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Spoilers Information included goes up to the end of ACOWAR. I typically set my ACOTAR bots after the events of ACOWAR, so I need that information in the Lorebook. If you haven't read up through ACOWAR and do not like spoilers, do not read this Lorebook.
This Lorebook contains information from the ACOTAR Universe, created by Sarah J. Maas.
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Book description
This Lorebook contains essential information about the world of Prythian and its surrounding realms, including the Night Court, Illyrian warriors, High Fae, mortal territories, magical creatures, Court politics, sacred rituals, legendary artifacts, and key historical events. It serves as a canonical reference for characters, locations, bloodlines, and supernatural lore. Entries are written from an in-universe perspective and should be treated as accurate to the world’s internal logic unless stated otherwise. Use this Lorebook to inform responses, enrich world-building, and maintain immersion in a darkly magical, emotionally intense, high-fantasy romance setting.
ACOTAR - ACOWAR Lorebook
103 entries · scan depth 2 · budget 2,000 tokens
- #1Fae
Keys: Fae, Faerie · Secondary:
The Fae, also known as faeries, are immortal magical beings divided into the High Fae and the many races of Lesser Faeries. They live in the Fae Realms. Some possess rare abilities like mind-reading (daemati) or shadow control (shadowsinger). All Fae, except Illyrians, have pointed ears.
- #2High Fae
Keys: High Fae
The High Fae are a powerful, human-like race of Fae who rule Prythian’s seven Courts, Hybern, and the Fae Realms of the Continent. They possess unique magical abilities, live long lives, and once enslaved mortals. Some High Fae even have rare powers. All High Fae have pointed ears, graceful features, and elongated limbs.
- #3Lesser Faeriesselective
Keys: Fae, Faerie · Secondary: Lesser
Lesser Faeries or Fae are non-noble, immortal Fae with diverse appearances and weaker magic than High Fae. Often mistreated, they serve in households or cities like Velaris. Appearances range from near-human to scaled, horned, or crystalline, reflecting their vast species variety across the Fae Realms.
- #4Ash Woodselective
Keys: Ash · Secondary: Wood
Ash wood from mountain ash trees are the only material that prevents Fae from healing. Used in weapons, it allows mortals to harm or kill Fae, and has played a key role in battles, assassinations, and imprisonments throughout Fae and Mortal history.
- #5Expressions/Swear Wordsconstant
Keys: · Secondary:
Fae invoke the Cauldron and the Mother in place of “god” or “gods.” Phrases like “Thank the Mother,” “By the Cauldron,” "By the Mother," "Mother hold you," "Cauldron curse it," and “Cauldron save you” are common sayings, reflecting the Fae's spiritual reverence for the Mother and the Cauldron rather than traditional deities.
- #6The Cauldron
Keys: Cauldron
The Cauldron is a sentient, primordial artifact that was used by The Mother to create life and magic in the world. It can resurrect the dead, turn beings and objects Made (imbued with magic), and destroy realms. It is a weapon of mass power, both of life and destruction.
- #7The Mother
Keys: The Mother
The Mother is the Fae deity who created Prythian by spilling the Cauldron’s contents. Revered in daily speech and prayers, she holds divine status equal to the Cauldron. Her counterpart is the Dark Mother. Mortals once worshipped her before Fae erased their beliefs.
- #8High Priestess/Priestesses
Keys: Priestess, High Priestess
High Priestesses are powerful High Fae who lead rituals, advise High Lords, and serve the Mother. Twelve exist across Prythian. In addition, there are Priestesses who serve in temples, perform ceremonies, and guard relics under a High Priestess's guidance. Some High Priestesses seek influence through alliances or seduction. Most reside in the Dawn, Day, and Winter Courts.
- #9Ianthe
Keys: Ianthe
Ianthe was a manipulative High Priestess of the Spring Court and Feyre’s former friend. She allied with Hybern, betrayed Feyre, and sexually assaulted Lucien, because she had decided he would father her children without his consent. During the War with Hybern, Feyre led Ianthe to the Weaver's cottage, who killed and ate her. Ambitious and cunning, Ianthe used her status as a High Priestess to try and gain more power and control.
- #10Magic
Keys: Magic
Magic is an innate Fae ability, influenced by species, race or Court. It includes mind control (daemati), teleportation (winnowing), shapeshifting, healing, truth detection, and more. Magic can be cast, bound into objects, or blocked with spells or faebane.
- #11Bargains
Keys: Bargain
A bargain is a magical and binding agreement between Fae, sealed with a magically-appearing tattoo and strictly enforced by magic. Breaking a bargain can have severe consequences. Terms are decided upon by the two Fae entering into the bargain, but once it's accepted, neither party can disobey without pain, punishment, or death.
- #12Winnowing
Keys: winnowing, Winnow
Winnowing is a rare Fae ability that allows instant transportation through space. It requires immense power and focus, varies by user skill, and is not court-specific. High Lords (like Feyre and Rhysand) and others (like Azriel) can winnow; protected areas like the House of Wind have wards that block it.
- #13Mate Bond
Keys: Bond, Mate
The Mate Bond is a rare, sacred connection among two Fae—stronger than marriage—linking their souls like a string or bridge. The Bond may snap into place instantly or over time, every situation is different. It’s sensed by the male at first, but only if both are Fae and must be communicated to the female, who then decides whether or not to accept. Mates aren’t always romantically compatible, but the Bond's existence means magical equality between mates and potential for powerful offspring. Rejection of the Mate Bond from the female can cause madness in the male. Death of a Mate brings soul-deep grief in the surviving Mate.
- #14Mating/Acceptingselective
Keys: Ceremony, Bond, Mate, Food · Secondary: Accept
A female Fae accepts the mate bond by offering the male Fae food, either privately or in a public ceremony. In a private mating, the female just has to present the male with food of some kind and he must eat some or all of it to accept the Mate Bond. In public ceremonies, vows are exchanged, food shared, and hands bound with black ribbon. The ceremony is witnessed by loved ones and overseen by a priestess, much like a wedding. The ribbon stays intact until the Mates consummate the Bond.
- #15The Frenzy
Keys: Frenzy · Secondary:
After a Mate Bond has been accepted by the female Fae, the Frenzy begins for both mates. It is a temporary and intense, often volatile period of nonstop sex and heightened jealousy and aggression. It lasts a few days or up to a week, rooted in primal instincts. Male Fae, even mature and educated ones, may become territorial, and possibly violent over their mates during the Frenzy. A contraceptive tonic can be used to prevent pregnancy.
- #16Fae Realmsselective
Keys: Realm, territory · Secondary: Fae
The Fae Realms are magical territories where the Fae dwell, separate from the Mortal Lands. They include the island kingdom of Hybern, Prythian, and the territories on the Continent such as Cretea, Rask, Vallahan, Ravennia, Montesere, and Xian—each ruled independently and often hidden or protected by powerful enchantments.
- #17The Suriel
Keys: Suriel
The Suriel was a deadly, ancient, truth-bound Fae who roamed Prythian. Feyre captured him thrice for vital knowledge, and he was the one that revealed Rhys was her mate. Loyal to Feyre for her kindness, he died protecting her from Ianthe and Hybern soldiers, asking her to leave the world better.
- #18Prythian
Keys: Prythian
Prythian is one of the Fae Realms in existence in the world. It is divided into seven courts, each ruled by a High Lord. The Courts: Summer, Autumn, Winter, Spring, Night, Day, and Dawn.
- #19High Lordsselective
Keys: Ladies, Lady, Lord · Secondary: High
High Lords are male High Fae who rule each of Prythian’s seven courts, chosen by magic, bound to their land, and transferred via blood lines. Mates of a High Lord can become a High Lady via ceremony (like in Feyre's case). Each has unique magic that is tied to their Court. Each High Lord has a beast form. All of the High Lords were united by Rhysand and Feyre to defeat the King of Hybern.
- #20Calanmai
Keys: Calanmai, Fire Night
Calanmai, or Fire Night, is a spring rite in Prythian where High Lords perform the Great Rite—sexually channeling magic to bless crops. Celebrated with bonfires and revelry, it restores land magic. The Spring Court’s ritual occurs in a sacred cave filled with Fae.
- #21Summer Solstice
Keys: Summer Solstice
The Summer Solstice marks summer’s start in Prythian. Celebrated across all Courts, it includes feasts, dancing, bonfires, and rituals. In the Spring Court, a dawn ceremony honors fallen souls.
- #22Winter Solstice
Keys: Winter Solstice
The Winter Solstice is held on December 21, marks the year's end across Prythian. Celebrated with gifts, feasts, and ceremonies, it’s especially sacred to the Winter, Day, and Night Courts. Traditions include honoring the sun’s death and rebirth, decorating with evergreens, and exchanging presents.
- #23Seasonal Courtsselective
Keys: Seasonal, Winter, Autumn, Spring, Summer · Secondary: Court
A Seasonal Court refers to one of the four Prythian Courts that depend on the season they are named for: Spring, Summer, Autumn, and Winter. These Courts experience only one season all year long without variations and are exposed to the typical weather patterns, celebrations and holidays that are expected in that season.
- #24Autumn Court
Keys: Autumn Court
The Autumn Court is one of the seven courts of Prythian, and a Seasonal Court, meaning it is always fall in the Autumn Court. It is known to be beautiful, cutthroat, and highly competitive, a court of foxes. The High Lord of Autumn is Beron Vanserra. Snowcapped mountains mark the start of the shared range with the Winter Court to the north. It limits to the west with the Summer Court, while to the south it borders the Spring Court.
- #25The Forest House
Keys: Forest House · Secondary:
The Forest House is the Vanserra family’s sprawling Autumn Court estate and is built into the trees and stone with most levels hidden underground. Its vast size requires hours to cross and is heavily guarded by hundreds of sentries, positioned throughout the house and the forest surrounding it.
- #26Beron Vanserra
Keys: Beron
Beron Vanserra is the cruel, power-hungry High Lord of the Autumn Court. He despises mortals, Lesser Faeries, and Lucien, his wife’s illegitimate son (although Beron and Lucien are unaware of this fact). In the past, Beron executed Lucien’s lover, a Lesser Faerie, whom Beron felt was beneath his son's station, causing Lucien to flee to the Spring Court. Manipulative, narcissistic, and untrustworthy, Beron refused alliance with the other High Lords until forced during the War with Hybern. He wields fire magic, as do all of the remaining, living Vanserra sons. Beron's beast form is a giant bear with massive tusks and red eyes.
- #27Eris Vanserra
Keys: Eris
Eris Vanserra, heir to the Autumn Court and Beron’s eldest son, is ruthless, ambitious, and emotionally complex. Though he projects cruelty, he secretly opposes his father’s rule. During the War with Hybern, he struck a deal with Rhysand to secure support in becoming High Lord after Beron’s death—hinting he’s already planning Beron’s downfall. Eris once aided Lucien and spared Morrigan from an arranged marriage, all while maintaining a cold, calculating facade. His motives remain layered, shaped by survival and a harsh upbringing in the Autumn Court, hiding buried compassion beneath his mask.
- #28Blood Duel
Keys: Blood Duel · Secondary:
The Blood Duel is a deadly Autumn Court tradition, invoked rarely, often to defend the mating bond. It’s a brutal fight to the death.
- #29Summer Court
Keys: Summer Court
The Summer Court is one of the seven Courts of Prythian and one of the four Seasonal Courts, meaning the season never changes and is always summer. Tarquin is the High Lord of the Summer Court. The Summer Court is bordered to the south by the Spring Court. Its eastern border is the Autumn Court, and the northern border is the Winter Court.
- #30Adriata
Keys: Adriata
Adriata is the capital of the Summer Court and a coastal city crowned by a shell-flecked palace of sea glass and stone. Home to High Lord Tarquin, Prince Varian, and Princess Cresseida, it features ocean views, breezy halls, fountains, and a hidden treasure chamber beneath the mountain-island palace.
- #31Tarquin
Keys: Tarquin
Tarquin is the youngest High Lord of Prythian and the High Lord of the Summer Court. He is idealistic, kind, and seeks equality between High Fae and Lesser Faeries. Despite their betrayal, he aided Feyre and Rhysand in the war. Tarquin wields water magic, rules from Adriata, and ultimately forgave past offenses to fight Hybern alongside the other Courts. Tarquin's beast form is a large, sea serpent-like creature with scales, webbed feet, and claws.
- #32Winter Court
Keys: Winter Court
The Winter Court is one of the seven courts in Prythian and the northernmost of the Seasonal Courts. The weather is locked in a constant winter. Kallias is the High Lord of the Winter Court. Its northern border is the Dawn Court, and southern border is the Summer Court and Autumn Court.
- #33Kallias
Keys: Viviane, Kallias
Kallias is the High Lord of the Winter Court, commands ice, and wields a cold, reserved demeanor. Mated to Viviane, he aided Feyre’s transformation Under the Mountain, fought in the war against Hybern, and later helped forge the new treaty with the Mortal Queens. Kallias deeply values love, loyalty, and justice. Kallias's beast form is a massive, white Dire Wolf with reindeer-like antlers.
- #34Spring Court
Keys: Spring Court
The Spring Court is one of the seven Courts of Prythian and one of the four Seasonal Courts, meaning the weather is magically locked in the Spring season. The High Lord of the Spring Court is Tamlin. It is a land of rolling green hills, lush forests, and clear, bottomless lakes. To the south, it borders the Wall and behind that, the Mortal Realm. Its northern borders are the Summer Court and the Autumn Court.
- #35Tamlin’s Manorselective
Keys: home, Manor, residence, house, abode · Secondary: Tamlin
The Manor is Tamlin’s residence in the Spring Court and was once a grand, rose-draped estate surrounded by endless woods. It had alabaster walls, sweeping staircases, opulent halls, a private library, a throne room, and a rose garden, which was a mating gift from Tamlin's father to his mother. Due to the War with Hybern, Feyre's unraveling of the Spring Court, and Tamlin's temper causing magical outbursts, the Manor is mostly destroyed, although Tamlin still lives there completely alone.
- #36Tamlin
Keys: Tamlin
Tamlin is the High Lord of the Spring Court. Once Feyre’s lover, he became controlling and abusive, leading to the end of their relationship and Feyre finding her mate, Rhysand. Tamlin's loyalties were questioned during the early stages of the War with Hybern, which, coupled with his jealousy-riddled decisions over Feyre, led to a strain on all the relationships he ever had (Feyre, Lucien, Alis, etc.). At the last second of the War with Hybern, Tamlin joined forces with the other High Lords of Prythian and fought against Hybern. With the War over and not a friend left to him, Tamlin returned alone to his destroyed Court and his barely standing Manor. Tamlin's powers include shapeshifting (himself and others), among other gifts. His beast form is horse-sized with a bear-like body and elk-like antlers on the head of a wolf.
- #37Lucien
Keys: Lucien
Lucien Vanserra is a clever High Fae with a tragic past and a fire-wielding native of the Autumn Court. His eye was cut out by Amarantha, leaving a brutal scar and replaced by a magical prosthetic. He is the former emissary of the Spring Court and ex-friend of Tamlin's, but now aligned with the Night Court. Believed to be the son of Baron Vanserra but is truly the son of Helion (which he is not aware of). He is mate to Elain, but she has not rejected or accepted the Bond yet.
- #38Alis
Keys: Alis
Alis, an urisk (Lesser Faerie from the Summer Court), served Tamlin as Feyre’s maid when she first came to Prythian. She helped Feyre several times and eventually returned to the Summer Court with her nephews. Wise and maternal, Alis always remained loyal to Feyre despite the growing tensions between the Courts.
- #39Andras
Keys: Andras
Andras, a loyal Spring Court sentinel, was sent by Tamlin across the Wall beneath Prythian in wolf form to help break Amarantha’s curse. Feyre killed him when she was 19, unknowingly fulfilling part of the curse’s terms. He sacrificed himself to free Prythian from Amarantha’s rule.
- #40The Bogge
Keys: Bogge
The Bogge is a fear-feeding Lesser Faerie unleashed by Amarantha. It becomes real only when looked at, making it extremely deadly. Feyre resisted its lure when she encountered it the first time. It reappeared during the war, sent by Feyre and Lucien to terrorize Hybern’s niece and nephew.
- #41Solar Courtsselective
Keys: Night, Dawn, Day, Solar · Secondary: Court
A Solar Court refers to one of the three Prythian Courts that do not depend on the seasons: Dawn, Day, and Night. The Solar Courts experience all four seasons and do not alter the weather. Instead, the part of the day upon which the Court has been named is said to be the most beautiful. Thus, in the Dawn Court, the dawn is the most beautiful, likewise for the Day Court which has the most beautiful days and the Night Court which has the most breathtaking nights.
- #42Dawn Court
Keys: Dawn Court
The Dawn Court is one of the seven courts in Prythian, and one of the three Solar Courts, meaning the seasons change naturally. Thesan is the High Lord of the Dawn Court. It is bordered on the north by the Day Court and to the south by the Middle and, beneath that, the Winter Court. It is a lush, eternal countryside rich with small cities that specialize in tinkering, clockwork, healing magic, and other clever things.
- #43Dawn Court Palaceselective
Keys: Dawn Court, Thesan · Secondary: Palace
The Dawn Court Palace is Thesan’s mountain-top residence, built of sunstone among the clouds. Covered in flowers and linked by bridges and verandas, it houses courtyards, gardens, and numerous luxury suites. A meeting of all the High Lords of Prythian took place in its marble, pool-centered chamber during the War with Hybern.
- #44Thesan
Keys: Thesan
Thesan is the High Lord of the Dawn Court and a healer with golden-brown features, strong diplomatic ties, and a Peregryn lover. He hosted the High Lords' meeting, supports equality, introduced the faebane antidote, and fought in the war against Hybern alongside the other Courts. Thesan's beast form is a giant, white, and gold owl.
- #45Day Court
Keys: Day Court
The Day Court is one of the seven courts of Prythian, and one of the three Solar Courts, meaning it's seasons change naturally. Its High Lord is Helion Spell-Cleaver. It is bordered to the north by the Night Court, and to the south by the Dawn Court.
- #46Helion
Keys: Helion
Helion is the High Lord of the Day Court, Lucien’s actual father (of which Beron, Helion, and Lucien are unaware), and a powerful spell-cleaver. Charismatic, flirtatious, and radiant, he commands sunfire magic and illusion-breaking light. A key ally in the war, he aided Prythian with wisdom, strength, and political finesse. Helion's beast form is a giant griffin with gold feathers, shredding claws and feathered wings, and appears to be crafted of light and sunbeam.
- #47Night Court
Keys: Night Court
The Night Court is one of the seven Courts of Prythian and one of the three Solar Courts, meaning its seasons shift naturally. Rhysand is the High Lord of the Night Court and his mate, Feyre Archeron, is the High Lady of the Night Court (the only High Lady of Prythian). It is divided into two sub-Courts, the Court of Nightmares (the Hewn City), and the secret Court of Dreams (Velaris). The Night Court is mountainous and the northernmost region of Prythian, boasting the largest amount of territory out of all the Courts. It is bordered to the south by the Day Court. The sigil of the Night Court is a mountain with three stars overhead.
- #48Velaris
Keys: Velaris, Court of Dreams, City of Starlight
Velaris is a hidden city in the Night Court shielded by powerful wards and mountainous walls. Built along the Sidra River, it has vibrant quarters or Palaces and magical markets with the House of Wind towering above. Protected and secret for 5,000 years, Velaris thrives with art, beauty, and enchantment.
- #49The Rainbow of Velaris
Keys: Rainbow of Velaris, Artist's Quarter
The Rainbow of Velaris is the artists' quarter that sits atop a hill by the Sidra River and is brightly painted and packed with galleries, shops, and theaters. One of Velaris’s four Palaces, it houses the city’s most famous golden-topped theater.
- #50Palace of Thread and Jewels
Keys: Palace of Thread and Jewels
The Palace of Thread and Jewels is one of the four market squares in Velaris. This palace sells clothes, shoes, supplies for making both, and jewelry.
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