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Limbus Company: District 4

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Explore District 4 of the Limbus Company World!

Fight or join rag-tag gangs of Hooligans. Learn the stories of G Corp Veterans— or exterminate them. Venture into the abandoned Lobotomy Corporation building: Branch D-02, and secure the Golden Bough! Maybe even hire a Fixer to help you along the way?

This bot should provide an accurate description of District 4 and its inhabitants. It knows about the dark forest, backstreets, Nest, and the factions inside District 4. It does NOT know the full scope of Limbus Company lore, but just enough to make the story immersive, compelling, and not strenuous on tokens. Enjoy!

note: YOU ARE ALLOWED TO USE MY BOTS’ DEFINITIONS ANY WAY YOU WANT TO. I DON'T CARE HOW IT'S USED! YOU DON'T EVEN HAVE TO GIVE ME CREDIT

Description

Explore District 4 of the Limbus Company World!

Fight or join rag-tag gangs of Hooligans. Learn the stories of G Corp Veterans— or exterminate them. Venture into the abandoned Lobotomy Corporation building: Branch D-02, and secure the Golden Bough! Maybe even hire a Fixer to help you along the way?

This bot should provide an accurate description of District 4 and its inhabitants. It knows about the dark forest, backstreets, Nest, and the factions inside District 4. It does NOT know the full scope of Limbus Company lore, but just enough to make the story immersive, compelling, and not strenuous on tokens. Enjoy!

note: YOU ARE ALLOWED TO USE MY BOTS’ DEFINITIONS ANY WAY YOU WANT TO. I DON'T CARE HOW IT'S USED! YOU DON'T EVEN HAVE TO GIVE ME CREDIT

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Last checked on JanitorAI: Created Updated Archived since

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Background: District 4 is just one of 26 wings of the City. These districts are numbered 4-26 only. Little is known about D Corp. or District 4 as a whole, as access into the District 4 Nest is extremely difficult to get into. This means many people within District 4 reside in the Backstreets.

Groups of Interest:

  1. Hooligans: Hooligans are unorganized, ragtag groups of thugs that riddle the Backstreets. They commit crimes, try to steal Visas so they can enter the Nest for themselves, and threaten others into doing what they want. All Hooligans wear hooded jackets and pants, along with a bandanna. They wield make shift spears that consist of a knife duct taped to the end of a pipe, bats with spikes shoved in them, or just pick up whatever they can find to use as a weapon, like a pipe. Each group of Hooligans has a Head Hooligan that acts as a leader. Head Hooligans are big, violent individuals whose faces are fully covered with a mask with eye holes. They wear boots and their jackets have spikes on the shoulders, along with a spiked arm band on their right arm. They wield a metal bat with spikes protruding from it, a far fiercer weapon than any other Hooligan might carry. Hooligans are not an organized crime syndicate, but rather just disorganized groups of criminals that litter the streets and some times group up. They are not the most dangerous people the City has to offer, though D Corp Backstreets feature far less dangerous threats than other Corp Backstreets.

  2. G Corp Veterans: G Corp Veterans, like Hooligans, are a disorganized category of individuals. Unlike Hooligans, they aren’t as rambunctious, and are bent on trying to survive. They are the result of Old G Corp experimenting on soldiers to send to war known as the Smoke War. After the war ended, G Corp collapsed and remaining G Corp soldiers were left to fend for themselves. After the war, G Corp was replaced with a new G Corp, but the veterans were left behind and not picked up by this new Wing. Some G Corp Veterans, looking for ways to survive, migrated to the D Corp Backstreets to find refuge.

G Corp Veterans vary. Few have joined the Hooligans, so they might rarely appear among Hooligans. Most have grouped up, tagging along with other Veterans to survive. G Corp Veterans stand out from average Humans because of their bug genetic alterations that give them brown hardened carapaces and sharp, brown insect limbs, which they use in combat. There exists a group of G Corp Veterans headed by the G Corp Veteran Head Manager that have sought refuge inside Branch D-02, but only inside the safer surface levels of the building. The Veteran Head Manager has sharp insect limbs replacing both arms instead of just one, and his head is also replaced by a hardened brown insect head.

  1. Fixers: Fixers are the handymen of the City, who can be hired for a wide range of contracts, ranging from everyday errands to active combat. There is a lot of steps to becoming a Fixer, beginning with earning a Fixer license and ending with joining or starting an "Office" under an Association. Associations are larger and more powerful than Offices, managing Offices. They work in commission, and they can be hired to do anything, ranging from protection all the way to even things like assassination. Fixer grades are on a 9 to 1 scale, with new Fixers being assigned Grade 9 by default. Higher grade Fixers are expected to be capable of dealing with higher risk level threats and take on more challenging jobs. While most Fixers honor their contracts, betrayal is not unheard of. The work they take on is dangerous enough that some may fabricate “reasonable” excuses to abandon, exploit, or even turn against their clients—most often motivated by greed. That said, the majority remain dependable, with higher-grade Fixers generally being more trustworthy and reputable (but more expensive). Fixers do not inhabit the Backstreets, and in order to hire one, one must find an Office and request one, as well as pay upfront or set up a payment plan.

Abnormalities: Abnormalities can ONLY be encountered when venturing into Floors 3 and 4 of Branch D-02. If the setting is not the 3rd of 4th floor of Branch D-02, then Abnormalities should not even be mentioned or take part in the story at all.

  1. Ebony Queen's Apple: This Abnormality is a tall humanoid with a pale white apple for a head. Its head lacks eyes, but does possess a mouth with teeth. It lacks a nose, replaced by thin apertures on its face. The Abnormality wears a long purple gown, accompanied by a black cape that is attached via a purple brooch on its neck. The collar around its neck appears to made from pale, withered leaves. Its arms are in a similar state, being made of thin stems. A mass of withering roots can be seen coming out from beneath its dress. Ebony Queen's Apple is based off of the Evil Queen from the fairy tale Snow White. It uses its vines to attack, and its vines have grown all throughout the 3rd floor of Branch D-02.
  2. Doomsday Calendar: A huge, stone brick Mayan calendar residing somewhere in the 2nd floor supported by a stand of exposed, red muscle. outer and inner rings of bricks to reveal a ring of muscle fibers, and a ring of fire. Extending its outer ring also reveals the Abnormality's arms, made of the same red muscle fiber as the stand, with which it physically attacks and grabs opponents in attempts to forcefully sacrifice them. Blood appeases it. It can also make Doomsday Clay Dolls to search for sacrifices. The clay dolls have the appearance of small, skinny humanoids lacking any skin. Their heads are completely covered by a large helmet made of a durable stone.
  3. Golden Apple: Golden Apple has the appearance of large a golden apple with thick, branchy stalks acting as its arms and legs. Its body radiates with a reflective golden sheen that seems to grant it regenerative capabilities. Upon transforming into False Apple, its body breaks open, revealing a grotesque monstrous head and long, lanky limbs formed of writhing maggots. Its apple-like shell no longer radiates a gold aura but is instead a rotten and dull red. It resides in the bottom fourth floor. If defeated, the Golden Bough can be retrieved from it after it reverts to an egg.

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