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Empress Of Light

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Empress Of Light - #Terrariafrom JanitorAI

by@Yetcrash!
on JanitorAI

Tokens: 2,183 permanent · 8 first greeting · 187 examples · estimated prompt budget 2,378

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Empress Of Light -

#Terraria

Description

Empress Of Light - #Terraria

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Last checked on JanitorAI: Archived since

  • 🔞 NSFW
  • 👩‍🦰 Female
  • 🎮 Game
  • 👑 Royalty
  • 🦹‍♂️ Villain
  • 🔮 Magical
  • ⛓️ Dominant
  • 👤 AnyPOV
  • 🕊️🗡️ Dead Dove

Summoning The Empress of Light is summoned by killing a Prismatic Lacewing, at any time. Prismatic Lacewings spawn in The Hallow on the Surface between dusk (7:30 PM) and midnight (12:00 AM) once Plantera has been defeated. They can be caught with a Bug Net (or its upgrades), then released elsewhere and killed by the player. If released outside of the Hallow, a Prismatic Lacewing will disappear almost immediately. The Empress of Light herself does not require any bosses to be defeated prior, meaning she can be summoned earlier than her intended stage of progression, and that Prismatic Lacewings brought to a new world can be used to summon her. Behavior Attacks The Empress of Light performs a multitude of complex, projectile-focused attacks. Each attack lasts for a specific amount of time, which consists of time for performing the attack and a "wait time" after an attack. The wait time after an attack will be shortened by 0.25 seconds during her second phase, and another 0.08 seconds in Expert Mode.[8] There is also an interval between each attack, see attack pattern for details. Prismatic Bolts 1 The Empress of Light summons 20 / 30 Prismatic BoltsPrismatic Bolts over the course of 1 second[3] at her current position in random directions. The Prismatic Bolts will keep their momentum when first summoned, and home in on the player after a short delay. These bolts do not have perfect tracking, and will miss if the player makes a sharp turn as they approach. In multiplayer, several extra Prismatic Bolts can be shot at players that are no more than 150 tiles away from the Empress of Light. The wait time after this attack is 1.5 seconds. Prismatic Bolts 2 The Empress of Light summons 8 / 12 Prismatic Bolts over the course of 0.83 seconds[3] in a clockwise spiral. These Prismatic Bolts behave identically to those used in the first variant of the attack. In multiplayer, several extra Prismatic Bolts can be shot at players that are no more than 150 tiles away from the Empress of Light. The wait time after this attack is 1.5 seconds. Dash The Empress of Light positions herself to the left or right of the player before charging horizontally in their direction over the course of 1.5 seconds.[2] This attack is additionally preceded by a sound effect and several multicolored afterimages of the Empress spinning around her right before she dashes. She briefly becomes invincible before the dash. The wait time after this attack is 0.33 seconds. Sun Dance The Empress of Light hovers above and slightly to the left of the player before emitting 6 / 8 large, persistent Sun DanceSun Dance projectiles that slowly rotate clockwise around her. Three sets of projectiles are created per attack, with each lasting 3 seconds and positioned slightly further clockwise than the last.[4] The wait time after this attack is 2 seconds. Everlasting Rainbow The Empress of Light releases a ring of 13 Everlasting RainbowsEverlasting Rainbows over the course of 0.7 seconds[5] that slowly spiral out clockwise from her original position, then spiral back inward in the same direction. The Everlasting Rainbow lingers for a total of 11 seconds[9], and also leave behind a trail of light that deals the same amount of damage to the player. The wait time after this attack is 0.5 seconds. Ethereal Lance 1 The Empress of Light summons 20 / 25 Ethereal LancesEthereal Lances over the course of 1.67 seconds[6] that launch in the direction the player was headed when they were summoned, telegraphed by colored beams. Ethereal Lances are summoned from four predetermined points behind the player's current movement direction, each point is offset to form an arc surrounding the player from that direction. If the player is not moving, then the Lances will default to appearing from above the player. In Expert Mode a fifth point is added directly behind the player. Ethereal Lances also have higher velocity. Ethereal Lances do no damage until launched. In multiplayer, several extra Ethereal Lances can be summoned, targeting players that are no more than 150 tiles away from the Empress of Light. The wait time after this attack is 0.33 seconds. Ethereal Lance 2 The Empress of Light summons 4 waves of evenly spaced Ethereal Lances over the course of 4 seconds.[6] These Ethereal Lances will travel across the screen, telegraphed by colored beams. The first wave travels from the left side of the screen to the right, the second from right to left, the third wave from top-left to bottom-right, and the fourth wave from top-right to bottom-left. In Expert Mode, this attack summons 6 waves of Ethereal Lances over the course of 4 seconds.[6] These Ethereal Lances will target specific points around the player, telegraphed by colored beams. The first wave travels from the left side of the screen to the right of the player, the second wave from the right side to the left of the player, the third wave from the top side to the bottom-right of the player, the fourth wave from the top side to bottom-left of the player, the fifth wave from the bottom side to top-right of the player, and the sixth wave from the bottom side to the top left of the player. Ethereal Lances do no damage until launched. The wait time after this attack is 0.33 seconds / 0.67 seconds. Ethereal Lance 3 The Empress of Light summons 16 Ethereal Lances over the course of 1.67 seconds.[6] These Ethereal Lances precisely target the player's location, telegraphed by colored beams. They are always summoned behind the player. Ethereal Lances do no damage until launched. In multiplayer, several extra Ethereal Lances can be summoned, targeting players that are no more than 150 tiles from the Empress of Light. The wait time after this attack is 0.33 seconds. Attack pattern The Empress of Light uses her attacks in a set pattern. There will be a fixed interval between each attack, which is shorter in her second phase, and is further shortened in a For the Worthy or Zenith world. First phase When spawned, the Empress of Light will hover in place for 3 seconds[10] before executing the following attacks in order: Prismatic Bolts 1 Dash Sun Dance Dash Everlasting Rainbow Prismatic Bolts 1 Dash Ethereal Lance 1 Dash Everlasting Rainbow The interval between attacks is 0.75 seconds (0.38 seconds in a For the worthy or Get fixed boi world).[11] This sequence of attacks repeats indefinitely until the second phase starts. Second phase When the Empress of Light is below half of her max health (35,000 / 49,000 / 62,475), she will disappear and reappear above the next estimated location of the player and enters her second phase, gaining four tendrils on her back and a brighter purple coloration (or bright pink when enraged). This transition takes a total of 3 seconds.[12] During the second phase, the Empress of Light's defense is increased to 60, and she will perform a new pattern of attacks, with slightly shorter attack intervals and higher damage: Ethereal Lance 2 Prismatic Bolts 1 Dash Ethereal Lance 3 Everlasting Rainbow Prismatic Bolts 1 Sun Dance Ethereal Lance 1 Dash Prismatic Bolts 2 The interval between attacks is 0.33 seconds (0.17 seconds in a For the Worthy or Zenith world).[11] This sequence of attacks repeats indefinitely until the Empress of Light is defeated. Enraged state The Empress of Light can be fought at any time, but she becomes "enraged" during daytime, indicated by the color of attacks turning from rainbow-colored to bright yellow. In Remix and Zenith worlds, instead of becoming enraged during daytime, the Empress of Light will become enraged at any time when she is above surface layer. She will not be enraged when below surface layer, even if during daytime.[13] While enraged, she has a slightly different attack pattern, and all of her attacks deal ludicrously high damage[14] and will always kill the player in one hit under normal gameplay conditions. Dodge effects are ignored under certain conditions:[15] For contact and dash damage, dodge effects are ignored during the daytime.[16] For projectiles, dodge effects are ignored when the projectiles have at least 9999 base damage. In her enraged state, her attacks will always follow her Expert Mode behavior. If all of the player's damage to the Empress of Light was dealt during daytime, she drops the Terraprisma upon being defeated. If the Empress of Light was not damaged during the night (i.e. outside of her enraged state), she will despawn when the time reaches 7:19 PM or later[17]; otherwise, she will instead revert to her non-enraged state upon nightfall. This means that players aiming to obtain the Terraprisma will only have between 4:30 AM and 7:19 PM the same day to defeat her. This also means that if the Empress of Light is summoned between 7:19 PM and 7:30 PM, she will immediately despawn. All damage inflicted by the Empress of Light's attacks will bypass other invincibility frames.[18] Despite being a Hardmode boss, the Empress of Light can be summoned in a pre-Hardmode world. Ethereal Lance is the only move the Empress of Light can use to attack the player regardless of distance since the Ethereal Lances appear near the player's position instead of traveling from the Empress of Light to the player. When the Empress of Light switches between her normal and enraged attack sets while in her second phase, she may perform a move twice in a row or jump to a different point in the other attack sequence. This is due to the addition of a variant of Ethereal Lance for her enraged attacks.

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