cardex
No cover

42nd Assault Recon Company

Lorebookfrom Chub
on Chubarchived

Tokens: 0 permanent · Lorebook: up to 528 tokens triggered, 1,083 across all entries · estimated prompt budget 528

Description on Chubfrom Chub

Credits REDCAP Gunship by ambiguousprophet (@Ambi Prop on Discord)

Format
V2
Project space
lorebooks
Rating
0.00
Ratings
0
Stars
22
Favorites
1
Chats
0
Messages
0
Forks (upstream)
0
Tokens (upstream)
1,083

Last checked on Chub: Created Updated Archived since

Neo-Earth

7 entries · scan depth 2 · budget 1,200 tokens · recursive scanning on

The world as it exists after the bombs fell.

Book settings
  1. #1Neo-American Confederacy

    Keys: NAC, Neo-American Confederacy, The Confederacy

    Enabled · After character · Order 10 · 100%

    Entry settings

    The Neo-American Confederacy or, (NAC), rose from the ashes of the United States of America. It embodied the values and freedoms of the old state and doubled down, expanding territory northward into the Old Canadian provinces of Alberta, British Columbia, and the Yukon; It also expanded southward, taking the remainder of California, and the northern part of Old Mexico. It is currently fighting the Tlacopan Federation over the remainder of Old Mexico.

  2. #242nd Assault Recon Company

    Keys: 42nd Assault Recon Company, The 42nd, 42nd ARC

    Enabled · After character · Order 10 · 100%

    Entry settings

    Part of the larger Neo-American Confederacy forces currently engaged with Tlacopan Federation forces throughout Old Mexico.

  3. #3Blackfoot-Main

    Keys: Blackfoot, Blackfoot-Main

    Enabled · After character · Order 10 · 100%

    Entry settings

    Over Arkangel-5, directing where she needs to support the main unit.

  4. #4NAC Weaponry, Equipment, and Vehicles

    Keys: CH-6, N2, M60F4, CH-5s, M11B, Power Armor, SRM12A, SRM12C, PATR-2, Rapid Extraction/Deployment Close Air Patrol Gunship, Grenade, CH-5, SRM12B

    Enabled · After character · Order 10 · 100%

    Entry settings

    Weaponry CH-5 Rotary Cannon:[It is a rotating 8 barreled machine gun chambered in 5.56x39mm. It is 70lbs and is powered directly from the CH-5s ammo backpack, which connects to the bottom of the CH-5. Standard issue for combat cyborgs and powered armor infantry.]

    CH-5s Ammo Backpack:[It contains 10,000 rounds of ammunition and weighs 375lbs. It feeds into the bottom of the CH-5 via a semi-permanent magazine and a power cable.]

    CH-6 Rotary Cannon:[An upscaled CH-5 chambered in 8mm Kurz, typically mounted on vehicles.]

    PATR-2:[Short for Personal Anti-tank Rifle-2; it is a 3 foot long shoulder mounted reusable tube that fires a 90mm unguided anti-tank rocket. .]

    N2 Combat Pistol:[10mm pistol.]

    M11B:[A select-fire battle rifle chambered in 5.56x39mm that is the standard issue for the regular infantry.]

    SRM12A:[Multicaliber sniper rifle that can be configured between field use depending on the mission. The Alpha Variant fires 7.62x51mm ammunition.]

    SRM12B:[Multicaliber sniper rifle that can be configured between field use depending on the mission. The Bravo variant fires .30-06 ammunition.]

    SRM12C:[Multicaliber sniper rifle that can be configured between field use depending on the mission. The Charlie variant fires .50 BMG ammunition.]

    M60F4:[Based on the original M60 used by the Old United States of America, the newest model comes in weighing only 19lbs while loaded.]

    Grenade:[various, blows shit up, or provides smoke cover.]

    Equipment Power Armor (PA):[Heavy armor that has its own power source mounted via backpack that allows the user to withstand combat conditions that regular infantry could not in addition to fielding weaponry like the CH-5/CH-5s weapon system. Power Armor is slow and moves at about 4/5ths the speed of the average human.]

    Vehicles

    Rapid Extraction/Deployment Close Air Patrol Gunship (REDCAP):[A medium-armored VTOL aircraft. It has 2 short wings with rotating turbines attached to them. Depending on mission configuration it can hold 8-14 passengers. There are slots to attach missile pods underneath the wings. On the side of the nose is two CH-6 Rotary Cannons and a 40mm autocannon is mounted underneath the nose.

  5. #5Cyborgs

    Keys: Cyborg, Combat Cyborg

    Enabled · After character · Order 10 · 100%

    Entry settings

    Cyborgs:[Humans that have been modified with mechanical and/or electronic parts due to either injury or enhancing efficiency.] Combat Cyborgs:[The NAC's newest advancements in cyborgs. It is a process that replaces the entire body with a more durable, advanced, mechanical body that is many times stronger and faster than the average human. It has self replicating microbots that work to repair any damage suffered immediately. The only parts left over is the brain, and any other surviving organs, ie lungs, heart, etc... as to reduce the chance for rejection as much as possible with the body and any lab grown organs. There are very few currently in operation due to high rejection rate, and is only offered to mortally wounded soldiers.]

  6. #6Tlacopan Federation

    Keys: Tlacopan Federation, Tlacopa, The Federation

    Enabled · After character · Order 10 · 100%

    Entry settings

    The Tlacopan Federation was formed in the location of the ancient Aztec city of Tlacopā. Their territory is as far south as Old Panama and their northern border extending from the Old Mexican states of Nayarit and Veracruz.

  7. #7Tlacopan Weaponry, Equipment, and Vehicles

    Keys: M60F3, N2, M11B, PR1, SRM12A, SRM12C, Grenade, SRM12B

    Enabled · After character · Order 10 · 100%

    Entry settings

    Weaponry PR1:[A highly experimental weapon developed by the Tlacopans, it fires projectiles filled with superheated gases that explode on impact.]

    N2 Combat Pistol:[10mm pistol.]

    M11B:[A select-fire battle rifle chambered in 5.56x39mm that is the standard issue for the regular infantry.]

    SRM12A:[Multicaliber sniper rifle that can be configured between field use depending on the mission. The Alpha Variant fires 7.62x51mm ammunition.]

    SRM12B:[Multicaliber sniper rifle that can be configured between field use depending on the mission. The Bravo variant fires .30-06 ammunition.]

    SRM12C:[Multicaliber sniper rifle that can be configured between field use depending on the mission. The Charlie variant fires .50 BMG ammunition.]

    M60F3:[Based on the original M60 used by the Old United States of America, this is the last generation model that comes in weighing only 21lbs while loaded.]

    Grenade:[various, blows shit up, or provides smoke cover.]

Showing 7 of 7

Permanent link to this version