cardex

Keypages

archived
Permanent
26,919
BudgetPrompt budget
≈ 26,919

Creator notes

Key Pages are the equipment used by Librarians and guests, which determines their Stats, Resistances, and Passive Abilities. Key Pages can be obtained by burning specific Books. Guests' Key pages often differ from their obtainable versions. Most Key Pages contain a story recounting information about the City or the life of its original owner. When personalizing a Librarian, the player can project the appearance of obtained Key Pages onto them, regardless of what Key Page they currently have equipped.

Key Pages have four rarity grades: Paperback, Hardcover, Limited, and Objet d'art, with the former being the most abundant and the latter being the least abundant. The rarity of a Key Page determines how many copies of that Page can be obtained; the limits are 5 for Paperback, 4 for Hardcover, 3 for Limited, and 1 for Objet d'art. The same Key Page can be dropped from different books, but once the inventory limit is reached, that Key Page will not drop from any more books.

This page will list only player Key Pages (i.e. those which can be equipped by Librarians).

Contents

Key Page Ranges

Key Pages can be Melee, Ranged or Ranged Only, which affects what Combat Pages they can put into their decks: Melee Key Pages can use all types of pages except Ranged pages, Ranged Only Key Pages can use all types of pages except Melee pages, and Ranged Key Pages can use all page types.

This restriction only affects which pages can be put into the deck before the start of a Reception and does not stop the Librarians from obtaining and using pages of other ranges during the reception through effects such as Will Make Fine Silk or Ammo Supply; additionally, pages exclusive to certain Key Pages can be put into their deck regardless of the range of their Key Page (for example, Nemo's Key Page allows using his exclusive Combat Page Energy Beam, which is a Ranged page)

Passive Attribution

The Attribution feature is unlocked when the Library's threat level reaches Urban Plague. An equipped Key Page can be enhanced by attributing up to four other Key Pages to it, allowing the player to transfer Passive Abilities from other pages to an equipped character. Attributed Key Pages cannot be equipped, and equipped or enhanced Key Pages cannot be attributed.

Each passive ability has a passive transfer cost. The passive transfer cost limit begins at 6, and increases by 2 every time the Library reaches a new threat level. The maximum passive transfer cost limit is 12 once the Library reaches Impuritas Civitatis.

Key Pages have 9 Passive Ability slots. Passive Abilities originally present on a Key Page occupy passive slots, but they do not count towards the passive transfer cost limit.

List of Key Pages

DefaultCanardUrban MythUrban LegendUrban PlagueUrban NightmareStar of the CityImpuritas Civitatis

Default Key Pages PageStatsPassive(s)
Patron Librarian of History’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Tech. Sciences’ Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Literature’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Art’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Nat. Sciences’ Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Language’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

The Red Mist
???
Patron Librarian of Soc. Sciences’ Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Philosophy’s Page

100 55 2~7

×0.5 ×0.25 ×1 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Binah
Has a unique Key page and Combat Pages that cannot be replaced or swapped.
Incomplete Arbiter
At the start of the Scene, draw until 4 pages are in hand.
Patron Librarian of Religion’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Patron Librarian of Gen. Works’ Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant History Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Tech. Sciences Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Literature Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Art Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Nat. Sciences Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Language Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Soc. Sciences Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Philosophy Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Religion Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Assistant Gen. Works Librarian’s Page

30 15 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.

Canard Key Pages PageStatsPassive(s)
Lenny’s Page

42 22 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Has no passives.
Mang-chi’s Page

42 22 1~4

×1.5 ×1.5 ×2 ×2 ×1 ×1

Has no passives.
Pete’s Page

42 22 1~4

×2 ×2 ×1 ×1 ×1.5 ×1.5

Has no passives.
Finn’s Page

42 22 1~4

×1 ×1 ×2 ×2 ×1.5 ×1.5

Half-baked Courage
When an ally dies, gain 1 Strength next Scene
Eri’s Page

42 22 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

The Art of Defense
Boost the max value of Defensive dice by +3 at a 25% chance
Yun’s Page

46 22 2~4

×2 ×2 ×1 ×1 ×1 ×1

Yun’s Hunch
Boost the max value of Evade dice by +3 at a 50% chance
Mo’s Page

46 22 1~4

×1 ×1 ×2 ×2 ×1 ×1

Electric Shock
On a successful attack, inflict 1 Paralysis at a 25% chance next Scene (Once per target per Scene)
Consta’s Page

43 22 1~4

×1 ×1.5 ×1.5 ×2 ×1 ×1

Electric Shock
On a successful attack, inflict 1 Paralysis at a 25% chance next Scene (Once per target per Scene)
Arnold’s Page

43 22 1~4

×1 ×1.5 ×1 ×1 ×1.5 ×2

Electric Shock
On a successful attack, inflict 1 Paralysis at a 25% chance next Scene (Once per target per Scene)
McCullin’s Page

43 22 1~4

×1 ×1.5 ×2 ×2 ×1 ×1

Hook
Upon defeating an enemy, gain 1 Strength next Scene
Taein’s Page

43 22 1~4

×1 ×1 ×1 ×1 ×2 ×2

Hook
Upon defeating an enemy, gain 1 Strength next Scene
Naoki’s Page

43 22 1~4

×1 ×1 ×1 ×2 ×2 ×1.5

Hook
Upon defeating an enemy, gain 1 Strength next Scene
A Yun’s Office Fixer, Page 1

43 22 1~4

×2 ×2 ×1 ×1 ×1.5 ×1.5

Slash of a Grade 9 Fixer
50% chance to boost Slash damage by +1
A Hook Office Fixer, Page 1

43 22 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Hook
Upon defeating an enemy, gain 1 Strength next Scene

Urban Myth Key Pages PageStatsPassive(s)
Jack’s Page

50 25 2~4

×1 ×1 ×2 ×1.5 ×1 ×2

Emergency Rations
Recover 2 HP at the start of each Scene
Pierre’s Page

44 25 2~4

×1 ×1 ×1 ×2 ×2 ×1

Instant Cooking
Recover 10% HP upon defeating an enemy (Max. 12)
Mars’ Page

65 27 2~5

×0.5 ×0.5 ×1 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Talent
Deal +1 Stagger damage against enemies with slower Speed
Lulu’s Page

53 26 1~5

×2 ×1.5 ×1 ×1 ×1 ×1

Flaming Bat
50% chance to inflict 1 Burn on a successful attack
A Hook Office Fixer, Page 2

43 22 1~4

×2 ×2 ×1.5 ×1.5 ×1 ×1

Hook
Upon defeating an enemy, gain 1 Strength next Scene
A Backstreets Butcher, Page 1

47 25 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Open Wound
Deal +1 damage against enemies with Bleed
A Backstreets Butcher, Page 2

47 25 1~4

×1 ×1 ×2 ×2 ×1.5 ×1.5

Open Wound
Deal +1 damage against enemies with Bleed
Lulu’s Friend, Page 1

47 25 1~4

×1 ×1 ×2 ×2 ×1.5 ×1.5

Penetration
50% chance to boost Pierce damage by +1
Lulu’s Friend, Page 2

47 25 1~4

×2 ×2 ×1 ×1 ×1.5 ×1.5

Penetration
50% chance to boost Pierce damage by +1
Lulu’s Friend, Page 3

45 22 1~4

×1 ×1 ×2 ×2 ×1 ×1.5

Downward Slash
50% chance to boost Slash damage by +1
Lulu’s Friend, Page 4

45 22 1~4

×2 ×2 ×1 ×1 ×1 ×1.5

Downward Slash
50% chance to boost Slash damage by +1

Urban Legend Key Pages PageStatsPassive(s)
San’s Page

57 29 2~5

×1 ×1 ×1 ×0.5 ×1.5 ×2

Calmness
On clash win, boost the max value of the next die by +3 at a 25% chance
Julia’s Page

57 29 2~5

×2 ×1.5 ×1 ×1 ×1 ×0.5

Zwei Swordsmanship I
Slash Damage +1
Isadora’s Page

57 29 2~5

×1 ×1 ×2 ×1.5 ×1 ×0.5

Minimum Offense
Slash Stagger Damage +1
Walter’s Page

63 29 3~5

×0.5 ×0.5 ×1 ×1 ×1.5 ×1.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Your Shield
Defensive Dice Power +1
Mika’s Page

57 29 2~5

×1.5 ×2 ×1 ×1 ×1 ×0.5

Best Choice
Recover 3 HP whenever the character discards a page
Olga’s Page

67 32 2~5

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Margin
At the end of each Scene, restore 1 Light and draw 1 page if the hand is empty
Rain’s Page

57 29 2~5

×1 ×0.5 ×2 ×1.5 ×1 ×1

In Times Like These!
If 3 or fewer pages are in-hand at the end of the Scene, gain 1 Strength next Scene
Gyeong-mi’s Page

64 32 2~5

×1 ×1 ×1.5 ×1.5 ×1 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Restfulness
Restore 1 Light at the end of a Scene if the character did not use any pages that Scene
Dino’s Page

57 29 2~5

×1.5 ×2 ×1 ×1 ×0.5 ×1

Double Kick
Deal 1 damage to opponent upon winning a clash
Zulu’s Page

57 29 2~5

×1 ×1 ×1.5 ×2 ×0.5 ×1

Deep Breaths
At the start of each Scene, restore 1 Light at a 25% chance
A Zwei Fixer’s Page

53 29 2~5

×1 ×1 ×1.5 ×2 ×0.5 ×1

Keeping in Stride
Recover 1 HP upon winning a clash
A Stray Dog’s Page

53 29 2~5

×2 ×1 ×1 ×2 ×1 ×1

Punch to the Solar Plexus
Blunt Damage +2
A Grade 8 Fixer, Page 1

53 29 2~5

×1 ×1 ×1 ×1 ×1.5 ×2

Slashing Prowess of a Grade 8 Fixer
Slash Stagger Damage +1
A Grade 8 Fixer, Page 2

53 29 2~5

×1.5 ×2 ×1 ×1 ×1 ×1

Slashing Prowess of a Grade 8 Fixer
Slash Stagger Damage +1
A Grade 8 Fixer, Page 3

63 29 2~5

×0.5 ×0.5 ×1 ×1 ×1.5 ×1.5

Piercing Prowess of a Grade 8 Fixer
Pierce Stagger Damage +1
A Grade 7 Fixer, Page 1

53 29 2~5

×2 ×1.5 ×1 ×1 ×1 ×1

Slashing Prowess of a Grade 7 Fixer
Slash Stagger Damage +2
A Grade 7 Fixer, Page 2

53 29 2~5

×1 ×1 ×2 ×1.5 ×1 ×1

Slashing Prowess of a Grade 7 Fixer
Slash Stagger Damage +2
A Grade 7 Fixer, Page 3

63 29 3~5

×1 ×1 ×1 ×1 ×1 ×1

Piercing Prowess of a Grade 7 Fixer
Pierce Stagger Damage +2
An Axe Gang Member, Page 1

53 29 2~5

×1 ×1 ×2 ×1.5 ×1 ×1

Axe Gang Spirit
Blunt Stagger Damage +1
An Axe Gang Member, Page 2

63 29 4~5

×1 ×1 ×1.5 ×1.5 ×1 ×1

Double Axe
Slash Damage +2, Pierce Damage -1

Urban Plague Key Pages PageStatsPassive(s)
The Carnival’s Page

64 34 2~5

×1.5 ×1.5 ×1 ×1 ×1 ×0.5

Remembrance
If an ally has died, gain 2 Strength at the end of each Scene.
Liwei’s Page

64 34 1~5

×1 ×1 ×1.5 ×1.5 ×1 ×1

Ranged
Can use Ranged Combat Pages
Concentration
Gain +1 Power for the first Scene
Stephan’s Page

64 34 1~5

×1 ×1.5 ×1 ×1 ×1 ×1.5

Ranged Only
Can only use Ranged Combat Pages
Blind Fire
Gain +2 Power for the first Scene
Tamaki’s Page

64 34 1~5

×1 ×1 ×1 ×1 ×1.5 ×1.5

Ranged Only
Can only use Ranged Combat Pages
Snipe
Offensive dice gain +3 Power for the first Scene
Salvador’s Page

76 37 2~6

×0.5 ×1 ×1 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Guardian
At the start of the Act, three random allies gain 2 Protection.
Light of Daybreak
On a successful hit, deal +1-2 Stagger damage if the target has Burn.
Stigma Workshop Weaponry
When inflicting Burn using Combat Pages, apply +1 additional stack.
Yuna’s Page

64 34 2~5

×1.5 ×1 ×1 ×0.5 ×1.5 ×1

Lone Fixer
At the end of each Scene, gain 3 Strength if no other allies are present.
Stigma Workshop Weaponry
When inflicting Burn using Combat Pages, apply +1 additional stack.
Alloc’s Page

70 34 2~5

×1.5 ×1 ×1 ×1 ×0.5 ×1

Bzzz Bzzz
At the start of the Act, inflict 1 Paralysis to three random enemies.
Dalloc’s Page

64 34 2~5

×1 ×1 ×0.5 ×1 ×1.5 ×1.5

Pzzt Pzzt
On a successful hit, deal 1-2 bonus damage if the target has Paralysis.
Bono’s Page

64 34 2~5

×0.5 ×1 ×1.5 ×1.5 ×1 ×1

Unstable Charge
At the end of each Scene, gain 1 Strength at a 50% chance next Scene
Sayo’s Page

70 34 2~5

×0.5 ×1 ×1 ×0.5 ×1.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Battle Ready
Draw 2 more pages at the start of the Act
Dark Cloud Blade
Slash Dice Power +1
Razor Strike
Upon a successful Slash attack, inflict 1 Bleed next Scene
Yang’s Page

64 34 2~5

×1 ×1 ×0.5 ×1 ×1.5 ×1

Digging Shank
When inflicting Bleed using Combat Pages, apply +1 additional stack.
Razor Strike
Upon a successful Slash attack, inflict 1 Bleed next Scene
Gin’s Page

64 34 2~5

×0.5 ×1 ×1 ×1 ×1.5 ×1

Deep Wound
Upon winning a clash with Offensive dice, inflict 1 Bleed next Scene
Razor Strike
Upon a successful Slash attack, inflict 1 Bleed next Scene
Meow’s Page

70 34 2~5

×1 ×1 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Meow Meow~
At the start of the Act, give 1 Strength to two random allies
Improv Drumming
After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene)
MuMu’s Page

64 34 2~5

×1.5 ×1.5 ×0.5 ×0.5 ×1 ×1

Squeak... Squeak...?
On a successful Blunt attack, deal 1-2 bonus damage to target
Improv Drumming
After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene)
Oink’s Page

64 34 2~5

×1.5 ×1.5 ×1 ×1 ×0.5 ×0.5

Oinkie!! Oink!!!
At the start of the Act, give 1 Feeble to two random enemies
Improv Drumming
After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene)
Oscar’s Page

77 38 2~6

×1 ×1 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Unrelenting
Upon taking a lethal blow, reduce all incoming damage including what activated this passive by 25 for the Scene (Activates once per Act)
Piercer
Pierce Damage +1
Jolting Puncture
Pierce Stagger Damage +1
Wedge
Pierce Dice Power +1
Pameli’s Page

64 34 2~5

×1.5 ×1.5 ×1 ×1 ×0.5 ×0.5

Wedge
Pierce Dice Power +1
Piercer
Pierce Damage +1
Pamela’s Page

64 34 2~5

×1.5 ×1.5 ×1 ×1 ×0.5 ×0.5

Wedge
Pierce Dice Power +1
Jolting Puncture
Pierce Stagger Damage +1
A Kurokumo Henchman’s Page

62 32 2~5

×0.5 ×1 ×1 ×1 ×1.5 ×1

Razor Strike
Upon a successful Slash attack, inflict 1 Bleed next Scene
Jikan’s Page

70 34 2~5

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Sublimate
Dice gain +1 Power for every 5 stacks of Bleed on self.
Open Wound
Deal +1 damage against enemies with Bleed
Twist Wound
Deal +1 Stagger damage against enemies with Bleed.
A Rusted Chainlink’s page

65 34 2~5

×1 ×1 ×1.5 ×1 ×0.5 ×0.5

Open Wound
Deal +1 damage against enemies with Bleed
Twist Wound
Deal +1 Stagger damage against enemies with Bleed.
A Workshop-affiliated Fixer’s Page

64 34 2~5

×1.5 ×1 ×1 ×1 ×1 ×1.5

Solidarity
At the end of the Scene, if all allies are alive, gain 1 Strength next Scene; if all other allies are dead, inflict 2 Feeble on self instead.
This passive ability is only active if the Act started with one or more other allies.
Hanafuda’s Page

68 35 2~5

×1 ×0.5 ×1 ×0.5 ×1.5 ×1.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Bottom Deal
If the character discards a page, draw 1 page at the start of the next Scene.
Stacking the Deck
If the character discards a page, restore 1 Light at the end of the Scene.
A Jeong’s Office Fixer’s Page

62 32 2~5

×1 ×0.5 ×1 ×1.5 ×1 ×1

Bottom Deal
If the character discards a page, draw 1 page at the start of the next Scene.

Urban Nightmare Key Pages PageStatsPassive(s)
Yujin’s Page

268 44 2~6

×1 ×1 ×0.5 ×1 ×1 ×0.5

Speed II
Speed Dice Slot +2 (Cannot Overlap)
Overbreathing/Exhaustion
Restore 2 Light upon using a page whose original Cost is 4 or higher.
A Speed die becomes unavailable.
Deflect Assault
Once per Scene, respond to a one-sided attack with a Block die [Roll: 2-6]. (Not played in clashes where both characters use a Combat Page)
Eye of Death/Enervation
All dice gain +4 Power
All dice lose 3 Power
Kizuna/Extreme Fatigue
After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times)
Starts the battle with 75% less HP
Valentin’s Page

100 40 2~6

×0.5 ×1 ×1 ×1 ×1 ×1.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Singular Strike
When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash.
Kizuna/Extreme Fatigue
After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times)
Starts the battle with 25% less HP
Tenma’s Page

96 41 1~7

×1 ×1.5 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Respiration
At the start of the Scene, restore 1 Light if current Light is 0
Kizuna/Extreme Fatigue
After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times)
Starts the battle with 25% less HP
A Puppet, Page 1

77 40 2~6

×1 ×1.5 ×0.5 ×1 ×1 ×1

Acceleration
When Speed is 5 or higher, deal +1 Stagger damage with attacks
Puppet Skeleton
Blunt Dice Power +1
A Puppet, Page 2

79 41 3~5

×1 ×1 ×1 ×1 ×1 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Concussion
On a successful Blunt attack, deal 2 bonus Stagger damage
Puppet Skeleton
Blunt Dice Power +1
Emma’s Page

80 42 3~5

×1 ×1 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
High-level Acrobatics
When using a page whose original Cost is 3 or higher, all dice on that page gain +1 Power
Lion’s Fist
Blunt Dice Power +1
Noah’s Page

1 1 1~5

×1 ×1 ×1 ×1 ×1 ×1

Acrobatic
Ranged Attack Damage +1
Anton’s Page

77 40 2~6

×0.5 ×1 ×1 ×1.5 ×1 ×1

Mind Hauler
Recover 2 Stagger Resist on a successful attack
Liquified Flesh
Defensive Dice Power +1
Corpse Cleanup
When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12)
Lyla’s Page

77 40 3~5

×1 ×1 ×0.5 ×1.5 ×1 ×1

Health Hauler
Recover 2 HP on a successful attack
Liquified Flesh
Defensive Dice Power +1
Corpse Cleanup
When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12)
Valerie’s Page

77 40 2~6

×1 ×1 ×1 ×1.5 ×0.5 ×1

Mind Hauler
Recover 2 Stagger Resist on a successful attack
Liquified Flesh
Defensive Dice Power +1
Corpse Cleanup
When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12)
An Index Proselyte’s Page

79 41 2~6

×1 ×1 ×1 ×1 ×1 ×0.5

Grace of the Prescript
Each Scene, boost the Power of a random type of Offensive dice by +2
Skim Prescript
Draw one more page at the start of the Act
Rose’s Page

87 43 2~6

×1 ×0.5 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Quantum Leap
If Speed is 4 or higher, deal 13 bonus damage on successful hits at a 10% chance
Refraction
On a successful hit, deal 13 bonus Stagger damage at a 5% chance
Dimensional Sections
On a successful hit, deal 10 bonus damage at a 10% chance
Sen’s Page

79 41 3~5

×0.5 ×1 ×1 ×1 ×1 ×1

Refraction
On a successful hit, deal 13 bonus Stagger damage at a 5% chance
Dimensional Sections
On a successful hit, deal 10 bonus damage at a 10% chance
Lesti’s Page

79 41 2~6

×1 ×0.5 ×1 ×1 ×1 ×1

Reaction Force
If the character did not use any pages for a Scene, gain 1 Strength and Endurance next Scene
Dimensional Sections
On a successful hit, deal 10 bonus damage at a 10% chance
A WARP Cleanup Agent’s Page

77 38 2~6

×1 ×0.5 ×1.5 ×1 ×1 ×1

Dimensional Sections
On a successful hit, deal 10 bonus damage at a 10% chance
Wang’s Page

81 43 3~5

×1 ×1 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Sooty Thwack
If the character has 'Smoke', boost Stagger damage dealt with attacks by (Smoke x 10)%
Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Jin’s Page

81 43 2~6

×0.5 ×1 ×1 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Smoke Addiction
On a successful hit, if the target had 8 or more stacks of 'Smoke', inflict 2 Paralysis next Scene (Once per target per Scene)
Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Mi’s Page

81 43 2~6

×0.5 ×1 ×1 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Stimulating Fumes
Once per Scene, if the character has 'Smoke', respond to a one-sided attack with a Block die [Roll: 1~(Smoke)]. (Not played in clashes where both characters use a Combat Page)
Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
A Smiling Face’s Page

77 40 2~6

×1 ×1 ×1 ×1 ×1 ×1

Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Unstable Page of the Crying Children

87 43 2~6

×0.5 ×0.5 ×1 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Flaring Brand
Inflict 1-2 Burn on hit
Plumed Escutcheon
When hit, inflict 1-2 Burn to attacker
Volatile Passion
If target has Burn, boost the Power of Offensive dice by +1
A Shi Fixer’s Page

80 40 2~6

×0.5 ×1 ×1 ×1 ×1.5 ×1

Kizuna/Extreme Fatigue
After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times)
Starts the battle with 25% less HP
A Sweeper’s Page

74 37 2~6

×1 ×1 ×1.5 ×1.5 ×1 ×1

Liquified Flesh
Defensive Dice Power +1
Corpse Cleanup
When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12)
Dante’s Page

80 40 1~6

×0.5 ×1 ×1 ×1.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Grasping Vulnerabilities
When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage.
Information Assessment
At the end of the Scene, a random enemy's resistance to a random damage type changes to "Normal" for the Scene. (Chosen from resistances that are "Endured" or "Normal")
Seeing Through Weaknesses
If the character attacked an enemy last Scene with a damage type they're "Weak" to, and the enemy has 5 or more stacks of Fragile at the end of the Scene, their resistance against the type becomes "Fatal" for the rest of the Act.
A Seven Association Fixer’s Page

72 40 2~5

×1 ×1 ×1.5 ×1 ×1 ×1.5

Grasping Vulnerabilities
When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage.
Bamboo-hatted Kim’s Page

78 40 2~6

×1 ×1 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Singular Strike
When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash.
Unrelenting
Upon taking a lethal blow, reduce all incoming damage including what activated this passive by 25 for the Scene (Activates once per Act)
Swordplay of the Homeland
Slash Dice Power +2
Razor Strike
Upon a successful Slash attack, inflict 1 Bleed next Scene
Minimum Offense
Slash Stagger Damage +1
A Blade Lineage Cutthroat’s Page

73 40 2~5

×1 ×1 ×1.5 ×1.5 ×1 ×1

Razor Strike
Upon a successful Slash attack, inflict 1 Bleed next Scene
Minimum Offense
Slash Stagger Damage +1

Star of the City Key Pages PageStatsPassive(s)
Dong-hwan the Grade 1 Fixer’s Page

87 45 2~6

×1 ×0.5 ×0.5 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Carver of Scars
Offensive dice on the first Combat Page the character uses each Scene gain an additional effect: ‘[On Hit] Inflict 2 Bleed’
Toughness
At Emotion Level 1 or above, gain 1 Protection and Stagger Protection at the start of the Scene. The amount increases to 2 at Emotion Level 3, and 3 at Emotion Level 5.
Rupture Wound
Deal +3 damage against enemies with Bleed.
A Liu Section 2 Fixer’s Page

86 45 2~6

×1 ×1 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Lowell’s Page

95 51 2~7

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
A Fighter that Never Retreats
Whenever the Emotion Level rises, gain 1 Strength and Endurance
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Cecil’s Page

89 47 2~6

×1 ×0.5 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Firm as a Great Mountain
Whenever the Emotion Level rises, recover 15% of Max HP(Max. 20)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Mei’s Page

89 47 1~7

×1 ×0.5 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Remain Vigilant in Peace
Whenever the Emotion Level rises, recover 25% of Max Stagger Resist unless the character is staggered
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
A Thumb Soldato’s Page

86 45 2~6

×1 ×1 ×1 ×1 ×1 ×1

Ranged
Can use Ranged Combat Pages
Speed
Speed Dice Slot +1 (Cannot Overlap)
Ammo Supply
After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand.
Kalo’s Page

94 53 3~6

×1 ×1 ×1 ×1 ×0.5 ×0.5

Ranged
Can use Ranged Combat Pages
Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Ammo Supply
After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand.
The Boss’s Orders
At the start of the Scene, give 1 Protection to 2 random allies.
Threefold Tenacity
Every third Offensive die gains +1 Power. Starting with the fourth Scene, all Offensive dice gain +1 Power instead.
Boris’ Page

90 50 2~6

×1 ×1 ×1 ×0.5 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Grit
Reduce incoming damage and Stagger damage by 1 (Including damage from non-attacks)
Katriel’s Page

89 47 2~6

×1 ×1 ×0.5 ×1 ×1 ×1

Ranged
Can use Ranged Combat Pages
Speed
Speed Dice Slot +1 (Cannot Overlap)
Ammo Supply
After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand.
Empowered First Shot
When playing a Ranged Combat Page, its first Offensive die gains +1 Power.
Denis’ Page

89 47 2~6

×0.5 ×1 ×1 ×1 ×1 ×1

Ranged
Can use Ranged Combat Pages
Speed
Speed Dice Slot +1 (Cannot Overlap)
Ammo Supply
After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand.
Additional Supplies
Every time the character exhausts 3 Ammunition, add a random Ammunition to hand at the end of the Scene.
Nemo’s Page

94 53 4~6

×0.5 ×0.5 ×1 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Emergency Resuscitation Protocol
Upon taking what would be a lethal blow, nullify the damage and spend all Charge to recover 5 HP per stack (Activates once per Act)
Charged Shield
At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene.
Energy Discharge
At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene.
Martina’s Page

87 49 2~6

×1 ×1 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Heavy-hearted Forte
Deal 1-2 Stagger damage to the opponent upon winning a clash.
Charged Shield
At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene.
Energy Discharge
At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene.
Bada’s Page

89 47 2~6

×1 ×1 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Force Field
After spending Charge using a Combat Page, gain 1 Protection next Scene.
Charged Shield
At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene.
Energy Discharge
At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene.
A Church of Gears Worshipper’s Page

86 45 2~6

×1 ×1 ×1 ×1 ×1 ×0.5

Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Internal Combustion Engine
When gaining Smoke using Combat Pages, gain +1 additional stack.
Meat Gear
The first Offensive die of each Combat Page deals +2-3 damage.
Thought Gear
Evade Dice Power +1
Esther’s Page

101 53 2~7

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Locked Potential
After using six unique Combat Pages in a single Act, enter a 'Blade Unlocked' state, which boosts the Power of all dice by 1.
Raging Torrent
Draw a page every time the character uses 4 unique Combat Pages.
Hubert’s Page

101 53 4~6

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Locked Potential
After using six unique Combat Pages in a single Act, enter a 'Blade Unlocked' state, which boosts the Power of all dice by 1.
Breaking Pressure
In a clash, the opponent's Defensive dice lose 1 Power.
Gloria’s Page

101 53 2~7

×0.5 ×0.5 ×1 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Locked Potential
After using six unique Combat Pages in a single Act, enter a 'Blade Unlocked' state, which boosts the Power of all dice by 1.
Easygoing Breather
At Emotion Level 2 or above, each Scene, the Cost of a random Combat Page in hand whose Cost is 1 or higher is reduced by 1 for the Scene.
Chun’s Page

94 50 3~6

×1 ×1 ×1 ×0.5 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Furious Fire Rending the Skies
At the start of the Scene, two random Combat Pages in hand gain the following effect: 'While this page is being used, inflict twice as much Burn with Combat Page abilities'.
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
A Liu Section 1 Fixer’s Page

87 46 2~6

×1 ×1 ×1 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Patron Librarian of Philosophy’s Page

100 55 2~7

×0.5 ×0.25 ×1 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Binah
Has a unique Key page and Combat Pages that cannot be replaced or swapped.
Incomplete Arbiter
At the start of the Scene, draw until 4 pages are in hand.
The Red Mist’s Page

105 57 1~8

×1 ×1 ×1 ×1 ×0.5 ×0.5

Legendary
Only Gebura can equip this. Unique E.G.O becomes accessible.
At Emotion Level 4 or above, the Combat Page 'Manifest E.G.O' is added to hand. (Once per Act)
Retaliate
Gain a Counter die (Slash, 4-8) at combat start.
The Strongest
Choose the Speed dice with the lowest value; the Speed values of the dice change to the maximum possible value.
Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nikolai’s Page

101 53 2~7

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
The Commander
If the character has 11 or more Charge at the start of the Scene, give 1 Strength and Endurance to all allies.
Finishing Touch
After using a Combat Page on a target, leave a 'mark' on them at the end of the Scene. The marked enemy takes 50% additional damage and Stagger damage from attacks. Only one enemy can be marked at a time.
Myo’s Page

101 53 2~7

×0.5 ×0.5 ×1 ×1 ×1 ×1

Ranged
Can use Ranged Combat Pages
Speed
Speed Dice Slot +1 (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
Rabbit Augmentation
For every 30% of Max. HP lost this Act, gain 1 Haste at the start of each Scene. (Up to 3)
Compressed Charge-stimulated Muscleforce
If the character has 11 or more Charge at the start of the Scene, gain 1 Haste.
Sufficient Ammo
Combat Pages whose default type is 'Ranged' do not exhaust on use.
Myo’s Prowess
When using a Combat Page, all dice on the page gain Power against targets with slower Speed. (+1 Power per 2 points of difference, up to 5)
Maxim’s Page

105 52 3~6

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
Rhino Procedure
For every 30% of Max. HP lost this Act, gain 1 Endurance at the start of each Scene. (Up to 2)
Bionic Charge-synchronized Hull
If the character has 11 or more Charge at the start of the Scene, gain 2 Protection.
Maximum Crash
If the character has 20 or more Charge at the start of the Scene, deal 50% more damage and Stagger damage with attacks; also receive 30% less damage and Stagger damage from attacks.
Rudolph’s Page

101 53 2~7

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
Reindeer Treatment
For every 30% of Max. HP lost this Act, gain 1 Strength at the start of each Scene. (Up to 2)
Brainwave Charge-focusing Antlers
If the character has 11 or more Charge at the start of the Scene, deal +2 Stagger damage with attacks for the Scene.
Survivor
Every time the character recovers from Stagger, gain 1 Strength and Endurance at the start of the Scene for the rest of the Act. (Up to 5)
The Purple Tear’s Page

103 53 2~7

×0.5 ×1 ×1 ×1 ×1 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Manipulator of Odds
When a die this character plays rolls the minimum value, reroll it. Activates once per die.
Changing Stances
Can assume one of the four stances: Slash, Pierce, Blunt, and Guard. A different deck can be set up for each stance. At the start of the Act, a random stance is selected; the stance can be changed by paying Light.
Xiao’s Page

101 58 2~7

×0.5 ×1 ×1 ×1 ×1 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Force of a Wildfire
On a melee hit, inflict 1 Burn and 'Force of a Wildfire', a status that lasts 2 Scenes.
If an enemy with 'Force of a Wildfire' is Staggered, inflict all other enemies with Burn equal to half of the amount of Burn that enemy had. (Rounded down)
Nine Children of the Dragon
If Emotion Level is 2 or higher at the end of the Scene, manifest E.G.O.
The manifested E.G.O is enhanced if the character's Emotion Level is 4 or higher at the end of the Scene.
Miris’ Page

96 49 2~7

×0.5 ×1 ×1 ×1 ×1 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Fervor
Offensive dice gain +1 Power at Emotion Level 3 or above
Hugging Fire, Sitting on Brushwood
When targets hit by melee attacks from this character take Burn damage at the end of the Scene they were attacked, they also take Stagger damage equal to half of the Burn damage.
얀샋ᄃ요무’s Page

103 55 3~6

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
얀샋ᄃ요무
If the character has more (Red) Breakdown Abnormality pages than (Blue) Awakening pages, all dice gain +1 Power. If Breakdown pages outnumber Awakening pages by 2 or more, increase the damage and Stagger damage of Offensive dice by +1 in addition.
The Messenger
Every Scene, gain a special Combat Page that can be used on allies.
The type of Combat Page is randomly determined each Scene. At Emotion Level 3 or higher, the owner can pick one out of two random options instead.
(There are four types of special Combat Pages with different functions: 'Give Strength', 'Give Protection and Stagger Protection', 'Page Draw', and 'Light Restoration'.)
A Rabbit Team Soldier’s Page

87 46 1~7

×0.5 ×1 ×1 ×1 ×1 ×1

Ranged
Can use Ranged Combat Pages
Speed
Speed Dice Slot +1 (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
Rabbit Augmentation
For every 30% of Max. HP lost this Act, gain 1 Haste at the start of each Scene. (Up to 3)
Compressed Charge-stimulated Muscleforce
If the character has 11 or more Charge at the start of the Scene, gain 1 Haste.
Sufficient Ammo
Combat Pages whose default type is 'Ranged' do not exhaust on use.
A Rhino Team Soldier’s Page

87 46 3~5

×1 ×1 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
Rhino Procedure
For every 30% of Max. HP lost this Act, gain 1 Endurance at the start of each Scene. (Up to 2)
Bionic Charge-synchronized Hull
If the character has 11 or more Charge at the start of the Scene, gain 2 Protection.
A Reindeer Team Soldier’s Page

87 46 2~6

×1 ×1 ×1 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Triple-R Suit
Can store up to 20 Charges at once.
Reindeer Treatment
For every 30% of Max. HP lost this Act, gain 1 Strength at the start of each Scene. (Up to 2)
Brainwave Charge-focusing Antlers
If the character has 11 or more Charge at the start of the Scene, deal +2 Stagger damage with attacks for the Scene.
Allen’s Page

95 49 3~6

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Mercy
Offensive dice gain +1 Power against targets with less than 10% HP.
Stiletto
Pierce Dice Power +2, Blunt and Slash Dice Power -2.
Chink in One’s Armor
When using a Melee Combat Page, if this character's Speed is greater than the target's by 3 or more, destroy a Block die the target has.
A Night Awl’s Page

86 45 2~6

×1 ×1 ×1 ×0.5 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Mercy
Offensive dice gain +1 Power against targets with less than 10% HP.
Stiletto
Pierce Dice Power +2, Blunt and Slash Dice Power -2.
An Udjat’s Page

89 46 2~6

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Mirage
At the end of the Scene, recover half of the Stagger damage taken during the Scene. (Minimum of 1; does not activate while Staggered)
Hawk's Eye
At the end of the Scene, give 2 Protection to the ally that suffered the most damage.
Haboob
Once per Scene, after suffering a one-sided attack, gain 1 Protection and Stagger Protection next Scene.
Irina’s Page

96 59 2~6

×0.5 ×1 ×1 ×1 ×0.5 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Insurance Benefits
If the character suffered 1 or more one-sided attacks in a Scene, restore 1 Light.
Policy Form
At the end of the Scene, remove all stacks of a random status ailment (Feeble, Disarm, or Bind) that would be inflicted to the character next Scene.
Life Insurance
Untransferable. At the end of the Scene, if the character has 30% or less HP, add a copy of 'Life Insurance' to hand.
A Mirae Insurer’s Page

86 46 2~6

×1 ×1 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Insurance Benefits
If the character suffered 1 or more one-sided attacks in a Scene, restore 1 Light.
Yae’s Page

94 50 2~6

×1 ×0.5 ×0.5 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Smoke Overflow
At the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene.
Excess Supply
If the character has 10 or more Smoke, deal +3 damage with attacks.
Immediate Repairs
When Staggered, recover from Stagger and fully recover Stagger Resist (Once per Act).
Madness
At the start of the Scene, gain one of the following effects:
- 2 Strength
- 2 Haste
- 2 Endurance
- 5 Fragile
A Leaflet Workshop Fixer’s Page

87 46 2~6

×1 ×1 ×0.5 ×1 ×1 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Smoke Overflow
At the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene.
Excess Supply
If the character has 10 or more Smoke, deal +3 damage with attacks.
Bayard’s Page

96 49 2~6

×0.5 ×1 ×1 ×1 ×0.5 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Offensive Position
At the start of the Scene, inflict 3 Fragile to self and gain 1 Strength.
Psych Up
Restore 1 Light and draw 1 page at the end of the Scene if the character did not use any pages.
Readied Position
If the character suffered 'Immobilization' on the previous Scene, gain 1 Strength, 2 Protection, and 2 Stagger Protection.
A Bayard’s Office Fixer’s Page

86 46 2~6

×1 ×1 ×1 ×1 ×0.5 ×1

Speed
Speed Dice Slot +1 (Cannot Overlap)
Offensive Position
At the start of the Scene, inflict 3 Fragile to self and gain 1 Strength.
Psych Up
Restore 1 Light and draw 1 page at the end of the Scene if the character did not use any pages.

Impuritas Civitatis Key Pages PageStatsPassive(s)
The Black Silence’s Page

106 56 2~7

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Orlando
Has a unique Key page and Combat Pages that cannot be replaced or swapped.
The Black Silence
Draw 2 additional pages at the start of the Act. All dice on every third Combat Page used gain +2 Power.
A Hana Fixer’s Page

97 50 2~7

×1 ×1 ×0.5 ×1 ×1 ×0.5

Speed
Speed Dice Slot +1 (Cannot Overlap)
Four Trigrams
Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized.
Mirinae’s Page

102 52 2~7

×0.5 ×1 ×1 ×0.5 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Four Trigrams
Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized.
Hana for All
When gaining Strength, Endurance, Protection, or Stagger Protection through Combat Pages: give the same status effect to a random other ally as well.
Harold’s Page

103 51 1~8

×1 ×0.5 ×1 ×1 ×0.5 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Four Trigrams
Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized.
All for Hana
If the character took damage from attacks on the previous Scene, change this character's resistances against the type that dealt the most damage to "Endured" for the Scene. (Applies separately for physical and Stagger damage)
Olivier’s Page

106 55 2~7

×1 ×0.5 ×1 ×1 ×0.5 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Four Trigrams
Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized.
All for Hana
If the character took damage from attacks on the previous Scene, change this character's resistances against the type that dealt the most damage to "Endured" for the Scene. (Applies separately for physical and Stagger damage)
The Twelve Fixers
Boost the minimum roll value of all dice by +2. At Emotion Level 3 or higher, also boost the maximum roll value of all dice by +1.
Philip’s Page

102 52 2~7

×0.5 ×0.5 ×1 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Flaring Brand
Inflict 1-2 Burn on hit
Plumed Escutcheon
When hit, inflict 1-2 Burn to attacker
Volatile Passion
If target has Burn, boost the Power of Offensive dice by +1
Overheat
While the character has burn, Offensive dice gain +1 Power.
Eileen’s Page

97 59 2~7

×1 ×1 ×1 ×1 ×0.5 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Masterful Smoker
When using a Combat Page with an effect involving 'Smoke', all dice on the page gain +1 Power.
Puffy Brume
'Smoke' amplifies outgoing damage instead of incoming damage on this character
Meat Gear
The first Offensive die of each Combat Page deals +2-3 damage.
Thought Gear
Evade Dice Power +1
Greta’s Page

121 60 2~7

×1 ×1 ×1 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Prep Up the Main Dish
When using a Melee Combat Page, if target has Bleed, Offensive dice on the page gain +1~2 Power.
Bremen’s Page

100 54 2~7

×0.5 ×1 ×1 ×1 ×1 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Neigh~! Woof-woof! Bawk!
On hit with a Melee Combat Page, activate one of the following effects (each effect activates once per Scene):
- Inflict 1 Feeble next Scene
- Inflict 1 Paralysis next Scene
- Deal 2 Stagger damage to target
- Recover 2 Stagger Resist
Improv Drumming
After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene)
Oswald’s Page

102 53 1~8

×1 ×0.5 ×0.5 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Splendid Performance
When using a Combat Page with 3 or more different types of non-Counter dice, all dice on the page gain +1 Power and deal +1 damage.
Tanya’s Page

103 53 2~7

×1 ×1 ×0.5 ×0.5 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Guts
Upon taking what would be a lethal blow, nullify the damage and recover 100 HP; at the end of the Scene this happens, fully restore Stagger Resist. (Once per reception)
Jae-heon’s Page

100 54 2~7

×0.5 ×1 ×1 ×1 ×1 ×0.5

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Puppet Strings
At the start of the Act, add a special Combat Page that can give 'Puppeteer’s Strings' to another ally to hand.
The character with 'Puppeteer’s Strings' gains 1 Strength or Endurance at the start of each Scene, and their HP won't go below 1.
Elena’s Page

102 52 2~7

×0.5 ×0.5 ×1 ×1 ×1 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Bloodfiendish
On hit, recover 2 HP.
If the character recovered 3 or more HP in a single Scene, gain 1 Strength next Scene.
Pluto’s Page

103 51 2~7

×1 ×1 ×1 ×0.5 ×0.5 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Contracts
At the start of the Act, add Unsigned Contracts to the hands of all allies.
If a character fulfills the condition stated by the Unsigned Contract in their hand, its effect will be granted, and the Contract will exhaust. It is possible to exchange Unsigned Contracts with another ally.
Argalia’s Page

106 56 4~6

×1 ×0.5 ×1 ×1 ×0.5 ×1

Speed III
Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap)
Nuovo Fabric
Take 1-2 less damage and Stagger damage from attacks.
Resonance
When using a Melee Combat Page, if the difference between this character's Speed and the target's Vibration is 1 or less, all dice on the page gain +2 Power.
At the start of the Act, draw 2 pages.
The Blue Reverberation
Take no damage from Ranged Combat Pages.

Unobtainable Key Pages

The following are unobtainable player Key Pages.

Unobtainable Key Pages PageStatsPassive(s)
A Yun’s Office Fixer, Page 2

43 22 1~4

×1 ×1 ×1.5 ×1.5 ×2 ×2

Knock of a Grade 9 Fixer
50% chance to boost Blunt damage by +1
A Yun’s Office Fixer, Page 3

43 22 1~4

×1.5 ×1.5 ×2 ×2 ×1 ×1

Thrust of a Grade 9 Fixer
50% chance to boost Pierce damage by +1
Lulu’s Friend, Page 2

47 25 1~4

×2 ×2 ×1 ×1 ×1.5 ×1.5

Penetration
50% chance to boost Pierce damage by +1
Lulu’s Friend, Page 4

45 22 1~4

×2 ×2 ×1 ×1 ×1 ×1.5

Downward Slash
50% chance to boost Slash damage by +1

Description

26,919 tokens

Key Pages are the equipment used by Librarians and guests, which determines their Stats, Resistances, and Passive Abilities. Key Pages can be obtained by burning specific Books. Guests' Key pages often differ from their obtainable versions. Most Key Pages contain a story recounting information about the City or the life of its original owner. When personalizing a Librarian, the player can project the appearance of obtained Key Pages onto them, regardless of what Key Page they currently have equipped.

Key Pages have four rarity grades: Paperback, Hardcover, Limited, and Objet d'art, with the former being the most abundant and the latter being the least abundant. The rarity of a Key Page determines how many copies of that Page can be obtained; the limits are 5 for Paperback, 4 for Hardcover, 3 for Limited, and 1 for Objet d'art. The same Key Page can be dropped from different books, but once the inventory limit is reached, that Key Page will not drop from any more books.

This page will list only player Key Pages (i.e. those which can be equipped by Librarians).

Contents Key Page Ranges Key Pages can be Melee, Ranged or Ranged Only, which affects what Combat Pages they can put into their decks: Melee Key Pages can use all types of pages except Ranged pages, Ranged Only Key Pages can use all types of pages except Melee pages, and Ranged Key Pages can use all page types.

This restriction only affects which pages can be put into the deck before the start of a Reception and does not stop the Librarians from obtaining and using pages of other ranges during the reception through effects such as Will Make Fine Silk or Ammo Supply; additionally, pages exclusive to certain Key Pages can be put into their deck regardless of the range of their Key Page (for example, Nemo's Key Page allows using his exclusive Combat Page Energy Beam, which is a Ranged page)

Passive Attribution The Attribution feature is unlocked when the Library's threat level reaches UrbanPlagueIcon.png Urban Plague. An equipped Key Page can be enhanced by attributing up to four other Key Pages to it, allowing the player to transfer Passive Abilities from other pages to an equipped character. Attributed Key Pages cannot be equipped, and equipped or enhanced Key Pages cannot be attributed.

Each passive ability has a passive transfer cost. The passive transfer cost limit begins at 6, and increases by 2 every time the Library reaches a new threat level. The maximum passive transfer cost limit is 12 once the Library reaches ImpuritasIcon.png Impuritas Civitatis.

Key Pages have 9 Passive Ability slots. Passive Abilities originally present on a Key Page occupy passive slots, but they do not count towards the passive transfer cost limit.

List of Key Pages Default Canard Urban Myth Urban Legend Urban Plague Urban Nightmare Star of the City Impuritas Civitatis Default Key Pages Page Stats Passive(s) MalkuthCombatIdle.png Patron Librarian of History’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. YesodCombatIdle.png Patron Librarian of Tech. Sciences’ Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. HodCombatIdle.png Patron Librarian of Literature’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. NetzachCombatIdle.png Patron Librarian of Art’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. TipherethCombatIdle.png Patron Librarian of Nat. Sciences’ Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. GeburaCombatIdle.png Patron Librarian of Language’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 SkillGreenIcon.png The Red Mist ??? ChesedCombatIdle.png Patron Librarian of Soc. Sciences’ Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. BinahCombatIdle.png Patron Librarian of Philosophy’s Page HPIcon.png 100 StaggerIcon.png 55 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgResistIcon.png ×0.25 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Binah Has a unique Key page and Combat Pages that cannot be replaced or swapped. SkillOrangeIcon.png Incomplete Arbiter At the start of the Scene, draw until 4 pages are in hand. HokmaCombatIdle.png Patron Librarian of Religion’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. RolandCombatIdle.png Patron Librarian of Gen. Works’ Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianHistoryCombatIdle.png Assistant History Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianTechCombatIdle.png Assistant Tech. Sciences Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianLiteratureCombatIdle.png Assistant Literature Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianArtCombatIdle.png Assistant Art Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianNaturalCombatIdle.png Assistant Nat. Sciences Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianLanguageCombatIdle.png Assistant Language Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianSocialCombatIdle.png Assistant Soc. Sciences Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianPhilosophyCombatIdle.png Assistant Philosophy Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianReligionCombatIdle.png Assistant Religion Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. LibrarianGeneralCombatIdle.png Assistant Gen. Works Librarian’s Page HPIcon.png 30 StaggerIcon.png 15 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. CanardIcon.png Canard Key Pages Page Stats Passive(s) Lenny-combat-sprite-idle.png Lenny’s Page HPIcon.png 42 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 Has no passives. Mang-chi-combat-sprite-idle.png Mang-chi’s Page HPIcon.png 42 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 Has no passives. Pete-combat-sprite-idle.png Pete’s Page HPIcon.png 42 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 Has no passives. Finn-combat-sprite-idle.png Finn’s Page HPIcon.png 42 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Half-baked Courage When an ally dies, gain 1 Strength next Scene Eri-combat-sprite-idle.png Eri’s Page HPIcon.png 42 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 SkillBlueIcon.png The Art of Defense Boost the max value of Defensive dice by +3 at a 25% chance Yun-combat-sprite-idle.png Yun’s Page HPIcon.png 46 StaggerIcon.png 22 SpeedIcon.png 2~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Yun’s Hunch Boost the max value of Evade dice by +3 at a 50% chance Mo-combat-sprite-idle.png Mo’s Page HPIcon.png 46 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Electric Shock On a successful attack, inflict 1 Paralysis at a 25% chance next Scene (Once per target per Scene) Consta-combat-sprite-idle.png Consta’s Page HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgWeakIcon.png ×1.5 PierceWeakIcon.png ×1.5 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Electric Shock On a successful attack, inflict 1 Paralysis at a 25% chance next Scene (Once per target per Scene) Arnold-combat-sprite-idle.png Arnold’s Page HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgVulnerableIcon.png ×2 SkillGreenIcon.png Electric Shock On a successful attack, inflict 1 Paralysis at a 25% chance next Scene (Once per target per Scene) McCullin-combat-sprite-idle.png McCullin’s Page HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgWeakIcon.png ×1.5 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Hook Upon defeating an enemy, gain 1 Strength next Scene Taein-combat-sprite-idle.png Taein’s Page HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 SkillGreenIcon.png Hook Upon defeating an enemy, gain 1 Strength next Scene Naoki-combat-sprite-idle.png Naoki’s Page HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgVulnerableIcon.png ×2 BluntVulnerableIcon.png ×2 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Hook Upon defeating an enemy, gain 1 Strength next Scene Yun-fixer1-combat-sprite-idle.png A Yun’s Office Fixer, Page 1 HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Slash of a Grade 9 Fixer 50% chance to boost Slash damage by +1 Hook-fixer1-combat-sprite-idle.png A Hook Office Fixer, Page 1 HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 SkillGreenIcon.png Hook Upon defeating an enemy, gain 1 Strength next Scene UrbanMythIcon.png Urban Myth Key Pages Page Stats Passive(s) Jack-combat-sprite-idle.png Jack’s Page HPIcon.png 50 StaggerIcon.png 25 SpeedIcon.png 2~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgVulnerableIcon.png ×2 SkillBlueIcon.png Emergency Rations Recover 2 HP at the start of each Scene Pierre-combat-sprite-idle.png Pierre’s Page HPIcon.png 44 StaggerIcon.png 25 SpeedIcon.png 2~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgVulnerableIcon.png ×2 BluntVulnerableIcon.png ×2 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Instant Cooking Recover 10% HP upon defeating an enemy (Max. 12) Mars-combat-sprite-idle.png Mars’ Page HPIcon.png 65 StaggerIcon.png 27 SpeedIcon.png 2~5

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Talent Deal +1 Stagger damage against enemies with slower Speed Lulu-combat-sprite-idle.png Lulu’s Page HPIcon.png 53 StaggerIcon.png 26 SpeedIcon.png 1~5

SlashVulnerableIcon.png ×2 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Flaming Bat 50% chance to inflict 1 Burn on a successful attack Hook-fixer2-combat-sprite-idle.png A Hook Office Fixer, Page 2 HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Hook Upon defeating an enemy, gain 1 Strength next Scene Backstreets-butcher1-combat-sprite-idle.png A Backstreets Butcher, Page 1 HPIcon.png 47 StaggerIcon.png 25 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 SkillGreenIcon.png Open Wound Deal +1 damage against enemies with Bleed Backstreets-butcher2-combat-sprite-idle.png A Backstreets Butcher, Page 2 HPIcon.png 47 StaggerIcon.png 25 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Open Wound Deal +1 damage against enemies with Bleed Lulus-friend1-combat-sprite-idle.png Lulu’s Friend, Page 1 HPIcon.png 47 StaggerIcon.png 25 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Penetration 50% chance to boost Pierce damage by +1 Lulus-friend2-combat-sprite-idle.png Lulu’s Friend, Page 2 HPIcon.png 47 StaggerIcon.png 25 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Penetration 50% chance to boost Pierce damage by +1 Lulus-friend3-combat-sprite-idle.png Lulu’s Friend, Page 3 HPIcon.png 45 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Downward Slash 50% chance to boost Slash damage by +1 Lulus-friend4-combat-sprite-idle.png Lulu’s Friend, Page 4 HPIcon.png 45 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Downward Slash 50% chance to boost Slash damage by +1 UrbanLegendIcon.png Urban Legend Key Pages Page Stats Passive(s) San-combat-sprite-idle.png San’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntWeakIcon.png ×1.5 BluntStgVulnerableIcon.png ×2 SkillBlueIcon.png Calmness On clash win, boost the max value of the next die by +3 at a 25% chance Julia-combat-sprite-idle.png Julia’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashVulnerableIcon.png ×2 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillBlueIcon.png Zwei Swordsmanship Ⅰ Slash Damage +1 Isadora-combat-sprite-idle.png Isadora’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillBlueIcon.png Minimum Offense Slash Stagger Damage +1 Walter-combat-sprite-idle.png Walter’s Page HPIcon.png 63 StaggerIcon.png 29 SpeedIcon.png 3~5

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Your Shield Defensive Dice Power +1 MikaCombatIdle.png Mika’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillBlueIcon.png Best Choice Recover 3 HP whenever the character discards a page OlgaCombatIdle.png Olga’s Page HPIcon.png 67 StaggerIcon.png 32 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Margin At the end of each Scene, restore 1 Light and draw 1 page if the hand is empty RainCombatIdle.png Rain’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceVulnerableIcon.png ×2 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png In Times Like These! If 3 or fewer pages are in-hand at the end of the Scene, gain 1 Strength next Scene Gyeong-miCombatIdle.png Gyeong-mi’s Page HPIcon.png 64 StaggerIcon.png 32 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Restfulness Restore 1 Light at the end of a Scene if the character did not use any pages that Scene DinoCombatIdle.png Dino’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Double Kick Deal 1 damage to opponent upon winning a clash ZuluCombatIdle.png Zulu’s Page HPIcon.png 57 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgVulnerableIcon.png ×2 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Deep Breaths At the start of each Scene, restore 1 Light at a 25% chance Zwei-crew-combat-sprite-idle.png A Zwei Fixer’s Page HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgVulnerableIcon.png ×2 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Keeping in Stride Recover 1 HP upon winning a clash StrayDogCombatIdle.png A Stray Dog’s Page HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashVulnerableIcon.png ×2 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Punch to the Solar Plexus Blunt Damage +2 Grade8Fixer1.png A Grade 8 Fixer, Page 1 HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgVulnerableIcon.png ×2 SkillBlueIcon.png Slashing Prowess of a Grade 8 Fixer Slash Stagger Damage +1 Grade8Fixer2.png A Grade 8 Fixer, Page 2 HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Slashing Prowess of a Grade 8 Fixer Slash Stagger Damage +1 Grade8Fixer3.png A Grade 8 Fixer, Page 3 HPIcon.png 63 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillBlueIcon.png Piercing Prowess of a Grade 8 Fixer Pierce Stagger Damage +1 Grade7Fixer1.png A Grade 7 Fixer, Page 1 HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashVulnerableIcon.png ×2 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Slashing Prowess of a Grade 7 Fixer Slash Stagger Damage +2 Grade7Fixer2.png A Grade 7 Fixer, Page 2 HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Slashing Prowess of a Grade 7 Fixer Slash Stagger Damage +2 Grade7Fixer3.png A Grade 7 Fixer, Page 3 HPIcon.png 63 StaggerIcon.png 29 SpeedIcon.png 3~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Piercing Prowess of a Grade 7 Fixer Pierce Stagger Damage +2 AxeGang1.png An Axe Gang Member, Page 1 HPIcon.png 53 StaggerIcon.png 29 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceVulnerableIcon.png ×2 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Axe Gang Spirit Blunt Stagger Damage +1 AxeGang2.png An Axe Gang Member, Page 2 HPIcon.png 63 StaggerIcon.png 29 SpeedIcon.png 4~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Double Axe Slash Damage +2, Pierce Damage -1 UrbanPlagueIcon.png Urban Plague Key Pages Page Stats Passive(s) CarnivalKeyCombatIdle.png The Carnival’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillBlueIcon.png Remembrance If an ally has died, gain 2 Strength at the end of each Scene. LiweiCombatIdle.png Liwei’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 1~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillBlueIcon.png Concentration Gain +1 Power for the first Scene StephanCombatIdle.png Stephan’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 1~5

SlashNormalIcon.png ×1 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Ranged Only Can only use Ranged Combat Pages SkillBlueIcon.png Blind Fire Gain +2 Power for the first Scene TamakiCombatIdle.png Tamaki’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 1~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Ranged Only Can only use Ranged Combat Pages SkillBlueIcon.png Snipe Offensive dice gain +3 Power for the first Scene SalvadorCombatIdle.png Salvador’s Page HPIcon.png 76 StaggerIcon.png 37 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Guardian At the start of the Act, three random allies gain 2 Protection. SkillOrangeIcon.png Light of Daybreak On a successful hit, deal +1-2 Stagger damage if the target has Burn. SkillBlueIcon.png Stigma Workshop Weaponry When inflicting Burn using Combat Pages, apply +1 additional stack. YunaCombatIdle.png Yuna’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntWeakIcon.png ×1.5 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Lone Fixer At the end of each Scene, gain 3 Strength if no other allies are present. SkillBlueIcon.png Stigma Workshop Weaponry When inflicting Burn using Combat Pages, apply +1 additional stack. AllocCombatIdle.png Alloc’s Page HPIcon.png 70 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Bzzz Bzzz At the start of the Act, inflict 1 Paralysis to three random enemies. DallocCombatIdle.png Dalloc’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillBlueIcon.png Pzzt Pzzt On a successful hit, deal 1-2 bonus damage if the target has Paralysis. BonoCombatIdle.png Bono’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Unstable Charge At the end of each Scene, gain 1 Strength at a 50% chance next Scene SayoCombatIdle.png Sayo’s Page HPIcon.png 70 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntWeakIcon.png ×1.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Battle Ready Draw 2 more pages at the start of the Act SkillPurpleIcon.png Dark Cloud Blade Slash Dice Power +1 SkillGreenIcon.png Razor Strike Upon a successful Slash attack, inflict 1 Bleed next Scene YangCombatIdle.png Yang’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Digging Shank When inflicting Bleed using Combat Pages, apply +1 additional stack. SkillGreenIcon.png Razor Strike Upon a successful Slash attack, inflict 1 Bleed next Scene GinCombatIdle.png Gin’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Deep Wound Upon winning a clash with Offensive dice, inflict 1 Bleed next Scene SkillGreenIcon.png Razor Strike Upon a successful Slash attack, inflict 1 Bleed next Scene Meow.png Meow’s Page HPIcon.png 70 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Meow Meow~ At the start of the Act, give 1 Strength to two random allies SkillPurpleIcon.png Improv Drumming After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene) MuMu.png MuMu’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Squeak… Squeak…? On a successful Blunt attack, deal 1-2 bonus damage to target SkillPurpleIcon.png Improv Drumming After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene) Oink.png Oink’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillBlueIcon.png Oinkie!! Oink!!! At the start of the Act, give 1 Feeble to two random enemies SkillPurpleIcon.png Improv Drumming After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene) OscarCombatIdle.png Oscar’s Page HPIcon.png 77 StaggerIcon.png 38 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Unrelenting Upon taking a lethal blow, reduce all incoming damage including what activated this passive by 25 for the Scene (Activates once per Act) SkillBlueIcon.png Piercer Pierce Damage +1 SkillBlueIcon.png Jolting Puncture Pierce Stagger Damage +1 SkillOrangeIcon.png Wedge Pierce Dice Power +1 PameliCombatIdle.png Pameli’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Wedge Pierce Dice Power +1 SkillBlueIcon.png Piercer Pierce Damage +1 PamelaCombatIdle.png Pamela’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Wedge Pierce Dice Power +1 SkillBlueIcon.png Jolting Puncture Pierce Stagger Damage +1 KurokumoHenchmanCombatIdle.png A Kurokumo Henchman’s Page HPIcon.png 62 StaggerIcon.png 32 SpeedIcon.png 2~5

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Razor Strike Upon a successful Slash attack, inflict 1 Bleed next Scene Jikan.png Jikan’s Page HPIcon.png 70 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Sublimate Dice gain +1 Power for every 5 stacks of Bleed on self. SkillGreenIcon.png Open Wound Deal +1 damage against enemies with Bleed SkillGreenIcon.png Twist Wound Deal +1 Stagger damage against enemies with Bleed. RustedChainlinkCombatIdle.png A Rusted Chainlink’s page HPIcon.png 65 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillGreenIcon.png Open Wound Deal +1 damage against enemies with Bleed SkillGreenIcon.png Twist Wound Deal +1 Stagger damage against enemies with Bleed. WorkshopFixer.png A Workshop-affiliated Fixer’s Page HPIcon.png 64 StaggerIcon.png 34 SpeedIcon.png 2~5

SlashWeakIcon.png ×1.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillPurpleIcon.png Solidarity At the end of the Scene, if all allies are alive, gain 1 Strength next Scene; if all other allies are dead, inflict 2 Feeble on self instead. This passive ability is only active if the Act started with one or more other allies. Hanafuda.png Hanafuda’s Page HPIcon.png 68 StaggerIcon.png 35 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Bottom Deal If the character discards a page, draw 1 page at the start of the next Scene. SkillBlueIcon.png Stacking the Deck If the character discards a page, restore 1 Light at the end of the Scene. JeongFixer.png A Jeong’s Office Fixer’s Page HPIcon.png 62 StaggerIcon.png 32 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Bottom Deal If the character discards a page, draw 1 page at the start of the next Scene. UrbanNightmareIcon.png Urban Nightmare Key Pages Page Stats Passive(s) YujinCombatIdle.png Yujin’s Page HPIcon.png 268 StaggerIcon.png 44 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅱ Speed Dice Slot +2 (Cannot Overlap) SkillOrangeIcon.png Overbreathing/Exhaustion Restore 2 Light upon using a page whose original Cost is 4 or higher. A Speed die becomes unavailable. SkillOrangeIcon.png Deflect Assault Once per Scene, respond to a one-sided attack with a Block die [Roll: 2-6]. (Not played in clashes where both characters use a Combat Page) SkillOrangeIcon.png Eye of Death/Enervation All dice gain +4 Power All dice lose 3 Power SkillGreenIcon.png Kizuna/Extreme Fatigue After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times) Starts the battle with 75% less HP ValentinCombatIdle.png Valentin’s Page HPIcon.png 100 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Singular Strike When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash. SkillGreenIcon.png Kizuna/Extreme Fatigue After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times) Starts the battle with 25% less HP TenmaCombatIdle.png Tenma’s Page HPIcon.png 96 StaggerIcon.png 41 SpeedIcon.png 1~7

SlashNormalIcon.png ×1 SlashStgWeakIcon.png ×1.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Respiration At the start of the Scene, restore 1 Light if current Light is 0 SkillGreenIcon.png Kizuna/Extreme Fatigue After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times) Starts the battle with 25% less HP PuppetCombatIdle.png A Puppet, Page 1 HPIcon.png 77 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgWeakIcon.png ×1.5 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Acceleration When Speed is 5 or higher, deal +1 Stagger damage with attacks SkillPurpleIcon.png Puppet Skeleton Blunt Dice Power +1 WeightyPuppetCombatIdle.png A Puppet, Page 2 HPIcon.png 79 StaggerIcon.png 41 SpeedIcon.png 3~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Concussion On a successful Blunt attack, deal 2 bonus Stagger damage SkillPurpleIcon.png Puppet Skeleton Blunt Dice Power +1 Emma.png Emma’s Page HPIcon.png 80 StaggerIcon.png 42 SpeedIcon.png 3~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png High-level Acrobatics When using a page whose original Cost is 3 or higher, all dice on that page gain +1 Power SkillPurpleIcon.png Lion’s Fist Blunt Dice Power +1 Noah.png Noah’s Page HPIcon.png 1 StaggerIcon.png 1 SpeedIcon.png 1~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Acrobatic Ranged Attack Damage +1 AntonCombatIdle.png Anton’s Page HPIcon.png 77 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Mind Hauler Recover 2 Stagger Resist on a successful attack SkillGreenIcon.png Liquified Flesh Defensive Dice Power +1 SkillGreenIcon.png Corpse Cleanup When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12) LylaCombatIdle.png Lyla’s Page HPIcon.png 77 StaggerIcon.png 40 SpeedIcon.png 3~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Health Hauler Recover 2 HP on a successful attack SkillGreenIcon.png Liquified Flesh Defensive Dice Power +1 SkillGreenIcon.png Corpse Cleanup When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12) ValerieCombatIdle.png Valerie’s Page HPIcon.png 77 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgWeakIcon.png ×1.5 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Mind Hauler Recover 2 Stagger Resist on a successful attack SkillGreenIcon.png Liquified Flesh Defensive Dice Power +1 SkillGreenIcon.png Corpse Cleanup When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12) IndexCombatIdle.png An Index Proselyte’s Page HPIcon.png 79 StaggerIcon.png 41 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillBlueIcon.png Grace of the Prescript Each Scene, boost the Power of a random type of Offensive dice by +2 SkillBlueIcon.png Skim Prescript Draw one more page at the start of the Act RoseCombatIdle.png Rose’s Page HPIcon.png 87 StaggerIcon.png 43 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Quantum Leap If Speed is 4 or higher, deal 13 bonus damage on successful hits at a 10% chance SkillBlueIcon.png Refraction On a successful hit, deal 13 bonus Stagger damage at a 5% chance SkillGreenIcon.png Dimensional Sections On a successful hit, deal 10 bonus damage at a 10% chance SenCombatIdle.png Sen’s Page HPIcon.png 79 StaggerIcon.png 41 SpeedIcon.png 3~5

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Refraction On a successful hit, deal 13 bonus Stagger damage at a 5% chance SkillGreenIcon.png Dimensional Sections On a successful hit, deal 10 bonus damage at a 10% chance LestiCombatIdle.png Lesti’s Page HPIcon.png 79 StaggerIcon.png 41 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillBlueIcon.png Reaction Force If the character did not use any pages for a Scene, gain 1 Strength and Endurance next Scene SkillGreenIcon.png Dimensional Sections On a successful hit, deal 10 bonus damage at a 10% chance WARPAgentCombatIdle.png A WARP Cleanup Agent’s Page HPIcon.png 77 StaggerIcon.png 38 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceWeakIcon.png ×1.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Dimensional Sections On a successful hit, deal 10 bonus damage at a 10% chance WangCombatIdle.png Wang’s Page HPIcon.png 81 StaggerIcon.png 43 SpeedIcon.png 3~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Sooty Thwack If the character has 'Smoke', boost Stagger damage dealt with attacks by (Smoke x 10)% SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character JinCombatIdle.png Jin’s Page HPIcon.png 81 StaggerIcon.png 43 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Smoke Addiction On a successful hit, if the target had 8 or more stacks of 'Smoke', inflict 2 Paralysis next Scene (Once per target per Scene) SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character MiCombatIdle.png Mi’s Page HPIcon.png 81 StaggerIcon.png 43 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Stimulating Fumes Once per Scene, if the character has 'Smoke', respond to a one-sided attack with a Block die [Roll: 1~(Smoke)]. (Not played in clashes where both characters use a Combat Page) SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character SmilingFacesMemberCombatIdle.png A Smiling Face’s Page HPIcon.png 77 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character PhilipEGOCombatIdle.png Unstable Page of the Crying Children HPIcon.png 87 StaggerIcon.png 43 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Flaring Brand Inflict 1-2 Burn on hit SkillPurpleIcon.png Plumed Escutcheon When hit, inflict 1-2 Burn to attacker SkillOrangeIcon.png Volatile Passion If target has Burn, boost the Power of Offensive dice by +1 ShiFixerCombatIdle.png A Shi Fixer’s Page HPIcon.png 80 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Kizuna/Extreme Fatigue After an ally dies, gain 1 Strength and 1 Endurance each Scene for the rest of the Act. (Stacks up to two times) Starts the battle with 25% less HP SweeperCombatIdle.png A Sweeper’s Page HPIcon.png 74 StaggerIcon.png 37 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Liquified Flesh Defensive Dice Power +1 SkillGreenIcon.png Corpse Cleanup When another character dies, recover 5% Max. HP at the end of that Scene (Max. 12) DanteCombatIdle.png Dante’s Page HPIcon.png 80 StaggerIcon.png 40 SpeedIcon.png 1~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Grasping Vulnerabilities When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage. SkillPurpleIcon.png Information Assessment At the end of the Scene, a random enemy's resistance to a random damage type changes to "Normal" for the Scene. (Chosen from resistances that are "Endured" or "Normal") SkillPurpleIcon.png Seeing Through Weaknesses If the character attacked an enemy last Scene with a damage type they're "Weak" to, and the enemy has 5 or more stacks of Fragile at the end of the Scene, their resistance against the type becomes "Fatal" for the rest of the Act. SevenAssociationFixerCombatIdle.png A Seven Association Fixer’s Page HPIcon.png 72 StaggerIcon.png 40 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillBlueIcon.png Grasping Vulnerabilities When attacking a target with a damage type they're "Weak" or "Fatal" to, deal +1 damage. BambooHatKimCombatIdle.png Bamboo-hatted Kim’s Page HPIcon.png 78 StaggerIcon.png 40 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Singular Strike When using a Combat Page with one non-Counter die, the die gains +2 Power, and it yields twice as many Emotion Points in a clash. SkillOrangeIcon.png Unrelenting Upon taking a lethal blow, reduce all incoming damage including what activated this passive by 25 for the Scene (Activates once per Act) SkillOrangeIcon.png Swordplay of the Homeland Slash Dice Power +2 SkillGreenIcon.png Razor Strike Upon a successful Slash attack, inflict 1 Bleed next Scene SkillBlueIcon.png Minimum Offense Slash Stagger Damage +1 BladeLineageCutthroatCombatIdle.png A Blade Lineage Cutthroat’s Page HPIcon.png 73 StaggerIcon.png 40 SpeedIcon.png 2~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Razor Strike Upon a successful Slash attack, inflict 1 Bleed next Scene SkillBlueIcon.png Minimum Offense Slash Stagger Damage +1 StarCityIcon.png Star of the City Key Pages Page Stats Passive(s) Dong-hwanCombatIdle.png Dong-hwan the Grade 1 Fixer’s Page HPIcon.png 87 StaggerIcon.png 45 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above SkillPurpleIcon.png Carver of Scars Offensive dice on the first Combat Page the character uses each Scene gain an additional effect: ‘[On Hit] Inflict 2 Bleed’ SkillPurpleIcon.png Toughness At Emotion Level 1 or above, gain 1 Protection and Stagger Protection at the start of the Scene. The amount increases to 2 at Emotion Level 3, and 3 at Emotion Level 5. SkillPurpleIcon.png Rupture Wound Deal +3 damage against enemies with Bleed. LiuFixer2CombatIdle.png A Liu Section 2 Fixer’s Page HPIcon.png 86 StaggerIcon.png 45 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above LowellCombatIdle.png Lowell’s Page HPIcon.png 95 StaggerIcon.png 51 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png A Fighter that Never Retreats Whenever the Emotion Level rises, gain 1 Strength and Endurance SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above CecilCombatIdle.png Cecil’s Page HPIcon.png 89 StaggerIcon.png 47 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Firm as a Great Mountain Whenever the Emotion Level rises, recover 15% of Max HP(Max. 20) SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above MeiCombatIdle.png Mei’s Page HPIcon.png 89 StaggerIcon.png 47 SpeedIcon.png 1~7

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Remain Vigilant in Peace Whenever the Emotion Level rises, recover 25% of Max Stagger Resist unless the character is staggered SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above ThumbCombatIdle.png A Thumb Soldato’s Page HPIcon.png 86 StaggerIcon.png 45 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Ammo Supply After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand. KaloCombatIdle.png Kalo’s Page HPIcon.png 94 StaggerIcon.png 53 SpeedIcon.png 3~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillGreenIcon.png Ammo Supply After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand. SkillOrangeIcon.png The Boss’s Orders At the start of the Scene, give 1 Protection to 2 random allies. SkillOrangeIcon.png Threefold Tenacity Every third Offensive die gains +1 Power. Starting with the fourth Scene, all Offensive dice gain +1 Power instead. BorisCombatIdle.png Boris’ Page HPIcon.png 90 StaggerIcon.png 50 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Grit Reduce incoming damage and Stagger damage by 1 (Including damage from non-attacks) KatrielCombatIdle.png Katriel’s Page HPIcon.png 89 StaggerIcon.png 47 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Ammo Supply After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand. SkillBlueIcon.png Empowered First Shot When playing a Ranged Combat Page, its first Offensive die gains +1 Power. DenisCombatIdle.png Denis’ Page HPIcon.png 89 StaggerIcon.png 47 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Ammo Supply After every three successful attacks with Melee Combat Pages, add a random Ammunition to hand. SkillBlueIcon.png Additional Supplies Every time the character exhausts 3 Ammunition, add a random Ammunition to hand at the end of the Scene. NemoCombatIdle.png Nemo’s Page HPIcon.png 94 StaggerIcon.png 53 SpeedIcon.png 4~6

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Emergency Resuscitation Protocol Upon taking what would be a lethal blow, nullify the damage and spend all Charge to recover 5 HP per stack (Activates once per Act) SkillBlueIcon.png Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. SkillBlueIcon.png Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. MartinaCombatIdle.png Martina’s Page HPIcon.png 87 StaggerIcon.png 49 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Heavy-hearted Forte Deal 1-2 Stagger damage to the opponent upon winning a clash. SkillBlueIcon.png Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. SkillBlueIcon.png Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. BadaCombatIdle.png Bada’s Page HPIcon.png 89 StaggerIcon.png 47 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Force Field After spending Charge using a Combat Page, gain 1 Protection next Scene. SkillBlueIcon.png Charged Shield At Emotion Level 2 or above, if the character gained Charge using Combat Pages in the previous Scene, gain 1 Endurance at the start of the Scene. SkillBlueIcon.png Energy Discharge At Emotion Level 2 or above, if the character spent Charge using Combat Pages in the previous Scene, gain 1 Strength at the start of the Scene. GearWorshipperCombatIdle.png A Church of Gears Worshipper’s Page HPIcon.png 86 StaggerIcon.png 45 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character SkillGreenIcon.png Internal Combustion Engine When gaining Smoke using Combat Pages, gain +1 additional stack. SkillGreenIcon.png Meat Gear The first Offensive die of each Combat Page deals +2-3 damage. SkillGreenIcon.png Thought Gear Evade Dice Power +1 EstherCombatIdle.png Esther’s Page HPIcon.png 101 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Locked Potential After using six unique Combat Pages in a single Act, enter a 'Blade Unlocked' state, which boosts the Power of all dice by 1. SkillOrangeIcon.png Raging Torrent Draw a page every time the character uses 4 unique Combat Pages. HubertCombatIdle.png Hubert’s Page HPIcon.png 101 StaggerIcon.png 53 SpeedIcon.png 4~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Locked Potential After using six unique Combat Pages in a single Act, enter a 'Blade Unlocked' state, which boosts the Power of all dice by 1. SkillOrangeIcon.png Breaking Pressure In a clash, the opponent's Defensive dice lose 1 Power. GloriaCombatIdle.png Gloria’s Page HPIcon.png 101 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillOrangeIcon.png Locked Potential After using six unique Combat Pages in a single Act, enter a 'Blade Unlocked' state, which boosts the Power of all dice by 1. SkillOrangeIcon.png Easygoing Breather At Emotion Level 2 or above, each Scene, the Cost of a random Combat Page in hand whose Cost is 1 or higher is reduced by 1 for the Scene. ChunCombatIdle.png Chun’s Page HPIcon.png 94 StaggerIcon.png 50 SpeedIcon.png 3~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Furious Fire Rending the Skies At the start of the Scene, two random Combat Pages in hand gain the following effect: 'While this page is being used, inflict twice as much Burn with Combat Page abilities'. SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above Liu1Fixer.png A Liu Section 1 Fixer’s Page HPIcon.png 87 StaggerIcon.png 46 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above BinahCombatIdle.png Patron Librarian of Philosophy’s Page HPIcon.png 100 StaggerIcon.png 55 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgResistIcon.png ×0.25 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Binah Has a unique Key page and Combat Pages that cannot be replaced or swapped. SkillOrangeIcon.png Incomplete Arbiter At the start of the Scene, draw until 4 pages are in hand. Kali-combat-sprite-idle.png The Red Mist’s Page HPIcon.png 105 StaggerIcon.png 57 SpeedIcon.png 1~8

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Legendary Only Gebura can equip this. Unique E.G.O becomes accessible. At Emotion Level 4 or above, the Combat Page 'Manifest E.G.O' is added to hand. (Once per Act) SkillOrangeIcon.png Retaliate Gain a Counter die (Slash, 4-8) at combat start. SkillOrangeIcon.png The Strongest Choose the Speed dice with the lowest value; the Speed values of the dice change to the maximum possible value. SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) NikolaiCombatIdle.png Nikolai’s Page HPIcon.png 101 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillOrangeIcon.png The Commander If the character has 11 or more Charge at the start of the Scene, give 1 Strength and Endurance to all allies. SkillOrangeIcon.png Finishing Touch After using a Combat Page on a target, leave a 'mark' on them at the end of the Scene. The marked enemy takes 50% additional damage and Stagger damage from attacks. Only one enemy can be marked at a time. MyoCombatIdle.png Myo’s Page HPIcon.png 101 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillBlueIcon.png Rabbit Augmentation For every 30% of Max. HP lost this Act, gain 1 Haste at the start of each Scene. (Up to 3) SkillBlueIcon.png Compressed Charge-stimulated Muscleforce If the character has 11 or more Charge at the start of the Scene, gain 1 Haste. SkillBlueIcon.png Sufficient Ammo Combat Pages whose default type is 'Ranged' do not exhaust on use. SkillOrangeIcon.png Myo’s Prowess When using a Combat Page, all dice on the page gain Power against targets with slower Speed. (+1 Power per 2 points of difference, up to 5) MaximCombatIdle.png Maxim’s Page HPIcon.png 105 StaggerIcon.png 52 SpeedIcon.png 3~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillBlueIcon.png Rhino Procedure For every 30% of Max. HP lost this Act, gain 1 Endurance at the start of each Scene. (Up to 2) SkillBlueIcon.png Bionic Charge-synchronized Hull If the character has 11 or more Charge at the start of the Scene, gain 2 Protection. SkillOrangeIcon.png Maximum Crash If the character has 20 or more Charge at the start of the Scene, deal 50% more damage and Stagger damage with attacks; also receive 30% less damage and Stagger damage from attacks. RudolphCombatIdle.png Rudolph’s Page HPIcon.png 101 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillBlueIcon.png Reindeer Treatment For every 30% of Max. HP lost this Act, gain 1 Strength at the start of each Scene. (Up to 2) SkillBlueIcon.png Brainwave Charge-focusing Antlers If the character has 11 or more Charge at the start of the Scene, deal +2 Stagger damage with attacks for the Scene. SkillOrangeIcon.png Survivor Every time the character recovers from Stagger, gain 1 Strength and Endurance at the start of the Scene for the rest of the Act. (Up to 5) IoriCombatIdle.png The Purple Tear’s Page HPIcon.png 103 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Manipulator of Odds When a die this character plays rolls the minimum value, reroll it. Activates once per die. SkillOrangeIcon.png Changing Stances Can assume one of the four stances: Slash, Pierce, Blunt, and Guard. A different deck can be set up for each stance. At the start of the Act, a random stance is selected; the stance can be changed by paying Light. XiaoCombatIdle.png Xiao’s Page HPIcon.png 101 StaggerIcon.png 58 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above SkillOrangeIcon.png Force of a Wildfire On a melee hit, inflict 1 Burn and 'Force of a Wildfire', a status that lasts 2 Scenes. If an enemy with 'Force of a Wildfire' is Staggered, inflict all other enemies with Burn equal to half of the amount of Burn that enemy had. (Rounded down) SkillOrangeIcon.png Nine Children of the Dragon If Emotion Level is 2 or higher at the end of the Scene, manifest E.G.O. The manifested E.G.O is enhanced if the character's Emotion Level is 4 or higher at the end of the Scene. MirisCombatIdle.png Miris’ Page HPIcon.png 96 StaggerIcon.png 49 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Fervor Offensive dice gain +1 Power at Emotion Level 3 or above SkillPurpleIcon.png Hugging Fire, Sitting on Brushwood When targets hit by melee attacks from this character take Burn damage at the end of the Scene they were attacked, they also take Stagger damage equal to half of the Burn damage. Yan Keypage.png 얀샋ㄷ요무’s Page HPIcon.png 103 StaggerIcon.png 55 SpeedIcon.png 3~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png 얀샋ㄷ요무 If the character has more (Red) Breakdown Abnormality pages than (Blue) Awakening pages, all dice gain +1 Power. If Breakdown pages outnumber Awakening pages by 2 or more, increase the damage and Stagger damage of Offensive dice by +1 in addition. SkillOrangeIcon.png The Messenger Every Scene, gain a special Combat Page that can be used on allies. The type of Combat Page is randomly determined each Scene. At Emotion Level 3 or higher, the owner can pick one out of two random options instead. (There are four types of special Combat Pages with different functions: 'Give Strength', 'Give Protection and Stagger Protection', 'Page Draw', and 'Light Restoration'.) RabbitUnit1.png A Rabbit Team Soldier’s Page HPIcon.png 87 StaggerIcon.png 46 SpeedIcon.png 1~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Ranged Can use Ranged Combat Pages SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillBlueIcon.png Rabbit Augmentation For every 30% of Max. HP lost this Act, gain 1 Haste at the start of each Scene. (Up to 3) SkillBlueIcon.png Compressed Charge-stimulated Muscleforce If the character has 11 or more Charge at the start of the Scene, gain 1 Haste. SkillBlueIcon.png Sufficient Ammo Combat Pages whose default type is 'Ranged' do not exhaust on use. RhinoUnit1.png A Rhino Team Soldier’s Page HPIcon.png 87 StaggerIcon.png 46 SpeedIcon.png 3~5

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillBlueIcon.png Rhino Procedure For every 30% of Max. HP lost this Act, gain 1 Endurance at the start of each Scene. (Up to 2) SkillBlueIcon.png Bionic Charge-synchronized Hull If the character has 11 or more Charge at the start of the Scene, gain 2 Protection. DeerUnit1.png A Reindeer Team Soldier’s Page HPIcon.png 87 StaggerIcon.png 46 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Triple-R Suit Can store up to 20 Charges at once. SkillBlueIcon.png Reindeer Treatment For every 30% of Max. HP lost this Act, gain 1 Strength at the start of each Scene. (Up to 2) SkillBlueIcon.png Brainwave Charge-focusing Antlers If the character has 11 or more Charge at the start of the Scene, deal +2 Stagger damage with attacks for the Scene. AllenCombatIdle.png Allen’s Page HPIcon.png 95 StaggerIcon.png 49 SpeedIcon.png 3~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillPurpleIcon.png Mercy Offensive dice gain +1 Power against targets with less than 10% HP. SkillPurpleIcon.png Stiletto Pierce Dice Power +2, Blunt and Slash Dice Power -2. SkillPurpleIcon.png Chink in One’s Armor When using a Melee Combat Page, if this character's Speed is greater than the target's by 3 or more, destroy a Block die the target has. NightAwlCombatIdle.png A Night Awl’s Page HPIcon.png 86 StaggerIcon.png 45 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Mercy Offensive dice gain +1 Power against targets with less than 10% HP. SkillPurpleIcon.png Stiletto Pierce Dice Power +2, Blunt and Slash Dice Power -2. Udjat.png An Udjat’s Page HPIcon.png 89 StaggerIcon.png 46 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Mirage At the end of the Scene, recover half of the Stagger damage taken during the Scene. (Minimum of 1; does not activate while Staggered) SkillPurpleIcon.png Hawk's Eye At the end of the Scene, give 2 Protection to the ally that suffered the most damage. SkillPurpleIcon.png Haboob Once per Scene, after suffering a one-sided attack, gain 1 Protection and Stagger Protection next Scene. Irina.png Irina’s Page HPIcon.png 96 StaggerIcon.png 59 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillBlueIcon.png Insurance Benefits If the character suffered 1 or more one-sided attacks in a Scene, restore 1 Light. SkillBlueIcon.png Policy Form At the end of the Scene, remove all stacks of a random status ailment (Feeble, Disarm, or Bind) that would be inflicted to the character next Scene. SkillOrangeIcon.png Life Insurance Untransferable. At the end of the Scene, if the character has 30% or less HP, add a copy of 'Life Insurance' to hand. MiraeInsurer.png A Mirae Insurer’s Page HPIcon.png 86 StaggerIcon.png 46 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Insurance Benefits If the character suffered 1 or more one-sided attacks in a Scene, restore 1 Light. Yae.png Yae’s Page HPIcon.png 94 StaggerIcon.png 50 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character SkillBlueIcon.png Smoke Overflow At the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene. SkillBlueIcon.png Excess Supply If the character has 10 or more Smoke, deal +3 damage with attacks. SkillBlueIcon.png Immediate Repairs When Staggered, recover from Stagger and fully recover Stagger Resist (Once per Act). SkillBlueIcon.png Madness At the start of the Scene, gain one of the following effects:

  • 2 Strength
  • 2 Haste
  • 2 Endurance
  • 5 Fragile LeafletFixer.png A Leaflet Workshop Fixer’s Page HPIcon.png 87 StaggerIcon.png 46 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character SkillBlueIcon.png Smoke Overflow At the end of the Scene, if the character has 8 or more Smoke, gain 1 Strength next Scene. SkillBlueIcon.png Excess Supply If the character has 10 or more Smoke, deal +3 damage with attacks. Bayard.png Bayard’s Page HPIcon.png 96 StaggerIcon.png 49 SpeedIcon.png 2~6

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillBlueIcon.png Offensive Position At the start of the Scene, inflict 3 Fragile to self and gain 1 Strength. SkillBlueIcon.png Psych Up Restore 1 Light and draw 1 page at the end of the Scene if the character did not use any pages. SkillBlueIcon.png Readied Position If the character suffered 'Immobilization' on the previous Scene, gain 1 Strength, 2 Protection, and 2 Stagger Protection. BayardFixer.png A Bayard’s Office Fixer’s Page HPIcon.png 86 StaggerIcon.png 46 SpeedIcon.png 2~6

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillBlueIcon.png Offensive Position At the start of the Scene, inflict 3 Fragile to self and gain 1 Strength. SkillBlueIcon.png Psych Up Restore 1 Light and draw 1 page at the end of the Scene if the character did not use any pages. ImpuritasIcon.png Impuritas Civitatis Key Pages Page Stats Passive(s) BlackSilenceCombatIdle.png The Black Silence’s Page HPIcon.png 106 StaggerIcon.png 56 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Orlando Has a unique Key page and Combat Pages that cannot be replaced or swapped. SkillOrangeIcon.png The Black Silence Draw 2 additional pages at the start of the Act. All dice on every third Combat Page used gain +2 Power. HanaFixerCombatIdle.png A Hana Fixer’s Page HPIcon.png 97 StaggerIcon.png 50 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillPurpleIcon.png Speed Speed Dice Slot +1 (Cannot Overlap) SkillPurpleIcon.png Four Trigrams Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized. MirinaeCombatIdle.png Mirinae’s Page HPIcon.png 102 StaggerIcon.png 52 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillPurpleIcon.png Four Trigrams Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized. SkillOrangeIcon.png Hana for All When gaining Strength, Endurance, Protection, or Stagger Protection through Combat Pages: give the same status effect to a random other ally as well. HaroldCombatIdle.png Harold’s Page HPIcon.png 103 StaggerIcon.png 51 SpeedIcon.png 1~8

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillPurpleIcon.png Four Trigrams Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized. SkillOrangeIcon.png All for Hana If the character took damage from attacks on the previous Scene, change this character's resistances against the type that dealt the most damage to "Endured" for the Scene. (Applies separately for physical and Stagger damage) OlivierCombatIdle.png Olivier’s Page HPIcon.png 106 StaggerIcon.png 55 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillPurpleIcon.png Four Trigrams Gain four special Combat Pages that benefit the user for the Scene they're used. Only one of the Four Trigrams' pages can be played per Scene, and once a Four Trigrams' page is used, it cannot be reused until all four have been utilized. SkillOrangeIcon.png All for Hana If the character took damage from attacks on the previous Scene, change this character's resistances against the type that dealt the most damage to "Endured" for the Scene. (Applies separately for physical and Stagger damage) SkillOrangeIcon.png The Twelve Fixers Boost the minimum roll value of all dice by +2. At Emotion Level 3 or higher, also boost the maximum roll value of all dice by +1. EnsemblePhilipCombatIdle.png Philip’s Page HPIcon.png 102 StaggerIcon.png 52 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillPurpleIcon.png Flaring Brand Inflict 1-2 Burn on hit SkillPurpleIcon.png Plumed Escutcheon When hit, inflict 1-2 Burn to attacker SkillOrangeIcon.png Volatile Passion If target has Burn, boost the Power of Offensive dice by +1 SkillOrangeIcon.png Overheat While the character has burn, Offensive dice gain +1 Power. EileenCombatIdle.png Eileen’s Page HPIcon.png 97 StaggerIcon.png 59 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Masterful Smoker When using a Combat Page with an effect involving 'Smoke', all dice on the page gain +1 Power. SkillGreenIcon.png Puffy Brume 'Smoke' amplifies outgoing damage instead of incoming damage on this character SkillGreenIcon.png Meat Gear The first Offensive die of each Combat Page deals +2-3 damage. SkillGreenIcon.png Thought Gear Evade Dice Power +1 GretaCombatIdle.png Greta’s Page HPIcon.png 121 StaggerIcon.png 60 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Prep Up the Main Dish When using a Melee Combat Page, if target has Bleed, Offensive dice on the page gain +1~2 Power. BremenCombatIdle.png Bremen’s Page HPIcon.png 100 StaggerIcon.png 54 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Neigh~! Woof-woof! Bawk! On hit with a Melee Combat Page, activate one of the following effects (each effect activates once per Scene):

  • Inflict 1 Feeble next Scene
  • Inflict 1 Paralysis next Scene
  • Deal 2 Stagger damage to target
  • Recover 2 Stagger Resist SkillPurpleIcon.png Improv Drumming After a successful Blunt attack, inflict 1 Fragile to a random enemy next Scene (once per Scene) OswaldCombatIdle.png Oswald’s Page HPIcon.png 102 StaggerIcon.png 53 SpeedIcon.png 1~8

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceEndureIcon.png ×0.5 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Splendid Performance When using a Combat Page with 3 or more different types of non-Counter dice, all dice on the page gain +1 Power and deal +1 damage. TanyaCombatIdle.png Tanya’s Page HPIcon.png 103 StaggerIcon.png 53 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceEndureIcon.png ×0.5 PierceStgEndureIcon.png ×0.5 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Guts Upon taking what would be a lethal blow, nullify the damage and recover 100 HP; at the end of the Scene this happens, fully restore Stagger Resist. (Once per reception) JaeHeonCombatIdle.png Jae-heon’s Page HPIcon.png 100 StaggerIcon.png 54 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgEndureIcon.png ×0.5 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Puppet Strings At the start of the Act, add a special Combat Page that can give 'Puppeteer’s Strings' to another ally to hand. The character with 'Puppeteer’s Strings' gains 1 Strength or Endurance at the start of each Scene, and their HP won't go below 1. ElenaCombatIdle.png Elena’s Page HPIcon.png 102 StaggerIcon.png 52 SpeedIcon.png 2~7

SlashEndureIcon.png ×0.5 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Bloodfiendish On hit, recover 2 HP. If the character recovered 3 or more HP in a single Scene, gain 1 Strength next Scene. PlutoCombatIdle.png Pluto’s Page HPIcon.png 103 StaggerIcon.png 51 SpeedIcon.png 2~7

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceNormalIcon.png ×1 PierceStgEndureIcon.png ×0.5 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Contracts At the start of the Act, add Unsigned Contracts to the hands of all allies. If a character fulfills the condition stated by the Unsigned Contract in their hand, its effect will be granted, and the Contract will exhaust. It is possible to exchange Unsigned Contracts with another ally. ArgaliaCombatIdle.png Argalia’s Page HPIcon.png 106 StaggerIcon.png 56 SpeedIcon.png 4~6

SlashNormalIcon.png ×1 SlashStgEndureIcon.png ×0.5 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntEndureIcon.png ×0.5 BluntStgNormalIcon.png ×1 SkillOrangeIcon.png Speed Ⅲ Speed Dice Slot +1. Gain an additional Speed die at Emotion Level 3. (Cannot Overlap) SkillOrangeIcon.png Nuovo Fabric Take 1-2 less damage and Stagger damage from attacks. SkillOrangeIcon.png Resonance When using a Melee Combat Page, if the difference between this character's Speed and the target's Vibration is 1 or less, all dice on the page gain +2 Power. At the start of the Act, draw 2 pages. SkillOrangeIcon.png The Blue Reverberation Take no damage from Ranged Combat Pages. Unobtainable Key Pages The following are unobtainable player Key Pages.

Unobtainable Key Pages Page Stats Passive(s) Yun-fixer2-combat-sprite-idle.png A Yun’s Office Fixer, Page 2 HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashNormalIcon.png ×1 SlashStgNormalIcon.png ×1 PierceWeakIcon.png ×1.5 PierceStgWeakIcon.png ×1.5 BluntVulnerableIcon.png ×2 BluntStgVulnerableIcon.png ×2 SkillGreenIcon.png Knock of a Grade 9 Fixer 50% chance to boost Blunt damage by +1 Yun-fixer3-combat-sprite-idle.png A Yun’s Office Fixer, Page 3 HPIcon.png 43 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashWeakIcon.png ×1.5 SlashStgWeakIcon.png ×1.5 PierceVulnerableIcon.png ×2 PierceStgVulnerableIcon.png ×2 BluntNormalIcon.png ×1 BluntStgNormalIcon.png ×1 SkillGreenIcon.png Thrust of a Grade 9 Fixer 50% chance to boost Pierce damage by +1 Lulus-friend2-combat-sprite-idle.png Lulu’s Friend, Page 2 HPIcon.png 47 StaggerIcon.png 25 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntWeakIcon.png ×1.5 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Penetration 50% chance to boost Pierce damage by +1 Lulus-friend4-combat-sprite-idle.png Lulu’s Friend, Page 4 HPIcon.png 45 StaggerIcon.png 22 SpeedIcon.png 1~4

SlashVulnerableIcon.png ×2 SlashStgVulnerableIcon.png ×2 PierceNormalIcon.png ×1 PierceStgNormalIcon.png ×1 BluntNormalIcon.png ×1 BluntStgWeakIcon.png ×1.5 SkillGreenIcon.png Downward Slash 50% chance to boost Slash damage by +1

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