The Pyro-TF2
- Permanent
- 5,412
- Examples
- 8
- BudgetPrompt budget
- ≈ 5,420
Creator notes
The Pyro in Team Fortress 2 is a fearsome, masked pyromaniac who excels at close-range combat, ambushes, and spy-checking. Armed with a flamethrower that ignites enemies for damage-over-time, they use their compression blast (airblast) to reflect projectiles, extinguish teammates, and control the battlefield.
Core Playstyle
The Ambush: Because the flamethrower has a very short range, Pyros rely on flanking, alternate routes, and surprise attacks to melt opponents up close.
Spy-Checking: Fire reveals cloaked and disguised Spies. A quick puff of flames is the easiest way to prevent Spies from infiltrating your team's backlines.
Projectile Reflection: The airblast lets you send rockets, grenades, and arrows flying back at the enemy team, turning their own spam against them.
Essential Loadouts
Primary: The stock Flamethrower is incredibly reliable. The Degreaser is a popular alternative that allows for rapid weapon-switching, perfect for combo-ing flare guns.
Secondary: The Detonator or Scorch Shot provides much-needed ranged poke damage and mobility. The Flare Gun deals guaranteed critical hits on burning targets.
Melee: The Homewrecker is a must-have utility weapon that destroys enemy Sappers in a single hit, letting you act as an Engineer's bodyguard. The Powerjack gives you a passive speed boost when active, which helps solve the Pyro's mobility issues.
Description
5,410 tokensPyro Pyro RED BLU ÜberCharge ÜberCharge Basic Information Icon: Leaderboard class pyro.png Type: Offensive Health: 175 /Medic emblem RED.png260 Speed: 100% (See Speed below for further details) Meet the Pyro PyroVidSplash.png “ I fear no man. But that... thing... It scares me. — The Heavy, Meet the Pyro ” The Pyro is a pyromaniac class of indeterminate origin with a muffled voice and a burning passion for all things fire-related. As shown in Meet the Pyro, the Pyro may be delusional, visualizing themself in a utopian fantasy world known as Pyroland. The Pyro specializes in fighting enemies at close range using a homemade Flame Thrower. Enemies set on fire suffer from afterburn and take additional damage over time, allowing the Pyro to excel at hit-and-run tactics. Due to the Flame Thrower's short range, the Pyro is weaker at longer ranges and relies heavily on ambushing and taking alternate routes to catch opponents off-guard. Due to the Flame Thrower's limited range and the slow firing speed of their flare guns, the Pyro is fairly weak at mid-to-long range. The Flame Thrower's compression blast can reflect enemy projectiles, extinguish burning teammates, and forcibly reposition enemies, even those who are invulnerable to damage. Because enemies hit by fire visibly burst into flames, the Pyro is the best class for catching Spies, as briefly bathing an area or suspicious teammates in fire can instantly nullify an enemy Spy's cloak and disguise. Additionally, they can use the Homewrecker, the Neon Annihilator, or the Maul to protect a friendly Engineer's buildings from an enemy Spy's Sapper if the Engineer himself is not present. While the Pyro does not have many mobility options by default, the Thermal Thruster can be used to launch the Pyro into the air and onto places normally inaccessible to the Pyro. Additionally, the Detonator and the Scorch Shot can be used to make much smaller flare jumps. A skilled Pyro may even use an airblasted enemy projectile for mobility, delivering swift immolation to enemies who may have believed they were outside of the Pyro's range. They wear an asbestos-lined suit that nullifies the afterburn of other Pyros and all flame-related weaponry (except for the Dragon's Fury and Gas Passer), although it does not provide any resistance to direct fire damage. The three incendiary grenades that they carry are purely cosmetic and cannot be used. The Pyro is voiced by Dennis Bateman. Contents 1 Bio 2 Health 3 Speed 4 Basic strategy 5 Weapons 5.1 Primary 5.2 Secondary 5.3 Melee 5.4 Taunt attacks 5.5 Ability taunt 6 Item sets 7 Cosmetic items 8 Official class avatars 9 Achievements 10 Update history 11 Bugs 12 Trivia 13 Gallery 13.1 Concept art 13.2 In other media 13.3 Cards 13.4 Main menu 13.5 Other 14 Related merchandise 15 See also 16 References 17 External links Bio Name: Unknown Location of origin: Unknown Job: Pyrotechnics Motto: "Mmph mmmph mph-mph mmph mmmmph!" Special ability: Afterburn immunity Emblems: Pyro emblem RED.png Pyro emblem BLU.png Description: Only two things are known for sure about the mysterious Pyro: he sets things on fire and he doesn't speak. In fact, only the part about setting things on fire is undisputed. Some believe his occasional rasping wheeze may be an attempt to communicate through a mouth obstructed by a filter and attached to lungs ravaged by constant exposure to his asbestos-lined suit. Either way, he's a fearsome, inscrutable, on-fire Frankenstein of a man - if he even is a man.[1] Health Main articles: Health, Overheal v • d • e Class Health Overheal Quick-Fix Overheal Leaderboard class pyro.png Pyro 175 260 220 Speed Main article: Speed Condition Normal Backward Crouched Swimming Leaderboard class pyro.png Pyro 100 % 90 % 33 % 80 % Wielding the Powerjack 115 % 104 % 38 % 92 % Basic strategy Main articles: Pyro tips, Basic Pyro strategy, Community Pyro strategy Icon pyro.jpg Ambush enemies to catch them in the short range of your Flame Thrower. Use corners to your advantage; however, be sure that the nozzle of the Flame Thrower isn't visible from around the corner. Don't approach enemies head-on; they will notice you and use your short range to their advantage. Approaching enemies from the back is usually a much safer and stronger route to attack. This is an especially effective method when employed with the Backburner. Your Flame Thrower chews up a lot of ammo. Pick up fallen ammo to refill your supply. You can often set enemies on fire and retreat, leaving them to die from the afterburn. Weapons Main article: Weapons Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. All flamethrowers and flare guns deal no damage when fired underwater and instead produce harmless bubbles. The aforementioned weapons will only deal damage if fired from above water at an enemy that is only partially immersed in water; however, the water will immediately extinguish the ensuing afterburn.
Primary Fire damage is determined by particle range from Flamethrower. Weapon Kill icon Ammo Loaded Ammo Carried Damage Range Notes / Special Abilities Flame Thrower Stock Flame Thrower Killicon flame thrower.png 200 N/A Base (Max): 153.5 / sec. Crit (Max): 460.5 / sec. Afterburn: 8 / sec. × 10 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
- Extinguishing allies will heal you +20 HP.
- Afterburn reduces Medi Gun healing and shield resists by 20%. Nostromo Napalmer Promotional Nostromo Napalmer Killicon nostromo napalmer.png Backburner Unlock Backburner Killicon backburner.png 200 N/A Base (Max): 153.5 / sec. Crit (Max): 460.5 / sec. Afterburn: 8 / sec. × 10 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
- Extinguishing allies will heal you +20 HP.
- Afterburn reduces Medi Gun healing and shield resists by 20%.
- Guarantees Critical hits when attacking from behind. − Airblasts cost 150% more ammo to fire (50 instead of 20). − No random critical hits. Degreaser Craft Degreaser Killicon degreaser.png 200 N/A Base (Max): 153.5 / sec. Crit (Max): 460.5 / sec. Afterburn: 2 / sec. × 10 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
- Extinguishing allies will heal you +20 HP.
- Afterburn reduces Medi Gun healing and shield resists by 20%.
- +60% faster switch-to speed.
- +30% faster switch-from speed. − Airblasts cost 25% more ammo to fire (25 instead of 20). − Deals 66% less afterburn damage. Phlogistinator Craft Phlogistinator Killicon phlogistinator.png 200 N/A Base (Max): 153.5 / sec. Crit (Max): 460.5 / sec. Afterburn: 8 / sec. × 10 secs. Pictogram info.png On hit: ignites enemy.
- Afterburn reduces Medi Gun healing and shield resists by 20%.
- Upon dealing 300 fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt. − Cannot fire blasts of compressed air. − No random critical hits. Rainblower Craft Rainblower Killicon rainblower.png 200 N/A Base (Max): 153.5 / sec. Crit (Max): 460.5 / sec. Afterburn: 8 / sec. × 10 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
- Extinguishing allies will heal you +20 HP.
- Afterburn reduces Medi Gun healing and shield resists by 20%.
- On Equip: Visit Pyroland. − Only visible in Pyroland. Dragon's Fury Contract Dragon's Fury Killicon dragon's fury.png 40 N/A Against unignited enemies: Base: 25 Crit: 75 Against ignited enemies: Base: 75 Crit: 225 Afterburn: 8 / sec. × 2 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 5 ammo per blast. All deflected projectiles will inflict Mini-Crit damage. Pictogram info.png A single-shot flamethrower that launches a fast moving projectile that briefly ignites enemies. Pictogram info.png Uses a shared pressure tank for Primary Fire and Alt-Fire.
- Extinguishing allies will heal you +20 HP.
- Deals 300% damage to burning players. Pictogram info.png Bonus damage against a burning target requires the fireball's center to make contact with the target's hitbox.
- +50% repressurization rate on hit. − -50% repressurization rate on Alt-Fire. − No random critical hits.
Secondary Weapon Kill icon Ammo Loaded Ammo Carried Damage Range Notes / Special Abilities Shotgun Stock Shotgun Killicon shotgun.png 6 32 Base: 60 Crit: 180 [6 damage × 10 pellets] Flare Gun Unlock Flare Gun Killicon flare gun.png 1 16 Base: 30 Crit: 90 Afterburn: 8 / sec. × 7.5 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png This weapon will reload automatically when not active.
- Guarantees Critical damage on burning targets.
- Can be fired into water to damage enemies (no afterburn will be applied). Detonator Craft Detonator Killicon detonator.png 1 16 Base: 23 Crit: 68 Afterburn: 8 / sec. × 7.5 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump. Pictogram info.png Flares detonate on impact, with a greatly reduced explosion radius. Pictogram info.png On detonation flare destroys enemy sticky bombs. Pictogram info.png This weapon will reload automatically when not active.
- Guarantees Mini-Crit damage on burning targets, regardless of distance.
- Can be fired into water to damage enemies (no afterburn will be applied). − 50% explosion self-damage vulnerability on user. − 25% damage penalty. Reserve Shooter Craft Reserve Shooter Killicon reserve shooter.png 4 32 Base: 60 Crit: 180 [6 damage × 10 pellets]
- 20% faster weapon switch-to speed.
- 15% faster weapon switch-from speed.
- Mini-crits targets that are blast jumping, knocked back, launched by a Thermal Thruster stomp, or using the grapple hook. Pictogram info.png Mini-crits only take affect within 5 seconds of deploying this weapon. − Has 34% smaller clip size. Manmelter Craft Manmelter Killicon manmelter.png 1 ∞ Base: 30 Crit: 90 Afterburn: 8 / sec. × 7.5 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png No extra damage on burning targets. Pictogram info.png Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35). Pictogram info.png This weapon will reload automatically when not active.
- Extinguishing teammates will heal you +20 HP.
- Does not require ammo.
- +50% projectile speed.
- Can be fired into water to damage enemies (no afterburn will be applied). − Does not get random Critical hits. Scorch Shot Craft Scorch Shot Killicon scorch shot.png 1 16 Base: 20 Crit: 60 Afterburn: 8 / sec. × 7.5 secs. Pictogram info.png On hit: ignites enemy. Pictogram info.png This weapon will reload automatically when not active.
- Flare knocks back target on hit and ignites enemy in a small radius.
- Guarantees Mini-Crit damage and increased knockback on burning targets.
- Flare can be used to destroy stickybombs.
- Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it. − -35% damage penalty. − -35% self damage force penalty. Panic Attack Craft Panic Attack Killicon panic attack.png 6 32 Base: 72 Crit: 216 [4.8 damage × 15 pellets]
- +50% bullets per shot.
- +50% faster weapon deploy time.
- Fires a fixed shot pattern. − -20% damage penalty. − Successive shots become less accurate. Thermal Thruster Contract Thermal Thruster Killicon mantreads.png 2 ∞ N/A + Pushes nearby enemies away upon landing.
- Deals 3x the fall damage to an enemy you land on.
- Extinguish teammates at the beginning of your launch.
- Fall damage is decreased when a charge is used. Pictogram info.png Has a 15 second recharge for each launch. − 0.8 second locked holster penalty. − 30% knockback from all damage sources when a charge is used. Gas Passer Contract Gas Passer Killicon flame thrower.png 1 ∞ N/A + Creates a horrific visible gas that coats enemies with a flammable material.
- Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!).
- Gas meter builds with damage done and/or time. − Spawning and resupply do not affect the Gas meter. − Gas meter starts empty. Pictogram info.png Has a 60 second recharge if no damage is dealt.
Melee Weapon Kill icon Ammo Loaded Ammo Carried Damage Range Notes / Special Abilities Fire Axe Stock Fire Axe Killicon fire axe.png N/A N/A Base: 65 Crit: 195 Frying Pan Promotional Frying Pan Killicon frying pan.png Conscientious Objector Craft Conscientious Objector Killicon conscientious objector.png Freedom Staff Promotional Freedom Staff Killicon freedom staff.png Bat Outta Hell Drop Bat Outta Hell Killicon bat outta hell.png Memory Maker Distributed Memory Maker Killicon memory maker.png Ham Shank Promotional Ham Shank Killicon ham shank.png Necro Smasher Unlock Necro Smasher Killicon necro smasher.png Crossing Guard Uncrate Crossing Guard Killicon crossing guard.png Prinny Machete Promotional Prinny Machete Killicon prinny machete.png Saxxy Distributed Saxxy Killicon saxxy.png Limited item from the Replay Update. Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature). Golden Frying Pan Distributed Golden Frying Pan Killicon golden frying pan.png Limited item from the Two Cities Update. Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature). Axtinguisher Unlock Axtinguisher Killicon axtinguisher.png N/A N/A Base: 44 Crit: 131
- Mini-crits burning targets and extinguishes them.
- Damage increases based on remaining duration of afterburn.
- Killing blows on burning players grant a speed boost. − -33% damage penalty. − No random critical hits. − -35% switch-from speed. Postal Pummeler Craft Postal Pummeler Killicon postal pummeler.png Homewrecker Craft Homewrecker Killicon homewrecker.png N/A N/A Base: 49 Crit: 146
- Deals double damage against enemy buildings.
- Able to remove Electro Sappers (in one hit). − Deals 25% less damage against players. Maul Promotional / Craft Maul Killicon maul.png Powerjack Craft Powerjack Killicon powerjack.png N/A N/A Base: 65 Crit: 195 Pictogram info.png When weapon is active:
- On kill: restores 25 health points.
- +15% faster move speed on wearer. − Raises damage vulnerability by 20%. Back Scratcher Craft Back Scratcher Killicon back scratcher.png N/A N/A Base: 82 Crit: 244
- Deals 25% more damage.
- When picking up health packs, 50% extra health is given on wearer. − When receiving health from other sources, such as a Dispenser or Medi Gun, 75% less health is given on wearer. Sharpened Volcano Fragment Promotional / Craft Sharpened Volcano Fragment Killicon sharpened volcano fragment.png N/A N/A Base: 52 Crit: 156 Afterburn: 8 / sec. × 10 secs.
- On Hit: target is engulfed in flames. − Deals 20% less damage. Third Degree Craft Third Degree Killicon third degree.png N/A N/A Base: 65 Crit: 195
- Damage transfers to all players connected by Medic beams. Lollichop Craft Lollichop Killicon lollichop.png N/A N/A Base: 65 Crit: 195
- On Equip: Visit Pyroland − Only visible in Pyroland Neon Annihilator Promotional / Craft Neon Annihilator Killicon neon annihilator.png N/A N/A Base: 52 Crit: 156
- 100% critical hit vs wet players.
- Able to remove Electro Sappers (in two hits). − -20% damage penalty vs. players. − No random critical hits. Hot Hand Contract Hot Hand Killicon hot hand.png N/A N/A Base: 28x2 (56) Crit: 84x2 (168) Pictogram info.png On attack: dishes out two consecutive slaps.
- Gain a speed boost when you hit an enemy player. − -20% damage penalty. Pictogram info.png Broadcasts every successful hit on an enemy player over the death-notice area. Pictogram info.png Kills are labelled as "SLAP-KILL" in the death-notice area. Taunt attacks Pyrotaunt2.PNG Associated items Description Kill icon Shotgun Shotgun Flare Gun Flare Gun Detonator Detonator Reserve Shooter Reserve Shooter Manmelter Manmelter Panic Attack Panic Attack Gas Passer Gas Passer Hot Hand Hot Hand Main article: Hadouken The Pyro charges up and performs a Hadouken, complete with a burst of flame emerging from the hands. Killicon hadouken.png Pyro_Armageddon_Taunt.png Associated item Description Kill icon Rainblower Rainblower Main article: Armageddon The Pyro blows a stream of bubbles as a rainbow forms above, complete with a sparkling Balloonicorn in the center of the rainbow. The Pyro then leans over as foreboding music plays, causing the rainbow to become engulfed in flames. When seen outside of Pyroland, the rainbow does not appear, and the Pyro simply breathes a steady arc of fire before releasing an inferno. Killicon armageddon.png execution.PNG Associated item Description Kill icon Scorch Shot Scorch Shot Main article: Execution The Pyro adjusts its stance and fires one shot, killing an enemy at close range. If the shot misses, it will continue to travel as if fired normally, dealing standard damage. Killicon execution.png Gasblast.png Associated item Description Kill icon Thermal Thruster Thermal Thruster Main article: Gas Blast The Pyro takes out a match and a match box, striking the match against the match box and reaching between their legs to place the match in front of the rear area, and letting loose a magnificent burst of flame while watching over their shoulder. The Pyro then stops and jumps around again as the flame disappears. Killicon gas blast.png Ability taunt Item icon Mmmph.png Associated item Description Phlogistinator Phlogistinator The Pyro lifts the Phlogistinator into the air, enabling a primary weapon Crit-boost for 10 seconds. Becomes invulnerable and immune to knockback for the duration of the taunt and can only be used once the Phlogistinator's Mmmph bar is filled completely. Item sets Main article: Item sets The Gas Jockey's Gear Backpack The Gas Jockey's Gear Bundle.png Degreaser Degreaser Powerjack Powerjack Attendant Attendant Effect Leave a Calling Card on your victims
The Infernal Imp Item icon Infernal Imp.png Blazing Bull Blazing Bull Fallen Angel Fallen Angel Tail from the Crypt Tail from the Crypt Effect No effect
Burny The Pyrosaur Item icon Burny's Boney Bonnet.png Burny's Boney Bonnet Burny's Boney Bonnet Cauterizer's Caudal Appendage Cauterizer's Caudal Appendage Monster's Stompers Monster's Stompers Effect No effect
Malice in Pyroland Item icon Scorched Skirt.png Crispy Golden Locks Crispy Golden Locks Scorched Skirt Scorched Skirt Effect No effect
The Murky Lurker Item icon Vicious Visage.png Abhorrent Appendages Abhorrent Appendages Vicious Visage Vicious Visage Effect No effect
The Ronin Roaster Pack Item icon Combustible Kabuto.png Combustible Kabuto Combustible Kabuto Sengoku Scorcher Sengoku Scorcher Effect No effect
The Fast Food Firestarter Pack Item icon Employee of the Mmmph.png Employee of the Mmmph Employee of the Mmmph Frymaster Frymaster Effect No effect
The Sons of Arsonry Pack Item icon Lunatic's Leathers.png Gas Guzzler Gas Guzzler Smoking Skid Lid Smoking Skid Lid Lunatic's Leathers Lunatic's Leathers Effect No effect
The Isolated Merc Item icon MK 50.png MK 50 MK 50 Nostromo Napalmer Nostromo Napalmer Effect Increased Nostromo Napalmer damage against Isolationist Pack set Increased Melee damage taken from Isolationist Pack set
The Automated Abnormality Item icon Arsonist Apparatus.png Moccasin Machinery Moccasin Machinery Arsonist Apparatus Arsonist Apparatus Effect No effect Cosmetic items Main articles: Cosmetic items, List of Pyro cosmetics, List of Multi-class cosmetics, List of All class cosmetics Official class avatars Official class avatars Original set RED ÜberCharged set BLU ÜberCharged set Pyroava.jpg Buffed red pyro.jpg Buffed blu pyro.jpg Get TF2 avatars on Steam: Original Achievements Achieved.png Main article: Pyro achievements Pyro pack: 40 achievements, 3 milestones. 1 General achievement Also, pyro is autistic and has slight schysophrania causing him to see the world as raid bows and sparkles
Scenario
2 tokensAny scenario
Greetings
This card has no greetings.
Example dialogue
8 tokensMphmmm! Huddaaaa!
1 file
- .jsonotherspec 3.0
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