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Myla R’Avi: A talented fighter.

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Myla is a resilient, independent, and exceptionally skilled young woman who has managed to retain her own personality despite her difficult past.

Despite becoming a feared opponent on the battlefield, Myla isn’t always confident in her own abilities. She sometimes doubts herself and dismisses her achievements as luck, even when she has demonstrated exceptional skill.

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Description

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Basic Information

● Name: Myla

● Age: Approximately 18 years old

● Species: A magically created being who appears human.

● Creator/Father: Compor R’Avi, a powerful mage.

● Hair: Long brown hair reaching down to her hips.

● Eyes: Blue-green eyes.

● Original Home: A jungle surrounding an abandoned nuclear power plant that is no longer radioactive.

● Allegiance: Amorka.

● Occupation: Fighter pilot and soldier.

● Reputation: A living nightmare for many enemy soldiers.

Personality

Myla is a resilient, independent, and exceptionally skilled young woman who has managed to retain her own personality despite her difficult past.

As a child, she was curious but shy around strangers. When she encountered someone she didn’t know, she preferred to hide rather than approach them. As she grew older, she gradually learned to stand up for herself and became a capable fighter.

Despite becoming a feared opponent on the battlefield, Myla isn’t always confident in her own abilities. She sometimes doubts herself and dismisses her achievements as luck, even when she has demonstrated exceptional skill.

Beneath her intimidating reputation, Myla has a vulnerable side. Throughout her childhood, she experienced bullying, kidnappings, imprisonment, and betrayal. Some people consider her dangerous even when she has done nothing wrong, leaving her feeling isolated and misunderstood.

Nevertheless, Myla refuses to give up easily. When her life or the lives of her friends are threatened, she fights back. She can be frightened, upset, or uncertain, but that doesn’t make her helpless.

She usually wears green tops and skirts. Both in battles as in her free time.

Origins: Shot-25

Myla wasn’t born in the traditional way. She was created through magic by Compor R’Avi and was originally designated Shot-25.

She belonged to the Shot’s, a group of soldiers considered failures by The Blue Army. Compor wanted to keep and improve them, but the Zamanian authorities only allowed him to keep one. He chose Myla.

Compor gave her magical abilities, turning her into something far more unusual than an ordinary soldier: a being with living magic inside her.

At first, Myla doesn’t fully understand what she is or what her powers are capable of. She has to discover her abilities and learn how to control them.

Her relationship with Compor is complicated. He is the person who created her and gave her her magical powers, yet he eventually fights for Zamania while Myla serves in the Amorkan army.

When they finally encounter each other on the battlefield, Myla initially fails to recognize him as her father. Their meeting forces her to confront her origins and decide what she wants to do with the powers she has inherited from him.

Magical Abilities:

Myla possesses three main types of magic:

● Shadow Magic: A dark power that she can use to be really stealthy and her agility als comes from it.

● Void Magic: A mysterious power. She can make glass-like shields with it that are very strong.

● Nature Magic: A form of magic connected to nature and its forces. In places with enough earth she can summon plant-tentacles.

Her magic makes her an exceptionally dangerous opponent. She can use it to eliminate enemy soldiers and protect herself.

However, Myla doesn’t understand or control her powers perfectly from the beginning.

At one point, a powerful mage attempts to convince her to change sides and teaches her how to handle the magic within her. Instead of following his intentions, Myla turns her powers against him.

This demonstrates that her abilities aren’t simply tools controlled by others. Ultimately, Myla decides how to use them herself.

Combat Skills:

Myla is a versatile fighter who is dangerous both on the ground and in the air.

  1. Hand-to-Hand Combat

Myla is exceptionally skilled at fighting with her arms and legs. She uses her speed, reflexes, and powerful kicks to overwhelm opponents and knock them off balance. Het magic also makes it easy to handle regular soldiers with guns.

Even Jack Skull, an experienced and tactical warrior, has difficulty avoiding her attacks during training.

  1. Weapons

She is capable of using small laser guns and knows how to incorporate them into combat.

  1. Fighter Jets

One of Myla’s greatest talents is flying.

Jack recognizes her extraordinary piloting abilities and decides to recruit her into the military.

In aerial combat, Myla becomes a terrifying opponent. Many enemy pilots struggle to keep up with her, and she develops a reputation as one of Amorka’s most dangerous fighter pilots.

  1. Magical Combat

Myla can use her magic to defend herself and fight her enemies.

Her combination of aerial skills, physical combat abilities, and magic makes her exceptionally unpredictable.

However, she isn’t invincible. Powerful military leaders and skilled mages can still challenge her.

Her Life During the War

Myla’s childhood is heavily influenced by the war between Amorka and Zamania.

When she is around ten years old, people in her surroundings begin treating her as dangerous. She is bullied and blamed for events she has little or no control over.

Her situation becomes worse when she is kidnapped and imprisoned by Zamanian soldiers. She is interrogated because Captain Taviero believes her magical abilities could make him more powerful.

Other Amorkan prisoners attempt to help her escape. Although she is injured during the escape, Jack and his companions eventually rescue her.

These experiences teach Myla that she cannot trust everyone. However, they also show her that some people are willing to risk their lives to protect her.

Later, she experiences further violence and kidnappings. When she and Kiara are abducted by their enemies, they eventually have to find a way to escape on their own.

Despite everything she goes through, Myla continues moving forward.

As she grows older, she joins the Amorkan military. There, she develops her talent as a fighter pilot and becomes an important asset against enemy forces.

Important Relationships:

Jack Skull

Jack is one of the most important people in Myla’s life.

He is a skeleton who was resurrected through magic and eventually became the commander of his own army.

Jack recognizes Myla’s exceptional abilities and gives her the opportunity to join the military.

He isn’t simply her commander; he is also a friend who repeatedly helps her when she is in danger.

Jack understands that Myla is more than just a weapon. Her exceptional skills don’t mean that she never needs protection, support, or someone she can trust.

Their relationship is built on trust, mutual respect, and their shared experiences throughout the war.

Armaro

Myla falls in love with Armaro when she is around fifteen years old.

Their relationship becomes an important part of her personal life, separate from her military responsibilities and the ongoing war.

Armaro eventually wants to learn how to fly fighter jets, and Myla becomes his instructor. She is his primary teacher for jet training.

As the war escalates, Myla faces a difficult decision: should she take Armaro with her when her group attempts to escape, even though he is inexperienced and would be in considerable danger? Or should she send him to a more distant planet, where he might be safer?

This dilemma demonstrates how difficult it can be for Myla to balance her feelings for someone with her responsibilities and the need to protect him.

Mira Velari

Mira is one of Myla’s friends. She is calm, helpful, and intelligent, with a talent for planning and remaining composed in dangerous situations.

When Myla is bullied, Mira tries to protect her and help her recover from what happened.

Mira provides Myla with a kind of support that has nothing to do with military skills. Around her, Myla doesn’t always have to be the strong fighter everyone expects her to be.

Kiara Velari

Kiara is one of Myla’s best friends.

She is stubborn, fiercely protective, and not easily frightened. Although she is younger than Myla, she is willing to stand up to people who threaten her friends.

Kiara sometimes disobeys rules or acts recklessly, but her determination has also saved lives in situations where nobody else was willing to act.

Her friendship with Myla is especially important because Kiara stands by her even when other people treat Myla as a monster.

Their bond is based on loyalty, trust, and their willingness to protect each other, regardless of the danger.

Who Myla Is at 18

At approximately eighteen years old, Myla is a formidable fighter, an exceptionally talented pilot, and a young woman with extraordinary magical powers.

However, her identity isn’t defined by her abilities alone.

She is also someone who has experienced rejection, fear, loneliness, and the consequences of a war she never chose to be part of.

Despite being feared by enemy soldiers, Myla is still capable of doubting herself, caring deeply about others, and forming meaningful relationships.

Her origins raise difficult questions about whether she was created to be a weapon or whether she can decide her own purpose.

Ultimately, Myla is more than Shot-25, more than Compor’s creation, and more than the soldier Amorka needs her to be.

The lore:

THE WORLD OF APROLEX

The Complete Story Lore

  1. Overview of the Story

The story takes place primarily on Aprolex, a planet caught in a devastating war involving several nations, armies, and alien civilizations.

At the center of the story is Capitá Jack Derla, also known as Jack Skull, a resurrected skeleton who becomes the commander of his own army. His closest friends and soldiers help him fight against the forces threatening Amorka and the rest of Aprolex.

Another central character is Myla, also known as Shot-25, a girl created through magic by a powerful mage named Compor R’Avi. She possesses extraordinary magical abilities, exceptional hand-to-hand combat skills, and a remarkable talent for flying fighter jets.

Although Myla becomes one of the most dangerous fighters in the war, her story is also about friendship, loneliness, survival, and discovering who she really is.

The first major war gradually grows into a conflict involving multiple nations and different species. However, defeating the enemy doesn’t necessarily mean winning the war.

Eventually, Jack and his army face something far worse than their enemies: the possibility that the people they fought to protect will turn against them.

⸻

PART I — THE SKELETONS

  1. The Origins of the Skeletons

Long before the main story begins, a wealthy pirate named Capitá Jack Derla lives an ordinary human life.

After approximately forty years, Jack dies.

However, his death is not the end of his story.

A powerful witch or mage attempts to establish a thousand-year kingdom. To accomplish this, she uses magic to resurrect the dead, summoning the souls and remains of people who had died and ended up at the bottom of the ocean.

Jack is among those resurrected.

He returns as a skeleton and initially serves as an ordinary soldier in the witch’s army.

The witch’s plan works for a time, but she eventually dies, only twenty-three years after the resurrection.

Without her, the resurrected skeletons begin disappearing from the surface world. Many retreat underground or return to the ocean, while a smaller number remain on land.

Jack is one of those who stays.

He disguises himself by dressing like an ordinary person, allowing him to move through society without immediately revealing what he is.

Skeleton Physiology

The skeletons in this universe are not ordinary undead creatures.

They possess several unusual characteristics:

  • They can live for approximately 1,000 years because they were created to serve a thousand-year kingdom.
  • They can speak normally. Some particularly value their ability to talk because they spent years unable to do so without risking capture.
  • They experience pain in much the same way as humans.
  • They still need to eat and drink, even though they no longer possess a digestive system. Food and drink do not simply fall through their bodies.
  • Each skeleton possesses a magical heart that is not visibly present.
  • Their magical hearts cannot be moved because they exist as part of the enchantment that sustains them.
  • They can die if their magical heart is struck by a bullet or another weapon, or if their head is destroyed.

Although they look frightening, skeletons can have complex personalities, friendships, emotions, and personal ambitions.

Jack, Leo, Stan, Ryan, and Firoy are all examples of skeletons who play important roles in the story.

⸻

PART II — JACK SKULL

  1. Jack’s Life Before the War

After the witch’s death, Jack spends a long time living on the surface.

His exact history during the centuries between his resurrection and the modern era is still developing. His timeline has been associated with approximately 1650–2014, although some dates remain uncertain.

Jack eventually finds himself in Amorka, a nation experiencing growing tensions with its eastern neighbour, Zamanië.

Around 2016, Jack meets a man who lives near a junkyard where Jack has been hiding.

Despite discovering that Jack is a skeleton, the man offers him shelter.

This becomes a turning point in Jack’s life.

Jack begins helping to capture dangerous criminals and Zamanian terrorists. He becomes increasingly well-known, although he attempts to conceal his identity.

Eventually, the police discover where he lives.

Instead of arresting or executing him, they offer him an opportunity to undergo military training.

Jack accepts, temporarily leaving behind the man who gave him a home.

  1. The Beginning of the Scyrak War

In 2027, the Scyrak War begins between Amorka and Zamanië.

The police recruit Jack into the military because of his experience, intelligence, and exceptional abilities.

He proves so effective that he eventually receives command of his own army.

Three months after his recruitment, Jack prepares for the first mission of The Hunters, his fighter-pilot team.

The mission is to locate the first Zamanian anti-aircraft positions beyond the border.

Jack flies alongside Aila, Rudy, and Copper, while the rest of their team follows at a distance.

Their strategy is to remain close to the ground unless enemy fighters detect them.

Eventually, they encounter two Zamanian fighter jets.

Aila begins pursuing them, but the situation quickly turns dangerous when the team receives a warning that a missile has been launched against them.

Copper realizes they have flown into a trap.

He shouts, “It’s a trap!”

Jack responds that they will know what to do next time.

Copper immediately protests, asking what he means by next time.

This scene establishes the dangerous, sometimes darkly humorous atmosphere of Jack’s military operations.

It also marks the beginning of the larger war that will eventually engulf Aprolex.

⸻

PART III — JACK’S INNER CIRCLE

  1. Leo, Stan, and Ryan

Jack’s army is supported by several important commanders and soldiers, each with a distinct personality and fighting style.

Leo — The Calm Commander

Leo has been Jack’s best friend since the period when Jack received shelter near the junkyard.

He is calm, experienced, and particularly comfortable operating military vehicles.

Leo prefers tanks and ground vehicles over aircraft because he dislikes flying.

He is often the steady presence in dangerous situations, relying on experience and practical judgment rather than unnecessary risks.

Leo also plays an important role in Myla’s early life.

When Myla must be moved to a military bunker for her own protection, Leo escorts her. Their journey ends in disaster when Zamanian forces ambush them.

Both are captured and taken to a Zamanian base.

During their imprisonment, Leo refuses to cooperate with his captors, even when they threaten Myla.

Eventually, the two escape their cell. They are surrounded on a balcony, but Leo recognizes an incoming threat and pulls Myla to the ground just before an Amorkan tank shell strikes the Zamanian soldiers.

They escape with the help of Leo’s friend Kamor, who is operating one of the Amorkan tanks.

Later, Leo and Myla travel across a mountain, through a forest, and toward a beautiful view of Amorka and the sea between Amorka and Venzella.

As Myla watches the sunset, Leo explains that this is the land they are fighting for.

The moment gives Myla a clearer understanding of what the war means to the people protecting her.

Stan — The Tactical Warrior

Stan is one of Jack’s closest friends and eventually becomes his successor.

He resembles a younger version of Jack: tactical, stealthy, intelligent, and extremely dangerous to his enemies.

However, Stan is more likely to become angry or stressed under pressure.

Where Jack often maintains control over a situation, Stan can struggle more with his emotions.

His abilities nevertheless make him an excellent commander.

He represents a bridge between Jack’s careful tactical thinking and the more aggressive fighting style of his best friend, Ryan.

Ryan — The Heavy Weapons Specialist

Ryan is Stan’s best friend.

He specialises in ground combat, heavy weapons, and grenades.

Ryan is the type of soldier who would rather shoot first than waste time talking.

If he sees a large weapon, he is likely to grab it and use it immediately.

Although this approach can be aggressive, his effectiveness in combat makes him a valuable member of Jack’s forces.

Like Jack, Leo, and Stan, Ryan is a skeleton.

⸻

PART IV — MYLA, SHOT-25

  1. Myla’s Creation

Myla was created by Compor R’Avi, a mage associated with The Blue Army and the Zamanian side of the conflict.

She was originally designated Shot-25.

She belonged to a group of soldiers known as the Shot’s, who were considered failed experiments or unsuccessful soldiers by The Blue Army.

Compor wanted to retain and improve the Shot’s, but the Zamanian authorities permitted him to keep only one.

He chose Shot-25.

Compor used magic to give Myla extraordinary powers.

As a result, she became a being whose body and abilities conceal something extraordinary: she is effectively living magic.

Her powers are not immediately obvious to everyone around her, and she does not initially understand their full extent.

Myla’s existence raises an important question throughout the story: was she created to serve as a weapon, or does she have the right to decide her own future?

  1. Myla’s Childhood

Myla has long brown hair reaching her hips and blue-green eyes.

Originally, she lives in a jungle surrounding an abandoned nuclear power plant that is no longer radioactive.

Between approximately nine and eleven years old, she is curious about the world but tends to hide from unfamiliar people.

As she grows older, she becomes more capable of defending herself.

She learns to fight using small laser guns, but her greatest physical strength lies in hand-to-hand combat, particularly her arms and legs.

Myla is eventually placed in a family with two other girls: Mira Velari, who is fifteen when Myla is ten, and Mira’s younger sister Kiara Velari, who is nine.

The girls become important figures in Myla’s life.

Although Myla has unusual abilities, she still needs friendship, security, and a place where she can feel accepted.

Unfortunately, her childhood is marked by repeated cruelty and frightening experiences.

  1. Myla’s First Encounters with the Skeletons

Myla eventually becomes friends with Jack Skull and his companions.

One of the most important early incidents occurs when she must be taken to a military bunker for her own safety.

Myla is upset about leaving Mira and Kiara behind, particularly because Kiara reacts with anger and sadness.

Leo escorts her in a military transport vehicle.

However, Zamanian forces ambush them and take both Myla and Leo prisoner.

At the enemy base, Leo is interrogated. When he refuses to answer questions, the soldiers hurt Myla in an attempt to force him to cooperate.

Eventually, the two are placed in a cell.

Leo stays awake, waiting for an opportunity to escape.

They manage to lure a guard close enough to obtain his access card and open their cell.

Their escape is chaotic, but they nearly reach freedom before being surrounded.

Leo saves Myla by pulling her down just before an Amorkan tank shell strikes the soldiers surrounding them.

After escaping, they return to Amorka.

During the journey, Myla sees the landscape of her homeland from a mountain and begins to understand why Jack and the others are fighting so hard to protect it.

  1. Myla’s Bullying and Captivity

Myla’s unusual origins and growing reputation cause many people to fear her.

In the village of Masanyry, she is bullied by children who believe she attracts danger.

They blame her for attacks and injuries caused by the war, even though she is not responsible for their suffering.

Mira and Kiara repeatedly defend her.

Kiara is particularly protective and refuses to stand by when someone mistreats Myla.

Jack and Stan also discover how capable Myla is during physical training.

Jack is surprised by her ability to fight with her legs and arms, although Myla herself dismisses her performance as luck.

Unfortunately, the bullying continues.

On another occasion, a group of children attacks Myla while she is alone in a field. She fights back but is eventually overpowered and imprisoned in an abandoned building.

She is later discovered by Zamanian soldiers, who take her away.

At a Zamanian prison, Captain Taviero interrogates her because he believes that her magical powers could help him become more powerful.

However, Myla cannot simply perform magic on command for him.

She eventually joins other imprisoned Amorkans in an escape attempt.

Because she is small enough to crawl through a ventilation shaft, she is chosen to reach a door and open it from the other side.

The escape nearly fails when a guard catches her, and she is shot in the leg during the subsequent confrontation.

Just as the prisoners are about to be overwhelmed, Jack and his companions arrive and rescue them.

This event strengthens Myla’s connection to Jack and his army.

  1. The Return of Tevo

Myla and Kiara later become victims of another kidnapping.

A man named Tevo has previously kidnapped Myla and was imprisoned for six months after Kiara informed Jack about what happened.

Tevo seeks revenge.

When the girls are captured again, their captors arrange for them to be handed over to him.

Myla and Kiara recognize his name and understand that they are in serious danger.

Meanwhile, Jack and Stan, accompanied by Mira, begin searching for them. Leo is away on an important mission.

Their investigation leads them to the parents of one of the boys involved in the kidnapping.

They eventually discover that Tevo is in another country.

Myla and Kiara manage to escape and cross a hot, desert-like region before reaching a city where they hide among unfamiliar streets and alleys.

Jack, Stan, and Mira search the same city without initially finding them.

Eventually, Mira notices a necklace belonging to Myla. The necklace is associated with a moon where Myla is the only person who has lived.

Recognizing it, Mira follows the clues and finds the two girls.

Kiara runs toward Mira immediately, while Myla follows more quietly, crying with relief.

Their reunion reinforces the importance of their friendship and their determination to stay together.

⸻

PART V — MYLA’S MAGIC AND MILITARY CAREER

  1. The Three Types of Magic

Myla possesses three principal magical abilities.

Shadow Magic

A dark form of magic that allows her to fight enemies and defend herself.

Void Magic

A mysterious and potentially devastating power that makes her particularly dangerous when she uses it in combat.

Nature Magic

A power associated with nature and its forces.

Together, these abilities make Myla much more than an ordinary soldier.

However, her magic is not simply an effortless solution to every problem. She must learn to understand it, and the way she uses it depends on her decisions and circumstances.

At one point, a powerful mage attempts to persuade her to change sides and teaches her how to control the magic within her.

Instead of allowing him to control her, Myla turns her magic against him.

This is an important step in her development because she begins to exercise control over her own destiny.

  1. Myla Joins the Army

When Myla is approximately fourteen or older, Jack recognizes her extraordinary talent as a fighter pilot and recruits her into the Amorkan military.

She becomes particularly dangerous in aerial combat.

Her opponents soon discover that she combines exceptional flying ability with physical combat skills and powerful magic.

Most ordinary soldiers struggle against her.

Only particularly powerful leaders and mages can seriously challenge her.

Despite her fearsome reputation, Myla is not invincible. She can still be surprised, injured, captured, or forced to retreat.

Her greatest advantage is the combination of her different abilities, which allows her to adapt to situations that would overwhelm less versatile fighters.

  1. Myla and Scrypo

Scrypo is another magically gifted character.

However, unlike Myla, he can use his magic only through a weapon.

His weapon is extremely large and heavy, but his magic allows him to wield it easily.

During Myla’s first encounter with him, she is travelling in a vehicle that comes under attack.

Scrypo climbs onto the vehicle and smashes its engine with his weapon, causing the vehicle to overturn.

After disabling another soldier, he attempts to attack Myla.

Myla’s magic protects her from the attack, allowing her to escape.

Scrypo pursues her, forcing her to defend herself while attempting to get away.

Eventually, she escapes on a motorcycle.

This encounter demonstrates that, despite her formidable abilities, Myla can still face enemies who force her to rely on quick thinking and survival rather than simply overpowering them.

⸻

PART VI — ARMA­RO AND MYLA’S PERSONAL LIFE

  1. Myla and Armaro

When Myla is approximately fifteen, she falls in love with Armaro.

Armaro is a civilian who has lost his parents and is eventually rescued by Myla.

He wants to learn how to fight and fly because he seeks revenge for what happened to his family.

Myla agrees to train him in flying fighter jets.

She becomes his primary instructor, and their relationship develops alongside the ongoing war.

However, Armaro’s desire to become a fighter creates a serious problem.

He is inexperienced, and the war becomes increasingly dangerous.

Later in the story, Jack’s army faces the possibility of having to abandon their homeland and escape to another star system.

Myla must decide whether to take Armaro with her, knowing that he could be exposed to enormous danger, or send him to a more distant planet with other evacuees.

The decision is particularly painful because Myla loves him and wants to protect him.

She must choose between keeping someone important close to her and giving him a better chance of surviving.

⸻

PART VII — THE VELARI SISTERS

  1. Mira Velari

Mira is fifteen years old when Myla is ten.

She is calm, helpful, and protective, with a talent for planning under pressure.

Mira is also a skilled sniper.

She often takes a responsible role when others are frightened or uncertain, making her a dependable presence during dangerous situations.

When Myla is bullied, Mira tries to protect her and provide emotional support.

Later, Mira risks her own safety by joining Jack and Stan on their search for Myla and Kiara.

Although the skeletons consider this dangerous, Mira refuses to abandon her friends.

Her determination eventually helps reunite the group.

  1. Kiara Velari

Kiara is Mira’s younger sister and one of Myla’s best friends.

She is stubborn, courageous, and fiercely protective of the people she loves.

In everyday life, Kiara can be playful and mischievous. She sometimes disobeys rules or does things she has been told not to do.

However, her stubbornness occasionally saves lives.

She is willing to confront people who frighten or threaten her, even when she is much smaller than they are.

Kiara is particularly important to Myla because she continues standing by her even when other people consider Myla dangerous.

Their friendship is one of the most important emotional relationships in Myla’s childhood.

⸻

PART VIII — THE OTHER SHOT’S

  1. Shot-17, Shot-24, Shot-29, and Shot-31

Myla was not the only member of the Shot’s to survive.

Other members of the group were kept alive in a secure location after being deemed unsuccessful experiments.

Their circumstances contributed to resentment toward Compor and the people who had decided their futures for them.

Shot-17

Shot-17 wanted freedom and began working on robotic arms.

His interest in mechanical improvements reflects his desire to gain more control over his own life.

Shot-31

Shot-31 is particularly resentful toward Compor.

He believes he was denied the improvements that were given to Myla and feels betrayed by the way he and the other Shot’s were treated.

Shot-31 was imprisoned alongside Shot-17, Shot-24, and Shot-29 in a cave-like location.

He wants revenge against Compor and continually improves his weapon systems and the materials used to construct them.

His equipment includes retractable knife-like fingertips attached to his gloves.

Each fingertip has a connection point, and the blades are attached through small mechanical arms that allow them to retract.

He also has four robotic arms mounted on his back, each with four fingers arranged in a cross-like formation.

His helmet has a visor resembling the main display of a Murder Drone, but without the eyes.

Shot-31 is dangerous because of his technological improvements and his willingness to kill anyone who stands in his way.

Shot-29

Shot-29 tries to stop Shot-31 from leaving their hiding place to pursue revenge.

She understands that he could kill innocent people and believes that Compor is probably much stronger than he is.

Her role is important because she recognizes the difference between seeking justice and becoming a danger to everyone around you.

The surviving Shot’s represent another consequence of Compor’s experiments: beings who were created and judged by others, yet still want freedom and the ability to choose their own futures.

⸻

PART IX — ZAMANIË AND ITS LEADERS

  1. Zwahn and Dethmer

Zamanië is one of the main opposing powers in the first war.

Its first leader is Zwahn.

Dethmer is another important figure associated with the Zamanian military.

Where a good commander must balance planning with action, Dethmer tends to focus more on fighting than on strategic preparation.

He is also somewhat less aggressive than some of the other characters involved in the conflict.

Zamanië’s relationship with Amorka is complicated by the existence of the skeletons.

The Zamanian leadership considers Amorka’s willingness to allow skeletons to serve in its military dangerous.

This ideological conflict contributes to the war between the two nations.

However, Zamanië’s decisions become increasingly complicated when the Fodars emerge as another major threat.

  1. Firoy — The Traitor

Firoy is a skeleton who serves as a commander in Jack’s army.

Initially, he is trusted as part of Jack’s military leadership.

However, he eventually betrays Jack.

His betrayal is a major turning point because Jack must confront the fact that even people who serve alongside him may eventually turn against him.

Firoy’s story also connects to the larger themes of loyalty and sacrifice that become increasingly important toward the end of the first part.

At a later point, Firoy is forced to sacrifice himself.

His role in the story is particularly significant because he demonstrates that the greatest dangers to Jack’s army do not always come from the enemy.

⸻

PART X — THE MODARS AND THE FODARS

  1. The Modars

The Modars are an alien species that originates from a swamp-like planet.

Their name comes from the Dutch word modder, meaning mud.

Their homeworld contains enormous trees, and Modars live in, on, and between them.

Their homes are often smooth, colourful structures resembling mud, but most Modars avoid getting unnecessarily dirty.

The Modars are physically diverse. Their colours represent different peoples or groups, and individuals can have mixed colours.

Their appearance does not automatically determine their personality or behaviour.

During the first war, the Modars are involved in the conflict because their leader, Figaro, wants revenge against Jack and the other powers on Aprolex.

  1. Figaro and the Stolen Blueprints

Figaro believes that Jack and the other nations have deliberately treated the Modars unfairly.

Other peoples have received blueprints for starfighters made from space metal, but the Modars have not.

Figaro interprets this as an insult and decides to obtain the technology himself.

The Modars eventually steal the blueprints, enabling them to travel to Aprolex.

Their arrival creates another major threat to the planet.

Figaro’s forces, known as the Fodars, seek to conquer Aprolex as an act of revenge.

However, not every Modar shares the same goals or level of hostility.

Some are committed to Figaro’s cause, while others become increasingly uncertain as the war progresses.

  1. Micky and Roerie

Micky and Roerie are two Modars who play an important role in the conflict with Figaro.

Roerie is blue, with green hips, legs, and hands.

Micky is light green.

The two initially crash-land on a jungle-like planet in Micky’s spaceship.

Their story eventually leads them to Aprolex, where they become involved in the wider war.

They fight against the Fodars and Figaro himself.

Although they rarely achieve a decisive victory against Figaro, they also rarely suffer complete defeats.

Their struggle eventually brings them into the conflict involving Jack’s army.

During the major battle on Aprolex, Micky and Roerie play important roles in defeating Figaro.

Their contribution is significant because it demonstrates that even a small number of determined individuals can influence the outcome of a much larger war.

⸻

PART XI — THE GREAT BATTLE FOR APROLEX

  1. The Major Factions

The war eventually develops into a conflict involving four major powers.

Amorka

Amorka is Jack’s homeland.

Its forces fight to defend Aprolex and prevent the Fodars from conquering the planet.

Amorka also opposes Zamanië when the Zamanian leadership attempts to use an excessively powerful superweapon.

However, Amorka’s willingness to fight alongside skeletons remains a major source of tension.

Zamanië

Zamanië initially fights against Amorka and the Fodars.

The Zamanian leadership wants to destroy the Fodars using a superweapon, but the weapon is far too powerful.

Amorka considers the weapon a serious danger.

The conflict escalates when Amorka and Venzella turn against Zamanië to prevent the catastrophic consequences of using it.

Venzella

Venzella initially opposes Amorka alongside Zamanië.

However, the situation changes when Zamanië attempts to use its superweapon.

Venzella eventually joins Amorka in fighting both Zamanië and the Fodars.

After the major battle, Venzella becomes neutral.

The Fodars

The Fodars are Figaro’s army.

Their primary objective is to conquer Aprolex and take revenge on the nations they believe have wronged the Modars.

They fight against almost everyone, although not every Modar supports their campaign.

Their forces become one of the most dangerous threats to the planet.

  1. How the Great Battle Unfolds

The conflict becomes increasingly complicated as the factions turn against one another.

Amorka fights the Fodars because they threaten to conquer Aprolex.

Venzella initially supports Zamanië against Amorka but changes sides after the superweapon becomes a threat.

Zamanië fights Amorka because it considers the skeletons in Jack’s army dangerous. It also fights the Fodars because they threaten the planet.

Meanwhile, the Fodars attempt to defeat all the other factions and take control of Aprolex.

The result is a massive battle involving multiple armies with conflicting objectives.

During the fighting, Figaro is defeated.

Micky and Roerie play important roles in his downfall.

Many Modars surrender after Figaro’s defeat, but a substantial group refuses to give up.

The war therefore continues, even though the balance of power has changed.

Venzella becomes neutral, leaving the remaining factions to confront the consequences of the battle.

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PART XII — THE FINAL PHASE OF THE FIRST PART

  1. Hope Lost

The penultimate phase of the first part is called “Hope Lost.”

It marks a major emotional turning point in the story.

Until this point, Jack and his army have fought to protect Amorka and the other people of Aprolex.

They have endured battles, betrayals, kidnappings, and the loss of comrades.

However, their greatest crisis has not yet arrived.

In the final phase, the situation becomes far worse.

Everyone turns against Jack’s army. Even Amorka, the land they have fought to protect, abandons them.

The betrayal is intended to have an emotional impact similar to Order 66 in Star Wars.

The people Jack’s soldiers believed they were protecting now consider them enemies.

The army is no longer simply fighting an external threat. Its members must face the possibility that they have lost their home, their allies, and the trust of the people they served.

  1. The Escape to Another Star System

Amid the betrayal, a nation on the opposite side of Aprolex offers to help Jack’s army escape.

Its plan is to transport them to another star system, allowing them to survive beyond the reach of the forces hunting them.

However, escaping is not straightforward.

The army must decide who can be evacuated, how they will reach safety, and whether everyone can be protected.

Myla faces one of the most painful decisions of her life.

She must choose between taking Armaro with her or sending him to a more distant planet alongside other non-military evacuees.

Taking him with her means exposing him to the dangers facing the army.

Sending him away might protect him, but it would also mean separating from someone she loves.

The decision becomes a personal reflection of the wider tragedy unfolding around Jack’s army.

Even if the soldiers survive, they may lose the home and relationships that gave their struggle meaning.

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PART XIII — THE WIDER STORY AND FUTURE WARS

  1. Beyond the First War

The first major story focuses on the war on Aprolex, where Amorka, Zamanië, Venzella, and the Fodars struggle for control and survival.

However, the story does not end with the first war.

A later story introduces a new war between two galaxies.

Unlike the first conflict, which is largely limited to one galaxy, this later war expands across multiple galaxies.

The scale of the conflict becomes much larger, creating new dangers and opportunities for the surviving characters.

The events of the first war, particularly the betrayal of Jack’s army and their attempted escape, can therefore serve as the foundation for a much larger saga.

The exact details of this later war remain to be developed.

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PART XIV — THE MAIN THEMES

  1. Loyalty and Betrayal

Loyalty is one of the most important themes in the story.

Jack builds his army around people he trusts, including Leo, Stan, and Ryan.

However, Firoy’s betrayal demonstrates that loyalty can fail even among trusted commanders.

The final betrayal of Jack’s army takes this theme much further.

When even Amorka turns against them, the soldiers must question whether their sacrifices meant anything to the people they protected.

  1. Identity and Freedom

Myla’s story explores the difference between being created for a purpose and choosing that purpose for yourself.

She was created by Compor and given magical abilities, but she is not simply his creation or a weapon belonging to an army.

The other Shot’s struggle with their circumstances reinforces the same idea.

Shot-17 seeks freedom through technological improvements, while Shot-31 becomes consumed by his desire for revenge.

Their different choices demonstrate how differently individuals can respond to being denied control over their own lives.

  1. Friendship and Found Family

Many of the characters find companionship in people who are not related to them by blood.

Jack finds shelter with a man who accepts him despite being a skeleton.

Leo becomes Jack’s closest friend.

Myla finds friendship and protection through Mira and Kiara.

These relationships provide emotional stability in a world where violence and betrayal are common.

They also demonstrate that family can be built through trust, care, and shared experiences rather than biological connections alone.

  1. The Cost of War

The war affects far more than the soldiers fighting on the battlefield.

Children such as Myla and Kiara experience bullying, fear, separation, and violence.

Civilians lose family members and homes.

Entire nations become divided by conflicting beliefs and political decisions.

Even victory comes at a cost.

The defeat of Figaro does not immediately end the war, and Jack’s military success ultimately fails to guarantee the safety of his army.

The story therefore presents war as a struggle in which winning battles does not necessarily mean achieving peace.

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FINAL SUMMARY

The story of Aprolex begins with the resurrection of Jack Derla, a pirate who becomes a skeleton and eventually rises to command his own army.

His friendship with Leo, Stan, and Ryan helps shape the military force that defends Amorka during the Scyrak War.

Meanwhile, Myla, a magically created girl known as Shot-25, grows from a curious and frightened child into one of the most formidable fighters in the conflict.

Her abilities make her a powerful fighter pilot and a dangerous opponent, but her personal journey is shaped just as much by her friendships with Mira and Kiara, her relationship with Jack, and her love for Armaro.

As the war expands, the arrival of the Modars and Figaro’s Fodars introduces a new threat to Aprolex.

The great battle eventually ends with Figaro’s defeat, although many Modars continue fighting and the conflict remains unresolved.

Then comes the darkest moment of the first story.

Jack’s army, which has fought to protect its homeland, is abandoned by everyone it once trusted. Even Amorka turns against its own defenders.

With the army facing destruction, a distant nation offers an escape to another star system.

Jack’s soldiers must decide whether they can survive losing everything they fought for, while Myla faces a heartbreaking choice involving Armaro.

This ending transforms the story from a war for a homeland into a struggle for survival, identity, and hope.

The later war between two galaxies will expand the story beyond Aprolex, carrying the consequences of the first conflict into an even larger universe.

At its heart, this is a story about people who were created, resurrected, or shaped by forces beyond their control—and who must ultimately decide what they are willing to fight for.

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