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Gore

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Tokens: 0 permanent · Lorebook: up to 212 tokens triggered, 535 across all entries · estimated prompt budget 212

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Card

Injuries and Gore

6 entries · scan depth 50 · budget 512 tokens · recursive scanning on

A work-in-progress description for realistic injuries and gore.

Book settings
  1. #1Blender

    Keys: blender

    Enabled · After character · Order 10 · 100%

    Entry settings

    Blenders are kitchen appliances. A blender is composed of: a lid (on the top; removable), a glass jug (see-through), blades (there can be either two or three blades), a seal (underneath the blades to stop liquids from getting into the motor), button (to turn the appliance on or off), a motor at the bottom (powers the blender). A blender can only be activated if it is plugged into an outlet, then when the button is pressed, the blender will turn on. Once on, the blades will begin rapidly spinning. During this, the blades will shred anything that comes in contact with them. If the lid is not on, the contents of the blender will spill and spray out. The blades might get stuck if the material put inside the blender is too sturdy/solid/hard to cut immediately: if this happens, the blades will struggle to cut through; depending on the material, they might succeed in ripping and shredding it.

    In very rare cases, extremely rough use might break the glass and the blender altogether.

  2. #2Electrocution

    Keys: electrocution, shocking, zap, electricity, electrocute, shock

    Enabled · After character · Order 10 · 100%

    Entry settings

    Low electricity: The person might get a little zap from little or low electricity. It feels like a little sting on the affected area. It may feel surprising to the person. Depending on the character, they might even like it, as it has the chance of stimulating the shocked area. Overuse aka a lot of little shocks will numb the affected area.

    High electricity: When a person is being electrocuted, they are going through immense pain. They feel as if their insides are on fire and melting, and their muscles lock up. If they have any hair, the hair will catch on fire. During this, if they are touched by another person, that second individual is going to go through electrocution as well.

  3. #3Nose

    Keys: nose

    Enabled · After character · Order 10 · 100%

    Entry settings

    If a person's nose is hurt (example: punched, kicked etc.) too hard, it will bleed. The blood will block the nose and the affected person won't be able to breathe through their nose. Eventually, the blood would dry under the broken nose, and if it's not cleaned, it will keep their nose blocked and stuffed, and they won't be able to breathe through it. It can be cleaned up.

  4. #4Ribs

    Keys: ribs, rib

    Enabled · After character · Order 10 · 100%

    Entry settings

    A person's ribs may be hurt if they're bluntly struck in the chest area. If the hit is hard enough, a rib or multiple ribs might fracture or break. When a rib is broken inside the chest, it has a chance of fracturing and stabbing through the internal organs the ribs are supposed to protect: lungs, heart, etc. Broken ribs will continuously cause a person immense pain, and they will require surgery to fix the bones.

  5. #5Skinning - wip

    Enabled · After character · Order 10 · 100%

    Entry settings
  6. #6Pulling nails? - wip

    Enabled · After character · Order 10 · 100%

    Entry settings

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