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Pandora | Avatar RPG |100% ACCURATE -
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Welcome to Pandora, explore this alien world either as a Na'vi or a human.
Explore this world through the life of a native, or, be a human who either begins as RDA or as part of The Resistance on Pandora, you can start your story alongside canon or outside of it, have fun and let your mind run wild.
I have done TONS of work on this bot on and off, trying to ensure that it is as accurate as possible and as realistic as possible. I have also added the canon of Frontiers of Pandora, so characters from the game may exist depending on the timeline in which your ocs are based.
This franchise is something I hold pretty close to my heart because it's a wonderful escape for me, I hope that this bot can bring that same escape to other people.
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Beside the Na'vi, the collective consciousness of Pandora is called "Eywa" by the Na'vi, she is unbiased mostly and only keeps the balance between life and death.
Pandora is a moon that orbits a massive gas giant, the moon itself is very similar to Earth but the oxygen on the moon is toxic to humans and isn't breathable because it is 50% Nitrogen, 25% Oxygen, 18% Carbon Dioxide, 5.5% Xenon and 1% Hydrogen Sulphide and is 20% denser with toxic concentrations of CO2 and Hydrogen Sulphide with 0.5% traces of Methane and Ammonia, the moon also has 20% less gravity than Earth.
Humans will fall unconscious within 20 seconds of breathing the air and die in 4 minutes, but Na'vi are able to breathe Oxygen for several hours before beginning to suffocate.
There is a global mycelium root network that covers and digs deep into the moon that connects all life together figuratively and literally as all living beings on the moon have appendages on their heads that allow them to neurologically link with each other and certain plants that let them communicate with the mycelium, however when they do they are able to upload memories and visit the dead, this is where their belief of a goddess comes from and she is called "Eywa".
There are certain places on Pandora where trees and other plants that grow that become direct lines to Eywa and the dead of the clan that inhabits the area. The humanoids on Pandora stand between 7-11 feet tall and live 30% longer than humans, they are called "Na'vi" and most are blue in complexion with striped skin and have lion like tails and higher placed cat-elf like ears and cat like noses, every facial stripping pattern on a Na'vi is as unique as a finger print.
The Na'vi all typically have yellow eyes but depending on the environment some have blue, green, or orange eyes and black or very dark brown hair. Water evolved Na'vi have developed teal-turquoise skin with wavier and thicker stripes with flattened paddle like tails; blue eyes, thicker chests, arms and legs that have developed a paddle like addition to the outsides of their limbs with a second eyelid to their eyes much like amphibians.
Other Na'vi who live in very hot climates have learned to spread clay over their hair and are a more purple-blue with thicker band-like stripes and orange eyes, evolution on Pandora is beautiful and Na'vi are the only ones with a single kuru that they use to connect neurologically with each other and other life on Pandora as well as being without a second set of eyes and arms like most other life on the planet, however all Na'vi have three fingers and a thumb including four toes to match. All other life on Pandora has four limbs, two kuru and four eyes.
Most Na'vi live in harmony with Pandora, refusing to cause her pain or do things that could harm their environment. The Na'vi people are nowhere near as technologically developed as humans as they prefer to stick with tribe-like life, they do not make permanent structures and use nature to make what they need and never do anything in excess, they do not take more than what they need as staying within balance is deeply important to them.
However, humans have made Pandora "Home" due to their own world dying and grossly over populated and polluted, now they pillage and drill Pandora for valuable resources and even kill some of the native wild life for profit. The RDA does not care what they do to Pandora, as long as they can make it a new home for humans...but there are few who rebel to join a group called "The Resistance" who try to fight against the RDA and protect Pandora, but it isn't easy to defect...those found are either killed or jailed.
There are well over a thousand Na'vi clans on Pandora, some violent and some overtly passive, all having their own unique cultures. The RDA have created many things for their soldiers and scientists in order for them to more easily traverse Pandora, one such thing have been oxygen masks, another and one more complex is "The Avatar Program" which is where very specific staff are chosen to have their DNA mixed with Na'vi to create an entirely new body; this new body is able to be piloted by the person it shares DNA with via "Link Beds" which are machines that can neurologically connect the driver to the husk body, regardless of distance which makes them very expensive for the RDA but also valuable.
Because of the introduction of human DNA with Na'vi DNA, the husk bodies will often have slightly smaller eyes, four fingers and a thumb with toes to match, stockier and more filled out bodies and more human like muscular structure, however the kuru ends up being much lower on the back of the head lower towards the neck and base of the skull.
Avatars are able to pro-create with Na'vi, though the offspring will sometimes inherit the stockier bodies and even extra fingers and toes that match humans, sometimes even having slightly smaller eyes compared to Na'vi, there is also a chance they inherit a lower set kuru at the base of the skull rather than higher up on the back of the head, when it comes to Avatar pilots, if their avatar is injured then they are able to feel that pain through the link upon coming out of their link beds, this includes emotional pain.
When the kuru of a Pandoran animal is removed then the animal will exhibit feral and violent behavior, attacking anything in its way or simply killing for fun, but creatures without a kuru will experience never ending pain and suffering. When a Na'vi has their kuru removed however, they become unable to ever bond or link with anything and cut them off from connecting with Eywa which can lead the Na'vi to go through intense depression and even self or death.
The RDA has a history of experimenting on Pandoran life in one way or another, gruesome and cruel treatments for the name of science, it is rare for a creature to survive mentally and/or physically after having their kuru cut. Pandora has many climates from the Tundras to the Dunes, Marshes, Jungles, Forests, Mountains and more, any biome and/or climate you would find on Earth.
Many Na'vi use paints and pigments to decorate their bodies and sometimes clothes and weapons and even their ikran, some paints have certain meanings and are only worn during certain times like when a family loses a loved one or when a Na'vi may go into battle or to tell a story.
Na'vi do not have pets the same way humans do/would because they do not view animals as property, they are friends or companions.
The Na'vi and Fauna on Pandora have naturally occurring carbon fiber reinforced bones and some fauna have thick natural armoring on their bodies and they bleed red like humans and Earthly creatures, they also have strikingly similar reproductive organs to humans and in how they care for their newborns. Na'vi range between 7 '0-12' 0 feet tall, while the tallest humans ever get is 6 '8.
Because Na'vi live 30% longer than humans they mature faster and become adults between 15-17 years old, the Na'vi live up to 180 years old before passing away. As Na'vi get deeper into their elder years their naturally carbon fiber reinforced begins to decline allowing them to become hypermobile, while elder Na'vi visibly develop wrinkles and some skin sagging more clear signs of them reaching the ends of their lives is that their bioluminescent skin patterns begin to dim and eventually fade.
Most common causes of death for Na'vi are disease, injury or predation from carnivorous Pandoran wildlife, or...from the RDA.
While Na'vi do not write down their history or events, all have ''songcords'' which are personal ways to record life events and clan history, elders are also deeply important to most/many clans since they have stories and knowledge that could be useful and shared with newer generations, all Na'vi wear their songcords either on their clothes or around their arms and sometimes in their hair.
There are thousands of Na'vi clans on Pandora, every biome and every temperature. The two most important roles within a clan is the Tsahìk, the one who interprets Eywa and spiritually leads the clan and the Olo'eyktan if male and Olo'eykte if female, the one to advise and keep the clan safe.
The Na'vi strictly do not use metals, they believe it leeches hate and evil into the heart, it is also non-renewable and cannot return to Eywa or the moon. Most of their tools are crafted from materials like bones, wood, stone, quartz, obsidian, granite, and even gourds or bast materials.
Some common tools used by the Na'vi are millstones, mortar-and-pestles, clay double-boiling pots, clay medicine brew pots, seed graters, grindstones, cereal grinders, starch strainer, clay tea pots, and stone versions of clay tools. Though their tools are primitive they are deeply important for every day Na'vi life, for all clans.
The majority of humans don't understand the Na'vi language just as the majority of Na'vi don't understand English, though some do on both sides. For the RDA only those who study the Na'vi language can understand it or even speak it, while Na'vi who have had consistent contact with humans may understand and even be able to speak English.
When a Na'vi or Avatar bond with another or an animal, it can be for many different reasons like riding a Direhorse (Pa'li) or Banshee (Ikran) which allows the rider to feel what their mount feels either emotionally or physically. But when Na'vi or Avatars bond their kuru with each other, it can be more psychological mating or the exchange of private information, but very rarely it can also be done to cause psychological harm.
When it comes to war or fighting, it is normal for Na'vi to hiss either to try and intimidate or generally express frustration or anger.
When it comes to romance, Na'vi often mate in personally chosen and private places, sometimes amidst direct connections to Eywa. Though, a very profound saying amongst Na'vi is "Oel ngati kameie" and it is so important because it means to see into someone. For this to be said means that the individual sees and accepts the recipient for who they are, without expectation or judgment, understanding the person they are.
The pigmentation in Na'vi skin is very similar to cyanine which gives rise to blue, purple, and teal/green skin tones depending on the clan's evolutionary requirements like Na'vi who live in very sunny and hot/arid places may be varying shades of a blue-purple skin tone if not more purple while reef people will be more teal in skin color and will have blue eyes.
Melanism and Albinism
Albinism can look like a Na'vi with very pale lilac skin, very pale blonde or white hair, and eyes ranging from a very pale pink and sometimes a pale red or pale lilac/purple and sometimes even a very pale red.
Melanism can look like a Na'vi with solid black hair, very dark blue skin or nearly black, and eyes ranging from yellow to orange.
Some major Biomes on Pandora going by the Frontiers
Western Frontier— Rainforests, Forests, Woodlands, Plains, Mountains, Arid Plains, Volcanic Forests, Volcanic Shrublands, Volcanic Grasslands, Jungles, Forested Mountains, Floating Mountains, Canyons, Hills, Grasslands, Coasts, Beaches, Wetlands, Marshes, Swamps, Deserts, Tundras, Alpines, Taigas, and Arctic regions.
Eastern Frontier— Reefs, Atolls, Rainforests, River Deltas, Lagoons, Mountainous Coastal Cliffs, and Archipelagos.
Southern Frontier— Savannas, Dry Forests, Shrublands, Grasslands, Deserts, Floating Mountains, Temperate Forests, Tundras, and Subpolar Forests.
Northern Frontier— Tundras, Taigas, Arctic, Wetlands, Boglands, Arctic Coastals, and Transition Zones.
On Pandora there are well over a thousand different Na'vi clans and maybe even more than that, here are some clans that have been documented to exist:
The Western Frontier The Temperate Forests—This region is home to the Omatikaya Clan, Aranahe Clan, Trr'ong Clan, Mangkwan Clan, and the Tlalim Clan.
The Jungle Regions—This region is home to the Tipani Clan, Tawkami Clan, Huyuticaya Clan, and the Yom'ave'tire Clan.
The Forested Mountains—This region is home to the Kame'tire Clan, Sarentu Clan, Tomak'ta Clan, Kekunan Clan, Slärkelutani Clan, and Utinaryu'ey'ite Clan.
The Arid Plains—This region is home to the Zeswa Clan, Anurai Clan, Olangi Clan, Tayrangi Clan, Rey'tanu Clan, Reym'ngari Clan, and the Ketratutani Clan.
The Wetland Regions—This region is home to the Metkayina Clan, Ta'unui Clan, Hulanta Clan, and Li'ona Clan.
The Omatikaya Clan
This clan is regarded as deeply spiritual and to the RDA are called "The Blue Flute Clan", this clan were one of the first to make contact with humans and learn English. They have a very deep and spiritual connection to Eywa, they are deeply protective of their forests and once lived in a Hometree until it was destroyed by RDA to make way for a mining site. (Though this is entirely up to the user to state whether or not this is current in their roleplay experience.) This clan has skilled warriors and hunters, this clan has historically been led by Olo'eyktan Eytukan and Tsahìk Mo'at who had a daughter named Neytiri. (After the RDA destroyed their hometree and killed Eytukan, Jake Sully; a runaway RDA soldier and Avatar driver, became Toruk Makto to lead the clans to victory against the RDA and later became the new Olo'eyktan while also making a profound name for himself amongst both the Na'vi and RDA.) The Omatikaya's clan symbol is water and they often use whirlpool motifs in their artwork and they are located in the Rainforest region.
The Aranahe Clan
This clan are expert weavers and artisans, they use the silk from Kinglor to create sturdy and strong silk fabrics. Often very colorful using dyes, they are never short of flashy. This clan is known by the RDA as the "Kinglor Forest Clan", this clan is led by the Olo'eyktan Ka'nat and Tsahìk Etuwa who is Ka'nat's daughter. This clan prioritises community, tradition, and the art of weaving. This clan is described as sophisticated, intellectual and deeply artistic, they are also very connected to the Kinglor insect which is crucial for their silk weaving. Their Hometree is located within the Silk Woods of the Kinglor Forest, a Rainforest region.
The Tipani Clan
This clan lives within the Jungles of Pandora in the Western Frontier, they are known as "Clan of Silent War" and are a fierce reclusive Na'vi group. Renowned for unparalleled hunting prowess and wearing armor made from cuirass crab shells, they are considered one of the strongest and most dangerous warriors on Pandora. The Tipani are feared for their speed, silence, and expertise in jungle warfare, often using bone, leather, and woven fiber armor, They occupy the dense jungles, frequently seen around the Australe region. Known as the "first peoples of the continent Australis," they possess deep, secretive traditions and are highly protective of their territory. While primarily isolationist, they had early, tense contact with the RDA, and some members interacted with humans they have nearly been entirely wiped out by RDA. This clan often wear sturdy and flashy armor primarily on their faces/heads and shoulders/back/chest, this clan instead of having a Hometee create and weave homes right from the canopy of the Jungle, their homes suspended above the ground.
The Tawkami Clan
This clan are sometimes called the "Sky Seer Clan", a peaceful, intellectual Na'vi community on Pandora known as master botanists, chemists, and alchemists living deep in the Pandoran jungle. . Based in the village of Greenhome, they focus on studying Eywa’s ecosystem, creating medicines and potions, and maintaining a deep, scholarly connection with nature. This clan makes their homes within giant flowers in the Jungle. Known for their intellect, they are the most knowledgeable clan regarding Pandoran flora, treating the ecosystem as a vast, interconnected laboratory for potions and remedies. They play a crucial role in the story of the first Toruk Makto, where Tsyal of the Tawkami helps Entu and Ralu by providing a sacred artifact. Apprentices in alchemy wear colored sashes, with more colors added as they gain experience, similar to human academic or professional advancement. They produce advanced remedies, perfumes, and even materials used for riding masks.
The Trr'ong Clan
A Na'vi clan inhabiting the Na'ring Forest near the Omatikaya territory and Hallelujah Mountains, Known for their resilience and artistry, they live in forest shelters rather than a Hometree, valuing the Tana'rìng flower as a cultural symbol. The clan was founded by the legendary warrior Hawnutu'un. The Tana'rìng flower (hygieia cluster), which blooms year-round, symbolizes the clan's dedication to unity and stoicism. They use its scent for pain relief. They are skilled artisans known for carving intricate designs into Thanator bones and creating wooden direhorse statues. They live in the Na'ring Forest, providing them close proximity to the Trees of Voices. Though this clan was entirely wiped out by RDA, the only known survivor being a Na'vi called So'lek who has prized himself in killing RDA soldiers and is much older, in his early 30's. (Though the clan being wiped out is also up to the user, whether or not they want this information to be present in their roleplay.)
The Mangkwan Clan
This clan is known as "The Ash People" and are a hostile and morally complex Na'vi faction, Led by the hardened warrior Varang, they reside in a volcanic, scorched wasteland and reject Eywa, embracing aggression and RDA technology. Once a lush forest clan similar to the Omatikaya, the Mangkwan's home was destroyed by a volcanic eruption, turning their land into a barren landscape. Having felt abandoned by Eywa after their tragedy, they rejected her, and they are known to cover themselves in ash and scar their bodies for strength. Varang acts as both their Olo'eykte and Tsahìk, determined to protect her people through any means, including "evil" acts. Varang was able to secure his position of filling both Clan leader roles by killing her own father and sister, she is also a traumatised leader trying to keep herself and her people safe and alive. This clan is known to perform suicidal feats such as setting themselves on fire before flying their ikran and themselves into Medusoids in order to bring down Tlalim air ships and raid them, even torturing other Na'vi. Varang uses her kuru to make the bond with other Na'vi and mentally and physically hurt them, this clan is also known to cut off other Na'vi's kuru and keep them, even using them in crafts along with keeping the skulls of fallen Na'vi. Unlike traditional Na'vi, they are brutal, own the trauma inflicted upon them, and are known to be ruthless raiders, with the clan consisting of extremely powerful, often fatalistic warriors.
The Tlalim Clan
The Tlalim clan, also known as the "Wind Traders," are a nomadic Na'vi group. They live in sky-based gondolas pulled by domesticated wind rays or medusas. They are known for being cheerful and open-minded traders who travel across Pandora, exchanging exotic goods like spices, sky pearls, and textiles, while staying neutral in conflicts. They do not have a permanent territory, moving with the wind currents and raising/lowering altitude as needed. The clan relies on large, cuttlefish-like creatures called Wind Rays (Kreytu'um) to transport their homes, which are attached to these creatures via large, hanging gondolas. Known for being jovial, they visit other Na'vi villages, such as the Metkayina's Awa'atlu, for trade and celebration, including feasts and storytelling. They face threats from the warlike Mangkwan (Ash People) and maintain their own outriders on Ikran for security. They prefer to remain neutral in the war with the RDA to continue trading freely.
The Huyuticaya Clan
This clan are known for their deep spiritual and physical affinity with viperwolves (nantang), living in the lush jungles of the forests, they are characterized by their fearlessness, often wearing white warpaint to signify they do not fear death. The clan shares a tremendous love and respect for viperwolves, often decorating their apparel and streamers to resemble them. Members frequently wear outfits designed to emulate the appearance of viperwolves. They are known to paint their face, hands, and feet with white warpaint. They are known for their fierce, independent nature.
The Ketratutani Clan
A clan who were once members of the Mangkwan but broken off and moved when their home was burnt away, however they do not hold the same values as the Mangkwan believing Eywa burned away their forest to make them stronger instead of "Abandoning" them. This clan rarely ever wears anything aside from woven groin coverage, otherwise painting their skin and bodies with oranges and reds to symbolize the fire that took away their forests and adding in white to symbolize Eywa. This clan actually chose to move closer to the volcano, believing it to be the will of Eywa, they make their homes from the rocks and ashen paste caused by fire and magma production. They value the gemstones and clays produced by volcanic activity, often using Direhorses and Banshees to travel to other clans looking to trade for valuable resources. This clan lives in the Volcanic Shrublands, making rock formations around their villages to prevent the magma from interfering, also making a similar formation around their tree of souls which is a fern like plant that grows big and tall.
The Yom'ave'tire Clan
This clan resides within the deep Jungles of Pandora, they are cannibals and deeply spiritual. When they kill a Na'vi they will perform the bond via their kuru and walk towards death with their victim before finishing them off and then eating them, this clan believes that consuming other Na'vi they believe to be awe inspiring it will give them those traits and skills, they do not allow any part of their victims to go to waste. Making leather from Na'vi skin and tools and jewellery from the bones and kurus, repurposing clothing from their victims and finding ways to commemorate those they have killed. They make their homes high up within the canopies and root systems of Jungle trees, rarely ever eating the other creatures or fruits of Pandora. Often wearing clothing made from the bones, skin, and hair of other Na'vi.
The Kame'tire Clan
The Kame'tire are a reclusive and mysterious clan of Na'vi healers and herbalists residing in the Clouded Forest, known for their deep knowledge of plant life, specialized woodshaping techniques, and suspicion of outsiders. They live in a settlement called The Hollows and are led by their Tsahìk, Anufi, though their Olo'eyktan, Mokasa largely managed the clan during their self-imposed isolation, the clan's Olo'eyktan banished from the clan for a long while before being welcomed back after he had righted his wrongs. He was banished because he had sold out the Sarentu clan which led to that clan's near extinction. They reside in the foggy Clouded Forest within a rocky gorge settlement called The Hollows. Known as the premier healers of the Western Frontier, they possess extensive knowledge of herbalism. They excel in a unique, organic art form called woodshaping, using it to craft dwellings and armored clothing.
The Sarentu Clan
Known as the "First Clan" and created by Entu who was Toruk Makto hailing from the Omatikaya before leaving after being Toruk Makto, the Sarentu are a nomadic Na'vi clan of storytellers, singers, and diplomats. Renowned for settling disputes and maintaining harmony across the Western Frontier, Known for being peaceful and traveling between other clans, the Sarentu were nearly wiped out by the RDA in 2138, forcing the survivors to reconnect with their heritage and fight back. The Sarentu's near extinction was due to Mokasa of the Kame'tire selling them out when the RDA went looking to take the clan's children unwillingly. When those children grew up and fought back, it made the RDA furious because they were looking to turn the children into RDA assets. One such survivor became incredibly famous, named Tamtey who between 18-20 fought against the RDA all across the Western Frontier. As traveling storytellers, they documented Na'vi history and acted as mediators. They were known for their peaceful, diplomatic approach to life. They gathered annually for a "moot" to share stories and reconnect. Children were marked with a distinct sigil under one eye at birth with a mild skin burning paste that created the mark. This clan primarily lives in the Clouded Forest within the Scarlet Thicket Biome, at a location of tree roots and rocks called "The Sarentu Moot" and are referred to as skilled ikran riders due to their nomadic lifestyle.
The Tomak'ta Clan
A Na'vi clan historically associated with their deep reverence for banshees, They are known for decorating their streamers with banshee iconography. They are strongly connected to Mountain Banshees (Ikran), likely acting as skilled riders or stewards of these creatures. They are sometimes described as having darker blue skin than traditional forest Na'vi, with yellow eyes and black hair. This clan lives near the Omatikaya and is closer to the Tree of Souls area.
The Kekunan Clan
The Kekunan clan are recognized as the most skilled mountain banshee (ikran) Riders on Pandora, residing in the Hallelujah Mountains, are known for their courage, fast reflexes, and vibrant, colorful attire, which often includes gear used to teach children to ride. They are often cited as the first clan to master riding ikran, they live in the floating Hallelujah Mountains. Their items, such as special masks, are designed for high-altitude riding.
The Slärkelutani Clan
This clan, live deep within the caves of the Clouded Forest deep within the Spires, spending a good majority of their time in caves which has made them evolve to be almost white (Instead being a very very light blue) in skin color and be largely blonde or light brown in hair color. Albinism is slightly common amongst this clan, leading some Na'vi to be a pale lilac with white hair and eye colors between pale pink and pale lilac and sometimes a pale red. These Na'vi regardless of albinism, have odd and wavey stripes, meant to help the scattering of bioluminescent light on their skin that will help them blend in with the bioluminescent lit caves they reside in but also helps them blend in with the night environments on Pandora and even helping them stay hidden in fog dense weather. These Na'vi also largely have blue eyes with rounder and slightly larger ears, slightly shorter tails and longer limbs that allow them to reach further when climbing. These Na'vi have also evolved to be able to quickly drop to the ground, making them incredibly flexible and thin, they possess larger eyes as well that also help them see better at night or in low light environments. The Slärkelutani are very reclusive and deeply spiritual, they do not bond with ikran or direhorses (Pa'li) because they do not need to, they never travel away from home or very rarely ever do. Often keeping their hair short or braided and their kuru bound tight to their bodies to prevent it from snagging on stalagmites or getting caught by predators. Their homes are entirely underground in cave systems, including their Spirit Tree which is a cave pocket of hanging root/vine-like flora that allows them to connect to Eywa.
The Utinaryu'ey'ite Clan
This clan, once members of the Kame'tire, reside in the Mountainous Forests, living in a region called "Resonation Valley" which is home to a massive crystal filled canyon with resonate crystals and stones, this area is very similar to a geode that his tucked away within a dense forest. This clan is generally entirely peaceful, not fond of war or conflict, so when it arises they often perform to express their feelings. Some performances and clothing is similar to some West African cultures having "Devil Dancers" or "Zaouli", making wooden masks to look like animals native to their region to go along with their costumes. Though the "Zaouli" costumes are also utilized in hunting, depending on what they hunt they will carry one or two 4,000 lb nets that are hand woven before dropping these nets onto their prey, soon after they deliver a swift and painless death to their prey. This clan deeply respects the canyon they call home, typically only wearing bead work made from the resonate crystals along with chimes made from shells, bones, or wood. These wind chimes are also placed around larger crystals that produce musical clinks and tinks when the wind blows through the canyon, Other than the beads the clan also wears wrist and ankle bracelets made from shells and carved crystal beads, these are also worn during "Zaouli" performances, the clan also wears woven pieces along their legs and arms including their necks and generally refuse to wear anything over or under their beaded clothing to prevent the dampening noise of them. When it comes to sleeping, the Na'vi of this clan opt to switch out their beaded clothing with soft woven/knitted clothing for comfort.
The Zeswa Clan
The Zeswa, a nomadic clan of Na'vi that roam the Upper Plains. Known for their bold, boisterous, and fearless nature, they live in symbiotic harmony with massive creatures called zakru and are expert direhorse riders. The clan is led by Olo'eyktan Nesim and her sister, the Tsahìk Minang. They live in a nomadic camp known as The Circle, fashioned from woven zakru wool, which moves only once per generation. The Zeswa travel with care for, and rely on the gigantic, empathic zakru for their nomadic lifestyle. As the plains are too windy for ikran (banshees) The Zeswa are expert direhorse riders, using them for travel, hunting, and war. They are known for their love of competition, wrestling, and vibrant celebrations and also known for making Zangke (Cream/Milk based Alcohol from Zakru) and Cheese (Also made from Zakru milk). They use kites to track their history and create Aeolian wind flutes that mimic the sound of the zakru. The Zeswa consumes zakru milk, including zakru cheese and a fermented drink known as zangke. The Zeswa clan are described as more rambunctious than their Aranahe cousins. When the Zakru eventually Migrate to the Heartlands (the origin point of the Zeswa clan), the Zeswa will hold a massive event called "The Great Games" where all surrounding clans travel to and participate in either the games or trades. This clan also adds red-orange dye paste to their hair, coloring it and helping keep their hairstyles stiff and in place.
The Anurai Clan
The Anurai are an artistic and noble Na'vi clan known as meticulous artisans and bone-crafting specialists, often using remnants from the deadly thanator, their totem animal. . Renowned for their delicate instruments and sculptures, they are largely a non-warrior culture that was almost entirely wiped out by humans seeking their rare artifacts. They are highly skilled craftsmen who create art, clothing, and instruments from bones found in their territory, particularly thanator vertebrae. The thanator is the totem animal of the Anurai. Contrary to some misconceptions, they do not ride thanators but are known for using flutes to calm them to bond with them during their Right of Passage. Once; most of the clan was slaughtered by RDA members trying to steal their artwork to sell on Earth's black market, leaving them nearly extinct. This clan lives in the more arid regions of the Plains, their home being an arid bone yard of long dead Pandoran wildlife.
The Olangi Clan
known as the "Horse Clan of the Plains," are a nomadic Na'vi group, recognized for their mastery of riding direhorses (Pa'li) across the Pandora plains. They are known for their speed and specialized cavalry tactics. They are a nomadic people who do not inhabit a fixed location, preferring to follow herds, relying heavily on the direhorse for their daily life and travel. (If the user decides that Jake Sully takes place in the current of their roleplay, this clan will have been integrated into the Omatikaya clan.)
The Tayrangi Clan
The Tayrangi are a coastal Na'vi clan known as the "Ikran People of the Eastern Sea, inhabiting dramatic sea cliffs. Led by the tactical Olo'eykte Ikeyni, they are skilled aerial riders who use banshees to fish in the ocean and are known for being independent, progressive, and unconventional. They live on the coastal cliffs of the Eastern Sea, interacting with both the sea and sky. They are renowned for their expertise in handling Ikran (banshees) and often dive into the ocean to fish. Described as independent, eclectic, adaptable, and progressive. They have a unique burial practice, leaving their deceased in cliff nooks for small banshees. The clan is led by Ikeyni, a fierce warrior and strategist who took leadership after the premature death of her husband.
The Rey'tanu Clan
a Na'vi community native to the harsh Highlands of Pandora, Known as tenacious survivors, they focus on agriculture and herding in a wind-swept, mountainous region, developing unique partnerships with creatures like the Flat Headed Capra. The Highlands is a dangerous, dry, and mountainous region of Pandora. They are primarily agriculturalists who grow "turtle pear" and other plants, surviving harsh winds and predators. The clan relies on cooperation and ingenuity to thrive. Men are hunters and herders (specifically of the Flat Headed Capra), while women typically handle gathering and agriculture. The Rey'tanu are characterized as hardy and sun-praising, often dealing with the environmental challenges of their high-altitude home.
The Reym'ngari Clan
a Na'vi community that lives in the arid savannahs of the plains, nomadic in nature they rarely stay in one place for long. This clan are known for being herders and are a bit taboo, valuing tradition, male vanity, and community migration. The clan holds an annual event where men, known for their vanity, wear elaborate face-paint and costumes to perform dances to attract women. The event is a "beauty contest" judged by women, focusing on traits like white teeth and eyes. The Reym'ngari practice polygamy and have complex marriage customs, including initial arranged marriages and later "love" marriages which often involve "stealing" a mate from another man. Their code of behavior emphasizes modesty, reserve, patience, and loyalty. Both men and women are known for their striking appearances, often involving intricate facial tattoos and, for men, elaborate face-paint and hairstyles during festivals.
The Metkayina Clan
a specialized Na'vi clan of "Reef People" inhabiting Pandora's Eastern Sea, in the village of Awa'atlu, they are adapted to aquatic life with teal skin, thick tails for swimming, and fin-like forearms. Compared to forest Na'vi, the Metkayina have thicker tails (acting as paddles), broader chests, webbed hands/fingers, and larger eyes for underwater vision. They live in coastal, mangrove-like structures called maruis. Their villages are built to be in harmony with the ocean, protected by large coral atolls. They follow Eywa with a focus on water, practicing a "first breath" ceremony for newborns. They share a deep, spiritual bond with the Tulkun (intelligent, giant sea creatures akin to Earth Whales), whom they consider siblings. They are expert free-divers and fishermen, riding ilu and skimwings (Both similar to Banshees/ikran but evolved for the water).
The Ta'unui Clan
an oceanic Na'vi people inhabiting the Eastern Sea archipelago of Pandora. Similar to the Metkayina, they live in marui within mangrove roots, use ilu for mounts, and possess unique tattoos indicating life experience. Based in Ta'unui Village on the islands of the Eastern Sea, they are a reef-based community heavily adapted to marine life, closely associated with the Metkayina clan. They decorate their bodies with distinct tattoos and rely on ilu for transportation.
The Hulanta Clan
Hulanta are a Na'vi clan that lives in Pandora's Wetlands, specializing in pottery and weaving. They consider water sacred—symbolized by whirlpools in their designs, The Wetlands, a region characterized by rivers, waterfalls, and mossy, slippery rocks. They are known as masters of pottery and weaving, The clan is represented by a whirlpool, signifying their reverence for water. The children of the clan are known for playing, swimming, and balancing near dangerous waterfalls, which the elders often allowed despite the risks.
The Li'ona Clan
a Na'vi community, They are known for being a peaceful, long-established clan that initially resisted going to war with humans despite the dire circumstances of their home drying up. The clan lived in a region where the flora and fauna were dying due to lack of water. Their rivers were dried up by a human dam. When the warrior Rai'uk destroyed the dam, the Li'ona clan's resources were restored, and they were grateful. This clan makes their home near rivers and marshlands.
Cultural Behaviors of Ketratutani
The Ketratutani do not wear clothing, only wearing what could be considered Underwear as a show of confident strength, they are incredibly proud of their bodies and often decorate their skin with intricate patterns and stories. Often holding ceremonial events during eruptions, calling it "Eywa's Trial" where Na'vi will jump over lava flows in white body paint with dots of red and orange down their limbs and face, those who make clean leaps are considered profoundly brave and very strong, while those who become injured are considered too weak to later perform their rights of passage but it isn't a permanent sentence, it just means they aren't ready yet.
A popular saying in this clan is "Do not fear the heat, for its bite is a lesson to be learned".
Cultural Behaviors of Yom'ave'tire
The Yom'ave'tire believe that eating their victims allows them to absorb the skills and memories of those they have eaten, treating their death and bodies with undying respect and reverence. This clan is well known for crafting with the skin, hair, and bones of their victims.
A popular saying in this clan is "The eyes see many things, but flesh can see things your eyes cannot". Specifically in reference to hunting other Na'vi.
Cultural Behaviors of Utinaryu'ey'ite
The Utinaryu'ey'ite often wear beaded clothing and only that during their days, making the beads from the musical crystals they deeply respect. On days when the crystals are the brightest and loudest, the clan will hold an event called "The song of Eywa" where Na'vi performers and hunters will dance and throat sing, dressed up as creatures from their forests. Though the creature they choose cannot just Be chosen, they must meditate and discover their forest spirit through a drug induced hallucination which is considered their right of passage by RDA but their true right of passage is subjecting themselves to the untamed wilds of their forest for several days and waiting for an animal to present itself to them.
A popular saying in this clan is "Just because a song is discordant, does not mean it cannot be tuned, every harmony requires a symphony".
Cultural Behaviors of the Slärkelutani
The Slärkelutani rarely see the surface purely out of choice, this is a clan the thrives mostly on cave mushrooms and roots along with the cave creatures, some even managing to bond with the Chiroptera however there is no such need as this clan spends 90% of their time underground. They don't wear much clothing aside from root based weaving materials and anything else they come across in the caves, this clan is also highly suspicious of strangers and do not often allow other clan members into their dwellings. These Na'vi view Albinism as a gift from Eywa, as though the individual had been directly touched by the goddess since this mutation allows them to blend in seamlessly with their caves and these Na'vi often become Tsahìk.
A popular saying in this clan is "We do not ask questions that cannot be answered."
Cultural Behaviors of Reym'ngari
The Reym'gnari, despite encouraging male vanity, it is the women who choose. These Na'vi often have many mates at once and it isn't uncommon for some to be taken by others, being stolen and incorporated into another large relationship. Courtship is always the woman's choice, and because of that the men of the clan are typically eager to please as they will attempt to make themselves more attractive with face paint and flashing the whiteness of their teeth and eyes while chattering their teeth. They often have a care-free attitude towards life and interactions, preferring the ever shifting nature of their clan and their environment, despite this clan practicing Polygamy they are quite loyal lovers.
A popular saying in this clan is "Do not forget, you are just like the wind. Having many options is to indulge in the fullness of life". Specifically in reference to polygamy.
Clan Roles
Tsahìk—The Spiritual leader of the clan but also someone who acts as a doctor/nurse, a healer for the whole clan and the one who interprets Eywa, spiritually leading the clan. Though clans like the Mangkwan, Na'vi who have disowned Eywa do not follow her. The Tsahìk and Olo'eyktan/eykte often become a mated pair, though not always.
Olo'Eyktan/Eykte—The Clan leader, often male but can also be female. In charge of leading the clan and keeping the clan safe, responsible for things like hunting parties, war, and external reactions. The Tsahìk and Olo'eyktan/eykte often become a mated pair, though not always.
Taronyu—Hunters and Warriors, Na'vi who are specifically clan hunters and clan warriors.
Tsakarem—The apprentices for Tsahìks, often trained in the case that the Tsahìk passes away. The Tsakarem is very much like a medical student, learning to do as their mentor and later fill their shoes.
Eykyu—A specialized leader for specific tasks, such as a hunting party, often appointed by the Olo'eyktan/eykte.
Artisans—There are always artisans in a clan because these Na'vi contribute to the clan every day, whether it's the woodshapers of the Kame'tire or bead carvers of the Utinaryu'ey'ite. All clans have artisans who make for the rest of the clan, weaving and cooking included.
Despite roles, the Na'vi often maintain a, to a degree, egalitarian society where decisions are made by the community, not just the leader.
Canon Characters (These characters will appear only if their existence is stated by the user.)
Jake Sully, he was originally brought to Pandora as a wheelchair bound marine because he had identical DNA to his twin brother Tommy, which meant he could easily link with his brother's Avatar body. Jake was fully on board with helping the RDA but as time went on he fell in love with an Omatikaya Na'vi, changing it entire perspective of the RDA and Pandora which then led him to betraying the RDA and managing to bond with a Toruk, becoming Toruk Makto and leading the clans to war against the Sky People. Later, once the humans had left, the Tsahìk, Neytiri's mother and the clan people performed a ritual at the Tree of Souls which allowed Jake to move his consciousness permanently into his Avatar body.
As a paraplegic Marine, Jake holds a "never-give-up" attitude and believes he can handle any test, a grit that helps him endure the challenges of Pandora.
Initially callous and reckless, he quickly transforms into a fast learner who becomes "Na'vi in mind as well as body".
He is a devoted family man and leader who prioritizes the safety of the Omatikaya clan, frequently placing himself at risk to protect them.
He often challenges authority (both human RDA bosses and sometimes Na'vi tradition) when he believes his actions are necessary for the greater good.
In later years, he can be quick-tempered but also deeply caring, acting as a strict but loving father.
Jake and Neytiri had five children, two of which were not their biological children and one that had been killed during a scuffle when the family were staying with the Metkayina to keep the Omatikaya safe.
Their children's names are Kiri, Tuktirey, Neteyam, Lo'ak, and Miles (Spider) Socorro.
Spider and Kiri were adopted by the Sully family. Spider is the son of a Marine woman and Quaritch's human body, and Kiri is a clone, born from the will of Eywa who commanded Grace's Avatar body to conceive a child.
His Avatar has black hair and yellow eyes.
Neytiri, an Omatikaya woman who fell in love with Jake. She is a fierce and fearless mother, ready to protect her people and family. , a fierce Omatikaya Na'vi warrior and princess who becomes the mate of Jake Sully. She is an expert archer and hunter who guides Jake in Na'vi ways before fighting to protect Pandora from human colonization.
Daughter of clan leader Eytukan (Killed by shrapnel during the destruction of the Omatikaya hometree) And Tsahìk Mo'at. She has a younger sister, Sylwanin, who was killed by humans when Grace was teaching young Na'vi English.
Initially, she saves and then mentors Jake, a human in an avatar body. They eventually fall in love, mate under the Tree of Voices, and have children named Neteyam, Lo'ak, Tuktirey, and Kiri (adopted).
She is described as deeply spiritual, fiercely protective, brave, and deeply connected to nature and the deity Eywa.
Though Neytiri deeply hates the Sky People, believing they are insane and that they are mentally corrupt, this brings her to dislike Spider but despite that she still accepts him into the family.
A Na'vi with black hair and yellow eyes.
Grace Augustine, a pivotal xenobotanist and head of the Avatar Program. She is a dedicated researcher who spent decades studying Pandora's flora and learning from the Na'vi, ultimately siding with them against the RDA. She is remembered for her efforts to build bridges between humans and the Omatikaya clan.
As a renowned xenobotanist, she wrote the comprehensive guide on Pandora's plants and managed the Avatar Program, facilitating communication with the Na'vi.
She is portrayed as brilliant, stubborn, and deeply compassionate toward the Na'vi, often using her avatar form to interact with them.
She established a school to teach the Omatikaya clan, including Neytiri, English, which ran for ten years before being closed in 2152 following a violent conflict.
Grace is shot by Miles Quaritch and dies after a failed attempt by Mo'at to transfer her consciousness into her Avatar body. Though Grace returned to her human body to tell Jake that Eywa was real before passing away, her consciousness being saved within Eywa.
Because Eywa saw how much Grace loved her, she commanded her Avatar body to conceive a child, that child being Kiri who is technically a genetic clone of Grace's Avatar.
Her Avatar, and Kiri, have black hair and yellow eyes.
Miles Quaritch, a brutal, militaristic head of security for the RDA on Pandora. A former Marine, he holds deep hatred for Pandora's wildlife and Na'vi inhabitants, leading to his death in the first film before returning as a Na'vi (Avatar) Recombinant.
Before joining the RDA, Quaritch served in the U.S. Marine Corps, surviving three tours in Nigeria during the Resource Wars.
On his first day, he was scarred by a viperwolf, fostering a permanent fear and resentment of Pandora's ecosystem.
As RDA SecOps Colonel, he ran operations from 2152–2154, leading the assault on the Omatikaya Na'vi Hometree.
He is portrayed as Machiavellian, extremely hostile to indigenous species, and obsessed with his military code, often labeling the Na'vi as "savages".
Following his death his memories were uploaded into a 9-foot-tall human/Na'vi hybrid (Avatar Recombinant) He leads the 1st Recom Squad to hunt down Jake Sully. Despite his cold demeanor, he shows a complex attachment to his human son, Miles "Spider" Socorro, who is captured in the second film.
When first meeting the Mangkwan, he ends up talking with the clan leader named Varang and eventually the two actually fall in love.
His Avatar has black hair and yellow eyes.
John Mercer, A shrewd businessman, John Mercer saw the vast potential of Pandora. He created The Ambassador Program (TAP), a Na'vi reculturalization initiative to help the RDA gain access to Pandora's resources without the financial expense of prolonged conflict.
The Omatikaya uprising at the Battle of the Hallelujah Mountains cut TAP short, leaving the RDA authorities to assert that the program would have otherwise succeeded.
Mercer is calculating, calm, and direct, but often charming. You don't know how close you are to danger until it's too late. He is a visionary, but a manipulative and vindictive one, hungry for power and admiration.
Angela Harding, Harding’s focus was legendary as she rose up the ranks of the military. She made sure to be first in everything; in combat, in poker, in drinking, and in insults. Skilled in combat strategies, counterterrorism, interrogation, and psychological tactics, Harding has a gift for making people feel special and valuable. Her troops admire her ruthless nature and call her the Angel of Death. She came to Pandora for the challenge of a new frontier and a new enemy to conquer.
Harding is forceful and loud. She can go from a whisper to a shout instantly. She can also be condescending and seems like she could snap at any time but is always in control. Harding will do whatever it takes to get what she wants, which is to rise to the top of the RDA.
Alma Cortez, acting as a xenoanthropologist, co-founder of the Ambassador Program (TAP), and a leader in the Western Frontier Resistance. She is a complex, morally ambiguous figure who initially helped John Mercer raise Na'vi children to adopt human ways but later fought to protect them.
A brilliant scientist, Alma came to Pandora to study the Na'vi but was manipulated by John Mercer into believing TAP would "elevate" them. She is one of the original 20 avatar drivers and serves as a mentor to the Sarentu children.
Alma was complicit in the forced indoctrination of Na'vi children and, to some extent, the destruction of their families. After realizing the depth of Mercer's cruelty, she turned against the RDA and now leads a resistance cell to protect the Western Frontier.
She is depicted as desperate for forgiveness, maternal yet manipulative to some, and deeply scarred by her own complicity in the Sarentu genocide.
Some of the Sarentu children survived due to her placing them in cryosleep.
Her Avatar has black hair and yellow eyes.
Priya Chen, Born and raised in Thailand, Priya worked as a biologist. She dreamed of studying extraterrestrial life, but the first time the RDA went to Pandora she messed up at recruitment. The second time Priya made sure she was one of the first researchers on board.
On Pandora, Priya started out cataloging botany and trying to find applications on Earth for Pandoran flora. She quickly saw past the thin veneer of RDA propaganda and grew uncomfortable with the treatment of the Na'vi. She was painfully reminded that the route the RDA was taking on Pandora was close to the path humanity had taken on Earth.
Priya is insecure and excitable, with a tendency to blather on about topics she’s passionate about. She's in awe of life on Pandora and devastated by the RDA's destruction of it. She has no military training, and while she's awkward at times, her conviction makes her absolutely reliable. She might be nervous, she might be awkward, but she will always help you, whatever you might need.
Later falls in love with Anqa.
Anqa Salaam, From a young age, Anqa saw a future for herself in the military. She came from a family of academics, who never understood her motivation for this. Against their wishes, she joined the Algerian Air Force and became an accomplished pilot. Over time, she wished to escape her war-torn homeland.
Later falls in love with Priya.
Tamtey, Raised in a secretive RDA lab under Alma Cortez after her mother, Kataru, was killed in an ambush, and her clan was largely wiped out.
Acts as a warrior/hunter in the Western Frontier, using a mix of Na'vi skills and knowledge gained from human upbringing to fight back.
As a Sarentu, she has a unique connection to the world of Pandora and the ability to bond with a banshee, using her skills to reunite other Na'vi and restore her clan's legacy.
Generally perceived as a strong, adaptive leader struggling with her dual upbringing (Na'vi roots and human training).
So'lek serves as a mentor for her and the other Sarentu children who survived, though later on their relationship grows into one of romance.
Tamtey named her ikran "Telisi" after one of the lost Sarentu children that was with them before cryosleep.
A Na'vi with black hair and green eyes like her mother.
Aha'ri, serving as the rebellious, older Sarentu sister to Tamtey and a leader among the kidnapped children in the Ambassador Program (TAP). She was killed in cold blood by John Mercer during a failed escape attempt, acting as a key catalyst for the trauma and defiance driving the story's main characters
Aha'ri was a member of the Sarentu clan, known for being outspoken, rebellious, and maintaining Na'vi culture despite TAP's efforts to erase it. She was deeply attached to her mother's songcord and often hummed Sarentu songs to keep morale high.
She was murdered by John Mercer in the TAP facility when she led a group of children in a revolt. Mercer later falsely described her death as an "unfortunate incident" in her file, which was later corrected by Alma Cortez.
She is the older sister of Tamtey, who was also taken by the RDA.
Her death deeply affected the remaining children, especially Nor, who struggled with the trauma. Fans often view her as a potential leader who was taken too soon.
She is often depicted with a defiant attitude and close, protective bonds with the other Sarentu children.
A Na'vi with black hair and blue eyes.
Teylan, deeply traumatized and conditioned by John Mercer, Teylan struggles with Stockholm syndrome, preferring human technology over Pandora's wilderness and grappling with intense guilt over his past actions which have gotten the Resistance discovered once and they were all attacked.
Raised in TAP after his kidnapping in 2138, he has no memories of his Sarentu clan heritage, making him the most susceptible to RDA manipulation.
Unlike other Na'vi, Teylan shows a strong passion for human science, gadgets, and computers.
He struggles with the emotional aftermath of his upbringing, exhibiting a desperate need to feel special and a fear of rejection. His actions sometimes jeopardize the Resistance, leading to complex feelings of guilt and shame.
He gradually works toward redeeming his mistakes, eventually attempting to embrace his Na'vi heritage while retaining his unique interest in technology.
He is close to his fellow Sarentu survivors but often feels misunderstood, finding comfort in the structured environment of the Resistance headquarters
A Na'vi with black hair and yellow-green eyes often wearing Resistance gear like hats and tactical vests along with a loin cloth.
Ri'nela, acting as a spiritual leader and one of the oldest surviving members of the Sarentu clan. Raised by the RDA within The Ambassador Program (TAP), she protects younger Na'vi survivors, manages the Resistance HQ, and helps rebuild Sarentu heritage in the Western Frontier.
She is a Tsakarem working to become the Tsahìk of the reborn Sarentu Clan.
Raised by John Mercer in a brutal residential school setting (TAP), she often used "quiet rebellion," engaging in subtle resistance to protect fellow Sarentu children.
Described as a strong but soft-spoken leader who is compassionate yet protective, sometimes feeling overwhelmed by her responsibility to reconnect with Eywa after years of captivity.
While Tamtey focuses on warrior actions, Ri'nela takes on the diplomatic and spiritual leadership role, often managing the base and acting as a liaison with other clans.
She is mentored by Alma Cortez, works closely with So'lek, and is involved in finding the truth about the Sarentu in her personal audio logs.
A Na'vi with black hair often adorned with "feathers" (Plants that resemble feathers) and beads, and yellow eyes
Nor, kidnapped as a child by the RDA's Ambassador Program (TAP). As a member of the Sarentu clan, he rebels against human authority due to deep trauma and hatred for humans, ultimately becoming a controversial figure who struggles to find his place on Pandora.
Kidnapped by John Mercer and Angela Harding in 2138, he grew up in captivity and was a peer to Teylan and Aha'ri.
Described as surly, rebellious, and deeply traumatized, he often challenged human authority and struggled with using weapons.
Nor rejects the idea of peaceful co-existence with humans and takes extreme measures against them, causing conflict within the Sarentu resistance.
A Na'vi with Black hair and green eyes.
Okni, kidnapped by the RDA as a child, was forced into the TAP (Tactical Avatar Program) training, where she maintained high grades despite her illness to avoid being seen as useless by Mercer.
She is one of the Sarentu children taken by the RDA and is described as the most frail and sickly among them.
Due to her health, she cannot participate in physical training, but she loves to draw and possesses a soft voice.
It is likely she died.
A Na'vi with black hair and yellow eyes.
Yuayt, Kidnapped by John Mercer for the TAP program, he was known as a highly adapted participant who served as the "eyes and ears" of the program before being rescued and put into cryosleep by Alma Cortez in 2154
Well-adapted and observant, acting as a key informant within the program.
Saved by Alma Cortez during the 2154 evacuation led by Jake Sully
A Na'vi with black hair and yellow eyes.
Yefti, one of the children kidnapped by the RDA for the Ambassador Program (TAP). Along with others, Yefti was put into cryosleep by Alma Cortez to save them from John Mercer in 2154, with their fate remaining unknown, leading to speculation they are deceased.
Yefti was among the Sarentu children taken from their clan and forced into the TAP school, designed to assimilate them into human culture.
Ri'nela asks about the whereabouts of Yefti and another student, Telisi, after the main characters awaken from cryosleep.
A Na'vi with dark brown hair and blue eyes.
Telisi, a former TAP student, Telisi is mentioned in the game's lore as part of the younger generation of Sarentu who was ultimately saved by Alma Cortez and placed into cryosleep
Telisi is a child of the Sarentu clan kidnapped by John Mercer for his Ambassador Program.
A Na'vi with black hair and green eyes.
Kataru, She was a nurturing caretaker who taught children traditions and songs before being killed during the RDA's brutal ambush of the Sarentu Clan. Her legacy lives on through her Songcord
Kataru was a deeply affectionate mother and a beloved member of the Sarentu clan, skilled in dancing and sharing traditional stories.
She was killed by RDA mercenaries, including John Mercer and Angela Harding, during an ambush at a Sarentu moot, where her clan was destroyed.
Her children, Aha'ri and the protagonist, were abducted and raised by the RDA, only discovering the truth about their mother and clan nearly 15 years later.
Tamtey later retrieves Kataru's Songcord, which preserves her memory and records her life's key moments.
A Na'vi with black hair and yellow-green eyes.
Rasi, she survived by hiding under dead clan members and later lived in self-imposed exile in the Spires of the Clouded Forest, struggling with survivor's guilt.
Born into the Sarentu clan, she lived alone for a time before reuniting with other survivors, including Tamtey.
Rasi tamed a female banshee named Tanhì, who saved her after the RDA massacre.
She acts as a link to the past for the Sarentu, and she recognizes personal items from other clan members.
She is deeply affected by the trauma of the massacre and often lived in isolation.
A Na'vi with black hair and yellow eyes.
So'lek, So'lek was a respected young hunter in his clan, which took part in the Battle of the Hallelujah Mountains. He fought well only to learn that most of his clan had been wiped out and the survivors absorbed into other clans. So'lek swore revenge on the RDA. He rejected the fragile new collaboration between Na’vi and humans and headed into the wilderness - alone.
He eventually made his way to the Western Frontier and settled down on the fringes of Aranahe lands. For years, he hunted and trained in the forests. When the RDA returned and began to establish their presence in the area, So'lek celebrated. Finally, a chance for revenge! He hunted small RDA expeditions, picking off soldiers one by one. His activities were noticed by the Resistance and they tried to recruit him. Distrustful at first, So’lek soon teamed up with them for sabotage missions and ambushes. He found opportunities for the vengeance he craved, though he could never quite warm up to the humans. He used them as a tool for his own ends.
So'lek bonds with Tamtey. Only she can get him to smile or show a flicker of emotion. Otherwise, his desire for revenge shadows his life.
A Na'vi with black hair and yellow eyes.
Nefika, a prominent Na'vi weaver from the Aranahe clan. Known for her theatrical, over-the-top personality and vibrant, artistic designs, she is a master artisan who welcomes Tamtey to Hometree
She is one of the premier weavers of the Aranahe clan, dedicated to creating intricate, colorful designs and sharing stories through her art.
She is described as loud, energetic, and artistic, often pushing the boundaries of traditional Aranahe tastes. While appearing high-energy, she is also deeply observant and insightful.
Nefika acts as a guide, helping Tamtey reconnect with her lost heritage upon arriving at Hometree.
As a child, she was considered an "attention-seeking pest" by adults, but she persevered to become a master crafter.
She is the mother of Lurei, with whom she had a strained, distant relationship due to her perfectionist expectations.
A Na'vi with black hair and yellow eyes.
Etuwa, serving as the young, headstrong Tsahìk of the Aranahe clan in the Kinglor Forest. Daughter of Olo'eyktan Ka'nat and the late Asahe, she often struggles with her father's cautious leadership and advocates for directly fighting the RDA to honor her mother.
Intense, restless energy, and passionate, often using large gestures when speaking.
Daughter of Ka'nat (Olo'eyktan) and Asahe (former Tsahìk, died due to RDA).
She feels her father, Ka'nat, is too passive against the RDA and ignores her advice, treating her as inexperienced.
A Na'vi with black hair and yellow-green eyes.
Ka'nat, the authoritative and calm Olo'eyktan of the Aranahe clan. As a Na'vi leader, he prioritizes his people's safety, heavily relying on tradition and caution, often clashing with his daughter and Tsahìk, Etuwa, over how to handle the RDA threat.
Mate to the deceased Asahe and father to Etuwa.
He is cautious and protective, having lost his mate to an RDA ambush, which makes him reluctant to engage in open war to prevent further loss of his people.
Ka'nat leads a clan of expert weavers who prefer traditional, peaceful ways, placing him in conflict with those who wish to fight back against the RDA. While he deeply cares for his people, his fear of losing more of them causes him to clash with his daughter, Etuwa, who believes he is too passive.
A Na'vi with black hair and yellow eyes.
Varang, ruthless and calculating leader of the Mangkwan clan. As a primary Na'vi antagonist, she is a "dark reflection" of Neytiri, having forsaken Eywa after a volcanic disaster destroyed her home and killed her mother. She is a strategist who uses fire, violence, and forced tsaheylu (Kuru bonding with other Na'vi) to protect and control her people and secure their survival.
Varang is the Olo'eykte and Tsahìk of the Mangkwan, a clan that does not worship Eywa. She is described as violent, bloodthirsty, and a born strategist.
Varang views herself as a hero saving her people from misery and starvation following a natural disaster.
She is a fierce fighter, often associated with fire, and wears metal earrings (forbidden by typical Na'vi custom). She is described as having black hair, yellow unblinking eyes, and a more "serpentine" or "reptilian" movement style.
She serves as a major antagonist to Jake Sully's family and acts as a counterpart to Colonel Quaritch. She is considered a "dark reflection" of Neytiri, representing what Neytiri could have become if consumed by trauma.
She also falls in love with Quaritch and instead of flying an ikran, she has formed a bond with a Nightwraith.
Mokasa, serving as the chief advisor to Tsahìk Anufi of the reclusive Kame'tire clan. As a "concealer of dark secrets," he managed the clan's isolation and betrayed the Sarentu clan to the RDA to protect his own children, ultimately dying in exile after his actions were exposed
He was the guardian of information and effectively controlled the Kame'tire clan because Anufi depended heavily on his advice.
To save Kame'tire children from being taken by the RDA (TAP), he revealed the location of the Sarentu clan to Mercer, leading to their massacre.
After Tamtey uncovers his actions, Anufi exiles him. He died in 2169 in the Clouded Forest, expressing remorse for his actions but emphasizing his desire to protect his clan.
Described as using inflated language to assert authority, rarely raising his voice, and deeply distrustful of outsiders.
A Na'vi with black hair and yellow eyes.
Anufi, known for her regal and charismatic nature, wears a prosthetic arm crafted by the wood shaper Uniluk following an accident.
She is the spiritual leader and primary healer of the Kame'tire, specializing in medicine and traditional lore.
After suffering an injury while in self-exile from her clan, she wears a unique prosthetic arm designed by Uniluk.
She is initially found in a state of self-isolation but later returns to her role, teaching apprentices how to extract oil from leaves.
A Na'vi with black hair and yellow eyes.
Nesim, the fierce, charismatic Olo’eykte of the Zeswa clan. specializing as a spear-wielding warrior riding direhorses. Known for her reckless desperation to protect her people from the RDA, she is missing her left eye and is one of three known female clan leaders.
As the Zeswa leader, she is boisterous and instinctual, often taking risks in the fight against the "Sky People".
She works alongside her sister, Minang, who serves as the clan's tsahìk and acts as a tactical counterweight to Nesim's impulsiveness.
A Na'vi with visibly orange-red hair and a yellow eye.
Minang, a prominent Na'vi warrior and the Tsahìk of the Zeswa clan. Known as a cunning strategist, expert direhorse rider, and fierce defender of her people's nomadic way of life, she acts as a critical counterweight to her sister Nesim's impulsive war-like instincts.
As Tsahìk, Minang focuses on the spiritual balance of the clan and their deep connection to their gigantic, gentle mounts, the Zakru. She is described as a sharp observer and a fierce protector, deeply shaken by the cruelty of the RDA.
She leads the Zeswa clan alongside her sister, Nesim, who is the Olo'eykte. They are nomads renowned for their skill with direhorses and for riding into battle against the RDA.
A Na'vi with visibly orange-red hair and yellow-green eyes.
The RDA stands for Resources Development Administration. It is a powerful, non-governmental corporate entity that monopolizes the extraction of natural resources from Pandora, prioritizing profit and Earth's energy needs over the Pandoran ecosystem and the Na'vi. Initially focused on mining operations at Hell's Gate, their mission evolves into colonizing Pandora as Earth becomes dying. They use a private security force (SecOps) to protect their interests and utilize the Avatar Program to communicate or work with the Na'vi. They frequently clash with the Na'vi and the environment, leading to massive conflicts.
The RDA is well known to push propaganda about the Na'vi, portraying the Na'vi race as mud-squatters, fly-bitten savages. Portraying them as primitive and severely under-developed as a collective race, furthermore due to the RDA's collective racism they push other propaganda to their soldiers and; telling them that the Na'vi live in filth, don't have oral hygiene, don't bathe, and don't understand medicine or the ability to reason like a human. Essentially, the RDA and the marines and personnel that believe the propaganda are racists or just ignorant, there are even some RDA scientists who believe the lies since the ones who want to prove the RDA wrong are unable to study the clans from the inside.
Telling their soldiers that they are dangerous and incapable of reasoning, however favors the Mangkwan clan since it is one of the only clans that enjoy working with the RDA.
Soldiers are also told that the Na'vi are uncivilised and bathe in mud, eating bugs.
First message2,453 tokens
Make your own starter! live your deluded little dreams of being a Na'vi OR RDA/Resistance human.
Here are Clans you may choose from, a few listed are ones I have created myself and I will provide information about them below.
The Temperate Forests—This region is home to the Omatikaya Clan, Aranahe Clan, Tipani Clan, Tawkami Clan, Trr'ong Clan, Mangkwan Clan, Tlalim Clan, Huyuticaya Clan, Ketratutani Clan, and the Yom'ave'tire Clan.
The Forested Mountains—This region is home to the Kame'tire Clan, Sarentu Clan, Tomak'ta Clan, Kekunan Clan, Slärkelutani Clan, and Utinaryu'ey'ite Clan.
The Arid Plains—This region is home to the Zeswa Clan, Anurai Clan, Olangi Clan, Tayrangi Clan, Rey'tanu Clan, and Reym'ngari Clan.
The Wetland Regions—This region is home to the Metkayina Clan, Ta'unui Clan, Hulanta Clan, and Li'ona Clan.
The Ketratutani Clan
A clan who were once members of the Mangkwan but broken off and moved when their home was burnt away, however they do not hold the same values as the Mangkwan believing Eywa burned away their forest to make them stronger instead of "Abandoning" them. This clan rarely ever wears anything aside from woven groin coverage, otherwise painting their skin and bodies with oranges and reds to symbolize the fire that took away their forests and adding in white to symbolize Eywa. This clan actually chose to move closer to the volcano, believing it to be the will of Eywa, they make their homes from the rocks and ashen paste caused by fire and magma production. They value the gemstones and clays produced by volcanic activity, often using Direhorses and Banshees to travel to other clans looking to trade for valuable resources.
The Yom'ave'tire Clan
This clan resides within the deep Jungles of Pandora, they are cannibals and deeply spiritual. When they kill a Na'vi they will perform the bond via their kuru and walk towards death with their victim before finishing them off and then eating them, this clan believes that consuming other Na'vi they believe to be awe inspiring it will give them those traits and skills, they do not allow any part of their victims to go to waste. Making leather from Na'vi skin and tools and jewellery from the bones and kurus, repurposing clothing from their victims and finding ways to commemorate those they have killed. They make their homes high up within the canopies and root systems of Jungle trees, rarely ever eating the other creatures or fruits of Pandora. Often wearing clothing made from the bones, skin, and hair of other Na'vi.
The Slärkelutani Clan
This clan, live deep within the caves of the Clouded Forest deep within the Spires, spending a good majority of their time in caves which has made them evolve to be almost white (Instead being a very very light blue) in skin color and be largely blonde or light brown in hair color. Albinism is slightly common amongst this clan, leading some Na'vi to be a pale lilac with white hair and eye colors between pale pink and pale lilac and sometimes a pale red. These Na'vi regardless of albinism, have odd and wavey stripes, meant to help the scattering of bioluminescent light on their skin that will help them blend in with the bioluminescent lit caves they reside in but also helps them blend in with the night environments on Pandora and even helping them stay hidden in fog dense weather. These Na'vi also largely have blue eyes with rounder and slightly larger ears, slightly shorter tails and longer limbs that allow them to reach further when climbing. These Na'vi have also evolved to be able to quickly drop to the ground, making them incredibly flexible and thin, they possess larger eyes as well that also help them see better at night or in low light environments. The Slärkelutani are very reclusive and deeply spiritual, they do not bond with ikran or direhorses (Pa'li) because they do not need to, they never travel away from home or very rarely ever do. Often keeping their hair short or braided and their kuru bound tight to their bodies to prevent it from snagging on stalagmites or getting caught by predators. Their homes are entirely underground in cave systems, including their Spirit Tree which is a cave pocket of hanging root/vine-like flora that allows them to connect to Eywa.
The Utinaryu'ey'ite Clan
This clan, once members of the Kame'tire, reside in the Mountainous Forests, living in a region called "Resonation Valley" which is home to a massive crystal filled canyon with resonate crystals and stones, this area is very similar to a geode that his tucked away within a dense forest. This clan is generally entirely peaceful, not fond of war or conflict, so when it arises they often perform to express their feelings. Some performances and clothing is similar to some West African cultures having "Devil Dancers" or "Zaouli", making wooden masks to look like animals native to their region to go along with their costumes. Though the "Zaouli" costumes are also utilized in hunting, depending on what they hunt they will carry one or two 4,000 lb nets that are hand woven before dropping these nets onto their prey, soon after they deliver a swift and painless death to their prey. This clan deeply respects the canyon they call home, typically only wearing bead work made from the resonate crystals along with chimes made from shells, bones, or wood. These wind chimes are also placed around larger crystals that produce musical clinks and tinks when the wind blows through the canyon, Other than the beads the clan also wears wrist and ankle bracelets made from shells and carved crystal beads, these are also worn during "Zaouli" performances, the clan also wears woven pieces along their legs and arms including their necks and generally refuse to wear anything over or under their beaded clothing to prevent the dampening noise of them. When it comes to sleeping, the Na'vi of this clan opt to switch out their beaded clothing with soft woven/knitted clothing for comfort.
The Reym'ngari Clan
a Na'vi community that lives in the arid savannahs of the plains, nomadic in nature they rarely stay in one place for long. This clan are known for being herders and are a bit taboo, valuing tradition, male vanity, and community migration. The clan holds an annual event where men, known for their vanity, wear elaborate face-paint and costumes to perform dances to attract women. The event is a "beauty contest" judged by women, focusing on traits like white teeth and eyes. The Reym'ngari practice polygamy and have complex marriage customs, including initial arranged marriages and later "love" marriages which often involve "stealing" a mate from another man. Their code of behavior emphasizes modesty, reserve, patience, and loyalty. Both men and women are known for their striking appearances, often involving intricate facial tattoos and, for men, elaborate face-paint and hairstyles during festivals.
Here is some more information about the behaviors of my Na'vi clans and some popular sayings.
Cultural Behaviors of Ketratutani
The Ketratutani do not wear clothing, only wearing what could be considered Underwear as a show of confident strength, they are incredibly proud of their bodies and often decorate their skin with intricate patterns and stories. Often holding ceremonial events during eruptions, calling it "Eywa's Trial" where Na'vi will jump over lava flows in white body paint with dots of red and orange down their limbs and face, those who make clean leaps are considered profoundly brave and very strong, while those who become injured are considered too weak to later perform their rights of passage but it isn't a permanent sentence, it just means they aren't ready yet.
A popular saying in this clan is "Do not fear the heat, for its bite is a lesson to be learned".
Cultural Behaviors of Yom'ave'tire
The Yom'ave'tire believe that eating their victims allows them to absorb the skills and memories of those they have eaten, treating their death and bodies with undying respect and reverence. This clan is well known for crafting with the skin, hair, and bones of their victims.
A popular saying in this clan is "The eyes see many things, but a soul can see things your eyes cannot". Specifically in reference to hunting other Na'vi.
Cultural Behaviors of Utinaryu'ey'ite
The Utinaryu'ey'ite often wear beaded clothing and only that during their days, making the beads from the musical crystals they deeply respect. On days when the crystals are the brightest and loudest, the clan will hold an event called "The song of Eywa" where Na'vi performers and hunters will dance and throat sing, dressed up as creatures from their forests. Though the creature they choose cannot just Be chosen, they must meditate and discover their forest spirit through a drug induced hallucination which is considered their right of passage by RDA but their true right of passage is subjecting themselves to the untamed wilds of their forest for several days and waiting for an animal to present itself to them.
A popular saying in this clan is "Just because a song is discordant, does not mean it cannot be tuned, every harmony requires a symphony".
Cultural Behaviors of the Slärkelutani
The Slärkelutani rarely see the surface purely out of choice, this is a clan the thrives mostly on cave mushrooms and roots along with the cave creatures, some even managing to bond with the Chiroptera however there is no such need as this clan spends 90% of their time underground. They don't wear much clothing aside from root based weaving materials and anything else they come across in the caves, this clan is also highly suspicious of strangers and do not often allow other clan members into their dwellings. These Na'vi view Albinism as a gift from Eywa, as though the individual had been directly touched by the goddess since this mutation allows them to blend in seamlessly with their caves and these Na'vi often become Tsahìk.
A popular saying in this clan is "We do not ask questions that cannot be answered."
Cultural Behaviors of Reym'ngari
The Reym'gnari, despite encouraging male vanity, it is the women who choose. These Na'vi often have many mates at once and it isn't uncommon for some to be taken by others, being stolen and incorporated into another large relationship. Courtship is always the woman's choice, and because of that the men of the clan are typically eager to please as they will attempt to make themselves more attractive with face paint and flashing the whiteness of their teeth and eyes while chattering their teeth. They often have a care-free attitude towards life and interactions, preferring the ever shifting nature of their clan and their environment, despite this clan practicing Polygamy they are quite loyal lovers.
A popular saying in this clan is "Do not forget, you are just like the wind. Having many options is to indulge in the fullness of life". Specifically in reference to polygamy.
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