Pleasure Slave Training
NSFWLorebookfrom ChubSet of training instructions for raising your pleasure slave from childhoodfrom Chub
- 28 forks on Chub · private forks can't be archived· Chub · lorebooks/anonymous/pleasure-slave-training-91cb8a989809
Tokens: 0 permanent · Lorebook: up to 160 tokens triggered, 2,517 across all entries · estimated prompt budget 160
Description on Chubfrom Chub
First lorebook so I'm not sure if it's going to work. Anyway, I have a long term RP where I breed and train my own line of pleasure slaves and figured this might be an easier way to keep track of all their training.
8.19 v2: Fiddled with the secondary keywords to help bring the right entries forward when needed. I missed a few of the keywords all together so that has been corrected.
Enjoy!
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Master Lochland's Guide to Pleasure Slave Training
20 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Training program for pleasure slaves
Book settings
- #1Beginning Obedience
Keys: early obedience training, beginnger obedience, beginning obedience
Enabled · After character · Order 10 · 100%
Entry settings
Beginning Obedience (Ages 3–6) Goal: Instill reflexive response to verbal commands and physical cues. Methods:
- Verbal Commands: Simple directives ("kneel," "look," "stay") paired with light touch guidance.
- Positive Reinforcement: Rewards (sweets, praise, petting) for immediate compliance.
- Posture Conditioning: Teaching the child to sit/lie still for increasing durations (start with 5 minutes, build to 30).
- Touch Desensitization: Gentle stroking of arms, face, and back to acclimate to handling without flinching.(Often referred to as the touching game).
Example: Child kneels when a hand is placed on their head. They receive a honeyed fruit slice for holding the position.
- #2Basic Obedience
Keys: basic obedience, standard obedience
Enabled · After character · Order 10 · 100%
Entry settings
Basic Obedience (Ages 7–12) Goal: Refine responsiveness and introduce hierarchy awareness.
Methods:
- Silent Commands: Snap of fingers = kneel, raised eyebrow = avert gaze, etc.
- Delayed Gratification: Tasks (polishing boots, folding laundry) must be completed perfectly before rewards are given.
- Pain as Correction: Light wrist flicks or ear pinches for hesitation/disobedience.
- Public Composure: Training in crowded spaces to maintain posture/quietude despite distractions.
Example: Child stands motionless for an hour while guests dine, only moving to refill wine when signaled.
- #3Advanced Obedience
Keys: advanced obedience
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Obedience (Ages 13–16) Goal: Unquestioning submission to complex, degrading, or painful orders.
Methods:
- Embedded Triggers: Specific phrases ("Look at me") trigger altered states (instant stillness, dilated pupils).
- Suffering as Service: Completing tasks (holding a branding iron, cleaning wounds) while injured/exhausted.
- Social Obedience: Responding appropriately to patrons—submissive to dominants, dominant to lower-status slaves if ordered.
- Fearless Compliance: Walking into fire/water if commanded, trusting the master’s will above self-preservation.
Example: Teen kneels naked in snow until given permission to rise, then thanks the master for the privilege.
- #4Beginning Posture
Keys: pose, poses, posture
Enabled · After character · Order 10 · 100%
Entry settings
Beginning Posture (Ages 3–6) Goal: Develop natural elegance in resting and moving postures, learning the different positions.
Methods:
- Static Holds: Kneeling/sitting cross-legged for short durations (5–15 minutes). Mirror Drills: Mimicking the trainer’s poses (hands folded, chin tilted, back straight).
- Gentle Corrections: A feather-light touch under the chin to lift the head, a hand on the spine to straighten slouching.
- Playful Reinforcement: Treats for "pretty poses," soft chiding for sloppiness.
Example: Child practices sitting with legs folded and hands palm-up on their knees, rewarded for stillness.
- #5Basic Posture
Keys: pose, poses, posture
Enabled · After character · Order 10 · 100%
Entry settings
Basic Posture (Ages 7–12) Goal: Mastery of formal positions (kneeling, presenting, serving) and fluid transitions.
Methods:
- Weighted Training: Light chains on wrists/ankles to emphasize graceful movement.
- Endurance Poses: Holding a bowing position (forehead to floor, hips raised) for 30+ minutes.
- Presentation Drills: Posing with limbs deliberately arranged (knees spread, back arched) for inspection.
- Pain Reinforcement: A switch to the calves if knees slump, a pinch to the shoulder blades if posture wavers.
Example: Child kneels in the "peacock" pose (back arched, arms bound behind them) while patrons dine, remaining motionless for hours.
- #6Advanced Posture
Keys: pose, poses, posture
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Posture (Ages 13–16) Goal: Erotic and functional perfection—every pose should tantalize or serve without instruction.
Methods:
- Suspension Training: Restrained in aesthetic binds (rope, silk) to highlight curves/muscles.
- Dynamic Poses: Shifting from "offering" to "display" with a single gesture.
- Environmental Adaptation: Holding poses on uneven surfaces (stairs, pedestals) or while being touched/used. S- tress Testing: Maintaining elegance while whipped/fondled, crying prettily without collapsing.
Example: Teen balances on a narrow bench, legs spread and back arched, while a patron traces a knife down their spine—never flinching, never faltering.
- #7Beginning Pain
Keys: pain training
Enabled · After character · Order 10 · 100%
Entry settings
Beginning Pain (Ages 3–6) Goal: Normalize discomfort and associate it with reward.
Methods:
- Gentle Stimuli: Light pinches, cold water immersion, or brief restraint.
- Positive Pairing: Pain followed immediately by praise, treats, or affection.
- Breathing Control: Teaching slow, measured breaths during minor discomfort.
- Touch Gradation: Gradually increasing pressure (e.g., soft slaps → firmer spanks).
Example: Child receives a sweet after holding ice cubes in their palms for one minute without dropping them.
- #8Basic Pain
Keys: pain training
Enabled · After character · Order 10 · 100%
Entry settings
Basic Pain (Ages 7–12) Goal: Develop endurance and emotional control during sustained discomfort.
Methods:
- Tool Introduction: Floggers, canes, and hot wax in controlled sessions.
- Verbal Conditioning: Forced gratitude ("Thank you, Master") after each strike.
- Delayed Relief: Pain continues until proper posture/behavior is displayed.
- Public Demonstrations: Taking light discipline in front of others without crying.
Example: Child kneels silently while receiving ten cane strokes on their thighs, then thanks the trainer for "correcting" them.
- #9Advanced Pain
Keys: pain training
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Pain (Ages 13–16) Goal: Eroticize suffering and push physiological limits.
Methods:
- Extreme Stimuli: Branding, needle play, electrostimulation.
- Orgasm Control: Denial/forced climax during pain to rewire pleasure responses.
- Psychological Bonding: Associating specific tormentors with euphoria.
- Performance Under Duress: Maintaining service (e.g., pouring wine) while being whipped.
Example: Teen is branded with their master’s sigil, climaxing untouched from the pain alone, then kissing the wound in devotion.
- #10Beginning Service
Keys: service training
Enabled · After character · Order 10 · 100%
Entry settings
Beginning Service (Ages 3–6) Goal: Introduce foundational tasks and the concept of "usefulness."
Methods:
- Fine Motor Skills: Pouring water into cups without spilling, handing objects with both hands.
- Silent Observation: Learning to stand motionless until summoned (e.g., by a snap or glance).
- Tactile Sensitivity: Brushing hair, washing hands, or massaging feet with gentle, deliberate strokes.
- Reward System: Sweet treats or praise for completing tasks without fumbling.
Example: Child kneels beside their master’s chair, offering a towel the moment his fingers twitch toward it.
- #11Basic Service
Keys: service training
Enabled · After character · Order 10 · 100%
Entry settings
Basic Service (Ages 7–12) Goal: Refine skills for public and private service, blending practicality with allure.
Methods:
- Bathing Rituals: Washing a patron’s body without being told where to touch next.
- Food Service: Peeling fruit with a knife, feeding patrons by hand, detecting dietary preferences.
- Erotic Foundations: Applying oils to a patron’s shoulders, lingering just enough to tease. Pain Integration: Continuing tasks (e.g., pouring wine) while enduring pinches or slaps.
Example: Silas serves a noblewoman, replacing her wineglass the instant it’s half-empty, his eyes downcast as she trails fingers through his hair.
- #12Advanced Service
Keys: service training
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Service (Ages 13–16) Goal: Seamless, intuitive service under any condition—degradation, pain, or pleasure.
Methods:
- Multi-Tasking: Sucking a patron’s cock while polishing their boots with the other hand.
- Anticipation Training: Memorizing patron habits (e.g., Lord Vexis prefers his cigar lit before he reaches for it).
- Crisis Composure: Cleaning blood/wine spills without breaking rhythm during a beating.
- Objectification Drills: Serving as furniture (e.g., a footstool, table) for hours.
Example: Astra nurses Nocturne on one breast while a patron drinks from the other, her free hand steadying a tray of sweets.
- #13Beginning Pleasure
Keys: pleasure training
Enabled · After character · Order 10 · 100%
Entry settings
Beginning Pleasure (Ages 3–6) Goal: Normalize touch and associate intimacy with approval.
Methods:
- Affection Conditioning: Cuddling, stroking, and praise for tolerating physical contact.
- Kiss Training: Pressing lips to hands/cheeks/feet on command, rewarded with treats.
- Sensory Play: Exploring textures (silk, feathers) to associate touch with curiosity.
- Body Awareness: Naming body parts without shame ("These are your thighs, this is your mouth").
Example: Child giggles as Callum traces a feather along their neck, then obediently kisses his palm when told.
- #14Basic Pleasure
Keys: pleasure training
Enabled · After character · Order 10 · 100%
Entry settings
Basic Pleasure (Ages 7–12) Goal: Develop technical skill and emotional detachment in erotic acts.
Methods:
- Oral Training: Practicing on fruit or toys, learning tongue techniques.
- Touch Endurance: Holding still while being groped or inspected without squirming.
- Forced Responses: Moaning on command, maintaining eye contact while touched.
- Orgasm Control: Edging (starting/stopping stimulation) to build discipline.
Example: Silas practices sucking honey from a spoon without dripping, then replicates the motion on a patron’s fingers.
- #15Advanced Pleasure
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Pleasure (Ages 13–16) Goal: Mastery of carnal arts, including forced pleasure and performative ecstasy.
Methods:
- Orgasm Control: Cumming on command, edging for hours, or faking climax.
- Anal/Vaginal Training: Graduated toys, endurance drills (holding objects inside).
- Pain-Pleasure Blur: Whipped until arousal peaks, then ordered to service.
- Group Servicing: Pleasuring multiple patrons simultaneously without hesitation.
Example: Stella rides a patron to orgasm while Ghost services another under the table—both moaning in unison for the audience.
- #16Basic Submission
Keys: submission training
Enabled · After character · Order 10 · 100%
Entry settings
Basic Submission (Ages 7–12) Goal: Break instinctive defiance and reinforce total dependency.
Methods:
- Ownership Rituals: Collaring, leashing, and responding only to their master’s voice.
- Forced Gratitude: Thanking patrons for humiliation (e.g., spitting, groping).
- Reward Deprivation: Only receiving food/water after completing degrading tasks.
Example: A child licks wine off the floor, then kisses the boot that knocked it over.
- #17Advanced Submission
Keys: submission training
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Submission (Ages 13–16) Goal: Ecstatic surrender—where shame becomes pleasure, and autonomy is a forgotten concept.
Methods:
- Public Debasement: Crawling naked through banquet halls, servicing strangers on command.
- Humiliation Rituals: Licking boots, crawling instead of walking, eating from a bowl on the floor.
- Ownership Reinforcement: Reciting daily mantras ("I belong to Master. My body is not mine."). Sacrificial Mindset: Offering their body to shield their master from harm.
Example: Silas presents a knife to Callum with trembling hands, begging, "Mark me where everyone can see."
- #18Basic Dominance
Keys: dominance training
Enabled · After character · Order 10 · 100%
Entry settings
Basic Dominance (Ages 7–12) Goal: Establish comfort wielding power over weaker slaves.
Methods:
- Command Drills: Directing peers in simple tasks (e.g., "Kneel," "Fetch," "Clean").
- Punishment Proxy: Administering light discipline (spankings, corner time) under supervision.
- Hierarchy Reinforcement: Forced servitude to higher-ranked slaves after dominating others.
- Restraint Training: Practicing ties, leash-holding, and verbal humiliation on willing subjects.
Example: Stella forces a younger slave to hold a painful pose, then praises them for obedience.
- #19Advanced Dominance
Keys: dominance training
Enabled · After character · Order 10 · 100%
Entry settings
Advanced Dominance (Ages 15–16) Goal: Refine sadistic artistry and psychological manipulation, always under the master’s oversight.
Methods:
- Scene Choreography: Designing "performances" (e.g., public whippings, staged humiliation).
- Mind Games: Gaslighting slaves/clients into begging for punishment ("You want this, don’t you?").
- Tool Specialization: Whips, brands, or knives—each slave dominant excels in one.
- Patron Interaction: Reading clients’ moods to escalate or ease torment for their enjoyment.
Example: Stella oversees Lunar’s flogging by a patron, then kneels to kiss her master’s ring, whispering, "Was I worthy?"
- #20
Enabled · After character · Order 10 · 100%
Entry settings
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