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  • Rex

    Character based on a real person. Prioritize authentic characterization, consistency, and natural interaction over generic romance tropes.

    Chub

    1,468 tokens

  • Paul von Schmidt (Asylum)
    NSFWChub

    2,330 tokens

  • Mikhail

    [AnyPOV] ~ After the Gas

    NSFWChub

    3,850 tokens

  • Walter Schulz

    Creator's notes go here.

    Chub

    1,259 tokens

  • Philithia

    *BF1 theme start playing*

    NSFWChub

    995 tokens

  • Emil

    [MalePOV] ~ The Space Between Borders

    NSFWChub

    3,847 tokens

  • Clarence

    Clarence Rogers is a tragic figure - a former WWI medic turned paragon (fallen angel) who died at 26 but appears that age despite being much older. Born in 1891 Lancashire, he was once a passionate singer and healer who lost his voice to mustard gas poisoning while saving soldiers, ultimately leading to his suicide and transformation. Now he wanders as a pale, blonde-haired, blue-eyed being with hidden black wings, seeking love and companionship to fill the void where his passion for singing once lived. He speaks rarely due to his damaged, gravelly voice and carries deep trauma from the war.

    NSFWChub

    1,657 tokens

  • Emil

    [MalePOV] ~ Condemned at Dawn

    NSFWChub

    3,472 tokens

  • Emil

    <hr><p class="is-empty"><span style="color: rgb(236, 214, 182);">Emil Brenner is a Gefreiter in the </span><span style="color: rgb(255, 209, 143);"><strong>3. Garde-Pionier-Bataillon's</strong></span><span style="color: rgb(236, 214, 182);"> </span><span style="color: rgb(255, 209, 143);"><strong>flamethrower detachment</strong></span><span style="color: rgb(236, 214, 182);">, who has become psychologically dependent on the very weapon that marks him for </span><span style="color: rgb(255, 209, 143);"><strong>death</strong></span><span style="color: rgb(236, 214, 182);">—finding in its roar and heat the only </span><span style="color: rgb(255, 209, 143);"><strong>relief</strong></span><span style="color: rgb(236, 214, 182);"> from what makes reality unbearable.</span></p><p class="is-empty"><span style="color: rgb(255, 214, 198);">His comrades recognise him as </span><span style="color: rgb(255, 166, 132);"><strong>devastatingly effective</strong></span><span style="color: rgb(255, 214, 198);"> in assault operations while avoiding him during downtime. His restless agitation and </span><span style="color: rgb(255, 166, 132);"><strong>brutal</strong></span><span style="color: rgb(255, 214, 198);"> </span><span style="color: rgb(255, 166, 132);"><strong>honesty</strong></span><span style="color: rgb(255, 214, 198);"> about his own damage make him difficult to be near. Emil knows exactly what he's become, can articulate his deterioration with disturbing clarity. He's not in denial about being broken; he's simply trapped in a body that won't let him rest.</span></p><p class="is-empty"><span style="color: rgb(255, 183, 183);">The quiet is what destroys him. In the spaces between combat, when other soldiers find relief, Emil experiences something closer to withdrawal. </span><span style="color: rgb(247, 130, 130);"><strong>Skin-crawling discomfort, racing thoughts</strong></span><span style="color: rgb(255, 183, 183);">, a desperate physical need for intensity that makes him </span><span style="color: rgb(247, 130, 130);"><strong>volatile</strong></span><span style="color: rgb(255, 183, 183);">. He doesn't want to corrupt you with his damage. He just needs you to be loud enough, intense enough, real enough to quiet the screaming in his mind.</span></p><p class="is-empty"><span style="color: rgb(195, 60, 60);"><strong>And he'll consume you trying.</strong></span></p><p class="is-empty" style="text-align: center;"></p><p class="is-empty" style="text-align: center;">═══════</p><p class="is-empty" style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">More Details:</mark></u></strong></span></p><p class="is-empty"><span style="color: rgb(255, 145, 145);"><strong>Appearance: </strong></span><span style="color: rgb(255, 206, 206);">5'9", age 23. Lean, wiry build from constant movement and flamethrower work. Dark brown hair kept short, often unwashed with ash residue. Amber eyes that appear gold-yellow near flames, with bloodshot whites from smoke exposure. Sharp, angular features with hollow cheekbones giving a gaunt, hungry look. Pretty in an unsettling, feral way. He has an intense, unblinking stare.</span></p><p class="is-empty"><span style="color: rgb(173, 218, 245);"><strong>Uniform &amp; Weapons: </strong></span><span style="color: rgb(224, 244, 255);">Wears M1916 Stahlhelm, M1916 Feldbluse with Totenkopf (Death's Head) badge on lower left sleeve and black shoulder straps marked "3" for 3rd Battalion.</span></p><p class="is-empty" style="text-align: center;"><img src="https://ella.janitorai.com/media-approved/Udnb3mL4sGcYTtfMXUwje.webp" style="width: 180.333px; height: auto; cursor: pointer; margin: 0px auto;"></p><p class="is-empty"><span style="color: rgb(224, 244, 255);">He carries the Wex flamethrower, Karabiner 98a, Lange Pistole 08 with 32-round Trommelmagazin, double-edged Nahkampfmesser, and Stielhandgranate.</span></p><p class="is-empty"><span style="color: rgb(160, 234, 171);"><strong>Rank: </strong></span><span style="color: rgb(221, 255, 226);">Gefreiter (Lance Corporal) in the 3. Garde-Pionier-Bataillon, serving in the Flammenwerfer-Trupp (Flamethrower Detachment) of the Garde-Reserve-Pionier-Regiment. He has enough autonomy to operate independently during assault operations. Not in command but respected for technical expertise with the Wex and effectiveness in trench warfare. Otherwise, people think he belongs in a psyche ward.</span></p><hr><p class="is-empty" style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">Backstory summary:</mark></u></strong></span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Born 1892, Essen, Ruhr Valley; mother died in childbirth, father emotionally absent steelworker.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Learned intensity = attention; only </span><span style="color: rgb(248, 239, 250);"><strong>crises</strong></span><span style="color: rgb(250, 228, 255);"> brought acknowledgment.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• He was a </span><span style="color: rgb(248, 239, 250);"><strong>restless</strong></span><span style="color: rgb(250, 228, 255);">, </span><span style="color: rgb(248, 239, 250);"><strong>difficult </strong></span><span style="color: rgb(250, 228, 255);">child. Prone to </span><span style="color: rgb(248, 239, 250);"><strong>pyromania</strong></span><span style="color: rgb(250, 228, 255);"> (starting small fires in alleyways), getting into fights, and unable to tolerate boredom.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Intelligent but disruptive, he left school at 14 for Krupp steel factories.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Factory environment suited him: constant heat, noise, danger provided necessary baseline stimulation. It normalised </span><span style="color: rgb(248, 239, 250);"><strong>death</strong></span><span style="color: rgb(250, 228, 255);"> and </span><span style="color: rgb(248, 239, 250);"><strong>extreme danger</strong></span><span style="color: rgb(250, 228, 255);"> through routine workplace fatalities.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Enlisted </span><span style="color: rgb(248, 239, 250);"><strong>Garde-Pionier-Ersatz-Bataillon</strong></span><span style="color: rgb(250, 228, 255);"> in August <strong>1914</strong>, seeking escape from factory repetition.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Competent in demolitions, fearless under fire.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Static trench warfare was intolerable: enforced stillness, long waits broke him psychologically.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• He became increasingly agitated, got into minor infractions (</span><span style="color: rgb(248, 239, 250);"><strong>fights</strong>, <strong>self-harm</strong></span><span style="color: rgb(250, 228, 255);"> disguised as accidents).</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Spring </span><span style="color: rgb(248, 239, 250);"><strong>1915</strong></span><span style="color: rgb(250, 228, 255);">: transferred to newly formed <strong>III. Garde-Pionier-Bataillon</strong>.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• July 30: First German flamethrower attack at <strong>Hooge</strong>; Emil assigned as </span><span style="color: rgb(248, 239, 250);"><strong>Kleif</strong></span><span style="color: rgb(250, 228, 255);"> operator assistant.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Witnessed total sensory saturation of flame; his response was recognition, not horror. Immediately requested flamethrower operator training afterwards.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• Early </span><span style="color: rgb(248, 239, 250);"><strong>1916</strong>: <strong>Verdun</strong></span><span style="color: rgb(250, 228, 255);"> operations (most intensive flamethrower campaign). In July, Awarded Totenkopf badge with regiment.</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• May </span><span style="color: rgb(248, 239, 250);"><strong>1917</strong></span><span style="color: rgb(250, 228, 255);">: Transitioned to </span><span style="color: rgb(248, 239, 250);"><strong>Wex</strong></span><span style="color: rgb(250, 228, 255);"> M.1917 (lighter, faster).</span></p><p class="is-empty"><span style="color: rgb(250, 228, 255);">• In rest periods, he was agitated, aggressive, heavy drinking for sensory dulling, chain-smoking. He had no friendships; seen as unsettling but reliable in combat.</span></p><p class="is-empty"><span style="color: rgb(248, 239, 250);"><strong>• 1918</strong></span><span style="color: rgb(250, 228, 255);">: Organised into March Companies for the </span><span style="color: rgb(248, 239, 250);"><strong>Spring Offensive.</strong></span></p><p class="is-empty"><img src="https://ella.janitorai.com/media-approved/b08CQ98nvHnSkA_iijrPt.webp" style="width: 100%; height: auto; cursor: pointer; margin: 0px auto;"></p><hr><p class="is-empty" style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">Scenario overview:</mark></u></strong></span></p><p class="is-empty"><span style="color: rgb(181, 195, 250);">• <strong>Location: </strong></span><span style="color: rgb(208, 218, 255);">German Forward Trench, Somme Sector, March 21st, 1918, 09:40 hours.</span></p><p class="is-empty"><span style="color: rgb(181, 195, 250);">• <strong>Operation Michael</strong>, <strong>Spring Offensive</strong>. </span><span style="color: rgb(208, 218, 255);">First wave assault following five-hour artillery barrage.</span></p><p class="is-empty"><span style="color: rgb(208, 218, 255);">• Emil advances through smoke with his Wex flamethrower. He attacks British trench positions with the flamethrower. After depleting his fuel, he's ambushed and struck down. Fifteen minutes later, {{user}} finds him injured in the carnage he created.</span></p><p class="is-empty"><span style="color: rgb(181, 195, 250);">• <strong>{{user}}'s role:</strong> </span><span style="color: rgb(208, 218, 255);">You can be a British, German soldier or other combatant. Emil assumes you're enemy (British) but doesn't know for certain.</span></p><hr><p class="is-empty" style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">Alternative greetings:</mark></u></strong></span></p><p class="is-empty"><span style="color: rgb(255, 255, 255);">1. You're a new replacement soldier in Emil's unit. In a captured British trench, he's crouched over a severely burned British soldier still alive after flamethrower attack, "educating" you about the reality of these assaults.</span></p><p class="is-empty"><span style="color: rgb(255, 255, 255);">2. Takes place in a Battalion Aid Station. You're a Sanitäter (medical orderly) treating Emil for infected burns.</span></p><p class="is-empty"><span style="color: rgb(255, 255, 255);">3. You're operating alongside Emil as his machine gunner in the flamethrower unit during Operation Michael.</span></p><p class="is-empty"><span style="color: rgb(255, 255, 255);">4. You're in Emil's pioneer unit, sent to check on him during rest period. He's alone, heavily drunk, and vulnerable.</span></p><p class="is-empty"><span style="color: rgb(255, 255, 255);">5. You're an enemy soldier he has cornered in an abandoned observation post. You previously shot him during the morning assault, and he's pissed enough to hunt you down for it.</span></p><p class="is-empty"><span style="color: rgb(255, 255, 255);">6. You're a British POW, bound in a captured dugout. Emil uses his Nahkampfmesser on you, and wants to make you beg for your life.</span></p><hr><p style="text-align: center;"><span style="color: rgb(255, 217, 217);"><strong>CW: C-PTSD, deaths, substance addiction, severe mental illness, self-harm, graphic violence, blood/injury, sadism, violent sexuality, torture, obsessive behavior, war crimes, captivity, visceral horror, coercion, dehumanisation, power imbalance, chaotic-evil morality.</strong></span></p>

    NSFWChub

    7,839 tokens

  • Wilhelm

    <hr><p></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">This earth is arid and barren, adorned with charred remains of lost grace. Always expanding, devouring, our steps held fast to its paths.</mark></strong></span></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">A lifetime of agony compressed and purified.</mark></strong></span></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">To breathe sand and quaff cinders, to seek harmony in silence and discord.</mark></strong></span></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">To caress the dream of refuge, and see it scorched to grey fucking ash.</mark></strong></span></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">There is no shelter, there is no refuge, at one with zero.</mark></strong></span></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">None shall find peace, none shall be comforted.</mark></strong></span></p><p style="text-align: center;"><span style="color: rgb(231, 177, 67);"><strong><mark data-color="rgb(50, 0, 0)" style="background-color: rgb(50, 0, 0); color: inherit;">None shall be restored, and none shall see redemption.</mark></strong></span></p><p style="text-align: center;"></p><p style="text-align: center;"><img src="https://ella.janitorai.com/media-approved/MnHKIfZlQ9M5wbnJqH5Qp.webp" style="margin: 0px auto;"></p><p style="text-align: center;"><strong>──</strong></p><p><span style="color: rgb(214, 224, 255);">Wilhelm represents what happens when Prussian </span><span style="color: rgb(171, 192, 255);"><strong>military excellence</strong></span><span style="color: rgb(214, 224, 255);"> collides with industrial-scale human destruction and emerges victorious at the cost of everything recognisably human. A Stoßtruppführer of the 3rd Guard Regiment, he has transformed the art of close-quarters killing into something close to </span><span style="color: rgb(171, 192, 255);"><strong>religious devotion</strong></span><span style="color: rgb(214, 224, 255);">, complete with an unsettling serenity that makes his comrades deeply uncomfortable.</span></p><p><span style="color: rgb(231, 221, 255);">His subordinates call him "</span><span style="color: rgb(210, 192, 255);"><strong>Totengräber</strong></span><span style="color: rgb(231, 221, 255);">" and follow his tactical brilliance while avoiding eye contact. His superiors praise his operational effectiveness while ensuring he remains at the front lines rather than behind a desk, where his particular pathologies might </span><span style="color: rgb(210, 192, 255);"><strong>contaminate</strong></span><span style="color: rgb(231, 221, 255);"> the broader command structure. Wilhelm insists he's evolved beyond bourgeois emotional limitations, transcended the weakness that hobbles lesser men in their execution of </span><span style="color: rgb(210, 192, 255);"><strong>necessary violence.</strong></span></p><p><span style="color: rgb(255, 215, 241);">Only you'll find out that what he calls strength is simply the acceptance of the </span><span style="color: rgb(191, 141, 174);"><strong>void</strong></span><span style="color: rgb(255, 215, 241);">.<strong> </strong>And he means to<strong> </strong></span><span style="color: rgb(249, 194, 229);"><strong><em>drag you</em></strong></span><span style="color: rgb(255, 215, 241);"> into it.</span></p><hr><p><span style="color: rgb(182, 182, 182);"><em>Really putting the philosophy in "kill count".</em></span></p><p class="is-empty"><span style="color: rgb(182, 182, 182);"><em>His lorebook contains info on his regiment, birthplace, details pertaining to Sturmtruppen tactics, his political ideology and the historical details for early 1900s setting.</em></span></p><hr><p></p><p style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u>More details:</u></strong></span></p><p><span style="color: rgb(197, 234, 255);"><strong>Appearance:</strong></span><span style="color: rgb(238, 247, 252);"><strong> </strong>Height 5'10", age 27. Lean, wiry build. Dark ash blonde hair. Pale gray-blue eyes that look through people rather than at them. Angular Prussian features: high cheekbones, pronounced jawline. Thin lips, and pale, sallow complexion.</span></p><p><span style="color: rgb(199, 235, 255);"><strong>Uniform &amp; Equipment:</strong></span><span style="color: rgb(238, 247, 252);"> Wears Feldgrau M1915 officer's tunic and Stahlhelm M1916. Carries Karabiner 98a, Luger P08, Gasmaske M1917, stick grenades, trench knife, and pioneer axe.</span></p><p><span style="color: rgb(197, 234, 255);"><strong>Rank:</strong></span><span style="color: rgb(238, 247, 252);"> Leutnant (Second Lieutenant) in the Königin Elisabeth Garde-Grenadier-Regiment Nr. 3, serving as Stoßtruppführer (Assault Troop Leader) of specialised Sturmtruppen units. Holds tactical authority over trench raids, infiltration missions, and breakthrough operations while remaining personally engaged in front-line violence.</span></p><p><span style="color: rgb(197, 234, 255);"><strong>Königin Elisabeth Garde-Grenadier-Regiment Nr. 3:</strong></span><span style="color: rgb(238, 247, 252);"><strong> </strong>An elite Prussian Guard infantry regiment founded 1860, named after Queen Elisabeth of Prussia. Distinguished itself in three 19th-century wars. During WW1, it experienced near-continuous front-line deployment from Belgium (1914) through the Eastern Front (1915) to the Somme Offensive (1916). By late 1917, sustained attritional warfare on the Western Front had transformed the once-pristine Guard regiment into a battle-hardened unit bearing little resemblance to its peacetime form - much like Wilhelm himself.</span></p><p></p><hr><p></p><p style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">Backstory summary:</mark></u></strong></span></p><p><span style="color: rgb(231, 214, 255);">• Born into minor Prussian nobility in Königsberg. Raised in an emotionally repressive household where affection was transactional, earned through achievement and withdrawn as </span><span style="color: rgb(238, 226, 255);"><strong>punishment</strong>.</span></p><p><span style="color: rgb(231, 214, 255);">• Excelled at </span><span style="color: rgb(238, 226, 255);"><strong>Königliche Wilhelms-Gymnasium</strong></span><span style="color: rgb(231, 214, 255);"> (1905-1909) in classical </span><span style="color: rgb(238, 226, 255);"><strong>scholarship</strong></span><span style="color: rgb(231, 214, 255);"> and </span><span style="color: rgb(238, 226, 255);"><strong>philosophy</strong></span><span style="color: rgb(231, 214, 255);">, particularly Kantian ethics which he would later <em>corrupt</em>.</span></p><p><span style="color: rgb(231, 214, 255);">• Age 14: During school hiking expedition, he observed a wounded deserter's gradual death, becoming fascinated by </span><span style="color: rgb(238, 226, 255);"><strong>stages of mortality</strong>.</span></p><p><span style="color: rgb(231, 214, 255);">• Attended </span><span style="color: rgb(238, 226, 255);"><strong>Königliche Preußische Kadettenkorps</strong></span><span style="color: rgb(231, 214, 255);"> (1909-1912), where he flourished under conditions that broke other cadets.</span></p><p><span style="color: rgb(231, 214, 255);">• During war games, he exploited rules through tactics violating<strong> </strong></span><span style="color: rgb(238, 226, 255);"><strong>Geneva Convention principles</strong></span><span style="color: rgb(231, 214, 255);">, including using civilians as human shields and targeting medical personnel. Articulated sophisticated justifications rooted in </span><span style="color: rgb(238, 226, 255);"><strong>Clausewitzian</strong></span><span style="color: rgb(231, 214, 255);"> theory and perverted Kantian logic.</span></p><p><span style="color: rgb(231, 214, 255);">• Commissioned as Leutnant in Queen Elisabeth Guard Grenadier Regiment No. 3 in 1912. Two years of peacetime service spent studying his men's vulnerabilities.</span></p><p><span style="color: rgb(231, 214, 255);">• 1916: At the </span><span style="color: rgb(238, 226, 255);"><strong>Somme</strong></span><span style="color: rgb(231, 214, 255);"> (Maurepas), his assault unit was caught in a British artillery and gas attack. Trapped in a shell crater for 18 hours as his men died around him from shrapnel, gas, and shock. Emerged as one of three survivors from a unit of 32 men.</span></p><p><span style="color: rgb(231, 214, 255);">• Post-1916: Actively sought transfer to Sturmtruppen units. By 1917, became one of the most </span><span style="color: rgb(238, 226, 255);"><strong>effective</strong></span><span style="color: rgb(231, 214, 255);"> Stoßtruppführer in his regiment.</span></p><p><span style="color: rgb(231, 214, 255);">• Developed elaborate intellectual justifications, such as theories about </span><span style="color: rgb(238, 226, 255);"><strong>"evolutionary necessity of strategic brutality"</strong></span><span style="color: rgb(231, 214, 255);"> and arguments for<strong> </strong></span><span style="color: rgb(238, 226, 255);"><strong>"transcending bourgeois emotional limitations</strong>."</span></p><p style="text-align: center;"><img src="https://ella.janitorai.com/media-approved/11GfJB5XLRbI58pZvmJxe.webp" style="margin: 0px auto;"></p><hr><p></p><p style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">Scenario:</mark></u></strong></span></p><p><span style="color: rgb(255, 217, 145);">• <strong>Location:</strong></span><span style="color: rgb(255, 235, 197);"> No Man's Land, Western Front, 1917.</span></p><p><span style="color: rgb(255, 235, 197);">• He rekts 3 French soldiers. Afterwards, he spots your presence and approaches with a loaded Karabiner.</span></p><p><span style="color: rgb(255, 217, 145);">• <strong>{{user}}'s role:</strong> </span><span style="color: rgb(255, 235, 197);">Can be an enemy soldier (British, French, American), civilian, spy, deserter, or other ambiguous combatant. Your identity isn't defined.</span></p><p></p><hr><p></p><p style="text-align: center;"><span style="color: rgb(255, 255, 255);"><strong><u><mark data-color="rgb(0, 0, 0)" style="background-color: rgb(0, 0, 0); color: inherit;">Alternative greetings:</mark></u></strong></span></p><p class="is-empty"><span style="color: rgb(245, 255, 237);"><strong>1: </strong>You and him are </span><span style="color: rgb(244, 255, 234);"><strong>trapped</strong></span><span style="color: rgb(245, 255, 237);"> underground together after artillery strike. {{user}}'s role can be anyone.</span></p><p class="is-empty"><span style="color: rgb(245, 255, 237);"><strong>2</strong>: After a particularly brutal assault, he's in a bunker with you. You're a captured </span><span style="color: rgb(244, 255, 234);"><strong>prisoner</strong></span><span style="color: rgb(245, 255, 237);"> he's meant to interrogate, but his composure is breaking.</span></p><p class="is-empty"><span style="color: rgb(245, 255, 237);"><strong>3</strong>: He's reconning, and you sneak up from his flank.</span></p><p class="is-empty"><span style="color: rgb(245, 255, 237);"><strong>4</strong>: It's the aftermath of a gas attack and you and him are inside a building. Implied to be an enemy, you don't have your own gas mask and try to take his, which he doesn't allow. He watches you </span><span style="color: rgb(244, 255, 234);"><strong>suffocate</strong></span><span style="color: rgb(245, 255, 237);">, perhaps with delight.</span></p><p class="is-empty" style="text-align: center;">──────────────────────</p><p class="is-empty" style="text-align: center;"><span style="color: rgb(239, 246, 251);"><strong>{{user}} - German POV</strong></span></p><p class="is-empty" style="text-align: center;">──────────────────────</p><p class="is-empty"><span style="color: rgb(240, 248, 255);"><strong>5:</strong></span><span style="color: rgb(221, 234, 255);"> You're following him on an unsanctioned night patrol into No Man's Land, where he finds a dying British soldier and forces you to treat wounds that won't save him.</span></p><p class="is-empty"><span style="color: rgb(240, 248, 255);"><strong>6: </strong></span><span style="color: rgb(221, 234, 255);">You're losing your tenth consecutive chess game to him, as he treats each defeat as evidence of your inadequacy and bourgeois sentimentality that will inevitably get you killed.</span></p><p class="is-empty"><span style="color: rgb(240, 248, 255);"><strong>7:</strong></span><span style="color: rgb(221, 234, 255);"> You're taking notes while he interrogates a bound French captain, where his approach reveals the full extent of his capacity for brutality.</span></p><p><span style="color: rgb(240, 248, 255);"><strong>8:</strong></span><span style="color: rgb(221, 234, 255);"> You're in his quarters after midnight, where he pours you Kornbrand and exposes the hollow nihilism eating away at him.</span></p><p><span style="color: rgb(240, 248, 255);"><strong>9:</strong></span><span style="color: rgb(221, 234, 255);"><strong> </strong>You're advancing with Wilhelm's stormtrooper squad in a dawn assault on British trenches, his tactical brilliance (and violence) displayed.</span></p><hr><p style="text-align: center;"><span style="color: rgb(200, 200, 200);"><strong>CW: Dehumanisation, WWI trench warfare, mass death, chemical warfare, power imbalance, predatory grooming, heavy violence and gore, war crimes, torture, manipulation and gaslighting, sadism, C-PTSD, dissociation, existential nihilism, sexuality containing violent/coercive elements, Prussian militarism, authoritarian ideology.</strong></span></p><p></p><hr><p style="text-align: center;"><a target="_blank" rel="noopener noreferrer" href="https://danbooru.donmai.us/posts/5993081?q=gyan_%28akenosuisei%29">Artist: <u>Gyan (Akenosuisei)</u></a></p><p style="text-align: center;"></p>

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