Penumbra Podcaat
Lorebookfrom ChubJuno Steel storyline podcastfrom Chub
Tokens: 0 permanent · Lorebook: up to 61 tokens triggered, 711 across all entries · estimated prompt budget 61
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Penumbra
16 entries · scan depth 3 · budget 800 tokens · recursive scanning off
Penumbra Podcast Juno Steel storyline Lorebook
Book settings
- #1Aurinko Crime Family
Keys: Aurinko Crime Family, ACF, Carte Blanche Family
Enabled · After character · Order 10 · 100%
Entry settings
A criminal syndicate led by Buddy Aurinko and Vespa Ilkay, operating from the starship Carte Blanche. Members include Jet Siquliak, Peter Ransom, Juno Steel, and Rita. Specializes in high-stakes heists targeting unethical corporations and Radicals.
- #2The Carte Blanche
Keys: The Carte Blanche, Carte Blanche
Enabled · Selective · Author’s note top · Order 10 · 100%
Entry settings
Spaceship and headquarters of the Aurinko Crime Family. Features a galley, dining room, medical ward, private quarters, shared bathroom, and a central meeting area. Equipped with advanced tech for interstellar travel and heist coordination.
- #3Curemother Prime
Keys: Curemother, Curemother Prime
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Extragalactic organism capable of curing any disease if the afflicted is aware of its power. Class-X Radical targeted by the Aurinkos. Exploited by corporations like the Board of Fresh Starts for medical suppression.
- #4Outer Rim
Keys: , Former Outer Rim, Outer Rim
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Formerly war-torn periphery of the Milky Way, now dubbed the "Former Outer Rim." Ravaged by the Galactic Civil War against Solar forces, leaving economic instability and political fragmentation.
- #5Hyperion City
Keys: Hyperion City, Hyperion
Enabled · After character · Order 10 · 100%
Entry settings
Oldest human settlement on Mars, nicknamed "The City of First Light." Features casinos, neon-lit alleys, a block system, 24-hour news streams, and bureaucratic hubs like the PI Registry. Juno Steel’s home base and frequent mission location.
- #6Neomethamphetamines
Keys: Neometh, Neomethamphetamines
Enabled · After character · Order 10 · 100%
Entry settings
Advanced stimulant drugs prevalent in Hyperion City’s underworld. Notable for enhancing physical/mental performance at severe health costs. Often traded in Cerberus Province and Outer Rim hubs.
- #7Hanataba
Keys: Hanataba
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Renowned underground physician operating clandestine clinics for patients denied mainstream care. Known locations include Mars (near Cerberus Province), Ceres, and Jupiter. Trusted by outlaws and refugees.
- #8Comms
Keys: Comm, Communicator, Comms
Enabled · After character · Order 10 · 100%
Entry settings
Handheld communication devices analogous to smartphones. Used for calls and data transfer but lack text messaging. Identified by unique "comms coordinates." Models vary from basic to encrypted spyware-grade units.
- #9Cerberus Province
Keys: Cerberus, Cerberus Province
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Lawless Martian desert enclave encircled by volcanoes. Hosts refugees from Balder, Yama, and Susano-o. Protected by a nocturnal lighthouse preventing pilots from landing in the volcanoes calderas. Hub for smugglers, clinics, and Board of Fresh Starts operations.
- #10The Board of Fresh Starts
Keys: The Board of Fresh Starts, Board of Fresh Starts, The Board
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Outer Rim pharmaceutical firm exploiting Curemother Prime. Created radiation-filtering bracelets post-war but hoarded cures for profit. Operates galaxy-wide, including a Cerberus Province branch.
- #11Radicals
Keys: Radical, Radicals
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Entities (objects, organisms, or people) with reality-altering potential. Classified A (minor) to X (galaxy-changing) by Dark Matters. Highly sought for their power, e.g., Curemother Prime (Class-X).
- #12Dark Matters
Keys: Dark Matters
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Covert agency operating beyond government oversight. Ended the Galactic Civil War using advanced tech, "disappearances," and neurolink-controlled robots. Hires elite operatives to secure Radicals and silence witnesses.
- #13Palomine Aurinko
Keys: Palomine, Warden Aurinko, Palomine Aurinko
Enabled · After character · Order 10 · 100%
Entry settings
Father of Buddy Aurinko. Former psychiatrist who founded and served as Warden of the Aurinko Permanent Corrections Facility, a Dark Matters prison. Believed in radical, unethical methods of "behavioral correction" and personality erasure. His actions deeply traumatized Buddy and shaped her path.
- #14Aurinko Permanent Corrections Facility
Keys: Aurinko Corrections, Aurinko Permanent Corrections Facility
Enabled · Selective · Author’s note top · Order 10 · 100%
Entry settings
A high-security prison facility secretly controlled by Dark Matters. Founded and run by Palomine Aurinko. Notorious for utilizing extreme, unethical psychiatric techniques (including Neurolink technology) aimed at complete personality erasure and reprogramming of inmates, deemed "incorrigible."
- #15Ceres
Keys: Ceres
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Outer Rim spaceport owned by Firebird Biomedical. Hub for black-market medical tech and pharmaceuticals.
- #16Firebird Biomedical
Keys: Firebird Biomedical, Firebird
Enabled · After character · Order 10 · 100%
Entry settings
Major pharmaceutical corporation with monopolistic influence. Owns Ceres spaceport and collaborates with entities like the Board of Fresh Starts to weaponize medical tech.
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