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Pokemon Moves

Lorebookfrom Chub

Pokemon Movesfrom Chub

on Chubarchived

Tokens: 0 permanent · Lorebook: up to 70 tokens triggered, 10,158 across all entries · estimated prompt budget 70

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Last checked on Chub: Created Updated Archived since

Pokemon Moves (Gen 1)

165 entries · scan depth 2 · budget 512 tokens · recursive scanning off

A comprehensive list of Pokemon moves with game data and descriptions.

Book settings
  1. #1Pound

    Keys: m001, Pound

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m001","name":"Pound","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: The target is physically pounded with a long tail, a foreleg, or the like.

  2. #2Karate Chop

    Keys: m002, Karate Chop

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m002","name":"Karate Chop","type":"Fighting","category":"Physical","power":50,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is attacked with a sharp chop. Critical hits land more easily.

  3. #3Double Slap

    Keys: m003, Double Slap

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m003","name":"Double Slap","type":"Normal","category":"Physical","power":15,"accuracy":85,"pp":10} [/DATABLOCK] DESCRIPTION: The target is slapped repeatedly, back and forth, two to five times in a row.

  4. #4Comet Punch

    Keys: m004, Comet Punch

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m004","name":"Comet Punch","type":"Normal","category":"Physical","power":18,"accuracy":85,"pp":15} [/DATABLOCK] DESCRIPTION: The target is hit with a flurry of punches that strike two to five times in a row.

  5. #5Mega Punch

    Keys: Mega Punch, m005

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m005","name":"Mega Punch","type":"Normal","category":"Physical","power":80,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: The target is slugged by a punch thrown with muscle-packed power.

  6. #6Pay Day

    Keys: Pay Day, m006

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m006","name":"Pay Day","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

  7. #7Fire Punch

    Keys: m007, Fire Punch

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m007","name":"Fire Punch","type":"Fire","category":"Physical","power":75,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The target is punched with a fiery fist. This may also leave the target with a burn.

  8. #8Ice Punch

    Keys: Ice Punch, m008

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m008","name":"Ice Punch","type":"Ice","category":"Physical","power":75,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The target is punched with an icy fist. This may also leave the target frozen.

  9. #9Thunder Punch

    Keys: m009, Thunder Punch

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m009","name":"Thunder Punch","type":"Electric","category":"Physical","power":75,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The target is punched with an electrified fist. This may also leave the target with paralysis.

  10. #10Scratch

    Keys: Scratch, m010

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m010","name":"Scratch","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: Hard, pointed, sharp claws rake the target to inflict damage.

  11. #11Vise Grip

    Keys: Vise Grip, m011

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m011","name":"Vise Grip","type":"Normal","category":"Physical","power":55,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The target is gripped and squeezed from both sides to inflict damage.

  12. #12Guillotine

    Keys: m012, Guillotine

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m012","name":"Guillotine","type":"Normal","category":"Physical","power":0,"accuracy":30,"pp":5} [/DATABLOCK] DESCRIPTION: A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

  13. #13Razor Wind

    Keys: m013, Razor Wind

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m013","name":"Razor Wind","type":"Normal","category":"Special","power":80,"accuracy":100,"pp":10} [/DATABLOCK] DESCRIPTION: A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

  14. #14Swords Dance

    Keys: Swords Dance, m014

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m014","name":"Swords Dance","type":"Normal","category":"Status","power":0,"accuracy":0,"pp":20} [/DATABLOCK] DESCRIPTION: A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.

  15. #15Cut

    Keys: m015, Cut

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m015","name":"Cut","type":"Normal","category":"Physical","power":50,"accuracy":95,"pp":30} [/DATABLOCK] DESCRIPTION: The target is cut with a scythe or claw.

  16. #16Gust

    Keys: Gust, m016

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m016","name":"Gust","type":"Flying","category":"Special","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: A gust of wind is whipped up by wings and launched at the target to inflict damage.

  17. #17Wing Attack

    Keys: Wing Attack, m017

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m017","name":"Wing Attack","type":"Flying","category":"Physical","power":60,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: The target is struck with large, imposing wings spread wide to inflict damage.

  18. #18Whirlwind

    Keys: Whirlwind, m018

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m018","name":"Whirlwind","type":"Normal","category":"Status","power":0,"accuracy":0,"pp":20} [/DATABLOCK] DESCRIPTION: The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

  19. #19Fly

    Keys: m019, Fly

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m019","name":"Fly","type":"Flying","category":"Physical","power":90,"accuracy":95,"pp":15} [/DATABLOCK] DESCRIPTION: The user soars and then strikes its target on the next turn.

  20. #20Bind

    Keys: m020, Bind

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m020","name":"Bind","type":"Normal","category":"Physical","power":15,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

  21. #21Slam

    Keys: m021, Slam

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m021","name":"Slam","type":"Normal","category":"Physical","power":80,"accuracy":75,"pp":20} [/DATABLOCK] DESCRIPTION: The target is slammed with a long tail, vines, or the like to inflict damage.

  22. #22Vine Whip

    Keys: Vine Whip, m022

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m022","name":"Vine Whip","type":"Grass","category":"Physical","power":45,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is struck with slender, whiplike vines to inflict damage.

  23. #23Stomp

    Keys: m023, Stomp

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m023","name":"Stomp","type":"Normal","category":"Physical","power":65,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: The target is stomped with a big foot. This may also make the target flinch.

  24. #24Double Kick

    Keys: Double Kick, m024

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m024","name":"Double Kick","type":"Fighting","category":"Physical","power":30,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The target is quickly kicked twice in succession using both feet.

  25. #25Mega Kick

    Keys: m025, Mega Kick

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m025","name":"Mega Kick","type":"Normal","category":"Physical","power":120,"accuracy":75,"pp":5} [/DATABLOCK] DESCRIPTION: The target is attacked by a kick launched with muscle-packed power.

  26. #26Jump Kick

    Keys: Jump Kick, m026

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m026","name":"Jump Kick","type":"Fighting","category":"Physical","power":100,"accuracy":95,"pp":10} [/DATABLOCK] DESCRIPTION: The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

  27. #27Rolling Kick

    Keys: m027, Rolling Kick

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m027","name":"Rolling Kick","type":"Fighting","category":"Physical","power":60,"accuracy":85,"pp":15} [/DATABLOCK] DESCRIPTION: The user lashes out with a quick, spinning kick. This may also make the target flinch.

  28. #28Sand Attack

    Keys: m028, Sand Attack

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m028","name":"Sand Attack","type":"Ground","category":"Status","power":0,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: Sand is hurled in the target's face, reducing the target's accuracy.

  29. #29Headbutt

    Keys: m029, Headbutt

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m029","name":"Headbutt","type":"Normal","category":"Physical","power":70,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

  30. #30Horn Attack

    Keys: m030, Horn Attack

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m030","name":"Horn Attack","type":"Normal","category":"Physical","power":65,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is jabbed with a sharply pointed horn to inflict damage.

  31. #31Fury Attack

    Keys: Fury Attack, m031

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m031","name":"Fury Attack","type":"Normal","category":"Physical","power":15,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: The target is jabbed repeatedly with a horn or beak two to five times in a row.

  32. #32Horn Drill

    Keys: Horn Drill, m032

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m032","name":"Horn Drill","type":"Normal","category":"Physical","power":0,"accuracy":30,"pp":5} [/DATABLOCK] DESCRIPTION: The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

  33. #33Tackle

    Keys: Tackle, m033

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m033","name":"Tackle","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: A physical attack in which the user charges and slams into the target with its whole body.

  34. #34Body Slam

    Keys: Body Slam, m034

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m034","name":"Body Slam","type":"Normal","category":"Physical","power":85,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The user drops onto the target with its full body weight. This may also leave the target with paralysis.

  35. #35Wrap

    Keys: Wrap, m035

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m035","name":"Wrap","type":"Normal","category":"Physical","power":15,"accuracy":90,"pp":20} [/DATABLOCK] DESCRIPTION: A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

  36. #36Take Down

    Keys: Take Down, m036

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m036","name":"Take Down","type":"Normal","category":"Physical","power":90,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

  37. #37Thrash

    Keys: m037, Thrash

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m037","name":"Thrash","type":"Normal","category":"Physical","power":120,"accuracy":100,"pp":10} [/DATABLOCK] DESCRIPTION: The user rampages and attacks for two to three turns. The user then becomes confused.

  38. #38Double-Edge

    Keys: Double-Edge, m038

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m038","name":"Double-Edge","type":"Normal","category":"Physical","power":120,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

  39. #39Tail Whip

    Keys: m039, Tail Whip

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m039","name":"Tail Whip","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

  40. #40Poison Sting

    Keys: Poison Sting, m040

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m040","name":"Poison Sting","type":"Poison","category":"Physical","power":15,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: The user stabs the target with a poisonous stinger. This may also poison the target.

  41. #41Twineedle

    Keys: Twineedle, m041

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m041","name":"Twineedle","type":"Bug","category":"Physical","power":25,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.

  42. #42Pin Missile

    Keys: m042, Pin Missile

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m042","name":"Pin Missile","type":"Bug","category":"Physical","power":25,"accuracy":95,"pp":20} [/DATABLOCK] DESCRIPTION: Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

  43. #43Leer

    Keys: m043, Leer

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m043","name":"Leer","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

  44. #44Bite

    Keys: m044, Bite

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m044","name":"Bite","type":"Dark","category":"Physical","power":60,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is bitten with viciously sharp fangs. This may also make the target flinch.

  45. #45Growl

    Keys: m045, Growl

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m045","name":"Growl","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":40} [/DATABLOCK] DESCRIPTION: The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

  46. #46Roar

    Keys: Roar, m046

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m046","name":"Roar","type":"Normal","category":"Status","power":0,"accuracy":0,"pp":20} [/DATABLOCK] DESCRIPTION: The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

  47. #47Sing

    Keys: m047, Sing

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m047","name":"Sing","type":"Normal","category":"Status","power":0,"accuracy":55,"pp":15} [/DATABLOCK] DESCRIPTION: A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

  48. #48Supersonic

    Keys: Supersonic, m048

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m048","name":"Supersonic","type":"Normal","category":"Status","power":0,"accuracy":55,"pp":20} [/DATABLOCK] DESCRIPTION: The user generates odd sound waves from its body that confuse the target.

  49. #49Sonic Boom

    Keys: m049, Sonic Boom

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m049","name":"Sonic Boom","type":"Normal","category":"Special","power":0,"accuracy":90,"pp":20} [/DATABLOCK] DESCRIPTION: The target is hit with a destructive shock wave that always inflicts 20 HP damage.

  50. #50Disable

    Keys: Disable, m050

    Enabled · Selective · Before character · Order 10 · 100%

    Entry settings

    [DATABLOCK] {"id":"m050","name":"Disable","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: For four turns, this move prevents the target from using the move it last used.

Showing 50 of 165

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