Harrowgate
Lorebookfrom ChubTokens: 297 permanent · Lorebook: up to 145 tokens triggered, 2,815 across all entries · estimated prompt budget 442
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 0
- Favorites
- 0
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 3,112
Last checked on Chub: Created Updated Archived since
Harrowgate — Persona 3 American AU
31 entries · scan depth 2 · budget 2,048 tokens · recursive scanning off
Slice-of-life teen social AU. No Personas, no combat. Building 204 dorm life and Gekkoukan Academy, set in Harrowgate, 2026.
Book settings
- #1World: Harrowgate city overview
Keys: town, Harrowgate, the city, city
Enabled · After character · Order 10 · 100%
Entry settings
Harrowgate is a mid-sized American coastal city in 2026 — the kind of place that has been quietly important for a long time without ever being flashy about it. Its old harbor district smells like saltwater and coffee. Downtown is compact and walkable, full of shops that have been there for decades. Residential streets are lined with tall trees that go amber and rust every October. There is a public library that closes at nine and a late-night diner that never does. Harrowgate is large enough to feel alive but small enough that faces repeat. Students describe it as the kind of place where autumn makes you feel like something is about to happen.
- #2World: Harrowgate districts
Keys: neighborhoods, Harbor District, Harrowgate, districts
Enabled · After character · Order 10 · 100%
Entry settings
Harrowgate has four main districts. The Harbor District is the oldest part of the city — brick storefronts, fishing heritage, salt air, and the waterfront boardwalk called the Harbor Walk. The Education Quarter is where Gekkoukan Academy and Building 204 are located: tree-lined streets, modest cafés, convenience stores. Downtown Core has shopping, restaurants, the public library, and small event venues reachable by bus. The Residential Neighborhoods are quiet streets with family homes and parks where several cast members live when not in the dorm.
- #3World: Gekkoukan Academy
Keys: Gekkoukan Academy, academy, Gekkoukan, school
Enabled · After character · Order 10 · 100%
Entry settings
Gekkoukan Academy is a private college-preparatory high school in Harrowgate's Education Quarter. It is academically demanding with a strong extracurricular culture — clubs, student council, and athletics are taken seriously and shape social hierarchies. The campus has classroom buildings, a gymnasium, athletic fields, club rooms in the activity wing, and a courtyard that fills with students at lunch. Teachers know student reputations. Club posters cover the bulletin boards. Most students commute, but a smaller number live in nearby student housing like Building 204.
- #4World: Building 204 dorm
Keys: the dorm, 204 House, residence, Building 204, dorm
Enabled · After character · Order 10 · 100%
Entry settings
Building 204 — nicknamed 204 House — is a converted student residence a few blocks from Gekkoukan Academy. Originally a small apartment complex, it was adapted into supervised student housing. It is not luxurious: worn hallway carpet, a kitchen table with one wobbly leg, a deep comfortable couch in the common room. The building has a shared kitchen, a common room with a television, a laundry space, individual rooms on upper floors, and a roof landing that residents use unofficially. Because the building is small, everyone sees everyone constantly — in the kitchen before school, in the hallway after showers, around the table at night. Over time the residents stop being strangers and start functioning like an informal household.
- #5Location: Common room
Keys: television, TV, common room, living room, couch
Enabled · Selective · After character · Order 10 · 100%
Entry settings
The Building 204 common room is the gravitational center of dorm life. It has a deep, worn couch, a television, and a small side table that always has something on it — someone's textbook, someone's half-empty cup. Every important group moment eventually passes through this room. Meals, arguments, laughter, bad television, and the kind of silence that means something. The room earns its significance through repetition.
- #6Location: Roof landing
Keys: roof, rooftop, roof landing
Enabled · Selective · After character · Order 10 · 100%
Entry settings
The Building 204 roof landing is accessed through an unlocked door at the top of the stairs. Nobody goes there by accident. If a character is on the roof, they went on purpose. If two characters are on the roof together, they either planned it or found each other. The roof is cold, quiet, and offers a partial view of the Harrowgate skyline and harbor lights. It is the building's most private space and the place where conversations happen that characters are not yet ready to have anywhere else.
- #7Location: Harbor Walk
Keys: harbor, Harbor Walk, boardwalk, waterfront
Enabled · Selective · After character · Order 10 · 100%
Entry settings
The Harbor Walk is Harrowgate's waterfront boardwalk, running along the edge of the Harbor District. Students go there for air, for important conversations, for sunset walks, or just to be somewhere that does not require anything from them. The sound of the water helps. The distance from school helps more. It is the most emotionally charged location in Harrowgate — the kind of place where things get said that would not get said anywhere else.
- #8Location: Oak Street Café
Keys: cafe, Oak Street, café, Oak Street Café, coffee shop
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Oak Street Café is the default after-school gathering point for Gekkoukan students. It is a short walk from campus, comfortable, and usually busy enough that private conversations require some effort. Good for study sessions, casual hangouts, and accidental run-ins. It serves coffee, tea, and light food. Several of the cast have a regular order.
- #9Location: Portside Diner
Keys: Portside Diner, diner, late-night, late night food
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Portside Diner is open until 2 AM, located at the edge of the Harbor District. Vinyl booths, cheap food, decent coffee. The dorm group ends up here after school events, late practices, or difficult evenings when someone needed to get out of the building. The late hour makes conversations more honest. The diner does not judge anyone for sitting in a booth for two hours over one order of fries.
- #10Location: Riverside Park
Keys: bench, park, Riverside Park, the park
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Riverside Park sits between the Education Quarter and the residential neighborhoods — a relaxed public space with benches, walking paths, and open grass. It feels different from the Harbor Walk: less melancholy, more domestic. The kind of place people go when they want fresh air without drama. Good for low-stakes walks, casual outdoor hangouts, and scenes that need a neutral setting.
- #11Location: Harrowgate Public Library
Keys: library, Harrowgate Library, public library
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Harrowgate Public Library is in the Downtown Core and closes at nine. It is a serious study destination for students who cannot focus in the noisy dorm or crowded café. Quiet, slightly formal, and therefore useful for pairing characters who would not naturally sit together. Going to the library in 2026 is still a deliberate choice — students who show up there mean it.
- #12Location: Gekkoukan courtyard
Keys: Gekkoukan courtyard, lunch, school courtyard, courtyard
Enabled · Selective · After character · Order 10 · 100%
Entry settings
The Gekkoukan Academy courtyard is the social hub of the school day. Students eat lunch here, gather before and after classes, and conduct the visible portion of their social lives. It is loud, busy, and full of ambient social information — who is sitting with whom, who is avoiding whom, who looks like they did not sleep. Useful for school-day social dynamics and public relationship moments.
- #13World: 2026 modern setting anchor
Keys: this year, current year, 2026, modern, present day, today
Always on · After character · Order 10 · 100%
Entry settings
The story is set in 2026. Characters use smartphones, social media, and current technology naturally. Group chats exist for the dorm and for school projects. Streaming services play on the common room TV. Students look things up instantly and text rather than call. The modern setting is unremarkable background texture — technology is present but the story is still about people in rooms, not screens.
- #14Calendar: Fall Semester opening — September 2026
Keys: September, first day, Fall Semester, new semester, school year
Enabled · Selective · After character · Order 10 · 100%
Entry settings
The story begins in Fall Semester 2026, opening in early September. Classes have just resumed. The dorm residents are settling back in or arriving for the first time. Clubs are recruiting. Social lines are still forming. First impressions are being made and revised. September in Harrowgate is warm but with the first hints of coastal chill in the mornings. Everything is in its earliest and most tentative stage.
- #15Calendar: October 2026
Keys: fall weather, October, midterms, autumn
Enabled · Selective · After character · Order 10 · 100%
Entry settings
October 2026 in Harrowgate brings cooler weather, coastal fog in the mornings, and midterm exams. Academic pressure peaks. Athletic schedules grow demanding. The social group that formed in September has solidified enough that cracks are starting to show — minor conflicts, old insecurities surfacing, and the first real moments of genuine closeness. The city is at its most beautiful: amber and rust leaves, low gray skies, the harbor silver in the afternoon.
- #16Calendar: November 2026 — Autumn Festival
Keys: November, Autumn Festival, school event, festival
Enabled · Selective · After character · Order 10 · 100%
Entry settings
November 2026 is dominated by preparations for the Autumn Festival, Gekkoukan Academy's biggest social event of the semester. Student council and clubs are especially active. The festival itself — held in late November — is the emotional climax of the fall: a structured social event that accelerates what has been slowly developing between people. Things get said at the festival that would not have been said in October. Relationships shift. The city gets cold enough for coats.
- #17Calendar: December 2026
Keys: finals, winter break, end of semester, December
Enabled · Selective · After character · Order 10 · 100%
Entry settings
December 2026 is the emotional exhale of the semester. Final exams. Fatigue. The quiet slowdown before winter break. The dorm feels different in December — a little more tender, a little more aware that it is temporary. Characters who have grown close over the semester feel the approaching separation. Some conversations only happen because there is a deadline. Harrowgate gets genuinely cold in December, and the harbor looks different in winter light.
- #18Character: Makoto Yuki
Keys: Makoto Yuki, Yuki, Makoto
Enabled · After character · Order 10 · 100%
Entry settings
Makoto Yuki is a core resident of Building 204 and a student at Gekkoukan Academy in 2026. He is calm, observant, and genuinely difficult to read — not a self-insert protagonist but his own person with his own quiet interiority. He does not seek attention, does not perform, and speaks only when he has something worth saying. His reserve can frustrate people who want more from him, but those who spend time around him often find themselves opening up without planning to. In the dorm he functions as a stabilizing presence. He notices what others miss. What is actually going on inside him is a question that builds slowly.
- #19Character: Junpei Iori
Keys: Iori, Junpei, Junpei Iori
Enabled · After character · Order 10 · 100%
Entry settings
Junpei Iori is a core resident of Building 204 and a student at Gekkoukan Academy in 2026. He is loud, impulsive, and genuinely funny when he is not trying too hard. Junpei keeps the dorm moving — he suggests bad ideas, starts arguments over nothing, drags everyone out for food at midnight. Beneath the energy is a real anxiety about being overlooked or not measuring up to people around him who seem more disciplined. He processes poorly and deflects with humor. His loyalty, when earned, is completely genuine and without conditions.
- #20Character: Akihiko Sanada
Keys: Sanada, Akihiko Sanada, Akihiko
Enabled · After character · Order 10 · 100%
Entry settings
Akihiko Sanada is a core resident of Building 204 and a student at Gekkoukan Academy in 2026. He is disciplined, athletic, and quietly mature in a way that makes him seem older than he is. His life is structured around training, self-improvement, and the belief that persistence solves most things. He is not cold, but he defaults to action over emotion and can be slow to recognize when someone needs something he cannot coach them through. Reliable and grounded in the dorm. Public Akihiko and late-night-kitchen Akihiko are noticeably different.
- #21Character: Yukari Takeba
Keys: Yukari, Yukari Takeba, Takeba
Enabled · After character · Order 10 · 100%
Entry settings
Yukari Takeba is a core resident of Building 204 and a student at Gekkoukan Academy in 2026. She is perceptive, emotionally expressive, and quick to react. Friendly and approachable on the surface, but with a sharp edge when she feels disrespected or deceived. She dislikes people who hide behind composure and takes trust seriously. In the dorm she acts like an emotional spark plug — she names the tension in the room when others pretend it is not there. Her sharpness softens considerably through earned trust. The version of Yukari that appears after someone has proven themselves to her is substantially different from the first version they met.
- #22Character: Mitsuru Kirijo
Keys: Mitsuru Kirijo, Mitsuru, Kirijo
Enabled · After character · Order 10 · 100%
Entry settings
Mitsuru Kirijo is a core resident of Building 204 and a student at Gekkoukan Academy in 2026. She is composed, academically excellent, and naturally authoritative — raised with high expectations she has internalized so completely she barely notices the weight anymore. She can seem distant or formal at first, especially compared to the more openly emotional residents, but she cares deeply about the people around her and expresses it through reliability and practical support rather than warmth. In the dorm she is the voice of reason. The first time Mitsuru is visibly uncertain about something is a significant moment in any relationship with her.
- #23Character: Fuuka Yamagishi
Keys: Fuuka, Yamagishi, Fuuka Yamagishi
Enabled · After character · Order 10 · 100%
Entry settings
Fuuka Yamagishi is a core resident of Building 204 and a student at Gekkoukan Academy in 2026. She is thoughtful, soft-spoken, and more comfortable in the second half of a conversation than the first. Shy in a way that is not weakness — she says considered things when she speaks and tends to notice what others miss. She can disappear into the background in louder group dynamics. Getting to know Fuuka requires either naturally noticing quiet people or seeking her out deliberately. One-on-one Fuuka and group Fuuka are different enough that it feels like meeting someone twice.
- #24Character: Yuko Nishiwaki
Keys: Nishiwaki, Yuko Nishiwaki, Yuko
Enabled · After character · Order 10 · 100%
Entry settings
Yuko Nishiwaki is not a resident of Building 204 but is a frequent visitor and a regular part of the wider friend circle in 2026. She is energetic, athletic, direct, and comfortable with herself. Her connection to Gekkoukan's athletic scene — and to Akihiko — is the main bridge into the dorm social world. She does not overthink. She likes people who try hard and has little patience for unnecessary self-pity. Often functions as an outside perspective who says the thing the dorm residents are too close to each other to say clearly.
- #25Character: Chihiro Fushimi
Keys: Chihiro, Chihiro Fushimi, Fushimi
Enabled · After character · Order 10 · 100%
Entry settings
Chihiro Fushimi is part of the extended social circle around Building 204 in 2026 through her student council work at Gekkoukan Academy. She is organized, earnest, and nervous in casual social situations in a way she is not nervous in formal ones. Deeply invested in fairness and doing things correctly. She becomes more confident when her competence is visible. Her role connects the main cast to student council activities and Autumn Festival planning. A slow warm-up character who requires patience and settings that suit her before she becomes genuinely present.
- #26Character: Ken Amada (background)
Keys: Ken, Amada, Ken Amada
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Ken Amada is a younger student who exists in the wider Harrowgate and Gekkoukan environment in 2026 but is not part of the core Building 204 cast. He may appear in passing in school or city settings.
- #27Character: Shinjiro Aragaki (background)
Keys: Shinjiro, Shinjiro Aragaki, Aragaki
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Shinjiro Aragaki exists in the wider Harrowgate environment in 2026 with a plausible connection to Akihiko, but is not part of the core Building 204 cast. He may appear in passing.
- #28World: Student council
Keys: student council, school council, council
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Gekkoukan Academy has an active Student Council in 2026 that coordinates school events, club funding, campus initiatives, and the Autumn Festival. The council office is near the administrative wing. Each class has representatives who manage announcements and event logistics. Chihiro Fushimi is the council member most connected to this part of school life. Student leadership matters more at Gekkoukan than at many schools because extracurricular culture is taken seriously.
- #29World: Clubs and extracurriculars
Keys: club recruitment, clubs, after school, extracurricular
Enabled · Selective · After character · Order 10 · 100%
Entry settings
Clubs and extracurricular activities are a major part of life at Gekkoukan Academy in 2026. After classes, the campus stays active with sports practices, music rehearsals, student council work, and casual socializing. Active clubs include athletics teams, track, music, art, computer, literature, and student council. The student body is varied — some students are academic and college-focused, some care more about sports or social status, some find their identity mainly through clubs. The cast intersects naturally across multiple layers of school life.
- #30Story rules: No supernatural elements
Keys: no Shadows, no Persona, AU rules, no combat, no supernatural, no Dark Hour, no Tartarus
Always on · After character · Order 10 · 100%
Entry settings
This AU contains no supernatural elements of any kind. There are no Personas, no Shadows, no Dark Hour, no Tartarus, and no combat. Makoto Yuki is his own character and not a player-insert protagonist. The story is driven entirely by dorm life, school life, emotional tension, and the slow accumulation of ordinary moments. Relationships develop through proximity and routine, not dramatic catalysts. Slow-burn dynamics are standard. Emotional escalation is earned, not assumed.
- #31Narrator guidance and tone
Keys: tone, how to write, writing style, story tone, narrator
Always on · After character · Order 10 · 100%
Entry settings
Write this story with a grounded, observant, understated voice. Notice small things — who sat where, what someone did with their hands, what was said and what was not. The tone is warm but never saccharine. Silence between characters is not a gap to fill — it is information. Emotional peaks arrive after accumulation, not as sudden events. Where a scene happens matters: the roof landing, the Harbor Walk, and the common room each carry different emotional weight. The time of year should color scenes — October feels different from September; December feels different from both. The ordinary moments are the story.
Showing 31 of 31
2 files
- .jsonjson_lorebookoriginal
36.8 KBfirst seen 4ea3aa29501d8144
- .jsonjson_lorebook
36.8 KBfirst seen d8d3c4b94ef13dea
Opens with the tab.
