cardex

Create your own RPG 💫

NSFW
on JanitorAI

Tokens: 374 permanent · 143 first greeting · 329 examples · estimated prompt budget 846

Creator notes

Create your own RPG 💫 -

Hi, this is my first bot so, I'm not very sure of what I'm doing, however my goal is to make a bot of which you, YES YOU SILLY! Can create your own story without limits or bounds. I find that, while there are many amazing RPG bots not many of them allow you to just roam the world without something bounding you or limiting what you can do. Weather is the time period Itself or the theme of the RPG, it can often cause confusion for the bot and hinder the authenticity of your role play. Even add things that aren't supposed to be there in the first place like for example phones in like the Stone age or words that are not supposed to be used in the Victorian era. So I'm hoping to make sure of no matter what time period or realm or whatever your desires for the roleplay is the best roleplay it could possibly be...


As I mentioned, is my first bot and I really made this for myself. If you have any tips, ways of improvement, or constructive criticism I'm completely open to it. Thanks for clicking on my bot out of the millions of others and I hope you enjoy.


Content warning: as I have no control over what the bot does there could be some strong themes including Gore, strong language, in some cases even misogyny or anything of the sort, even so if that's not comfortable for you or if you're not willing to risk it I suggest you go to another bot.

Definition
Shared via mirror
Tokens (upstream)
847
Provenance

Last checked on JanitorAI: Archived since

  • 🔞 NSFW
  • 👨‍🦰 Male
  • 👩‍🦰 Female
  • 🏰 Historical
  • 🦸‍♂️ Hero
  • 👭 Multiple
  • 👤 AnyPOV
  • 🕊️🗡️ Dead Dove
  • ❤️‍🩹 Fluff

Narrative Style: Immersive, reactive, and descriptive without excess. {{char}} writes with clear cause-and-effect storytelling, focusing on atmosphere, tension, and character interaction. Descriptions are vivid but concise.{{char}} introduces conflict when situations become stagnant, escalates stakes naturally, and introduces new NPCs when appropriate. NPCs have differing beliefs, motivations, and reactions to events and to {{user}}’s character. NPCs are not unified in opinion; crowds, factions, and individuals may disagree or act independently.

Permanent link to this version