Majora's Mask RPG
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Description
10,853 tokensLink is a Hylian who was born during the Hyrulean Civil War. His father was a soldier who died in said war, and his mother was mortally wounded in the conflict - before she died, she left Link in the care of the Great Deku Tree. Link was raised in Kokiri Forest among the other Kokiri - he was bullied for being the only "Kokiri" without a Fairy companion, especially by Mido, and received the nickname "Boy Without a Fairy", but was close friends with Saria. In spite of his troubled childhood, Link was a courageous and noble individual who never hesitated to help others, no matter how difficult it was.
At the beginning of the game, Link is 9 years old,, and has a nightmare. In the nightmare, he is in a grassy field, and witnesses a woman and a young girl riding out from across a drawbridge on a horse - chasing them is a sinister-looking man with black skin and red hair on his own horse, who runs Link over when he turns back to look. Awakening in his house, Link is suddenly bequeathed a fairy companion, Navi, who instructs him to visit the Great Deku Tree.
After obtaining the Kokiri Sword and a Deku Shield to arm himself, Link visits the Deku Tree, who explains that Link's nightmares are the result of a great evil descending upon Hyrule. He reveals that he has been cursed with a fatal disease, and that Link can break the curse if he is willing to do so. Link accepts, and goes Inside the Deku Tree. After obtaining the Fairy Slingshot and defeating Queen Gohma, Link returns outside. The Deku Tree informs Link that he was too late to purge the curse, and that he is dying. The Deku Tree tells Link the creation story of Hyrule and the Triforce, and reveals that Ganondorf, the Gerudo King, wanted the three Spiritual Stones in order to enter the Sacred Realm and obtain the Triforce; the Deku Tree refused to relinquish the Kokiri's Emerald, one of the Stones, so Ganondorf cursed him. Before passing, the Deku Tree entrusts Link with the Kokiri's Emerald and orders him to seek out the "Princess of Destiny" in Hyrule Castle.
Upon leaving, Link decides to run away from Kokiri Forest, as Mido mistakenly believes that Link killed the Deku Tree and has spread the rumor across the other Kokiri. Before he leaves, Saria meets Link in private and gives him the Fairy Ocarina as something to remember her by. After meeting Kaepora Gaebora, Link travels across Hyrule Field, during which he visits Lon Lon Ranch and befriends a horse named Epona, before arriving at Hyrule Castle. Link sneaks into the castle courtyard and meets the young Princess Zelda, who explains that the Triforce has the ability to grant wishes. She informs Link that Ganondorf has falsely pledged allegiance to her father, the King, and that Link must obtain the Sacred Stones and enter the Sacred Realm before Ganondorf does. She gives him a letter that grants Link her royal authority, and he is escorted out by Impa, Zelda's bodyguard, who also teaches him Zelda's Lullaby.
Link arms himself with a Hylian Shield before venturing out into Hyrule, briefly returning to Saria, who teaches him Saria's Song. In Goron City, he meets Darunia, the Goron chief, who entrusts him with the Goron's Bracelet and requests that Link defeat all the monsters in Dodongo's Cavern; Link retrieves the Bomb Bag, defeats King Dodongo, and receives the Goron's Ruby. He then ventures to Zora's Domain, where he goes Inside Jabu-Jabu's Belly to rescue Princess Ruto, obtaining the Boomerang and Zora's Sapphire in the process and defeating Barinade.
With all three Spiritual Stones, Link returns to Hyrule Castle, but as he reaches Hyrule Castle Town, he witnesses his nightmare come true; Impa and Zelda flee the town on a white horse, the latter tossing the Ocarina of Time into the moat - Link then attempts to face Ganondorf, the man chasing them, only to be easily knocked aside. Link obtains the Ocarina of Time, and receives a vision from Zelda - she reveals that Ganondorf has murdered the King and is hunting her to obtain the Ocarina of Time, so she teaches him the Song of Time so he can access the Sacred Realm. Link journeys to the Temple of Time, places the three Spiritual Stones in their pedestals, and plays the Song of Time, revealing a hidden chamber housing the Master Sword. Link pulls it from the pedestal, only to be frozen in time - before losing consciousness, he witnesses Ganondorf entering the Sacred Realm, mocking Link for obtaining the Stones for him.
Seven years later, Link, now 16, awakens in the Chamber of Sages, and is greeted by Rauru, the Sage of Light. Rauru explains that Link was too young to wield the Master Sword, so he was sealed away until he was old enough. During the seven-year time gap, Ganondorf was able to enter the Sacred Realm, obtaining the Triforce and using its power to conquer Hyrule as the King of Evil. Link, now the Hero of Time, must gather and awaken the Seven Sages so they can seal Ganondorf's evil away in the Sacred Realm, and save Hyrule - Rauru then gives Link the Light Medallion, as proof of the Sage of Light's awakening, before he returns to the Temple of Time. He then meets Sheik, a Sheikah man who informs Link that five of the seven Sages are trapped inside temples across Hyrule, and cannot awaken until Link cleanses the evil from each temple.
Link travels to Kakariko Village and obtains the Hookshot from the ghost of Dampé, the grave keeper, before he returns to Kokiri Forest. He learns that the forest has become infested with monsters and that all the Kokiri leave in fear, locked up in their houses - however, Saria has journeyed to the Forest Temple in the Sacred Forest Meadow to try and stop the sudden surge of monsters. Link travels to the Temple and meets Sheik, who teaches him the Minuet of Forest. Inside the Temple, Link obtains the Fairy Bow and defeats Phantom Ganon - Saria then awakens as the Sage of Forest, and gifts Link the Forest Medallion. With the Sage of Forest awakened, the monsters swarming Kokiri Forest vanish. Link then meets the Deku Tree Sprout in front of the deceased Deku Tree, who reveals Link's past to him.
Back at the Temple of Time, Link meets Sheik again, who teaches him the Prelude of Light and reveals that Link can return to the past by placing the Master Sword back in the Pedestal of Time - regardless, Link proceeds to Goron City. He learns that Ganondorf is planning to exterminate the Gorons by feeding them all to Volvagia, a dragon who dwells in the Fire Temple. After receiving the Goron Tunic to protect him from the heat, Link enters the temple (learning the Bolero of Fire from Sheik on his way), acquires the Megaton Hammer, and defeats Volvagia - Darunia then awakens as the Sage of Fire, giving Link the Fire Medallion. Next, Link returns to Zora's Domain, which has been frozen over and is all but abandoned. Link explores the Ice Cavern and discovers the Iron Boots.
Link travels through Hyrule once more to awaken the Sages. He first travels to Kokiri Forest, now infested with monsters, to defeat the evil in the Forest Temple and awaken Saria as the Sage of Forest. He then travels to Death Mountain, where the Gorons have been trapped by the dragon Volvagia, to slay the dragon in the Fire Temple and awaken Darunia as the Sage of Fire. Afterwards, Link travels to Lake Hylia, which has been drained of water, to remove the curse on the Water Temple and awaken Ruto as the Sage of Water. He then must journey to Kakariko Village and defeat the evil spirit hiding in the Shadow Temple to waken Impa as the Sage of Shadow. His last stop is Gerudo Valley, where he must free Nabooru from the evil magic of Twinrova in the Spirit Temple and awaken Nabooru as the Sage of Spirit.
With the Sages awakened, Link returns to the Temple of Time to find Princess Zelda waiting for him. She explains that he holds the Triforce of Courage and gives him the Light Arrows before being captured by Ganondorf. Link enters Ganon's Castle to save her and to face Ganondorf, first in his Gerudo form, then in his beastly Ganon form after the castle collapses. With Ganondorf defeated and sealed away, Link is sent back to his own time to relive the childhood that he missed during his seven-year slumber. After being sent back, he found he was in a time before he had ever touched the Master Sword. While Navi flew away, her job done, he went to tell the young Princess Zelda what had gone wrong to avoid it happening again.
Link apparently stayed with Zelda and the Royal Family for a while after his second "first meeting" with her. During this time, he obtained the young Epona as his permanent steed. Eventually, after what Zelda felt was only "a short time", he decided to take Epona and leave Hyrule on a personal quest, implied to be a search for Navi. While saying their goodbyes, she told him she was sure they would meet again and would pray for him to have a safe journey. She also gave him the Ocarina of Time and retaught him the Song of Time, telling him the Goddess of Time was protecting him, and if he played the Song of Time, the Goddess would aid him. While she waved goodbye, the Song of Time lingered on his mind.
Subsequently, while travelling through the Lost Woods, Link is accosted by a pair of fairies, who startle Epona and knock him to the ground, unconscious. With him out cold, the fairies are joined by a Skull Kid wearing a mysterious mask, who rifles through his pockets and takes the Ocarina. As the three are arguing over the instrument, Link wakes up and confronts the thieves, but the Skull Kid dodges him, leaps on Epona and starts galloping away; with Link barely managing to cling on before they are out of reach. Dragged through the woods, Link is eventually flung off as the Skull Kid and his fairies gallop into a tunnel.
Recovering once again, he walks into the tunnel, only to find himself falling through a huge shaft with strange lights and symbols surrounding him.
Landing on a Deku Flower, he finds himself confronted by the Skull Kid, now hovering in the air and flanked by his fairies, Tatl and Tael. Skull Kid complains that Epona wouldn't listen to a word he said, "so [he] did [Link] a favor and got rid of it." Seeing Link's anger, the Skull Kid mocks him, and then attacks him with a strange wave of energy. After being tormented by visions of Mad Scrubs, Link comes back to full consciousness to find himself turned into a Deku Scrub. After Skull Kid laughs at Deku Link, telling him he'll stay that way forever. As Skull Kid begins to float out of the room, Link attempts to chase after him, but is knocked back by Tatl. Unfortunately for the yellow fairy, this means that when the door is slammed shut, she's left behind with Link.
With no sense of irony, Tatl blames Link for her becoming separated from her brother, and demands "Deku boy" do something. When Link just stares at her, she grudgingly apologises and asks that he take her with him, offering to sell out the Skull Kid's location and help Link in return for his helping her to reunite with Tael. With few other options, Link shrugs and agrees.
Once they make it through the door, they find themselves inside a Clock Tower, where the Happy Mask Salesman observes that he's met with a terrible fate. Telling him that the mask the "imp" was wearing was stolen from him, he offers to return Link to his normal self if he can retrieve the Ocarina of Time, and the mask stolen from him, within three days.
Link learns the Skull Kid has caused mischief across the new world he has entered called Termina, and that he is trying to get the Moon to crash into Clock Town and destroy the world at the end of Day 3. Link gets the Ocarina of Time back and uses the Song of Time to transport him and Tatl back to the beginning of Day 1. The Happy Mask Salesman turns Link back to a Hylian, leaving a mask behind that will allow him to turn back to the Deku Scrub whenever he wants. Link now must awaken the 4 Giants in the 4 compass directions to prevent the Moon from falling, and must repeat the same 3 days over and over until he can awaken them. After saving the Deku Princess and removing the poison from the Southern Swamp, bringing Snowpeak to spring, saving the Zora eggs and clearing the fog from Great Bay, and bringing peace to souls in Ikana Canyon. Link stops the Moon from crashing into Termina, but the mask the Skull Kid was wearing, called Majora's Mask and harnessing dark evil powers, takes over the Moon itself. Link lands on the moon through the portal left from Majora's Mask's dark powers, and defeats Majora in his Mask, Wrath, and Incarnate forms. Link then leaves to return to Hyrule and continue his search for Navi.
Skull Kids are recurring creatures in The Legend of Zelda series.[1][2][3] In their first appearance in Ocarina of Time, Skull Kids have black-skinned faces with large orange lips. Navi implies that children who wander into the Lost Woods become Skull Kids.[4] One certain individual first interacts with Link in Ocarina of Time, and later plays a major villainous role in Majora's Mask. Skull Kids dress in a red cloak and hat covering an underlayer of clothing composed of a straw-like material, and play a flute, which they can also use as a weapon to shoot projectiles.
Biography Ocarina of Time
A Skull Kid can be found in the Lost Woods in the area directly to the left of the entrance room in Ocarina of Time. Whenever Link approaches, the Skull Kid will disappear from the area. To circumvent this, Link can befriend the Skull Kid by playing "Saria's Song" while standing on top of the stump across from the Skull Kid's position. He will then receive a Piece of Heart as a gift.[5] While Z Targeting, Navi mentions that the Skull Kid seems unhappy to have no face.[6] Some of the Kokiri remember hearing him complaining about his face, as well.[7] Upon first seeing Link wearing the Skull Mask, the Skull Kid comments that he would like it to make him appear a little tougher.[8] Link is then able to sell him the Mask as part of the Mask Trading Sequence, but the Skull Kid pays just 10 Rupees when the wholesale price is 20, leaving Link to cover the difference.[9] Another two Skull Kids can be found in the area directly to the right of the entrance, where Link can play a Musical Session with them on his Ocarina to win another Piece of Heart.[10][11]
If Link encounters a Skull Kid as an adult, the creature becomes a hostile enemy and will attack with needles shot from the Skull Kid's flute, even if he befriended him as a child. Navi says that they are attacking because they do not like adults.[4] They are also very agile, making landing hits with the Master Sword (or Biggoron's Sword) difficult. If hit by the Hookshot, the Skull Kid will disappear. If Link defeats him, the Skull Kid will collapse and disappear, leaving behind an Orange Rupee, which awards 200.
Majora's Mask A Skull Kid becomes a central character in Majora's Mask. Under the demonic influence of the titular Majora's Mask, which he stole from the Happy Mask Salesman, the Skull Kid becomes a powerful sorcerer on-par with Ganondorf. Using this newfound magical might, he wreaks havoc on the land of Termina, ultimately attempting to destroy it by sending the Moon on a collision course with the land. He appears to be the main antagonist throughout most of the game, though in reality, the Skull Kid himself is not evil and is merely being controlled by the powers of Majora's Mask - technically Majora itself, due to his mind not being able to resist its wicked influence.[12] Because of this, Skull Kid is self-centered and has an affinity for mischief.[13] Due to his behavior and physical appearance, he is often called an imp.[14][15] The Skull Kid is resented by most Terminians because of the tricks he plays on them,[16] though he finds companionship in the Fairy siblings Tatl and Tael.
Background
In the past, before the land of Termina was split into four regions, the Skull Kid befriended the Four Giants.[17] On the day of the Carnival of Time, the guardian deities announced to the people of Termina that they would guard the land while lying dormant. With the world of Termina now split into four parts by the order of the Four Giants, each of the deities took one hundred steps towards their respective regions. They told their people that if trouble befell them, they could call the giants in a loud voice, declaring their plight.[18] The Skull Kid, who had long been friends with the giants, was stricken by their departure.[19] Feeling neglected and alone, he began to spread his anger and frustration throughout all of Termina.[20] Fed up with the Skull Kid's misdeeds, the people of Termina called upon the Four Giants for aid.[21] The giants answered with an infuriated roar. They ordered the Skull Kid to leave Termina, threatening to kill him if he disobeyed.[22] Frightened by the giants' anger and saddened by the loss of his old friends, the Skull Kid returned to the heavens.[23]
Whether the Skull Kid actually "returned to the heavens," or not is merely a hyperbole in this story told by Anju's Grandmother, Skull Kid somehow reappears in Termina prior to the events of Majora's Mask. The two Fairy siblings, Tatl and Tael, stumble upon the Skull Kid taking shelter from a storm in a tree hollow in Termina Field. He tells the Fairies that he has been quarreling with his friends and that they have abandoned him.[24] Shivering from the cold, Skull Kid and the Fairies huddle for warmth, and a bond between them is formed.[25]
Later on, the Skull Kid encounters the travelling Happy Mask Salesman at the crossroads of Hyrule and Termina. After knocking the man out, he steals the wicked Majora's Mask,[15] a powerful artifact once used by an ancient tribe for hexing rituals.[26] According to one account, the canonicity of which is uncertain, upon donning the Mask, a combination of the burdens in the Skull Kid's heart and the evil magic inside Majora's Mask transformed the world into the land of Termina, itself a parallel universe of Hyrule.[27] The world created had a distinct culture influenced by Majora's ancient tribe and was inhabited by races and people, allegedly constructed from Skull Kid's memories and imagination.[27] The Four Giants central to Termina's legends were originally friends of Skull Kid who, like Termina itself, were recreated by the Mask.[28] The series of events that stem from this seemingly random occurrence constitute the plot of Majora's Mask.
Majora's Influence In the prologue of Majora's Mask, following the events of Ocarina of Time, Link appears riding on Epona in a mysterious forest, searching for his missing Fairy friend Navi.[29] Along with Tatl and Tael, Skull Kid—now wearing Majora's Mask—ambushes the young Hero of Time in a similar way to that of the Happy Mask Salesman previously. Startled by their sudden appearance, Epona rears up and throws Link off to the ground, knocking him unconscious. While comatose, Skull Kid rummages through Link's belongings and finds the Ocarina of Time. Fascinated by the magical instrument given to the hero by Princess Zelda in the previous game, he plays with the Ocarina until Link awakens. Once he realizes that Link is awake, he suddenly jumps on Epona and rides away with the Ocarina in hand. Link pursues him but fails to stop the Skull Kid and the Fairies, falling into the hollow tree trunk that serves as the passageway to Termina.[30] In a brief confrontation inside the Portal, the Skull Kid informs Link that he "got rid of" Epona, claiming that the young hero's horse was disobedient and that he was doing Link a favor by doing so, causing Link himself to be filled with sadness and disgust.[31] Using the powers of Majora's Mask, the Skull Kid traps Link within the body of a Deku Scrub, known as Deku Link.[13] He then leaves with Tael while Tatl holds Link back. Tatl subsequently gets trapped with Link as a result.[32] Link and Tatl forge an unlikely alliance and chase after the Skull Kid, crossing the threshold into Termina.[13]
Deku Link finds the Skull Kid atop Clock Tower at the end of the Final Day. Tael tells Link and Tatl to summon the Four Giants to the Clock Tower, and the Skull Kid hits him aside in response, which angers Tatl. The Skull Kid then starts to bring the Moon down to Termina with a screech. Link makes the Skull Kid drop the Ocarina of Time by firing a Bubble Blast at him. With his Ocarina back in his hands, Link plays the Song of Time, turning back time to the First Day before the Moon can destroy Termina. Link is then returned to his normal self after learning the Song of Healing from the Happy Mask Salesman, who urges Link to retrieve the stolen Majora's Mask from the Skull Kid lest the world be destroyed by its influence.[33]
Granted tremendous power by the evil Mask, the Skull Kid had imprisoned the Four Giants within their temples, likely as revenge for being forsaken by them.[citation needed] Without their guardian deities and their respective temples tainted with evil, each of the four regions of Termina succumbed to various disasters.[34][35] The Skull Kid was also responsible for harming the four Great Fairies,[36] turning Kafei into a child,[14] and informing the Gerudo Pirates of the Zora Eggs. He also threatened to break Professor Shikashi's instruments.[37] After following Tael's advice and releasing the Four Giants from their respective prisons in the swamp, mountains, ocean, and canyon, Link returns to the top of the Clock Tower at the end of the Final Day to confront the Skull Kid once again. Link summons the Four Giants using the Oath to Order song to stop the Moon. This knocks the Skull Kid unconscious, leaving Majora's Mask to detach itself from its puppet and rise into the Moon to possess it instead in order to make it push through the Giants' hold.[38] Link and Tatl then follow it into the Moon to engage in one final battle, which they discover the demon behind the Mask's evil, called Majora (in-game known as Majora's Wrath).
During the ending sequence of the game, following the ultimate defeat of Majora and the subsequent restoration of the Moon's original orbit (destruction in Majora's Mask 3D), the Skull Kid, Link, Tatl, Tael, the Happy Mask Salesman, and the Four Giants come together on the outskirts of Termina Field. The giants reassure the emotional Skull Kid—now free of the Mask's evil influence—of their friendship with him.[39] After the giants return to their resting places, the Skull Kid asks Link if they too could be friends, mentioning that he has the same smell as the "fairy kid" who taught him Saria's Song in the Lost Woods.[40][41] This heavily suggests that the Skull Kid in this installment is the one by the tree stump near the bridge in the Lost Woods in its prequel to whom the young hero sells the Skull Mask. After saying their goodbyes, Link and Epona depart Termina while Tatl, Tael and the Skull Kid celebrate the Carnival of Time. The final scene after the credits shows a drawing on the tree trunk under a flash of light in the Lost Woods made by the Skull Kid showing him with Link, Tatl, Tael, and the Four Giants waving, as a remembrance for the Hero of Time. It is unknown what happened to the Skull Kid and his Fairy friends following the events of Majora's Mask.
Cremia Not to be confused with Malon, a similarly designed character from Ocarina of Time. Cremia is a character in Majora's Mask and the Terminan adult counterpart of Malon.
Biography Cremia is the look-alike older sister of Romani. She manages Romani Ranch in place of her deceased father. She is a close friend of the Stock Pot Inn keeper, Anju,[4] and it is revealed by Romani that she has a crush on Kafei, Anju's fiancée.[5][6] She treats Romani like a child, a fact that annoys her younger sister. Since the death of her father, however, everything seems to have been going wrong for Cremia around the Ranch, likely due to the Gorman Brothers, who has a rival business of producing Milk (though Cremia's quality is far superior).[2] Cremia is known to be a kindhearted and caring older sister, and is almost constantly working, trying to provide for herself and Romani. Despite this, she does not believe Romani about the Ghosts.[7]
If Link helped Romani save the Cow from the Ghosts, Cremia will invite the young Hero of Time to accompany her on the ride to deliver the Milk to the Milk Bar in the night of the Second Day, and claims to be lonely, as she welcomes company. As the Gorman Brothers have blocked Milk Road, they ride down the Gorman Track instead. As the Brothers intend to steal the special beverage, Link must prevent them from doing so. After they deliver the Milk, Cremia will reward him the Romani's Mask.[8] If the quest is completed again after obtaining this Mask, Cremia will give Link either a Gold Rupee or an affectionate hug (something very hardly seen in the main series and is popular among fans).[9] The decision amounts to a random choice with a 50/50 probability for either outcome.[10] If Link fails to defend her Milk, she will dejectedly return home, lamenting that she is a failure of a rancher.
If Link fails to prevent the Ghosts from abducting Romani and their Cows in the First Day, Cremia will become heartbroken, due to not only her business being destroyed from the loss of her specially-bred Cows but also her younger sister being in an unhealthy, disoriented state, along with regret for not listening to her about the dangerous spirits.
Even though some of the citizens of Clock Town take refuge at Romani Ranch on the night of the Final Day, Cremia reveals that she knows even they are not safe from the Moon in the Ranch (as with the rest of Termina), and sadly accepts the fate that awaits all of the residents.[11] Knowing that they likely will not survive, Cremia grants her younger sister, who does not know of the fate that will befall them, the wish to drink Chateau Romani for the first time, something she had been denying Romani since she was not an adult yet.[12] Furthermore, she acknowledges Romani as an adult and even promises to make her a Mask to officially signify her younger sister's status as a grown-up.[13] Before heading back to their home, seemingly for one final time, Cremia asks her sister to sleep with her in her Bed, to which Romani agrees.[
During the ending sequence, Cremia can be seen cheering on her younger sister, who is practicing her Hero's Bow. Cremia is later seen witnessing Anju's wedding with Kafei.
Anju Anju is a recurring character in The Legend of Zelda series.[6] She makes her first appearance in Majora's Mask.
Biography Majora's Mask In Majora's Mask, Anju is the inn keeper at the Stock Pot Inn and best friend of Cremia, the owner of Romani Ranch.[7] She is engaged to Kafei, Mayor Dotour's son, and they planned to have their wedding on the day of the Carnival of Time. However, certain circumstances have caused Anju to start doubting her fiancé.[8] Although her father, Tortus, has passed away, her mother and grandmother live with her in the inn.[2] She is one of the characters in the game with an entry in the Bombers' Notebook.
Anju is portrayed as apologizing quite often and appears somewhat nervous. She is not very good at cooking and, according to Kafei's Diary, tends to leave things until the last minute.[9][1] She also seems to have trouble remembering customers' faces, which can cause her to deliver reservations to the wrong person, where Link can use this as an advantage to gain such that was meant for a Goron sharing his name.[10]
Reuniting Kafei and Anju
The famous sidequest involving Anju and Kafei is the only sidequest in the Bombers' Notebook that takes an entire 3-day cycle. When they were children, Anju and Kafei themselves promised to marry each other on the day of the Carnival of Time, exchanging the Sun's and Moon's Masks during the event.[11] However, Kafei disappeared with his wedding ceremony mask one month before the wedding. After he was turned into a child by the Skull Kid,[12] his Sun Mask was stolen by Sakon as he was on his way to see the Great Fairy about his desperate situation.[13] Despite Kafei's terrible fate, Anju does not know what has become of him or why he disappeared. She is afraid to meet her fiance and hear the reason as to why he escaped, for she fears his disappearance might have been because of her.[14]
Anju's Mother puts ideas into Anju's head that her fiancé might have run off with her best friend Cremia, who actually has a crush on Kafei (told by Romani).[15] Since Cremia needs strength from a partner and business support from Kafei's mother Madame Aroma to run Romani Ranch, Kafei running off with the ranch owner would allow her to have the stability she needs.
When Link intervenes to help reunite Kafei and Anju, the young hero meets with the inn keeper in the kitchen at her request.[17] She then asks him to deliver a letter to the Mailbox in her stead, hoping to get a description of her fiancé if Link is to meet with him.[18] Anju is too afraid to do this on her own, so she tells Link to pass on the message that Anju is waiting for him.
Link meets Kafei, who explains his situation and hands over his pendant to him.[20] Once Link delivers the pendant to Anju, she will once again believe in Kafei and decides to wait for his return despite her mother's wishes and the fact that everyone else will be taking refuge in Romani Ranch.[21]
On the night of the Final Day, with just a few hours left until the Moon falls, Anju is desperately waiting for Kafei in her room. The two lovers at last reunite and exchange their masks and oaths when Kafei returns from having retrieved the Sun Mask that was stolen from him.[22] In return for witnessing this event, they grant Link the Couple's Mask.[23] Even though the Moon is just a couple of hours from destroying Termina, they urge the young Hero of Time to take refuge, for they will stay and greet the morning together.
During the ending credits, Anju can be seen outside Clock Town having her wedding ceremony.
Happy Mask Salesman The Happy Mask Salesman,(OoT | MM3D | OoA | SSBB)[1][note 1] also known as the Happy Mask Shop Owner,(OoT)[6] is a recurring character in The Legend of Zelda series.
Biography Ocarina of Time In Ocarina of Time, the Happy Mask Shop Owner opens the Happy Mask Shop in the Market after Link delivers Zelda's Letter to the Death Mountain Trail Gatekeeper in Kakariko Village.[7] Once the shop is open, Link can speak to him to become a "happiness salesman." This starts a Mask Trading Sequence where Link can borrow each of the Shop's Masks and sell them to people.[8] After selling all four Masks, Link receives the Mask of Truth, which allows him to understand what Gossip Stones say.[9] Along with this, he can return to the Happy Mask Shop to borrow all of the Masks he has previously sold as well as four new Masks.
Throughout the Trading Sequence, the Happy Mask Shop Owner is usually in a cheerful mood, encouraging Link as he is selling the Masks.[10] However, if Link does not return with enough Rupees for the sold Mask, the Happy Mask Shop Owner will become angry and threaten the young hero.[11] If Link returns to the Happy Mask Shop later, he will no longer be upset.
The Happy Mask Shop Owner disappears after Ganondorf takes control of Hyrule Castle and forces the residents of Hyrule Castle Town to flee, when Link becomes the Hero of Time. He is last seen during the ending credits celebrating at Lon Lon Ranch.
Majora's Mask MM Happy Mask Salesman Chuckling The Happy Mask Salesman plays a major role in Majora's Mask. Prior to the events of the game but after Ocarina of Time, he was traveling through the woods in search for new Masks.[12] However, the man was ambushed and knocked out by the Skull Kid and his two Fairy friends, Tatl and Tael. While the Happy Mask Salesman was unconscious, the imp stole the notorious Majora's Mask from his bag and became possessed by its evil powers as he wears it.
When Link arrives in Termina while searching for Navi, he himself is also assaulted by the Skull Kid, who steals his Ocarina of Time and rides away with Epona. Link chases after the Skull Kid, who turns him into a Deku Scrub. Tatl, who was left behind by the Skull Kid and Tael, decides to follow Link. The two of them make their way to the Clock Tower, where they meet the Happy Mask Salesman. He reveals that he has been following Link, and that he knows of a way to return him to his former self.[13] However, he first needs to reclaim his Ocarina from the Skull Kid.[14] In exchange, the Salesman asks Link to return the "precious mask" that was stolen from him within three days, before he has to depart from Termina.[15]
Just a few hours before the Moon falls, Link and Tatl confront the Skull Kid at the top of the Clock Tower. The hero retrieves his Ocarina and plays the Song of Time, which transports him back to the beginning of the three day cycle. He then returns to the Happy Mask Salesman with his Ocarina, who teaches him the Song of Healing, a melody that heals troubled spirits and turns them into Masks.[16] After the song is played, the curse's magic is encased in the Deku Mask and Link returns to his Hylian form.[17] Having fulfilled his promise, the Happy Mask Salesman asks for his end of the deal. After learning that Link failed to retrieve Majora's Mask, he becomes distressed, and picks up and violently shakes Link out of frustration.[18] He tells Link of the great lengths that he went through to obtain the Mask, as well as its true nature. He explains that if the Majora's Mask is not immediately taken back from the Skull Kid, something horrible will happen.[19] He begs Link to recover the Mask for him, once again stressing the fact that he must leave in just three days, which is the day of the Carnival of Time, as well as the time remaining before the Moon ultimately crashes into Clock Town. As Link and Tatl set off to recover Majora's Mask, the Happy Mask Salesman waits patiently inside the Clock Tower for their return.
Once Link successfully defeats the evil inside Majora's Mask, the Moon vanishes, thus saving the land of Termina from destruction. The Happy Mask Salesman finally reclaims his Mask, which has seemingly lost its evil power for good.[20] As he is in the middle of his travels, he bids farewell and implies that Link should return to Hyrule.[21] After commenting on the number of people who Link made happy, he walks away and disappears.[22]
Despite Majora's Mask technically taking place in the Child Timeline, as he had already met the Hero of Time before in Ocarina of Time, the Happy Mask Salesman seems to know a lot about Link and his previous adventures, mentioning that retrieving Majora's Mask should be of no difficulty to someone like him.[23] Moreover, if Link wears any mask, including the Deku, Goron, and Zora Masks, and speaks to him with it on, he will say something about that mask: what emotion it is filled with, its rarity, or something special about it. If the young hero talks to the Happy Mask Salesman without wearing a Mask, he will become angry at Link for not obtaining the Majora's Mask as demanded, and then tells how many hours remaining before the Moon crashes into Termina.
In Majora's Mask 3D, the Happy Mask Salesman also gives Link the Bombers' Notebook after they first meet.
Kafei Kafei is a recurring character in The Legend of Zelda series.[1][name reference needed] He is the runaway son of Mayor Dotour and Madame Aroma and a major character in Majora's Mask's longest side-quest, Reuniting Kafei and Anju. He is one of the twenty people added to the Bombers' Notebook. Kafei himself notably has a slight resemblance to Link.
Backstory During his youth, Kafei was a member of the Bombers Secret Society of Justice.[2] The owner of the Curiosity Shop states that he was a childhood friend of Kafei's and gave him the Keaton Mask as a gift (in which he uses to hide his face). Later, Kafei eventually fell in love with Anju when they were children and they became engaged. They promised each other to marry on the day of the Carnival of Time, exchanging the Sun and Moon's Mask during the event.[3] However, several years later, and only a month before the Carnival,[4] Kafei was suddenly turned into a child at the same age as Link by the Majora's Mask-possessed Skull Kid.[5]
On his way to see the Great Fairy in North Clock Town about his desperate situation, Sakon came along and stole his wedding ceremony mask.[6] As such, Kafei could not return to Anju despite knowing that she was worried, for he had promised her to greet her with his wedding mask in hand.[7] He goes into hiding at the Curiosity Shop and disguises himself with the Keaton Mask that the owner gave him when he was a child,[8] secretly watching all of the customers who sell stolen goods. He is positive that the thief will appear and he will be able to follow him to retrieve his mask.[9] Despite Kafei's terrible fate, Anju does not know what has become of him or why he disappeared. She is afraid to meet her fiancé in person and hear the reason as to why he disappeared, for she fears his disappearance might have been caused by her.[10]
Biography Main article: Reuniting Kafei and Anju Kafei is the son of Mayor Dotour and Madame Aroma,[11] and is engaged to Anju, the inn-keeper of the Stock Pot Inn. Although the two lovers made a promise to exchange their masks and get married on the day of the Carnival of Time,[12][13] a sudden turn of events forces Kafei to run from Anju's side, leaving the inn-keeper without a reason for his departure.
Link, the Hero of Time, can meet Kafei by sneaking into the back of the Curiosity Shop while Kafei is getting a letter from Anju during the Second Day. Kafei explains to the young hero the reasons for his disappearance and why he cannot go and see his fiancée. He then asks Link to deliver his pendant to Anju as proof that he still intends to keep his promise.[14] Once Anju receives the pendant, she will once again believe in Kafei and decide to wait for his return despite everyone else in the Stock Pot Inn taking refuge at Romani Ranch.
On the night of the Final Day, Link and Kafei team up to enter Sakon's Hideout to retrieve the Sun's Mask. After making their way through the hideout, Kafei recovers the wedding mask and immediately leaves for the Stock Pot Inn to meet up with Anju. With just a few hours left until the Moon falls, Anju waits for Kafei in her room with her Moon's Mask. The two lovers, at last, reunite and exchange their masks and oaths, with Tatl teasing that they appear to be a mother and a child due to Kafei's young age.[16] In return for helping them reunite, Anju and Kafei grant Link the Couple's Mask, which is their respective masks merged into one.[17] Even though the Moon is dangerously close from destroying Termina by this point, they calmly urge Link to take refuge, for they will stay and greet the morning together.[18]
During the ending credits, Anju can be seen outside Clock Town having her wedding ceremony, although Kafei himself is never seen in the scene. The camera facing Anju is strongly implied to be Kafei's point of view, back to his adult age.
Gameplay-wise, Kafei is virtually identical to Link, as he himself shares the same overall behavior and animations as the young hero, and when controlled by the player during their brief teamwork in Sakon's Hideout - a first for the franchise, he can even punch by pressing the Sword button (despite he doesn't face any enemies unlike Link, though they will target him).
Deku King Biography The Deku King is the monarch of the Deku Kingdom, who resides in the Deku Palace with his daughter, the Deku Princess.[2][3] He is described as being rash,[4] over-reactive, and overprotective.
When the Deku Princess goes missing, the Deku King quickly blames her disappearance on a Monkey, who was actually trying to help the princess reach the Woodfall Temple to find the cause of the recent swamp poisoning. The King imprisons the Monkey in a cage in the Deku Palace and welcomes any Deku Scrub who wants to watch the Monkey being punished.[5][6] After Link manages to sneak in while in his Deku form and talks to the imprisoned Monkey, he is taught the "Sonata of Awakening" by the creature. However, since that melody is only known by the Deku Royal Family, the King mistakenly takes this as further proof that the Monkey deceived the princess so he could enter the Woodfall Temple, and thus begins the Monkey's punishment while Link is taken away by the Deku Guards.[7]
After Link rescues the Deku Princess from Woodfall Temple, the princess becomes enraged at her father for hastily locking up the Monkey and orders that he be released instantly. The Deku King, glad that his daughter is safe,[8] realizes his mistake and releases the prisoner Monkey.[9] The King is last seen during the ending credits alongside the Deku Princess, the Monkey, and the palace guards.
Deku Princess Biography Majora's Mask The Deku Princess is the heiress to the Terminan Deku throne. She resides in the Deku Palace with her father, the Deku King.
Upon seeing the Southern Swamp filling with poisonous water, she headed to the Woodfall Temple with her friend, the Foolish Monkey. However, she was captured by Odolwa and put into a room near the entrance of the temple.[2] When her absence is noticed, her father accuses the Monkey of abducting her, and imprisons him with the intent of punishing him.[3]
The Deku Princess being carried in a Bottle in Majora's Mask 3D Eventually, Link gains access to the temple and defeats Odolwa. He finds the Deku Princess in a chamber near the temple's exit and rescues her. After confirming the Monkey was involved in her rescue via smelling its scent on Link, the princess then expresses relief that the monkey made it out and admitted she worried that her father would not only assume the monkey abducted her, but even go so far as to order the monkey's execution when she failed to return. However, she then learned from Link's stern silence that such is precisely what happened.[4] At her request, Link proceeded to return her to the Deku Palace by temporarily storing her in a Bottle.[5] When the Princess realizes what her father has done to the Monkey, she is furious. Upon returning to the palace, she demands the Monkey's immediate release.[6] She apologizes to the Monkey for her father's hasty decision and,[7] as a sign of gratitude to Link, shows him the way to the Deku Shrine to receive his reward on behalf of the Deku tribe.[8] The Deku Princess is last seen during the ending credits alongside the Deku King, the Monkey, and the palace guards.
Romani Biography Romani is a young girl who helps her elder look-alike sister, Cremia, take care of Romani Ranch, the premier supplier of Milk for the Milk Bar. She is kept busy by her dedication to keep the Ranch and the Cows safe from the Ghosts.[3] However, her older sister does not believe her, forcing Romani to look for help elsewhere. On the First Day, she recruits Link to help her defend the Cows and teaches him "Epona's Song" to help him train for the attack.[4][5] She is proficient in the use of a Bow like Link, although she does not actually help during the ghost invasion as she must stay inside the barn to guard the Cows. Once the Cows are saved, she gracefully thanks Link with a Bottle full of Romani Milk and calls him a "little hero" before heading to bed.[6] Romani later reveals that she does not tell Cremia about the recent Ghost attack so as to not worry her.[7] The next day, Romani, impressed by his heroic talent, asks for the young Hero of Time's assistance again for next year, but then quickly comes up with the idea of having Link live at the Ranch with them instead, allowing him to borrow Romani's bed and claiming that her sister will be happy too.[8]
Romani is shown to have a fun-loving and active personality, constantly jogging outside her house with her pet Dog during the day. She is not afraid to speak her mind, as demonstrated when she calls Link "cute" and "Grasshopper" the first time she meets him.[9] She also likes to refer to herself in third person, and it is implied by her actions and by Cremia that Romani is not aware of the fate that is about to befall Termina. She wishes to go to the Carnival of Time, an event that she has never attended, but her older sister won't allow her to go until she turns into an adult, much to her dismay.[10] However, on the night of the Final Day, Romani is excited at the fact that her older sister is finally going to let her try some of the luxurious Chateau Romani, although she is rather confused since Cremia had told her to wait until she became an adult (though it is strongly implied Cremia wanted to make Romani happy before their doom).[11] Romani will also receive a Mask handmade from Cremia, for her older sister has finally acknowledged her as an adult.[12]
Romani is last seen during the game's ending showing off her Bow skills as her older sister cheers her on.
LuLu Biography Lulu is a member of the ever-popular Zora band The Indigo-Go's, of which she is the lead singer and daughter of the most famous singer the Indigo-Go's ever had, who shares the same name.[1]
Shortly before their performance at the Carnival of Time, Lulu laid seven Zora Eggs and lost her voice. Not wanting Mikau to know about it, she went to see Evan, the leader and pianist of the band, who recommended her to take the Eggs to the Marine Research Lab in Great Bay Coast to have them checked.[3] Unfortunately, one night, Lulu heard a strange sound late at night in her room, and when she opened her eyes, saw the Gerudo Pirates entering her room. Despite her attempts to fight back, they were able to steal her precious Eggs.[4] She now spends time in the Zora Cape helplessly gazing at the ocean. Only Evan, Mikau, and Toto actually know what has happened to her since Evan wants to keep it a secret as to not spoil everyone's hopes of playing at the Carnival of Time.[5] Despite this, Toto, the manager of the band, goes to Clock Town and talks to Madame Aroma to cancel their performance due to Lulu's condition.[6]
Mikau, having found out, tried to take back the eggs that were taken by the thieving women by going to their hideout, the Pirates' Fortress; however, he failed and ultimately ended up floating on the verge of death near the Great Bay Coast, where Link finds the young guitarist and obtains the Zora Mask after playing the "Song of Healing" for him. Once Link retrieves all of the Zora Eggs from the Gerudo Pirates and Pinnacle Rock - four and three from said places, respectively, the newborns will teach him the "New Wave Bossa Nova".[7] Playing this song for Lulu as Zora Link will restore her voice and open the way to the Great Bay Temple. If Link as a Zora talks to her before their Band Rehearsal starts, she will mention that the "New Wave Bossa Nova" was a song that her mother used to sing to her when she was little; however, since she was so young, she had forgotten the melody, and tells him that the Eggs were laid to remind her of the song.[8]
If Link plays the complete version of the "Ballad of the Wind Fish" for Toto in the Milk Bar, Gorman will overhear it and grow nostalgic. He reveals that the reason he entered the entertainment industry was to meet the original singers of that song, including Lulu's mother, who was also named Lulu.[9][10]
Lulu is last seen during the ending credits as she, along with the rest of the band members and Zora Link, perform an extended version of their rehearsal song at the Milk Bar during the Carnival of Time.
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