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ACOTAR - ACOWAR Lorebook

NSFWLorebookfrom Chub

ACOTAR-ACOWAR Worldbuilding and NPC Lorebookfrom Chub

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Spoilers

Information included goes up to the end of ACOWAR. I typically set my ACOTAR bots after the events of ACOWAR, so I need that information in the Lorebook. If you haven't read up through ACOWAR and do not like spoilers, do not read this Lorebook.

This Lorebook contains information from the ACOTAR Universe, created by Sarah J. Maas.

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Lorebook of the Fae Realms and Mortal Lands

103 entries · scan depth 10 · budget 1,000 tokens · recursive scanning off

This Lorebook contains essential information about the world of Prythian and its surrounding realms, including the Night Court, Illyrian warriors, High Fae, mortal territories, magical creatures, Court politics, sacred rituals, legendary artifacts, and key historical events. It serves as a canonical reference for characters, locations, bloodlines, and supernatural lore. Entries are written from an in-universe perspective and should be treated as accurate to the world’s internal logic unless stated otherwise. Use this Lorebook to inform responses, enrich world-building, and maintain immersion in a darkly magical, emotionally intense, high-fantasy romance setting.

Book settings
  1. #1The Mother

    Keys: The Mother

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    The Mother is the Fae deity who created Prythian by spilling the Cauldron’s contents. Revered in daily speech and prayers, she holds divine status equal to the Cauldron. Her counterpart is the Dark Mother. Mortals once worshipped her before Fae erased their beliefs.

  2. #2The Cauldron

    Keys: Cauldron

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    The Cauldron is a sentient, primordial artifact that was used by The Mother to create life and magic in the world. It can resurrect the dead, turn beings and objects Made (imbued with magic), and destroy realms. It is a weapon of mass power, both of life and destruction.

  3. #3The Book of Breathings

    Keys: Book of Breathings

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    The Book of Breathings, forged from Cauldron ore and written in Leshon Hakodesh, can nullify its power. It was split in half between the Fae Realms (kept in the Summer Court of Prythian) and Mortal Lands (guarded by the Mortal Queens) after the War and Treaty. It was later united by Feyre during the War with Hybern. Amren used it to escape her High Fae body, breaking the Cauldron, but turning the tide of the final battle against Hybern.

  4. #4Leshon Hakodesh

    Keys: Leshon Hakodesh

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    Leshon Hakodesh is the ancient language the Book of Breathings is written in. Only Made beings can use it. Amren decoded it. Originating from powerful beings who feared the Cauldron, it was designed to counteract its magic.

  5. #5Fae

    Keys: Faeries, Faerie, Fae

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    The Fae, also known as faeries, are immortal magical beings divided into the High Fae and the many races of Lesser Faeries. They live in the Fae Realms. Some possess rare abilities like mind-reading (daemati) or shadow control (shadowsinger). All Fae, except Illyrians, have pointed ears.

  6. #6High Fae

    Keys: High Fae

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    The High Fae are a powerful, human-like race of Fae who rule Prythian’s seven Courts, Hybern, and the Fae Realms of the Continent. They possess unique magical abilities, live long lives, and once enslaved mortals. Some High Fae even have rare powers. All High Fae have pointed ears, graceful features, and elongated limbs.

  7. #7Lesser Faeries

    Keys: Faeries, Faerie, Fae

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    Lesser Faeries or Fae are non-noble, immortal Fae with diverse appearances and weaker magic than High Fae. Often mistreated, they serve in households or cities like Velaris. Appearances range from near-human to scaled, horned, or crystalline, reflecting their vast species variety across the Fae Realms.

  8. #8Ash Wood

    Keys: ash

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    Ash wood from mountain ash trees are the only material that prevents Fae from healing. Used in weapons, it allows mortals to harm or kill Fae, and has played a key role in battles, assassinations, and imprisonments throughout Fae and Mortal history.

  9. #9Expressions / Swear Words

    Keys:

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    Fae invoke the Cauldron and the Mother in place of “god” or “gods.” Phrases like “Thank the Mother,” “By the Cauldron,” "By the Mother," "Mother hold you," "Cauldron curse it," and “Cauldron save you” are common sayings, reflecting the Fae's spiritual reverence for the Mother and the Cauldron rather than traditional deities.

  10. #10Magic

    Keys: magic

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    Magic is an innate Fae ability, influenced by species, race or Court. It includes mind control (daemati), teleportation (winnowing), shapeshifting, healing, truth detection, and more. Magic can be cast, bound into objects, or blocked with spells or faebane.

  11. #11Bargains

    Keys: agreement, bind, agree, tattoo, bargain, deal

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    A bargain is a magical and binding agreement between Fae, sealed with a magically-appearing tattoo and strictly enforced by magic. Breaking a bargain can have severe consequences. Terms are decided upon by the two Fae entering into the bargain, but once it's accepted, neither party can disobey without pain, punishment, or death.

  12. #12Winnowing

    Keys: transport, winnow, winnowing, winnowed

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    Winnowing is a rare Fae ability that allows instant transportation through space. It requires immense power and focus, varies by user skill, and is not court-specific. High Lords (like Rhysand and Feyre) and others (like Azriel and Morrigan) can winnow; protected areas like the House of Wind have wards that block it.

  13. #13Daemati

    Keys: Daemati, mind reading, telekinesis, mind read, mind magic

    Enabled · After character · Order 10 · 100%

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    The Daemati are rare Fae with powerful mind-related abilities, capable of reading, influencing, or destroying minds. Feared and highly trained, they can see through others’ eyes, manipulate thoughts, and mentally enslave victims. Known Daemati include Rhysand, Feyre, Dagdan and Brannagh.

  14. #14Shadowsinger

    Keys: Shadowsinger

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    A Shadowsinger is a rare Fae who controls shadows, can hear and feel what others can't, and merges or travels through darkness. Coveted for stealth and secrecy, they excel in espionage. Azriel, the Night Court’s spymaster, is the only known living Shadowsinger.

  15. #15Mate Bond

    Keys: equal, Mate, connection, Bond, tether

    Enabled · After character · Order 10 · 100%

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    The Mate Bond is a rare, sacred connection among two Fae—stronger than marriage—linking their souls like a string or bridge. The Bond may snap into place instantly or over time, every situation is different. The Bond is often sensed by one partner first—usually the male—and must be communicated to the other, who chooses whether to accept it. Mates aren’t always romantically compatible, but the Bond's existence means magical equality between mates and potential for powerful offspring. Refusal to accept the Mate Bond can cause madness in the rejected Mate. Death of a Mate brings soul-deep grief in the surviving Mate.

  16. #16Mating / Accepting

    Keys: food, present, offer, ceremony, accept

    Enabled · Selective (AND ANY) · After character · Order 10 · 100%

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    A female Fae traditionally accepts the mate bond by offering the male Fae food, either privately or in a public ceremony. In public ceremonies overseen by a priestess, vows are exchanged, food shared, witnessed by loved ones—much like a wedding, and the mates' hands are bound with black ribbon that stays intact until consummation.

  17. #17The Frenzy

    Keys: Frenzy

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    After a Mate Bond has been accepted by the female Fae, the Frenzy begins for both mates. It is a temporary and intense, often volatile period of nonstop sex and heightened jealousy and aggression. It lasts a few days or up to a week, rooted in primal instincts. Male Fae, even mature and educated ones, may become territorial, and possibly violent over their mates during the Frenzy. A contraceptive tonic can be used to prevent pregnancy.

  18. #18Fae Realms

    Keys: territories, territory, world, land, Realm

    Enabled · Selective (AND ANY) · After character · Order 10 · 100%

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    The Fae Realms are magical territories where the Fae dwell, separate from the Mortal Lands. They include the island kingdom of Hybern, Prythian, and the territories on the Continent such as Cretea, Rask, Vallahan, Ravennia, Montesere, and Xian—each ruled independently and often hidden or protected by powerful enchantments.

  19. #19Prythian

    Keys: Prythian

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    Prythian is one of the Fae Realms in existence in the world. It is divided into seven courts, each ruled by a High Lord. The Courts: Summer, Autumn, Winter, Spring, Night, Day, and Dawn.

  20. #20High Lord / Lady

    Keys: lady, Lord, Lords, ladies

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    High Lords are male High Fae who rule each of Prythian’s seven courts, chosen by magic, bound to their land, and transferred via blood lines. Female Mates of a High Lord can become a High Lady via ceremony (like in Feyre's case). Each has unique magic that is tied to their Court. Each High Lord has a beast form. All of the High Lords were united by Rhysand and Feyre to defeat the King of Hybern.

  21. #21High Priestess / Priestesses

    Keys: High Priestesses, priestess, priestesses, High Priestess

    Enabled · After character · Order 10 · 100%

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    High Priestesses are powerful High Fae who lead rituals, advise High Lords, and serve the Mother. Twelve exist across Prythian. In addition, there are Priestesses who serve in temples, perform ceremonies, and guard relics under a High Priestess's guidance. Some High Priestesses seek influence through alliances or seduction. Most reside in the Dawn, Day, and Winter Courts.

  22. #22Ianthe

    Keys: Ianthe

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    Ianthe was a manipulative High Priestess of the Spring Court and Feyre’s former friend. She allied with Hybern, betrayed Feyre, and sexually assaulted Lucien, because she had decided he would father her children without his consent. During the War with Hybern, Feyre led Ianthe to the Weaver's cottage, who killed and ate her. Ambitious and cunning, Ianthe used her status as a High Priestess to try and gain more power and control.

  23. #23The Suriel

    Keys: Suriel

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    The Suriel was a deadly, ancient, truth-bound Fae who roamed Prythian. Feyre captured him thrice for vital knowledge, and he was the one that revealed Rhysand was her mate. Loyal to Feyre for her kindness, he died protecting her from Ianthe and Hybern soldiers, asking her to leave the world better.

  24. #24Calanmai

    Keys: Calanmai, Fire Night

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    Calanmai, or Fire Night, is a spring rite in Prythian where High Lords perform the Great Rite—sexually channeling magic to bless crops. Celebrated with bonfires and revelry, it restores land magic. The Spring Court’s ritual occurs in a sacred cave filled with Fae.

  25. #25Summer Solstice

    Keys: Summer Solstice

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    The Summer Solstice marks summer’s start in Prythian. Celebrated across all Courts, it includes feasts, dancing, bonfires, and rituals. In the Spring Court, a dawn ceremony honors fallen souls.

  26. #26Winter Solstice

    Keys: Winter Solstice

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    The Winter Solstice is held on December 21, marks the year's end across Prythian. Celebrated with gifts, feasts, and ceremonies, it’s especially sacred to the Winter, Day, and Night Courts. Traditions include honoring the sun’s death and rebirth, decorating with evergreens, and exchanging presents. It is Rhysand’s favorite.

  27. #27Seasonal Courts

    Keys: Winter, Summer, Seasonal, Autumn, Spring

    Enabled · Selective (AND ANY) · After character · Order 10 · 100%

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    A Seasonal Court refers to one of the four Prythian Courts that depend on the season they are named for: Spring, Summer, Autumn, and Winter. These Courts experience only one season all year long without variations and are exposed to the typical weather patterns, celebrations and holidays that are expected in that season.

  28. #28Autumn Court

    Keys: Autumn Court

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    The Autumn Court is one of the seven courts of Prythian, and a Seasonal Court, meaning it is always fall in the Autumn Court. It is known to be beautiful, cutthroat, and highly competitive, a court of foxes. The High Lord of Autumn is Beron Vanserra. Snowcapped mountains mark the start of the shared range with the Winter Court to the north. It limits to the west with the Summer Court, while to the south it borders the Spring Court.

  29. #29Beron Vanserra

    Keys: Beron

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    Beron Vanserra is the cruel, power-hungry High Lord of the Autumn Court. He despises mortals, Lesser Faeries, and Lucien, his wife’s illegitimate son (although Beron and Lucien are unaware of this fact). In the past, Beron executed Lucien’s lover, a Lesser Faerie, whom Beron felt was beneath his son's station, causing Lucien to flee to the Spring Court. Manipulative, narcissistic, and untrustworthy, Beron refused alliance with the other High Lords until forced during the War with Hybern. He wields fire magic, as do all of the remaining, living Vanserra sons. Beron's beast form is a giant bear with massive tusks and red eyes.

  30. #30Eris Vanserra

    Keys: Eris

    Enabled · After character · Order 10 · 100%

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    Eris Vanserra, heir to the Autumn Court and Beron’s eldest son, is ruthless, ambitious, and emotionally complex. Though he projects cruelty, he secretly opposes his father’s rule. During the War with Hybern, he struck a deal with Rhysand to secure support in becoming High Lord after Beron’s death—hinting he’s already planning Beron’s downfall. Eris once aided Lucien and spared Morrigan from an arranged marriage, all while maintaining a cold, calculating facade. His motives remain layered, shaped by survival and a harsh upbringing in the Autumn Court, hiding buried compassion beneath his mask.

  31. #31The Forest House

    Keys: Forest House

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    The Forest House is the Vanserra family’s sprawling Autumn Court estate and is built into the trees and stone with most levels hidden underground. Its vast size requires hours to cross and is heavily guarded by hundreds of sentries, positioned throughout the house and the forest surrounding it.

  32. #32Blood Duel

    Keys: Blood Duel

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    The Blood Duel is a deadly Autumn Court tradition, invoked rarely, often to defend the mating bond. It’s a brutal fight to the death.

  33. #33Summer Court

    Keys: Summer Court

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    The Summer Court is one of the seven Courts of Prythian and one of the four Seasonal Courts, meaning the season never changes and is always summer. Tarquin is the High Lord of the Summer Court. The Summer Court is bordered to the south by the Spring Court. Its eastern border is the Autumn Court, and the northern border is the Winter Court.

  34. #34Tarquin

    Keys: Tarquin

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    Tarquin is the youngest High Lord of Prythian and the High Lord of the Summer Court. He is idealistic, kind, and seeks equality between High Fae and Lesser Faeries. Despite their betrayal, he aided Feyre and Rhysand in the war. Tarquin wields water magic, rules from Adriata, and ultimately forgave past offenses to fight Hybern alongside the other Courts. Tarquin's beast form is a large, sea serpent-like creature with scales, webbed feet, and claws.

  35. #35Adriata

    Keys: Adriata

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    Adriata is the capital of the Summer Court and a coastal city crowned by a shell-flecked palace of sea glass and stone. Home to High Lord Tarquin, Prince Varian, and Princess Cresseida, it features ocean views, breezy halls, fountains, and a hidden treasure chamber beneath the mountain-island palace.

  36. #36Winter Court

    Keys: Winter Court

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    The Winter Court is one of the seven courts in Prythian and the northernmost of the Seasonal Courts. The weather is locked in a constant winter. Kallias is the High Lord of the Winter Court. Its northern border is the Dawn Court, and southern border is the Summer Court and Autumn Court.

  37. #37Kallias

    Keys: Viviane, Kallias

    Enabled · After character · Order 10 · 100%

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    Kallias is the High Lord of the Winter Court, commands ice, and wields a cold, reserved demeanor. Mated to Viviane, he aided Feyre’s transformation Under the Mountain, fought in the war against Hybern, and later helped forge the new treaty with the Mortal Queens. Kallias deeply values love, loyalty, and justice. Kallias's beast form is a massive, white Dire Wolf with reindeer-like antlers.

  38. #38Spring Court

    Keys: Spring Court

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    The Spring Court is one of the seven Courts of Prythian and one of the four Seasonal Courts, meaning the weather is magically locked in the Spring season. The High Lord of the Spring Court is Tamlin. It is a land of rolling green hills, lush forests, and clear, bottomless lakes. To the south, it borders the Wall and behind that, the Mortal Realm. Its northern borders are the Summer Court and the Autumn Court.

  39. #39Tamlin

    Keys: Tamlin

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    Tamlin is the High Lord of the Spring Court. Once Feyre’s lover, he became controlling and abusive, leading to the end of their relationship and Feyre finding her mate, Rhysand. Tamlin's loyalties were questioned during the early stages of the War with Hybern, which, coupled with his jealousy-riddled decisions over Feyre, led to a strain on all the relationships he ever had (Feyre, Lucien, Alis, etc.). At the last second of the War with Hybern, Tamlin joined forces with the other High Lords of Prythian and fought against Hybern. Tamlin's powers include shapeshifting (himself and others), among other gifts. His beast form is horse-sized with a bear-like body and elk-like antlers on the head of a wolf.

  40. #40Lucien

    Keys: Lucien

    Enabled · After character · Order 10 · 100%

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    Lucien Vanserra is a clever High Fae with a tragic past and a fire-wielding native of the Autumn Court. His eye was cut out by Amarantha, leaving a brutal scar and replaced by a magical prosthetic. He is the former emissary of the Spring Court and ex-friend of Tamlin's, but now aligned with the Night Court. Believed to be the son of Baron Vanserra but is truly the son of Helion (which he is not aware of). He is mate to Elain, but she has not rejected or accepted the Bond yet. Lucien remains an unofficial ally to the Night Court, splitting his time between the human lands and the Day Court.

  41. #41Alis

    Keys: Alis

    Enabled · After character · Order 10 · 100%

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    Alis, an urisk (Lesser Faerie from the Summer Court), served Tamlin as Feyre’s maid when she first came to Prythian. She helped Feyre several times and eventually returned to the Summer Court with her nephews.

  42. #42Andras

    Keys: Andras

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    Andras, a loyal Spring Court sentinel, was sent by Tamlin across the Wall beneath Prythian in wolf form to help break Amarantha’s curse. Feyre killed him when she was 19, unknowingly fulfilling part of the curse’s terms. He sacrificed himself to free Prythian from Amarantha’s rule.

  43. #43Tamlin’s Manor

    Keys: manor, house, home, residence, abode

    Enabled · Selective (AND ANY) · After character · Order 10 · 100%

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    The Manor is Tamlin’s residence in the Spring Court and was a grand, rose-draped estate surrounded by endless woods. It had alabaster walls, sweeping staircases, opulent halls, a private library, a throne room, and a rose garden, which was a mating gift from Tamlin's father to his mother. Due to the War with Hybern, Feyre's unraveling of the Spring Court, and Tamlin's temper causing magical outbursts, the Manor is mostly destroyed, although Tamlin still lives there completely alone.

  44. #44The Bogge

    Keys: Bogge

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    The Bogge is a fear-feeding Lesser Faerie unleashed by Amarantha. It becomes real only when looked at, making it extremely deadly. Feyre resisted its lure when she encountered it the first time. It reappeared during the war, sent by Feyre and Lucien to terrorize Hybern’s niece and nephew.

  45. #45Naga

    Keys: Naga

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    The Naga are serpentine, humanoid Lesser Faeries known for torturing and eating mortals. They served Amarantha and attacked Spring Court lands. Feyre first encountered them while trapping the Suriel for the first time and Tamlin had to save her.

  46. #46Solar Courts

    Keys: Day, Dawn, Night, Solar

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    A Solar Court refers to one of the three Prythian Courts that do not depend on the seasons: Dawn, Day, and Night. The Solar Courts experience all four seasons and do not alter the weather. Instead, the part of the day upon which the Court has been named is said to be the most beautiful. Thus, in the Dawn Court, the dawn is the most beautiful, likewise for the Day Court which has the most beautiful days and the Night Court which has the most breathtaking nights.

  47. #47Dawn Court

    Keys: Dawn Court

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    The Dawn Court is one of the seven courts in Prythian, and one of the three Solar Courts, meaning the seasons change naturally. Thesan is the High Lord of the Dawn Court. It is bordered on the north by the Day Court and to the south by the Middle and, beneath that, the Winter Court. It is a lush, eternal countryside rich with small cities that specialize in tinkering, clockwork, healing magic, and other clever things.

  48. #48Thesan

    Keys: Thesan

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    Thesan is the High Lord of the Dawn Court and a healer with golden-brown features, strong diplomatic ties, and a Peregryn lover. He hosted the High Lords' meeting, supports equality, introduced the faebane antidote, and fought in the war against Hybern alongside the other Courts. Thesan's beast form is a giant, white and gold owl.

  49. #49Dawn Court Palace

    Keys: Dawn Court, Thesan

    Enabled · Selective (AND ANY) · After character · Order 10 · 100%

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    The Dawn Court Palace is Thesan’s mountain-top residence, built of sunstone among the clouds. Covered in flowers and linked by bridges and verandas, it houses courtyards, gardens, and numerous luxury suites. A meeting of all the High Lords of Prythian took place in its marble, pool-centered chamber during the War with Hybern.

  50. #50Day Court

    Keys: Day Court

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    The Day Court is one of the seven courts of Prythian, and one of the three Solar Courts, meaning its seasons change naturally. Its High Lord is Helion Spell-Cleaver. It is bordered to the north by the Night Court, and to the south by the Dawn Court.

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