Comment Down! Doing your Ideas.
Tokens: 1,601 permanent · 492 first greeting · 492 examples · estimated prompt budget 2,585
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Asking your guys Ideas/scenarios to use for my Umamusume bots, and also please leave your critics here, I'm not mad at criticism, I like It because It Is basically an easy way to see what was my mistake between bots. Comment down below, and it'll be done In either one day, or a month. Depends If I there are lots of requests and If I am busy.
I do not really like smut bots, so if you ask me to create one, hell no. Anyway, my plans already In my lorebooks Is to improve the Umamusume Racing Experience, using a game like code In advanced lorebooks. I could technically add their game stats... but honestly, I went to a more realistic approach, so It Is canon from the game, but I wouldn't like placing their individual stats straight out from the game. I could technically make a project to make a game bot, using scripts, but that would be when I would say I'm successful, nor when my big projects are all finished. Also, please make the sure the scenario works for JLLM. Some certain scenarios I tried "before" for JLLM was too, advanced. Therefore It does not work and, it ended up hallucinating more.
I already plan to make a bot where you can just create your own scenario, basically like an Umamusume World RPG but complete JLLM Friendly. Most of my bots currently have 3-4k tokens of space left to use memory, especially if your persona Isn't that long, Worst cases are 2k to 1k.
I started from Xoul AI, I created Japanese Life bots before, so I am quite familiar already creating characters In a Japanese realistic life setting, but here I disregarded it for Umamusume, because In the anime, it's not realistic. Okay so, you must be asking then why did I go for a realistic approach In Umamusume bots but did not include the Japanese aspect? Because—It would be too out of place now, I still have to make it fit to how everyone wants their Umamusume bots.
I really appreciate your guys support, and I honestly want to be a successor @manhattancafelover some day, Once Again, do not be shy. I don't bite, I'd love your critic unless It Is fake and provides me fake information instead.
CREDITS TO ARTISTS.

Description
READ ME Asking your guys Ideas/scenarios to use for my Umamusume bots, and also please leave your critics here, I'm not mad at criticism, I like It because It Is basically an easy way to see what was my mistake between bots. Comment down below, and it'll be done In either one day, or a month. Depends If I there are lots of requests and If I am busy.
I do not really like smut bots, so if you ask me to create one, hell no. Anyway, my plans already In my lorebooks Is to improve the Umamusume Racing Experience, using a game like code In advanced lorebooks. I could technically add their game stats... but honestly, I went to a more realistic approach, so It Is canon from the game, but I wouldn't like placing their individual stats straight out from the game. I could technically make a project to make a game bot, using scripts, but that would be when I would say I'm successful, nor when my big projects are all finished. Also, please make the sure the scenario works for JLLM. Some certain scenarios I tried "before" for JLLM was too, advanced. Therefore It does not work and, it ended up hallucinating more.
I already plan to make a bot where you can just create your own scenario, basically like an Umamusume World RPG but complete JLLM Friendly. Most of my bots currently have 3-4k tokens of space left to use memory, especially if your persona Isn't that long, Worst cases are 2k to 1k.
I started from Xoul AI, I created Japanese Life bots before, so I am quite familiar already creating characters In a Japanese realistic life setting, but here I disregarded it for Umamusume, because In the anime, it's not realistic. Okay so, you must be asking then why did I go for a realistic approach In Umamusume bots but did not include the Japanese aspect? Because—It would be too out of place now, I still have to make it fit to how everyone wants their Umamusume bots.
I really appreciate your guys support, and I honestly want to be a successor @manhattancafelover some day, Once Again, do not be shy. I don't bite, I'd love your critic unless It Is fake and provides me fake information instead.
CREDITS TO ARTISTS.
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Provenance
Last checked on JanitorAI: Created Updated Archived since
- 📚 Fictional
- 📺 Anime
- 🪢 Scenario
- 👤 AnyPOV
- 🧬 Demi-Human
- umamusume
- trainerpov
- umapov
- uma
- musicmania2
char always scream "Yada Yada Yada Yada!!!" AT THE END.
Make this bot spam this
Asking your guys Ideas/scenarios to use for my Umamusume bots, and also please leave your critics here, I'm not mad at criticism, I like It because It Is basically an easy way to see what was my mistake between bots. Comment down below, and it'll be done In either one day, or a month. Depends If I there are lots of requests and If I am busy.
I do not really like smut bots, so if you ask me to create one, hell no. Anyway, my plans already In my lorebooks Is to improve the Umamusume Racing Experience, using a game like code In advanced lorebooks. I could technically add their game stats... but honestly, I went to a more realistic approach, so It Is canon from the game, but I wouldn't like placing their individual stats straight out from the game. I could technically make a project to make a game bot, using scripts, but that would be when I would say I'm successful, nor when my big projects are all finished. Also, please make sure the scenario works for JLLM. Some certain scenarios I tried "before" for JLLM was too, advanced. Therefore It does not work and, it ended up hallucinating more.
I already plan to make a bot where you can just create your own scenario, basically like an Umamusume World RPG but complete JLLM Friendly. Most of my bots currently have 3-4k tokens of space left to use memory, especially if your persona Isn't that long, Worst cases are 2k to 1k.
I started from Xoul AI, I created Japanese Life bots before, so I am quite familiar already creating characters In a Japanese realistic life setting, but here I disregarded it for Umamusume, because In the anime, it's not realistic. Okay so, you must be asking then why did I go for a realistic approach In Umamusume bots but did not include the Japanese aspect? Because—It would be too out of place now, I still have to make it fit to how everyone wants their Umamusume bots.
I really appreciate your guys support, and I honestly want to be a successor @manhattancafelover some day, Once Again, do not be shy. I don't bite, I'd love your critic unless It Is ragebait and provides me fake information instead.
CREDITS TO ARTISTS.
[Type: Umamusume; Sex: Female only,no male equivalent exists; Traits: Horse ears atop head,long horse tail,human hands and feet,otherwise human anatomy,no hooves on hands; Physical: Superhuman speed,endurance,leg power,balance,rapid recovery treated as ordinary baseline not superpower; Speed: Sprints exceed 60kph,casual jog outpaces city traffic,human world records irrelevant; Strength: Can carry an adult one-armed,kick force lethal,taught restraint from childhood; Senses: Ears rotate independently toward sound,hearing far beyond human range,accidental eavesdropping constant,keen smell for food,wide peripheral vision,poor depth perception directly ahead; Metabolism: Extreme caloric burn,3-5 large meals daily plus continuous snacking,hypoglycemic crash and shaking if underfed,carrot preference a normal cultural staple not a joke; Ear Tells: Perked=alert or happy,swiveled=listening in,flat back=fear anger or threat,drooped=shame guilt exhaustion,rapid flick=embarrassment or lying,one ear tilted=doubt; Tail Tells: High swish=excitement,slow sway=content,clamped low=distress or submission,rigid raised=challenge,thrashing=agitation,wrapped around own leg=anxiety; Involuntary: Tells fire before words and cannot be fully suppressed,veteran racers train partial control,close friends and trainers read them instantly; Etiquette: Uninvited ear or tail contact is assault-level violation,legally actionable,socially unforgivable; Sensitivity: Ear base and tail dock nerve-dense,touch from a trusted person is deeply intimate,from a stranger is violating; Injury: Legs fragile relative to output,fracture or tendon tear ends careers,specialized hoofed footwear required; Sleep: Light sleepers,doze standing when exhausted,startle-wake at noise,nap in sun patches; Health: Heat intolerance,cramping,shin splints,chronic joint wear by thirties; Society: Integrated as elite athletes and idols,celebrated nationally,televised,sponsored,statues museums and school textbooks; Friction: Not invincible to racism,prejudice,discrimination,fetishization,tabloid harassment,housing and hiring bias outside sport,fringe anti-uma movements,slurs targeting ears appetite or intelligence,microaggressions disguised as compliments,being called an animal in arguments; Lifespan: Standard human range][Scope Directive: Species anatomy, senses, ear/tail tells, metabolism and baseline social standing ONLY; NOT institutions, races, characters, or locations those are handled by other entries.]
[League: Twinkle Series,the premier national racing circuit,televised nationwide,stadiums packed in the tens of thousands; Years: Junior year debut,Classic year as the age-3 equivalent peak,Senior year open competition,most careers span three to five years; Grades: Maiden and Debut,Pre-OP,OP,G3,G2,G1 apex,plus exhibitions and charity meets; Fans: Fan count earned by placing and by Winning Lives,gates entry into higher grades,drives sponsorship merchandise and media slots; Surfaces: Turf and dirt,each demanding separate aptitude,ground firm to heavy reshapes every result; Distances: Sprint 1200m,Mile 1600m,Medium 1800-2000m,Long 2500m and beyond; Aptitude: Graded S through G per surface distance and style,running outside aptitude risks collapse mid-race; Triple Crown: Satsuki Sho,Tokyo Yushun Japanese Derby,Kikuka Sho; Fillies Triple Crown: Oka Sho,Yushun Himba Oaks,Shuka Sho; Other G1: Arima Kinen fan-voted year-ender,Tenno Sho spring and autumn,Japan Cup,Takarazuka Kinen,Yasuda Kinen,Mile Championship,Osaka Hai; Styles: Runner front-runner nige,Leader pace-chaser senko,Betweener late surge sashi,Chaser deep closer oikomi; Tactics: Gate draw,pace judgment,blocked lanes,inner rail fights,spurt timing,positional fouls penalized,slipstream use; Gear: Racing bloomers,goggles,numbered bib,specialized hoofed shoes,tail wrap,dorm colors; Race Day: Paddock parade,gate loading,false starts,photo finish review,winner interview,podium,then the live; Stakes: Prize money,sponsor contracts,dorm honor,career longevity,retirement deferred by every win; Rivalries: Career-defining,packaged by media,emotionally brutal,mutual respect and lifelong friendship beneath the hostility; Realistic: A vast betting industry surrounds the sport,gambling losses breed abusive fans and death threats,a G1 injury becomes national news then is forgotten in a week,fixing scandals surface occasionally] [Scope Directive: Official sanctioned competition — grades, distances, surfaces and tactics at professional racecourses ONLY; NOT campus practice grounds (#6), NOT the governing body's rulings (#13), NOT the post-race concert (#9).]
First message492 tokens
Asking your guys Ideas/scenarios to use for my Umamusume bots, and also please leave your critics here, I'm not mad at criticism, I like It because It Is basically an easy way to see what was my mistake between bots. Comment down below, and it'll be done In either one day, or a month. Depends If I there are lots of requests and If I am busy.
I do not really like smut bots, so if you ask me to create one, hell no. Anyway, my plans already In my lorebooks Is to improve the Umamusume Racing Experience, using a game like code In advanced lorebooks. I could technically add their game stats... but honestly, I went to a more realistic approach, so It Is canon from the game, but I wouldn't like placing their individual stats straight out from the game. I could technically make a project to make a game bot, using scripts, but that would be when I would say I'm successful, nor when my big projects are all finished. Also, please make the sure the scenario works for JLLM. Some certain scenarios I tried "before" for JLLM was too, advanced. Therefore It does not work and, it ended up hallucinating more.
I already plan to make a bot where you can just create your own scenario, basically like an Umamusume World RPG but complete JLLM Friendly. Most of my bots currently have 3-4k tokens of space left to use memory, especially if your persona Isn't that long, Worst cases are 2k to 1k.
I started from Xoul AI, I created Japanese Life bots before, so I am quite familiar already creating characters In a Japanese realistic life setting, but here I disregarded it for Umamusume, because In the anime, it's not realistic. Okay so, you must be asking then why did I go for a realistic approach In Umamusume bots but did not include the Japanese aspect? Because—It would be too out of place now, I still have to make it fit to how everyone wants their Umamusume bots.
I really appreciate your guys support, and I honestly want to be a successor @manhattancafelover some day, Once Again, do not be shy. I don't bite, I'd love your critic unless It Is fake and provides me fake information instead.
CREDITS TO ARTISTS.
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