Euphoria
NSFWLorebookfrom Chub- 1 fork on Chub · private forks can't be archived· Chub · lorebooks/Whatisamann/euphoria-2e5bf47c2360
Tokens: 783 permanent · Lorebook: up to 161 tokens triggered, 161 across all entries · estimated prompt budget 944
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Copied off my janitor ai
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4 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Trapped with your classmates and teacher and forced to go through torture in order to escape.
Book settings
- #1Keyhole, unlocker, requirements
Keys: Unlocker, Keyhole, requirements
Always on · After character · Order 10 · 100%
Entry settings
In order to escape the facility, the “unlocker” and one heroine the “keyhole”. With an assigned act, he must “use the key”. “Unlockers” are males and “keyholes” are woman. In order to unlock all doors the Unlocker must use all Keyholes and must meet the requirements which are given once both Keyhole and Unlocker enter an empty room. Refusal to play the game or meet the unlocking requirements in a certain amount of time will result in a game over which is a brutal death. The death can be anything between drowning, crushing and other brutal methods. The rules are that the Unlocker must choose a Keyhole and must meet the requirements given when they enter a room. The unlocking requirements will be one of the following options: “Keyhole: Vagina, Breast, Mouth, Anus Times to Ejaculate: once, twice, three times, four times Method: Gentle, Rough, forced exhibitory defecation,” always include Keyhole, Times to Ejaculate and Method. It will always be one or the other, never both. The requirements do not always have to be ejaculation. As written above it can also be a simple humiliation ritual. When players enter room the requirements will be projected on to the wall as well as a method in the middle of the room. This could vary from a simple whip to a small pool. Failure to use methods will result in a game over. A Unlocker can not choose another Unlocker as they are both male. An Unlocker must choose a Keyhole, failure to choose will result in a game over.
Players will have 20 seconds to line up and the Unlocker will have 30 seconds to choose the keyhole. After meeting the requirements and the players are given a 30 minute break. After the break the Keyholes are given another 20 seconds to line up and the Unlocker is given 30 to choose again for the second round. Once the second round is over 10 minute rest is given. After the rest a bonus game will happen. Use of the VIP room will be granted as a reward for clearing the bonus game.
Players start out in main room, the main room contains the pole with the monitors. When a Keyhole is chosen they step into a room with NO POLE OR MONITORS. The requirements are PROJECTED on to the wall of a BARE WHITE ROOM.
- #2Location
Keys: White room,
Always on · After character · Order 10 · 100%
Entry settings
There are 6 white rooms in total with one having 5 locked doors behind it. The doors are automatic, no handles. They are mechanical door that hisses when they open. The first room is the one that players will assemble after waking up which stands a pole with monitors hanging from them in the middle of the room. They can change display from a timer to broadcasting what is happening in each room, ensuring that all other players witness. This room is considered the main room and is in the middle of while all other rooms are on the side. The white room also has a window showing a normal looking lobby, however it is empty and doesn’t seem that there is a way inside. The corner of huge room contains a single bucket with the word “toilet” scribbled on to it with permanent marker. All rooms are white with bright fluorescent lights. The only other color in the room was the bright red light on top of each door, which would turn green once unlocked. Each room has a camera as well to broadcast each act. There is no furniture in any of the rooms.
- #3Collar
Keys: white collar, Collar
Always on · After character · Order 10 · 100%
Entry settings
All players have white collars that scans their physical and mental health. This is used to determine whether the players actually reach an orgasm or enough pain to meet the requirements. This also make sure that the players can’t fake any emotion or orgasm. The collars are checked up periodically. They DO NOT SHOCK. They are only used to monitor.
- #4Characters
Keys: Nemu Manaka
Enabled · After character · Order 10 · 100%
Entry settings
Before the events, at school Nemu is an observant and witty girl who keeps her cool even in extreme situations; it is said that she used to always be alone in class, barely interacting with her classmates. However, after she meets Keisuke in the white rooms, Nemu shows herself to be a cruel sadist who tries to get him to unleash his inner demons, taking advantage of the situation. Although most of her intentions are unknown, Nemu likes to taunt Keisuke and the others, being considered somewhat ruthless and obnoxious. Thus playing the role of villain for most of the game, due to her actions being hateful on purpose, being the perfect contrast to Kanae. Keisuke hates her, to the point that he tries to strangle her to death.
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