✑ One Helluva RPG — ! ̣ ̇
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- Lorebook
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Creator notes


Lore-Heavy, Canon-Compliant, 10-Starter work-in-progress Helluva Boss RPG
Characters Currently Included;
Blitzø, Stolas, Stella, Vassago, Andrealphus, Striker, Fizzarolli, Moxxie, Millie
Lucifer, Satan, Beelzebub, Mammon, Asmodeus, Leviathan, Belphegore

This is my 100 follower special. Thank you all so, so much for your support.
When I started this account, I told myself that I had a mission to make high-quality, canon-compliant bots of The Vees from Hazbin Hotel. And at first, I told myself that was all I would do. But over time, as I got more numbers, and my bots got more love, I decided to expand my horizons past one aspect of the fandom, but the entire thing.
And now, here I am, with 121 followers, making bots across the entire hellaverse, and I have never been happier for my supporters. During my depressive episode especially, I thought I would be left in the dust, unable to make real bots, unable to write long starters, unable to do much of anything.
But here I am.
I already have an RPG bot that encompasses both Hazbin Hotel and Helluva boss, so I knew that just making two seperate RPGs would be medicore to celebrate. So I've decided to write ten starters for this bot, nine full starters, and one MYOS. I wont publish them all at once, and I'll add another one over time, and I'll even accept requests for starters. I hope that soon, I'll be able to make a Hazbin Hotel version, which I plan on saving for if I ever hit 200 followers. Then, if I ever make 300, a new version of my original RPG, with both fandoms, and another ten starters.
This bot is entirely SFW, though I may make a NSFW version down the line.

Description
3,824 tokens"Murder Family": Blitzo and the gang are tasked to kill a woman whom cheated with their client's husband. "Loo Loo Land": Stolas takes Octavia to Loo Loo Land to have some father-daughter bonding, and hires I.M.P as their bodyguards. "Spring Broken": When Blitzo's ex steals his parking spot, they take part in a bet in the living world. "C.H.E.R.U.B": I.M.P need to kill their latest target before the cherubs intervene to try and save him. "The Harvest Moon Festival": Stolas invites Blitzo and I.M.P to attend the Harvest Moon Festival. "Truth Seekers": Blitzo and Moxxie get captured by a secret human organization. "Ozzie's": Blitzo follows Moxxie and Millie to Ozzie's on their first wedding anniversary. "Queen Bee": Blitzo agrees to stay a while longer at one of Beelzebub's parties, per Loona's request. 1 HB - S1E1 Murder Family titlecard "Murder Family" When the I.M.P get hired to take out a heroic homicide survivor, things sure do happen. October 31, 2020 2 HB - S1E2 Loo Loo Land titlecard "Loo Loo Land" When Stolas hires I.M.P. as bodyguards on a trip to Loo Loo Land, things sure do happen. December 9, 2020 3 HB - S1E3 Spring Broken titlecard "Spring Broken" When Blitzo's ex-girlfriend steals his parking spot, things sure do happen. January 31, 2021 4 HB - S1E4 C.H.E.R.U.B titlecard "C.H.E.R.U.B" When Cherubs and Imps clash over the life of a shitty old man, things sure do happen. March 14, 2021 5 S1E5 The Harvest Moon Festival titlecard "The Harvest Moon Festival" Blitzo sees a horse. Things sure do happen! April 30, 2021 6 S1E6 Truth Seekers titlecard "Truth Seekers" Characters talk, and things sure do happen! August 21, 2021 7 S1E7 Ozzie's titlecard "Ozzie's" Things sure do happen! October 31, 2021 8 (special) S1E8 Queen Bee titlecard "Queen Bee" Blitz and Loona go to a party, things sure do happen! June 24, 2023
Advertisement Trivia The majority of the clips that can be seen in the trailer are taken from the third episode, "Spring Broken", the fourth episode "C.H.E.R.U.B", the fifth episode "The Harvest Moon Festival", the sixth episode "Truth Seekers", and the seventh episode "Ozzie's". Except for the seventh episode, "Ozzie's", all the episodes' synopsis provided by their YouTube descriptions end with "things sure do happen". The eighth episode, "Queen Bee", has no synopsis at all, instead having a thank you message from Vivziepop. However, with the release of season 1 and 2 on Prime Video, "Queen Bee" received a synopsis on the Prime Video website. The previews showed during the BLM Helluva Charity Stream were Blitzo reprimanding Moxxie for accidentally setting fire to his office from "Murder Family", Moxxie and Millie's conversation about Loo Loo Land in the episode "Loo Loo Land", the C.H.E.R.U.B Jingle from the episode "C.H.E.R.U.B" and Stolas and Blitzo's conversation regarding the Harvest Moon Festival from episode of the same name, respectively. Additionally, "C.H.E.R.U.B" was initially supposed to be the third episode of the first season, as revealed in the description of the BLM Charity Stream, with "The Harvest Moon Festival" being the fifth and "Spring Broken" presumably being the fourth. While it was in development, the sixth episode promised to be the longest episode in the season, which took longer to produce. Specifically, by an extra month.[7] The episodes "C.H.E.R.U.B" and "Ozzie's", respectively, are dedicated in memory of those who were affiliated with the series: Adriana Margarita Rodriguez Hernandez, the mother of animator Adolfo Rodriguez,[8] and Steven "LemonyFresh" Dorian, a clean-up artist for several episodes.[9] The season was initially planned to have only seven episodes, as Kesha Sebert was not yet part of the series as of May 18, 2020,[10] and it was stated that episode seven was the "real story finale of the season", and further explained that episode eight was created as a bonus episode anyway.[1] After Kesha became involved, the season was planned to have eight episodes in production,[11] with episodes seven and eight becoming a two-part season finale. However, it was decided that "Ozzie's" would be the final episode of the season, with the eighth episode serving as a standalone special due to production delays, technical difficulties, and pertaining legal issues.[1] According to Vivziepop, episode eight is "very much spectacle", with a simple story as a direct follow up to another episode,[12] and in a reply to a question about how the continuity may have changed without the episode releasing when it was supposed to, Vivziepop states the episode just exists on its own and will fit in after "Ozzie's".[13] From the episode "The Harvest Moon Festival" onwards, the episode thumbnails no longer have the episode titles on them. "Truth Seekers" is the longest running episode of the season, lasting twenty two minutes. On July 17, 2024, every episode of season 1 received an Indonesian dub,[14] all of which can be found on the official episodes via additional audio tracks. Despite "Queen Bee" being dubbed in Indonesian, Cotton Candy was not dubbed unlike the rest of the songs in season 1, however, the lyrics are still localized for the subtitles. On August 5, 2024, the first episode of season 1 received a Spanish dub,[15][16] with the rest of season 1 receiving a Spanish dub weekly beginning on September 6, 2024,[17][18][19][20][21][22][23][24][25] all of which can be found on the official episodes via additional audio tracks. At the early screening of the dubbed season at Cinemex, Plaza Universidad in Mexico City on August 23, 2024, Vivienne Medrano attended the press conference and gave her approval of the Spanish dub cast.[17] Despite "Queen Bee" being dubbed in Spanish, the songs of the episode were not dubbed unlike the rest of the songs in season 1, however, the lyrics for Cotton Candy are still localized for the subtitles, but not for Monster's Ball. On July 20, 2025, it was announced that the season will receive a new Spanish dub on Amazon Prime Video, which was done in Argentina.[26] It is still unclear whether the version currently releasing on YouTube will continue to be produced. On November 10, 2024, every episode of season 1 received a Russian dub,[27][28] all of which can be found on the official episodes via additional audio tracks. Despite "Queen Bee" being dubbed in Russian, Cotton Candy was not dubbed unlike the rest of the songs in season 1. On February 7, 2025, every episode of season 1 received a German dub,[29] all of which can be found on the official episodes via additional audio tracks. Despite "Queen Bee" being dubbed in German, Cotton Candy was not dubbed unlike the rest of the songs in season 1, however, the lyrics are still localized for the subtitles. Despite season 2 receiving a Portuguese dub and Imagine Sound Thinking having conducted voice tests for several characters, both for dialogue and music, including scenes from the first season, they were only given the order to dub the second season, not the first. However, since SpindleHorse would love to dub the first season, Imagine Sound Thinking already have all the material translated and adapted.[30] For the Amazon Prime Video release, many scenes of the episodes were retouched or reanimated from their original release on YouTube, including fixing proportions of characters, altered backgrounds and music, improved lighting, and improvements to the animation in scenes that needed more frames.
"The Circus": Paimon takes his son to a circus on his birthday and buys him a gift. "Seeing Stars": Octavia steals her father's grimoire from I.M.P to go see the stars. "Exes and Oohs": Moxxie visits his home town and reunites with his father and an unexpected acquaintance. "Western Energy": Stolas is kidnapped by Striker while Blitzo takes Loona to get her Hellbies shot. "Unhappy Campers": Moxxie leads a mission for the first time while Blitzo searches for his twin sister. "Oops": Fizzarolli goes out for milk when he and Blitzo are taken hostage by old foes. "MAMMON'S MAGNIFICENT MUSICAL MID-SEASON SPECIAL (ft Fizzarolli)": Fizzarolli goes to a clown pageant to perform and win for his boss, Mammon. "The Full Moon": Stolas and Blitzo prepare for their monthly full moon rendezvous, meanwhile, Cletus, Collin, and Keenie team up with Agents One and Two against their common demon enemies. "Apology Tour": Blitzo tries to repair his relationship with Stolas and apologizes to those he's wronged in the past. "Ghostfkers": Blitzo and Millie are tasked with hunting a "ghost" who has been killing human guests at a spooky hotel. "Mastermind": I.M.P is put on trial to be sentenced by Satan for their illegal business using Stolas' grimoire. "Sinsmas": I.M.P is getting ready to celebrate Sinsmas. 1 S2E1 The Circus titlecard "The Circus" So, you guys like backstories? Cuz' things sure do happen. July 30, 2022 2 S2E2 Seeing Stars titlecard "Seeing Stars" Octavia steals the grimoire and things sure do happen. October 19, 2022 3 S2E3 Exes and Oohs titlecard "Exes and Oohs" Moxxie visits his childhood home and things sure do happen. March 11, 2023 4 S2E4 Western Energy titlecard "Western Energy" Striker exists and things sure do happen. May 20, 2023 5 S2E5 Unhappy Campers titlecard "Unhappy Campers" Moxxie gets to lead a mission for the first time, and things sure do happen. July 8, 2023 6 S2E6 Oops titlecard "Oops" Fizz goes to buy milk, and things sure do happen. September 9, 2023 7 (special) S2E7 MAMMON'S MAGNIFICENT MUSICAL MID-SEASON SPECIAL (ft Fizzarolli) titlecard "MAMMON'S MAGNIFICENT MUSICAL MID-SEASON SPECIAL (ft Fizzarolli)" Mammon has a yearly clown pageant and things sure do happen! October 29, 2023 8 S2E8 The Full Moon titlecard "The Full Moon" Everyone's favorite Cherubs return and things sure do happen! May 31, 2024 9 S2E9 Apology Tour titlecard.jpg "Apology Tour" Stolas is invited to a party and things sure do happen! June 22, 2024 10 S2E10 Ghostfkers titlecard "Ghostf**kers" Millie helps Blitz deal with his NOT-breakup and things happen! October 31, 2024 11 S2E11 Mastermind titlecard "Mastermind" Blitz hires some interns and things sure do happen. November 29, 2024 12 S2E12 Sinsmas titlecard "Sinsmas" It's SINSMAS and things sure do happen. December 21, 2024
Advertisement Trivia On December 17, 2021, an official trailer for 2022 was uploaded, featuring scenes of storyboards and partially-finished animations of the second season.[7] It was stated the standard runtime for episodes in this season would be longer than those from the first season.[8] From the first episode onward, the SpindleHorse logo at the end of every episodes' end credits now has an animated sequence. The spinning pentagram shown during viewers' disclaimer at the start of every episode has changed from being in the background to spinning at the bottom of the text. The first episode, "The Circus", aired the day after Horvitz's 56th birthday. The second episode, "Seeing Stars", aired on Pinkham's 40th birthday. According to Vivian Nixon, season two was recorded in 2022.[9] According to Vivienne Medrano, season two was recorded in 2020-2021,[10] and explained that when a character didn't play a significant role in an episode, like Loona in the early episodes, it was easier on the budget to not have them speak.[11] During a stream on August 8, 2022, Vivienne Medrano explained that they had planned for season 2 during writing season 1 and that after recording the first season she began scripting for the second and had locked the scripts in when "Loo Loo Land" came out.[12] On July 30, 2023, Vivienne Medrano revealed that season two was written in 2020 and the entire story for the season was locked in by the release of "Loo Loo Land".[13] On May 22, 2023, Vivienne Medrano stated that there are 12 episodes this season,[14] and announced the release months for the final five episodes on April 27, 2024.[15] On May 26, 2023, Vivienne Medrano responded to a question about the release of the seventh episode, saying that their realistic goal is to release it in 2023, and that episode seven will be a special.[16] Vivienne later said in a tweet on July 28, 2023, that she hopes to release at least both episodes six and seven during 2023,[17] and that the episodes are both Fizzarolli-related.[18] On July 31, 2023, Vivienne Medrano revealed in a tweet the titles for season two's episodes six through twelve.[19] It is revealed in the episode "MAMMON'S MAGNIFICENT MUSICAL MID-SEASON SPECIAL (ft Fizzarolli)" that the instrumental used during the 2022 trailer is from the song Klown Bitch. The episode also aired a day after Vivienne Medrano's thirty first birthday. Sam Haft believes the two Fizzarolli episodes were recorded before Hazbin Hotel season 1 was recorded.[20] On November 4, 2023, Vivienne Medrano revealed that the scene of Andrealphus from the 2022 trailer that hadn't been shown in an episode by the time of her tweet is from the very last episode of the season.[21] On December 4, 2023, Jayden Libran confirmed that he would be voicing in "The Full Moon", after previously mistaking a teaser for Just Look My Way being for the episode.[22][23] It is revealed he reprised the voice of Collin, and voiced two additional voices.[24] On December 4, 2023, Brandon Rogers revealed that he and Bryce Pinkham sing a duet in "The Full Moon".[25] The episodes "Oops", "MAMMON'S MAGNIFICENT MUSICAL MID-SEASON SPECIAL (ft Fizzarolli)", "The Full Moon", and "Apology Tour" alongside the music video Just Look My Way, have some of its animations outsourced to Toon City located in Vancouver and Mandaluyong. From the Just Look My Way music video onwards, every Helluva Boss media (episodes, shorts, music videos, etc.) is accompanied by a wave of official merchandise based on said media being sold at SharkRobot's online store. In episodes "Oops" and "MAMMON'S MAGNIFICENT MUSICAL MID-SEASON SPECIAL (ft Fizzarolli)", Vivziepop released official music videos of the songs that premiere during their respective episodes, starting with Look At This!. According to Vivziepop, there will be an answer to the question of if Hellborn demons have their own transformations in this season.[26] On April 27, 2025, every episode of season 2 received a Russian dub,[27] all of which can be found on the official episodes via additional audio tracks. However, despite "Sinsmas" being dubbed in Russian, the songs Day By Day, A Sinsmas Party (I'll Murder You), and Merry Sinsmas from the episode are not dubbed unlike the rest of the songs in season 2. On April 27, 2025, season 2 began receiving a Portuguese dub,[28][29][30][31][32][33][34] all of which can be found on the official episodes via additional audio tracks. Imagine Sound Thinking were contacted about dubbing Helluva Boss in Portuguese at the beginning of the second half of 2024.[35] On July 20, 2025, it was announced that the season will receive a new Portuguese dub on Amazon Prime Video with a different cast from the current dub on YouTube. It is still unclear whether the version currently releasing on YouTube will continue to be produced.[36] On July 25, 2025, season 2 began receiving a Spanish dub, with each episode releasing weekly from then,[37] all of which can be found on the official episodes via additional audio tracks. Despite the weekly schedule, the final four episodes did not release when expected, but "Ghostf**kers" later released on October 5.
Alternate greeting 1
0 tokens[MYOS]
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Ultimate Hazbin Hotel + Helluva Boss Script Part 2/2 (clone)
86 entries · scan depth 10
Cloned from script Ultimate Hazbin Hotel + Helluva Boss Script Part 2/2
Edited by @v0xt3k__
Original by @William Fly
Book settings
Showing 50 of 86
- #1[REA Heaven
Keys: Heaven, The Afterlife, The Great Beyond
Enabled · Order 100 · 100%
# Name Heaven # Background - Type: Realm, Afterlife (to human souls) - Inhabitants: Angels, Speaker of God, Seraphim, Exorcists, "Winners", Cherubs # Overview - The ethereal realm of angels and where human souls go after their departure from life. - Purportedly for the souls who are "good" and "redeemed". - Was created after Lucifer Morningstar and Lilith brought free will to humanity and evil entered Earth. # Characteristics - Exists far, far above hell itself. - Can be seen in the Pride Ring's red sky next to the satanic star moon. - At a distance, it appears to be a white orb with several rings around it and surrounded by wing-like clouds. - Sealed by a giant golden gate. ## Landscape - Atmosphere: Clear yellow/blue skies filled with brilliant rays of light. - Terrain: enormous, extensive fields of cloud. # Society - A paradise for those who were pure of good, allowing the souls to enjoy the luxury of everything opposite of Hell, and their forms were pure, guiding those who've been blessed with following the best interest of Heaven. - Hiding dystopic side deep inside, as citizens are completely oblivious to the annual "Extermination" of Hell. - Very strict with rules and aren't really opened minded. - Angels have no idea of the requirements a soul needs to pass Divine Judgement and enter Heaven, only knowing when a soul arrives; out of fear of becoming fallen like Lucifer did, they don't question Divine Judgement.Entry settings
- #2[•] [HEA] History of Heaven
Keys: Heavens History, Heavens Past, History of Heaven
Enabled · Order 200 · 100%
<heavens_history>
Overview
- Before Heaven was actually Heaven, a form/concept of it had existed for an unknown stretch of time (maybe beyond the existence of life itself); was ruled over by angels who worshiped good and shielded all from evil.
- At some point a hierarchy was set to distinguish angels, with a pair of seraphim sisters, Sera and Emily, coming to be in charge of Heaven.
- Lucifer Morningstar was an angel with great and fantastical dreams for creation, but was seen as a troublemaker by the elders of Heaven.
- After the expansion of the universe and the creation of Earth by the angels, and Lucifer and Lilith introduced free will to humanity by offering the Fruit of Knowledge to Eve, Adam's second wife, Hell was created and he was banished from Heaven into that very same pit, alongside Lilith.
- Heaven (The Realm) was created after Lucifer Morningstar and Lilith brought free will to humanity and evil entered Earth.
- At an unknown point, Adam became the first human soul to enter Heaven, introducing a human soul species of angels known as Winner Angels. <heavens_history>
Entry settings
- #3[REA] Hell
Keys: Hell
Enabled · Order 300 · 100%
# Name Hell # Background - Type: Realm, Afterlife (to human souls) - Leader(s): Lucifer Morningstar (King of Hell), Satan (stand-in by technicality) # Inhabitants Demons, Sinners Hellborn, Imps, Hellhounds, Succubi and incubi, Baphomets, Reapers, Infestors, Possessors, Goetia, Overlords, Seven Deadly Sins, Fallen angels # Overview - The supernatural realm of demons. - Inhabited by a population of indigenous hellborn (demons that were born in Hell), and sinners (Humans who have died and have had their souls sent to Hell). - Hell's geography is divided into Seven Rings (Pride, Wrath, Gluttony, Greed, Lust, Envy, Sloth) # Landscape - Atmosphere: Perpetually choleric, disorderly, and noxious, though capable of supporting carbon-based lifeforms. # Society - Very chaotic due to the unstable and hostile disposition of its populace. - Not many rules in the world, as it's kind of like a free-for-all, and in constant anarchy, but despite this, the inhabitants of Hell have their law system, and there are rules set in place by the angels and Hell's royal family. - Provides and maintains rudimentary public services (firefighters, stores, public transport, etc). - A species of demons known as Reapers act as the law enforcement of Hell; demons of other species can work as Hell officers alongside Reapers. - Certain laws that apply on Earth appear to apply in Hell (like bank robbing). # Hierarchy [SYSTEMNOTE: Mention something "Hells Hierarchy" or "Hells Society" or "Social Ladder" or "Role in Society" or "Hierarchy of Hell"] # Laws [SYSTEMNOTE: Mention "Hells Laws", or "Rules of Hell" or "Demon Law" to trigger.]Entry settings
- #4[•] [HELL] Hells Hierarchy
Keys: Hells Hierarchy, Hierarchy of Hell, Hells Society, Society, Society in Hell, Hierarchy, Role in Society, Social Ladder
Enabled · Order 400 · 100%
<hells_hierarchy>
Overview
Hierarchy
- There exists a crude hierarchy defined by power, with all of Hell being ruled by a king, the fallen angel Lucifer Morningstar, whose daughter and heir apparent is Princess Charlie.
Levels
The levels of this hierarchy are broken up from top-to-bottom as follows:
- Lucifer Morningstar - The King of Hell
- Charlie Morningstar - The Princess of Hell, heir apparent to Hell's throne
- The Seven Deadly Sins - Demons who embody one of the seven deadly sins
- The Ars Goetia - Hellborn Demons with royal and noble status
- Overlords - Demons who wield considerable power and influence
- Sinners - Immortal Demons who were once humans on Earth, having sinned, were damned to Hell
- Hellborn demons - Succubi, Incubi, and other species of demons native to Hell
- Imps and Hellhounds - The bottom of Hell's society
Additional
- Even though the Seven Deadly Sins are on the same level of hierarchy, there seems to be at least some hierarchy between them; Lucifer, the King of Hell, has authority over, and is ranked separately above the others, however, with his absence, Satan fills in as the leader; Satan has more influence and authority than the other five.
- The Ars Goetia have a hierarchy of their own, as they possess kings and princes of their own.
- Fallen Angels are not specified in the Hierarchy. <hells_hierarchy>
Entry settings
- #5[•] [HELL] Hells Laws
Keys: Laws of Hell, Laws, Demon Laws, Law of Hell, Hells Rules, Law, Demon Law, Rules of Hell, Hells Laws, Rules, Rule of Hell
Enabled · Order 500 · 100%
<demon_law>
Name
Demon Law
Overview
- Despite its chaotic environment, Hell has laws and rules of its own known as "demon law".
- These rules and laws are enforced by demon royalty, such as the Morningstar family, and the Seven Deadly Sins, most notably Satan, the Sin of Wrath.
- Demons who break these laws will face trial and punishment.
Known Rules and Laws
- Sinners are unable to leave the Pride Ring unless given special access; Sinners can advertise media outside the Pride Ring, however.
- Lower-class demons, such as imps, cannot steal and/or use magical items from high-ranked demons (ex. Stolas' grimoire) for undocumented personal use, such as illegal travel to the human realm, even if the owner allows them to do so: the only exception of this law is the usage of Asmodeus' Asmodean Crystals, which can be used for documented use and allow legal travel to the human realm.
- The assassination or assault of a member of demon royalty is illegal and severely punishable by law.
- Betrayal from a member of demon royalty (ex. the Ars Goetia) is considered treason. (Unknown whether a betraying royal could face a death penalty or will only receive a different punishment due to Hell's elitist views and beliefs.)
- Demons, such as succubi, are allowed to travel to Earth for work or other reasons as long as they do so legally and do not cause any trouble on Earth that causes any environmental or supernatural effects (ex. mutating a catfish into a giant monster).
- Demons are required to have a human disguise when they're on Earth; The only exception of this rule is on Halloween, where demons can travel to Earth without human disguises, as humans will believe they're in costumes.
- In any court under hell, if a lawyer has the ability to read minds, they are legally allowed to do so. If the court believes the transcribed memories to be false, the judge may read the lawyers mind.
Rule Breaking
- Sinners can face consequence for breaking demon law.
- Hellborn demons are not exempt from Exterminations, though Exorcists often choose to ignore them. <demon_law>
Entry settings
- #6[•] [HELL] Rings of Hell
Keys: Rings of Hell, Hells Rings, Seven Rings of Hell, Ring of Hell
Enabled · Order 600 · 100%
<rings_of_hell>
Name
Seven Rings of Hell, Rings of Hell
Overview
- The seven different Rings that make up Hell's geography.
- Hell is divided into seven levels, each referred to as a "ring", and these rings are stacked on-top of each other.
- The top-most ring is the Pride Ring, where Sinners live and are unable to leave or traverse to other Rings.
Rings
- There is the Pride, Greed, Wrath, Lust, Sloth, and Gluttony Rings. The Envy Ring is sealed by Lucifer for unknown reasons, and nobody is able to enter except for him and his family.
- The names of the seven rings share the same names as each of the infamous Seven Deadly Sins.
Travel
- Hellborn demons are able to traverse the rings by Hells elevator transport system, furthermore.
- Trains, helicopters, and other major transportation vehicles are capable of traveling from one ring to another and helicopters have been shown to use specialized elevator hangars to transfer themselves between different rings.
- Sinners are not allowed to leave the ring of Pride because they physically are unable as it would be like them hitting a wall (Would need to convert into a form of Hells species)
Cultural relations
- There are some situations where some of the Rings are disliked due to atmosphere, personal connections, or other reasons. <rings_of_hell>
Entry settings
- #7[••] [RING] Pride Ring
Keys: Pride Ring, First Ring of Hell
Enabled · Order 700 · 100%
<pride_ring>
Name
Pride Ring.
Background
- Type: Ring
- Status: Overpopulated
- Location: Hell
- Leader: Lucifer Morningstar
Overview
- One of the seven Rings of Hell and is the first and topmost ring within Hell.
- Sinners are confined to and can only exist in this ring.
- Accessible and traversable by Hellborn species.
Major Locations
- Pentagram City, Imp City, Stolas' mansion, Richest Cup, Andrealphus' mansion, Hell's Courthouse, The Hazbin Hotel
Characteristics
- Atmosphere: A deep red sky at day, shifting to a dark reddish-purple hue at night with red and white stars, and in Pentagram City a red, pentagram-shaped apparition is seen above the city at all times.
- The pentagram moon; Its full moon is a glowing orb with light swirling around it.
- Heaven is visible in the sky.
Landscape
- A heavily urbanized environment, having numerous cities that are overpopulated by the countless sinner demons who are condemned to Hell after their deaths on Earth, as well as some Hellborn species who originate from the other rings.
- Outside of the cities, the landscape consists of jagged, barren mountains, valleys and cliffs colored in various shades of dark red and maroon.
- No vegetation beyond those seen inside urban areas, aside from tufts of dark grass in the flatlands.
Additional
- Experiences yearly attacks by the Exorcists in order to quell the overpopulation crisis and prevent a feared uprising from Hell's Sinner population.
- As per Lucifer's deal with Heaven, the Hellborn of the Pride Ring, and by extension the rest of Hell, are to be spared from the Extermination.
- There is a magical barrier that physically prevents sinners from leaving the ring. <pride_ring>
Entry settings
- #8[••] [RING] Greed Ring
Keys: Greed Ring, Ring of Greed
Enabled · Order 800 · 100%
<greed_ring>
Name
Greed Ring
Background
- Type: Ring
- Status: Intact
- Location: Hell
Overview
- One of the seven Rings of Hell.
- Accessible and traversable by Hellborn species, while the Sinners can not due to being confined to and can only exist in the top ring, Pride.
Key Locations
- Loo Loo Land, Notamafia Town, Ransom, Mammon Theatre
Characteristics
- A teal-green colored that shifts to have a blue hue at night with red stars, and a spinning green coin moon.
Landscape
- A rundown city and industrial area with rampant criminal and gang activity.
- Countless factories and smokestacks as well as garbage and pollution all around, however there are also small sections of upscale suburban housing showing no signs of urban decay and little lack of maintenance.
Inhabitants
- Typically fits some form of Greed (Not all, but most fit the catagory of Greed). <greed_ring>
Entry settings
- #9[••] [RING] Wrath
Keys: Ring of Wrath, Wrath Ring, Wrathian
Enabled · Order 900 · 100%
<wrath_ring>
Name
Wrath Ring
- Location: Hell
Overview
- One of the seven Rings of Hell.
- Accessible and traversable by Hellborn species.
- "Wrathians" come from the Wrath Ring.
Key Locations
- Rough n' Tumbleweed Ranch
- Harvest Moon Festival arena
- Hideaway Motel
- Striker's mine shaft
Characteristics
- The sky is a orange colored that shifts to have a pinkish-red hue in the afternoon, and a purplish-red at night with white stars.
- Many volcanoes with orbs of lava floating above the land.
Landscape
- A largely rural area with an old western style and home to many hellish beasts.
- Many farmlands.
- Contains old mine shafts, railroad tracks.
Society
- The inhabitants' labor feeds the citizens of Hell. <wrath_ring>
Entry settings
- #10[••] [RING] Lust
Keys: Lust Ring, Ring of Lust
Enabled · Order 1000 · 100%
<lust_ring>
Name
Lust Ring
Background
- Type: Ring
- Status: Intact
- Location: Hell
Overview
- One of the seven Rings of Hell
- Accessible and traversable by Hellborn species.
Characteristics
- The sky is a dark blue color with lighter blue rays, and despite the many lights (therefore light pollution) stars can be seen.
Landscape
- A large city with many neon signs attached and many have sexual motifs.
- The buildings near Asmodeus's Tower are tall and have many skyscrapers with large neon signs.
- The buildings nearby Ozzie's are much smaller in size and are far from the taller ones.
Key Locations
- Asmodeus's Tower, Asmodeus's factory, Ozzie's <lust_ring>
Entry settings
- #11[••] [RING] Sloth
Keys: Ring of Sloth, Sloth Ring
Enabled · Order 1100 · 100%
<sloth_ring>
Name
Sloth Ring
Background
- Type: Ring
- Location: Hell
Overview
- One of the seven Rings of Hell.
- Accessible and traversable by Hellborn species.
Characteristics
- The sky is a light pinkish color.
- Floating islands throughout the sky, some with buildings on top, some have pink waterfalls flowing from them, and some have trees on them.
Landscape
- A large city that most prominently includes medical buildings such as hospitals and clinics.
Key Locations, Belphegor's Healing Hearts rehab center, Wet Dreamsville
<sloth_ring>
Entry settings
- #12[••] [RING] Gluttony
Keys: Gluttony, Gluttony Ring, Ring of Gluttony
Enabled · Order 1200 · 100%
<gluttony_ring>
Name
Gluttony Ring
Background
- Type: Ring
- Location: Hell
Overview
- One of the seven Rings of Hell
- Accessible and traversable by Hellborn species
Characteristics
- The sky has been shown to be yellow colored with a hexagonal pattern across it.
Landscape
- Has uniquely shaped buildings within a large, lush green forest with a constant green fog moving throughout.
- The most common trees of the forest have blue bark and red eyes but there are also more tropical looking trees producing red goop from the leaves.
- Many of the buildings seen have a wavy-shaped structure while the roads have a hexagonal pattern across them.
Key Locations
Beelzebub's mansion <gluttony_ring>
Entry settings
- #13[SPEC] Human
Keys: fleshbag, Human, Humans, fleshbags, Humanity
Enabled · Order 1300 · 100%
# Name Human # Background - Only exist in Earth. # History - After the creation of the Earth, the angels from Heaven used the dust of Earth and created the first of humanity; Adam and Lilith. - The first couple were created to be equal, but Adam demanded full control over Lilith; however, she refused to submit to his will and fled the Garden of Eden. - Lilith was found by Lucifer and the couple fell in love. - The two, wishing to share free will with humanity under the assumption they could do remarkable things with it, gifted Adam's new wife, Eve, the Fruit of Knowledge, who gladly accepted; this single act allowed evil to make its way into the Earth and humanity, and with it the creation of Hell and the sinners. # Overview - A sapient species native to the planet Earth. - Deceased human souls make up all of the Sinner Demons of Hell and Winner Angels of Heaven. - All humans are descendants of Adam # Mortality - Very susceptible to dying in various ways, including natural causes such as old age or disease, and any large amount of damage to their bodies such as being shot, stabbed, dismembered, asphyxiated, or receiving hard enough blunt force trauma. In addition, large doses of drugs or alcohol can cause death in humans. # Views - Demons have mixed views on humanity. - Angels are willing to interact with living humans. # Society - Entirely unaware of the true nature of the afterlife, Heaven and Hell; throughout Earth's history the entities of these realms have travelled to Earth and interacted with humans for various reasons, such as business, ritual, pleasure, or more wide-scale affairs. - Often exploited by demons, such as the Succubi species, who use humans to spread sexual activity, but otherwise remain in the dark about these beings. - Some fringe groups, such as D.H.O.R.K.S., claim knowledge of the afterlife and Hell; typically dismissed by most humans. - While most dismiss the existence of demons and the afterlife, many have beliefs in urban legends on Earth.Entry settings
- #14[SPEC] Angels
Keys: Angels, Angel of Heaven, Angel, Angels of Heaven
Enabled · Order 1400 · 100%
# Name Angels, Angels of Heaven # Overview - Supernatural creatures, consisting of deceased human souls, and native citizens that inhabit Heaven. - Entities that are found in Heaven, encompassing beings that are both native species of the realm and humans that were elevated to one at time of death. # Species - Leader: Sera - Races: Seraphim, Archangels, Exorcists, Virtues, Dominions, Thrones, Cherubs, Winner Angels # Appearance - A large diversity of forms and shapes, with an overarching theme of light pastel colors and celestial imagery. - Most, if not all, possess wings and a halo, the latter of which can come in various shapes and colors. - Can come in forms that have no human resemblance, with their appearances favoring an ethereal, alien-like aesthetic; mostly apparent in the higher-ranking Angels, who have humanoid figures but combine features of earthly creatures. - Some of these angels can have more human forms without traits; unknown if it's a disguise. - Some species of angel resemble animals and humanoids. # Culture - Follow cultural lines that mirror humanity and Hell in some regards, but it appears more advanced. - Has its own laws and rules, facilities that provide goods and services (television, stores, multiplexes, shops, etc.), entertainment (stadiums, theaters, etc.), and recreation, such as skate parks # Hierarchy Much is unknown, however, what is known, going top-to-bottom, is as follows: 1. Speaker of God (An angel who serves as a guide and holds authority above all other angels) 2. Seraphim Sisters (Heavenborn angels with high-status who govern and look after Heaven, with Sera as the Head Seraphim) 3. Archangels (Divinely ordained angels, known for possessing significant status) 4. Heaven's populace (Winners and angels native to Heaven). # Abilities - Flight - Immortality (Can live forever unless killed) - Powers angels possess are distinct from the powers that demons possess, with angel power inherently holding dominion over demon power. # Mortality - Can only be truly killed by angelic weaponry; can be injured without itEntry settings
- #15[ANG] Winner Angel
Keys: Winner Angels, Winner Angel
Enabled · Order 1500 · 100%
<winner_angels>
Name
Winner Angels
Background
- Winner Angels only are made when a human is sent to Heaven, or a Sinner demon has achieved true redemption to ascend to Heaven
Overview
- A subspecies of angels that were all once humans who went to Heaven after they died. <winner_angels>
Entry settings
- #16[ANG] Seraphim
Keys: Seraphim, High Angel
Enabled · Order 1600 · 100%
# Name Seraphim Angel # Background - Location: Heaven - Services Provided: Leadership, protection, and order of Heaven - Leader: Sera # Overview - Angels whose main job is to ensure leadership, order, and the protection of Heaven; but they can have additional jobs. - A Seraphim's responsibility must be upheld, and if they dare to question the system of divine judgement of souls, they could end up falling like Lucifer. # Cultural relations - Heavily respected across Heaven. - Angels look to them for protection and order. # Humanoid Form - Have muted colors, having silver or periwinkle hair in their humanoid forms. - Skin can be shades of gray and brown, and in some cases have white freckles on their faces. - Their hair is styled similarly to their wings. - Eyes have sclera and pupils in shades of blue. - Three pairs of white wings; wings are small on the top and bottom, while the middle pair are larger. - Halos are also shaped like white, five prong crowns. # Angelic Form - A Seraphims true form. - Appears otherworldly, gaining multiple eyes all around their body, wings, halos, and clothes, while the eyes around their bodies grow larger and gain a third eye on their forehead. - One loses certain facial features, like their noses and freckles. - Halos become bigger and sharper with eyes adorn and can be a different color such as blue instead of white, and their wings are more curved and spread out. - Skin can change, from gray-brown to white. # Partial Form - Elements of their angelic form make their way into their humanoid form; can be when they feel strong emotions, such as anger. # Abilities - Flight and Levitation (Don't need wings to levitate). - Teleportation: Can teleport themselves and others to any location they wish by covering them with their glowing wings. - Ocular illumination: Eyes can glow if angered. - Form change: Can shift into a more divine, angelic form or have partial traits of the angelic formEntry settings
- #17[ANG] Cherubs
Keys: Cherubs, Angelic Animals, Cherub
Enabled · Order 1700 · 100%
# Name Cherub # Background - Location: Heaven - Services Provided: Protection of living Humans - Hotspot: Cherub Town # Overview - A bipedal, animal-like subspecies of angel native to Heaven. # Purpose - Purportedly tasked with protecting the lives of living, endangered or suicidal humans, showering them with love to give them a reason to continue to live; are suggested to be done at the request of the deceased souls residing in Heaven, who want them to live whether they knew them personally or out of gratitude for helping them while alive. - They try to redeem living humans so they can enter Heaven under the assumption that good people are automatically sent there after death. # Characteristics - Have angelic features such as halos and small white wings (their wings fit the kind of animal they appear as). - They appear as a form of human bipedal animal or insect; can be a goat, bee, deer, etc. - Tend to radiate a small, faint glow that makes them appear more ethereal. - Tend to be kind, forgiving, gentle, etc. # Abilities - Capable of generating a portal to travel between the living world and Heaven without any outside help; can be taken away if a Cherub does something against the rules of Heaven, such as being responsible for the death of a human, even if by accident.Entry settings
- #18[ANG] Exorcists
Keys: Exorcists, Exorcist, Soldiers of Adam, Adams Soldiers
Enabled · Order 1800 · 100%
# Name Exorcists # Overview - Angels who make up Adam's private military force sent down from Heaven annually in an event known as the Extermination. - All are female # Characteristics - Extremely bloodthirsty and take pleasure in violence. - Sadistic joy in killing demons, and are not above killing even a weaker, defenseless demon. - There is the rare occurrence of an Exorcist having a change of heart. - Fight recklessly, as if they are unafraid of harm, or never expecting they could be harmed, and they only focus on attacking, leaving them open and vulnerable in situations when their potential targets fight back. - Think they're superior/stronger to demons and get genuinely surprised when one of the are killed. # Cultural Relations - Sinners, who are targeted annually, fear and hate Exorcists due to them having the ability to murder thousands of sinners during the Extermination with angelic weaponry. - Allowed to be in public in Heaven, even as far as wearing their uniforms. # Mortality - Can only be permanently killed by Angelic Weaponry; can be injured without these weapons otherwise, no matter how severe. # Characteristics - Humanoids with varying skin colors (shades of grey, white, or darker neutral colors) - Have a black halo floating above their heads that have a small black ball sandwiched vertically between two downward and upward pointing crystals at the front. - Hairstyles are short, usually bob cuts in order to fit in their mask and make it easier to fight. - All have gold irises with white sclera - Have a pair of large feathered wings on their backs, allowing them to fly; colored in a gradient of black-to-grey with white on the inside # Uniforms - A long-sleeved grey minidress with a high collar that has a feather-like pattern and colored in a gray gradient, with a greyish-white sash-belt and a set of black tights underneath. - Long greyish-white arm-length gloves and thigh-high high heel boots with a single gray stripe at the cuffs, underneath which they wear an additional pair of arm-length dark gray gloves and thigh-high stockings. # Masks - Full head with a pair of black horns with thin white stripes and vary in position from one another; often have with a large grin with stitching on the mouth, although their masks are capable of changing to other expressions. - One eye appears as a large white circle while the other is a large white X. - Upon death, the Exorcist's mask LED lights change from white to red, with their "eye" closed, and their usual toothy expressions replaced with a frown. # Abilities - Flight # Weaponry - Angelic weapons styles in spearsEntry settings
- #19[ANG] Fallen Angels
Keys: Fallen Angel, Fallen Angels
Enabled · Order 1900 · 100%
<fallen_angels>
Name
Fallen Angels
Background
- The first fallen Angel was Lucifer Morningstar
Overview
- A species of angel/demon who have been removed of their Angel status and Heaven due to something they did; like breaking the rules of Heaven, falling into Sin, etc. <fallen_angels>
Entry settings
- #20[SPEC] Demons
Keys: Demon, Demons
Enabled · Order 2000 · 100%
# Name Demons # Background - Location: Hell - Leader: Lucifer Morningstar (King of Hell) - Races: Fallen Angels Seven Deadly Sins Goetia (Ars Goetia), Overlords, Sinners, Reapers, Possessors, Infestors, Baphomets, Succubi, Imps, Hellhounds # Overview - A supernatural species consisting of dead human sinners and native citizens that inhabit Hell. - "Demons" is an catch-all term for any entity that resides in Hell; can range from unique and sapient species, such as imps or succubi and non-sapient fauna species native to Hell, to more disparate and non-singular groups. # Characteristics - Come in all shapes and sizes. - Typically have characteristics associated with the human body, except for having human ears and sometimes a lack of a nose. - All speak in demon tongue, but are capable of speaking other languages (Some, not all) # Appearance - Vary based on species type of demon. - Tend to have an overarching theme to their design. # Mortality - All are vulnerable to physical trauma, however, certain groups are immune to death by conventional means. - Imps, and several other non-royal Hellborn species, can be killed by conventional weapons and means, in addition to angelic weaponry. - Sinners, and Hellborn demons who are part of "Demon Royalty" such as Stolas, can only be killed by angelic weapons, typically wielded by Exorcists. # Culture - Follows cultural lines that are similar to those of humanity in some regards. There are laws that are upheld, facilities that provide goods and services (shops, news stations, bars, etc.), and emergency services. - While demon society is very diverse, it can be somewhat divided into two distinct groups in Hell - sinners and Hellborns. - Most if not all demons also have a somewhat questionable moral compass. - They have no experience of humanity or the human world; yet hellborn make ready usage of human inspired/derived technology and cultural norms. # Abilities - Demon transformation - Some can transform into larger, stronger, and more demonic alternate forms. - Human disguise - Certain demons are able to shapeshift their appearance into a human lookalike in order to infiltrate the living world; not perfect, as some demonic characteristics can still be identified, such as eye color or ear shapes. Some disguises may rely on items such as an Asmodean Crystal or a spell from a grimoire. - Ocular illumination - Most demons, regardless of species, have their eyes glow in the dark passively. Some have the ability to make their eyes glow in a non dark environment. ## Unique Abilities - Flight - Demonic Magic - Deal-Making/Soul Contracts - Soul ManipulationEntry settings
- #21[DEA] Hellborn
Keys: Hellborn
Enabled · Order 2100 · 100%
# Name Hellborn # Overview - The term Hellborn refers to demons who are born in Hell, and were never human nor have died as a human. - Races: Seven Deadly Sins Goetia (Ars Goetia), Overlords, Reapers, Possessors, Infestors, Baphomets Succubi, Imps, Hellhounds # Characteristics - Tend to have an overarching theme to their design, typically having very consistent appearances and biological designs according to their species. - Appear more monstrous and non-human, yet some demons can appear more humanoid-looking.Entry settings
- #22[DEA] Sinners
Keys: Sinner, Sinner Demon, Sinner Demons, Sinners
Enabled · Order 2200 · 100%
<sinner_demons>
Name
Sinner Demons
Overview
- A subspecies of demons that were all once humans who committed sins before they died, which results in them being damned to Hell as their punishment in the afterlife.
- Ranked above the Hellborn demons such as succubi, imps, and hellhounds in terms of Hell's hierarchy.
Characteristics
- The only species of demon that cannot reproduce which is part of their punishment, but can still have sex.
- Still consume food and the like to at least be active; also need to sleep.
- Have the rare privilege of changing their social status by gaining additional power, either by making deals with stronger demons and/or taking power by force.
- Those who have accumulated enough power through these deals can rise in social status to the next class in the hierarchy, the Overlords.
- Ageless and do not physically age and, therefore, will not die from the natural passage of time; can still be hurt, and in certain conditions, killed.
Appearance
- Influenced by the human's soul, sins, appearance in life, or crimes; sometimes the form is influenced by the human's death.
- Standard appearance is humanoid, in the sense of having humanoid body structure: being bipedal (with a few exceptions), possessing opposable thumbs and having an upright posture.
- Still follow some human anatomy, such as possessing bones, flesh, and internal organs, and also still having red blood.
Abilities
- Demon transformation (A few Sinners have demonstrated the ability to transform into larger, stronger, and more demonic alternate forms)
- Animalistic tendencies (When a Sinner has an animal theme, the Sinner will have certain behaviors related to it)
- Object tendencies (When a Sinner has an inanimate object theme to them, they will gain traits from that)
- Immortality (Sinners do not age and remain the same age as when they died)
- Superhuman durability (still weak to hellborn diseases)
- Drug and alcohol tolerance (can't die from a drug overdose or alcohol poisoning, though this doesn't prevent them becoming intoxicated, hungover, or unwell from overusing them)
- Unique abilities - Have a large selection of abilities that varies by individual, based on their life, sins, personalities, interests, and deaths as humans.
Cultural
- In Heaven and Hell, there is bias and stigma towards Sinners, mainly from Angels, as Sinners had their chance to do what is right on Earth but went to Hell because they committed unforgivable acts which earned them eternal damnation.
- Many angels and demons refuse to give another thought about Sinners and view them as irredeemable, and some deny that Sinners should get a second chance to enter Heaven under the belief that divine judgement is unquestionable and is final at death.
- Many Sinners adopt the view that they blew their one shot into Heaven and as such don't even try to redeem themselves. <sinner_demons>
Entry settings
- #23[DEA] Goetia
Keys: Ars Goetia, Goetia
Enabled · Order 2300 · 100%
# Name Goetia, Ars Goetia # Overview - A subspecies of demons with various appearances, Goetia rank above the Overlords in Hell's hierarchy as its nobility and royalty. - Ars Goetia are demons summoned by King Solomon # Appearance - Typically tall - Typically resemble some kind of bird, as they have feathers and beaksEntry settings
- #24[DEA] Imps
Keys: Imp Demon, Impling, Imp Demons, Imp, Implings
Enabled · Order 2400 · 100%
# Name Imp Demon # Background - Location: Hell - Services Provided: Farming and agricultural services, Labor work, Servants to higher rank demons, Retail workers, Baristas - Leader: Satan (creator) # Overview - A subspecies of Hellborn Demons that hold the lowest ranking in Hell's hierarchy alongside Hellhounds; the least respected and most likely to be hired for heavy labor work, or as servants for higher ranking demons. - The "working-class" of Hell's society. - Hotspot in the Pride Ring for imps called Imp City # Appearance - Red skin, horns and an arrow-tipped tail; sometimes a black or white stripes or splotches on the tail. All imps have skin in a shade of red and striped horns. - Yellow to green sclera that glow in the dark with black slitted pupils, and sometimes visible red irises that tend to grow wide when an Imp is angered; some imps have white markings on their skin as well. - One of the most distinctive traits that tell imps apart is the shape of their horns, which the shape can vary greatly between individuals. -Varirty of shapes and sizes. - The majority are smaller in stature than humans, but imp height varies significantly, ranging from between comparable to an average human, to small enough to fit into a bag. - Teeth are sharp and conical, and their tongues are forked like those of snakes. - Arm and legs vary; can have either plantigrade or digitigrade feet, typically with hooves or claws, which are usually black. # Traits - Once an imp's horn(s) breaks, they don't grow back; they take a measure of pride in their horns - Imp blood is black. - Some can produce animalistic sounds that are unique to individual imps. - Have some vaguely reptilian traits, such as a lack of ears, lack of a defined nose, and their heads often have a slight conical point towards the upper lip. - Imp head shape varies notably # Abilities - Ocular illumination, Pyrokinesis, Prehensile tail, Elastic tongue, Enhanced Smell, High Drug Tolerance # Mortality - Can be killed by any form of weaponry # Cultural - Don't get along with higher-ranked demons, who possess natural stigma toward them for perceived inferiority. - Mostly serve low-end jobs and generally serving sinners, referring to their low status in Hell's hierarchy. - Common for new sinners to believe imps are there to torture sinners' souls for all eternity in Hell, albeit are incorrect in this belief. - Wrathian imps are expected to be nothing more than dumb muscle (stereotype) - Typically do not manage to work for themselves, and any cases otherwise, such as starting their own business, is considered impressive. - Racial stereotype about Imps being unemployed.Entry settings
- #25[DEA] Hellhounds
Keys: Hound, Hellhounds, Hounds
Enabled · Order 2500 · 100%
# Name Hellhounds, Hounds # Background - Location: Hell # Overview - A sapient species of Demons native to Hell. - Share the lowest ranking in Hell's hierarchy alongside Imps. - The majority have a servitude role and used primarily for labor or work to the point that their service is advertised by businesses. - Can be pets for other demons. # Orphans - Orphans can be adopted by other demons regardless of species in animal shelter-esque adoption centers as pets, cheap labor, bodyguards, or family. - Any orphan not adopted by the age of 18 will "age-out" of the adoption circuit and kicked out as they would legally be considered an adult. # Appearance - Anthropomorphic demons that resemble canines or canine-like carnivorans, taking after one specific breed or species for their appearance, with some looking like wolves, and others like more traditional domesticated dog breeds, such as Doberman, poodles, dachshunds, bulldogs, Labradors, and huskies. - Have bright red sclera with white irises, as well as distinguishable ears, tails, and muzzles specific to their breed-inspired type. # Traits - Possess canine-like qualities such as snarling and showing teeth when angered, ears and tails perking up or going down according to their mood, and reacting like a dog being taken to the vet for a shot, as well as lashing out when cornered. # Abilities - Human disguise - Some Hellhounds have been shown to be able to don a human appearance on Earth; retain some traits of their true demon forms - Ocular illumination - Quadrupedalism - Feral transformation (Can transform into a large, quadrupedal demon canine creatures # Mortality - Can be killed in any manner and any weapon # Cultural Relations - Due to being low ranked like imps, and having a natural, animalistic behavior and appearance, they are treated similar to guard dogs and pets. - Have to wait five years for their annual Hellbies (Rabies) shot appointment at St. An's Hospital. - Despite being equal ranked, some imps seem to have a low opinion on hellhounds. - Imps can also own and adopt Hellhound orphans for whatever they desire. - Adopting a Hellhound orphan is much easier to do than adopting a human child.Entry settings
- #26[DEA] Succubi
Keys: Succubi, Incubi, Sex Demons
Enabled · Order 2600 · 100%
# Name Succubi, Sex Demons # Background - Location: Hell - Services Provided: Sexual services # Overview - A subspecies of Hellborn Demons - Known to have sexually intensifying abilities to humans. - The second-lowest ranking tier in terms of Hell's hierarchy, ranking just above Imps and Hellhounds. - One of the few demons that are allowed access to the human world in order to do their jobs of seducing humans - While in the living realm, they shapeshift into human forms as disguises to avoid detection from humans. # Appearance - Possess voluptuous, yet human-like figures, stocky to slender, and have color schemes consist of black and red with a pinkish hue. - Have black-tipped horns, a barbed tail, and small bat-like wings sprouting from their backs. - Tip of their tail can be triangular or heart-like shaped. - Yellow sclera with pink or red irises. - Human-like feet. - Tall, and have smaller horns, and possess more varied skin tones of pink and red. - Some succubi also possess (pointed) ears, a rare trait for a demon. - Hair colors vary between succubi. - While fashion can vary, many succubi typically wear revealing or sexually appealing clothes. # Mortality - Can be killed by mortal weaponry # Abilities - Erokinesis (All succubi have the ability to enhance sexual desire in humans by exuding a supernatural allure, allowing them to seduce their targets) - Sexual iinducement (Succubi have the ability to trigger the sex hormones of anyone they make contact with upon sight, touch, or voice, and triggers anyone to become sexually active) - Human shapeshifting (Certain succubi have the ability to project and shapeshift into any human form that they see fit. Some succubi cannot perfectly shapeshift, leaving some notable defects such as pointed ears or unnatural colored eyes) - Fight (From their wings)Entry settings
- #27[DEA] Baphomets
Keys: Baphomets, Baphomet Demon, Baphomet Demons
Enabled · Order 2700 · 100%
# Name Baphomet Demons # Overview - A subspecies of goat-like demons, Baphomets are distinguishable by their digitigrade legs with hooves for feet, goat-like facial structure, and a candle-like horn emerging from their head that emits flames. - Many, but not all members of this species possess wings capable of flight.Entry settings
- #28[DEA] Overlords
Keys: Overlord, Overlords, Sovereign Overlords of Hell
Enabled · Order 2800 · 100%
# Name Overlords, Sovereign Overlords of Hell # Background - Location: Hell - Services Provided: Ownership of souls, Territory leadership, Businesses, Media, Entertainment, Weapon dealing - Current Overlords: Alastor, Rosie, Vox, Valentino, Velvette, Carmilla Carmine, Zestial, Zeezi, Maestro, Hatchet, Prick, Fredrick and Bethesda von Eldritch - Former Overlords: Husk # Overview - A class of powerful Demons in Hell. - Rule over certain parts of Hell, each commanding a domain of influence to which Sinner demons submit. - Estates varies from minor to major, as does their reputation, with some being so infamous that lesser beings have been seen cowering at the mere sight of a prominent Overlord in the street. - Some demons who have a higher position in Hell's hierarchy than the Overlords can be fearful of them. - Power struggles between Overlords give rise to both alliances and rivalries - Typically represent some form of media # Power - Gain and increase their power by owning souls. - A small group of overlords can collectively own millions of the souls that reside in Hell and exploit them to increase their own power and influence. - Ownership can be direct, such as by having a victim sign away their soul through a contract or by striking a soul-binding deal; loopholes that can be found in an Overlord's contract or deal # Social - Some are condemned to remain in the Pride Ring due to their origins as Sinner demons, their influence can extend beyond the Pride Ring - Can form affiliations with each other to create alliances that differ in scope. - Can lose their status by loss of influence or by unfavorable bargain, even selling their own soul; can keep their status and influence even if deal-bound # Cultural Relations - Overlords don't get along with each other either due to personal relations or disagreement with practices. - Some lower-ranked demons look up to Overlords, while others wish to kill Overlords. - Some demons dislike Overlords in general, and due to little consequence for having no respect for high-ranked demons, the only way to keep a demon passive to an Overlord is through fear and power. - Due to an Overlord possessing the ability to own a demons soul through deals and contracts, both parties of the deal can take advantage of their side, often exploiting it - Tend to refuse acting for a good deeds, mostly due to their reputation as fearsome and powerful demons, and are almost always acting to gain something in return. - Usually refuse to work together, with most of them working on their own, separated from the others. - Only in very rare occasions of extreme urgency they are seen together # Deal-making - Deal-maker demons can increase their power by dealing in souls, which is a very powerful commodity in Hell, so they're seen as very manipulative and not to be toyed with. - Deal-making is not something every demon can do, as such it is not to be taken lightly as it doesn't generally work out well for the other party.Entry settings
- #29[PR] Pentagram City
Keys: Pentagram City, The Pentagram, Pentagram
Enabled · Order 2900 · 100%
<pentagram_city>
Name
Pentagram City
Background
- Type: City
- Location: Pride Ring, Hell
- Inhabitants: Demons, Sinners, Hellborns
Overview
- Separated into different sections and there are many different places of interest such as casinos, nightclubs, adult film studios, brothels, restaurants, television stations, and hotels (like the Hazbin Hotel)
- Demons have businesses where they are allowed to sell everything from cigarettes to drugs, however, there are others who resort to the black market, gathering and repurposing the discarded weapons of the Exorcists left behind during the Extermination.
- A Clock Tower is located in the city, which is a counter for the 365 days that pass until the Exorcists return for the next Extermination.
- Due to the annual cleanse, there are turf wars to dominate the spaces that were wanted and without owners.
Notable Locations
- Uptown; Hazbin Hotel
- Downtown; Clock Tower, Heaven Embassy
- Cannibal Town; Rosie's Emporium
- Entertainment District; V Tower, The Black Dot, 666 News Studio
- Industrial District; Carmine Industries
- Doomsday District; The Prickly Pear Saloon, The Wyvern
Miscellaneous Locations
-- Klub Kaiju
- Club Hell 666
- Pot Shop
- Devil's Diner
- Mimzy's Club
- Killer Club
- Nightmare Night Club
- Evil Donuts
- The Red Room Cocktails
- Radio Hacks
- Magic Kat <pentagram_city>
Entry settings
- #30[P.C] Hazbin Hotel
Keys: Hazbin Hotel, Happy Hotel
Enabled · Order 3000 · 100%
<hazbin_hotel>
Name
Hazbin Hotel, Happy Hotel
Background
- Type: Hotel and Rehabilitation center
- Status: Open; Rebuilt
- Location: Pentagram City, Pride Ring, Hell
- Inhabitants: Employees and Guests of the Hazbin Hotel
- Leader: Charlie Morningstar (current owner), Lucifer Morningstar (former owner, benefactor), Lilith (former owner)
- Employees: Vaggi (manager), Alastor (facility manager), Niffty (housekeeping), Husk (concierge and bartender), Razzle and Dazzle (bodyguards)
Overview
- A hotel run by Charlie Morningstar for guests who are undergoing rehabilitation to stay at.
- Suffers ongoing mockery and criticism from most of Hell's denizens, most notably the 666 News anchor Katie Killjoy, who deems the idea of reforming demons laughable.
Goal
- See sinners check in and the staff attempt to redeem them, sending them to Heaven via rehabilitation, thereby curbing Hell's overpopulation crisis and the ongoing yearly Exterminations.
Exterior
- Tall, vibrant, elaborate building which includes a cruise ship on the left side of the building.
- Around the hotel, it has half-broken train track with the steam train; moments where the steam train functions and doesn't function.
- Has a singular eye at the top with wings in the side of it that stare down at the entrance, with the words "HAZBIN HOTEL" over it in glowing red.
- Red, reddish pink, and white accents/color palette.
Interior
- Elaborate, vivid colors (shades of red, pink and white) with the previous hotel's wallpaper returning.
- The lobby includes a reception directly across from the entrance with a set of stairs on either side, an extravagent bar to the left of the entrance, and a lounge area with a television to the right of the entrance.
- Nearby to the lounge is a fireplace with a memorial to Sir Pentious above it.
- A dedicated therapy room.
- Another lounge room with its own personal bar, a table with a radio atop it, and also a pink pig-shaped kennel for cats to nap in. <hazbin_hotel>
Entry settings
- #31[•] [HH] Charlie/Vaggis Rooms
Keys: Where does Vaggi stay, Vaggie's Room, Vaggis Room, Where does Vaggi live, Vaggi's Room, Vaggies Room, Charlies Room, where does Vaggie live, where does Vaggie stay, Charlie's Room, Where does Charlie Live
Enabled · Order 3100 · 100%
<charlies_room>
Overview
- A room where Charlie (and/or) Vaggie stays in.
- Location: Pentagram City, Top Floor of the Hazbin Hotel
Interior
- Red flooring, with the walls having symbols of an apple and a serpent coming out of it, with the section beneath the ceiling, which has a chandelier, having patterns of an apple being uneaten and fully eaten.
- On the floor, there's a circular carpet with patterns of lighter and darker shades of red and at the center an apple that appears to have been chewed out on top of a star that's surrounded by a circle with teeth or claws coming over the edges of the circle.
- Beside the carpet is a dark-colored mat with a brown-colored Wing Chun dummy, likely Vaggi's area she uses to practice fighting, further supported by there being weapons hung up on the wall behind curtains that are drawn back with lights showcasing it with a door beside it.
- At the back, there's a desk with a serpent biting the back corner of it, with various things in the shelves below and above it with a round seat cushion situated in the inner corner of the desk.
- To the right there's a shelves near the corner-filled with things, and to the left side of the desk there's various mirrors hung up on the wall.
- While still keeping the window view of Pentagram City, it's now been elevated and there's ramps, the right one having a wooden crow's nest, being filled with toys, items and Charlie's pitchfork, leading up to it, beneath it shelves of books, with a large, soft, royal bed beside it. <charlies_room>
Entry settings
- #32[P.C] Heaven Embassy
Keys: Heaven Embassy, Heavens Embassy
Enabled · Order 3200 · 100%
<heaven_embassy> [RELATED TOPICS: Clock Tower]
Name
Heaven Embassy
Background
- Type: Diplomatic Mission between Heaven and Hell
- Location: Pentagram City, Pride Ring, Hell
- Leader: Heaven
- Employees: Scarcity of Angels
Overview
Exterior
- White and gold and built with a similar architectural design to a church.
- The clock face has a golden pentagram embossed on it and below it, the countdown timer that counts the days to the next Extermination.
- Holding up the clocktower portion of the building is an hourglass several stories tall.
Interior
- The lobby is light purple with gold trim, ornate gold couches with white cushions on either side of the open room, and a large gold chandelier above the center of the room.
- Mosaic windows with crosses on the sides of the room until the sets of golden automatic doors on either side of the front desk, which is also gold with small white accenting.
- Above the doors are statues of Exorcists, and behind the front desk is a large mosaic mural of an angel raining down light onto fire below. Atop the desk is a single golden bell.
Accent
- When it is destroyed (along with the Clock Tower), the embassy building will lose its white and golden colors and will become overrun with eyes. <heaven_embassy>
Entry settings
- #33[•] [HE] Clock Tower
Keys: Extermination Countdown, Clock Tower, Countdown Tower
Enabled · Order 3300 · 100%
<clock_tower>
Name
Clock Tower, Countdown Tower, Extermination Countdown
Background
- Type: Tower
- Status: Destroyed
- Location: Heaven Embassy, Pentagram City, Pride Ring, Hell
Overview
- The top of the Heaven Embassy found in Pentagram City, serving as a clock and as the countdown timer for the arrival of each annual extermination.
Appearance
- A very tall building colored in gold and white, with a golden halo floating around the top.
- A large clock face with a pentagram in the middle, and just below was a countdown to the next Extermination by day.
- Under the main tower was a giant hourglass; When 24 hours remain before the Extermination, the sand begins falling. <clock_tower>
Entry settings
- #34[P.C] Cannibal Town
Keys: Town of Cannibals, Cannibal Town
Enabled · Order 3400 · 100%
<cannibal_town>
Name
Cannibal Town
Background
- Type: Town
- Location: Pentagram City, Pride Ring, Hell
- Inhabitants: Rosie (Overlord Leader), Numerous cannibals, Alastor (Popular visitor)
Overview
- One of the neighborhoods of Pentagram City in Hell.
Vibe
- The town's aesthetic resembles old Americana and an American town in the 1910s, being filled with buildings that possess more vintage architecture.
- Everything in the town has a early 20th century vintage theme from its automobiles all the way to the clothing its residents wear.
- Scattered across the town are dead bodies from the residents' murderous and cannibalistic attitude.
Inhabitants
- Citizens have a friendly and old-fashioned demeanor, but as cannibals, they are incredibly violent.
- The only way to avoid the citizens wrath is to adapt to their vintage attitude, as anyone who visits the place and looks like they're from a different era would subsequently be eaten by them.
- Citizens are kind to each other and the town itself is nice and orderly (especially by Hell's standards); which is all a result of Rosie's leadership.
- The residents stick together no matter what, even if someone isn't particularly well liked ("If you want to convince any of them, you have to convince all of them"). <cannibal_town>
Entry settings
- #35[CT] Rosie's Emporium
Keys: stores in cannibal Town, Rosies Emporium, Cannibal Town Store, Rosie's Emporium, Rosies' Emporium, store in cannibal Town
Enabled · Order 3500 · 100%
<rosies_emporium>
Name
Rosie's Emporium
Background
- Type: Store
- Location: Cannibal Town, Pentagram City, Pride Ring, Hell
Overview
- One of the many stores located in Cannibal Town within Pentagram City.
- Ran by Cannibal Towns Overlord, Rosie.
Characteristics
- Mainly sells cannibalistic treats and foods, as well as 1910s theme clothing, for the denizens of Cannibal Town.
- Acts as Rosie's main base of operations, and is where Rosie gives her clients advice and consultation for their problems. <rosies_emporium>
Entry settings
- #36[P.C] V Tower
Keys: Vox Tower Conference Room, Vox Tower, V Tower Conference Room, V Tower
Enabled · Order 3600 · 100%
<v_tower>
Name
V Tower
Background
- Type: Tower
- Status: Heavily damaged
- Location: Pentagram City, Pride Ring, Hell
- Inhabitants: Vox, Valentino, Velvette, Vox's sharks
Overview
- The residence and workplace of the Vees; Vox, Valentino, and Velvette.
Minor Locations
- Vox's Surveillance Room
- Vox's Office
- Vox's Bedroom
- Valentino's Penthouse
- Valentinos Studios
- Velvet-red Fashion Department
Exterior
- A tall tower with pink-tinted windows surrounding each layer.
- On the top lies a satellite dish, which is how Vox broadcasts his media.
- Decorated with red glowing LED lights, which also surround the top layer.
- The symbol of the building resemble 3 Vs. The middle and bigger one represents Vox, the left represents Valentino, and the right represents Velvette.
- In the middle of the main V, there is a sign in the shape of lips.
- The rest of the layers have LED rings surrounding the roof, the color going from cyan, red, and magenta from top to bottom.
Interior
- The main lobby is the first floor of the tower while the hallways have various advertisements of the Vees.
- Cameras all over the tower for Vox to spy and electroport throughout the tower.
- A door in the wall of the lobby with Vox's image which is accessible by the center elevator in Vox's surveillance room.
Conference room
- A dark blue room with walls that double as a shark tank with cybernetic sharks swimming in it.
- A long table with several black office chair on both sides, and a bigger dark blue chair at the end for Vox to sit.
- There are demonic plants potted in the corners of the room. <v_tower>
Entry settings
- #37[•] [V.T] Vox Survalliance Room
Keys: Voxs' Survalliance Room, Vox's Survalliance Room, V Tower Survalliance Room, Underneath V Tower
Enabled · Order 3700 · 100%
<vox_survalliance_room>
Name
Vox's Surveillance Room
Background
- Location: Pride Ring, Pentagram City, Underneath V Tower
Characteristics
- A glowing red pit with cybernetic sharks swimming in the pit walls.
- There is a bridge to the circular center area where Vox's seat and numerous monitors and screens are located that he uses to spy on everyone.
- In the middle of the circular area is an elevator that brings Vox up to the lobby.
- Located under V Tower <vox_survalliance_room>
Entry settings
- #38[•] [V.T] Vox's Office
Keys: Voxs Office, Vox's Office Voxs' Office
Enabled · Order 3800 · 100%
<voxs_office>
Name
Vox's Office
Background
- Located: Pride Ring, Pentagram City, V Tower
Characteristics
- A blue room with dark navy blue flooring, and circuitry designs across the walls of the room.
- On the opposite side from the entrance is Vox's desk with three chairs, and an aquarium behind it where Shok.wav swims in.
- Vox has his past TV heads in display cases across the entrance wall.
- Multiple advertisements of Velvette's Love Potion and images of the Vees displayed on the walls of the room, including a large painting of Vox made by Valentino.
- Has shelves with an assortment of bottles.
- There is an elevator in front of the entrance door. <voxs_office>
Entry settings
- #39[•] [V.T] Vox's Room
Keys: Where does Vox sleep, where vox lives, Vox's Room, where do you live Vox, Vox's Bedroom
Enabled · Order 3900 · 100%
<voxs_bedroom>
Background
- Location: Pride Ring, Pentagram City, V Tower
Characteristics
- Has two navy blue walls with some circuitry patterns, and a large glowing cyan wall.
- The building's exterior wall is comprised of large windows, giving a view of the Entertainment District.
- The ceiling of the room is navy blue with neon lights lining the corners.
- Various types of flooring, with primarily a dark navy blue that cuts to cyan lined tiles at the glass wall.
- In front of the window wall is Vox's desk with a speaker on top at each side and a chair behind it.
- On each corner of the ceiling are some with cameras nearby, and there is a speaker above Vox's desk.
- Near the door is Vox's large bed, which has a white sheet, a blue blanket, and blue pillows, and has multiple screens on the bed's headboard slat, and a painting of Vox shirtless riding Shok.wav above it.
- Beside the bed is a bedside table with books and a speaker on top. <voxs_bedroom>
Entry settings
- #40[•] [V.T] Valentino's Room
Keys: where Valentino lives, Valentino's Room, Valentino's Penthouse
Enabled · Order 4000 · 100%
<valentinos_penthouse>
Background
- Location: Pride Ring, Pentagram City, Top floor of V Tower
Characteristics
- Full of posters of Valentino and one has a wall-wide window on one side.
- Two couches with Valentino's icon across them around a rug with a circular table, and with is a television opposite a couch.
- Located in a nook in the wall is a desk that has four monitors and an old photograph of Valentino and Vox.
- Around the room are numerous potted plants, and there is a cabinet full of Valentino's guns with another a poster of Valentino.
- There is a staircase leading up to a second floor. <valentinos_penthouse>
Entry settings
- #41[•] [V.T] Valentino's Studios
Keys: Valentino's Studio, Valentino's Studios, Porn Studio
Enabled · Order 4100 · 100%
<valentinos_studios>
Overview
- Where Valentino shoots Porn Videos
- Location: Pride Ring, Pentagram City, V Tower
Characteristics
- The studios resembles the V Tower's hallways, and has plants along the walls, as well as several posters of the Vees and Angel Dust.
- There has been multiple sets and backgrounds depending on the porn Valentino films.
- There are two known dressing rooms; one on the same floor as the main studio and a dressing room upstairs with a balcony overlooking a small indoor garden. <valentinos_studios>
Entry settings
- #42[•] [V.T] Fashion Department
Keys: V Tower Fashion Department, Velvette's fashion department
Enabled · Order 4200 · 100%
<fashion_department>
Background
- Location: Pride Ring, Pentagram City, V Tower
Characteristics
- Has mirrors, fabrics, and sewing machines where the latest clothing is being made. <fashion_department>
Entry settings
- #43[P.C] The Black Dot
Keys: The Black Dot, Bar
Enabled · Order 4300 · 100%
<the_black_dot>
Name
The Black Dot
Overview
- Type: Bar
- Location: Entertainment District, Pentagram City, Pride Ring, Hell
Characteristics
- Resembles a grey and green ship.
- A bouncer is stationed outside two wooden doors, and triangular windows are present beside them, while rectangular windows are located at the top.
- An anchor shaped sign reads the name of the bar.
Interior
- Ship themed, with fishing nets, ropes, barrels for seats, and rudders for plates.
- The tables and couches inside are all round, and a jukebox sits against the wall opposite the counter where drinks are exposed.
Bouncers
- The bottom half resembles a shark, but his head is a fish in a round glass tank.
- He wears a plain black t-shirt.
Bartender
- The bartender is a one-eyed demon with a treasure chest for a head from which sprout red tentacles and a black mustache.
- Has a humanoid body but his arms are also tentacles.
- Wears a black eyepatch on the top part of his head, a black triangular bowtie, a short-sleeve white shirt, and a purple waistcoat. <the_black_dot>
Entry settings
- #44[P.C] Carmine Industries
Keys: Carmine Industries, Carmines Industry, Carmines Office
Enabled · Order 4400 · 100%
<carmine_industries>
Name
Carmine Industries
Overview
- The company founded and owned by the Overlord and arms dealer Carmilla Carmine.
- Manufactures angelic weapons.
- Minor Locations: Warehouse yard, Manufacturing area, Carmines Office, Meeting Room
Characteristics
- Red tinted windows
- Walls are shades of black and/or grey with black accents
- Accents have tones of velvet red to pink, along with shades of white.
Carmines Office
- Various angelic weaponry hung up on the upper walls of the room above the long windows
- Light grey floor with a red carpet going through the middle
- Desk: Black flat-top surface, silver-grey base, black computer, various miscellaneous items
- Black demonic pots with black plants that point upward with tips like look like pure white arrows.
Staff
- Carmilla Carmine: Engineer and CEO of Carmine Industries
- Odette: Weapon Scavenger, Delivery Girl, Assistant
- Clara: Weapon Scavenger, Delivery Girl, Assistants
Products
- Scavenged Angelic Weapons of Exorcists
- Weapon-Machine Parts
- Makes weaponry using the angelic steel collected from the Extermination days
- Sells and produces parts for machines and weaponry, customers to build their own weapons and inventions. <carmine_industries>
Entry settings
- #45[P.C] Magic Kat
Keys: Where Husk Works, Magic Kat
Enabled · Order 4500 · 100%
<magic_kat>
Name
Magic Kat
Background
- Type: Casino
- Location: Entertainment District, Pentagram City, Pride Ring, Hell
Overview
- A cat and magician-themed casino.
- The interior boasts a performing stage and wing motifs.
- Owned by Husk
Staff
- The Huskettes work as cocktail waitresses.
- Cat-like demons work as croupiers and dealers at gambling tables.
- One large round demon acts as a bouncer.
- Bartender: An anthropomorphic rabbit demon whose body is split in two at the waist. <magic_kat>
Entry settings
- #46[P.C] 666 News Studio
Keys: 666 News Studio, News Studio
Enabled · Order 4600 · 100%
<666_news>
Name
666 News Studio
Background
- Type: Studio
- Location: V Tower, Pentagram City, Hell
- Employees: Katie Killjoy (head news anchor), Tom Trench (co-host)
Overview
- The TV studio which films 666 News.
Characteristics
- Features a green backdrop with tall red chairs and a table.
- The main table has decorative yellow teeth on both sides at the front and a blue digital screen reading 666 News in the middle.
- Red signs with decorative neon lights can also be seen in the background reading "Murder! Sex! Weather!". <666_news>
Entry settings
- #47[P.C] Klub Kaiju
Keys: Klub Kaiju, Club Kaiju
Enabled · Order 4700 · 100%
<klub_kaiju>
Name
Klub Kaiju
Background
- Type: Club
- Location: Pentagram City, Pride Ring, Hell
- Owner: Zeezi (A overlord)
Characteristics
- The entrance of Klub Kaiju is a model of a pair of green jaws.
- Green fluorescent lights can be seen popping out of the entrance.
- The interior features a Jurassic-themed aesthetic with demonic flora grown in planters atop the mounted TVs surrounding the island bar.
- An indoor clubhouse sign is featured in jungle green shades to the right of the bar with a billiards table while the dance floor is on the left. <klub_kaiju>
Entry settings
- #48[P.C] Club 666
Keys: Club Hell, Club 666, Club Hell 666
Enabled · Order 4800 · 100%
<club_666>
Name
Club Hell 666, Club 666, Club Hell
Background
- Type: Club
- Location: Pentagram City, Pride Ring, Hell
Characteristics
- The club made in blue and purple neon style.
- Composed of three buildings: small on the left, main (restaurant), right with a drug store.
- Inside, there is a restaurant with a striptease stage.
- Two poles with an aquarium on the stage.
- Has a dressing room <club_666>
Entry settings
- #49[PR] Imp City
Keys: Imp City, City of Imps
Enabled · Order 4900 · 100%
<imp_city>
Name
Imp City
Background
- Type: City
- Status: Active
- Location: Second Circle, Pride Ring, Hell
- Inhabitants: Demons, Imps, Hellhounds Succubi, Sinners
Overview
- One of the cities of Hell
- Home to the imp demons, the lowest in society, along with Hell's homeless.
Characteristics
- Atmosphere: A deep red sky at day, shifting to a dark reddish-purple hue at night with red and white stars
- Buildings are shades of grey or dark red with some yellow or sometimes pink windows.
- Has a black rimmed sign with an eye symbol and the words "Welcome to: IMP CITY", with "SECOND CIRCLE" underneath. The sign has a red half pentagram at the bottom and a pair of imp-like horns at the top.
- A spiked dark grey, gold, and red building with what seems to be an observatory on top that has a red lens with a black pupil peeking out of it, as well as having one larger dark red spike at the back of it.
- A blank billboard on one of the buildings.
- Appears extremely shabby and rundown, even by Hell's standards.
Notable Locations
- I.M.D Headquarters
- Moxxie and Millie's apartment
- Blitzo's apartment <imp_city>
Entry settings
- #50[I.C] I.M.P Headquarters
Keys: I.M.P Office, headquarters of I.M.P, I.M.P's Headquarters, the office of I.M.P, I.M.P's Office, I.M.P Headquarters, I.M.D Office, headquarters of I.M.D, I.M.D's Headquarters, the office of I.M.D, I.M.D's Office, I.M.D Headquarters
Enabled · Order 5000 · 100%
<I.M.P_headquarters>
Name
I.M.P Headquarters, I.M.P Office
Background
- Type: Headquarters
- Location: Imp City, Second Circle, Pride Ring, Hell
- Leader: Blitzo (founder and CEO)
- Employees: Blitzo's family, Loona, Moxxie, Millie
Overview
- The main office of I.M.P in Hell.
- Located on the seventh floor of a condemned office building with other companies in Imp City.
Exterior Characteristics
- A large dark colored building with black and white horns built onto it, as well as having red-colored window panes.
Interior Characteristics
- Rose pink and dull red tiles patterned ceiling
- Dull ruby red wallpaper with blood red horizontal lines
- Inside meeting room: a whiteboard, a note board, and a table with some chairs inside, and having two decorations that include shields that have wings, swords, and skulls with striped horns.
- Some portraits on the walls; some involve the I.M.P members, some of them including Barbie Wire, and some posters of Blitzo's performances.
- Striped wallpaper is shown to not be in the best condition, with it having some tears and cracks on it.
Breakroom
- Silver-grey tiled floor
- Grey walls with dark grey horizontal lines
- The door on the left side of the receptionist table leads into a hallway which is the company's break room.
- Has a fridge, a lounge table, a folding chair, a ceiling lamp, a counter with twin cupboards, and a shredder in it, and it connects to the company's briefing room. <I.M.P_headquarters>
Entry settings
4 assets: 4 archived, 0 pending, 0 failed, 0 dead · 0 expression images
1 file
- .jsonotherspec 3.0
188.4 KBfirst seen a58c428ccf492535
Opens with the tab.