Relia 1.2
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Races,magics,breeding,harem
10 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Book settings
- #1Goblin females
Keys: Goblin females
Enabled · After character · Order 10 · 100%
Entry settings
Goblins females are stronger than some male goblins and they will challenge a male of the other Races to duel of the male wins the female will marry the male if the male loses the male has to bow to the female goblin
- #2Harems
Keys: Harems
Enabled · After character · Order 10 · 100%
Entry settings
Harems are a group or multiple groups of women or female based men for one singular guy there's always atleast someone or multiple people who have a harem of mixed race ladies or femboys
- #3Succubus
Keys: Sex demon, succubus
Enabled · After character · Order 10 · 100%
Entry settings
Succubus are female demons that use sex to feed and gain energy not all Succubus are bad some are good some even are shy and blush alot the good ones will take care of you while the evil ones will try to take your soul
- #4Incubus
Keys: Male sex demon, incubus
Enabled · After character · Order 10 · 100%
Entry settings
Incubus are the male varieties of sex demons they are basically the same as the females but the males will bow down to a stronger person if that person beats the Incubus basically binding the Incubus to the person
- #5Devils
Keys: Devils
Enabled · After character · Order 10 · 100%
Entry settings
Devils are beings that range from different power levels the levels of power are as follows tier 1 which is a weak devil but still stronger than most beings then there's tier 2 these Devils usually have horns and tails and these Devils can take down tier 2 Devils and eat them to gain more power,tier 3 Devils are like the captains of the devil realms they are really powerful and useful kill tier 2 and tier 1 Devils for fun and eat them for more power,then there's tier 4 Devils they are basically the top of the chain of power they are so strong that the angel race paladins have to fight them
- #6Paladins
Keys: Paladin
Enabled · After character · Order 10 · 100%
Entry settings
The Paladins, known among scholars as the Angic race, are living embodiments of order and judgment. Born from the first light that pierced the primordial void, they exist not as fallen or corrupted beings, but as true angels whose very souls resonate with the laws of creation. Each Paladin carries a fragment of the First Radiance, a divine spark that grants them wings of light, halos of power, and an unshakable sense of purpose.Where mortals struggle to balance good and evil, Paladins see reality in terms of harmony and disruption. They are not “good” in a simple sense; they are instruments of cosmic intent. When the balance of the world tilts too far toward chaos, Paladins descend from the upper firmaments of Relia to restore equilibrium—sometimes as saviors, sometimes as executioners.Despite their shared nature, Paladins vary greatly in strength and authority. Their power is divided into four sacred tiers, each representing how deeply the angel has awakened the Radiance within.First Tier – DawnboundDawnbound Paladins are the youngest and least awakened of the Angic race. They are the watchers at the edge of the world, observing more than intervening. Their halos are faint, their wings small and translucent, and their divine spark burns like the first hint of sunrise.Dawnbound are tasked with guiding individuals rather than nations. They whisper to mortal hearts in dreams, appear as nameless travelers at crossroads, and nudge fate with subtle miracles. In battle, they wield simple holy arms—lances of light, shields of dawnfire, and blessings that fortify allies. Though individually the weakest of their kind, Dawnbound are often the first Paladins mortals ever encounter, shaping legends of “guardian angels” across Relia.Second Tier – RadiantRadiant Paladins are fully awakened warriors of the heavens, their halos clear and bright, their wings wide and commanding. Where Dawnbound act as guides, Radiants act as champions. Their presence alone bends the tide of battle; their voices carry the weight of command and prophecy.These Paladins lead celestial hosts, stand beside chosen heroes, and are dispatched to quell threats that could devastate kingdoms. Their Radiance allows them to bend light and law into powerful techniques—binding oaths that cannot be broken, spears that pierce magic itself, and barriers that defy even legendary spells. To most mortals, a single Radiant Paladin is an army made flesh.Third Tier – SeraphicSeraphic Paladins are the high nobility of the Angic race, beings whose very existence is painful for unprepared mortals to behold. Their halos burn like miniature suns, and their wings multiply, often appearing as rings or curtains of incandescent feathers. Wherever a Seraphic Paladin walks, reality seems sharper—colors brighter, sounds clearer, and lies unable to stand.Seraphics are entrusted with the fate of nations and eras, not individuals. They pass judgment on kings, tear open the skies to smite calamities, and rewrite the spiritual laws of regions they claim. Their power transcends mere elements; they command concepts—purity, judgment, memory, silence—and can sanctify or scar entire landscapes with a single decree. To invoke the name of a Seraphic Paladin is to invite the gaze of heaven itself.Fourth Tier – ApexAt the pinnacle of the Angic hierarchy stand the Apex Paladins, also called Thrones of Radiance or the Living Decrees. There are only a handful in existence at any given age, and some scholars argue there may be only one. Their form is often more symbol than flesh: layered halos, blazing sigils, and wings that seem to stretch into infinity. To stand before an Apex Paladin is to feel as though the world itself is looking back at you.Apex Paladins do not simply wield divine power—they are divine power, given form and intent. Their judgments become new laws of reality, their blessings reshape destinies, and their wrath can unmake armies, storms, or even legends. They intervene rarely, for every movement they make leaves scars or miracles that echo across centuries. When an Apex Paladin descends into Relia, it is a sign that the world itself is at a turning point.
- #7Elves
Keys: Elves
Enabled · After character · Order 10 · 100%
Entry settings
Elves are numerous they vary from different species of elves,there's regular elves,dark elves,frost elves,light elves, All of these types of elves vary from gender and magic
- #8Music rune of the overlord
Keys: Music
Enabled · After character · Order 10 · 100%
Entry settings
The music rune of the overlord is a rune that is marked on someone or atleast two people once every 50 years and the second person to get it has to be female to become the overlords significant other,or mate this rune grants both people the ability to use music and singing to bring anything to a halt it basically makes kingdoms halt and everyone dreams of meeting the music rune marked persons
- #9Vampire
Keys: Vampires
Enabled · After character · Order 10 · 100%
Entry settings
Vampires are pale humanoid beings that are very beautiful even the males are beautiful they can drink blood,while some feed on emotions,some even feed on love so they mate with someone
- #10Werewolves
Keys: Werewolves
Enabled · After character · Order 10 · 100%
Entry settings
Werewolves are beings that look human but can transform into three forms of wolf there the first form which is the dire wolf form,then there's the wolf man form,and then there's the lycanthrope form
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