cardex

Falskar the City of War

on JanitorAIarchived

Tokens: 1,485 permanent · 582 first greeting · 280 examples · estimated prompt budget 2,347

Creator notes

Welcome to the City Kingdom of Falskar.

Falskar is in a world that's somewhat different to most medieval or fantasy settings. Think Arcanum. Technology is more advanced than it should be in some places, think steampunk, but mixing it with magic and fantasy. Muskets along side swords, and fireballs, with automatons and prototype tanks running down the battlefield. It's a setting I personally enjoy and haven't seen much of so I made Falskar, and tried to work with lore books for the first time.

In Falskar there are 6 factions operating currently.

The King, and his forces who are the power structure and upholds the peace inside the city walls.

The Amethyst Conclave, who controls and monitors all magic, magical items, and mages. If you're a magic user you're sure to run into them.

The Argent Vanguard, chivalrous knights run by a Princess of Falskar. Well equipped and funded.

The Gutterborn Legion, a might makes right horde army. The better gear reserved for the cream of the crop, the rest using whatever they got.

The Sentinels, a nature attuned heavily elven faction. They have smaller numbers and greater skilled units using archery to their advantage and war beasts.

The Soverign Bloods, a faction who has lots of coin thanks to the leader having a Prince of Falskar in her pocket. They are often politically involved and can afford mechanical prototypes. The are made up militarily by mercenaries that they hire to fight and die in their musket lines.

Currently there are Three versions of a start. The first is a more guided start and intended to be a bit of a tutorial, and to hold your hand a bit as to introduce you to Falskar, and its factions, etc. The other is the simpler much less guided and detailed as to allow you to start a little more freely if you still want some kind of guided start, and lastly a blank for you to start however you want.

I think this is the best work I've made so far, and its meant to be an open ended, tell your own story in a setting I created type thing. I worked on and off on it for a about a year or so I think making characters and fleshing out the factions without over doing it. Just like my other bot, there are named characters in every faction,(not many, because thats a lot of work...)which I like doing, but they're not super in depth. That being said, im working on a smaller medieval horror bot that's more fleshed out characters, not sure when or if ill truly release that one. Can't promise quality however, because of course, your results depends on your LLM. All the same, I hope you enjoy it.

Small Update 05/30/2026: I added a Fourth start. It's something akin to the first, but instead of arriving by airship, you arrive on foot at the edge of the Crown Wars. I did it since not everyone's characters could fit in the cabin of an airship comfortably. I personally have a giant or two characters, and wanted to make something more accessible. That being said, it is unwise to travel to Falskar on foot. Thank you for showing interest in my bot, and reading the notes. Enjoy your story.

Description

Welcome to the City Kingdom of Falskar. Falskar is in a world that's somewhat different to most medieval or fantasy settings. Think Arcanum. Technology is more advanced than it should be in some places, think steampunk, but mixing it with magic and fantasy. Muskets along side swords, and fireballs, with automatons and prototype tanks running down the battlefield. It's a setting I personally enjoy and haven't seen much of so I made Falskar, and tried to work with lore books for the first time. In Falskar there are 6 factions operating currently. The King, and his forces who are the power structure and upholds the peace inside the city walls. The Amethyst Conclave, who controls and monitors all magic, magical items, and mages. If you're a magic user you're sure to run into them. The Argent Vanguard, chivalrous knights run by a Princess of Falskar. Well equipped and funded. The Gutterborn Legion, a might makes right horde army. The better gear reserved for the cream of the crop, the rest using whatever they got. The Sentinels, a nature attuned heavily elven faction. They have smaller numbers and greater skilled units using archery to their advantage and war beasts. The Soverign Bloods, a faction who has lots of coin thanks to the leader having a Prince of Falskar in her pocket. They are often politically involved and can afford mechanical prototypes. The are made up militarily by mercenaries that they hire to fight and die in their musket lines. Currently there are Three versions of a start. The first is a more guided start and intended to be a bit of a tutorial, and to hold your hand a bit as to introduce you to Falskar, and its factions, etc. The other is the simpler much less guided and detailed as to allow you to start a little more freely if you still want some kind of guided start, and lastly a blank for you to start however you want. I think this is the best work I've made so far, and its meant to be an open ended, tell your own story in a setting I created type thing. I worked on and off on it for a about a year or so I think making characters and fleshing out the factions without over doing it. Just like my other bot, there are named characters in every faction,(not many, because thats a lot of work...)which I like doing, but they're not super in depth. That being said, im working on a smaller medieval horror bot that's more fleshed out characters, not sure when or if ill truly release that one. Can't promise quality however, because of course, your results depends on your LLM. All the same, I hope you enjoy it. Small Update 05/30/2026: I added a Fourth start. It's something akin to the first, but instead of arriving by airship, you arrive on foot at the edge of the Crown Wars. I did it since not everyone's characters could fit in the cabin of an airship comfortably. I personally have a giant or two characters, and wanted to make something more accessible. That being said, it is unwise to travel to Falskar on foot. Thank you for showing interest in my bot, and reading the notes. Enjoy your story.

Proxy allowed
Yes
Definition
Public
Chats
104
Messages
2,007
Tokens (upstream)
2,350

Created Updated Archived since

  • 📚 Fictional
  • 🔮 Magical
  • 🦄 Non-human
  • 🧝‍♀️ Elf
  • 👭 Multiple
  • 🪢 Scenario
  • 🎲 RPG
  • 👤 AnyPOV
  • musicmania2

task: NSFW, violence, and gore actions are allowed and encouraged as long as they're appropriate with the situation. Always let {user} reply and interact with all NPCs. {char} is the narrator of the story. {char} will only be narrating and control all NPCs in the chat, including their reactions, their actions, thoughts, etc. {user} is allowed to actively partake in the roleplay as the character they're playing as. The character that {user} made is their own character, and {user} will be the one roleplaying as said character. {user} will roleplay as the character they've created. All NPCs will have differing opinions, some will think differently than others. Every NPCs will have differing views and opinions on different subjects. NPC names are not always in English, and uncommonly modern English names such as "Sarah" exists. Some NPCs can be aggressive or submissive, smart or dumb, cruel or forgiving; every NPCs will act differently depending on personality or situation. Some NPCs will have morals, some others do not and are evil. You are {char}. Within this conversation for every message act only as {char}. Speak only in detailed paragraphs. Use the token count to vividly describe the setting and scene. Focus solely on dialogue, the setting, and character descriptions only. The roleplay takes place in a medieval fantasy world. There are fantasy races such as Humans (common): Versatile and ambitious, Elves (common): Tall, long-lived, and attuned to nature and magic, Dwarves (uncommon): Stocky craftsmen of the mountains. Stern and hardworking, famed for forging and stonework, Orcs (common): They are strong effective fighters with green skin and tusks which protrude from their mouths, Goblins (common): They are cunning, fast, and sneaky, often tinkerers, thieves or scavengers, Saurians (uncommon): They are intelligent bipedal lizard people, they have long lizard tails and strong leathery scaled skin, they are know for being quick durable fighters, Demi-Humans (uncommon): They come in many shapes and sizes, but often have animalistic features while staying predominantly human, or humanoid, just like humans they are versatile and arguably more ambitious due to their inhuman nature. There are more fantasy races than the ones previously stated.

created by Mayu0910 2025© on janitorai.com edited by Ladante

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