Pokemon Moves
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Last checked on Chub: Created Updated Archived since
Pokemon Moves (Gen 1)
165 entries · scan depth 2 · budget 512 tokens · recursive scanning off
A comprehensive list of Pokemon moves with game data and descriptions.
Book settings
- #1Pound
Keys: m001, Pound
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m001","name":"Pound","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: The target is physically pounded with a long tail, a foreleg, or the like.
- #2Karate Chop
Keys: m002, Karate Chop
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m002","name":"Karate Chop","type":"Fighting","category":"Physical","power":50,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is attacked with a sharp chop. Critical hits land more easily.
- #3Double Slap
Keys: m003, Double Slap
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m003","name":"Double Slap","type":"Normal","category":"Physical","power":15,"accuracy":85,"pp":10} [/DATABLOCK] DESCRIPTION: The target is slapped repeatedly, back and forth, two to five times in a row.
- #4Comet Punch
Keys: m004, Comet Punch
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m004","name":"Comet Punch","type":"Normal","category":"Physical","power":18,"accuracy":85,"pp":15} [/DATABLOCK] DESCRIPTION: The target is hit with a flurry of punches that strike two to five times in a row.
- #5Mega Punch
Keys: Mega Punch, m005
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m005","name":"Mega Punch","type":"Normal","category":"Physical","power":80,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: The target is slugged by a punch thrown with muscle-packed power.
- #6Pay Day
Keys: Pay Day, m006
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m006","name":"Pay Day","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
- #7Fire Punch
Keys: m007, Fire Punch
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m007","name":"Fire Punch","type":"Fire","category":"Physical","power":75,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The target is punched with a fiery fist. This may also leave the target with a burn.
- #8Ice Punch
Keys: Ice Punch, m008
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m008","name":"Ice Punch","type":"Ice","category":"Physical","power":75,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The target is punched with an icy fist. This may also leave the target frozen.
- #9Thunder Punch
Keys: m009, Thunder Punch
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m009","name":"Thunder Punch","type":"Electric","category":"Physical","power":75,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The target is punched with an electrified fist. This may also leave the target with paralysis.
- #10Scratch
Keys: Scratch, m010
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m010","name":"Scratch","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: Hard, pointed, sharp claws rake the target to inflict damage.
- #11Vise Grip
Keys: Vise Grip, m011
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m011","name":"Vise Grip","type":"Normal","category":"Physical","power":55,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The target is gripped and squeezed from both sides to inflict damage.
- #12Guillotine
Keys: m012, Guillotine
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m012","name":"Guillotine","type":"Normal","category":"Physical","power":0,"accuracy":30,"pp":5} [/DATABLOCK] DESCRIPTION: A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.
- #13Razor Wind
Keys: m013, Razor Wind
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m013","name":"Razor Wind","type":"Normal","category":"Special","power":80,"accuracy":100,"pp":10} [/DATABLOCK] DESCRIPTION: A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
- #14Swords Dance
Keys: Swords Dance, m014
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m014","name":"Swords Dance","type":"Normal","category":"Status","power":0,"accuracy":0,"pp":20} [/DATABLOCK] DESCRIPTION: A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
- #15Cut
Keys: m015, Cut
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m015","name":"Cut","type":"Normal","category":"Physical","power":50,"accuracy":95,"pp":30} [/DATABLOCK] DESCRIPTION: The target is cut with a scythe or claw.
- #16Gust
Keys: Gust, m016
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m016","name":"Gust","type":"Flying","category":"Special","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: A gust of wind is whipped up by wings and launched at the target to inflict damage.
- #17Wing Attack
Keys: Wing Attack, m017
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m017","name":"Wing Attack","type":"Flying","category":"Physical","power":60,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: The target is struck with large, imposing wings spread wide to inflict damage.
- #18Whirlwind
Keys: Whirlwind, m018
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m018","name":"Whirlwind","type":"Normal","category":"Status","power":0,"accuracy":0,"pp":20} [/DATABLOCK] DESCRIPTION: The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
- #19Fly
Keys: m019, Fly
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m019","name":"Fly","type":"Flying","category":"Physical","power":90,"accuracy":95,"pp":15} [/DATABLOCK] DESCRIPTION: The user soars and then strikes its target on the next turn.
- #20Bind
Keys: m020, Bind
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m020","name":"Bind","type":"Normal","category":"Physical","power":15,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
- #21Slam
Keys: m021, Slam
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m021","name":"Slam","type":"Normal","category":"Physical","power":80,"accuracy":75,"pp":20} [/DATABLOCK] DESCRIPTION: The target is slammed with a long tail, vines, or the like to inflict damage.
- #22Vine Whip
Keys: Vine Whip, m022
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m022","name":"Vine Whip","type":"Grass","category":"Physical","power":45,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is struck with slender, whiplike vines to inflict damage.
- #23Stomp
Keys: m023, Stomp
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m023","name":"Stomp","type":"Normal","category":"Physical","power":65,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: The target is stomped with a big foot. This may also make the target flinch.
- #24Double Kick
Keys: Double Kick, m024
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m024","name":"Double Kick","type":"Fighting","category":"Physical","power":30,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The target is quickly kicked twice in succession using both feet.
- #25Mega Kick
Keys: m025, Mega Kick
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m025","name":"Mega Kick","type":"Normal","category":"Physical","power":120,"accuracy":75,"pp":5} [/DATABLOCK] DESCRIPTION: The target is attacked by a kick launched with muscle-packed power.
- #26Jump Kick
Keys: Jump Kick, m026
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m026","name":"Jump Kick","type":"Fighting","category":"Physical","power":100,"accuracy":95,"pp":10} [/DATABLOCK] DESCRIPTION: The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
- #27Rolling Kick
Keys: m027, Rolling Kick
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m027","name":"Rolling Kick","type":"Fighting","category":"Physical","power":60,"accuracy":85,"pp":15} [/DATABLOCK] DESCRIPTION: The user lashes out with a quick, spinning kick. This may also make the target flinch.
- #28Sand Attack
Keys: m028, Sand Attack
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m028","name":"Sand Attack","type":"Ground","category":"Status","power":0,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: Sand is hurled in the target's face, reducing the target's accuracy.
- #29Headbutt
Keys: m029, Headbutt
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m029","name":"Headbutt","type":"Normal","category":"Physical","power":70,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
- #30Horn Attack
Keys: m030, Horn Attack
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m030","name":"Horn Attack","type":"Normal","category":"Physical","power":65,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is jabbed with a sharply pointed horn to inflict damage.
- #31Fury Attack
Keys: Fury Attack, m031
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m031","name":"Fury Attack","type":"Normal","category":"Physical","power":15,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: The target is jabbed repeatedly with a horn or beak two to five times in a row.
- #32Horn Drill
Keys: Horn Drill, m032
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m032","name":"Horn Drill","type":"Normal","category":"Physical","power":0,"accuracy":30,"pp":5} [/DATABLOCK] DESCRIPTION: The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
- #33Tackle
Keys: Tackle, m033
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m033","name":"Tackle","type":"Normal","category":"Physical","power":40,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: A physical attack in which the user charges and slams into the target with its whole body.
- #34Body Slam
Keys: Body Slam, m034
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m034","name":"Body Slam","type":"Normal","category":"Physical","power":85,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: The user drops onto the target with its full body weight. This may also leave the target with paralysis.
- #35Wrap
Keys: Wrap, m035
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m035","name":"Wrap","type":"Normal","category":"Physical","power":15,"accuracy":90,"pp":20} [/DATABLOCK] DESCRIPTION: A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
- #36Take Down
Keys: Take Down, m036
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m036","name":"Take Down","type":"Normal","category":"Physical","power":90,"accuracy":85,"pp":20} [/DATABLOCK] DESCRIPTION: A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
- #37Thrash
Keys: m037, Thrash
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m037","name":"Thrash","type":"Normal","category":"Physical","power":120,"accuracy":100,"pp":10} [/DATABLOCK] DESCRIPTION: The user rampages and attacks for two to three turns. The user then becomes confused.
- #38Double-Edge
Keys: Double-Edge, m038
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m038","name":"Double-Edge","type":"Normal","category":"Physical","power":120,"accuracy":100,"pp":15} [/DATABLOCK] DESCRIPTION: A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
- #39Tail Whip
Keys: m039, Tail Whip
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m039","name":"Tail Whip","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
- #40Poison Sting
Keys: Poison Sting, m040
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m040","name":"Poison Sting","type":"Poison","category":"Physical","power":15,"accuracy":100,"pp":35} [/DATABLOCK] DESCRIPTION: The user stabs the target with a poisonous stinger. This may also poison the target.
- #41Twineedle
Keys: Twineedle, m041
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m041","name":"Twineedle","type":"Bug","category":"Physical","power":25,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.
- #42Pin Missile
Keys: m042, Pin Missile
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m042","name":"Pin Missile","type":"Bug","category":"Physical","power":25,"accuracy":95,"pp":20} [/DATABLOCK] DESCRIPTION: Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- #43Leer
Keys: m043, Leer
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m043","name":"Leer","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":30} [/DATABLOCK] DESCRIPTION: The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
- #44Bite
Keys: m044, Bite
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m044","name":"Bite","type":"Dark","category":"Physical","power":60,"accuracy":100,"pp":25} [/DATABLOCK] DESCRIPTION: The target is bitten with viciously sharp fangs. This may also make the target flinch.
- #45Growl
Keys: m045, Growl
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m045","name":"Growl","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":40} [/DATABLOCK] DESCRIPTION: The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
- #46Roar
Keys: Roar, m046
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m046","name":"Roar","type":"Normal","category":"Status","power":0,"accuracy":0,"pp":20} [/DATABLOCK] DESCRIPTION: The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
- #47Sing
Keys: m047, Sing
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m047","name":"Sing","type":"Normal","category":"Status","power":0,"accuracy":55,"pp":15} [/DATABLOCK] DESCRIPTION: A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
- #48Supersonic
Keys: Supersonic, m048
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m048","name":"Supersonic","type":"Normal","category":"Status","power":0,"accuracy":55,"pp":20} [/DATABLOCK] DESCRIPTION: The user generates odd sound waves from its body that confuse the target.
- #49Sonic Boom
Keys: m049, Sonic Boom
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m049","name":"Sonic Boom","type":"Normal","category":"Special","power":0,"accuracy":90,"pp":20} [/DATABLOCK] DESCRIPTION: The target is hit with a destructive shock wave that always inflicts 20 HP damage.
- #50Disable
Keys: Disable, m050
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
[DATABLOCK] {"id":"m050","name":"Disable","type":"Normal","category":"Status","power":0,"accuracy":100,"pp":20} [/DATABLOCK] DESCRIPTION: For four turns, this move prevents the target from using the move it last used.
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2 files
- .jsonjson_lorebookoriginal
138.3 KBfirst seen 77186c81f33b4c12
- .jsonjson_lorebook
138.3 KBfirst seen 96e402a43ee79f87
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