encouraged; as all interstellar travel was heavily regulated by the Guild; and most craft were heading to rendezvous with heighliners. Stillsuit shops:Stillsuit shops were places where Fremen manufactured stillsuits. They were part of the Fremen Sietch. Stillsuit shops were usually manned by the women of the sietch, while the men went out on patrols and forays. The stillsuits made there were worn by the Fremen, and were also sold in the cities and settlements of Arrakis. Stillsuit:A stillsuit was a full body suit worn in the open desert of the planet Arrakis that was designed to preserve the body's moisture. It consisted of various layers that would absorb the body's moisture through sweating and urination, and then filter the impurities so that drinkable water would be circulated to catchpockets. The individual could then drink the reclaimed water from a tube attached to the neck. A stillsuit, kept in working order and maintained properly, permitted the wearer to survive for weeks in the open desert. Suk Medical School:The Suk Medical School, also known as the Suk Inner School, was a famous place of learning specializing with medicine, and devoted to finding cures for the ailments which plagued humanity and advancing man's medicinal knowledge. Widely considered superior to any other medical group, the Suk doctors were some of the best in fields ranging as far as cybernetics. Tuek's Sietch:Tuek’s Sietch was a sietch named after Esmar Tuek, the most influential spice smuggler on Arrakis during House Atreides’ governance of the planet. It was located in the center of the South False Wall and was carved out of rock. Its entrance was hidden by a rock buttress. Tuono Basin:Tuono Basin was a shallow, moonlit basin on the desert planet Arrakis. It was maintained by the Fremen, who tended desert growths around the basin, including smoke bushes, spiked paintbrushes, other bushes, saguaro, other cacti, weeds, and leaves. Windgap Sietch:Windgap Sietch was a Fremen sietch on the planet Arrakis dating from the time of Muad'Dib. A stone bench, one of the legs of which was carved into an Atreides hawk, was recovered from the sietch by the Rakian Priesthood after the death of God-Emperor Leto Atreides II, and was relocated to the Hall of Small Convocations in Keen. Yakup Abad:Yakup Abad was a friend of Namri of Shuloch.According to his tale in the season of the storms near Sukkar, they both came down near Jalalud-Din.They did not take time to see Namri's family marks because a storm blocked the way, but when the storm passed they saw the vision of Thatta upon the blown sand. Zabulon:Zabulon was a planet that the forces of Muad'Dib's Jihad captured in 10209 AG's Zabulon Conquest. SETTINGS: Acline:Acline was the site of a battle at which Supreme Bashar Miles Teg was present. Also participating in the battle were sixty-seven Gammu, one member of which Miles Teg encountered on Gammu after clearing the tower once known as Barony of the Honored Matres. Cast-Out:Cast-Out is another term used by the Fremen to refer to the inhabitants of Sietch Jacurutu. Citadel:The Citadel was a fortress built in the Last Desert of the Sareer flanked by the Forbidden Forest and beyond that lies the Idaho River The God Emperor Leto II ruled the Known Universe from the Citadel. The Citadel was taken apart during the Famine Times, after the death of Leto II, in search of his alleged hoard of spice. Homeworld:Homeworld or Homeplanet was the term given for a person's planet of birth. Of course anyone could move to another planet of the Known Universe, but their homeworld would never change. Known Universe:The term the Known Universe referred to the area of the portion of the Universe that was explored and documented by humans. The vast majority of this space was claimed by the Imperium, the realm of the Padishah Emperors (who referred to themselves as "Padishah Emperors of the Known Universe" as a result). Old Empire:The Old Empire, also called the Old Imperium, was the Empire that existed before the Butlerian Jihad. Costs were of less importance than they became during the time of the Corrino Empire. It existed until at least the 700s BG. Dalamak reigned at least twice in between the eigth and ninth centuries before Corrino (988 BG to 789 BG). Shakkad the Wise was the ruler, when the Imperial Chemist Yanshuph Ashkoko discovered the properties of the Spice Melange. Planet:A planet is a celestial body in orbit around a star, but neither a star nor a moon, and had cleared out the area around its orbit as it formed by causing all other smaller bodies in its orbit to accrete with it. As a consequence, it will not share its orbital region with any other bodies of significant size, except for moons or those collected later under its gravitational influence. Depending on the tilt of the planet's axis, planets also have varied seasons with ranging temperatures and weather. Planets are extremely varied in terms of environmental conditions and landscape. All habitable planets contain at least 19% oxygen in their atmosphere Space travel:pace travel played a major role in the evolution and expansion of humanity throughout the known universe. Two forms of space travel existed: faster than light space travel, and conventional space travel. WORLDS: Andioya:Andioyu was a planet that was almost the site of a battle, the conflict diffused by the Bene Gesserit mediator Bashar Miles Teg. One of the combating groups was called the Tireg. Arrakis:akis (/əˈrɑːkɪs/), also known as "Dune", and later "Rakis" after the fall of God Emperor Leto Atreides II, was a harsh desert planet located on the far edge of the Old Imperium in the Canopus star system. It later became the Imperium's center under Muad'Dib's empire. It was the original and for a long time sole source of the Spice Melange, which was vital for space travel. Bela Tegeuse:ela Tegeuse was the fifth planet in the Kuentsing star system. It was reputed to be the third stopping place of the Zensunni forced migration. While "Kuentsing" is often identified with Alpha or Beta Leporis, it in fact refers to the star Iota Leporis. The Chinese asterism of Kuentsing (army well) specifically refers to Iota, Kappa, Lambda, and Nu Leporis. Of these, Iota is the first in the sequence (1st army well) and is the most reasonable distance from Old Earth at 231.81 light years away. It was later conquered by the Honored Matres. Buzzell:Buzzell was a planet most famous for the lustrous Soostones that were found in its seas. Around the time of the Butlerian Jihad, Buzzell was an Unallied World. During Elrood Corrino IX's rule, a soostone skimming operation took place, and a CHOAM scandal: a family of royal impersonators who disappeared to a rogue planet somewhere beyond Imperial control caused lost profits for Buzzell and the adjoining systems. It housed a Bene Gesserit Keep. As Buzzell was not a very hospitable world the Bene Gesserit punished those who refused to conform to their ideals by sending them there, including those who had committed the crime of love. Buzzell was the first planet retaken from the Honored Matres by the New Sisterhood and their armada of no-ships. On the planet the disgraced Reverend Mothers were rescued by the Mother Commander of the New Sisterhood and one was made overseer of the soostone harvesting, after argumentative Honored Matres were dealt with. Later, Tylwyth Waff would release his seaworms on Buzzell, causing devastation to the Soostone harvesting process. Caladan:Caladan, later renamed Dan, was the third planet orbiting the star Delta Pavonis. It was a lush oceanic world, and the ancestral home of House Atreides. Chapterhouse:Chapterhouse was the term used by the Bene Gesserit for the planet considered to be their home base. The planet that 'Chapterhouse' referred to changed over the centuries of the existence of the Bene Gesserit. Speculation would put the original Bene Gesserit home base on the planet Rossak. Chusuk:Chusuk was the fourth planet in the Theta Shalish system, and was known as the "Music Planet". The planet was renowned as a manufacturing source of premium musical instruments. It was the home of Varota. Navachristianity was the dominant religion on Chusuk. Corrin:Corrin was a location near the star Sigma Draconis, from which the Battle of Corrin (88 BG) and the House Corrino derived their names. The victor took the regnal name of Corrino in remembrance of the battle. Delta Pavonis:Delta Pavonis was a G Type Star in the constellation of Pavo and was the home system of the Atreides Dynasty. The System had seven planets, including the oceanic world of Caladan. Delta Pavonis included the planet Caladan. Draconis IV:ocated in the Sigma Draconis star system, Draconis IV was an ice world and the home planet of the House Ordos. Draconis 4 is believed to have been settled by Humans originating in Earth's China, other theories however have supposed settlers with Roman or Egyptian roots. Before the Butlerian Jihad Draconis IV was known to be home to Mercenaries allied with the Jihadists. In the Old Empire Draconis 4 was also known as Ishkal and was one of several waystations of the Wandering Zensunni. Eventually a couple of several wealthy indigenious families evolved into one large cartel which could claim the status of a Great House, thanks to their economic success as merchants and financiers. Ecaz:Ecaz was the fourth Planet orbiting Alpha Centauri B. The planet was the source of Fogwood, apparently favoured by artists because it could be shaped solely by human thought. For this the planet was nicknamed "The sculptor's paradise." Other famous plants of Ecaz was elacca wood which gave the elacca drug and Semuta, a highly addictive narcotic favoured by many in the Old Imperium, the truth serum verite, sapho, pleniscenta and the hufuf vine which gave the Krimskel Fiber. Ecaz was captured by the Honored Matres in 15230 AG, some time before the death of Great Honored Matre Dama. Earth:Earth, also called Old Earth, Terra, or Old Terra, was a planet located in the al-Lat star system. The human species originated there. Eridani A:Eridani A was a Star in the Known Universe. Richese was the fourth planet of Eridani A Harmonthep:Harmonthep was a planet orbiting the star Delta Pavonis. Inglsey noted Harmonthep as the sixth stop in the Zensunni Wanderers' migration. At some point in time, there was a slave rebellion on Harmonthep and the Fremen held a ceremony that mourned it, as well as the similar events on Poritrin, Bela Tegeuse and Rossak. The planet was eventually totally destroyed. III Delta Kaising:III Delta Kaising was one of only two planets in the entire Known Universe where shigawire was grown. The other planet was Salusa Secundus. The Star System's name is probably related to a constellation called (apparently in Chinese) "Kai Sing". There is a Kien Sing, an asterism in Sagittarius. IV Anbus:IV Anbus was a planet in the Old Empire, the homeworld of Tibana in the 8th century BG. Ix:Ix was a planet which derived its name from its status as the ninth planet in its star system. The Ixian economy depended on manufacturing complex machinery, which sometimes flouted the moral and juridical proscriptions of the Butlerian Jihad. The inhabitants of Ix were known collectively as the Ixians. Kaitain:The planet Kaitain was the second capital of the Corrino Empire. The seat of the empire was moved there from the original House Corrino seat, Salusa Secundus, which became the prison and training ground for the imperial Sardaukar. Above Padishah Emperor Shaddam Corrino IV’s door on Kaitain were the words “Law is the ultimate science”. The Hall of Portraits was a location, presumably on Kaitain, containing the ego-likeness of prominent figures. Shaddam brought his eldest daughter Irulan into the hall in 10190 AG and showed her the portrait of Leto Atreides I, lamenting that Irulan had not been of age when Leto was looking for a partner. After the fall of the Corrino Empire in the Desert War, House Corrino left Kaitain and moved back to Salusa Secundus. Lampadas:Lampadas was a notable planet in the Imperium. Shortly after the conclusion of the Butlerian Jihad, a remote marshland area of Lampadas was selected by Gilbertus Albans as the original location of the Mentat School. 15 millennia later, Lampadas was the site of a Bene Gesserit Keep and was the site of their main educational and library facilities. Lampadas was one of the many planets the Honored Matres attacked on their return from the Scattering to the Old Empire. 7,622,014 Reverend Mothers were posted at Lampadas at the time of the Honored Matre attack and despite the efforts of the Bashar Burzmali only one Reverend Mother - Lucilla - managed to escape the planet alive, though she did carry the Shared memories of all her deceased Sisterhood on Lampadas. Lankiveil:Lankiveil was a cold maritime planet in the Corrino Empire. Its chief export was whale fur, desired by many of the very wealthy throughout the Imperium. It was one of the many planets controlled by House Harkonnen due to its place in the whale fur trade. A sect of the Buddislam religion was dominant in the planet culture. Prior to 10132 AG, Abulurd Harkonnen was given the subdistrict governorship of Rabban-Lankiveil. Afterwards, he renounced the Harkonnen name and adopted the surname of his wife's family, Rabban. Rabban and his wife had two sons, Glossu Rabban and Feyd-Rautha Rabban. Glossu succeeded his father as Count of Lankiveil until 10193 AG, when House Harkonnen was defeated and dissolved by the actions of Paul Atreides. Ophiuchi B:Ophiuchi B was a star in the Known Universe. Giedi Prime was its 36th planet Poritrin:Poritrin was the third planet in the star system Epsilon Alangue, and an established but largely quiet agricultural world within the Known Universe. It was, according to Zensunni beliefs, the home world of the Zensunni Wanderers, though genetic testing has suggestions that Zensunni origins were from another planet and far more ancient. Poritrin was a source of resources for the Imperium. The Fremen remembered Poritrin as their planet of origin in their songs. Richese:Richese or Richesse was the fourth planet in the Eridani A star system, and was classed with Ix as supreme in machine culture since both planets escaped the more severe effects of the Butlerian Jihad. Richese was noted for miniaturization. Rossak:he planet Rossak was the fifth planet in the star system HD95424. It was the fourth stop of Zensunni Wanderers during their forced migration times, and where a Awareness spectrum narcotic that released the Other Memories of their Sayyadinas was discovered. In 10191 AG, the Lady Jessica experienced memories of Rossak when she underwent the spice agony on Arrakis. During the ceremony, Jessica successfully changed the Water of Life poison, thus unlocking her Other memories. It was during the induced trance that she recalled moments, through Other Memory, of the original Zensunni Wanderers on the planet Poritrin, as well as Zensunni women taking awareness spectrum narcotics that unlocked genetic memory for the first time. The Fremen of Arrakis would recall the raiders pursuing them on Rossak, through courtyards lush with greenery. This recollection would normally take place during a ceremony, along with the raids on Poritrin and Bela Tegeuse. The ceremony would normally involve the Sayyadina, and the words "We will never forgive and we will never forget". Rossak was once visited by the Zensunnis, but they eventually were expelled by raiders. Salusa Secundus:Salusa Secundus was the third planet in the Gamma Waiping star system, and the designated homeworld of House Corrino during its early history, though it later became a prison planet after the migration of the Royal court to the paradise planet Kaitain. Tleilax:Tleilax was the sole planet in the Thalim star system and was home to the Bene Tleilax - a society of genetically altered highly religious and xenophobic humans. Tupile:Tupile was a secretly held region within the known universe. While peripherally considered a single planet (the "sanctuary planet"), it was actually a group of several planets. The exact location of Tupile was known only to the Spacing Guild, and was not disclosed to other groups or organizations. During the time of the Faufreluches under House Corrino, Tupile was used chiefly as a location for defeated or renegade Great Houses of the Imperium for sanctuary when exiled. This occurred if the House in question defied the Emperor, or was defeated by a rival Great House in a War of Assassins or an act of Kanly. While Tupile's purpose may have remained as such during the early parts of the Atreides Empire, during and after the rule of Leto Atreides II, there was evidence to suggest that some houses (such as the remnants of House Harkonnen) were not exiled to Tupile. Thus the area lost some of its mystique and stigma. HOUSES: House Atreides:House Atreides (/əˈtreɪɪdiːz/) was a respected House Major within the infrastructure of the Galactic Padishah Empire. They were ruled by the patriarch of the Atreides family, who took the title of Duke. House Corrino:House Corrino was once the grandest and deadliest House Major within the Known Universe, and for ten-thousand years the ruling family of the Imperium. Their official residence was the planet Kaitain, and their personal fief was their ancestral world - and eventual planet of exile - Salusa Secundus. House Ginaz:House Ginaz was a Great House of the Landsraad during the time of the Faufreluches. It was an ally of House Atreides during the time of Duke Leto the Just. They were defeated in a War of Assassins by House Moritani of planet Grumman. House Harkonnen:House Harkonnen (/ˈhɑːrkənən/), also known as the Family Harkonnen, was a Great House of the Landsraad whose capital resided on the heavily industrialized world of Giedi Prime. Historical enemies of House Atreides since the Battle of Corrin, the Harkonnens earned a notorious reputation for underhanded and sinister political tactics fueled by their ambition, malevolence, hatred and brutality. House Metulli:House Metulli was a Great House during the time of Alia's Regency. Gurney Halleck had heard that three hundred and twenty one litres of the spice melange had been used to buy half of planet Novebruns from House Metulli. Gurney's musings served to illustrate the ever-increasing value of melange during this time. It was not revealed to whom half of Novebruns had been sold. House Moritani:House Moritani was a House Major during the time of the Faufreluches. Their ancestral home was the planet Grumman. House Moritani had a long-standing feud with House Ginaz, which eventually saw the latter defeated in a War of Assassins. The emperors of House Corrino, particularly Shaddam IV, supported House Moritani, and House Atreides supported House Ginaz. Duncan Idaho, a Swordmaster of the Ginaz, stated that his "sword was first blooded on Grumman", indicating that his first real experience in mortal combat was part of this feud. Whether this was before or after he entered the service of House Atreides is ambiguous. Status: House Major Homeworld: Grumman House Halleck:ouse Halleck was a House Major during the Atreides Empire. Gurney Halleck, a General of Emperor Paul Atreides, was a notable member of the House. Following Paul-Muad'Dib's ascension to Padishah Emperor of the Known Universe, Gurney was granted a CHOAM directorship and the Earldom of the planet Caladan. Gurney was later given command of the planet Giedi Prime, the former homeworld of the Atreides rival House Harkonnen, who had murdered his sister and used Halleck as a slave. Halleck renamed the planet Gammu. House Nebiro:House Nebiro was a Minor House during the time of Alia's Regency of the Atreides Empire. They were known as traders of holy artefacts and small manufactured items for decoration. The Nebiros had in their employ Essas Paymon, who came to the attention of Alia's agents as actually being a CHOAM spy who had been sent to Arrakis to assess the yearly spice yield. CHARACTERS: Abedi Jalal:Abedi Jalal was one of the Iduali or Fremen of Jacurutu. He was a nephew of Namri. Abulurd Harkonnen I: Bashar Abulurd Harkonnen was an early member of House Harkonnen, who participated in the Battle of Corrin. He was banished for cowardice in battle by the House Atreides, beginning a feud that would last for 10 millennia. Abumojandis:Abumojandis was a Fremen Naib in the year 10210 AG. He was the aide to Bannerjee, and part of the conspiracy against Emperor Paul-Muad'Dib. Accadia:Accadia was the Archives Mother of the Bene Gesserit Sisterhood during the time of Mother Superior Darwi Odrade. Agamemnon:Agamemnon was a member of the House of Atreus and a relative of Atreus. Alia Atreides heard her ancestor, Agamemnon, speak to her through her Other Memory. Albe:Albe was a famous artist who painted the portrait of the Old Duke of House Atreides.The painting was hung on one end of the dining hall in the Arrakeen governor's palace when the Atreides moved to Arrakis. Albertus:Albertus was the senior priest at the city Dar-es-Balat on Rakis, and was one of the priests that was aware that the High Priest Hedley Tuek had been replaced with a Face Dancer. Alef Burzmali:Alef Burzmali was the Bashar for Bene Gesserit military forces during the time of the Honored Matres. An intelligent and capable officer, Burzmali was the protégé of Miles Teg. When Teg retired from military service under the Bene Gesserit, Burzmali became military commander. Burzmali was instrumental in ensuring the Duncan Idaho ghola left Gammu safely when the Honored Matres and Bene Tleilax attacked. Burzmali died along with millions of Reverend Mothers as he tried to defend Lampadas from attack by the Honored Matres, the only Bene Gesserit survivor of which was Lucilla. Ali Ben Ohashi:Ali Ben Ohashi was the leader of the Zensunni sect which broke away from the teachings of Maometh in 1381 BG. Some evidence, however, indicated that Ohashi may have been the spokesperson for his wife Nisai. Alia Atreides:Alia Atreides also known as Saint Alia of the Knife and later Coan-Tean ("the female death-spirit who walks without feet") to the Fremen and called Hawt the Fish Monster on the outer worlds, was the posthumous daughter of Duke Leto Atreides I and his Bene Gesserit concubine Lady Jessica. Born on Arrakis, she was the younger sister of Paul Atreides. Aline:Aline was one of Siona Atreides rebels, who helped raid Leto II Atreides citadel in 13723 AG. They were killed during the escape by pursuing D-wolves in the Forbidden Forest. Alma Mavis Taraza:Alma Mavis Taraza was the Bene Gesserit Mother Superior approximately 1500 years after the death of Leto Atreides II. She was in control of the Bene Gesserit when the Rakian Priesthood discovered that a village girl named Sheeana could command the sandworms. Upon discovering this, Taraza ordered Reverend Mother Darwi Odrade to take the girl under her wing and train her as a Bene Gesserit. Aloana Streggi:Aloana Streggi was an Acolyte at the central Bene Gesserit complex on Chapterhouse that served as the Mother Superior Darwi Odrade's aide, tasked with duties like producing up-to-date maps of Chapterhouse to show how the desert was expanding and escorting the ghola Miles Teg around. Streggi also accompanied Darwi Odrade and Teg to Junction to meet with the Honored Matres and was killed there. Ampoliros:The spaceguilds version of the flying dutchman myth, Anirul Corrino:Lady Anirul Corrino was a Bene Gesserit of Hidden Rank who married Shaddam Corrino IV, the 81st Padishah Emperor of the Known Universe. As such, she was the mother of Princess Irulan Corrino and the grandmother of Prince Farad'n Corrino. Anticipating the imminent arrival of the Kwisatz Haderach, the Sisterhood wanted to open the door for the Atreides/Harkonnen offspring to marry a Corrino daughter and become Emperor. Anirul dutifully complied with her orders and gave birth to five daughters: Irulan, Chalice, Wensicia, Josifa, and Rugi. Anirul trained Irulan in the Weirding Way and the Prana-bindu methods of the Bene Gesserit. Chalice Corrino:Princess Chalice Corrino was the second-oldest of the daughters of 81st Padishah Emperor Shaddam Corrino IV and Anirul Corrino. Aramsham:Aramsham was a Sardaukar Captain discredited in the Desert War of 10193 AG. Having infiltrated Gurney Halleck's crew of spice smugglers, he and his patrol failed to assassinate Paul Atreides when Paul and Gurney were reunited. He was held captive by Paul and his Fremen, and was later used as an Atreides messenger to House Corrino. He was returned to Salusa Secundus in disgrace for failing his mission, and allowing himself to be captured. Arkie:Arkie was an Officer or House Trooper of House Atreides. He served in Thufir Hawat's unit and died during Hawat's group flight from Arrakeen during the Harkonnen and Sardaukar invasion of Arrakis. Assan Tariq:Assan Tariq was the child guide of The Preacher. He tried to kill the Preacher and Leto Atreides II by means of activating a Pseudo-shield in the desert, attracting a Sandworm. Leto, using his newfound strength from the Sandtrout, snapped Tariq's neck and flung the shield away. Assur-nasir-apli:Assur-nasir-apli was one of the ancestors of the God Emperor Leto II, known as the cruelest of the cruel, who seized the throne by slaying his own father. According to Leto, his conquests included the Urmia Lake region which led him into Commagene and Khabur, and his son received tribute from the Shuites, from Tyre, Sidon, Gebel and even from Jehu, son of Omri, whose very name struck terror into thousands. The conquests which began with Assur-nasir-apli, Leto said, carried arms into Media and later into Israel, Damascus, Edom, Arpad, Babylon and Umlias. Atreus:Atreus was the Greek namesake of House Atreus. The House Atreides derived its name from House Atreus and were directly descended from Atreus, allowing Leto Atreides II to access his memory through Other Memory Aurelius Venport:Aurelius Venport was a highly acclaimed entrepreneur and the lover of Norma Cenva, who gave him her ideas and five children. He was miscredited with designing the first foldspace ship which would later be used for the Spacing Guild. He was an egocentric man, and realized at the end of his life that the knowledge he had not really fulfilled his own image. Bannerjee:Bannerjee was a Security Officer of Emperor Paul Atreides. He was one of who came up through the Fremen Constabulary, winning his place on brains and proven loyalty despite the smuggler ancestry attested by his name. Both Chani and Stilgar trusted him. Baram:Baram was a Night Proctor at Chapterhouse during Taraza's childhood. She was a failed Reverend Mother who had not been allowed to face the spice agony because she was afflicted with periodic nerve tremors, an ailment discovered in her teens. Baram was found dead in a washroom, the tremors being a symptom of a fatal defect. Behaleth:Behaleth was a Rebel Fremen, companion of Muriz. Bellonda:Bellonda was a Bene Gesserit Mentat Reverend Mother at the time of the attack on Rakis by the Honored Matres and was amongst Mother Superior Darwi Odrade's advisors. Bellonda was also in charge of the Bene Gesserit Archives on the Chapterhouse planet. Bijaz:Master Bijaz was a member of the Bene Tleilax and a prescient dwarf, who was immune to others' prescience. He spoke cryptically in riddles and rhymes. Bikouros:Bikouros was, along with Cahueit, one of the Fremen Naibs who had joined the rebels against the Atreides Empire. Cahueit:Cahueit was a Fremen Naib in the year 10210 AG who was part of the conspiracy against Emperor Paul-Muad'Dib. Bronso:Bronso, commonly known as Bronso of Ix, was an Ixian historian and the author of Analysis of History. He was detained and killed by Muad'Dib's Qizarate priests, who charged him with heresy for saying that: "Paul Atreides lost something essential to his humanity before he could become Muad'Dib". Bronso's interview with his jailer was archived in the Excerpts from the Death Cell Interview with Bronso of IX. Bronso's Jailer:The Jailer of Bronso of Ix was a priest that conducted an interview with him prior to his execution, which was archived in Excerpts from the Death Cell Interview with Bronso of IX. Bronso asked why he should cooperate and the jailer told him he would preserve his words. Bronso recognised this as the ultimate appeal to a historian such as himself. Bronso outlined his skepticism to the idea of Paul Atreides put forth by the Qizarate. The jailer told Bronso toward the end of the interview that 'If I had any doubts about your death sentence, you have dispelled them. (In the roleplay he is called James.) Buer Agarves:Buer Agarves was a Tabrite Fremen on Arrakis, who served as an aide to Ziarenka Valefor, the director of Regent Alia Atreides's temple guards. Carlana:Carlana was a Bene Gesserit acolyte that accompanied a Reverend Mother who visited Janet Roxbrough on Lernaeus during Miles Teg's youth. Carlana tried to pry some information out of Teg, but the boy trained in Bene Gesserit ways by his mother recognised her pattern and fed her false information. Carlana had red-blond hair, a doll's face with green-gray eyes and upturned nose, and an inflated view of her own attractions. Czigo was a Soldier and Assassin in service of House Harkonnen who, along with his comrade Kinet, was assigned by Mentat Piter de Vries to eliminate Paul Atreides and Lady Jessica Atreides in the deserts outside the Shield Wall. Both Harkonnen Soldiers were killed by Paul and Lady Jessica when they escaped by using the Voice. Chatt:Chatt the Leaper was a Fremen and captain of the Fedaykin whose resolve could never be questioned. He became leader of the death commandos who guarded Muad'Dib. Clairby was a short man with a pinched-up face and skin the colour of newly turned damp earth. He worked with the Bene Gesserit as a transport expert. Clairby drove numerous Reverend Mothers to an inspection of Sheeana's activities on Chapterhouse trying to culture sandworms, though on another job he was grievously wounded in an accident and was only saved by having cybernetic implants added, making him a cyborg. Clairby died after taking Darwi Odrade, Dortujla, Suipol and Tamalane to Junction to meet the 'Spider Queen', as he destroyed his vehicle before it could be taken by the Honored Matres. However, Clairby was promised another life by the Bene Gesserit as a ghola. Coss was a man from Arrakis and a member of the Harvester-crew which had been saved from a Sandworm By Duke Leto Atreides and his retinue. Chani Kynes:Chani Kynes, also known by her intimate name Sihaya (meaning desert spring), was a Fremen warrior and Sayyadina as well as the royal concubine of Emperor Paul-Muad'Dib Atreides. As Paul's only lover, Empress Ghanima Atreides and God Emperor Leto Atreides II. Choda was a person known to Alia Atreides from her Other Memory. He was most likely a teacher of the Zensunni. Choda's admonition to the Zensunni was quoted by Alia: "Leaving the ladder, one may fall upward!" 'Choda' may be derived either from a Persian word meaning "God" or a Hindi pejorative term for "Son." It may thus be possible that Choda was not himself a man or one of the Zensunni, but was instead one of their names for God. Elba was a famed artist who painted the portrait of late Duke of Atreides. Ernso was the Goldsmith father of Gurney Halleck, sold as a slave to Glossu Rabban on Pedmiot. He embedded a curse on Rabban's knife, urging God to destroy the evil House Harkonnen. A court lackey recognised the script and it became a popular joke at the court. Eventually Rabban found out and hung Ernso over a Chirak nest, sending his family to the slave pits. A violent ballad was written of his life. Dalak Fenring:Dalak Fenring was the husband of Wensicia Corrino, daughter of the deposed Emperor Shaddam Corrino IV, and the father of Farad'n. Dalak was very closed to himself and complex to understand. He was a relative of Count Hasimir Fenring. Dama:Dama was the Great Honored Matre during the War of the Sisterhoods. She was known as the "Spider Queen" among Bene Gesserit sisters and was a skilled strategist. Dama held Lucilla captive on Lampadas and ultimately killed her when she angered Dama. During the Battle of Junction, Dama was assassinated by Logno by means of Chaumurky in the presence of Darwi Odrade. Logno assumed her title of Great Honored Matre. Daniel:Daniel was an entity who appeared in the visions of the final incarnation of Duncan Idaho. The character appeared as a homely elderly man alongside his companion Marty. Duncan knew for a Mentat Projection datum that they were strong enough to drive out Honored Matres, and strongly suspected them to be the Ones of Many Faces who had forced the Matres to flee back into the Old Empire. He was also certain through a Projection that they had found another way to use Holtzman's ancient theories. He suspected, although was not sure, that they were independent Face Dancers. Darwi Odrade:Mother Superior Darwi Odrade was the penultimate Bene Gesserit Mother Superior, holding the position for a large portion of the War of the Sisterhoods. As with many Reverend Mothers, Odrade was plucked from obscurity at a young age by the Sisterhood, who recognized her genetic traits as holding great promise for their ranks. Odrade's ancestry was predominantly ancient Atreides, Harkonnen and Corrino genes, and other memory later revealed to her that she bore a strong resemblance to the Lady Jessica. Indeed, her name Odrade was derived from Atreides. Duncan Idaho:Duncan Idaho was originally a Ginaz Swordmaster in the service of the honorable House Atreides during the last days of the Corrino Empire, and one of the Duke Leto's right-hand men, with Gurney Halleck and Mentat Thufir Hawat, and regarded as something of a ladies' man. Duncan Idaho's sister:Swordmaster Duncan Idaho's sister was killed by Harkonnens during their childhood on Giedi Prime. Edric:Edric was a third-stage Spacing Guild Navigator, ambassador and conspirator in a failed plot to assassinate Emperor Paul-Muad'Dib and topple his newly risen Atreides Empire. Elrood Corrino IX:Elrood Corrino IX was the 80th and penultimate Padishah Emperor of the Corrino Empire, as well as one of the last Emperors of the Known Universe. He succumbed to chaumurky and was succeeded by his son, Shaddam Corrino IV. The frequently discredited Pirate History of Corrino related the curious story that Count Hasimir Fenring was responsible for his death. Esmar Tuek:Esmar Tuek was a spice smuggler in the days of Muad'Dib. Essas Paymon:Essas Paymon was a small, dark man who was in the employ of House Nebiro during the time of Alia's regency of the Atreides Empire. Alia's agents had come to know that Paymon was actually a spy for CHOAM, sent to Arrakis to assess the yearly spice crop. Farad'n Corrino:Prince Farad'n Corrino, also known by his pen name Harq al-Ada, was the son of Wensicia Corrino, and the grandson of the deposed Padishah Emperor Shaddam Corrino IV. He was best remembered as being the official scribe of the Atreides Empire, and the exclusive concubine to Padishah Empress Ghanima Atreides. Farok:Farok was a Fremen of Sietch Tabr. During Muad'dib's Jihad, Farok became Bashar of the Ninth Legion and fought on a number of worlds including Enfeil, where he led his legion to victory, and Naraj, where his son was blinded by a stone burner. Later, Farok was killed by Scytale shortly before he took Lichna's identity. Farok's son:Farok's son was a young Fremen who had been a Jihadi Soldier during the Naraj campaign where he was blinded during the Battle of Naraj by a Stone burner attack. Feyd-Rautha Harkonnen:Feyd-Rautha Harkonnen, born as Feyd-Rautha Rabban, was the Na-Baron of House Harkonnen. The cunning and charismatic nephew and heir of Vladimir Harkonnen, he briefly held dominion over Arrakis and assumed the barony before being killed in a duel with Paul Atreides shortly after the Battle of Arrakeen. Hadi Benotto:Hadi Benotto was an archeologist who was among the team of researchers which discovered Dar-es-Balat. A descendant of Siona Atreides and the Duncan Idaho ghola who survied the God Emperor, she was part of the Minority who could not be seen by prescient vision. She is known to have underwent some training with the Bene Gesserit. Since she mentions in the acknowledgements that she has a husband, it is probable that Hadi is a woman. In the Arabic of today, Hadi (هادي) is a name used only for men, which means "leader" or "guide." Historically, names formerly being reserved for men frequently become female names also; in this case, it might be influenced by the German feminine name Heidi. The Bene Gesserit Reverend Mothers also use a male forename, but usually add a female second name before the family name. Harah:Harah was the Fremen wife by custom of Paul Atreides; widow of Jamis; nurse of Alia, Leto, and Ghanima Atreides; wife of Stilgar. Harah's maternal impulse drove her to lavish solicitude not only on her own children but on those of the Atreides Family as well. Harum:Harum was the dominant Ego-memory in the council of personalities developed by Leto Atreides II to manage the tumult of his inner lives. It is unclear whether by accepting the presence of Harum in his consciousness above the presence of his other ancestors, Leto became Abomination. He comments that by the judgement of the sisterhood, he may have done. Hasimir Fenring:Count Hasimir Fenring (10133 AG - 10225 AG) was a renowned assassin and Mentat political tactician who was one of the deadliest fighters in the Corrino Imperium. Fenring was also a genetic eunuch and a failed Kwisatz Haderach. A distaff cousin of House Corrino, all accounts agreed that Fenring was the closest friend Emperor Shaddam IV possessed. The Imperial chores carried out by Count Fenring included that of Imperial Agent on Arrakis during the Harkonnen regime there and later Siridar-Absentia of Caladan. He joined Shaddam IV in retirement on Salusa Secundus. Hayt:Hayt was the name given to the first in a series of Duncan Idaho ghola produced by the Bene Tleilax. In Arabic, Hayt (حياة) means "Life." Hedley Tuek:Hedley Tuek was the High Priest of the Rakian Priesthood during the time the Lost Ones were returning from The Scattering. The Rakian Priesthood ruled over Rakis and its people, serving the Divided God, Leto Atreides II. Holjance Vohnbrook:Holjance Vohnbrook was the author of The Strangler Vines of Ecaz Hwi Noree:Hwi Noree was the fiancée of God Emperor Leto Atreides II, and the last Ixian Ambassador to Arrakis before Leto's death. Iakin Nefud:Captain Iakin Nefud was the captain of the House Harkonnen guard. Irulan Corrino:Princess Royal Irulan Corrino was the eldest daughter of the 81st Padishah Emperor Shaddam Corrino IV, and Anirul, a Bene Gesserit of Hidden Rank. She was also the wife, in title only, of Emperor Paul Atreides, and an important historian who chronicled the events of Paul's rise to the Imperial throne through a series of written works. Iyo Kobat:Iyo Kobat was the penultimate Ixian Ambassador to Arrakis during the reign of the God Emperor Leto II. Jafa Muzzafar:Field Marshal Jafa Muzzafar was the regional commander of the Forces of Dur. He met Miles Teg on Gammu after Teg's escape from captivity. He was aligned with the Honored Matres and delayed Teg ahead of his confrontation with them. Jamis:Jamis was a Fremen of Sietch Tabr, best known as the man who was bested by Paul Atreides when he and his mother Jessica were first given sanctuary by Stilgar. He was also known to be adept in playing the nine-stringed baliset. Jessica Atreides:Lady Jessica of the Atreides was the bound concubine of Duke Leto Atreides and the mother of Emperor Paul-Muad'Dib Atreides. An integral figure in her son's rise to power, she became a Reverend Mother of both the Fremen tribes and Bene Gesserit Sisterhood. Joshua:Joshua was a member of The Rabbi's fugitive party of Jews and the constructor of their No-chamber. Josifa Corrino:Princess Josifa Corrino was one of the five daughters of the Padishah Emperor Shaddam Corrino IV. Korba:Korba was a Fremen follower of Paul "Muad'Dib" Atreides, the supposed Mahdi. Beginning his rise to power as one of the original Fedaykin who Paul trained in the Weirding Way during the Desert War, he served as a commander in the Battle of Arrakeen in 10193 AG which allowed Paul to usurp Shaddam Corrino IV and become the Padishah Emperor and led to the Fremen waging a twelve-year galactic jihad in his name. Ledden Pook:Ledden Pook was a Tleilaxu ambassador during the time of Rakian Priesthood. Hedley Tuek remembered this man who with his companion, Wose, had met his father. Their names disturbed him. Leto Atreides I:Leto Atreides I was the 20th and penultimate Duke of House Atreides and the father of Emperor Paul Atreides. Well known for his even-handed and compassionate leadership style, Leto ruled over Caladan and later Arrakis while at war with the Baron Vladimir of House Harkonnen. Leto Atreides II:Leto Atreides II was the third and final ruler of the Atreides Empire and its first and only God Emperor from 10219 A.G. until his assassination in 13728 A.G. an event that dissolved his multigalactic regime into a tenuous confederation of rival factions. Liet-Kynes:Liet-Kynes known outside of the Fremen as simply Dr. Kynes, was the son of Pardot Kynes and the father of Chani. Kynes was the imperial planetologist/ecologist of Arrakis, the Judge of the Change, and the secret leader of the Fremen at the time House Atreides took control of Arrakis in 10191 AG. Logno:Logno, was the chief advisor and aide to the Great Honored Matre Dama, and often argued with her on certain matters, due to Dama's strange behavior and attitudes. After having the former Dama poisoned via Chaumurky, she took the post of Great Honored Matre. Loschy Teg:Loschy Teg was a CHOAM station factor on Lernaeus. When his genetic heritage drew the attention of the Bene Gesserit, they saw traits that held significant promise for their breeding program and he was paired with Janet Roxbrough, who he married. With her he was the father of the renowned Supreme Bashar Miles Teg and his brother Sabine Teg. Teg was paired to his wife through the Sisterhood, and the two were left to live out a relatively uneventful life. They raised their two sons and ran a large farming complex on Lernaeus. Though Teg was the figurative head of the household, his mother's Bene Gesserit training and forceful personality ensured his alligence to CHOAM remained secondary to their Bene Gesserit ties. Teg was a thin man with a high forehead. He had black hair. His face was very narrow, which made his dark eyes appear to bulge at the sides. Lucilla:Lucilla was a Bene Gesserit Reverend Mother and Imprinter. Her most important task (following orders from Mother Superior Taraza) was to sexually imprint the young final ghola of Duncan Idaho during his training on Gammu. Later, she was Vice-Chancellor of Lampadas in the name of Mother Superior Odrade, and was the savior of the millions of memories of the Lampadas Horde after its destruction by the Honored Matres. Malky:Malky was the Ixian Ambassador to Arrakis during the later years of the reign of Leto Atreides II, the God Emperor. He was known to have unofficial dispensation to discuss taboo topics with Leto, because Leto was fond of him. He apparently possessed some special insight into Leto and his Golden Path. At some stage, Malky was recalled to Ix. Shortly thereafter, Iyo Kobat was sent to take his place. Upon his niece Hwi Noree's arrival on Arrakis, it was discovered that Malky was involved in Hwi's conception and development. When it had been announced that Leto and Hwi were to wed, Malky was recalled to Arrakis by Leto, and murdered by Moneo Atreides, the God-Emperor's majordomo. Mapes:The Shadout Mapes was the head housekeeper in the Imperial Residence in the city of Arrakeen on the planet Arrakis when the Atreides took control of that planet. Marcus Claire Luyseyal:Marcus Claire Luyseyal was a Bene Gesserit Reverend Mother and a Truthsayer. Despite her young age she was known as the best Truthsayer of the Sisterhood during the final years of the God Emperor Leto Atreides II. She had red hair and was often compared in looks to the long dead Reverend Mother Jessica Atreides. Margot Fenring:Lady Margot Fenring, was the Bene Gesserit wife of the Mentat Count Hasimir Fenring. Despite superficially falling under the influence of House Corrino, Margot fully served the Sisterhood to many ends. After the vast reduction of Bene Gesserit influence following the Ascension of House Atreides, Margot and her husband dedicated themselves to serving their own ends. Marty:Marty was an entity who appeared in the visions of the final incarnation of Duncan Idaho. The character appeared as a homely elderly woman alongside her companion Daniel. Duncan knew for a Mentat Projection datum that they were strong enough to drive out Honored Matres, and strongly suspected them to be the Ones of Many Faces who had forced the Matres to flee back into the Old Empire. He was also certain through a Projection that they had found another way to use Holtzman's ancient theories. He suspected, although was not sure, that they were independent Face Dancers. When Duncan Idaho fled Chapterhouse on a no-ship with Reverend Mother Sheeana Brugh, Tleilaxu Master Scytale, Miles Teg, a few Bene Gesserit and a few Jews, Daniel and Marty tried to stop him, attempting to trap the ship in the Net. However, they failed; Daniel knew he saw them but he didn't suspect he saw the Net, and was taken aback by Duncan, who deleted the navigation records of the no-ship in order to escape. Miles Teg:Supreme Bashar Miles Teg was a highly regarded Bene Gesserit military commander and Mentat. Moneo Atreides:Moneo Atreides was the last majordomo of the God Emperor, Leto Atreides II. Moneo was a direct descendant of Ghanima Atreides and the great Farad'n Corrino, and the son of a Duncan Idaho ghola. He had one child, Siona Atreides. Murbella:Murbella was a promising young Honored Matre who was captured by the Bene Gesserit and trained in the ways of the Sisterhood - eventually surviving the Spice Agony and becoming a Reverend Mother. Following a prolonged war that decimated the forces and leadership on both sides, she later became both Mother Superior and Great Honored Matre, uniting the bitter enemies under one banner. Namri:Namri was an Iduali who was the Naib of Sietch Jacurutu at the time of his death. He was the father of Javid and the uncle of Sabiha. After the nine-year-old Leto Atreides II was captured and sent to Jacurutu, he and Gurney Halleck supervised Leto's super-saturation with spice on the orders of Regent Alia Atreides, although Halleck believed the orders came from her mother, Lady Jessica. When Leto escaped Jacurutu to Shuloch, Namri refused to tell Halleck where Leto was, and tried to kill Halleck. The Warmaster killed Namri. Nayla: Nayla was the Fish Speaker body guard assigned to Siona Atreides. While posing as Siona's second in command with in the rebel cell, Nayla was actually acting on direct orders of Leto Atreides II. His orders were simple, obey Siona in everything she commands, regardless of the consequences. She was noted by her extreme loyalty to the Emperor, and this necessity of obedience to Siona, created a deep inner conflict in her. She believed in Leto devotedly, thinking of him as a God. Noah Arkwright:Noah Arkwright was a pseudonym used by God Emperor Leto II for publishing books. It may be a play on Noah from the Old Testament. Norma Cenva:Norma Cenva was the wife of Aurelius Venport, and the designer of the Spacing Guild ships. She was not credited with this however, as she gave her husband the ship designs. She bore him five children. Otheym:Otheym was a renowned Fremen fighter and devoted follower of Paul Atreides. He was a key figure in the training of Fremen fighters in the Weirding Way, and in the liberation of Arrakis from House Harkonnen. Pander Oulson:Pander Oulson was the author of St. Alia, Huntress of a Billion Worlds Pardot Kynes:Pardot Kynes was an Imperial Planetologist who studied Arrakis. He remained there and married a native Fremen woman, with whom he had his only child, Liet Kynes. Kynes was the first to be sent to study Arrakis, perhaps by Elrood Corrino IX. For Kynes, the planet was an expression of its sun's energy, ready to be reshaped Paul Atreides: Paul Atreides predominantly known as Muad'Dib (also called Usul by the Fremen and The Atreides Bastard by the Bene Gesserit) was the last Duke of the noble House Atreides. The only son of Duke Leto Atreides and Bene Gesserit Sister Lady Jessica, he rose to power among the native Fremen on Arrakis in their efforts against the brutal occupation of House Harkonnen. His natural clairvoyant abilities were greatly enhanced by the spice melange, and he used his mother's knowledge of Bene Gesserit propaganda to embody the role of Fremen prophet Lisan al-Gaib. Piter de Vries:Piter de Vries was a Twisted Mentat developed by the Bene Tleilax. Serving House Harkonnen under the Baron Vladimir, Piter was an ambitious and impatient sadist whose bloodlust disturbed even his master. Placido Salat:Placido Salat was a beefy man with prominent cheekbones and a florid face. He was a teaching chef at the Bene Gesserit complex on Chapterhouse, and was regarded by the Mother Superior Darwi Odrade to be one of history's greatest chefs, his signature dish being beef placido (low case his choice). As a special treat for Darwi Odrade, Placido created an oyster stew that reminded Odrade of her youth before being taken away for Bene Gesserit Training. One of Placido Salat's students was Duana, Darwi Odrade's personal chef. Ramallo:Ramallo was the Fremen Sayyadina, or rogue Reverend Mother of Sietch Tabr. She lived during the time House Atreides came to govern Arrakis under Imperial decree in 10191 AG. Rebecca:Rebecca was a "wild" Reverend Mother discovered by Lucilla fleeing the destruction of the planet Lampadas by the Honored Matres (and carrying the priceless shared-minds of all the planet's Reverend Mothers). She was forced to land on Gammu. Once there she searched for the hidden Jews, whom she knew will give her sanctuary. They were obligated to turn her over to the Honored Matres for their own survival, but before they did Lucilla shared minds with Rebecca, transferring the knowledge of the "Lampadas horde." Rebecca and the Jews eventually escaped Gammu with the Bene Gesserit forces, and Rebecca was able to pass on the 7,622,014 Lampadas shared-minds to the Sisterhood. Rugi Corrino:Rugi Corrino was the youngest of the five daughters of Padishah Emperor Shaddam Corrino IV. Sabiha:Sabiha (born circa 10197 AG) was a member of the clandestine Sietch known as Fondak (formerly Jacurutu, the niece of Namri, and the cousin of Javid. She had dark hair and fair skin, deep-set blue-in-blue eyes with a greenish cast, a small nose and wide mouth above a sharp chin. Sabine Teg:Sabine Teg was the younger brother of Miles Teg, who was killed by a poisoner on Romo. Schwangyu:Reverend Mother Schwangyu was the Bene Gesserit Reverend Mother who was in command of Bene Gesserit forces on the planet Gammu during the time of the return of the Honored Matres from the Scattering. Scytale:Scytale was a Face Dancer of the Bene Tleilax, and later the youngest Masheikh and the last Tleilaxu Master, who played a prominent role in major historical events that spanned more than five thousand years. Sennacherib:Sennacherib had once been an ancient King of Assyria who had captured a priestess of Jowf, an ancestor of Ghanima Atreides' who remembered the incident from her Other Memory. Shaddam Corrino IV:Shaddam Corrino IV was the 81st and final Padishah Emperor of the Corrino Empire. After pressuring Duke Leto Atreides and his Great House to relocate to Arrakis and take over its profitable spice production, Shaddam enlisted the House Harkonnen military and disguised legions of his own Sardaukar army to ambush his popular rival, crushing both him and his powerful military with the help of a treacherous insider. Shishakli:Shishakli was a Fremen from Sietch Tabr during the time of Paul Atreides. He was a squad leader of the Fedaykin. When the time came for Paul's sandrider trial, Shishakli gave Paul his own maker hooks to use, since Paul did not have any of his own. Sheeana Brugh:Sheeana Brugh (b. 15218 AG) was a Fremen during the time of the return of the Lost Ones from the Scattering. She came to the attention of the Rakian Priesthood, the Bene Gesserit and the Bene Tleilax because due to her ability to control the Sandworms of Rakis. Siona Atreides:Siona Ibn Fuad al-Seyefa Atreides was a distant descendent of Ghanima Atreides and the great Farad'n Corrino, and the first carrier of prescience-cloaking genes.Staban Tuek:Staban Tuek was a smuggler of Arrakis and the son of Esmar Tuek. Staban gave Gurney Halleck and his men sanctuary after the Harkonnen invasion. To him the Fremen were just a few ragged bands the smugglers used as spice-hunters. He reminded Gurney of Duke Leto: a courageous man, secure in his own positions and his own course.Stilgar:Stilgar was a Fremen Naib of Sietch Tabr and the Siridar-Governor of Arrakis from 10196 AG onwards. A close friend and chief advisor to Emperor Paul-Muad'Dib Atreides, he was responsible for the education and upbringing of Paul's children, Ghanima and Leto II. Tagir Mohandis:Tagir Mohandis was a Kadeshian troubadour descended from ancient merchant engineers, who was proud of his ancestry and himself. While in Arrakeen on Hajj, his pockets were emptied by mercenaries, so he professed to play before Regent Alia Atreides to seek the gift of transport money, allegedly to bring him to the court of Farad'n Corrino on Salusa Secundus, as Farad'n sought troubadours and minstrels, supporting the arts and building a great renaissance of cultivated life around him.However, Mohandis deliberately offended Alia publicly with his verses. In the end, the troubador was hidden in the Suks of the city by the rebels against the Atreides Empire, before moving on to Farad'n's Salusan court. Tanidia Nerus:Tanidia Nerus was a Bene Gesserit Sister and the mother of Lady Jessica Atreides with the Baron Vladimir Harkonnen, whom she seduced for the genetic purposes of the Sisterhood Tertius Eileen Anteac:Tertius Eileen Anteac was a Bene Gesserit Mentat Reverend Mother and Truthsayer during the last years of the reign of the God Emperor Leto Atreides II. According to the God Emperor's knowledge, Anteac was a descendant of the famous Mother Gaius Helen Mohiam. She had a scar in her forehead, and served faithfully the plans of the God Emperor concerning the Ixians. The Preacher:The Preacher was the name given to a mysterious blind prophet who appeared on Arrakis during the Imperial regency of Alia Atreides. He was guided by Assan Tariq, a young boy, and frequently appeared in Arrakeen to rail against both the Atreides Empire and the environmental changes occurring on the planet. His oratories evoked a variety of emotions from the people of the city, including awe, reverence, anger, and ridicule. Thufir Hawat:Thufir Hawat (d. 10193 AG) was a Mentat and Master of Assassins for House Atreides during the time of Duke Leto the Just. Toure Bomoko:Toure Bomoko was the Chairman of the C.E.T. Tylwyth Waff:Tylwyth Waff was a Tleilaxu Master or Mahai, and a Masheikh. Most significantly, he was the tacit leader of the Ruling Council during the return of the Honored Matres. As such he had significant control over the direction of the Bene Tleilax. Umman Kudu:Umman Kudu was a former Captain of Baron Vladimir Harkonnen's personal guard. He served in Siege of Arrakeen. Kudu had a 'scissorsline of jaw muscles' and a 'chin like a boot toe'. He died in Leto Atreides I's poisoned tooth attack. He was replaced by former Harkonnen Guard Corporal Iakin Nefud. Vladimir Harkonnen:Siridar-Baron Vladimir Harkonnen was the penultimate ruler of House Harkonnen and chief architect behind the demise of Duke Leto Atreides during the final reigning years of Padishah Emperor Shaddam IV. Aided by his nephews, "Beast” Rabban and Feyd-Rautha, and his mentat, Piter de Vries, Vladimir conspired for their House to dominate Arrakis and eventually the Golden Lion Throne before their ultimate defeat by House Atreides and their Fremen legions during the Desert War - an event which ousted House Harkonnen, House Corrino and even the Spacing Guild from their positions of power. Wanna Marcus:Wanna Marcus was a Bene Gesserit adept and the wife of the Suk School doctor Yueh, who betrayed Duke Leto I after his Suk conditioning was broken due to Wanna's suffering Wanna was believed to have been killed by order of Baron Vladimir Harkonnen, although the Baron lied to Yueh, saying that she was still alive in order to make sure he killed the Duke Leto. Wellington Yueh:Dr. Wellington Yueh was a Suk doctor and sleeper agent of Baron Vladimir Harkonnen who served House Atreides as the personal physician of Duke Leto Atreides. Wensicia Corrino:Wensicia Corrino was the third daughter of Padishah Emperor Shaddam Corrino IV and Lady Anirul. She married Dalak Fenring and gave birth to Farad'n Corrino. After Shaddam's defeat by Muad'Dib and the Fremen, she followed her family into exile on Salusa Secundus. Yanshuph Ashkoko:Yansuph Ashkoko was the royal chemist during the reign of Shakkad the Wise, and the person who first noted the geriatric properties of the Spice Melange. Yorgi:Yorgi was the son of Roitiro and was slightly younger than the ghola Miles Teg. He lived on the plantations near the central Bene Gesserit complex on Chapterhouse and served as ghola Teg's playmate for some time. Ziarenka Valefor:Ziarenka Valefor was the chief of Imperial Regent Alia Atreides's guardian amazons. Ziarenko Javid:Ziarenko Javid was a Fremen follower of Padishah Emperor Paul "Muad'Dib" Atreides, who was the High Priest of the Qizarate following the execution of the treacherous Korba. In his later years he became the lover of his sister, Regent Alia Atreides. Orlop was a Fremen of Sietch Tabr. He was the son of Jamis. Orlop was very young when his father was killed after calling out Paul Atreides. As a result, Orlop, along with his half brother Kaleff and mother Harah, were takin into the Atreides household, presumably where he remained, as it is known that his mother did.
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Hello! Please input your stats! A quick lil message as to what you are doing at the start of the story! (This roleplay is meant to go along with the cannon events of Dune; because there's no scenario you can start the roleplay however you want so just enjoy!)
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Abedi Jalal Abulurd Harkonnen Abumojandis Accadia Agamemnon Albe Albertus Alef Burzmali Ali Ben Ohashi Alia Atreides Aline Alma Mavis Taraza Aloana Streggi Ampoliros Anirul Corrino Chalice Corrino Aramsham Arkie Assan Tariq Assur-nasir-apli Atreus Aurelius Venport Bannerjee Baram Behaleth Bellonda Bijaz Bikouros Cahueit Bronso Bronso's Jailer Buer Agarves Carlana Czigo Chatt Clairby Coss Chani Kynes Choda Ernso Dalak Fenring Dama Daniel Darwi Odrade Duncan Idaho Duncan Idaho's sister Edric Elrood Corrino IX Esmar Tuek Essas Paymon Farad'n Corrino Farok Farok's son Feyd-Rautha Harkonnen Hadi Benotto Harah Harum Hasimir Fenring Hayt Hedley Tuek Holjance Vohnbrook Hwi Noree Iakin Nefud Irulan Corrino Iyo Kobat Jafa Muzzafar Jamis Jessica Atreides Joshua Josifa Corrino Korba Ledden Pook Leto Atreides I Leto Atreides II Liet-Kynes Logno Loschy Teg Lucilla Malky Mapes Marcus Claire Luyseyal Margot Fenring Marty Miles Teg Moneo Atreides Murbella Namri Nayla Noah Arkwright Norma Cenva Otheym Pander Oulson Pardot Kynes Paul Atreides Piter de Vries Placido Salat Ramallo Rebecca Rugi Corrino Sabiha Sabine Teg Schwangyu Scytale Sennacherib Shaddam Corrino IV Shishakli Sheeana Brugh Siona Atreides Staban Tuek Stilgar Tagir Mohandis Tanidia Nerus Tertius Eileen Anteac The Preacher Thufir Hawat Toure Bomoko Tylwyth Waff Umman Kudu Vladimir Harkonnen Wanna Marcus Wellington Yueh Wensicia Corrino Yanshuph Ashkoko Yorgi Ziarenka Valefor Ziarenko Javid
Dune Deep Lore
182 entries · scan depth 2 · budget 512 tokens
Dune wiki pages
- #1Acolyte
Keys: Acolyte, Apprentice, Bene Gesserit in tranning, Bene Gesserit acolyte, Bene Gesserit apprentice
Acolyte Aloana Streggi (standing) speaks to Mother Superior Darwi Odrade (seated) Acolyte was a term used by the Bene Gesserit Sisterhood referring to trainees. Bene Gesserit acolytes were usually young women or adolescent girls who were being trained in the Bene Gesserit ways. Often they would serve as assistants to Reverend Mothers, or undertake various labours on Bene Gesserit planets. This is the tranning stage of all Bene Gesserit where theyre taught the way of the Bene Gesserit and all the skills required to become a full member.
- #2Assassin
Keys: Assassin
In the Imperium of Dune, assassination is not merely a criminal act or a hidden profession, it is a recognized and deeply integrated instrument of political power. Unlike in many worlds where murder exists outside the law, within the structures of the Imperium assassination is often regulated, expected, and in certain contexts even considered legitimate.
This stems from the Great Convention and the long-standing need to prevent total war between the Great Houses. With the use of atomics forbidden and large-scale warfare restricted, conflict evolved into something quieter, more controlled, and far more personal. Instead of armies clashing openly, Houses wage what is known as a “War of Assassins,” a form of limited conflict conducted through espionage, sabotage, and targeted killing. ([Dune Wiki][1])
Under this system, assassins are not rogue killers acting independently. They are trained professionals, often employed directly by noble Houses, and their actions are bound by rules — traditions and limitations designed to prevent uncontrolled slaughter and preserve the overall balance of the Imperium. ([Dune Wiki][2])
An assassin in this world is therefore not simply a murderer, but a specialist in controlled violence. Their role blends multiple disciplines: infiltration, poisoncraft, psychological manipulation, and precise execution. They are expected to operate with subtlety rather than spectacle. A successful assassination is not meant to create chaos, but to remove a target while maintaining the illusion of order.
The culture surrounding assassination is shaped by this balance between legality and secrecy. Assassins must understand not only how to kill, but when killing is permitted, and under what conditions. The concept of kanly — a formalized vendetta between Houses — provides a framework for this. Within kanly, assassination becomes a sanctioned method of resolving conflict, provided it follows the accepted forms and does not violate broader laws of the Imperium. ([Dune Wiki][3])
Because of this, assassination exists simultaneously as both warfare and etiquette. There are expectations regarding methods, targets, and consequences. Indiscriminate killing is frowned upon not out of morality, but because it destabilizes the system. Precision is valued. Collateral damage is to be avoided. The goal is not destruction, but controlled elimination.
Within noble Houses, assassination is often institutionalized. Many Houses maintain their own networks of trained operatives, overseen by a central authority such as a “Master of Assassins.” This role frequently overlaps with intelligence and strategy, meaning that assassination is rarely an isolated act. It is part of a larger system of information control, defense, and political maneuvering. ([Dune Wiki][1])
The social perception of assassins reflects this dual nature. They are both respected and feared. To allies, they are necessary tools of survival in a dangerous political environment. To enemies, they are invisible threats. Even within their own House, they are rarely trusted completely, as their skills make them inherently dangerous.
Assassins are also not limited to one form or background. They can be found among noble retainers, specialized military units, intelligence networks, and even among groups like the Fremen, who practice their own forms of stealth and targeted killing adapted to their environment. The methods may differ, but the underlying principle remains the same: eliminate the target with efficiency and minimal disruption.
Training for such a role is intensive and often begins early. Assassins must learn patience, observation, and restraint. They are taught to think in layers, anticipating not only the act itself but the reaction it will provoke. In a world where every death has political consequences, a poorly executed assassination can be more dangerous than no attempt at all.
Ultimately, assassins in Dune are not anomalies they are a natural product of a universe where power is constrained, conflict is ritualized, and survival depends on subtlety. They exist because open war is limited, because politics demands deniability, and because control is more valuable than chaos.
In such a world, the assassin is not just a killer. They are a function of the system itself a quiet, precise expression of power in a universe where power must always be measured.
- #3Baron
Keys: Baron, Baroness, Na-Baron, Na-Baroness
Baron is a rank of nobility or title of honour, often hereditary, in various countries, either current or historical. The female equivalent is baroness. Typically, the title denotes an aristocrat who ranks higher than a lord or knight, but lower than a viscount or count. Often, barons hold their fief – their lands and income – directly from the monarch. Barons are less often the vassals of other nobles. In many kingdoms, they were entitled to wear a smaller form of a crown called a coronet. Typically, a Baron would rank the lowest in most known peerage systems. In the case of House Harkonnen, this would make sense, as their limited history in the original Dune novel provided by Frank Herbert indicates that the Harkonnens were banished for cowardice after the Battle of Corrin, and that they plied back Great House status through adroit manipulation of the whale fur trade. Therefore, the Harkonnen barony appears to have been granted due to their sheer amassment of wealth.
- #4Barony
Keys: Barony, Ysai, capital city of planet Giedi Prime, capital city of Giedi Prime
Barony, later renamed as Ysai, was the capital city of planet Giedi Prime during the rule of House Harkonnen. Barony, later renamed as Ysai, was the capital city of planet Giedi Prime during the rule of House Harkonnen. After the fall of the Harkonnens, the city was renamed by Atreides Barony's skyline was dominated by an extremely large rectangular building in its centre, which was surrounded by mostly low-level housing. The structure was 950 stories tall and 45 kilometers long, with no access at ground level, as it was a slave colony. It was here that Duncan Idaho was enslaved with his family. Architecturally, the idea was so that the populace could "look up" to its rulers, and remember their lowly place. Much of Barony's population was slave labour to operate Harkonnen factories and die as gladiators and sport in the entertainment arenas, usually for the sake of the rich Houses Minor who maintained operations there. The city was renamed Ysai after the Harkonnens left Giedi Prime and the planet was renamed Gammu. However, the skyline remained largely unchanged. After The Scattering, The Planetary Bank of Gammu maintained its headquarters at Ysai.
- #5Bashar
Keys: Bashar, Colonel-General. Colonel
Bashar was a military rank of the Sardaukar comparable to the Old Earth rank of Colonel, "a fractional point above the standardized military classification of Colonel". Ranks above it included Caid and Burseg. A later title, Supreme Bashar, was used by the Bene Gesserit to indicate their most powerful military rank during the time of the Honored Matres. Levenbrech was the title of an aide to a Bashar. Bashar (بشار) is an Arabic proper name, it means "bringer of glad tidings". It is not known if the rank title is related to the name. If so, then by the time when Dune takes place, it may have become implicit that "good tidings" here referred to winning a battle. Other cognates include Turkic "pasha, paşa, başa" which means "lord, governor, general, great chief." Therefore, the usage "Colonel Bashar," very strongly suggests the Eastern Bloc military rank "Colonel-General" -- it does not have an exact Western equivalent, but is roughly "three-star general of ground forces," between a two-star Major General and a four-star General. The rank would thus be "a fractional point above Colonel" just as described. Nations that have histories of using the rank of "Colonel-General" and continue to do so as of the 21st century include China, the former Soviet Union, North Korea, Vietnam, and others.
- #6Bene Gesserit
Keys: Bene Gesserit, Bene Gesserit Order, The Sisterhood, Sisterhood
"BENE GESSERIT: the ancient school of mental and physical training established primarily for female students after the Butlerian Jihad destroyed the so-called "thinking machines" and robots." ―Terminology of the Imperium[src] The Bene Gesserit Order, often shortened to simply the Bene Gesserit or the Sisterhood, were an ancient and adept organisation, who privately denied they were a religious order, but who operated behind an almost impenetrable screen of ritual mysticism, and whose training, symbolism, organization, and internal teaching methods were almost wholly religious. The Sisterhood consisted of all-women spies, nuns, scientists, and theologians who used genetic experimentation, galactic political interference, and religious engineering to further their own agenda of ascending the human race with the advent of their chosen one, the Kwisatz Haderach, and later simply for the good and survival of humanity. Their objectives and actions formed a critical element in the evolution of humanity.
History Origins The origins of the Bene Gesserit were not widely known. According to their Other Memory, they were the descendants of the Priestessess of Jowf, possibly in Mesopotamia on Old Earth. What was clear is that the Bene Gesserit arose in the political turmoil that followed the Butlerian Jihad, and quickly established themselves as an influential political force. After banding the 'sorceresses' who had existed before the Jihad concurrent to the leaders of religions meeting to share views after the horrors of the Jihad, a move which the embryo Sisterhood encouraged[1], they had formed and established their hierarchial structure by the time of the Battle of Corrin twenty years after the Jihad ended.[2]
The other memories that were made available to Reverend Mothers of the Bene Gesserit provided a wealth of knowledge that reached far back into humanity's past, to the days when Humans were bound to Earth. Some physical remnants, such as a surviving painting by Van Gogh, also supported this connection and provided an anchor point to the distant past.
Emergence as a universal power "We have two chief survivors of those ancient schools: the Bene Gesserit and the Spacing Guild. The Guild, so we think, emphasizes almost pure mathematics. Bene Gesserit performs another function." ―Reverend Mother Gaius Helen Mohiam[src] For millennia, the Bene Gesserit Sisterhood chose to exercise its power by acting in the background of imperial politics. Through their breeding program, their placement of agents in the imperial court and Great Houses, and their provision of services. Examples being, the training of noble females, mediation in disputes, and overseers of negotiations, the Bene Gesserit carved out a significant niche in the structure of the Imperium. They were also silent partners in CHOAM along with the Bene Tleilax.
This all changed when House Atreides wrested the imperial throne from House Corrino. After the reign of Paul Atreides and his son Leto Atreides II, there came into existence a power vacuum. This vacuum was filled by both the Bene Gesserit and Bene Tleilax, who sought to maintain control over the remnants of the empire after humanity exploded across the universe in The Scattering. The Bene Gesserit came to believe that if they were to avoid coming under another tyrant, they would have to take a more active role in politics and universal events.
Time of the Honored Matres It came to the point where the Bene Gesserit came to open conflict with both the Bene Tleilax and the Honored Matres; a bastardization of Bene Gesserit + Fish Speakers that returned from The Scattering. Indeed, the Sisterhood found themselves in a position of champion of the Old Order when the Honored Matres began attacking planets of the Old Imperium. During the war between the two Sisterhoods, the Bene Gesserit Reverend Mother Superior Darwi Odrade, a descendant of Paul, realized only through the Sisterhood combining with the Matres could both organizations survive into the future. First, Odrade trained her captive Murbella, a captured Matre, in the ways of the sisters. Then she and a ghola of Miles Teg, set up a plan to attack the Honored Matre base on the Guild-world of Junction. As Odrade was killed in the ensuing battle, Murbella also killed the Honored Matre leader, Logno. Murbella then decided to unite both groups into the New Sisterhood.
Sheeana escapes There was immediate resistance to the concept of the merger, as Sheeana, a rebel Reverend Mother, escaped from Chapterhouse in a No-ship, with a hundred of her fellow sisters; taking a few sandworms with them. They escaped with Miles Teg and Duncan Idaho, who had their own reasons for leaving; but Sheeana's group's intention was to set up a "pure" Gesserit outpost, far away from civilization. As the no-ship fold-spaced throughout the cosmos in an attempt to escape the tachyon net of the mysterious elderly couple, Daniel and Marty, the sisters aboard the no-ship held true to their training and structure.
Objectives The primary objective of the Bene Gesserit was to attain further power and influence and help to direct humanity along a path of insight and stability. Up until the emergence of Leto Atreides II, the anticipated means of reaching this goal was through the Kwisatz Haderach - the one who can be all places at once, (A male Bene Gesserit "Reverend Mother Superior", a "super-being", and ultimately a Messiah-figure to serve the Missionaria Protectiva), and the ultimate objective of their age-old breeding program. The triumph of their plan was supposed to occur when the daughter of Leto Atreides I bred with Feyd Rautha Harkonnen.
However, their plans were thrown into turmoil by Jessica Atreides, when she consciously gave Leto Atreides I a son (Paul Atreides) instead of a daughter. Paul was assumed to be the Kwisatz Haderach, and, much to the dismay of the Bene Gesserit, arrived a generation too soon. Whether the order could have fully controlled the Kwisatz Haderach as they hoped remains debatable.
The Bene Gesserit’s plans are further disrupted when Paul bred with Chani, the Fremen daughter of Liet Kynes, stirring up rogue and unpredictable genetic traits. Their son, Leto Atreides II, and his actions as the God-Emperor, radically altered the long-term destiny of the Bene Gesserit. Their primary goal became the re-establishment of their power base, an intention that was severely tested by the emergence of the Honored Matres.
This objective was largely met, thanks to the merger of the Bene Gesserit and the Honored Matres, but it remained clear that their fate is still very much out of their own hands.
Credo This article is a stub: It may require more information.
Religion is the emulation of the adult by the child. Religion is the encystment of past beliefs: mythology, which is guesswork, the hidden assumptions of trust in the universe, those pronouncements which men have made in search of personal power, all of it mingled with shreds of enlightenment. And always the ultimate unspoken commandment is 'Thou shall not question!' But we question. We break that commandment as a matter of course. The work to which we have set ourselves is the liberating of the imagination, the harnessing of imagination to humankind's deepest sense of creativity.
Basic structure Women unquestionably ruled the Bene Gesserit, and while men did maintain some important roles, they were always answerable to at least one woman - the Bene Gesserit Reverend Mother Superior. The Mother Superior maintained ultimate control of the entire order, and invoked almost unquestioned loyalty among the subordinate Reverend Mothers. A Reverend Mother chooses her successor prior to her death, and imparts her memories and personality to her. The inheritance of the Reverend Mother Superiors, at times, diverged among multiple Reverend Mothers, usually for strategic reasons.
The subordinate Reverend Mothers of the Bene Gesserit fulfilled many diverse roles, including intelligence gathering, diplomacy, and breeding to continue the objectives of the breeding program. They also pursued more menial roles, with their occupation determined by the quality of their genetic make-up. Some of these roles were of Hidden Noble Rank, not to be shared publicly outside the senior ranks of the Sisterhood. Two such were Anirul Corrino and her daughter Irulan Corrino.
Reverend Mothers: Have undergone the Spice Agony and survived. They fill the role of advisors, faculty, historians, geneticists. General authority of the Order for most members and the outside populace. Proctor Superiors: In charge of a chapter house, each chapter house has a Proctor Superior. Truthsayer: taught the ways to invoke the truth trance. Sister: agents, concubines, potential wives. Acolyte: trainees, assistants. Powers and abilities The Bene Gesserit schools were designed to maximize the physical and mental potential of humanity, especially females. As a result, Bene Gesserit adepts possessed abilities that could not be rivaled by anyone else in the known universe.
Physically, a Bene Gesserit could control every muscle and nerve in their body, right down to the individual fibers. They were supreme in the disciplines of prana and bindu. The results of this training were numerous abilities, including:
Oral Analysis: Upon tasting an item, a Bene Gesserit can break down the food into its ingredients, right down to its chemical composition. Internal Organic-Chemical Control: A Bene Gesserit is trained to develop complete control over the functions of their internal organs and body chemistry. The Bene Gesserit are therefore immune to poisons, as they can simply change the chemical makeup of any harmful substance in their body and render it harmless. This ability is used when potential Reverend Mothers take the Water of Life in order to survive the ordeal and gain Other Memory. Their control over their body chemistry is so refined that a Bene Gesserit can even control the ageing process and slow it dramatically. However, they would never attempt this, as it might call attention to the Sisterhood and reveal too much of their abilities. Prana Bindu: Alteration of blood flow, body temperature, heart rate, and level of consciousness, for the purposes of survival in harsh environments, or escaping from bonds. A Bene Gesserit can completely control her breathing and heart rate to the degree that she can appear dead to most tests even after intense physical exertion. They can control their need for food and water to the extremes of hunger and thirst, and even commit suicide at will by simply stopping their hearts or shutting down their brains. Weirding Way: Superior hand-to-hand combat abilities; martial arts. Bene Gesserit trained men and women unrivaled in their fighting abilities. Only Imperial Sardaukar and the Fremen of Arrakis could approach the abilities of a Bene Gesserit in regard to combat techniques, attack speed, and resourcefulness. Later, in the Age of The Tyrant, and even later, in the times after The Scattering, new abilities were developed in humans by means of genetic breeding, in extremis situations (see Miles Teg, a Bene Gesserit Bashar), or designed into ghola abilities (see "Heretics Of Dune" era Duncan Idaho). The Voice: Ability to influence people directly by giving them orders with a certain sound frequency. When a person is ordered to do something by the use of Voice it is almost impossible not to comply. A Bene Gesserit is trained to resist the Voice. The downside of it is the phenomenon of the entire population becoming immune to it if The Voice is being overly used upon a population. Mentats can especially become immune to the Voice if he understands how it works. Truthsense: Truthsayers are trained to sense if someone is telling the truth or not, but the other Bene Gesserit can also spot if someone is holding something back. Example: When Dr.Yueh was supposed to betray the Duke Leto of the Atreides, he felt guilty and anxious about it. Jessica had conversations with him and sensed that he is holding something back. Being informed that Bene Gesserit can sense his guilt about what he was about to do he exploited/manipulated his own emotions (remembering his wife in the grasp of Baron Harkonnen) and mentioning her every time he thought Jessica was studying him and searching for more reasons why he felt so disturbed. Fertility Control: Bene Gesserit are able to control their own fertility. Exercising control over their own menstrual cycle and (at conception) their child's sex. They can choose when to get pregnant and the gender of their child in order to produce children when and where the order wishes, following the Bene Gesserit breeding program. Bene Gesserit mental abilities included supreme levels of discipline. A Bene Gesserit mind could alter its level of consciousness, for the sake of relaxation, and hyper-alertness in times of potential danger. Moreover, a Bene Gesserit trained individual could:
Petit Perception: monitor minutiae in others to detect concealed emotions, motivations, agendas, or even physical things such as concealed weapons, a false accent, surgery, or deception in general. This particular skill was useful in detecting face dancers. For more detail on Bene Gesserit training, see the related article.
Teachings Curricula consisted of various maxims and precepts - some of which were recorded. One example was the Gom Jabbar test for humanity.
- #7Bene Tleilax
Keys: Bene Tleilax, Tleilaxu
Bene Tleilax
Waffchrismcgrath Bene Tleilax Organisation information Founded After 1381 BG Dissolved 15229 AG Leader(s) Mahai Headquarters Tleilax, Bandalong Intentions Convert the universe to their great belief Enemies Bene Gesserit House Atreides Honored Matres Ixians [Source] "Illusion, Miles. Illusion is their way. The fashioning of false impressions to achieve real goals, that is how the Tleilaxu work." ―Janet Roxbrough-Teg, mother of Miles Teg[src] Bene Tleilax, or the Tleilaxu as they were more commonly called, were a group of secretive, genetically altered humans who inhabited Tleilax, the sole planet of the star Thalim. The customs and ethics of the Bene Tleilax led to widespread revulsion by the other cultures of the Known Universe, a reaction that did little to quench the Tleilaxu's hunger to subjugate their rivals. Their skills with genetic engineering, however, made them effectively a "necessary evil".
History Origins The Bene Tleilax were spawned from Zensunni ecumenism at some point before the time of Muad'Dib's Jihad, beginning as a purely religious group emerging from a combination of Zensunni and Zensufi theologies. Over time, they hid their religion and became widely known as a secretive guild of genetic manipulators.
Plot to destroy Muad'Dib After the Emperor Paul Atreides overthrew Shaddam Corrino IV and ascended the Golden Lion Throne, sending a Jihad of Fremen across the universe, the Tleilaxu directly participated in the plot to destroy the royal family with the gift to Paul Muad'Dib of Hayt, the ghola of Duncan Idaho. In reality, however, they hoped to use Hayt to finally figure out how to restore a ghola's memories. The secret Tleilaxu Master Bijaz who had been grown in the same axolotl tank as the ghola, was instrumental in reawakening his memories as Duncan by getting him to attempt and fail to kill Paul. When Chani Kynes died giving birth to the twins Leto Atreides II and Ghanima Atreides, the other key Tleilaxu in the conspiracy and the organizer of the attempt at reawakening, the Face Dancer Scytale, was killed by Paul himself with the help of his new-born son after he attempted to bargain with Paul with a fully reawakened ghola of Chani. After his death, Bijaz tried in his place to tempt Paul, but was killed by the Duncan Idaho he had helped reawaken.
Beginning of ghola "immortality" However, this incident was in no way a complete failure for the Bene Tleilax, who had now learned how to renew the flesh and reawaken the memories of a ghola. With this new innovation, the Tleilaxu achieved a kind of immortality through gholas. However, they condensed this new power into a single government whose potency was confined lest it be demanded everywhere. Scytale, as the one who had made this new eternal life possible, was brought back to life, reawakened and promoted to Tleilaxu Master.
Leto II During the 3,500-year reign of Paul's son, Leto Atreides II, the Tyrant God Emperor, the Tleilaxu chafed just as all of the old power brokers struggled against his complete authoritarian rule. Throughout his long reign, they continuously supplied him with further Duncan Idaho gholas who were reawakened in the same fashion as Hayt, but using a Face Dancer to mimic Paul. Only once did they attempt to change the cellular nature and the psyche of the original Duncan, for which they paid dearly, and they dared not try such a thing again.
Up until the end of Leto's rule, they frequently attempted to create an alliance with the Bene Gesserit Sisterhood in a joint venture, the avowed purpose being the production of a totally female society without the need for males, but were denied each time they renewed their efforts. In the final year of the God Emperor's reign, they participated in a direct assassination attempt against him in the festival city of Onn, formerly Arrakeen. They also engineered his eventual fiancee' and love, Hwi Noree, from the cells of his old friend, Malky, before Leto's death in the Idaho River.
When Leto died, and the Famine Times began, the Tleilaxu, just as the rest of humanity, spread throughout the cosmos in the Scattering, in an attempt to find hospitable worlds. After Leto's death, they began supplying Idaho gholas to the Bene Gesserit instead of the God Emperor, although they kept killing them after only a few years.
During the Return from the Scattering As the return from the Scattering began, the Bene Tleilax set out to conquer humanity and convert it to their Great Belief, having waited for millennia. Seventeen years later, at the beginning of the War of the Sisterhoods, their plan for the twelfth Duncan Idaho ghola they gave to the Sisterhood succeeded when he overwhelmed the Honored Matre Murbella in combat on Gammu, and all of the memories of the hundreds of previous Duncan Idaho gholas were released. All seemed to be going to plan.
However, disaster struck them when the Honored Matres, seeking revenge against all Tleilaxu males, attacked and decimated Tleilax and all of the worlds of the Bene Tleilax; and the only known Tleilaxu Master survivor was the most junior Master Scytale, who was saved by the Bene Gesserit and brought to Chapterhouse. However, his possession of numerous individuals' genetic material (including that of many Tleilaxu) made it possible for him to recreate his culture. Additionally, the successful spread of the Tleilaxu that were sent out during The Scattering, made it possible that others survived in uncharted space, undiscovered by the Honored Matres. When some of these returned to the Old Imperium, they were known as the Lost Ones. The Matres also killed the elder Tleilaxu Master, Tylwyth Waff, as he was on Rakis when they attacked the planet with ultra-destructive weapons. This caused widespread revulsion amongst the surviving Tleilaxu, as they considered the sandworms of Dune to contain an essence of the God Emperor, their Prophet.
The last master, Scytale, was imprisoned in a no-ship on Chapterhouse for ten years before he escaped with Reverend Mother Sheeana Brugh, the twelfth Duncan ghola and others. Within his body lay a vial containing genetic samples of numerous individuals, including the Tleilaxu Masters, making it possible for him to recreate his culture.
Culture The Tleilaxu were an inherently isolationist culture that was dominated by a strict hierarchy and an overriding religious zeal. They had long focused their efforts on genetics, and the pursuit of spiritual elevation through physical refinement. Their culture and religion is highly suggestive of extreme male chauvinism; a counterpoint to the perceived extreme female chauvinism of the Bene Gesserit.
Classes The Tleilaxu were separated into several different classes, each of which had a distinct physical appearance and role within their society. The primary groups were:
Tleilaxu Masters: They looked physically similar to small humans, most often with small close-set eyes and a set of small, pointed teeth. Axlotl Tanks: Little more than incubation vessels, this class bred all Tleilaxu, as well as other beings (such as gholas). It is believed these were what remain of the female sex of the Tleilaxu. Face Dancers: The warrior and worker class, who were capable of adapting their physical appearance to a specific task at hand. Their doppelganger ability was also used to perform espionage against other groups. Religion The Tleilaxu followed a strict and fervent spiritual ideology that derived itself from both the Zensunni and the Zensufi theologies. As with most cultures within the Known Universe, their faith was monotheistic. While they did not place significant importance on the Giant Sandworm, they did credit great importance to Leto Atreides II, whom they saw as "God's Messenger". The details of their religion remained largely hidden until the arrival of the Honored Matres.
Female Tleilaxu It was ultimately revealed to the Bene Gesserit that Tleilaxu used their female individuals for creating axlotl tanks. Women were bred to be ghola- and Face Dancer-creating machines.
List of Known Tleilaxu by Class Masheikhs Tylwyth Waff Mirlat Scytale Torg the Younger Tleilaxu Masters Bijaz Ambassadors and Envoys Duro Nunepi Wose Ledden Pook
- #8Concubine
Keys: Concubine, Pleasure-slave, sex-slave, consort
Within the political and social structure of the Imperium, the role of a concubine is neither purely intimate nor purely symbolic. It exists at the intersection of power, lineage, strategy, and control. A concubine is formally recognized as the consort of a ruling figure — most often a noble — but does not hold the legal or political status of a wife. ([Dune Wiki][1])
This distinction is not a matter of personal importance, but of political necessity. In a feudal system where marriage is one of the most powerful tools of alliance, a noble ruler often remains unmarried in order to preserve the possibility of a strategic union with another House. A concubine allows companionship, intimacy, and the continuation of lineage without closing the door to future political advantage. ([Dune Wiki][1])
Because of this, concubinage in Dune is not hidden or shameful. It is acknowledged, structured, and in many cases expected. A concubine may live openly within a noble household, participate in its internal life, and even wield considerable influence behind the scenes. However, this influence is rarely formalized. It exists in proximity to power rather than as power itself.
The position of a concubine varies widely depending on context. In some Houses, a concubine may be deeply trusted, consulted, and treated with personal respect, especially if she demonstrates intelligence, loyalty, or specialized training. In others, she may be viewed more as a possession or instrument, valued only for her role in companionship or reproduction. The title does not guarantee dignity — it only defines position.
Concubines are also closely tied to the concept of lineage. Their children are often acknowledged as legitimate, particularly if the ruling figure chooses to recognize them. In a universe where bloodlines are studied, manipulated, and protected across generations, the ability to produce heirs is one of the most politically significant aspects of the role. This connects concubinage directly to larger systems such as the Bene Gesserit breeding programs, where relationships are not merely personal, but carefully orchestrated over time.
Social perception of concubines is complex and often contradictory. They may be seen as privileged due to their proximity to power, yet simultaneously viewed as lacking the formal authority of a wife. They may be respected within a household while distrusted by outsiders. Their position invites both admiration and suspicion, especially in environments where influence is expected to remain visible and controlled.
Culturally, the meaning of concubinage shifts depending on location. Within the structured, politically aware societies of the Great Houses, it is a calculated and normalized role. On more rigid or hierarchical worlds, it may reinforce clear divisions of status and gender. Among groups like the Fremen, however, relationships may be understood differently, with less emphasis on formal titles and more on loyalty, partnership, and survival. In such contexts, the external label of “concubine” may not fully reflect internal reality.
The role also reflects broader themes within the Dune universe — particularly the use of people as instruments of larger systems. A concubine may represent affection, loyalty, or partnership on a personal level, but within the Imperium she is also part of a political structure that prioritizes alliance, reproduction, and control over individual desire.
Ultimately, concubines in Dune are not marginal figures. They occupy a space that is both intimate and strategic, positioned close enough to power to influence it, yet rarely granted the authority to wield it openly. Their significance lies not in title alone, but in how they navigate the tension between personal identity and the demands of a universe where relationships are never entirely private and never entirely free.
In the Imperium, marriage is not primarily about love — it is about power. A noble marriage binds Houses, secures alliances, resolves feuds, and reshapes the political map. Because of this, the title of “wife” carries legal, diplomatic, and symbolic weight far beyond personal relationship. A wife represents a contract between powers, and her presence signals alignment between families, interests, and future inheritance.
A concubine, by contrast, exists outside this formal structure, yet not outside recognition. She is an acknowledged partner to a ruler, often living openly within the household, but without the binding political implications of marriage. This allows a noble to maintain personal relationships while remaining available for strategic alliance through marriage. ([Dune Wiki][1])
This distinction creates an unusual dynamic. A wife may hold official status but not necessarily emotional closeness. A concubine may hold deep personal influence but lack formal authority. In some cases, the concubine is the true partner, while the wife exists as a political necessity. The difference is not always visible from the outside, but it is always understood within the system.
Children born from concubines are often recognized and may even inherit, depending on the will of the ruling figure and the political situation. This is particularly important in a universe obsessed with bloodlines. Concubinage allows lineage to continue without restricting future alliances, making it a highly practical arrangement in noble society. ([Game Rant][2])
The role is also deeply tied to control. Concubines may be placed within Houses intentionally, especially by groups like the Bene Gesserit, where relationships serve long-term genetic and political strategies rather than purely personal ones. In such cases, a concubine is not only a partner, but an embedded influence — someone who exists both inside the household and connected to external power structures.
Socially, concubines occupy an unstable space. They may be respected, especially if favored by a ruler, but they are rarely beyond suspicion. They are close to power without fully belonging to it, which makes them both influential and vulnerable.
{{user}} as a Concubine (World Reaction Logic)
If {{user}} is a concubine, the world does not see them as neutral. Their position immediately triggers layered assumptions.
If {{user}} is the concubine of a powerful noble, others will treat {{user}} with cautious respect, but also with underlying suspicion. They will assume {{user}} has influence, whether visible or hidden. Even without formal authority, proximity to power makes {{user}} politically relevant. Conversations around {{user}} will often happen indirectly, as others try to determine how much influence they truly hold.
If {{user}} is clearly favored by their partner, their perceived power increases significantly. Others may attempt to gain favor through {{user}}, manipulate {{user}}, or remove {{user}} as a threat. In this case, {{user}} becomes a political variable rather than simply a companion.
If {{user}} is not favored, their position becomes fragile. They may be ignored, used, or replaced. Without protection, a concubine can quickly lose relevance, and in a system like Dune, irrelevance often leads to vulnerability.
If {{user}} exists within a noble House, they will be judged constantly. Advisors, servants, and allies will all interpret {{user}} differently — some will see influence, others will see liability. Trust is never complete. Even those who show respect may be calculating.
If {{user}} is associated with the Bene Gesserit, perception changes immediately. {{user}} is no longer seen as simply a partner, but as an agent of a larger design. Others will assume long-term motives, hidden loyalties, and controlled behavior. This increases both respect and distrust.
If {{user}} is within a harsher environment, such as a Harkonnen-controlled structure, the role may lose any sense of protection. {{user}} may be treated as property unless they demonstrate strength, intelligence, or alliances that prevent exploitation.
If {{user}} exists within Fremen society, the concept of “concubine” shifts entirely. Relationships are judged more by loyalty, strength, and contribution than by formal titles. In this context, {{user}} may gain more authentic respect if they prove themselves, but will not be protected by title alone.
If {{user}} bears children, their importance increases. In a universe driven by bloodline, this connects {{user}} directly to inheritance and future power. However, this also makes them a target — politically, socially, and sometimes physically.
If {{user}} attempts to act with authority beyond what is socially accepted, the world will push back. Concubines are expected to influence quietly. Open displays of control may attract resistance, correction, or punishment depending on the environment.
A concubine in Dune is never just a partner. They are a presence near power — and anything near power becomes part of the system. They may be loved, respected, feared, used, or controlled — sometimes all at once.
Not all concubines are sex slaves, some are free. However most become concubines trough sexual slavery.
- #9Count
Keys: Count, Countess, Na-Count, Na-Countess
Count (feminine: countess) is a historical title of nobility in certain countries, varying in relative status, generally of middling rank in the hierarchy of nobility. Especially in earlier medieval periods the term often implied not only a certain status, but also that the count had specific responsibilities or offices. The etymologically related English term "county" denoted the territories associated with some countships, but not all. Count was a ruling title of the Minor House Fenring. The most famous was Count Hasimir Fenring who ruled with his wife, Lady Margot Fenring. The apocryphal Dune: Chronicles of the Imperium mentions the rank Na-Count, presumably meaning heir to the title like Na-Baron
- #10Duke
Keys: Duke, Duchess
Duke is a male title either of a monarch ruling over a duchy, or of a member of royalty, or nobility. As rulers, dukes are ranked below emperors, kings, grand princes, grand dukes, and above sovereign princes. As royalty or nobility, they are ranked below grand dukes and above or below princes, depending on the country or specific title. The title comes from French duc, itself from the Latin dux, 'leader', a term used in republican Rome to refer to a military commander without an official rank, and later coming to mean the leading military commander of a province. In most countries, the word duchess is the female equivalent. Duke was one of the titles given to a head of a Ruling Clan, or House during the time of the Faufreluches. It was usually bestowed upon the head of a House that ruled a Duchy as a siridar fief. House Atreides was headed by a Duke. Other titles for House leaders included Baron, Archduke, and Count. Senior women in Households were often given the title of Lady.
- #11Fedaykin
Keys: Fedaykin
Fedaykin Fedaykin Organisation information Founder(s) Paul Atreides (death commandos) Founded Between 10191 AG and 10193 AG (death commandos) Dissolved 10210 AG Leader(s) Paul Muad'Dib Known members Known Fedaykin Headquarters Arrakis Affiliation Muad'Dib Enemies Any who oppose Muad'Dib's Jihad [Source] "The world is a carcass. Who can turn away the Angel of Death? What Shai-hulud has decreed must be.[1]" ―Death chant of the Fedaykin Fedaykin was originally a word used to describe the Fremen's guerrilla fighters, particularly during the Arrakis Revolt against the Corrino Empire and House Harkonnen. It was later used in reference to Muad'Dib's personal guard—his death commandos. By the time Leto and Ghanima Atreides were born, the term Fedaykin had become synonymous with the elite of Muad'dib's Jihad army.
Details The Fedaykin were highly religious, as were most fighters of Muad'Dib. They would often deliver chants or perform rituals before battle. [2] After Paul was blinded and vanished into the Arrakis desert, the Fedaykin's fortunes faltered. In 10,210 A.G. Alia Atreides dissolved the Fedaykin, and the term reverted to its original Fremen meaning. By 10219 AG, less than 200 Fedaykin remained on Arrakis.
Known Fedaykin Chatt[3] Farok[4] Ghadhean al-Fali[5] Korba[6] Otheym[7] Shishakli[8] Tandis[9]
- #12Fish Speaker
Keys: Fish Speaker, Fish Speakers
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Procession over the Faery Bridge - Matt Griffin Fish Speakers Organisation information Founder(s) Leto Atreides II Founded c. 10500 AG Leader(s) Leto Atreides II (formerly) Duncan Idaho (formerly) Siona Atreides (formerly) Known members Ardeth Inmeir Kieuemo Luli Nayla Nyshae (Iylyo) Othwi Yake Seyefa Nycalle Shae Siona Atreides Headquarters Onn Intentions Uphold the will of the God Emperor Leto II Affiliation Leto Atreides II [Source] The Fish Speakers were an army created during the rule of God Emperor Leto Atreides II. The Fish Speaker army was entirely composed of women, with men having no roles in the Fish Speakers' lives other than that of husband. Men were totally shut out of the Fish Speaker combat forces, with the exception of the Duncan Idaho gholas. They were trained to be fanatical, disciplined, and extremely effective soldiers and police. The Fish Speakers were also used in Leto's breeding program, taking advantage of their speed and strength.
Early History Leto II founded the Fish Speakers to enforce his rule over the known universe. He found the existing Fremen and Sardaukar forces unsuitable to his needs. Leto believed that male dominated military forces were essentially predatory and would turn against the civilian population in the absence of an external enemy, whereas a female one would tame and calm. He also needed a reliable religious organization to enforce what came to be known as Leto's Peace to ensure the unfolding of the Golden Path.
With the exception of the nomadic Amazons who legend described as once ruling part of the Asian steppes of the Old Earth, the Fish Speakers were just about the only effective all-female army known throughout the history of the Dune universe. They were also, in terms of worlds ruled and historical longevity, the most effective military force ever known, though males were still employed as house guards.
Troop Types and Equipment The Fish Speakers were not only an army but also served as Leto's bureaucracy: pages, courtiers, archivists and teachers; some were priestesses, serving as judge, jury, executioner in one. Leto also used them as secret agents and assassins, apart from the official Fish Speaker Guard and elite units as the Imperial Guard. Errant Fish Speakers were isolated and served as Death Commandos or Berserkers. Men originally only served as advisory capacity and only later became Fish speaker auxiliaries, which was generally seen as a sign of the degeneration of the original Fish Speaker schools. The Fish Speaker Guard used not only stun clubs, Elacca whips, long knives, silver-blades, and stun grenades but also heavy weapons, while Lasguns were only fielded by specially trained forces. In addition to infantry, the Fish Speakers also used aircraft, generally large ornithopters, but also smaller guardships. To support infantry, the Fish Speakers relied on suspensor-sleds, armored Groundcars were uncommon in Leto's reign, but common in later times.
The Fish Speakers typically wore skintight one-piece uniforms or uniform-robes with the hawk symbol on the left breast, cloaks or cape-robes, high boots and, for commanders, heavy black armor and face masks. The common color was a rich dark blue, although acolytes and trainees wore short green robes, imperial Guards wore Atreides Green, and Fish Speaker Commanders sported black uniforms with gold piping. Fish Speakers who left the Fish Speaker Guard wore ceremonial white. Agents or spies who wanted to hide their identity sometimes used Cibus masks.
Known Fish Speakers Ardeth Inmeir Kieuemo Luli Nayla Nyshae (Iylyo) Othwi Yake Seyefa Nycalle Shae Siona Atreides
Advertisement Post–God-Emperor Rule After Leto II's death, control of the Fish Speakers passed to the ghola of Duncan Idaho and Siona Atreides. Their influence had significantly waned in comparison to the Bene Tleilax, Ixians and the Bene Gesserit. A Fish Speaker council controlled some areas of space that used to fall under Leto's rule. By this time, however, the Fish Speakers had also incorporated men into their ranks, and held little in common with the force maintained by Leto II in terms of philosophy or practices.
Also by this time, many of the leaders of the Fish Speakers had been replaced with Tleilaxu Face Dancers, essentially making the Fish Speakers, and the realms under their domain, puppets of the Tleilaxu.
- #13Landsraad
Keys: Landsraad
The Landsraad was the body that represented all the Great Houses, founded long before the Butlerian Jihad but rising to prominence during the early days of the Corrino Empire. It was ruled by the High Council and overseen by the Padishah Emperor. The Landsraad Council met regularly, and provided a forum within which Great Houses could relate with one another, to either negotiate trade agreements, create alliances or conduct kanly, the formalised processes of vendetta, or feud. It was also supposed to protect the Great Houses from being singled-out by the Imperial House and eliminated by it.
The Landsraad Council did not come into play with the destruction of House Atreides, however, in the Original Dune due to the jealousy and envy that the other Houses had for the popularity of Duke Leto Atreides.
Leto Atreides I noted that the Landsraad disliked 'litigation that could complicate contractual negotiations in other spheres.'[1]
In terms of military strength, all the Great Houses, were they to unite through the Landsraad, would supposedly have been a match for the Imperial Sardaukar forces.
Upon the ascendancy of House Atreides to the Imperial Throne, the Landsraad saw a reduction in its power, but the continuation of the Great Houses meant the body remained in place for at least several hundred years into the reign of Leto Atreides II, the God Emperor.
The Landsraad was governed by the High Council. It presided over issues such as the forms of Kanly, and whether certain Houses should be banished for breach of the Great Convention.
Motions were passed by a vote. Great Houses maintained the "lion's share" of the vote, while the Imperial House also had a powerful vote. Minor Houses had a lesser vote. However, even the Emperor had to answer to the High Council on some issues.
Great Houses continued to exist after the death of Leto II, even during the time the Lost Ones returned from The Scattering. However, it is not known whether the Landsraad continued to exist during this time.
- #14Mentat
Keys: Mentat
Mentat A Mentat was a profession or discipline that was developed as a replacement to the computers and thinking machines following the Butlerian Jihad that banned the creation of machines in the human mind's image, just as the Spacing Guild and the Bene Gesserit took up similar functions.
History The first Mentat Gilbertus Albans displayed the first cognitive thinking and computer-like calculation capacity necessary for a Mentat, and founded the Order of Mentats. In the aftermath of the Butlerian Jihad, computers and other forms of thinking technology were outlawed due to the OCB's commandment against thinking machines ("Thou shalt not make a machine in the likeness of a human mind") and, at the same time, the anti-AI laws had been placed in effect; the punishment of owning such AI device or any kind being immediate death. Human computers, also known as Mentats, trained as replacements to the mechanical thinking technology, just as the all-female Bene Gesserit and the Guild of Navigators took up the same functions that had been previously covered by the Thinking Machines prior to the Jihad which banned all thinking technology.
Impact of God-Emperor rule Along with the Spacing Guild and the Bene Gesserit, the rise of Leto Atreides II to the title of God Emperor brought with it new problems for the entire Mentat order. Leto's extremely long life, coupled with his goal to realize the Golden Path in order to ensure humanity's survival, saw him hoard the spice melange seemingly without much concern for short-term problems. During the 3,500-year rule, the Order of Mentats formed a nucleus of independent opposition. They, like many other groups, were dispersed in the Scattering. Mentats were outlawed by God Emperor Leto II and any renegade training schools crushed. The art of being a Mentat was not eliminated, however. It survived through underground schools. The Bene Gesserit preserved the art, assuming that Leto knew of this and allowed it.
Use of Mentats : Lesser and Mentat - card artwork by Gauvir Mucca: Lesser Navigator and Mentat - Dune: Eye of the Storm card artwork by Fred Fields
Mentats were used extensively by the Great Houses, primarily as political advisors before the rise of God-Emperor Leto Atreides II to the throne. Thanks to their vast memories and ability to organize huge amounts of data, they often provided valuable insights that would otherwise be lost. Limited Mentat training was also used to augment individuals destined for other political or military roles.
Mentats were also used, to a lesser extent, by the Bene Gesserit. Unlike the Mentats employed by the Great Houses, all Bene Gesserit Mentats (like Tertius Eileen Anteac and Bellonda) were pre-conditioned Reverend Mothers.
Mentat training The role of Mentat required a certain degree of mental ability and strict mental conditioning. Though not all Mentats were of equal ability, all were typically able to guarantee employment with one of the power brokers of the Known Universe.
Unlike computers, however, Mentats were not only human calculators, since in addition to immense mathematical skills, Mentats also possessed the exceptional cognitive abilities of memory and perception, which were the foundations for supralogical hypothesizing, strategizing and tacticizing (skills in which the Mentats surpassed even those of the pre-Butlerian Jihad Thinking Machines). Thus, Mentats were able to gather large amounts of data and devise concise analyses in a process that went far beyond logical deduction: Mentats cultivate "the naïve mind", a supralogical mind without preconception or prejudice, one that can extract the essential patterns or logic of data and deliver, with varying degrees of certainty, useful conclusions. The hypothesizing, strategizing and tacticizing of highly skilled Mentats (like the first Duncan Idaho ghola, or Miles Teg), when provided with sufficient data, allowed for the deduction of probable future outcomes, akin to prescience (though with somewhat less clarity). This ability saw many military commanders and political leaders (such as Paul Atreides, the Duncan Idaho gholas and Miles Teg) undergo some form of Mentat training. Thufir Hawat was one of the few individuals whose innate Mentat abilities were immense enough for him to be an exclusive adviser to House Atreides, with even the Padishah Emperor Shaddam Corrino IV fearing Thufir's Mentat capabilities.
The ability to become a Mentat was a talent limited to a small number of people; thus, those with the discipline were prized in whatever role they choose. There are also varying degrees of ability. Moreover, a Mentat's capabilities can be greatly increased by taking sapho juice, but using it leads to addiction. Sapho is extracted from the root of the Ecaz tree and its use doubles or even triples the Mentat's immense processing power. Repeated use turns the user's lips a shade of red.
Twisted Mentats Mentats were required to operate within an ethical framework, which for some purposes was not desired. Thus, the Bene Tleilax were known to condition some Mentats to be 'twisted'. These Twisted Mentat individuals, such as Piter de Vries, were able to supralogically hypothesize, strategize and tacticize trends free of any ethical restraints or limitations.
Quotes "A process cannot be understood by stopping it. Understanding must move with the flow of the process, must join it and flow with it." - First Law of Mentat, 1965 novel
"It is by will alone I set my mind in motion. It is by the juice of Sapho that thoughts acquire speed, the lips acquire stains, the stains become a warning. It is by will alone I set my mind in motion." - Mentat Mantra, 1984 film
Known Mentats Exclusive Mentat Advisors Thufir Hawat Piter de Vries, Twisted Mentat Hasimir Fenring Lesser-trained Mentats Paul Atreides, Mentat Duke of House Atreides, later Kwisatz Haderach and Emperor Miles Teg, Mentat Bene Gesserit Bashar Duncan Idaho gholas Tertius Eileen Anteac, Mentat Bene Gesserit Reverend Mother Bellonda, Mentat Bene Gesserit Reverend Mother
- #15Reverend Mother
Keys: Reverend Mother
"REVEREND MOTHER: originally, a proctor of the Bene Gesserit, one who has transformed an “illuminating poison” within her body, raising herself to a higher state of awareness. Title adopted by Fremen for their own religious leaders who accomplished a similar “illumination." ―Terminology of the Imperium[src] Reverend Mother Reverend Mother Gaius Helen Mohiam
A Reverend Mother refers to a Bene Gesserit initiate (or other woman) who, by converting an awareness spectrum narcotic within their body, unlocks their genetic memory.
After completing many years of intellectual, physical, and emotional training within Bene Gesserit Schools, sisters deemed qualified by Proctors would be allowed to make the attempt to become Reverend Mothers. This potentially deadly ritual, known as the Spice Agony, involved the ingestion of the Water of Life. The Water of Life entered the sister's body as a poison; it was her task to consciously convert this poison into a substance benign to her. If the sister successfully completed this process, she unlocked the genetic memory of all her female ancestors, resulting in a sudden and immense accumulation of knowledge and abilities. Despite this, the new Reverend Mother did not have access to the memories of her male ancestors.
Within the Bene Gesserit, Reverend Mothers typically had three names: the first was a Latin male name, the second an English female name and the third an Arabic or exotic name. Examples include Gaius Helen Mohiam, Marcus Claire Luyseyal and Tertius Eileen Anteac.
Attempt to Create a Male "Reverend Mother" Desirous of an individual that had access to both their male and female genetic inheritance, the primary goal of the original Bene Gesserit breeding program was the production of the Kwisatz Haderach. This would be a male with access to both their male and female genetic memory, as well as mental powers that bridged space and time. According to the Bene Gesserit, prior to Paul Atreides, the Water of Life ritual had been fatal to every male who had attempted it.
By the original plan of the Bene Gesserit, the Kwisatz Haderach would have been born from the union of a son of House Harkonnen and a daughter of House Atreides. However, Lady Jessica disobeyed the directives of the Bene Gesserit and bore a son, rather than a daughter, resulting in a Kwisatz Haderach appearing one generation earlier than expected.
Wild Reverend Mothers Unbeknown to many in the Imperium, some fringe cultures also produced "wild" (i.e. non-Bene Gesserit) Reverend Mothers. In addition to the lower-ranking priestesses known as Sayyadinas, the Fremen also had their own Reverend Mothers who had undergone the Spice Agony. Fremen Reverend Mothers had access to Other Memory, like their Bene Gesserit counterparts. They did lack training in Voice and other skills of the Bene Gesserit initiate. It should be noted that the existence of Fremen Reverend Mothers was, at least in part, due to Bene Gesserit religious engineering orchestrated by the Missionaria Protectiva.
Another example of a wild Reverend Mother would be Rebecca, a member of a highly clandestine group of Jews located on Gammu. Rebecca demonstrated an important ability of Reverend Mothers: the ability to share Other Memory with another Reverend Mother by touching foreheads.
Risk of Abomination While possession of genetic memory provided enormous advantages to a Reverend Mother, it came with its own set of dangers. Strong ego-memories could inject themselves into a Reverend Mother's consciousness against her will. If such a woman's personality was not strong enough, one or more ego-memories could completely dominate her. If this were to occur, that individual would be considered an Abomination.
- #16Sardaukar
Keys: Sardaukar, elite soldiers, elite military
Sardaukar 1 Sign In to Save Edit Original Dune Icon This article refers to elements from Original Dune Pages for this subject as it appears in other canons: Expanded Dune · The Dune Encyclopedia
The Illustrated Dune - The Sardaukar Warriors (art by John Schoenherr) Sardaukar Organisation information Founder(s) House Corrino Founded Before 10163 AG Known members Aramsham Tyekanik Unnamed Sardaukar Commander Succeeded by Fish Speakers Headquarters Salusa Secundus Affiliation Atreides Empire House Corrino (formerly) Enemies House Atreides (formerly) [Source] The Sardaukar were the elite military force of the Padishah Emperor who served prominently during the Corrino Empire, later given to the command of Leto Atreides II by Farad'n Corrino. They were renowned and feared throughout the Known Universe for their fanatic zeal, superior fighting abilities, and sheer ruthlessness.
History In the year 10,191 A.G., Shaddam entered into a deal with the House of Harkonnen to eliminate the House of Atreides, whose popularity was becoming a threat to not only the Emperor but other powerful interests in the Empire, such as the Bene Gesserit and the Spacing Guild. To that end, the Emperor made Duke Leto Atreides give up his fiefdom over the planet Caladan and move to Arrakis, which was the sole location where the spice melange could be found. The Emperor then loaned Sardaukar troops to Baron Vladimir Harkonnen for their attack on Atreides. For that operation, the Sardaukar dressed in Harkonnen uniforms, but it became obvious to the Atreides that it was Sardaukar instead of Harkonnen troops attacking them.
What the Emperor and Harkonnen did not plan on was the survival of Leto's consort Jessica and his son Paul. The pair were banished to the desert, where they were taken in by the Fremen natives of Arrakis. Paul rose to a position of leadership in the Fremen and led them on a guerrilla war against the Harkonnen that all but stopped spice production in Arrakis.
During a raid against the Fremen, they killed Paul and Chani's firstborn son.
With the Guild breathing down his neck, Shaddam sent 5 legions of Sardaukar to Arrakis. It did no good, as the Sardaukar were crushed by the Fremen natives, and the Emperor was captured by Paul and his Fremen allies.
Following the Arrakis Affair and Shaddam's deposition, the Sardaukar were exiled with the rest of House Corrino to Salusa Secundus.[1] The Treaty of Arrakeen limited the Sardaukar to a small ammount of legions, ensuring the Corrino succesors could not attempt a revolt against the Atreides.[2] The Sardaukar sold the body of Atreides Swordsmaster Duncan Idaho to the Bene Tleilax.[3] Shaddam's daughter Wensicia Corrino attempted to restore the Sardaukar,[4] drilling in strict values. They were subjected to rigorous training and little luxury.[5] All Sardaukar were required to give their full name and title when introducing themselves.[6] Wensicia's son, Farad'n, shared none of the dauntless ambition of her mother. Ultimately, he refused to go through with her plans and became the Concubine of Ghanima Atreides. Farad'n gifted the Sardaukar to the newly instated Emperor Leto Atreides II.[7]
Upbringing, Training and benefits Sardaukar Barracks - Art by Sardaukar Barracks - Art by Mark Molnar
Members of the Sardaukar were raised from a young age in an unforgiving natural environment that saw almost half (6 out of every 13) die before the age of 11. Intense training gave them formidable swordsmanship and espionage abilities, and instilled in them a religious fervor that added to their mystique and served to make them even more loyal to the Imperial house.
The fighting abilities of the Sardaukar were renowned throughout the Old Imperium. At the apex of their sway over the affairs of the Universe, it was said that their swordsmanship was comparable to that of a Ginaz Tenth Level, and their cunning abilities at in-fighting were said to match that of a Bene Gesserit adept. Any one Sardaukar was rated a match for any ten standard Landsraad military conscripts.
The abilities of the Sardaukar were largely attributed to the harsh environment and brutal discipline they were exposed to on the planet Salusa Secundus, the Corrino prison planet. Only the Fremen, raised in the fanatical warrior culture and merciless desert environment of Arrakis, were capable of matching the Sardaukar. Fremen typically scorned Harkonnen soldiers as cowardly and weak, but judged that the Sardaukar fought well, and even respected them to some degree.
During the Fremen uprising on Arrakis, the Sardaukar suffered a devastating defeat, opening the way for Paul Atreides' elevation to the Golden Lion Throne and the title of Emperor. Subsequently, the Sardaukar became a marginal force, continuing to act as the standing army and guardians for the newly-deposed House Corrino, though they deliberately avoided direct conflict with the powerful Fremen forces of the Atreides Empire.
Appearance and Fighting Style A Sardaukar - Art by A Sardaukar - Art by Mark Molnar
Sardaukar troops typically wore uniforms and helmets of grey and black with gold trimming. Some of their members wore their hair long, which was taken as a sign of arrogance by those who beheld them. They had a distinct combat style, which allowed them to be recognised easily.
When in close-quarter, hand-to-hand combat, if they found themselves surrounded they would group into trios and adopt a triangular fighting stance with their backs to each other. They would carry weapons on their person that would be ingeniously concealed, such as shigawire in their hair or a fake toe or two inserted with small stabbing weapons. Sardaukar were also experts at covert operations, managing to conceal themselves among groups for extended periods of time before striking.
During the Harkonnen attack on planet Arrakis, when it was under the control of House Atreides, Sardaukar troops were provided by Emperor Shaddam IV to assist the Harkonnens. Even though the Sardaukar forces were disguised in Harkonnen livery, the Atreides managed to recognize the Sardaukar by their combat style and often hawk-like features.
Weapons used Throwing-knife Stunner Known Sardaukar Aramsham Tyekanik Unnamed Sardaukar Commander Apocryphal Erta Kardif Khan Marduk Maximilian Banarc Wolfram von Wallach
- #17Soldiers
Keys: Soldier, Soldiers, Assassins, Atreides Elite, Bene Gesserit Guard, Chouhada, Crack Troops, Cymeks, Detectors, Face Dancer Guard, Fedaykin Guard, Fish Speakers, Fremen Legions, Futars, Guardians, Guardian Sisters, Guild Mercenaries, Hunters, Imperial Bodyguard, Ixian Guard, Handlers, House Guard, Litter-carriers, Muad'dib Guards, Patrol, Priest, Guardians of Tleilax, Royal Guard, Sardaukar Troopers, Scouts, Searchers, Ship guards, Shock Troops, Soldier spies, Suburban patrol, Suspensor elite, Swordsmen, Vanguard, Mercenaries, Light Infantry, Heavy Infantry, Armored Infantry, Armored Squads, Gunners, Pretorians, Weaponmasters, Bravos, Heavy Troopers, Thumper Infantry, Mortar Infantry, Snipers, Kindjal Launcher Infantry, Rocket Launcher Infantry, Flamethrower Infantry, Saboteurs, Militia Troops, Rebels, Scavengers, Wreckers,
Soldier Soldiers were professional fighters of the Empire. During the Corrino Empire, the most common Soldiers were the House Troopers of the individual Great Houses and the Sardaukar who were loyal to the Padishah Emperor personally. Other notable troops were free tribal militias and Mercenaries.
During the Atreides Empire, the Houses Major were stripped of their power and replaced by Emperor Paul Atreides's Jihadi Warriors and later his son Leto Atreides II's Fish Speakers. After the God-Emperor's apparent death the individual remaining factions of the empire, as well as the Lost Ones from Scattering, rose new military units on their own.
Troop Types mentioned: Assassins Atreides Elite - a small troop trained by House Atreides. Equal to Sardaukar-level fighters. Bene Gesserit Guard - military trained by the Bene Gesserit after the fall of Leto II Chouhada - Fremen tribal Warriors Crack Troops -elite or special forces. During the Corrino Empire more or less identical with the Sardaukar. Cymeks - man-thinking-machine Hybrids developed before the Butlerian Jihad. Detectors - Face Dancer Guard - Military trained by the Tleilaxu after Leto II's Fall. Fedaykin Guard - Paul Muad'dib's Fremen Bodyguard. Fish Speakers - Female Warriors loyal to Leto II. Fremen Legions - The Fremen armies during the Jihad. Futars - human-feline hybrids created by the enemy to hunt the Honored Matres. Guardians - Guardian Sisters - Female Elite-Bodyguard troops of the Bene Gesserit. Guild Mercenaries - free mercenaries employed by the Spacing Guild during the Fremen Jihad. Hunters - special man-hunt Units deployed by House Harkonnen. Also non-specified Units of the Enemy. Imperial Bodyguard - the Padishah Emperor's Guard. Comprised of Noukkers. Ixian Guard - the Ixian Confederacy's military. Handlers - Augmented or mutated Humans who led and bred the Futars. House Guard - the Military of the House Major excluding their police forces and troops deployed for imperial service. Litter-carriers - Muad'dib Guards - The Palace Guard during the early Atreides Empire. Patrol - planetary police-forces, usually a section of the House-military. Priest - accompanied the Fremen Jihadi during Paul's Conquest. During Leto II's reign, the Fish-speakers also fulfilled the role of Priest-military. Guardians of Tleilax - The military forces of the Bene Tleilax. Royal Guard - a subdivision of the Imperial Military. Sardaukar Troopers - the common Sardaukar troops Scouts - light armed Military reconnaissance units. Searchers - Ship guards - Spacing Guild Security forces. Shock Troops - Assault- or leading attack troops. Soldier spies - Suburban patrol - part of the planetary Police forces. Suspensor elite - Imperial Elite Units equipped with suspensor-floating devices. Swordsmen - the close-combat specialists of the military, Vanguard - the Campaigners or spear-point of a military force. Mercenaries- professional soldiers who fight for money. Light Infantry Heavy Infantry Armored Infantry Armored Squads Gunners Pretorians Weaponmasters Bravos Heavy Troopers Thumper Infantry Mortar Infantry Snipers Kindjal Launcher Infantry Rocket Launcher Infantry Flamethrower Infantry Saboteurs Militia Troops Rebels Scavengers Wreckers
- #18Suk Doctors
Keys: Suk, Suk Doctor, Suk Doctors
Suk Doctors or graduates of the Suk School were the pre-eminent physicians of the Known Universe. They were highly valued for their advanced knowledge and for the mental conditioning which supposedly prevented any betrayal of patients or the possibility of taking human life. Since it would appear that Suk doctors were only ever in the employ of wealthy families and organisations, it could be assumed that their services came at a high price. Moreover, their conditioning against taking human life was of particular importance for Great Houses and other high-profile organisations, as there would supposedly be no chance of Suk doctors ever being used as assassins.
The Suk School was one of the many institutions that arose out of the Butlerian Jihad. It was a way for humanity to maximise its potential to learn of its own physiology, and ways in which to cure its ailments.
Appearance Suk doctors had a diamond tattoo on their forehead, which was meant to be a symbol of their conditioning. The tattoo was generally black; however, Suk doctors returning from The Scattering sported an orange tattoo. They would also at times have long hair, tied at the back with a metal ring.
Etymology Historical texts use the word suk as meaning "marketplace," offering one possible explanation for the doctors' name, which is supported by their almost mercenary nature. However, this connection was never made explicit in the historical texts.
- #19Abomination
Keys: Abomination, Abominations
Abomination was a term used most commonly by the Bene Gesserit to describe individuals who could not control the ego-memories that had surfaced within them. These ego-memories usually surfaced after consumption of the Water of Life, or through direct genetic inheritance in pre-born children.
Abominations, along with those who possessed genetic memory, had access to vast knowledge. This, when combined with their psychological instability, those deemed Abomination were feared and considered very dangerous by the Sisterhood. Standing orders existed for Bene Gesserit that anyone believed to be Abomination were to be immediately killed.
The classic example of Abomination was Alia Atreides, who was a fetus when her mother the Lady Jessica converted the Water of Life and became a Reverend Mother. Being too young and weak to control the plethora of dynamic personalities that invaded her body via genetic memory, Alia was never able to adjust to her situation and eventually succumbed to the personality of Vladimir Harkonnen.
Other individuals manifested similar qualities, and thus were temporarily considered Abomination by some in the Bene Gesserit order. Leto Atreides II and his twin sister Ghanima Atreides were examples of this. As the children of the Kwisatz Haderach Paul Atreides, they possessed similarly formidable knowledge from their inception (they were pre-born) and would even play games together and temporarily allow the ego-memories of the Duke Leto Atreides and the Lady Jessica to surface and interact with each other. Unlike their aunt, Alia Atreides, Leto Atreides II and Ghanima Atreides were able to control these memories and avoid the depths of Abomination exhibited by Alia using disparate methods (Ghanima through the use of self-hypnosis, Leto II through a complex council/spokesperson). While Ghanima's escape of Abomination appears to have been successful, Leto II hints at the end of Children of Dune of the possibility that an ancient personality, Harum, may either have or share power over the actions of Leto II.
Abomination and the Great Temptation While Abomination is primarily used to describe being overwhelmed by the ego-memory of an ancestor, Alia and Lady Jessica also use the term to describe those who have succumbed to the Great Temptation: altering their internal chemistry to arrest the aging process and live indefinitely. When she first sees the fact that Alia has not aged at all since she last saw her, she realized that the apparent rumors amongst the Bene Gesserit that her daughter was engaged in these forbidden practices were true.
- #20Arafel
Keys: Arafel, 'cloud darkness of holy judgement', 'cloud-darkness at the end of the universe', end of the universe.
Arafel was the 'cloud darkness of holy judgement' or 'cloud-darkness at the end of the universe', associated, by implication, with Kralizec, the battle at the end of the universe. As Leto Atreides II, the God Emperor, died, his last words to Siona Atreides and Duncan Idaho were:
"Do not fear the Ixians. They can make the machines, but they can no longer make arafel. I know. I was there."
1,500 years later, Reverend Mother Darwi Odrade discovered the word arafel inscribed in stones of the ruins of Sietch Tabr. She then deduced that the Fremen day began with night and following the idea of the darkness of arafel, she found the Fremen carving of the setting Arrakeen sun. From there, Odrade followed a series of clues until she found a secret chamber containing an undiscovered spice hoard of Leto II and, more importantly, a message from the Tyrant to the Bene Gesserit of her own day asking how the sisterhood would meet its end.
- #21The Arrakis Revolt
Keys: The Arrakis Revolt, uprising of the Fremen, Arrakis uprising
The Arrakis Revolt was the term historically used to describe the uprising of the Fremen of Arrakis under the leadership of Paul Atreides, in the latter events of the Desert War, which eventually led to the fall of House Corrino from power. After the Siege of Arrakeen, the Harkonnen occupiers set about restoring spice production on Arrakis. Thinking House Atreides wiped out and the Fremen too weak to pose any real threat, Glossu Rabban Harkonnen squeezed the planet and its inhabitants in a vice-grip.
What neither the Harkonnens nor the Padishah Emperor knew was that Paul Atreides and his mother, Lady Jessica had survived and joined a local Fremen tribe. Taking the name "Muad'Dib", Paul led his newfound brethren in a guerrilla war against their common enemy. With the new weapons, skills and tactics given to them by the newcomers, the already formidable Fremen warriors were made infinitely more deadly. Within a few years, the Harkonnen forces on the planet had suffered crippling losses and spice output had been reduced to insufficient levels.
The Harkonnens' inability to safeguard spice production eventually demanded the attention of the other Great Houses, the Guild, and even the emperor himself. The conflict finally culminated in the Battle of Arrakeen, where Muad'Dib and his Fremen blew down the walls of the city with atomics and rode powerful sandworms through the fortifications to overwhelm the Sardaukar and Harkonnen forces. This marked the end of the Desert War, and the advent of the Atreides Empire.
- #22Atomics
Keys: Atomics, Atomic
Atomics, referred to the process of nuclear fission, and more specifically to nuclear weapons of mass destruction. A particularly famous type of atomic weapon was the stone burner.
Significance of Atomics Atomics harbored a pronounced psychological and social stigma, and were rarely used due to traumatic historical events. Their prohibition was enforced by the Great Convention, which dictated that the offensive use of atomics is grounds for planetary annihilation. Nonetheless, the Great Houses continued to stockpile atomics in the event that humanity ever encountered an alien intelligence that intended to do them harm.
Mankind's aversion to atomics came from their devastating use during the war against the thinking machines. Though many worlds were affected, the most notable ones were Earth and Corrin.
Actual or suspected use of atomics The actual and suspected use of atomics made several appearances throughout intergalactic history. Notable among these were the following critical events:
The destruction of part of the Shield Wall by Paul Atreides just prior to the Battle of Arrakeen, which led to the defeat of the forces of House Harkonnen and the Sardaukar, and the the Ascension of House Atreides. By using them on the shield wall, and not directly on the opposition forces, Paul was able to circumvent the Great Convention, paving the way for his ascension. The destruction of part of Arrakeen by insurrectionists at the end of Paul Atreides' reign as Emperor. This also resulted in Paul being permanently blinded. The destruction of all life on Earth shortly before the start of the Butlerian Jihad. The destruction of the thinking machines and all biological life on numerous planets (excluding Earth) during the Great Purge, a protracted campaign of the Butlerian Jihad. On the planet Poritrin during the second slave revolt. While this was actually caused by the interaction of a laser on a Holtzman Shield, it was commonly assumed to be caused by atomics. The ecology destruction of Salusa Secundus by House Tantor in the 2nd Millenium AG. For that reason the Imperial capital had to be moved to Kaitain. Atomics were also used during the destruction of Korona during Shaddam IV's Great Spice War.
Known kinds of Atomics Original Dune Stone burner (not considered an "atomic weapon" proper as it only ran on "atomic" fuel)
- #23Atreides Empire
Keys: Atreides Empire, Atreides Imperium, Muad'Dib's Empire, the Second Empire, the Holy Imperium, Old Empire, Old Imperium
The Atreides Empire, also known as the Atreides Imperium, Muad'Dib's Empire, the Second Empire, the Holy Imperium, or the Old Empire or Old Imperium after the death of Leto II, was a colossal theocratic, multi-galactic empire established following Paul Atreides' Fremen uprising on Arrakis against the Corrino Empire, which initially saw the carrying out of Muad'Dib's Jihad but later entered into the three thousand years of Leto's Peace following the ascension of the God-Emperor to the Golden Lion Throne.
The dawn of the Atreides Empire was marked by the moving of the Imperial seat from the planet Kaitain to the city of Arrakeen on Arrakis. Paul, as Muad'Dib, ruled over the empire for twelve years, before transferring executive control to his sister, Alia Atreides, as Imperial Regent. Some years after this, Paul's only surviving son Leto Atreides II ascended to the throne. Thanks to his transformation into a human-sandworm hybrid, Leto II ruled the empire for some 3,500 years, expanding its already considerable borders to encompass multiple galactic zones. Upon his death, the influence and control of the Atreides Empire began to fade into the background before disappearing entirely into the pages of history, just as the God-Emperor had planned
Centuries after the death of Leto II, planetary governments existed throughout the Old Atreides Empire in a loose economic federation held together partly by CHOAM and the Bene Gesserit sisterhood. Some areas were ruled over by the Fish Speaker Council, the remnants of Leto II’s all-female army. 1,200 years later, the federation began to slowly fall apart, and the entire Empire with it, as the Honored Matres took over control of an increasing number of planets within its former borders.
Rulers Paul Atreides - 1st emperor Irulan Corrino - As nominal co-sovereign Alia Atreides - As regent Leto Atreides II - 2nd emperor
- #24House Atreides's propaganda corps
Keys: House Atreides's propaganda corps, Atreides's propaganda corps, propaganda corps, Atreides's propaganda
"Nothing wins more loyalty for a leader than an air of bravura. I, therefore, cultivate an air of bravura.[1]" ―Duke Leto Atreides I House Atreides's propaganda corps was known as one of the finest in the Known Universe.[2]
After House Atreides moved to Arrakis, the Duke was brought a message by a propaganda corpsman for him to relay to his people through channels. To appeal to the married men, the location of their wives were provided and it was noted that they were safe. For the unmarried men, it was noted that the population of Arrakis boasted more women than men.[3] Leto slapped the corpsman on the arm, a signal which meant the message had top priority and should be transmitted immediately.[4]
The propaganda unit worked on not just the Duke's people, but the native Fremen of Arrakis as well. Imperial Ecologist Dr. Liet-Kynes noted that he had seen the propaganda which had been "flooded into sietch and village", noting their basic message: "Love the good Duke!"[5]
Dune - Chapter 14 Dune - Chapter 14: "Nothing wins more loyalty for a leader than an air of bravura," the Duke said. "I, therefore, cultivate an air of bravura." "You lead well," Paul protested. "You govern well. Men follow you willingly and love you." "My propaganda corps is one of the finest," the Duke said. Dune - Chapter 11: Presently, Leto took a leisurely diagonal course across to the lift, acknowledging salutes with a casual hand wave. He recognized a propaganda corpsman, stopped to give him a message that could be relayed to the men through channels: those who had brought their women would want to know the women were safe and where they could be found. The others would wish to know that the population here appeared to boast more women than men. Dune - Chapter 11: The Duke slapped the propaganda man on the arm, a signal that the message had top priority to be put out immediately, then continued across the room. He nodded to the men, smiled, traded pleasantries with a subaltern. Dune - Chapter 15: "I've seen the propaganda you've flooded into sietch and village," Kynes said." 'Love the good Duke!' Your corps of--"
- #25Atreides-Harkonnen feud
Keys: Atreides-Harkonnen feud, fued between the Harkonnen and Atreides
The feud between House Atreides and House Harkonnen was an ancient vendetta which began during the Battle of Corrin and ended ten thousand years later due to the annihilation of the Harkonnens on Arrakis.
History Battle of Corrin By the year 88 BG, the League of Nobles had all but defeated the thinking machines of the Synchronized Empire under the computer evermind, Omnius, who had only one outpost on the planet of Corrin. At this time, Vorian Atreides was Supreme Bashar of the Army of Humanity, the military of the League. Bashar Abulurd Harkonnen, who served under Vorian, was the grandson of Primero Xavier Harkonnen, who had once been his closest friend. When the League, fuelled by the fanaticsm of the Cult of Serena Butler, launched the Battle of Corrin to finally destroy Omnius. a space ring of orbiting cargo pods with humans in around the planet, the Bridge of Hrethgir, was revealed. It was rigged with explosives to trigger as soon as the fleet passed it.
Bashar Harkonnen disagreed with Vorian, his commanding officer and refused to cross the Bridge, not wanting to play a role in the deaths of two million. Refusing to back down from his position, Vorian relieved him of his duties and confined him. Abulurd violated his confinement and deactivated the weapons for the entire League fleet. This, however, did not stop the League from achieving victory: it only made it more bloody.
For this, he was branded a coward: initially he was sentenced to death, but Vorian proposed that he be named a coward and banished from the League, to which Viceroy Faykan Butler agreed. He also specified that Abulurd would retain the shameful name of Harkonnen: Vorian sworn that for ever his descendants would spit upon the name Harkonnen. After that, it was impossible to restore his grandfather's memory. Abulurd was exiled to the backwater planet of Lankiveil, where he made a family of his own and had Dirdos, who founded House Harkonnen and two sons. The kids grew up with tales of the Jihad and came to hate the name of Atreides.
Griffin on Arrakis In 4 BG, Vorian himself was exiled to the desert planet Arrakis in exchange for the protection of his homeworld Kepler, but was followed by Griffin Harkonnen, the ambitious great-gandson of Abulurd who tracked him down after finding out he had been on Kepler from his sister Valya. Griffin confronteds Vor in a Zensunni Freemen sietch deep in the Arrakeen desert.
Naib Sharnak told Griffin and Vorian they had to fight to end their blood feud. During the fight, Griffin revealed to Vorian that his wife on Kepler was dead, catching him off guard and ultimately getting him at his mercy, although he decided not to kill him out of honor, declaring the feud supposedly over and the two were placed in the desert. However, Vor was also being followed by the twins Hila and Andros, two children of his father Agamemnon who had survived for years in an isolated robotic outpost. They eventually caught Vor in the desert and killed Griffin. Pursuing Vor, attempting to convert him to their beliefs in a new Time of Titans, they awere swallowed with the sand around them when a sandworm arrived. Vor sent a message of condolence to Griffin's sister, Valya who spurnned the offer and planned revenge, leading to the feud being far from over despite Griffin's intentions.
Initial climax Feeling guilty for Griffin's death, Vorian tried to help his struggling family with a secret infusion of funds to their whaling business on Lankiveil. He then travelled to Caladan to meet his descendants with Leronica, who included Orry Atreides, Shander Atreides and Willem Atreides, but soon tragedy began to befall the Atreides and Vorian realized too late that Griffin and Valya's younger sister Tula was visiting Harkonnen vengeance on them in the name of the feud. Vorian ultimately dueled Valya on Wallach IX and was believed to be dead by his Caladanian relatives, although in reality he survived and decided to once again begin a new life. His relatives, however, continued the feud, Willem Atreides founding House Atreides itself in Vorian's honor and in opposition to House Harkonnen, which was gaining more and more power under Danvis Harkonnen.
Nine years later, Danvis and Willem were in competition to became chamberlain to the new emperor Javicco. Working with his cousin Gerhard to frame and then murder Willem, Danvis was betrayed by Gerhard, who supplanted him as Baron. Meanwhile Willem, on his deathbed, pleaded for the feud to stop, but this was hopeless.
Conclusion In 10191 AG, the Atreides fought the Harkonnens in the Desert War back on Arrakis, a conflict emerging from a Harkonnen alliance with the ruling Corrino family. In this conflict, the feud finally ended, as Baron Vladimir Harkonnen was killed by Alia Atreides, along with his nephew and intended heir Feyd-Rautha by her brother Paul, leading to the end of the Harkonnens.
- #26Awareness spectrum narcotic
Keys: Awareness spectrum narcotic, Awareness narcotic, narcotic, spice, spice melange
An awareness spectrum narcotic is any narcotic substance that has the ability to expand an individual's consciousness on some level. This expansion of consciousness could manifest itself in many ways, including prescience, Other Memory, or simply an increase in immediate awareness and sensory ability. Those who possessed the ability to see into the future when taking awareness spectrum narcotics were considered prescient. Spacing Guild Navigators were capable of such abilities, as were some members of the Atreides genetic line. Many awareness spectrum narcotics were known to exist throughout the Imperium. The spice melange, which originated on the planet Arrakis, was perhaps the most powerful, and certainly the most widely known throughout the known universe, both during the days of the Imperium and beyond. Other use of awareness spectrum narcotics included the detection of deliberate falsehood via the introduction of truthtrance. This subgroup of awareness spectrum narcotics, however, were often fatal to the user unless they possessed the ability to change the substance within their own bodies. Frank Herbert, in the appendices of Dune, often referred to the spice melange as one of many awareness spectrum narcotics.
- #27Axlotl Tank
Keys: Axlotl Tank, The Tank
An Axlotl tank or Axolotl tank was the "tank" by which the Bene Tleilax reproduced a living human being from the cells of a cadaver, producing a type of clone called a ghola. These tanks were also used in the creation of genetically engineered assassins known as Face Dancers. The axlotl tanks were later engineered to replicate the spice melange, previously only available on the desert planet Arrakis where it was created naturally as part of the life cycle of the sandworms.
The Bene Gesserit eventually suspected that the axlotl tanks were what remained of female Tleilaxu, since no Tleilaxu females had ever been seen. Moreover, the Reverend Mother Superior Alma Taraza, during the time of the Honored Matres, told Tleilaxu Master Tylwyth Waff that neither she nor any of her sisters would become an axlotl tank. This remark elicited shock from the Master, a reaction that indicated that the Bene Gesserit suspicion was correct. Genetic information could be coded into those bred in axlotl tanks. As a result, the resulting organisms could be bred for certain aptitudes, skills, and reflexes.
illustration Dune (board game) illustration
Despite the revulsion axlotl tanks caused in many groups and cultures, by the time the Honored Matres had conquered the planets of the Old Imperium, the Bene Gesserit had adopted them for the creation of gholas to further their cause. The last remaining Tleilaxu Master, Scytale, was coerced into revealing the means of creating synthetic melange to the Bene Gesserit Sisterhood.
Behind the Scenes The name refers to a variety of salamander, and is from the Nahuatl words "atl" meaning water, and "xolotl" a shortening of “xoloizcuintle” or dog, therefore meaning "water dog". Both animals are tied to the Aztec psychopomp Xolotl. Axolotls have the capability to regenerate most of their body parts.
- #28Azhar Book
Keys: Azhar Book
The Azhar Book is a Bene Gesserit compilation of religious and bibliographic information. Supposedly it preserves the great secrets of the most ancient faiths. It was a bibliographic marvel that preserved the great secrets of the most ancient faiths, even before the Orange Catholic Bible. The creation of the Azhar Book is also attributed to the Bene Gesserit.
History The manual included in a Fremen desert survival kit on Arrakis said:
"Manual of 'The Friendly Desert,' the place full of life. Here are the ayat and burhan of Life. Believe, and al-Lat shall never burn you." ―Fremkit manual
As Jessica Atreides noted, it read like the Azhar Book, understanding that a Manipulator of Religions had been on Arrakis referring to the Missionaria Protectiva.
Leto Atreides II Quoted from the Azhar Book when discussing with Ghanima their suspicions about their aunt Alia:
"It is with reason and terrible experience that we call the pre-born Abomination. For who knows what lost and damned persona out of our evil past may take over the living flesh?" ―Azhar Book
Leto later noted that the watering-place of St. Thomas was preserved in the Orange Catholic Bible and the Azhar Book.
Paul Atreides and the Azhar Book Paul "Muad'Dib" Atreides said words traced back to ancient texts of the Azhar Book:
Muad'Dib: "Religion often partakes of the myth of progress that shields us from the terrors of an uncertain future." C.E.T. Commentaries: Identical wording. (The Azhar Book traces this statement to the first century religious writer, Neshou; through a paraphrase.) Muad'Dib: "If a child, an untrained person, an ignorant person, or an insane person incites trouble, it is the fault of authority for not predicting and preventing that trouble." O.C. Bible: "Any sin can be ascribed, at least in part, to a natural bad tendency that is an extenuating circumstance acceptable to God." (The Azhar Book traces this to the ancient Semitic Tawra.) Muad'Dib: "Reach forth thy hand and eat what God has provided thee; and when thou are replenished, praise the Lord." O.C. Bible: a paraphrase with identical meaning. (The Azhar Book traces this in slightly different form to First Islam.) Contents It is with reason and terrible experience that we call the pre-born Abomination. For who knows what lost and damned persona out of our evil past may take over the living flesh? The one-eyed view of our universe says you must not look far afield for problems. Such problems may never arrive. Instead, tend to the wolf within your fences. The packs ranging outside may not even exist. — The Azhar Book; Shamra I:4 (Children of Dune)
- #29Baliset
Keys: Baliset
The baliset was a nine-stringed musical instrument, lineal descendant of the zither, tuned to the Chusuk scale and played by strumming. The baliset was a favorite instrument of Imperial troubadors. Gurney Halleck owned a baliset, and often played it while reciting proverbs or singing folk songs for entertainment. Often he would entertain family members of House Atreides before the attack on Arrakis. Farok's son learned to play the baliset and was practising a love ballad when Scytale entered into Farok's house. Halleck gifted Leto Atreides II a small Baliset on his 5th birthday from a master craftsman on Caladan. Tagir Mohandis sung a provocatory song to Alia Atreides and played the tune on his Baliset.
- #30Breeding Program
Keys: Breeding Program
Breeding program Breeding Program CCG Breeding Program Organisation information Founder(s) Bene Gesserit Leader(s) Bene Gesserit Leto Atreides II (formerly) Intentions Create the Kwisatz Haderach (initially) [Source] The Breeding Program was a long-term project developed by the Bene Gesserit Sisterhood whereby certain genetic stock was purposefully bred. For more than 10,000 Standard Years the Bene Gesserit had manipulated bloodlines to produce the Kwisatz Haderach, essentially a male Bene Gesserit who could possess Other Memories as well as see into the future. After it had been established in 10,191 A.G. that Paul Atreides was the Kwisatz Haderach, the Bene Gesserit breeding program continued. However, it was shortly thereafter usurped by Paul's son Leto II, and maintained by him until his death approximately 3,500 years after he took to the Imperial throne. Leto's breeding program was primarily concerned with the creation of an individual like Siona Atreides; one with the genetic ability to remain unseen by prescient searchers such as the Spacing Guild or Bene Gesserit. What other secondary goals Leto may have had (or even achieved) remain unknown.
Upon his death, the Bene Gesserit once again took control of the program. Through it they bred genetic lines into their own Sisterhood, and other areas. Their later efforts resulted in Miles Teg, among others.
Appearances
- #31Buddislam
Keys: Buddislam, Zensunni, Zenshia, Zensufi, Koran Sutras
Buddislam ormation Sects Zensunni Zenshia Zensufi Enemies Thinking machines League of Nobles Beliefs Holy text(s) Koran Sutras Theology Monotheism Deities Buddallah Historical information Date founded 1381 BG Planet of origin Old Earth Founder Ali Ben Ohashi Figures Second Muhammad Maometh Date of restoration Partially in 10193 AG with Muad'Dib's Jihad [Source] The Buddislamic faith was a broad, high-level belief system and cultural tradition that evolved through the joining of two ancient religions of Old Earth: Zen Buddhism and Islam. It had emerged as a consequence of the Second and Third Islamic Movements.
History Pious adherents of two of the Buddislamic denominations, Zensunnis and Zenshiites, choose to flee from war when cymeks, robots, and thinking machines rose up to conquer the Old Empire during the Time of Titans. The adherents fled due to mistakenly assuming that this was the long-foreteld Kralizec, but many of the League of Nobles interpreted the fleeing as cowardice. With the human-machine war proving itself to not be Kralizec, most Zensunni and Zenshiite adherents still refused to participate, considering the war pointless. As a result, many members of the League, notably Savant Tio Holtzman, still despised Zensunnis and Zenshiites a millennia later (notably purchasing many of them as solver slaves), claiming that they owed a debt to the rest of humanity.
As a result of fleeing during the Time of Titans, and refusing to participate in the subsequent Jihad, Zensunni and Zenshiite adherents became scattered as separate communities on many planets of the Known Universe, both League and Unallied ones. The most notable one of these communities was the Wandering Zensunni one, which, according to their own legends, originated on Nilotic al-Ourouba (likely the Nile Valley on Old Earth), and then migrated to Poritrin, then Salusa Secundus, Bela Tegeuse, Rossak, and Harmonthep, before finally settling on Arrakis a roughly four generations prior to the Butlerian Jihad. This Zensunni community gradually evolved over the next few millennia - into the Free Men (under Selim Wormrider), the Freemen, and, finally, the Fremen.
Denominations Within the Known Universe the Buddislamic tradition was broken into three denominations:
Zensunni Zensufi Zenshia The Zensunni denomination was historically the most commonly practiced. For a long time, it was marginalized and limited to groups such as the Fremen of Arrakis, who evolved from the Wandering Zensunni of old. During the Butlerian Jihad, the Zensunnis lived upon other planets as well, notably Harmonthep, although these Zensunni were more pacifistic than the uncompromising and militaristic people of Arrakis. Paul Atreides' ascenscion to the title of Padishah Emperor and Muad'Dib's Jihad saw an explosion in the denomination's popularity across the Known Universe.
The Zenshia demonination was, during the Jihad, a relative equal to Zensunni in popularity, even greater in numbers on the planet Poritrin, in fact. However, over the subsequent millennia, the Zenshiite denomination faded, possibly out of existence. Much like the Zensunni of Arrakis, the Zenshiites of Poritrin and IV Anbus were rebellious, violent, and uncompromising.
The Zensufi denomination was a lesser practiced tradition. The Zensufi denomination survived mainly through the isolationist Bene Tleilax (formerly the Tlulaxa).
Behind the Scenes The split of Buddislam into Zensunni, Zensufi and Zenshia seems to be modeled after historic Islam, however the names might simply refer to a neo-traditionalist, a purist or untenable faction and adherents of a majority faction and were not necessarily still very closely connected to either historic Terran Sunni, Sufi or Shia Islam (most Sufi-schools were parts of either Sunnitic or shiite traditions and not set apart from them as an independent third faction).
- #32Carryall
Keys: Carryall
Carryall
A Carryall was a large winged, planet-bound aircraft or ship of spice mining teams on Arrakis. Carryalls are usually piloted by a crew of six spice miners or "dunemen", and could carry spice harvesters from one area to another.
Carryalls were a vital part of spice production. Spotters would be used to locate a spice blow, while the carryall would lift the harvesters from the surface and release them on the spice blows for mining. Moreover, since sandworms attacked all rhythmic vibrations, carryalls were required to lift the harvesters to safety when a worm attacked, a constant threat as harvesters generated considerable vibrations. Typically, the spotters would be used to locate wormsign, electrical charges and ripples in the sand indicating a worm was on its way.
When House Atreides took control of Arrakis, there were just over a thousand carryalls in the equipment inventory. The vast majority were in dire need of repair, leaving about a third of the adequate number required to cover all the harvesters.
At one point, a party including the Duke Leto Atreides was nearly killed when a worm attacked a harvester the party was observing. A Harkonnen agent among the crew had overpowered the others and tried to offload it to spice smugglers. The smugglers in question belonged to Esmar Tuek, and had turned over the man and carryall to Atreides forces. This gesture on the part of Tuek earned the gratitude of the Lady Jessica.
- #33Chakobsa
Keys: Chakobsa, House Atreides Battle Languge, House Atreides Battle Languge, Magnetic language, Bhotani, Bhotani dialects, Bhotani hunting language
Chakobsa Chakobsa, also known as the magnetic language, was a hybrid language derived from various ancient Bhotani dialects, especially the Bhotani hunting language.
The language probably came into being after the first few Wars of Assassins. It became used to a lesser or greater extent by several groups, including the Bene Gesserit and the Fremen.
When House Corrino ruled the known universe, House Atreides used a form of Chakobsa as their Battle Language.[1]
Chakobsa was a difficult language to speak: it involved glottal stops and clicking.[1]
Chakobsa was distinct from the Fremen language.[2]
Vocabulary Words with translations Original Dune Bakka - "The Weeper"[3] Ghanima - "Spoil of war"[4] Kwisatz Haderach - "The shortening of the way"[5] Mapes - "The Shadow"[6] Sietch - "A meeting place in time of danger"[7] or "A place of retreat and safety in a time of peril".[8] Expanded Dune Sekah - "Alarm"[9] Apocrypha Alnaëm - "The Sleeper"[10] Alzilal - "Shadows"[11] Muk-tafi - "Hidden"[12] Other examples of Vocabulary Miseces prejia. Andral t’re pera! Trada cik buscakri miseces perakri[13] Cignoro hrobosa sukares hin mange la pchagavas doi me kamavas na beslas lele pal hrobas![14] - One of these words meant 'unkissed'.[15] Kushti bakka te.[16] Meaning The word chakobsa is found in the partially reconstructed language Bhotani and means "jargon" or "shop-talk". [17]
Notes The Chakobsa word for knife, translated to 'Death Maker'.[18] 'Eos' translated to 'dawn' in one of the old tongues, potentially Chakobsa.[19] At the funeral of Jamis, Chani Kynes speaks in a combination of Galach, Chakobsa and Bhotani. It is impossible to differentiate between the Chakobsa and Bhotani. It is noted below for completion's sake. "I bless it now in the presence of a Sayyadina. Ekkeri-akairi, this is the water, fillissin-follasy of Paul-Muad'Dib! Kivi a-kavi, never the more, nakalas! Nakelas! to be measured and counted, ukair-an! by the heartbeats jan-jan-jan of our friend ... Jamis.[20]" ―Chani Kynes
Behind the Scenes Chakobsa was a real-life secret language used by the medieval Circassian knights and princes. The name is derived from Bzhedug (a dialect of Circassian) words šhə-k'oa-bza, meaning 'the language of hunters'. [21] Since the fictional Chakobsa is said to be a hunting language, it is probable that Frank Herbert, who was interested in Muslim cultures, knew about this fact. The Chakobsa and Fremen language in the universe of Dune appears to be a fusion of several languages, including French, Romani, Arabic, Slavic, Greek, and heavily altered Sanskrit and Hebrew. In the script for Frank Herbert's Children of Dune episode 'The Children' Jessica Atreides speaks the following Chakobsa: 'Lak al mithra Mua'dib. Essa lak lan musta al prejia d'el trial-ama'. This translates to 'May the peace of Muad'Dib reside in the hearts of all men. And tame the passion of all our enemies...' American linguist and constructed language supervisor David J. Peterson created a number of constructed languages for the 2021 film adaptation Dune, including a heavily expanded version of the fictional Chakobsa, based on the few samples known, and newly expanded and devised grammar. See the "Neo-Chakobsa" article for more information.
- #34CHOAM
Keys: CHOAM, Combine Honnete Ober Advancer Mercantiles, Honorable Union for the Advancement of Greater Trade.
CHOAM CHOAM - War for Arrakis Combine Honnete Ober Advancer Mercantiles Organisation information Affiliation Corrino Empire Landsraad Spacing Guild (silent partner) Bene Gesserit (silent partner) Atreides Empire [Source] "CHOAM. The Combine Honnete was much more than House Atreides, much more than Dune, much more than the Priesthood or melange. It was inkvines, whale fur, shigawire, Ixian artifacts and entertainers, trade in people and places, the Hajj, those products which came from the borderline legality of Tleilaxu technology; it was addictive drugs and medical techniques; it was transportation (the Guild) and all of the supercomplex commerce of an empire which encompassed thousands of known planets plus some which fed secretly at the fringes, permitted there for services rendered. When Idaho said CHOAM, he spoke of a constant ferment, intrigue within intrigue, a play of powers where the shift of one duodecimal point in interest payments could change the ownership of an entire planet.[1]" ―Alia Atreides' comments on CHOAM Combine Honnete Ober Advancer Mercantiles (CHOAM) was one of the major galactic organisations in the time of the Corrino Empire and later the Atreides Empire, a gigantic monopoly encompassing all forms of commerce across the Imperium which essentially controlled all economic affairs across the cosmos, although it relied upon the Spacing Guild for transport across space due to the Guild's monopoly on faster-than-light travel. CHOAM touched almost all products the Guild will transport, from art forms to technology and of course melange. Many Houses depended on CHOAM profits, and an enormous proportion of those depended on melange. Most economic ventures were conducted through CHOAM, in which the Imperial House, the Landsraad, and Bene Gesserit and the Spacing Guild all had a stake.
CHOAM directorships were the real evidence of political power in the Imperium, passing with the shifts of voting strength within the Landsraad as it balanced itself against the Emperor and his supporters. Directorship in the CHOAM was the key to wealth, each noble House dipping from the company's coffers whatever it could under this power.]
The Relationship of the CHOAM Corporation and of The Relationship of the CHOAM Corporation and the Houses of the Landsraad
The corporation's management and board of directors were controlled by the Padishah Emperor and the Landsraad (with the Spacing Guild and the Bene Gesserit as silent partners). Because of its control of inter-planetary commerce, CHOAM was the largest single source of wealth in the Old Empire; as such, influence in CHOAM (through partisans within it and control of directorships) was the central goal of political maneuvering, both to receive dividends and also to skim off profits.
The structure of CHOAM was similar to that of a publicly-held corporation. It consisted of shareholders, and, as in a public company, major shareholders were given directorships to lead in the board of directors. In this case, however, all shareholders were nobles from the Landsraad, which consisted of the Minor Houses, the Great Houses and the Imperial House. The Great Houses predictably held the directorships of the company, but the Emperor was able to give out and revoke directorships at whim.
History This article is a stub: It may require more information.
Under the God Emperor Leto Atreides II, CHOAM experienced a reduction of influence and power, just as every other organization did under his reign.
During the Scattering and later during the times of Honored Matre invasion of the Old World, did CHOAM see its power slowly fade away. CHOAM's full name, Combine Honnete Ober Advancer Mercantiles, comes from multiple ancient Terran languages. It roughly translates as "Honorable Union for the Advancement of Greater Trade."[2] As stated by Frank Herbert, the CHOAM company works in a similar way to OPEC - that is, controlling and exploiting vital products to enrich Great Houses.
- #35Coriolis storm
Keys: Coriolis storm
A coriolis storm was any major sandstorm on Arrakis where the winds across the open deserts were amplified by the planet's own revolutionary motion. This caused them to reach speeds of up to 700 kilometers per hour.
The storms represent one of the principal dangers to settlements on Arrakis. The Fremen guard against them by building sietches deep into the rock. Arrakeen is protected by a natural formation of sheer rock called the Shield Wall.
Coriolis storms are a common reference or feature throughout the setting. In Dune, coriolis storms enter the story twice. The first storm is used by Paul Atreides to escape from Harkonnen Ornithopters, the second overloads the shields of forces and ships stationed on Arrakeen during Paul's attack on the visiting Padishah Emperor Shaddam Corrino IV, following the destruction of the Shield Wall.
Considering that all cyclones, hurricanes, etc. on Earth are caused by the Coriolis effect, it can be accepted that the idea of "Coriolis storm" was created by Frank Herbert as a generic term to describe all tornado-like phenomena on Arrakis; amplified in violence by the presence of airborne sand.
- #36Corrino Empire
Keys: Corrino Empire, Corrino Imperium, Old Imperium, Imperium
Corrino Empire
Save Edit Original Dune Icon This article refers to elements from Original Dune Pages for this subject as it appears in other canons: Expanded Dune · The Dune Encyclopedia
Corrino 2021 Corrino Empire General information Organization type De jure unitary absolute Corrino monarchy operating with reliance on various other bodies Head of state Padishah Emperor Commander-in-chief Supreme Bashar Executive branch House Corrino Legislative branch Landsraad Judicial branch Landsraad High Council Military branch Sardaukar Societal information Capital Salusa Secundus (formerly) Kaitain Official language Galach Currency Solari State religious body Orange Catholic Bible Historical information Date established 88 BG Date dissolved 10193 AG Date restored Attempted in 10219 AG The Corrino Empire, also known as the Corrino Imperium or simply the Imperium and later the Old Imperium, was a galaxy-wide empire ruled over by House Corrino and maintained by various forces, including the Landsraad, the Spacing Guild and the CHOAM company.
The empire was established in the year 88 BG following the Battle of Corrin, and lasted until the Duke Paul Atreides usurped Shaddam Corrino IV after the epochal Arrakis Revolt and founded the replacing Atreides Empire in 10196 AG. The seat of power of the Imperium was initially the planet Salusa Secundus, the traditional home of House Corrino. However, it was later moved to Kaitain following the ecological devastation of Salusa Secundus.
The Corrino Empire provided a socioeconomic and political framework within which the Faufreluches class system could operate, allowing for the development of numerous upper and lower castes.
The population of the empire was at least tens, if not hundreds of billions. It’s known that the Fremen were not in the official imperial census.
Appearances Dune (first appearance) Dune Messiah (mentioned only) Children of Dune (mentioned only) Images
- #37Crysknife
Keys: Crysknife
Crysknife
Crysknife The Illustrated Dune - Shadout Mapes with a crysknife (art by John Schoenherr) Production Information Manufacturer Fremen Type Weapon Creators Fremen Owners Ghadhean al-Fali Alia Atreides Ghanima Atreides Jessica Atreides Leto Atreides II Paul Atreides Duncan Idaho Jamis Chani Kynes Mapes Muriz Namri Nayla Stilgar Assan Tariq Topri (replica) Zia Locations Arrakis/Rakis Physical and Technical Specifications Structure Sandworm Tooth Blade Shape Curved Length 20 centimeters A crysknife was a knife made from a tooth of the sandworms of Arrakis and served as the primary weapon of choice for the native Fremen.
Description Curved and double-edged like the kindjal, the blade was some 20 centimeters long, milky white and iridescent, and fixed to a black handle with deep finger ridges below a slim ring in place of a typical shearing-guard. The tip of a crysknife was commonly poisoned, with an unnamed toxin residing in the tooth's former nerve channel. This poison is potent and fast-acting as shown by the slaying of Laza tigers by Leto II and Ghanima.
Crysknives came in two forms:
Unfixed: Blades that gradually disintegrated unless near a living electrical field. Fixed: Treated so they could be placed in storage without disintegrating. Sacred to the Fremen, much tradition surrounded the crysknife. When drawn, it could not be sheathed until it drew blood. Moreover, it was forbidden for any outsider to lay eyes on an unsheathed blade and leave Arrakis alive without being "cleansed" in an elaborate ritual.
The sharpness of a crysknife was unparalleled and its blade typically glowed with its own faint light and reflected ambient light in multiple directions.
Blades were considered a necessity on Arrakis due to the unreliability of firearms in desert conditions.
Gallery
- #38Irulan Corrino's Attributed Book Workings
Keys: Irulan Corrino's Attributed Book Workings, The work of Irulan Corrino, Irulan Corrino
Irulan Corrino's Attributed Book Workings
Irulan Corrino often serves the role of historian or chronicler (Julie Cox as Irulan Corrino in her library, miniseries) Irulan Corrino often serves the role of historian or chronicler (Julie Cox as Irulan Corrino in her library, Frank Herbert's Dune miniseries)
Irulan Corrino 's Attributed Book Workings are a private book collection written by the Princess Irulan Corrino herself, during her late childhood and her matured reach of puberty on her home planet, Kaitain.
Many chapters of the Dune novels begin with an epigraph attributed to Irulan Corrino III, the eldest daughter of the 81st Padishah Emperor Shaddam Corrino IV and the Bene Gesserit Reverend Mother of the Hidden Noble Rank, Lady Anirul Corrino on her home planet Kaitain.
In forms such as the diary entries, historical commentary, biography, quotations and philosophy, these writings set tone and provide exposition, context and other details intended to enhance understanding of Frank Herbert's complex fictional universe and themes. Irulan Corrino herself appears in person only near the end of the novels.
The excerpts from the following fictional works written by Irulan as a young teenager in her mid-twenties appear in the form of the epigraphs in Dune, as well as (to a lesser extent) the other Dune novels in the series:
Original Dune A Child's History of Muad'Dib Analysis: The Arakeen Crisis Arrakis Awakening Collected Legends of Arrakis Collected Sayings of Muad'Dib Conversations with Muad'Dib Count Fenring: A Profile Dictionary of Muad'Dib The Humanity of Muad'Dib In My Father's House Lecture to the Arrakeen War College Manual of Muad' Dib Muad'Dib's Collected Lectures: The Secret Ecology of Arrakis[1] Muad'Dib: Conversations Muad'Dib, Family Commentaries Muad’Dib: Reflections on Time[2] Muad'Dib, The Man Muad'Dib: The Ninety-Nine Wonders of the Universe Muad'Dib: The Religious Issues Private Reflections on Muad'Dib Songs of Muad'Dib The Wisdom of Muad'Dib Words of Muad'Dib The Dune Encyclopedia A Time of Reflection Alia's Commentary Ancient Fremen Sayings Book of Judgment Chani, Daughter of Liet History of Muad'Dib Muad'Dib to His Fedaykin Muad'Dib, an Island of Selfdom Ornithopera Palimbasha Private Reflections of Muad'Dib Proverbs of Muad'Dib Shadows of Dune Stilgar's Report to the Landsraad The Chakobsa Way The Commentaries The Dune Gospels The Dunebook The Emperor Paul Muad'Dib The Hayt Chronicle The Irulan Report The Lion Throne The Preacher at Arrakeen The Stilgar Chronicle The Stilgar Commentary Words of the Mentat
- #39Scattering
Keys: The Scattering, Scattering
Scattering
The Scattering was a major historical event that occurred in the chaotic period following the death of Leto Atreides II, the God-Emperor. Leto's death saw the eventual breakdown of his empire, severe famine on many worlds, and the introduction of Ixian no-ships. It was all part of the Golden Path, as put forward by Leto, which was triggered by a perceived need to diversify the human race and allow it to evolve.
Origin Leto II's prescience allowed him to see into both the past and the future, and he believed that ten thousand years of rule by the Faufreluches had allowed the human race to become stagnant, and that drastic action on Leto's part was needed in order for the human race to survive.
The entire purpose of "Leto's Golden Path" was to force the human race to abandon certainty, security, and safety as individual goals and to "scatter" not only geographically, but also to do so technologically, ideologically, and socio-politically.
As a result of this philosophy, during the reign of Leto II humanity was predominantly planet bound and ruled by an iron fist for more than 3500 years. This was in contrast to the relative freedom of expression and movement people enjoyed to a limited degree under the Faufreluches, the limits being predominantly the inherent control of feudal rule and the Spacing Guild monopoly on space travel. Indeed, Leto II exerted a level of control that was unprecedented in the Imperium, including power over the Guild and space travel, a feat that previous Emperors had been unable to accomplish. Upon Leto's death, the stalwart and long-established order of the Imperium disintegrated, as did control over freedoms and movement, and as a result, humanity rediscovered independence and nobilities on an unprecedented scale. This paved the way for humanity to "scatter" across the universe into the unknown and further evolution of the human race.
According to Leto II's plan, his death was followed by a collapse of political control and Spice supplies - as it would take generations for the Spice cycle to reassert itself on Rakis. Political order collapsed and entire worlds starved to death, in a chaotic period known as the Famine Times. The Scattering was an immediate response to the Famine Times, as refugees fled the anarchy consuming the Old Imperium.
Scattering Space During The Scattering, many people remained within the boundaries of the Old Imperium. Many, however, did not. Countless humans departed the Old Imperium for uncharted space, never to return. For 1,500 years, humanity explored the uncharted realms of the universe beyond the boundaries of the Old Imperium. New groups and cultures evolved.
During the Scattering, vast waves of refugees spread outwards into uncharted space, so that the number of human-colonized worlds exponentially ballooned both in number and spread. The Bene Gesserit who remained in the territories of the Old Imperium could only make vague guesses at the size of "Scattering space", as it was theoretically infinite and even the Honored Matres might not know its full extent. One clue is that the Lost Ones returning from the Scattering refer to the Old Imperium as "the million worlds" or "the million planets" - implying that Scattering space is at least several multiples larger than that.
Little is also known of the exact socio-political history of what happened in Scattering space, other than that its development across 1,500 years was fairly rapid - a direct reaction to the enforced sedentary nature of Leto's Peace for 3,500 years, or the 10,000 year static structure of the Faufreluches under the Corrino empire.
What is known is that eventually, the Honored Matres developed as a fusion of Bene Gesserit and Fish Speakers (and possibly other groups) who had fled into the Scattering. An aggressive group focused on conquest and domination, the Honored Matres carved out vast swaths of territory among the worlds settled in the Scattering. One of these worlds, or perhaps a collection of worlds, was referred to as "Dur".
Another group that rose to prominence in Scattering space were the Lost Tleilaxu - no longer bound by even the pretense of following the restrictions of the Great Convention, they pushed genetic manipulation drastically farther than their Bene Tleilax forbearers in the Old Imperium ever did. Among other creations, the Lost Tleilaxu brazenly spliced together human and animal stock, creating the feline-based Futars and fish-based Phibians. The Honored Matres came into conflict with the Lost Tleilaxu, becoming their bitter enemies, in wars that spread across much of Scattering space. During this time the Tleilaxu refined the Futars, creating them for the express purpose of hunting Honored Matres. Nonetheless, the Matres managed to capture and enslave many Futars and Phibians.
Return from the Scattering About 1,500 years after the death of God-Emperor Leto II, many of the Lost Ones began to return from the Scattering to the space of the Old Imperium. Chief among these were the Honored Matres, who carved a path of conquest wherever they went, and exterminated the Bene Tleilax and Bene Gesserit wherever they found them.
The Bene Gesserit eventually learned that the cause of this return was that the Honored Matres were fleeing an even more powerful adversary they encountered out in the Scattering, which the Honored Matres only briefly alluded to as "The Enemy" or the "Ones of Many Faces". The Matres had managed to steal some of the powerful Obliterator weapons from this Enemy before being easily overwhelmed. While the Honored Matres were fixated on destroying the Bene Gesserit, they were also determined to learn their methods of cellular control over their own metabolism which granted them immunity to disease and poisons - a skill that had atrophied among the Matres themselves when they split off from the Bene Gesserit. From this the Bene Gesserit also deduced that the Enemy the Matres were fleeing had made extensive use of biological warfare, against which the Matres no longer had adequate defenses.
Behind the Scenes Within the context of Frank Herbert's original novels, the Scattering occurs between the novels God Emperor of Dune and Heretics of Dune.
- #40Universal Standard Calendar
Keys: Universal Standard Calendar, Universal Calendar, Standard Calendar, Calendar
Universal Standard Calendar
Save Edit Original Dune Icon This article or section refers to elements from Original Dune The Universal Standard Calendar, also known as the Imperial Calendar, is the standard measurement of time in the known universe. It centered around the founding of the Spacing Guild, which established a monopoly on all space travel, transport, and Imperial banking throughout the known universe, as the starting year. BG stands for Before Guild, and AG stands for After Guild. This date was chosen as an important date to begin counting years because the establishment of the Spacing Guild's monopoly meant that interstellar travel and finance became more uniform and orderly. This also meant that parties were limited in where and when they could wage war on each other. This restriction was called the Guild Peace.
Behind the Scenes The Dune novels use a different calendar from that of present day Earth. Years are not counted before and after the birth of Christ, but before and after the establishment of the Spacing Guild's monopoly, measured as before and after Guild.
Using the information given by the Dune books, it is possible to determine how the dating system used in the novels corresponds to our own.
-
Butlerian Jihad Butlerian Jihad lasts "two cruel generations" Dune, Appendix II / V 201 - 108 BG
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The 200th century "Mankind's movement through deep space placed a unique stamp on religion during the one hundred and ten centuries that preceded the Butlerian Jihad.” Dune, Appendix II ~11,000 years
Dune begins in 10,191 AG, so we simply add 10,191 to 11,000+201 together:
10,191 + 11,000 + 201 = 21,392
This gives us the number of years that have passed in-between 10,191 AG and the beginning of deep space exploration. The first interplanetary space probe was Pioneer 5 which was launched in 1960. If we start at 1960 A.D. and add 21,392 more years, we have 23,352 A.D.
Thus, the year 10,191 AG corresponds to the year 23,352 A.D. That is, of course, assuming that the Dune chronology actually uses Earth years.
But Dune counts in Standard years:
"Taraza was momentarily abashed. This was an imposition. Teg was still a regal figure, tall and with that large head topped by gray hair. He was, she knew, four SY short of three hundred. Granting that the Standard Year was some twenty hours less than the so-called primitive year, it was still an impressive age with experiences in Bene Gesserit service that demanded that she respect him." HoD ~Page 36 So there could be a maximum error of about 400 years (since we do not know when the Dune Universe started using the "Standard" year). This method also assumes that humankind began exploring "deep" space in the 20th century a decade after World War II.
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- #41Alia's Temple
Keys: Alia's Temple, Alias Temple, Alia’s Fane, Alias Fane
Alia's Temple
First appearance Last appearance Dune Messiah (1969) Children of Dune (1976) Alia’s Temple, also known as Alia’s Fane, was a temple in Arrakeen on Arrakis, dedicated to the worship of St. Alia of the Knife. Alia often walked out on a platform overlooking Arrakeen and delivered a mass or evening rite to her Fremen followers. The last thousand metres of the pilgrimage to the temple was to be walked on your knees.
Interior The interior was referred to as the Sacred Chambers and it contained the Hall of Oracles. Fremen often tracked sand into the hall. Living quarters were located upstairs. Alia’s personal quarters were accessed by a spiral staircase. Alia’s room contained a bathtub, close by to her training quarters. The temple contained a Deathstill. The corridors of the temple were a maze that Duncan described as ‘Sietch-like’.
Exterior Stairs led up to the lower porch of the temple which was often crowded with pilgrims and vendors. The sides of the temple were adorned with green and black banners, the colours of the Atreides. The gigantic ‘Sun-Sweep Window’ incorporated every solar calendar known in history. The doors of the temple were larger than an entire ancient terran cathedral and the battlement was described as ‘towering’. Alia delivered her sermons from a platform overlooking the Great Square. Hidden inside the battlement was a concealed slit which allowed Alia to privately look at the square.
- #42Arrakeen
Keys: Arrakeen
Arrakeen Alia Arrakeen - Centipede Press Keen General Information Destroyed 15229 AG Type City Location Northern Arrakis Behind the Scenes First appearance Last appearance Dune (1965) Heretics of Dune (1984) "I see the City in the distance. It is beautiful in this morning light. There is your forest on the right. It has so many greens in it I could spend all day describing them. On the left and all around the City there are the houses and the gardens of your servitors.[1]" ―Holy Sister Quintinius Violet Chenoeh Arrakeen was the first settlement on Arrakis.[2] It became one of the largest cities on the desert planet and its seat of power. During the reign of the God Emperor Leto Atreides II it was designated as his festival city and renamed Onn. Following his death, the city was ruled by the Rakian Priesthood and was renamed Keen.
History Prior to the arrival of the Atreides on Arrakis, the Emperor's right-hand man Count Hasimir Fenring and his wife Margot had resided in the palace. Leto I had chosen Arrakeen for his seat of government because it was small, easier to sterilize and defend.
Arrakeen would go through multiple transformations over time; it first became an Imperial capital of staggering proportions under Paul Muad'Dib. It was later transformed into a festival city known as Onn, explicitly for the worship of the God-Emperor Leto II. Finally, in the centuries after his death, it was known as Keen, a modern (though still impressive) city to house the Priesthood of Rakis.
During the time of the Faufreluches, the city was where the ruling family maintained its household. After the death of Leto II, the city fell under the control of the Priesthood whose deity was the God-Emperor. Even though the Imperium was no more, the city remained an important political centre due to its concentration of those who worshipped the God-Emperor, as well as acting as the administration centre for spice mining operations.
The Bene Gesserit, the Fish Speakers, and other groups maintained a presence there in various forms.
Description It was located near the northern pole of the planet, and sat largely on a mass of bedrock. This, in conjunction with the protection afforded by the Shield Wall, prevented any incursions from sandworms.
Aside from providing the governing influence with a base of operations, the chief activities in Arrakeen were trade with off-world groups and individuals, and as a gathering point for some Fremen who preferred a more 'cultured' or exotic life.
During the time of the Lost Ones were returning from the Scattering, the city's name had become shortened to Keen.
Landmarks and locations Arrakeen Residency (governor's palace) (Corrino Empire era) Keep (Atreides Empire era) Arrakeen spaceport
- #43Arrakeen governor's palace
Keys: Arrakeen governor's palace, Governor's palace
Arrakeen governor's palace Dawn at the Palace of Arrakeen (by John Schoenherr) General Information Constructed Some time from 88 BG to 10111 AG Location Arrakeen, Arrakis Behind the Scenes First appearance Dune (1965) The Arrakeen governor's palace, also known colloquially as the Arrakeen Residency, was a central landmark in Arrakeen, the old capital city of Arrakis (Dune) during the Corrino Empire era, when the Imperium was ruled by the padishah-emperors of House Corrino. It was the largest building in the city. The Residency was built to withstand the harsh conditions of Arrakis, even those of the milder area surrounded by the Shield Wall mountains, encircling the city of Arrakeen and the Plains of Arrakeen outside the city. During House Harkonnen's governance of Arrakis, the Harkonnens preferred to administer the planet from the more modern, prefab-built capital of Carthag. During that time, the Arrakeen Residency was home to count Hasimir Fenring, a close friend of padishah-emperor Shaddam IV, and Hasimir's wife, lady Margot Fenring.
Once the stewardship of Arrakis was awarded to House Atreides, the Atreides family decided to revive Arrakeen's traditional role as the planet's capital city, deciding to take up residence in the city's governor's palace, re-establishing the city of Arrakeen as the seat of the Imperium's power on the planet. Lady Jessica Atreides found a coded message by lady Margot Fenring in the palace's greenhouse. The shadout Mapes was one of the housemaids/housekeepers of the governor's palace. The Atreides held a gala at the palace, meeting with local elites, guests of honour and Imperium representatives, including the likes of Dr. Liet Kynes. When Dr. Wellington Yueh carried out his plan to betray the Atreides (in order to bargain with baron Harkonnen to release his captured wife from suffering and confirm her death), the city of Arrakeen and the governor's palace came under attacked by Harkonnen and (concealed) Sardaukar forces during the Siege of Arrakeen.
The city and the Residency fell into Harkonnen hands, until the eventual Battle of Arrakeen, where Fremen forces led by Paul Atreides (now known as the Fremen leader/prophet Muad'Dib) tricked the assembled forces of padishah-emperor Shaddam IV and House Harkonnen, retaking the city along with the governor's palace.
After the defeat of House Corrino at Arrakeen and padishah-emperor Shaddam IV being forced to abdicate the Golden Lion Throne in favour of rule by Paul Atreides, the governor's palace was gradually superceded by the construction of new megastructures. These easily overshadowed and replaced the old governor's palace, an already very large and impressive structure.
The Keep - These giant buildings in Arrakeen superceded the old governor's palace during the earlier years of the Atreides Empire era of the Imperium (as depicted in the novels Dune Messiah and Children of Dune).
- #44Carthag
Keys: Carthag
Carthag Eye of the Storm - Carthag - Harkonnen Megalopolis Carthag General Information Type City Location Approx. 200 kilometers north-east of Arrakeen[1] Approx. 200 hundred kilometers northeast across the Broken Land.[2] Chronological and Political Information Affiliation House Atreides House Harkonnen (formerly) Behind the Scenes First appearance Dune (1965) "This had been the government mansion in the days of the Old Empire. Costs had been of less importance then. It had been before the Harkonnens and their new megalopolis of Carthag -- a cheap and brassy place some two hundred kilometers northeast across the Broken Land." ―Dune, Chapter 7 Carthag was the capital of the planet Arrakis under the rule of House Harkonnen.
Upon the change of fief ordered by the Padishah Emperor Shaddam IV, House Atreides took control of Arrakis in 10,191AG. Under the Atreides leader, the Duke Leto, the capital moved to the city of Arrakeen, which was approximately two hundred kilometres south west of Carthag.
Of the two cities, Carthag was larger, newer and more densely populated. Duke Leto had assessed that Arrakeen would be easier to defend if attacked, and thus made it the planet's capital. Moreover, Leto had theorised that, because Carthag was more densely populated, it was likely to have a greater number of Harkonnen agents that could potentially subvert Atreides rule.
During Siege of Arrakeen, Harkonnens also operated cleansing in Carthag and every stationed Atreides trooper was slain. Carthag's name derives from the ancient city of Carthage.
- #45Dar-es-Balat
Keys: Dar-es-Balat
Dar-es-Balat
Save Edit Original Dune Icon This article or section refers to elements from Original Dune Daresbalat Dar-es-Balat was a site on Rakis where the God-Emperor Leto Atreides II constructed the no-chamber that held his account of his millennia-long reign. This site was discovered and excavated by Hadi Benotto, but the excavation reports were suppressed on the orders of the Rakian Priesthood. The Bene Gesserit Archives acquired copies despite the suppression.
Later a city was built at Dar-es-Balat with the Rakian Priesthood having a presence there - the senior priest being Albertus.
Behind the Scenes The name Dar-es-Balat is improper Arabic—often an apparent source language for place names and elements of Fremen culture on Arrakis. In Arabic, Dar-es-Balat would properly be Dar el-Balat. The usage in God Emperor of Dune, Heretics of Dune and Chapterhouse: Dune is most probably based on the Arabian place name Dar es Salaam, where the article el- or al- is assimilated to the following consonant, so that both words contain "s" rather than "l" and "s".
Also, "Dar-es-Balat" offers another phonetic interpretation as "Dar Hezb Al-Lat" translatable from Arabic as the "house of the party of Al-Lat" (دار حزب اللات). The term "Hezb" (حزب) in Arabic is also used to describe subdivisions of the Quran, divided into 60 hezb. Therefore, "Dar Hezb Al-Lat"" could be interpreted as the "house where the theological subdivisions of Al-Lat (اللات) are placed."
Al-Lat (اللات) herself is a pre-Islamic goddess, worshiped as one of the daughters of Allah during the pre-Islamic period, as mentioned in studies on pre-Islamic Arabian religion. It's noteworthy that the term "Hezb" (حزب) can also be linked to theological subdivisions, suggesting a deep connection with spirituality.
An intriguing hypothesis can be formulated regarding the possible origin of the name "Leto," which could be borrowed from Al-Lat (اللات). In Arabic, the pronunciation of Al-Lat is "Allatu" or "Allato," which phonetically could be associated with "Lato." However, it's important to emphasize that this interpretation remains speculative and cannot be directly linked to the actual content of the book in question.
- #46Shield Wall
Keys: Shield Wall
Shield Wall
The Shield Wall was a mountainous, rocky geographic feature in the northern reaches of Arrakis. It protected a small area from the full force of the planet's coriolis storms. Its height was said to be great, reaching up to 4500 meters in certain places.
Although the Shield Wall was not man-made, it kept out the force of coriolis storms and kept the sandworms away from human settlements.
When Paul Atreides stopped all spice production on Arrakis, Emperor Shaddam IV traveled to Arrakis to restore spice production and stop Paul. He arrived in a Starship Lighter with a Hutment full of Sardaukar and landed within the Shield Wall.
When Paul's Fremen forces attacked the Sardaukar, Paul used the Family Atomics to blow an opening in the Shield Wall, breaching it. Through the breach, Fremen wormriders poured in to the theatre, attacking and defeating the Sardaukar on the Plains of Arrakeen.
In the thousands of years that passed after the Battle of Arrakeen, the Shield Wall slowly crumbled. With the massive terraforming that took place on Arrakis during that time, the Shield Wall eventually was reduced to little more than a small plateau. It was within this plateau that the Reverend Mother Darwi Odrade discovered Leto II's spice hoard.
Locations The Shield Wall protected many important locations for the Fremen and graben peoples of Arrakis. They included:
Arrakeen: The capital city of Arrakis under House Atreides. It remained the capital when House Harkonnen recaptured Arrakis, and was well as when Paul Atreides wrested the planet back into Atreides hands, became Emperor and moved the royal seat from Kaitain to Arrakis. Carthag: The capital city of Arrakis when the House Harkonnen maintained the fief, a period of approximately 80 years, until 10,191AG. Skull Tomb: The crypt where the remains of Leto the Just were laid to rest by Paul Atreides, his son. Plains of Arrakeen: The battlefield where Muad'Dib's armies defeated Shaddam Corrino IV's Sardaukar. Other Locations
Cave of Birds Mount Idaho Imperial Basin The Minor Erg Tsimpo
- #47Sietch
Keys: Sietch
Sietch
"The sietch at the desert rim was Liet's, was Kynes's, was Stilgar's, was Muad'Dib's, and, once more, was Stilgar's. The Naibs one by one sleep in the sand, but the sietch endures." ―from a Fremen song[src] The term Sietch was the Fremen term for a community or village.
Location A sietch was typically located within the mountains or rock outcrops that were scattered throughout the deserts of Arrakis, hidden from the harsh sun Canopus. It was located within either a man-made or a naturally carved cave system, or occasionally a combination of both.
The actual size of the mountains and rock outcrops had to be quite large as was the network of tunnels and caves. It had to be capable of not only housing the hundreds or even thousands Fremen families, but also large enough to house all the internal economies and industries, basically a small city and all the civic necessities that would be needed even for a minimalist society like the Fremen community. Stillsuit manufacturing, processing spice and converting it into fibrous form, small scale farming, food processing, as well as the tribe's water storage, water reclamation facilities and power supply, seem to be common to most if not all sietch communities.
Infrastructure The physical infrastructure of a sietch consisted of living and ceremonial quarters. It was governed by a Naib, and was constantly guarded, primarily from any hostile off-world humans.
Most Fremen living within a sietch would share much. However, some privacy was allowed, especially when it came to spending time with the family. As such, a Fremen and his family would usually be assigned a small number of rooms within the sietch. This was referred to as his yali. When a Fremen died, his yali typically went to his son, unless he died in the Tahaddi Challenge, in which case the yali went to the victor.
Some sietches, such as Sietch Tabr, also housed a stunted sandworm for Water of Life rituals. It would also be where the spice orgy would occur.
In practice sietches could be quite different types of settlements, a sietch would normally include Windtraps, Yalis, condensers, sietch-schools, corridors, sietch-factories, dew collectors, stillsuit shops, manufactures, field generators, animal dens, landing lips, plantings, caverns, small maker caches, warrens, watches, seals, moisture traps, entraces, shelters, fuel cells, assembly chambers, sietch gardens, catch-basins, exvaporation-proof basins, mega-basins, Watertraps, Qanats,storage basins, decoy barrages, Deathstills. Many of the more southern sietches were Palmaries or Oasises and during the time of Muad'dib's Rebellion many sietch villages were turned into "sietch-fortresses".
Etymology The term Sietch originally meant "place of assembly in time of danger", (and possibly held some relevance to the word siege). Compare with the sich (Ukrainian січ), the chief fortress refuge settlement of the Ukrainian cossacks of Old Earth. However, due to the constantly threatened nature of Fremen life, the term evolved into a general term for a communal gathering.
Known Sietches Cave of the Ridges Coanua Sietch False Sietch Gara Rulen Sietches Hobars Gap Red Chasm Sietch Sietch Abbir Sietch of Alhen Sietch Jacurutu Sietch Makab Sietch Tabr Tasmin Sink Tuek's Sietch Umbu Sietch Windgap Sietch
It is worth noting the similarity between "Sietch" and "Seeq", which is one of the Arabic names of the ancient desert town of Petra, accessible only via a narrow passage. Notice the similarities in the structure, and the name.
- #48Sietch Jacurutu
Keys: Sietch Jacurutu, Fondak
Sietch Jacurutu
Jacurutu - Jacurutu - Frank Herbert's Children of Dune
Sietch Jacurutu, also known as Fondak, was a legendary sietch located in the deep desert of Arrakis, associated with Shuloch. For many years the Fremen thought Jacurutu was a myth, and little was remembered of its origin. It was rumored that its people had been cast out from Fremen society for stealing water.
History Origins Long before the arrival of House Atreides on Arrakis, during the times of Stilgar's great-great-grandfather, a group of renegade Fremen based in Jacurutu caused havoc on the arid planet by killing other Fremen for the water contained in their bodies. The other tribes called the group Iduali, meaning "water insects", and banded together to wipe out Sietch Jacurutu. The name Jacurutu became taboo after the massacre. No Fremen could search for it. The surviving Iduali rebuilt Sietch Jacurutu and named it Fondak. Fondak became a smuggler camp, helping to get the rulers of Arrakis off the planet , should they need to, in exchange for a fee. To make sure the Sietch itself was never discovered, a poison cistern was built. This killed all animal life nearby, meaning the Fremen could no longer detect water near Jacurutu.
During the rule of Alia Atreides, Leto Atreides II faked his own death and set off to discover the secrets of Jacurutu. Upon discovering the location, he was captured by Gurney Halleck under Jessica's orders. Gurney believed he was testing Leto for signs of abomination, however, the true motives behind his orders are up for debate. During the testing, Leto took a frempack and escaped into a sandstorm, unaware that his heel pumps had been cut.
After escaping from Jacurutu and then Shuloch, Leto used the resources of the Cast-Out to lay the foundations of his Golden Path.
- #49Sietch Tabr
Keys: Sietch Tabr
Sietch Tabr General Information Destroyed 15229 AG Type Sietch Location Arrakis Chronological and Political Information Affiliation Fremen Behind the Scenes First appearance Last appearance Dune (1965) Heretics of Dune (1984) "The sietch at the desert's rim Was Liet's, was Kynes's, Was Stilgar's, was Muad'Dib's And, once more, was Stilgar's. The Naibs one by one sleep in the sand, But the sietch endures." ―from a Fremen song[src] Sietch Tabr was a major Fremen Sietch on Arrakis. Its most famous native-Fremen leader was Naib Stilgar.
Sietch Tabr was the Fremen community first encountered by Paul and Jessica Atreides after their escape from Harkonnen assassination attempts following the fall of House Atreides on Arrakis. As a result, it became their adopted home, and the foundation of the Arrakis Revolt; the resistance movement that eventually took control of Arrakis, and launched Paul's Jihad.
Although Sietch Tabr lost some of its new-found authority after Paul became Emperor and moved his base of operations to Arrakeen, it remained a powerful locale in Fremen culture and politics.
Eventually, and as with all Fremen sietches, Sietch Tabr was abandoned after the terraforming of Arrakis, and its exact location remained a mystery for thousands of years, until entered by Reverend Mother Darwi Odrade, shortly before its destruction along with the rest of the planet following the Battle of Rakis.
Places of Note Briefing room Chani's lab Deathstill Hall of rites Prayer wall Rock ledge Sietch School Stilgar's quarters Water basin Windtrap Yali of Paul Muad'dib
- #50Stillsuit
Keys: Stillsuit, Stillsuits
Stillsuit Stillsuit LietCentipedePress Production Information Manufacturer Fremen Type Clothing Owners Fremen Locations Arrakis/Rakis Physical and Technical Specifications Structure Facial Mask Filtplug Mouth filter Nose tube Watertube Suit Catchpockets Gloves Heat-exchange and Filter system Recath Usage and History Purpose Conserve body moisture Heritage Fremen A stillsuit was a full body suit worn in the open desert of the planet Arrakis that was designed to preserve the body's moisture. It consisted of various layers that would absorb the body's moisture through sweating and urination, and then filter the impurities so that drinkable water would be circulated to catchpockets. The individual could then drink the reclaimed water from a tube attached to the neck. A stillsuit, kept in working order and maintained properly, permitted the wearer to survive for weeks in the open desert.
Design The stillsuit typically covered the entire body, up to the neck and wrists. For the hands, gloves could be worn. However, when delicate work was performed, Fremen discarded the gloves and rubbed their hands with leaves from the creosote bush. This allowed them to work, while the residue from the creosote leaves prevented perspiration.
A facial mask could also be worn so that moisture from the mouth and face could also be reclaimed.
As the planetologist Liet Kynes is assisting Duke Leto Atreides I with the fitting of his stillsuit, he explains the suit in this manner:
"It's basically a micro-sandwich — a high-efficiency filter and heat-exchange system. The skin-contact layer's porous. Perspiration passes through it, having cooled the body ... near-normal evaporation process. The next two layers . . . include heat exchange filaments and salt precipitators. Salt's reclaimed. Motions of the body, especially breathing and some osmotic action provide the pumping force. Reclaimed water circulates to catchpockets from which you draw it through this tube in the clip at your neck... Urine and feces are processed in the thigh pads. In the open desert, you wear this filter across your face, this tube in the nostrils with these plugs to ensure a tight fit. Breathe in through the mouth filter, out through the nose tube. With a Fremen suit in good working order, you won't lose more than a thimbleful of moisture a day..." ―Liet-Kynes[src]
Manufacture During the time of the Faufreluches, stillsuits were manufactured by Fremen as well as private entrepreneurs. However, Fremen-manufactured stillsuits were widely considered the highest in quality, as they were the only ones that could preserve the body's moisture in the deep desert. Only an average of a thimbleful of water (2-5 ml) a day was lost when a Fremen stillsuit was worn.
Use Fremen stillsuit discipline was very strict. Since an individual's body water belonged to the tribe, it was everybody's personal responsibility to preserve as much of their water as possible. Moreover, when crossing the Deep desert, utter adherence to maximum stillsuit discipline was the only way one would have a chance of surviving. While in sietch, stillsuit discipline was more relaxed.
One of the measures of the progress of Arrakis' transformation from a desert planet to a lush world was when Fremen no longer required to wear stillsuits in the open air.
Individual parts Breathing Mask (also Filter Mask or Moisture Mask) Catchpockets Gloves Filt-plugs (Nostril plugs) Recath (presumably similar to today's catheters) Stillsuit Cap Stillsuit Hood Watertube
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