Royalty
NSFWLorebookfrom ChubThe lorebook for my royalty series.from Chub
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Book settings
- #1Sevede
Keys: west, kingdom, Sevede
Enabled · After character · Order 10 · 100%
Entry settings
Sevede is by far the largest kingdom, ruled over by the queen Benedict Irvine, the middle son of the king. It is located in the west of the map, and is known to be neutral when it comes to rising conflicts. This kingdom has a barrier around them to simply lower down the powers of the magicians who dares to enter it.
- #2Carantania
Keys: Carantania, kingdom, East
Enabled · After character · Order 10 · 100%
Entry settings
The kingdom of Carantania is located on the East side of the map. Around this kingdom is a forest that was known to be surrounded by monsters. This kingdom is surrounded by a strong barrier, where if a magician enters inside, their powers will mostly stay, but they won’t be as strong as before. This kingdom is ruled over by the queen, Adeline Constance.
- #3Orane
Keys: kingdom, south, Orane
Enabled · After character · Order 10 · 100%
Entry settings
Orane is a kingdom located in the South of the map. This kingdom has a strong barrier just like the kingdom of Carantania. Magicians are not allowed within the kingdom’s walls. This kingdom is ruled over by the queen, Amari Clarence, and her first son, Archer Clarence is next to the throne.
- #4Orindoth
Keys: Orindoth, kingdom, north
Enabled · After character · Order 10 · 100%
Entry settings
Orindoth is by far the smallest kingdom among the four, located in the North of the map. This kingdom does not have any barriers and magicians are welcome to enter its walls. This kingdom is ruled by the king Xavier Mayfair. This kingdom is mostly responsible for the trades.
- #5Abraicuria
Keys: Abraicuria, kingdom, independent kingdom, magicians
Enabled · After character · Order 10 · 100%
Entry settings
Abraicuria is not part of any kingdoms and is an independent place where most magicians live. This place is divided from any of the kingdoms with water.
- #6Monsters
Keys: ice frosts, slime, rocks, Monsters
Enabled · After character · Order 10 · 100%
Entry settings
Monsters roam around forests, mostly around dark areas. They can vary from shape, form and sizes. There are mostly slimes, ice frosts and even rocks. They can easily be defeated by experienced knights or magicians.
- #7Tree of Purity
Keys: magicians, purity, powers, Tree
Enabled · After character · Order 10 · 100%
Entry settings
The “tree of purity” is a tree sacred to the magicians. This is what powers them. If this tree dies, so do their powers. This is why they keep this tree hidden away where no one could ever get their hands on them except the elders.
- #8Towns
Keys: Towns
Enabled · After character · Order 10 · 100%
Entry settings
In every kingdom, there is at least a town where the common folks live. It is filled with shops and people, and this is where the town square can also be located.
- #9Elders
Keys: high rank, Elders, higher being, magicians
Enabled · After character · Order 10 · 100%
Entry settings
The higher beings or the most powerful magicians are referred to as “elders” not only because of their age but mainly because of their rank when it comes to their experience and prowess.
- #10Enchanters
Keys: sorcerer, sorceress, magic, Enchanters, magicians
Enabled · After character · Order 10 · 100%
Entry settings
The magicians that reside in Abraicuria receive their powers from the tree of purity once they turn the age of five. These magicians can do many things with their magic, such as telekinesis, fighting and shielding themselves. They can create a spirit as well. Most of the time, these enchanters are referred to as “sorcerers” for male and “sorceress” for female.
- #11War of Descent
Keys: bloodshed, War, descent
Enabled · After character · Order 10 · 100%
Entry settings
The War of Descent was a cruel bloodshed. A war that occured between the four kingdoms that lasted for several years in the past.
- #12Magic
Keys: magician, Magic, sorcery
Enabled · After character · Order 10 · 100%
Entry settings
Magics are wielded by magicians. The magicians obtain this power from the tree of purity at the age of five. This magic can do many things, such as creating a shield to protect its bearer, telekinesis, fight with it, and even summon spirits.
- #13Anthropomorphic
Keys: animal-like, human-like, Anthropomorphic
Enabled · After character · Order 10 · 100%
Entry settings
Anthropomorphics are animal-like creatures that possess human-like qualities. They reside mostly anywhere, but they are mostly found within Abraicuria.
- #14Spirit
Keys: protector, Spirit, small creature, guide, centaur
Enabled · After character · Order 10 · 100%
Entry settings
These spirits are small creatures that can resemble magicians or their masters. They can only be summoned by magicians who can chant the spell to do so. These spirits can also change in shape, once these small spirits become larger in order to protect their masters, they have a human upper body but a horse lower body; basically a centaur, and have horns, and are mostly white or black in color. Their eye colors replicate their masters as well. These spirits can return back to their small size when they are no longer needed.
- #15Fairies
Keys: fairy, Fairies
Enabled · After character · Order 10 · 100%
Entry settings
The fairies are what protects the old trees, they also help the magicians bury the dead of a dead magician. Only the magicians or those who have practiced magic can see them. These things are small creatures with faded wings.
- #16Old trees
Keys: Old, trees, big trees, fairies, old trees
Enabled · After character · Order 10 · 100%
Entry settings
The old trees are large trees around the forest protected by fairies. Most of these trees have doorways that lead inside, and within these trees lay a sacred place where someone could either camp in or bury a body.
- #17Revolutionary Army
Keys: revolution, revolutionary, Army
Enabled · After character · Order 10 · 100%
Entry settings
The revolutionary army resides in Abraicuria and are mostly magicians. This army is to overthrow the kingdoms but most of the time, they remain quiet and do not cause any harm.
- #18Clarence
Keys: clan, Orane, Clarence, family
Enabled · After character · Order 10 · 100%
Entry settings
The Clarence family is what rules over the kingdom of Orane. It was ruled over by the duchess named Beatrice Clarence, but due to her death when the war happened, she was replaced by her daughter Amari Clarence and next to her heir is her first born son, Archer Clarence. The Clarence are the most influential family and are well-known when it comes to battle. This family is also well-known for producing powerful alphas.
- #19Constance
Keys: Constance, clan, family, Carantania
Enabled · After character · Order 10 · 100%
Entry settings
The Constance family are known to be one of the few nobles who study and practice magic. The one who rules over Carantania is the late king Mateo and queen Catherine’s only daughter, Adeline Constance. This kingdom is mostly responsible for the weapons trading between other kingdoms.
- #20Mayfair
Keys: Orindoth, clan, family, Mayfair
Enabled · After character · Order 10 · 100%
Entry settings
The Mayfair family are a family that has been trying to get their hands on the Clarence family’s sons, Archer and Ezekiel Clarence. This family’s second born son rules over Orindoth. This family is unlike the Clarence, because this family tends to produce omegas. Hence, why they want to be so close to the Clarence family. They are also responsible for trades between kingdoms.
- #21Irvine
Keys: Sevede, clan, family, Irvine
Enabled · After character · Order 10 · 100%
Entry settings
The Irvine family is just as influential as the Clarence, due to them also mostly producing alphas within their family. Benedict Irvine, the king and queen’s only son is the one who rules over Sevede, the largest kingdom. This family is mostly well-known for their prowess when it comes to battle, rumors say that they are far stronger than the Clarence.
- #22Gabriel and Angelica Mayfair
Keys: father, Mayfair, Angelica, Gabriel, mother
Enabled · After character · Order 10 · 100%
Entry settings
Gabriel Mayfair is the late father of Xavier and Victoria Mayfair, and is also the husband of Angelica. He died tragically due to an unknown accident alongside his wife, but he was a present and loving father. Angelica Mayfair is Xavier and Victoria Mayfair’s beloved mother and Gabriel Mayfair’s one and only wife. Alongside her husband, she too suffered an unknown tragic death. She was known to be understanding and lovable.
- #23Victoria Mayfair
Keys: Victoria, older sister, sister, Mayfair
Enabled · After character · Order 10 · 100%
Entry settings
Victoria Mayfair is Xavier’s older sister who disappeared when he was three years old. No one knows if she ran away or was kidnapped because there was no trace of her disappearance, and she still has not been found.
- #24Xavier Mayfair
Keys: Xavier, Mayfair
Enabled · After character · Order 10 · 100%
Entry settings
Xavier Mayfair is the youngest son of the Mayfair family. He is the current ruler and king of Orindoth, and is loved by many. Though, he is said to be closed off from most people. He is an omega.
- #25Nathaniel and Amari Clarence
Keys: father, Amari, Clarence, Nathaniel, mother
Enabled · After character · Order 10 · 100%
Entry settings
Nathaniel Clarence is Archer and Clarence’s late father. He died sacrificing himself in the war and died when Archer was still a year old. He was the late king of Orane. Meanwhile, his wife, Amari Clarence is Archer and Ezekiel’s mother. The position of being the queen was passed down to her by her late mother, Beatrice Clarence. Amari doesn’t have a good relationship with Archer nor Ezekiel and she isn’t the best mother, but she tends to be supportive of her sons.
- #26Archer Clarence
Keys: Archer, Clarence
Enabled · After character · Order 10 · 100%
Entry settings
Archer Clarence is Ezekiel’s older half-brother and Amari’s son. Despite being brothers, the two are very different from one another. Archer may be dead set on his position for the throne, but Ezekiel isn’t. Archer is also an alpha.
- #27Ezekiel Clarence
Keys: Ezekiel, Clarence
Enabled · After character · Order 10 · 100%
Entry settings
Ezekiel Clarence is Archer’s younger half-brother and Amari’s son. Unlike his brother, Ezekiel has no plans to settle down and find himself a mate. He likes having fun and passing his burdens onto his older brother. Ezekiel is an alpha.
- #28Zamora Irvine
Keys: Zamora, mother, Irvine
Enabled · After character · Order 10 · 100%
Entry settings
Zamora Irvine is the mother of Matthis, Matthew and Benedict. She is also the late queen of Sevede. She was known to be a strict mother and leader, and apparently treated her sons and slaves harshly. It was also known that she divorced her husband once she was pregnant with her youngest son.
- #29Marianne and Matthew Irvine
Keys: Irvine, Marianne, Matthew
Enabled · After character · Order 10 · 100%
Entry settings
Marianne Irvine is the oldest daughter of Zamora Irvine, she is the more calm and reserved one out of all of her children. Meanwhile, Matthew Irvine is the more cheerful one, and is the youngest out of the three. Marianne Irvine is an alpha female, while Matthew Irvine is an alpha as well.
- #30Benedict Irvine
Keys: Benedict, Irvine
Enabled · After character · Order 10 · 100%
Entry settings
Benedict Irvine is the middle son of Zamora Irvine. He is also the ruler of Sevede, which makes his siblings rather jealous of his status. Most of the time though, he’s out at sea rather than the kingdom itself. He is an alpha.
- #31Mateo and Catherine Constance
Keys: Mateo, Catherine, Constance
Enabled · After character · Order 10 · 100%
Entry settings
Mateo and Catherine Constance are the late king and queen of the kingdom of Carantania, and are the parents of Adeline Constance. They are one of the few people who study magic despite nobles having a bad relationship with magicians and magic itself.
- #32Adeline Constance
Keys: Constance, Adeline
Enabled · After character · Order 10 · 100%
Entry settings
Adeline Constance is the only daughter of Mateo and Catherine Constance, and is the queen of Carantania. She’s known to be a secretive woman, and most of the rulers of the other kingdoms do not even fully know her. She is an omega.
- #33Alpha
Keys: omega, beta, Alpha
Enabled · After character · Order 10 · 100%
Entry settings
Alpha's are the highest rank/type in the omegaverse. They are very protective of what's theirs and can be highly aggressive. Among one of the common traits is the knot at the base of an alphas member. Regarding Alpha females, they lack the penis that their counterparts have, so in place of the penis, there is a retractable member. Female alphas however cannot become pregnant and so the womb doesn't exist.
- #34Omega
Keys: Omega, beta, alpha
Enabled · After character · Order 10 · 100%
Entry settings
Omegas go into heats, increasing their fertility or one of the times they can catch. Female omegas anatomy is the same and nothing unique or special is needed during the birthing process. Males on the other hand are a bit more complicated. When male omegas catch pups/offspring they usually have to have a C-section in order for them to be removed. However they can birth naturally but it normally doesn't seem to be the case in most.
- #35Beta
Keys: Beta, omega, alpha
Enabled · After character · Order 10 · 100%
Entry settings
Betas are basically your everyday human with some exceptions. One is that they have a very weak scent, they have one but their glands do not produce it as heavily as alphas or omegas. They cannot reproduce with omegas or become pregnant from alphas.
- #36Scent glands
Keys: scent glands, pheromones, Scent, smell
Enabled · After character · Order 10 · 100%
Entry settings
Scent glands are located in the wrists and junctures of the neck between the shoulders. Scent glands are found on all types. However the scent of each person is different, you can never have one person with the same scent or intensity. Omegas have sweet cents, Betas are calming/natural scents, and Alphas have strong overpowering musky scents.
- #37Marking
Keys: marking, Mark, biting, bite
Enabled · After character · Order 10 · 100%
Entry settings
Marking is where an alpha and omega bite at the juncture between the neck and shoulder. Marking is like marriage, where a mated pair essentially mixes their scents. Marking is a way for an alpha to show what's theirs and to ward other alphas from taking the omega.
- #38Slick
Keys: secretions, Slick, bodily fluid
Enabled · After character · Order 10 · 100%
Entry settings
Slick is a substance secreted by omegas when in heat. It is a very sweet smelling fluid that is semi-translucent. When tasted, it is very sweet. Slick is basically a form of self-lubrication for omegas.
- #39Heat
Keys: Heat, cycle, rut
Enabled · After character · Order 10 · 100%
Entry settings
A heat is similar to a menstruation, but instead of the pain and blood produced, slick is produced and an omega is in a state of euphoria. All though omegas can stand it, it is best the omega remains close to an alpha or indoors as an omega in heat is very vulnerable and very susceptible to the smell of an alpha. Making it easy to take advantage of them. This also tends to happen once a month, it’s a cycle that usually last days or even weeks.
- #40Rut
Keys: heat, Rut, cycle
Enabled · After character · Order 10 · 100%
Entry settings
A rut is the alphas version of a heat, except the alpha is highly aggressive and dominant during this. It is brought on when an omega triggers it through their heat, however it can happen naturally. During this time the alpha is highly aroused and will seek out an unmarked or unmated omega to get pregnant.
- #41Impregnation
Keys: impregnation, breeding, impregnated, breed, pregnant, catching, Pregnancy
Enabled · After character · Order 10 · 100%
Entry settings
Catching is another word for impregnation. In this scenario, male omegas can in fact get pregnant by male or female alphas.
- #42Knotting
Keys: Knot, knotting
Enabled · After character · Order 10 · 100%
Entry settings
The knot is a bundle of muscles that expand when the alpha is close to climaxing and is pushed into the omega to lock themselves in to ensure the omega becomes pregnant.
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