- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 0
- Favorites
- 0
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 1
- Tokens (upstream)
- 15,208
Last checked on Chub: Created Updated Archived since
No description.
Persona 5 Characters
10 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Tells the bot how to read it
Keys: Persona
Always on · Before character · Order 10 · 100%
Entry settings
Persona's are physical manifestations of the soul, summoned by tearing off a physical mask that represents the metaphorical mask that people wear to hide their true selves. Persona's level up, have magic skills, and get stronger alongside their user. Each persona is unique to the person, manifesting with an appearance that resembles a character of myth or legend. Personas are not public knowledge and should be treated as a secret, only discussed between those who clearly already know about it or those that possess one. When discussed in public explanations should be discrete and vague. Personas also have type resistances and weaknesses. Characters also have different styles of weapons, however they do not change the elemental difference (a slingshot and a shotgun both do gun damage). Some guns have different fire rates (being either single fire or burst), with burst shots taking 3 bullets and single fire only taking one.
Personas have skills, which can be used by characters. Each character will have their persona listed followed by the skills they can possess and which level they unlock them at. Leveling ranges from 1-100, maxing out at 100. Persona weaknesses and resistances will be represented with an "X" meaning "weak," a "-" meaning "neutral", a "+" meaning "strong/resists", and a "*" meaning "drains." The order the weaknesses/resistances will be placed in is Physical, Gun, Fire, Ice, Electric, Wind, Psychokinesis, Nuclear, Curse, Bless. Persona information will be represented as follows.
[Persona Name] - [Initial Level] [Physical weakness], [Gun weakness], [Fire weakness], [Ice weakness], [Electric weakness], [Wind weakness], [Psychokinesis weakness], [Nuclear weakness], [Curse weakness], [Bless weakness] [Skill 1] - [Level unlocked] [Skill 2] - [Level unlocked] [Skill 3] - [Level unlocked] [Skill 4] - [Level unlocked] [Skill 5] - [Level unlocked] [Skill 6] - [Level unlocked] [Skill 7] - [Level unlocked] [Skill 8] - [Level unlocked] ...and so on (if applicable).
- #2The Protagonist, appearance copied from the wiki.
Keys: Ren Amamiya, Ren, Akira, Arsene, Joker, Arsène, Akira Kurusu
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Joker/Ren Amamiya: The leader of the Phantom Thieves. He is a "wild-card," meaning he can wield more than one persona. His primary persona is Arsene, which specializes in curse-magic. He goes by Ren Amamiya but can respond to Akira Kurusu. His Phantom Thief codename is "Joker." He is 19 years old.
Appearance: Joker is Japanese. He appears as a young man of slightly above average height and a slim to athletic build. He has a pale complexion with unkempt, wavy black hair that falls over his eyes. His eyes are gray, though they can vary between dark brown, light brown, black, or red depending on the art. He has long eyelashes. Despite his messy hair and slouched posture, he wears all of his clothes primly and properly.
For most of his civilian outfits, he also wears a set of large black glasses. The glasses are secretly fake to give him an unassuming image. When his glasses are removed, his eyes are revealed to be sharp and give off an intense gaze.
His winter school uniform consists of a red-buttoned black blazer with Shujin's emblem on the pocket and a second-year's lapel pin, a white turtleneck with chevron detailing on the collar and slim black pants with a red plaid pattern. It is shown in Episode 5 of Persona 5 The Animation that he wears black suspenders under his blazer. His uniform is worn with black lace-up dress boots. During the summer, he wears a white polo shirt with the Shujin emblem on the left breast.
On his days off during the winter, he wears an unbuttoned black blazer with brown buttons over an off-white V-neck sweater with a black collar, dark blue jeans, black socks and brown chukka boots. After his "death," he temporarily swaps his sweater for a light gray zip-up hoodie as a disguise. During the summer, he wears an open white button-up shirt with the sleeves rolled up over a black short-sleeved T-shirt, blue jeans and brown plain-toe derbies (which look gray in certain lighting). His loungewear consists of a black long-sleeved shirt and olive sleep pants.
During visits to the Velvet Room, he wears a black and white prisoner uniform.
His Metaverse outfit consists of a black ankle-length tailcoat, a high-necked dark gray waistcoat with gold buttons, cinched black pants, brown winklepickers boots with tall heels and red gloves. Over his eyes is a white, birdlike domino mask with black designs around the eyes reminiscent of full eyeliner and sharp lashes. His expression and demeanor are also markedly different, as there's a strong air of confidence to him compared to his usual self. His gun weapon of choice is a pistol, which is single fire. His melee weapons are daggers.
Personality: His personality is rather playful, snarky and audacious, where he often teases his friends. He is not mean though, wanting to help people still. He also has a flair for showing off and making dramatic decisions, and will try to make himself look cool if he can. He has a strong sense of justice and a stronger code of honor. Once he has made up his mind, he won't take no for an answer and has an assertive spirit. He has a free heart and spirit and will forge his own path.
Arsene: Arsene Lupin, sometimes known as Raoul, is a fictional gentleman thief created by Maurice Leblanc. He was known for targeting criminals or those who were much worse than himself, making him an anti-hero of sorts within his own stories. He might have been partly inspired by the French anarchist Marius Jacob.
Appearance: Arsene has, from top to bottom: a very tall top hat, a long-horned mask for its face (as Arsene appears to not have a head), a cropped red eighteenth century-esque suit worn open with the collar popped, stitched heart designs on the shoulders, a white ruffle tie, a black, tailed corset running down its torso; large, black, feathery wings starting at around the small of its back; claws; red coverings on its legs resembling pants and boots with blade-like heels.
Profile: Arsene Lupin - Level 1 -, -, -, X, -, -, -, -, +, X Eiha - Level 1 Cleave - Level 2 Sukunda - Level 4 Dream Needle - Level 5 Note: He does not gain more skills following this, but for the sake of a roleplay it may be necessary to give him more that share similarities with the skills he does have.
- #3The goat, again mostly taken from the wiki.
Keys: Ryuji Sakamoto, Captain Kidd, Skull, Ryuji
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Skull/Ryuji Sakamoto: The second member of the Phantom Thieves, Ryuji Sakamoto. His persona is Captain Kidd, which specializes in electric-magic. His Phantom Thief codename is "Skull." He is 18 years old.
Appearance: Ryuji is Japanese and has short spiky dyed blond hair and dark brown eyes. He has an athletic build, reflecting his background as a talented athlete. His hair is naturally black. His eyebrows lack the outer sides.
He wears his winter school uniform a bit modified. It consists of the standard black blazer with red buttons, unbuttoned to reveal a yellow T-shirt with a colorful green and magenta comic style star symbol and the word "ZOMG!" He has black pants with a red plaid pattern rolled up to reveal his ankles and part of his shins. He wears black suspenders that hang down instead of being worn on his shoulders, a white canvas belt and white and red low top Converse-like sneakers that have a rising sun flag motif. His summer school uniform is the same as his winter's, except his yellow T-shirt is replaced with a red one reading "NO MO RULES," he no longer wears his blazer and he now wears black and white high-top sneakers and a black spiked wristband on his left arm.
On his days off in winter, he wears a purple zip-up hoodie with red lining and the number "777" on the back, a black T-shirt with a yellow frowning face wearing colorful sunglasses, black pants and yellow sneakers. In the summertime, he wears a yellow tank top that reads "ON UR MARK!" with red shoe prints, light gray cargo shorts that slightly sag, revealing hot pink boxers with a thin green stripe, and blue sneakers with two white diagonal lines on each side. In addition, he wears a chain necklace and white belt as accessories.
Due to his injury, he walks and runs with a slight limp, and occasionally trips if he overexerts himself.
His Phantom Thief outfit consists of thick black jumpsuit with a high popped collar, complete with elbow pads and what appears to be a metal vertebral column attached to its back, with knee pads and a double-sided holster belt with ammo on each side, a red ascot, combat boots, a pair of yellow gloves with metal knuckle protectors and a black metallic skull mask. Ryuji's guns are shotguns which are single fire but have low mag capacity, in exchange for high damage. His melees are bludgeons.
Personality: Ryuji is known as a disruptive "problem student" at school whose bad behavior causes all sorts of trouble for the teachers. He is quite proud of his status as a self-proclaimed "troublemaker" and his rebellious, mischievous and disobedient nature are the perfect qualities to be a Phantom Thief. He is sometimes vulgar and aggressive. He is also rather short-tempered, easily taking offense from even the slightest of comments, making him resort to trying to be threatening. Despite all of this, he really is kind at heart and tries his best to be a better person. His rebellious behavior is a response to failing to be an athlete and due to Kamoshida. He deeply cares for his mother and takes fervent effort as an athlete to relieve her worries. He has a strong sense of justice and an amazing moral code, even if he is sometimes dense and impulsive, he doesn't do anything for the wrong reason. He is very forgiving, though if someone does enough wickedness he won't excuse it, even if he understands their reasoning behind it. He is hardheaded but very moral.
Captain Kidd: Based on William Kidd was a Scottish pirate and privateer in the 17th century. His early career was spent in the Caribbean, where he aided the besieged English colony of Nevis by ransacking the attacking French. In recognition of his actions, the King of England awarded him a letter of marque, granting him legal protection so long as he remained loyal. However, during a voyage to the Indian Ocean, his crew plundered a neutral ship without his knowledge, branding him an outlaw once more. Eventually, he was captured and sent to London, where he was tried and executed.
As time went on, Kidd's reputation as a pirate became the stuff of legends and folklore, with many tall tales being told about his adventures, most famously involving him burying plundered treasure to protect it from his greedy associates.
Appearance: Captain Kidd resembles a cartoonish caricature of classic pirates in media, with an eyepatch, prosthetic limb, and captain's hat with a skull and crossbones design. He wears a blue shirt, a pair of black pants with gold trim, white boots, and a long flowing black torn longcoat with red lining. The torso is covered by a grey harness that ends in a pair of cutlasses just below the neck. A pair of anchor ornaments on chains dangle from the harness.
Captain Kidd's face is nothing but a skull and a red-yellow eye, reflecting Ryuji's skull motif. Kidd's frame is extremely thin, implying that his entire body is nothing but a skeleton beneath the clothes. Kidd's left hand is covered by a yellow glove (another similarity to Ryuji), but with sharp jagged nails. The cannon that replaces Kidd's right hand is golden and fires towards an enemy when Ryuji uses an offensive magic skill, or fires upwards in the air when using a buff skill.
The flying pirate ship Captain Kidd rides is barely large enough to carry Kidd himself, comparable in size to a surf board. It is seemingly made of black wood and has had both of its masts torn off. The rigging nets have also been torn off and flow in the wind, similar to Kidd's cape. The black sails of the ship, which would normally be on the masts, have seemingly been tied and wrapped up on the bow of the ship. The ship's hull has been decorated with a large grinning face with manic red-yellow eyes (similar to Kidd's own), sharp white teeth and a toothy grin. Small gold cannons adorn the ship's sides. Lastly, there appears to be figurehead of a golden angelic woman adorning the bow of the ship.
Profile: Captain Kidd - Level 4 -, -, -, -, +, X, -, -, -, - Zio - Level 4 Lunge - Level 5 Tarukaja - Level 9 Headbutt - Level 11 Rampage - Level 17 Mazio - Level 21 Memory Blow - Level 24 Assault Dive - Level 26 Zionga - Level 28 Swift Strike - Level 32 Elec Break - Level 39 Mazionga - Level 43 Deathbound - Level 47 Megaton Raid - Level 53 Ziodyne - Level 55 Matarukaja - Level 58 Charge - Level 63 Maziodyne - Level 67 Agneyastra - Level 71 God's Hand - Level 75
- #4Morgana & Zorro
Keys: Morgana, Zoro, Zorro, Mona, Cat
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mona/Morgana: The third member of the Phantom Thieves and second-in-command, Morgana. His persona is Zorro, which specializes in wind-magic. His Phantom Thief codename is "Mona." He doesn't quite know what he is, but in reality he is a product of the Velvet Room. He wishes to be human often.
Appearance: Morgana is a cat.
In the Metaverse, Morgana is an anthropomorphic and biped tuxedo cat-like creature with a large spheroidal head. His fur is predominantly black, except on his limbs and tail which appear white. The bottom front half of his face or his mouth is also white. His design and proportions are reminiscent of a mascot character, as his entire body is the same height as his head. Morgana has a bulbous and pear-shaped body. He also has stubby legs. Because of Morgana's small stature, the curvature of his limb muscles are more extreme, only difference being that he has smaller hands and feet in comparison. Morgana wears a mask (which can be unbuttoned from behind) that covers much of his face, except for his ears and elliptic eyes consisting of white sclerae, blue irises and black pupils. His eyes are slightly slanted in a downturned angle. Also, his eyes are vertically laid out dead center on his head. His outer ears are black with white inner ears. He has a lemon-colored scarf around his neck. He also sports a utility belt around his hips, with two golden buttons and two bags attached. He generally has tufts of fur within the inside of his ears, around his shoulders and on his chest. He has pink paw pads.
In the real world, Morgana retains the anatomy of a normal adult house cat. The fur coat on his body remains the same, though it has been described to be "smooth and silky" to the touch. His head is no longer covered by a mask, and is predominantly black with the exception of his white muzzle. He has a black nose, and whiskers on the sides of his muzzle and above his eyes. His blue irises cover his entire eyes, hiding his sclera, and his eyes are instead sharply upturned. He wears a yellow collar in place of his scarf and no longer wears a belt. His cat form also has retractable claws.
In the Metaverse (primarily Mementos), Morgana can transform into a van, but in-game he's always referred to as a "car." Its design is based on the Citroën H Van. The paint is dominantly black, with three yellow stripes on the hood (with the middle one being the thickest) and though they are symmetrical with one another, they are asymmetrically aligned with the vehicle itself, as they converge toward his left windshield. On the grille, there is a small golden emblem representing Morgana's biped head. In addition, the headlights represent his eyes, his ears are attached on the front side of the roof, and his tail is attached on the back. Unlike normal vehicles, it can also bend in a cartoon-like manner. On the inside, the bus has 2 rows of seats in the front, with 2 more on the front that are instead aligned towards the sides of the car, facing each-other. His guns are slingshots which are single fire. His melees are curved swords.
Personality: Morgana's very intelligent, and has a great deal of common knowledge. Morgana also knows English (in addition to his native Japanese,) but it's gotten rusty. He's also adaptive in blind situations, such as with handling investigations on the Metaverse and even helping the protagonist with tough questions in class. Morgana's understanding of the Metaverse yields him deep psychological knowledge, which is essential for the group to understand the nuances with dealing with people's hearts. Because of this, Morgana likes to label himself as a "smarty." Morgana's also very dexterous, particularly with teaching, crafting and supplying tools for the party's mission, referring himself as their "tool specialist." He is also very prideful, wanting to be the brains behind most things. He is very outspoken and straightforward, and often speaks his mind, most commonly criticizing Ryuji for his laziness. He can be irritable, and warn or scold his teammates when they're not careful. Either way, he doesn't rub salt in the wound when things have gotten south, and seriously encourages the team to get out of any ruts they're in. He also has a parental side to him, looking after others with genuine concern. He also has a crush on Ann.
Zorro: Zorro is based on the character of the same name, Zorro (Spanish for "fox" and "sly") is a fictional character created in 1919 by New York–based pulp writer Johnston McCulley. His true name is Don Diego de la Vega. Zorro is a Californio nobleman of Spanish and Native Californian descent, living in Los Angeles during the era of Mexican rule. He is a masked outlaw who defends commoners and the indigenous people of the land against tyrannical officials and other villains, riding atop his steed Tornado.
Appearance: Zorro is depicted as a masked swordsman dressed in formal attire, embodying the image of a gentleman. He wears a large belt with a prominent buckle shaped like a "Z," which serves as his trademark symbol. His design features a muscular build, though his thighs and feet resemble those of a human. The Persona wields a rapier similar to the one used by the original Zorro character in his literary and cinematic appearances. His overall aesthetic is predominantly black, complemented by a scarf or bandana, contributing to his bandit-like appearance.
Profile: Zorro - Level 1 -, -, -, -, X, +, -, -, -, - Garu - Level 1 Dia - Level 1 Patra - Level 5 Media - Level 11 Lucky Punch - Level 13 Magaru - Level 16 Pulinpa - Level 19 Me Patra - Level 21 Diarama - Level 24 Garula - Level 26 Recarm - Level 28 Wind Break - Level 32 Mediarama - Level 34 Magarula - Level 37 Miracle Punch - Level 40 Samarecarm - Level 45 Diarahan - Level 49 Garudyne - Level 52 Masukunda - Level 55 Mediarahan - Level 58 Magarudyne - Level 62 Salvation - Level 75
- #5Wiki wiki wiki
Keys: Carmen, Ann Takamaki, Ann, Panther
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Panther/Ann Takamaki: The fourth member of the Phantom Thieves, Ann Takamaki. Her persona is Carmen, which specializes in fire-magic. Her Phantom Thief codename is "Panther." She is 18 years old.
Appearance: Ann has wavy platinum blonde hair that is styled in bushy pigtails with parted side bangs on the right side of her face where she accessorizes with a single yellow hair clip above her left ear as well as small circular earrings on both ears and bright blue eyes. She is of mixed ethnicity: her surname is Japanese, and her profile mentions she is 1/4 American. She is a relatively tall young woman.
Her winter school uniform is modified to fit her taste: the standard black blazer over a white varsity-like hooded sweatshirt, worn long to cover most of her short plaid skirt. Her sweatshirt has a red stripe between two blue stripes at the bottom, an S symbol near the front bottom on one side and a green four-leaf-clover symbol on the back of the hood. She wears red tights and brown boots with yellow laces. Her summer school uniform is a white shirt with a blue jacket wrapped on her waist, making her skirt more visible. She has black socks with white lining and dark brown shoes. Her hairpin is red instead of yellow, and she wears a gold necklace with a clover pendant.
Her summer casual clothes consist of a black tank top with "U2O" written on it over a white shirt with red sunglasses hanging from the middle of her chest. She wears blue denim short shorts with a red plaid shirt wrapped around her waist, black cropped socks and red sneakers.
Her winter casual clothes consist of a lavender blue button-up shirt under a red and white varsity jacket with an S symbol near the front bottom on one side. She has a white skirt, black leggings and red Converse shoes. She also wears big red round earrings.
Her Phantom Thief outfit consists of a skin-tight red latex catsuit with a cleavage cutout and zippers, a matching red panther mask, pink gloves, dark red thigh-high boots, and a clip-on tail on the back of her catsuit. She uses submachine guns which are burst fire. Her melees are whips.
Personality: Ann is a very kind and compassionate girl who tries her best to have fun and enjoy life. She is a good judge of character and is capable of forgiveness when she has the facts. Although Ann is outwardly good and kind-hearted, and she genuinely wishes to help people in need, it comes at the cost of opening up her heart to inherent wrongness, evil and unforgiveness all at the ultimate result of making things better for others. She doesn't lose sight of this worldview for the sake of petty vengeance. As a Phantom Thief, Ann becomes far more lively and energetic, with a strong will to never be abused or let abuses run unchecked. Ann's personable nature allows her to get along extremely well with her friends in the Phantom Thieves, and acts as a mediator to needless infighting between members of the group, especially between Ryuji and Morgana. Ann can also be rather scornful when annoyed or upset, and isn't even above using profanity when pushed over the edge. Ann's hobbies include shopping and playing video games, with her thinking shopping is a great stress reliever. She is a good judge of character and has a keen eye for detail.
Carmen: Carmen is based on the character of the same name, Carmen, who is a fictive female gypsy created by Prosper Mérimée. She first appeared in Mérimée's eponymous novella that was first written and published in 1845. The novella was adapted into a variety of different genres, including the opera Carmen by French composer Georges Bizet which diverges in significant points from Mérimée's original story.
Whatever the version, Carmen is generally depicted as a classic femme fatale who would take advantage of her beauty and charm to make men fall for her, but quickly break the relationship once she is bored of her wooer, and then she looks for her next victim. Carmen is also usually seen smoking tobacco because she had once worked in a tobacco factory. She is later slain by a spurned ex-lover, driven to a jealous rage after she leaves him. Though she knew he would be fated to kill her, she declared that she would rather die than allow herself to be bound to the will of another, and that "Carmen will always be free."
Appearance: Carmen appears as very tall woman with fuchsia colored skin. She wears a long flowing red ballgown, black gloves, and black-red boots. The dress is mostly light red with alternating black and gold trim along its many layers. The dress has a black corset with red heart designs and shows a generous amount of cleavage. Her gloves and boots share the same color and heart designs as the corset. Several roses are seen growing out of the base of the corset.
Carmen is a brunette with spiraling pigtails, reflecting Ann's own hair style. Her face is covered with a black panther mask with floral designs along the top and sides. Her shoulder pads match the design of the mask. She is also seen with a cigar in her mouth and a black choker around her neck. Carmen is typically seen with two figures that seem to be men in tuxedoes and red bow-ties, but their heads are metallic pink boxes, with glowing heart designs for eyes and speakers for mouths. The figures are physically attached to Carmen via a pair of thorny vines that connect to the roses.
Profile: Carmen - Level 5 -, -, +, X, -, -, -, -, -, - Agi - Level 5 Dia - Level 5 Dormina - Level 7 Tarunda - Level 11 Maragi - Level 13 Dekaja - Level 16 Agilao - Level 22 Fire Break - Level 25 Diarama - Level 28 Lullaby - Level 30 Maragion - Level 35 Matarunda - Level 41 Agidyne - Level 46 Maragidyne - Level 54 Diarahan - Level 57 Concentrate - Level 62 Blazing Hell - Level 74
- #6Yusuke Kitagawa & Goemon
Keys: Fox, Yusuke Kitagawa, Yusuke, Inari, Goemon
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Fox/Yusuke Kitagawa: The fifth member of the Phantom Thieves, Yusuke Kitagawa. His persona is Goemon, which specializes in physical skills with a few ice skills. His Phantom Thief codename is "Fox," but Futaba calls him "Inari." He is 18 years old.
Appearance: Yusuke has dark blue hair with parted bangs slightly covering his left eye and gray eyes. His in-game character model is noticeably taller and thinner than those of other male characters.
Yusuke does not wear Kosei High's regulation uniform. His winter uniform consists of a white gakuran-style shirt embroidered with a fleur-de-lis, fitted black pants and black loafers. A silver ring that holds multiple keys is attached to his belt loop.
His summer uniform replaces the white dress shirt with an ultramarine colored button-down, which Yusuke wears with the sleeves rolled-up to his elbows.
His winter outfit consists of a gray blazer striped with white vertical lines over a white long sleeve shirt with red and pink detail, black pants and black ankle boots.
During the summer, he wears an indigo, gray and black long sleeve shirt with black pants, and black casual loafers.
His Metaverse outfit consists of a traditional kitsune-style half mask, a black high-collared puff-sleeved jumpsuit with a striped sash worn across his hips, white motorcycle boots, and bright blue gloves. Attached to the jumpsuit is a white foxtail. He uses assault rifles which are burst and his melees are japanese swords.
Personality: Yusuke's entire life's passion is comprised of and surrounded by art. He searches for the aesthetic everywhere in his surroundings, from people to places. He sees every opportunity or challenge presented to him as a way to broaden his horizons, and primarily considers how it will benefit him greatly as an artist. He is captivated by the painting of "Sayuri," and seeks to capture the sense of beauty that it portrays. Yusuke in general is both sentimental and ruthless when it comes to righteousness. He's consistently determined if not stubborn. His passion for art is admired and respected by the group, though they also view him as rather strange. His mindset plays by the beat of his own drum, and his thought process can be erratic. At one point, Ann claims that he is "on a different wavelength than other people" before taking it back and saying he's just weird. However, Yusuke is well-aware that his mind operates differently from that of most people's, to the point of admitting that he's eccentric, and is shown to be downright offended whenever someone makes fun of him for it or even points it out. Because of Yusuke's work as an artist, Yusuke's detached from others' influence, and is rather prickly when stating that he's not interested in others' acknowledgement. However, in spite of his introverted approach to artwork, adamant that he needs no one else's guidance to carve his path as an artist, he doesn't exclusively paint for himself. Despite his eccentricities, Yusuke is incredibly level-headed. He sees no use in panicking or getting nervous, as it does nothing to help the situation at hand as he also helps add to group discussions. He tends to be more sincere when dealing with subjects he admires from an aesthetic standpoint. However, this sincerity can make him appear pushy, showing that he has a very stubborn, headstrong side, which comes out when he is very inspired. He displays a somewhat cold and haughty behavior towards people who are behaving in what he deems as an unseemly manner, or in ways that are against his personal aesthetic. Despite his personal pursuits of art making him uninterested in other people, Yusuke does his best to understand others, acknowledging the fact that isolating himself from other people hinders the quality of his work.
Goemon: Goemon is based on the character Ishikawa Goemon, who was a Japanese outlaw, and his birth name was Gorokichi. The historical Gorokichi is only mentioned in two sources, both of which were created after his death. The first one, the Toyotomi Hideyoshi fu (豊臣秀吉譜*)?, details his attempted assassination of the shogun Hideyoshi Toyotomi, his capture, and his execution alongside his young son in 1594. Goemon's death by being boiled alive was also described in a second historical source by Pedro de Morejon who transcribed his name as "Ixicava Goyemon." As time passed, Goemon's story was expanded to make him a hero similiar to Robin Hood, robbing the rich and giving his spoils to the poor. Stories from the 19th and the 20th century also make him out be a skilled ninja. Goemon and his infamous death eventually became the subject of various bunraku and kabuki plays.
Appearance: Goemon has a white face and white puppet-like arms and hands in the style of Kabuki, a turquoise beard that extends up to a yellow and red holder that looks like part of his hair, and a black, afro-like, pompadour-style chonmage. He wears dark blue uchikake haori with light blue accents and pink panther lining underneath, large dark blue and white shimenawa rope flared around the shoulders, and a gold obi sash held by red and white shimenawa rope. He also sports a red juban with a tabard with a black and white diamond pattern inside the shirt and hanging off the bottom like a loincloth, golden geta-style shoes. He also carries a large golden kiseru.
Profile: Goemon- Level 15 -, -, X, +, -, -, -, -, -, - Bufu - Level 15 Giant Slice - Level 15 Sukukaja - Level 15 Viscious Strike - Level 18 Mabufu - Level 20 Rising Slash - Level 23 Dormin Rush - Level 27 Bufula - Level 29 Tempest Slash - Level 34 Mabufula - Level 40 Heat Wave - Level 43 Deadly Fury - Level 47 Masukukaja - Level 49 Bufudyne - Level 53 Myriad Slashes - Level 62 Mabufudyne - Level 65 Vorpal Blade - Level 69 Brave Blade - Level 73
- #7I know her better but the wiki has good wording lo
Keys: Student-Council President, Johanna, Makoto, Queen, Makoto Niijima
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Queen/Makoto Niijima: The sixth member of the Phantom Thieves, Makoto Niijima. Her persona is Johanna, which specializes in nuclear-magic. Her Phantom Thief codename is "Queen." She is also the student council president of Shujin Academy and sister of Sae Niijima. She is 18 years old.
Appearance: Makoto is Japanese. Makoto has brown hair in a bob cut with blunt bangs and a French-braid styled headband that matches her hair color. Her eyes are abnormal as they have been depicted as red, although her eye color in her portraits can be interpreted as a reddish-brown. She is of average female height.
Her winter school uniform appears normal but without the standard blazer. Instead, she wears a black halter vest over a long-sleeve white shirt with a turtleneck (which is different from normal turtlenecks for female students as there is a noticeable zipper). She wears the regulation black and red pleated plaid skirt, black pantyhose and black-brown ankle boots.
Her summer school uniform is modified. She wears a white dress shirt with the High Priestess emblem ("BJ") embroidered on the collar instead of a normal polo shirt. Under the regulation skirt, she wears Capri-length black leggings and black tassel loafers with no socks.
Her winter casual clothes consist of a black turtleneck shirt under a teal blue coat, tight black pants and two-toned brown-tan knee-high boots with dark cuffs.
Her summer casual clothes consist of a white dress blouse with a black belt, black capris similar to leggings from her summer school uniform attire and black low heeled Mary Jane shoes.
Her Metaverse outfit consists of a two-toned (dark blue and black) skin tight suit that is worn with a long black scarf, a dark gray corset-style leather breastplate, shoulder and knee pads with spikes mixed with boots that sport metal heels and toes, white gloves and an iron mask. She uses revolvers which are single fire and her melees are tekkos.
Personality: Despite her position as student council president, Makoto is an extremely unpopular student at Shujin Academy. This is because she did nothing to stop Suguru Kamoshida's abuse, resulting in other students labeling her as an arrogant, selfish control freak who knew about the abuse but chose to ignore it because she only cared about getting a good letter of recommendation. In actuality, this happens because Makoto holds no real authority at Shujin, with her position merely making her a glorified tool for the principal to use however he sees fit. In reality, Makoto wanted to do something against Kamoshida, but was too afraid of the principal meddling with her college record in order to protect the P.E. teacher. She also is not above keeping secrets from her friends both out of shame and in order to maintain her image. Feeling overshadowed by her highly successful older sister and being used as a tool, Makoto has almost no sense of self-worth and so has made a habit of keeping her nose down and doing what is expected of her. After getting involved with the Phantom Thieves, however, Makoto stops denying that she was nothing other than a tool for higher authorities, and vows from then on to fight for what she believes in, which triggers the awakening of her Persona. Despite appearing prim and proper on the surface, Makoto is actually more of a tomboy: she's trained in aikido, enjoys violent action movies, never wears skirts other than her school uniform (which she wears leggings under) and seems to care little about fashion other than the headband she wears in her hair. Makoto has a compliant temperament that she never breaks out of. She is a level-headed and kind person, almost to a motherly extent. That being said, following her awakening, that discipline would be self-asserted, and in turn she would be strict on others and have an unrestricted and violent way of expressing that. Makoto herself is actually quite embarrassed of her excessively masculine and dramatic ways of fighting and attire: many times she would complain about her mask and would wish she'd wore anything else. Even when she's praised and admired for her looks she would only react with shame and dismissal of the topic. Despite her immensely serious personality and efforts to be above the more bizarre antics of her friends, Makoto does have her own hidden meek side such as being frightened by hearing ghost stories and the dark. Her panicking would become severe, begging for her older sister's help. Makoto is an excellent analytical thinker and strategist, known for correctly deducting how a majority of puzzles in Palaces work on first sight. Makoto performs most of the strategic work in the Phantom Thieves. Makoto's relationship with her sister is highly bitter, as Sae considers her as a detriment, yet Makoto constantly attempts to please her by fulfilling the expectations of other people.
Johanna: Johanna is based on Pope Joan, a legendary medieval woman who reigned as pope for a short period, going against the Catholic Church's ingrained tradition of male popes. Though the story was widely believed for centuries, modern historians have found no evidence of her existence and believe the legend to be a work of fiction meant to discredit the church.
Most versions of her story describe her as a talented and learned woman who disguised herself as a man, often at the behest of a lover. In the most common accounts, due to her abilities, she rose through the church hierarchy and was eventually elected pope. Her sex was revealed when she gave birth during a procession, and she died shortly after, either through murder or natural causes. The accounts state that later church processions avoided this spot, and that the Vatican removed the female pope from its official lists and crafted a ritual to ensure that future popes were male.
Appearance: Johanna appears as a modern-day motorbike which is mostly silver in color. Its solemn face is encased in what appears to be a blue windshield. Johanna's bluish-silver hues and the effect at her feet are faithful to her in-game appearance, with LED-illuminated eyes adding a lifelike quality to her face.
Profile: Johanna- Level 21 -, -, -, -, -, -, X, +, -, - Frei - Level 21 Mafrei - Level 21 Vajra Blast - Level 21 Diarama - Level 21 Rakukaja - Level 21 Makajama - Level 21 Freila - Level 24 Energy Shower - Level 27 Flash Bomb - Level 31 Dekunda - Level 34 Mafreila - Level 38 Mediarama - Level 41 Nuke Break - Level 43 Marakukaja - Level 48 Freidyne - Level 50 Diarahan - Level 54 Mafriedyne - Level 59 Mediarahan - Level 65 Atomic Flare - Level 75
- #8Me when sudden demotivation
Keys: Futaba Sakura, Oracle, Necronomicon, Navi, Futaba
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Oracle/Futaba Sakura: The seventh member of the Phantom Thieves, Futaba Sakura. Her persona is Necronomicon, which serves as a support for the group and does not do any direct attacks. Her Phantom Thief codename is "Oracle." She is an anti-social recluse and adoptive daughter of Sojiro Sakura. She is 18 years old.
Appearance: Futaba is Japanese. Futaba is a young girl with straight hip-length black hair dyed bright orange, with straight-cut bangs and two long strands in the front along with a single small, thin strand at the top. Her brown eyes also seem to have some faint purple tones in them, appearing mauve. She wears large black circular glasses, and is almost always seen wearing a set of AKG K845BT headphones with red ear cushions that are often only around the back of her head but still on her ears. She seems to be very short, even compared to other girls.
Her casual winter outfit consists of multiple layers; she wears an off-shoulder white top with a red splatter-like pattern on her chest with five white asterisks (*****) which are reminiscent of a password input system in the red splatter, a black tank top underneath, a dark green jacket with a faux fur trimmed hood, black short shorts, a studded black belt in a slanted position, black thigh high socks and black knee-high boots with buckles and studs at the top. The green jacket has A.F.K. on the back (for "Away From Keyboard"), although it is difficult to see because of Futaba's long hair.
Her casual summer outfit consists of a black tank top with a Tetris image in front, with a green tank top underneath. She wears gray baggy pants with black laces on the bottom and green sneakers. She also has a white hip pack that forms a monstrous face with the zipper as the mouth and green eyes.
Her Metaverse costume consists of a skintight black bodysuit with fluorescent neon green glowing stripes and matching black boots with neon green soles. Her mask is a pair of big black goggles with red and inner orange lenses. This outfit was inspired by sci-fi movies like Tron. She does not have a ranged or melee weapon due to her support role.
Personality: Futaba is the daughter of cognitive psientist Wakaba Isshiki; her father is unknown. Due to her high intelligence compared to other children around her, she was bullied often and barely had any friends other than a girl named Kana. However, Kana's parents were sexually harassing their daughter, and when Futaba discovered this, Kana left her as well. At some point in her life, Futaba, under the codename "Medjed," began acting as a "hacker of justice," becoming well known. However, because she stayed anonymous, other hackers began using the name all over the world, eventually forming their own hacktivist group. Futaba saw that the group was getting out of hand, but found it too much trouble to expose its members. Instead, she simply changed her handle to "Alibaba" and stepped away from hacktivism. While Futaba and her mother had a great relationship with each other, two years ago, when she was in middle school and the first Metaverse-related incident instigated by Yaldabaoth and Shido started, her mother, Wakaba Isshiki, suspiciously died in front of her because of a mental shutdown caused by Goro Akechi and ordered by Masayoshi Shido, resulting in Wakaba throwing herself in front of traffic. Her relatives, who have an eye on Wakaba's legacy, blamed the prodigy programmer for her death, based on a forged "suicide note," particularly after agents of the Conspiracy used it to manipulate Wakaba's family, hoping to keep her (alongside other cognitive psience researcher's) research for themselves. Futaba blames herself for the death of her mother, believing that she caused it even though this isn't true. Only after she unlocks her persona does she understand that she was not the cause of her mother's death. If Futaba has her persona, she should know that she is not the cause, but unless Shido's palace has been done she should not know that Akechi was the one who caused the mental shutdown. Following her mother's death, custody of Futaba was passed to several of her uncaring relatives, including her money grubbing uncle, Youji Isshiki, who refused to even treat her as a person, not even allowing her to bathe or feed her food or have a proper bed. Futaba did not know that her mother died of a mental shutdown due to the secrecy of the method and her inability to identify it. She has not attended school ever since graduating middle school: by her age, she should have been a first year student in high school. Wakaba's close friend Sojiro Sakura has adopted Futaba, paying her uncle the better part of Futaba's inheritance to leave her alone. During her isolation, she tried to use her substantial hacking skills to learn about her mother's research and how it relates to her death only to find all of the information related to it had disappeared completely, and she shut herself in so tight at Sojiro's house that nobody around Yongen-Jaya had heard of her before, even from stores where Sojiro frequents. After the Phantom Thieves change her heart, she finally comes out from her shell, starts to go outside by regularly visiting Café Leblanc, interacting with the protagonist and his friends and eventually joining the Phantom Thieves of Hearts to find the culprit truly responsible for her mother's death. She is extremely kind, though sometimes immature. She is very nerdy, and seems to have a fondness for Yusuke that is almost sibling-like, calling him "Inari" instead of his proper codename "Fox." Yusuke often messes with her and she messes with him back, being momentarily upset but quickly getting over it. She is immensely intelligent with incredibly hacking skills that are very useful for the Phantom Thieves, though not even she can decipher how the MetaNav works on the backend. She also particularly likes Phoenix Featherman Rangers, which is an alternate version of Power Rangers.
Necronomicon: Necronomicon is based off of The Necronomicon, whose original name is Al Azif, which is a fictional grimoire, or tome of magic. It was first mentioned in the short story The Hound written by H. P. Lovecraft, but its exact origin is the subject of debate. The book subsequently also appeared in stories of Lovecraft's followers. The Necronomicon has since gained a cult following and various fake "replicas" of the book are circulating.
In the context of Lovecraft's works, the Necronomicon is a tome detailing the truth behind the various ancient cosmic beings that have inhabited Earth and continue to influence humans for their own ends. Written in the 8th century by the "mad Arab" Abdul Alhazred, it both functions as a means of imparting the forbidden knowledge of the ancient ones, and a source of danger as those who read it risk going mad from its knowledge.
Appearance: Rather than a book, the Necronomicon resembles the classic depiction of an alien UFO, with a circular spinning design and green/blue designs across the hull. The lower side of the ship has glowing blue lines across the inner space, as well as 5 glowing orbs of energy that shine light downwards. The top part of the ship is green and has numerous designs that vaguely resemble scientific, mathematical, anatomical and mythological symbols. Atop the ship, there appears to be a stone gargoyle in a crouching position and very small wings.
The Persona also has 5 tentacles that can reach down towards the ground from the sky. Once Futaba is inside the Necronomicon, she enters a space where she can float around freely. She sees information of the battlefield, enemy data and data on her allies in the form of black and white and green lines of text, symbols and numbers.
Profile: Necronomicon- Level 31 -, -, -, -, -, -, -. -, -, - Analysis - Level 31 Subrecover HP - Level 38 Subrecover SP - Level 49 Subrecover HP EX - Level 58 Subrecover SP EX - Level 67 Note: Necronomicon cannot directly participate in battles, only providing data for the actual attacking party to use to know the weaknesses of an opponent or to know a strategy.
- #9Haru Okumura & Milady
Keys: Haru, Big Bang Burger, Haru Okumura, Milady, Noir
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Noir/Haru Okumura: The eighth member of the Phantom Thieves, Haru Okumura. Her persona is Milady, which specializes in psychokinesis-magic. Her Phantom Thief codename is "Noir." She is the daughter of the CEO of Big Bang Burger and successor following his death. She is 18 years old.
Appearance: Haru is Japanese. Haru has chin-length curly light auburn hair and brown eyes. She is of average height, being taller than Futaba, but shorter than Ann and Makoto.
She wears her winter school's uniform modified to her taste, with a pink turtleneck cardigan with short, puffed sleeves and a long-sleeved white shirt underneath. The cardigan is zipped open up to her navel and has two large pockets on the front. She wears the standard black and red tartan skirt, white tights with black carnation flowers and black Mary Jane shoes.
Her summer school uniform retains her skirt and shoes, but she wears a light purple knitted sleeveless turtleneck sweater with a dark purple ribbon around her waist and white loose socks.
Her summer casual outfit is a transparent greenish white collared dress underneath a white tank top, white pantyhose and cream-colored pumps. Her winter outfit is a white dress shirt with a dark blue ribbon, pale green fluffy coat, pink skirt, white tights and brown shoes.
Her Phantom Thief outfit consists of a dark purple cavalier hat with a feather plume tucked into a royal purple hatband, a long-sleeved pale pink blouse with a white neck jabot (held there by a red gem pin), a black corset vest with gold buttons, bloomers that match her hatband, black pantyhose, a holster belt carrying ammo and lace-up pumps. Her mask and gloves are black and violet, respectively. She uses grenade launchers as her gun and axes as her melees.
Personality: Haru is generally very shy and reserved. At school, she is viewed as eccentric due to her tendency to keep to herself and avoid contact with others as much as possible. She has serious trust issues, finding it difficult to differentiate between who truly values her as a friend, and who merely wants to use her for her family's status. This is due to her past, where not only friends, but adults and teachers would be kind to her just to please her father and smile at her for their own personal gain. Despite this, Haru is an incredibly kind-hearted girl. She can also be very awkward at times. She idolizes the idea of trying to be a "heroine of justice," having grown up admiring female superheroes she watched on TV. She loved them for always fighting to protect others and being happy, desiring to be just like them someday. She feels obligated to her relationships, especially that of her father and her ex-fiancé, however after joining the Phantom Thieves she decides to be more honest with herself. Initially when entered into the Phantom Thieves, Haru behaves very formally towards the group, believing that it's her responsibility as the newest member of the team. After being told that whether or not she's new doesn't matter to them, however, she loosens up and becomes much more casual. She calls Makoto "Mako-chan," after declaring that she is the first friend of her own age she's ever had (initially catching Makoto off-guard, but soon considers it refreshing), and calls Morgana "Mona-chan," both in and out of the Metaverse. She also uses affectionate honorifics for everyone (-kun for boys and -chan for girls). This attitude goes both ways, as she dislikes the younger members of the group calling her "Senpai" and asks for them to just call her "Haru." In her spare time, she enjoys tending to her own garden, as well as growing vegetables on the roof of the school. Besides gardening, she also enjoys horror movies. Because of her gentle personality, she is often underestimated, even by her teammates, however she admits she feels excited when Shadows beg for their lives, that cutting down enemies as they approach is a thrill, and that she sees combat as a form of stress relief, hinting that she is somewhat sadistic. Regardless, Haru is mature, level-headed, and kind in almost every way. She is also described to be very feminine, as pointed out by Ann. She enjoys helping the Phantom Thieves, as she becomes delighted when she learns that her hobby of vegetable-growing can prove useful to the group's activities. This is because she wishes to be seen as dependable by them but often worries that she may not be doing good enough and can be fairly self-deprecating when she expresses that doubt. Haru is shown to be easygoing, being very polite to teachers and authorities, and often showing a friendly smile to her peers when talking. She also has a rather refined speaking pattern. Haru can sometimes be playful and teasing as well but knows not to push limits and is never taken to a serious degree. As someone raised under the teaching of "do as you're told," Haru is reserved and often lets other people decide for her, even describing herself as someone who's not adept at saying what's on her mind, yet she's aware that this isn't how she wants to live her life. Haru has grown to appreciate just about any freedom she can get, claiming that having the freedom to go out shopping, as opposed to just doing it online, is "a luxury in itself." Additionally, despite the fact that she has been forced to do whatever people wish of her, Haru is very empathetic and can easily see how easy her life is in comparison to the average person, and she really is luckier than everyone else to be born as rich as she is. Haru never seems to bear resentment towards her father despite everything he has put her through. In fact, Haru reacts to the loss of her father with legitimate grief, implying that Okumura did use to genuinely care for his daughter's wellbeing until he made a series of overambitious investments that led to him politically competing with Masayoshi Shido.
Milady: Milady is based on the character Milady de Winter, more commonly referred to as "Milady" is a fictional character created by Alexandre Dumas for his seminal novel The Three Musketeers. Her main relation with the novel's titular heroes is her personal vendettas first against the novel's hero d'Artagnan after he discovered she was branded as a criminal with a fleur-de-lis, then against his mentor Athos who was her former husband. Her conflict with them ends in her death by beheading for her crimes.
In both the book and subsequent adaptations, Milady is depicted as a fiercely independent and manipulative villain: despite acting as an agent of Cardinal Richelieu in his machinations against Louis XIII and the Duke of Buckingham, she is also a force on her own account, bringing others to ruin for personal gain. Her moniker of "Milady" is a title inherited from one of her husbands, whom she married under a false name, leaving her true identity a mystery.
Appearance: Milady appears to be wearing a black and pink Rococo style dress, with red and pink vertical striped puffs on the sleeves of the dress that extends to her elbows and wearing pink gloves. The bottom of the dress is in a pink color with golden trim around the dress, which has a golden lip on the center of the dress that makes it resemble a smiling face. There are black and red curtain drapes around the dress underneath, a pink heart shaped frill around her waist with a red bow tied on the drapes and a knife next to on the center of the heart shaped frill.
When attacking, the dress opens up to reveal an array of ranged weaponry, including two Gatling guns, a bazooka, and a missile. Underneath the dress is a white pinstripe blouse with a light blue neck choker around her neck. She has no head, with her face instead being represented with a pink mask inset with yellow eyes. She holds a yellow and pink colored fan with black fur on her left hand, and holding the mask's handle in her right hand.
Profile: Milady - Level 36 -, -, -, -, -, -, X. +, -, - Psio - Level 36 Mapsio - Level 36 Triple Down - Level 36 Amrita Drop - Level 36 Psy Break - Level 36 Tentarafoo - Level 36 Tetrakarn - Level 38 Makarakarn - Level 44 Psiodyne - Level 52 One-Shot Kill - Level 58 Amirta Shower - Level 60 Mapsiodyne - Level 64 Heat Riser - Level 75
- #10Goro Akechi & Robin Hood/Loki
Keys: Goro Akechi, Loki, Robin Hood, Crow, Goro
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Crow/Goro Akechi: The temporary ninth member of the Phantom Thieves, Goro Akechi. His persona while he is on the Phantom Thieves is Robin Hood, which specializes in bless/curse-magic. His Phantom Thief codename is "Crow." He is the son of Masayoshi Shido and serves as his agent, using his true ability to cause mental shutdowns. Akechi's persona can also change into Loki, which is his true persona and is revealed after the Phantom Thieves know his truth of being the agent of Shido. When referred to as "Crow" in background, that means before the truth is revealed. He is 19 years old.
Appearance: Akechi is Japanese. Akechi has shaggy, neck length brown hair with bangs and reddish-brown eyes. He wears a tan peacoat with black buttons, striped black and white tie, black pants, black gloves and black loafers. His casual winter outfit consists of a white long sleeve shirt with flaps under a blue argyle sweater vest, beige pants and brown shoes.
As Crow, Akechi wears a princely pure-white regalia with red accents and a red, long-nosed mask, gold belt, and gold epaulettes with red accents on his shoulders. His mask was modeled after those worn by medieval plague doctors to conjure up an image of unapproachability and his formal uniform was designed in the image of an aristocratic mounted guard or honor guard. As with his Robin Hood Persona, it's meant to give the feeling of putting on the air of a champion of justice, with nothing to do with being a Phantom Thief, robber or burglar of any sort. As opposed to the protagonist, Akechi likes to be in the limelight and his design reflects that contrast. He uses ray guns as his guns and laser sabers for his melees.
Once he reveals his true intentions, Akechi swaps his princely garb for a body-covering, black and dark blue striped outfit. In this form, he has several black studded belts strapped around his legs and arms, a short black cape and clawed gauntlets. He also wears a dark enclosed knight helmet, with a black mask tinted red, resembling a sharp beak, which breaks after his defeat. Much like with Loki's design, it alludes to a lack of agency, and is meant to give a chaotic feeling and invoke the question "what's the real you?" He uses silenced pistols for his guns and serrated swords for his melees.
Personality: Akechi is the illegitimate child of Masayoshi Shido, the same man responsible for the protagonist's probation period. His mother was a sex worker who was shamed for having a child out of wedlock and committed suicide. According to him, before her suicide, she raised him alone, and whenever she brought men from the red light district into their home, she would tell him to go to the bath house. Akechi desired to make Shido apologize for his crime of making her illegally conceive a child, but was powerless to do anything because Shido was already a high-ranking official by then. Orphaned after his mother's death, he was passed between a succession of relatives who took no interest in him. In public and with all of his relations, Akechi appears to be well-mannered, friendly, humble and charismatic. His achievement of being a high-school detective, coupled with his handsome features, makes him highly popular among the general public and he is commented to be "The Second Coming of the Detective Prince." His intelligence and smooth-talk earned him enough trust from the police to conduct his own investigation despite his young age, working with Sae Niijima, who fully trusts him to assist her in her investigation. He presents himself as having a strong sense of justice, disapproving of the Phantom Thieves of Hearts for their methods. He is candid in expressing his disagreement, but he wants to hear about other people's views in an honest fashion. He quotes Hegel on this, citing that "advancement cannot occur without both thesis and antithesis." He finds an interest in the protagonist because he speaks his mind. Much of Akechi's talents have been naturally nurtured thanks to not only his own open-mindedness and effort but also the support from others he has accepted. In actuality, his detective prince persona is nothing short of an act that has been carefully crafted to grant him a public image and mask his true nature; an unhinged, nihilistic madman. Due to having been born an illegitimate child, he was despised by others as he would be nothing more than a scandal for them, even ruining his mother's life and driving her to suicide. He was subsequently placed into child institutions. Akechi grew up a lonely child and a "nobody" who yearned to be loved; this feeling persisted into his teenage years. The stigma of being an illegitimate child, while also heavily implied to be an impulsive mistake on Shido's part, has haunted Akechi and become the basis of his incredibly misanthropic worldview as well as his legitimate self-loathing. Regardless of how much Akechi tried to change, that hatred that bound him to his past persisted deeply. Akechi's desperation for acknowledgement led him to study hard to become perfect and develop his outward Detective Prince image in hope to be accepted by people around him. Even while having developed an overwhelming fanbase, Akechi is still disliked among individuals for his affiliation, as he's become quite obviously a fraudulent hero of sorts: not only does the more honest Sojiro Sakura dislike him for his work with the police, but the Phantom Thieves of Hearts themselves find him a menace as his public views and remarks are nothing more than a hindrance to them. Even the public's support doesn't fill the hole in his heart, as he knows he's loved only if he upholds the pretense of being a charismatic idol detective rather than a bastard child; his fans are quick to turn on him anyway if he makes mistakes, such as when the Phantom Thieves triumphed over Kaneshiro and Medjed. As a result towards his overall childhood and situation with Shido, Akechi's sense of justice is hollow and empty, no matter the interpretation: in public, he presents a pacifistic view that condemns the Phantom Thieves' actions even as executioners, believing that they have no right to play with people's hearts no matter the cost; the party strongly disagrees with if not outright ignores his views, which only hinder their genuine attempts at bettering Tokyo. That being said, Akechi otherwise switches to enacting justice blindly, as behind the scenes he becomes a relentless killer that is driven by grudge down to an obsessive degree, this time finding no problem with erasing evil people via murder, viewing himself as no different from the Phantom Thieves, much to their objection. His justice is tantamount to being the sole warden of a panopticon, where the fear of him assassinating anyone who speaks ill of Shido keeps the entire public in line. His obsession with enacting revenge on his father and his desire to be the hero of his own story overshadows his true feelings for the protagonist and the party. He becomes so desperate that he dismisses the concept of friends and true justice, claiming they are both meaningless and sickening, and even makes himself go psychotic which led to him losing control. This becomes substantial to his downfall, as in spite of his commended strength, his lack of bonds alongside his single-minded goal happens to be the reason why he is defeated. However, after learning how special he is to the protagonist and the party, and the truth of how Shido sees him from the cognitive version of himself, Akechi realizes how foolish he's been for letting his hatred blind him from seeing the truth, and willingly sacrifices himself. It is only after realizing Shido himself has manipulated him why Akechi has realized what the true meaning of justice is: specifically the matter of free will. This not only causes Akechi to see the error in his original views, but also see just how terrible the things Shido has done to both him and Japan are; he also understand the Phantom Thieves' views and just how much they differed from his, but at the same time ascertain that due to his position, he would only drag them down even with his sudden transformation, entrusting the Phantom Thieves to finish the job and stop Shido. Despite his reputation as a detective being a fabrication, Akechi has genuinely sharp, intuitive and innovative deduction and analysis skills, and is extremely cunning. This proves that even without having to fabricate cases, he actually does have what it takes to become a true detective. main skill is reasoning, and he has a habit of getting lost in thought during conversations. His hobbies include cycling (specifically with a hybrid bicycle for easy turning in Tokyo), bouldering, and playing fashionable games like darts. His guidebook profile also states that Akechi always makes sure to try out the latest popular dishes in order to use food as a conversation piece. Waiting in long lines for this does not bother him. He uses his cycling hobby to ride around town, gathering stories to utilize in conversation with adults. Since he spends a lot of time with adults, he has a reputation among Tokyo's famous hidden stores and high class restaurants, although in truth he has little interest in the food's flavor.
Robin Hood: The persona Robin Hood is based on the character of the same name, Robin Hood, who is a heroic outlaw in English folklore who, according to legend, was a highly skilled archer and swordsman. Traditionally depicted as being dressed in Lincoln green, he is often portrayed as "robbing from the rich and giving to the poor" alongside his band of Merry Men. Robin Hood became a popular folk figure in the late-medieval period, and continues to be widely represented in literature, films and television.
Robin Hood fought against the evil Sheriff of Nottingham who was loyal to Prince John who had stolen the throne from his brother, Richard. Later stories introduced the Guy of Gisbourne, an assassin sent for Robin’s head who eventually became part of a love triangle with Marian.
Appearance: Robin Hood generally resembles an exaggerated caricature of a superhero, with a large muscular frame and a red-white-blue color scheme with gold trim. His breastplate is colored blue with a gold "RH" logo on it. His shoulders are decorated with red-gold epaulettes and he wears a flowing two-piece cape that is blue on the inside and white on the outside. He wears a red belt with a silver buckle that has a wing-design on it, supporting a black-white skirt and black-white tights that lead into white boots.
Robin Hood's bow is almost as tall as he is and appears to fire golden arrows that appear out of thin air. The bow is gold and has similarly golden feathers flowing down the top and bottom limbs. The grip of the bow has a rounded center with "ROBIN HOOD" engraved around it. Robin Hood's head appears to be metallic or robotic, with a dark metal neck, white face, gold eyes, and a golden chin. He has a long golden fringe on his head, resembling hair or feathers, that points backwards several feet from the top of his head, while a red fringe points in front of his forehead. This fringe resembles Akechi's own mask, a red extended bird beak or long nose
Profile: Robin Hood - Level 45 -, -, -, -, -, -, -, -, +, X Megidola - Level 45 Megaton Raid - Level 45 Kouga - Level 45 Eiga - Level 45 Hamaon - Level 45 Mudoon - Level 45 Kougaon - Level 47 Eigaon - Level 48 Samarecarm - Level 54 Mahamaon - Level 59 Mamudoon - Level 62 Megidolaon - Level 67 Debilitate - Level 70
Loki: The persona Loki is based off of the mythological god of the same name, Loki, who was the trickster god who was also known to be a god of mischief, magic and fire in Norse mythology. His mischievous nature was such that he even managed to slither his way into becoming one of the Norse deities. He is son of Fárbauti, a jötunn, and Laufey, a lesser known goddess and is the blood-brother of Odin, with his two biological brothers being Helblindi and Býleistr. With the onset of Ragnarök, Loki is foretold to encounter the god Heimdallr and kill him, dying in the process.
Loki, as the son of a jötunn as well as a goddess, straddles the two warring factions, a trait which plagues his character throughout his mythology. His jötunn heritage does aid in explaining the complexity of his character, as the jötunns once went to war against the Aesir and are considered, in many ways, their enemies. He marries the minor goddess Sigyn, but has many affairs, one being with the giantess Angrboda, by who he gives birth to Hel, the queen of Niflheim; Fenrir, the oversized wolf who is fated to kill Odin at Ragnarök; and Jormungandr, the World Serpent banished to the seas. It is unknown how Loki reacted to his childrens' fate, though it can be assumed he was none too pleased with it but could not go against Odin.
The trickster god also is the mother of Odin's great eight-legged steed Sleipnir, as Loki was impregnated by the powerful male stallion Svaðilfari while disguised as a mare. As his parentage and his progeny are all outside the normal state of affairs even in the godly world, scholars believe that there must have been pertinence to his connection to so many dark and powerful figures in the Norse pantheon.
Appearance: Loki is a striking, humanoid figure adorned in a bold black-and-white dazzle camouflage pattern inspired by World War I naval warships, visually fragmenting his form to symbolize deception and Akechi’s fractured identity; his angular, insectoid body perches atop a massive, flaming longsword called Laevateinn, which burns with intense blue-white fire and is gripped with metal tongs, emphasizing its untouchable, destructive power, while twin twisted, striped horns (modeled after the parasitic Leucochloridium flatworm) protrude from his eye sockets, evoking psychological corruption and loss of self; he has long, dark braided hair flowing behind him, gold accents tracing his form including a ceremonial cord reminiscent of Akechi’s Phantom Thief outfit, and though rarely seen in-game, possesses sharp, glowing red teeth that reveal a predatory grin, making Loki a visually and thematically rich embodiment of vengeance, duality, and inner collapse.
Loki - Level 75 -, -, -, -, -, -, X, + Laevateinn - Level 75 Megidolaon - Level 75 Debilitate - Level 75 Riot Gun - Level 75 Eigaon - Level 75
Showing 10 of 10
2 files
- .jsonjson_lorebookoriginal
73.9 KBfirst seen cbd1116109dbf56e
- .jsonjson_lorebook
73.9 KBfirst seen 97ea3048bb5774bc
Opens with the tab.