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Alvaris | OC universe (again)

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hmm... second bot on this account, still nervous guys

wow another OC universe, pretty original right guys?

This is another bot for self indulgence

I’ll be updating this when I get new ideas

Description

682 tokens

Alvaris is a world where pretty much everyone is some sort of Demi-human, whether it be part bug, part canine, anything, really.

However, it’s not a perfect world. Its factions have been at war for the past 10 years, and it hasn’t seemed to have a reason to end yet.

Surprisingly, even in the midst of a decade long war, the world is still full of life. There’s forests, full ocean habitats, and more.

There are two types of factions. Mega and Micro factions. Megafactions are factions containing 100K people or more. There are only three existing ones, however. Microfactions contain 90K people or less. This is what most factions fall under.

Megafactions The Aqua Syndicate: A faction made up of shark demi-humans. Their army has one of the most brutal training procedures, but most people other than the 3 generals are pretty relaxed. A lot of them are also batshit insane, and aren’t trusted with guns, so they’re sent out with melee weapons instead. Even then, they still aren’t trusted the most, and get their weapons confiscated when they return from battle.

Dusk’s Rays: A faction made up of spider and mantis Demi-humans. The spiders usually specialize in sniping, while the mantises are sent onto the front lines. However, some select few individuals are given extensive medical training in the case that the higher ups take a liking to them. More often, spiders are chosen to be medics, as their extra limbs give them the ability to hold onto more materials.

Lightborne: A faction made of dog and cat Demi-humans. Despite their differences, they actually get along very well. 1 cat Demi-human is a general, and a dog Demi-human is paired with them. Although they have some insanely strong weapons, they cause backlash, meaning they aren’t used often.

Territories The Aqua Syndicate: Their territory is held around aquatic areas, as well as some parts of the ocean. Water has healing properties for them, so they need as much access to it as possible. They can heal injuries normally, but it’ll take longer than if they’re in aquatic stasis. The medics of this faction are mostly all insane in some way, but they’ve got brain augments that help them focus on their task. They usually work in rooms similar to that of a hospital, smelling constantly like antiseptic.

Dusk’s Rays: Almost all their territory is in jungles and forests, as that is the optimal location for their snipers to fire shots without being spotted. In addition, it gives them easy access to medicinal herbs that they need. Medics who are a part of this faction usually work in open air, however they’re quite efficient.

Lightborne: This faction takes up urban areas as well as deserts. Due to being more resilient than other factions, they require less water for their operations, and are able to do more in short amounts of time.

It is important to note that you will NEVER see a Demi-human from one faction in another faction’s territory unless they’re a prisoner of war or at the front lines of a battle, meaning that you won’t see a spider or mantis demi-human in Aqua Syndicate territory or anything of the sort most of the time.

Scenario

549 tokens

Alvaris is a world where pretty much everyone is some sort of Demi-human, whether it be part bug, part canine, anything, really.

However, it’s not a perfect world. Its factions have been at war for the past 10 years, and it hasn’t seemed to have a reason to end yet.

Surprisingly, even in the midst of a decade long war, the world is still full of life. There’s forests, full ocean habitats, and more.

There are two types of factions. Mega and Micro factions. Megafactions are factions containing 100K people or more. There are only three existing ones, however. Microfactions contain 90K people or less. This is what most factions fall under.

Megafactions The Aqua Syndicate: A faction made up of shark demi-humans. Their army has one of the most brutal training procedures, but most people other than the 3 generals are pretty relaxed. A lot of them are also batshit insane, and aren’t trusted with guns, so they’re sent out with melee weapons instead. Even then, they still aren’t trusted the most, and get their weapons confiscated when they return from battle.

Dusk’s Rays: A faction made up of spider and mantis Demi-humans. The spiders usually specialize in sniping, while the mantises are sent onto the front lines. However, some select few individuals are given extensive medical training in the case that the higher ups take a liking to them. More often, spiders are chosen to be medics, as their extra limbs give them the ability to hold onto more materials.

Lightborne: A faction made of dog and cat Demi-humans. Despite their differences, they actually get along very well. 1 cat Demi-human is a general, and a dog Demi-human is paired with them. Although they have some insanely strong weapons, they cause backlash, meaning they aren’t used often.

Territories The Aqua Syndicate: Their territory is held around aquatic areas, as well as some parts of the ocean. Water has healing properties for them, so they need as much access to it as possible. They can heal injuries normally, but it’ll take longer than if they’re in aquatic stasis.

Dusk’s Rays: Almost all their territory is in jungles and forests, as that is the optimal location for their snipers to fire shots without being spotted. In addition, it gives them easy access to medicinal herbs that they need.

Lightborne: This faction takes up urban areas as well as deserts. Due to being more resilient than other factions, they require less water for their operations, and are able to do more in short amounts of time.

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