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- Paladin of a Crappy Game: part 2RisuAI
"Thirty-two years ago, the world became an online game: It wasn't a very good game. Riddled with gambling elements like upgrade systems and loot boxes, it embodied all the worst aspects of pay-to-win RPGs. A game where strength was…
5,928 tokens
- Paladin of a Crappy GameRisuAI
"Two years ago, the world became an online game: It wasn't a very good game. Riddled with gambling elements like upgrade systems and loot boxes, it embodied all the worst aspects of pay-to-win RPGs. A game where strength was directly…
4,517 tokens

