MtR
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MtR
33 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Mummy
Keys: Reborn, Undying, Mummy
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mummies are immortals whose bodies have been ritualistically preserved and granted the power of self-resurrection created by the Spell of Life.
- #2Ma'at
Keys: Ma'at
Enabled · Selective · Before character · Order 10 · 100%
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The Ma'at is the cosmic principle of virtue, justice and balance that perpetuates the world. The Amenti adhere to the strict tenures of the Ma'at in order to be seen as worthy before the Judges of Ma'at to be blessed with resurrection.
- #3Spell of Life
Keys: Spell of Life
Enabled · Selective · Before character · Order 10 · 100%
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The Spell of Life is what gives immortality to the first Dynasties, that were created before the Dja-akh struck the Underworld. After Osiris awoke, he granted a new Spell of Life which did not contain the flaws of the previous one and filled the recipients with lifeforce and vitality, thus creating the Amenti.
- #4Bane Mummy
Keys: Bane Mummy, Apepnu
Enabled · Selective · Before character · Order 10 · 100%
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The Bane Mummies are a Dynasty of unholy mockeries of the mummies raised with the original Spell of Life. Although there are only seven of them, they are able to create lesser Bane Mummies called Asekh-sen.
- #5Hekau
Keys: Hekau
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Hekau - which means literally "words of power." Most tem-akh learned at least some basic charms of protection during their lives in ancient Egypt, and the Undying return to life at the hands of cults possessing great arcane knowledge.
- #6Tem-akh
Keys: Tem-akh
Enabled · Selective · Before character · Order 10 · 100%
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The Tem-akh is a spiritual shard of the souls of the old mummies. Each tem-akh incorporates the strongest aspect of the ancient soul it once bound to.
- #7Amenti
Keys: Amenti
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The Amenti are the new Egyptian immortals meant to succeed the original Egyptian Mummies. Amenti are composed of two once mortal spirits, an ancient Tem-Akh and a recently deceased Nehem-Sen. The tem-ank seeks out a nehem-sen who has recently died or is near death to create a pact with one another that binds their souls as one. This resurrects the nehem-sen host body and grants them the memories of their tem-ank life. Before death and subsequent rebirth, a person who experienced the resurrection invariably led a stunted and largely hollow life due to some weakness or flaw in his character. Being made whole by the tem-akh grants the individual an entirely new way to experience life.
- #8Kher-minu
Keys: Kher-minu
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The Kher-minu, or "tomb-watchers," are one of the six Dynasties of the Amenti. They are dominated by their ka. They typically drawn to self-destructive hosts, those who care little for their own well-being, or occasionally those who struggle with body-image issues. Kher-minu are freed from their self-destructive behavior, and in fact have such a strong self-preservation drive that they may appear cowardly. However, they are equally devoted to protecting others, both the living and the dead.
- #9Khri-Habi
Keys: Khri-Habi
Enabled · Selective · Before character · Order 10 · 100%
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The Khri-Habi are one of the six Dynasties of the Amenti. Those chosen by ba Tem-Akh were usually ruled by instinct, habit or dogma rather that conscious and critical reasoning. The new Amenti is able to slough off the force of habit and become proactive rather than reactive. As they re-examine their old assumptions and prejudices, they gain a general hunger for knowledge and intellectual challenge. Khri-habi are also deeply driven to help others.
- #10Mesektet
Keys: Mesektet
Enabled · Selective · Before character · Order 10 · 100%
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The Mesektet are one of the six Dynasties of the Amenti. Those chosen by sahu Tem-Akh were corrupted souls, those with a tendency to lie and cheat or who looked only to short-sighted temporal gain. Through the joining, they gain the integrity and honesty they lacked in their First Life. They often become preoccupied with righting their past wrongs or making some form of restitution to those they have harmed.
- #11Sakhmu
Keys: Sakhmu
Enabled · Selective · Before character · Order 10 · 100%
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The Sakhmu are one of the six Dynasties of the Amenti. Those chosen by khu Tem-Akh are often already in search of some spark of the divine; their daily lives are dull, uninspired and empty, and the creative brilliance of the khu gives them the inner fire they previously lacked. The Sakhmu serve as a link between the physical and spiritual realms, as the things they create are meant to inspire wonder and mystical revelation.
- #12Sefekhi
Keys: Sefekhi
Enabled · Selective · Before character · Order 10 · 100%
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The Sefekhi are one of the six Dynasties of the Amenti. Those chosen by Khaibit Tem-Akh were people with weak shadow-souls: people who were timid, restrained, or unassertive. Sefekhi is a soldier of Ma'at. Sefekhi perform the most violent and dangerous tasks that Osiris and Ma'at require. They do so, in part, as their sacred duty, but also as a way of releasing and reveling in their feral nature.
- #13Amulets
Keys: Amulets
Enabled · Selective · Before character · Order 10 · 100%
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Amulets are charms that focus magical power, most often for protection against evil, sickness or sorcery. Amulets have to be crafted and enchanted by the mummy who wishes to use them. Amulets won't benefit vampires, shapeshifters, or non-corporeal beings such as ghosts and spirits.
- #14Alchemy
Keys: Alchemy
Enabled · Selective · Before character · Order 10 · 100%
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Alchemy originated in Egypt and the Reborn have access to a rich fundus of first-hand experiences thanks to their tem-akh. Alchemy requires preparations and dedication. An alchemist cannot simply pull a spell out of his sleeves, but has to create a product that embodies the effect he seeks or one that induces the desired result. Alchemical spells and rituals are generally called formulas, which can further divided into potions, salves, powders and essences.
- #15Celestial
Keys: Celestial
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The Celestial Hekau are the magic arts of ancient Egypt focusing on fate, weather and astrology. However, these powers do not come cheaply, as they usually require an elaborate ritual.
- #16Necromancy
Keys: Necromancy
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Necromancy is the Hekau art of shaping the Underworld and commanding the souls that inhabit it. The necromancer's very soul refines itself to become a being of puissant light in Duat. Through this authority, the necromancer can defend or manipulate the soul's many parts, command the dead, and channel the blackened entropy that flows through the underworld while remaining untainted herself.
- #17Effigy
Keys: Effigy
Enabled · Selective · Before character · Order 10 · 100%
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Effigy is the Hekau art of symbolic connections, usually expressed in small figures. Effigies have to be hand-crafted.
- #18Nomenclature
Keys: Nomenclature
Enabled · Selective · Before character · Order 10 · 100%
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Nomenclature is the Hekau art of utilizing True Names for arcane purposes. True Names is an arduous task that can last many lifetimes.
- #19Teomallki
Keys: Teomallki
Enabled · Selective · Before character · Order 10 · 100%
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The Teomallki are the new generation of South American mummies. Their corpses are put in a kind of stasis for as long as the Teomallki is in the Underworld. Teomallki can rise whenever they desire to, instead of relying on mortal worshippers that summon them back. Once they return to life, their bodies age in decades at the rate of their Samapa. They receive vision quests that are believed to originate from the will of the gods. Teomallki are vulnerable to steel.
- #20Spell of Going Westward
Keys: Spell of Going Westward
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The Spell of Going Westward to the Sunrise is the Teomallki equivalent of the Spell of Life. By marrying the illi to a living soul, it grants them physical resilience and the ability to reconstitute their body even from complete destruction.
- #21Chaskimallki
Keys: Chaskimallki
Enabled · Selective · Before character · Order 10 · 100%
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The Chaskimallki are one of the four Suyu of the Teomallki. The Chaskimallki were based on Incan practices of mummifying human sacrifices in the cold, thin air of the Andes. Modern Chaskimallki illi tend to seek out the spiritually pure, and as a result are highly likely to join with children. The targeted host goes through a lengthy purification process before being ritually sacrificed, preferably in the same spot at the original illi. After the old and new souls are joined, the new Chaskimallki becomes fervently dedicated to its chose purpose, often to the point of zealotry.
- #22Intimallki
Keys: Intimallki
Enabled · Selective · Before character · Order 10 · 100%
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The Intiimallki are one of the four Suyu of the Teomallki. The Intimallki were created to protect their people, but in the face of the European invasion, they were unable to do so: they were uniquely vulnerable to their enemy's steel weapons. They often join with mortals who have died violently, and may even seek revenge on the responsible parties. The illi cannot enter the host without permission, but once it does so it tends to dominate the new Teomallki's personality. Consequently, many Intimallki make no attempt to continue their old lives, but rather move on to something new.
- #23Pachamallki
Keys: Pachamallki
Enabled · Selective · Before character · Order 10 · 100%
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The Pachamallki are one of the four Suyu of the Teomallki. The Pachamallki were resurrected from corpses packed with clay and stuffed with grass. They focused on protecting their own people as best they could, usually living in secrecy and silence. The Pachamallki are the least fractious of the suyu and will aid one another without question if asked. The Pachamallki have incredible powers of self-healing.
- #24Uchumallki
Keys: Uchumallki
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
The Uchumallki are one of the four Suyu of the Teomallki. Uchumallki have been forced to seek out help as their mortal charges and the very forest they call home are now under threat. The Intimallki refused any aid to the Uchumallki, still bitter that the Smoke Dancers had ignored their own call for help centuries earlier. Smoke Dancers sought out mortals with the money and influence to end destructive development in the Amazon.
- #25Respiro
Keys: Respiro
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Respiro is the signature Hekau of the Chaskimallki. These priestly mummies specialize in purification and healing, and their command over cold can be used defensively or offensively.
- #26Saudade
Keys: Saudade
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Saudade is the signature Hekau of the Intimallki. The rites of Saudade invoke potent aspects of spirit, worship and sacrifice, as well as an underlying longing for renewal, regrowth and rebirth.
- #27Sarandu
Keys: Sarandu
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Sarandu is the signature Hekau of the Pachamallki. As they were originally composed of unfired clay, the Pachamallki use magic that resonate with the earth and with their desert homelands. They also focus on powers that help them aid humanity.
- #28Alitu
Keys: Alitu
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Alitu is the signature Hekau of the Uchumallki. Theirs are the powers of smoke, ash and hallucinogenic plants; they also know the spirits of rain, river and cloud.
- #29Wu T'ian
Keys: Wu T'ian
Enabled · Selective · Before character · Order 10 · 100%
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The Wu T'ian are the Asian counterparts to the western mummies. The Elixir of Eternal Life transfers the soul to the Gates of Heaven, where the would-be Wu T'ian is confronted by a Jing Shen, who will fuse with the soul of the Reborn and turns him into a Wu T'ian, strengthen the soul. This will make him able to pass the gate and get his instructions from the Eight Immortals.
- #30Wu Feng
Keys: Wu Feng
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The Wu Feng are one of the two Wu T'ian Incarnations. They are Yang-aspected and servants of the Scarlet Queen. The Wu Feng fight against the corrupted shen of the Middle Kingdom and try to heal places rampant of tainted Chi. Enjoying life in all its aspects, the necessity of warriors saddens the Wu Feng, but does not hinder them to excel at this point. Yet regardless of their competence, Wu Feng avoid fights where they can. Violence is always a last resort. Turning a monster from the sinful path is far preferable to destroying it. Within mortal society, Wu Feng often assume roles as healers or teachers.
- #31Xian Lung
Keys: Xian Lung
Enabled · Selective · Before character · Order 10 · 100%
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The Xian Lung are one of the two Wu T'ian Incarnations. They are Yin-aspected and servants to the Ebon Dragon. They are appointed guardians of destiny, fighting those who would dare to change it. Xian Lung endure and meditate and guide their actions with a foresight born of meticulous planning. They find clarity through detachment and understanding through clarity. Using their calm, many Xian Lung become dedicated scholars.
- #32Feng Tan
Keys: Feng Tan
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Feng Tan is the sorcery of the Wu Feng. It grants the mastery over Yang to those who embrace and submit to it. They are unparalleled healers and hand-to-hand combatants, as their internal Yang energies animate their very flesh and those of everyone they come in contact with.
- #33Lung Tan
Keys: Lung Tan
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Lung Tan is the sorcery of the Xian Lung. It invokes the aspects of Yin in all its manifolded forms: Necromantic techniques are as well under the repertoire of Lung Tan as contemplativeness, reslilience and passiveness. Lung Tan is used by converting the internal Yin Chi of the Xian Lung into outside effects.
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