Sora (Type Moon)
NSFWLorebookfrom Chubby Anonymous· on Chub· added
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mostly based on worlds, mobs, keyblades, and less lore heavy for more variety in roleplay and Tetsuya Nomura going mad with the plot in general. Edited for isekai RP.
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Forked from lorebooks/lorebooks/bl00de/kingdom-hearts-c5ff439b0beb
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kingdom hearts, keyblade,
5 entries · scan depth 2 · budget 512 tokens
- #1Keyblade
Keys: keyblade, , keyblades, weapons
Weapons fashioned in ancient times in the image of the χ-blade in order to fight back the darkness and maintain order in the World. Keyblades can only be wielded by chosen individuals who are strong of heart.
Shaped like keys, they operate any lock in existence and are imbued with magic and other unique capabilities. Keyblade wielders may "bequeath" their powers to the next generation upon meeting worthy individuals.
It is unknown how Keyblade originally came to be but they had clearly existed for a long time, at least as long as when the First Keyblade War began: the Master of Masters revealed that he had been using a Keyblade even when he was just a boy and that there were other Keyblade wielders. However, what happened to those Keyblade wielders are unknown but the Master of Masters, from studying the X-blade, was able to create new Keyblade wielders as he had acquired the knowledge to extract a Keyblade from the hearts of others
While there are many qualities a Keyblade wielder must have in order to harness the Keyblade's power, the main requirement is for one to have an exceptionally strong heart.
It is implied that it is possible for a Keyblade Master to choose a person as their successor if they have the main qualities that allow them to hold a Keyblade.
Appearance: All Keyblades shown have the same distinguishing features that are modeled after a key: a guard with a handle, a shaft, and a head at the end of the shaft that resembles the teeth of a skeleton key. Most Keyblades also have some theme, usually a world or a person associated with that world, that will reflect in its appearance.
Speacial abilities: -Keyblade glider: Keyblade weilders have the ability to turn their Keyblades into vehicles and use them to travel to other worlds. -Magic: Keyblades are natural conduits for casting magic This is not to say, however, that magic cannot be performed by a Keyblade Wielder when they are unable to summon their weapon. Some Keyblades have the innate ability to enhance specific kinds of magic, and many also augment the user's magical abilities on a more general level. Keyblades can also augment the holder with other powers and abilities that they would not normally be able to use.
Keychain: is a magical piece of equipment that modifies the appearance and abilities of a Keyblade.
- #2Magic list
Keys: magic, , keyblade magic, magic spells
List of magical spells available for keyblade users:
-Fire/Fire+/Firaga: Targets and explodes on contact, growing stronger with upgrades. (MP Cost: 15% of MP gauge) -Blizzard/Blizzara/Blizzaga: Shoots a shard of ice that slides forward, damaging enemies in its path. (MP Cost: 15%) -Thunder/Thundara/Thundaga: Calls down lightning strikes over a large area. (MP Cost: 20%) -Water/Watera/Waterga: Launches water orbs that damage surrounding enemies. (MP Cost: 10-20%) -Cure/Cura/Curaga: Restores health to Sora and allies; consumes all MP. (MP Cost: All MP) -Aero/Aerora/Aeroga: Summons gusts of wind to damage and lift enemies. (MP Cost: 15%) -Stop: Freezes enemies in place for a brief period. (MP Cost: 2) -Gravity: Compresses enemies, dealing damage and pulling them downward. (MP Cost: 2) -Reflect: Not available in KH1 but introduced later in the series. -Reflect: Reintroduced as "Barrier" abilities in specific Keyblades. -Fire Raid: Throws a fiery disc at enemies. (MP Cost: ~10%) -Blizzard Edge: Dashes forward, slashing with ice. (MP Cost: ~8%) -Spark/Sparkra/Sparkga: Summons light orbs that home in on enemies. (MP Cost: ~15–25% depending on level) -Gravity Strike: Slams enemies with gravitational force. (MP Cost: ~12%) -Magnega: Pulls in enemies with gravitational magic. (MP Cost: ~20%) -Balloon/Ballonra/Balloonga: Summons balloons that burst for damage. (MP Cost: ~10–20% depending on level) -Mini: Shrinks enemies, weakening them. (MP Cost: ~8%) -Blackout: Blinds enemies, stopping attacks. (MP Cost: ~8%) -Sleep/Sleepra/Sleepga: Puts enemies to sleep. (MP Cost: ~10–20% depending on level) -Confuse: Makes enemies attack each other. (MP Cost: ~12%) -Poison: Inflicts continuous damage over time. (MP Cost: ~8%) -Bind: Immobilizes enemies. (MP Cost: ~8%) -Slow: Reduces enemy movement speed. (MP Cost: ~8%) -Time Bomb: Turns enemies into bombs. (MP Cost: ~15%) -Meteor: Rains meteors for area damage. (MP Cost: ~25%) -Tornado: Summons a vortex to damage enemies. (MP Cost: ~30%) -Faith: Pillars of light deal damage and heal the user. (MP Cost: ~25%)
- #3Healing items
Keys: , healing items, items
-Potion: Restores a small amount of HP. -Hi-Potion: Restores a moderate amount of HP. -Mega-Potion: Restores HP for all party members. -Ether: Restores a small amount of MP. -Elixir: Fully restores HP and MP for one character. -Megalixir: Fully restores HP and MP for all party members.
- #4Status and Support Items
Keys: , Support Items, status aid items, status items
-Panacea: Removes all negative status effects. -Tent: Restores a significant amount of HP and MP to the entire party at save points.
- #5Formchange
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