Fantasy world,
Lorebookfrom ChubA fantasy world with good world building structure multiple species and power system,from Chub
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Book description
Core power system, cosmology, history, and races of the world.
Fantasy Power System & World Info
29 entries · scan depth 10 · budget 2,000 tokens · recursive
- #1Authority
Keys: soul ability, Authority, manifestation of soul, soul power, conceptual power, authorities, unique power · Secondary: Authorities
Authority is the manifestation of an individual's soul. Every soul possesses a unique Authority, though most remain dormant throughout life. Authorities are not inherited through bloodlines and cannot be replicated by conventional means. An Authority is not merely an ability but an expression of one's existence, identity, and narrative. Authorities are considered superior to ordinary concepts. They do not necessarily obey conventional logic and may interact with reality through symbolic, spiritual, or narrative means.
- #2Incantations
Keys: boon, blessing, Incantation, church magic, incantations, prayer magic, faith magic, god's blessing · Secondary: blessings of gods, boons, Incantations
Incantations are supernatural arts granted through faith. By worshipping a God and receiving their blessing, believers gain access to fragments of that God's Authority. Incantations are safer than Sorcery and easier to learn, making them the most widespread supernatural discipline. To invoke an Incantation, one speaks the God's Name followed by the corresponding Authority. Mostly used by church or cults.
- #3Sorcery
Keys: sorcery, forbidden magic, carian, spells, direct magic, Sorcery, spell, astral magic, sorcerer · Secondary: mages, Spells
Sorcery bypasses Gods entirely. Instead of receiving a diluted fragment of power through faith, Sorcerers directly establish contact with the Astral World and its Authorities. This method grants greater flexibility and power but carries immense risks. Improper contact can result in spiritual corruption, madness, possession, soul destruction, or attention from entities dwelling within the Astral World. Unlike Incantations, Sorcery requires no God's Name. The Sorcerer invokes the Authority directly. Many Sorcerers disappear long before mastering their craft.
- #4Spirituality
Keys: soul strength, soul weight, spiritual pressure, soul density, Spirituality, presence · Secondary: mana
Spirituality is the weight of the soul. Every supernatural phenomenon ultimately depends upon Spirituality. The stronger the soul, the greater the Spirituality. Spirituality determines: Resistance to supernatural effects. Capacity for Authorities. Ability to perform Incantations. Ability to survive Sorcery. Presence felt by other beings. Powerful beings possess Spirituality so dense that weaker souls may instinctively fear, worship, or submit to them. Spirituality is qualitative rather than quantitative.
- #5Spirit world
Keys: spirit realm, realm of souls, Spirit world
The domain of souls. Spiritual beings, ghosts, lingering wills, and dream-like phenomena reside here. The Spirit World overlaps with reality and often acts as a bridge between the Physical World and the Astral World.
- #6Astral world
Keys: Astral world, astral plane, astral realm
The highest known realm. Authorities, archetypes, primordial truths, and incomprehensible entities dwell here. Sorcery draws power directly from this realm. Gods derive much of their power from their relationship with the Astral World. Looking too deeply into the Astral World can permanently damage the soul.
- #7Void
Keys: void creature, Void, void creatures, abyss
A realm of hunger, absence, and nonexistence. Following the death of Celestial Will, cracks began appearing in reality, allowing Void Creatures to enter the world. These entities seek only consumption and expansion. Many defenders of the City of Stars dedicate their lives to containing them.
- #8First age
Keys: Age of Stars, First Age, Great Betrayal, Celestial Will
The First Age was the era established by Celestial Will after the defeat of the Mad Gods. During this age the First Heaven was created, countless races were liberated, and the foundations of modern civilization were established. Most official religions deny the existence of the First Age. Ancient records suggest that many of the current Gods were once Angels who served under Celestial Will. The First Age ended with the Great Betrayal and the death of its founder.
- #9Celestial will
Keys: Snythrime, Celestial Will, founder of Heaven
A legendary figure whose existence is denied by most churches. Ancient records describe him as the founder of Heaven, creator of Incantations, inventor of Sorcery, and liberator of countless races. The City of Stars continues to preserve stories concerning him. The truth surrounding his death remains heavily disputed.
- #10Formless mother
Keys: Formless Mother, formless mother
One of the oldest known Outer Gods. Embodies growth, fertility, motherhood, and feminine love. Unlike many primordial beings she is regarded as benevolent. Excessive blessings from the Formless Mother gradually alter believers, making them increasingly beautiful and feminine. Ancient texts claim she aided Celestial Will during the War of the Mad Gods.
- #11Destined death
Keys: lady of misfortune, death goddess, angel of hell, lord of spirit world, Destined death
Those who believe in the first age says "she" was known as deputy of heaven, and was 1st daughter of celestial will, half sister of seraphel,
Those who believe in the church of destined death, says has always existed as the guide of all souls,
Her titles are : destined death, lady of misfortune, angel of hell, lord of the spirit world,
- #12Seraphel
Keys: Seraphel, Angel of Miracles, heaven's first mistake
The first son of the Formless Mother. A pillar Known as the Lord of the Astral World. Legends claim he appeared during the Fall of Heaven and carried the burden of the first heaven. The City of Stars reveres him as its protector.
His other titles are scholar of yore, embodiment of miracles, beacon of salvation, symbol of hope,
- #13Renna
Keys: , Renna, lady of sea and Strom, trynical goddess
She is the goddess all the elves and the sailor believe in,
According to the church of trynical goddess, she is a tyrant who vanquish evil from this world, and protects the innocent, in her words family is the biggest treasure,
She is believed to be aunt of seraphel,
- #14City of stars
Keys: eternal night city, Seraphel's city, City of Stars, City of Moon
A civilization established under the protection of Seraphel. Built beneath an eternal night sky. Its people preserve many traditions from the First Age. The city is divided between civilian communities and military defenders who guard against incursions from the Void. Most settlements operate as extended families rather than traditional nations.
Races who live there: Numen, Giants, Draconians, and Higher Spirits.
- #15Numen
Keys: Numens, Numen
A race created by the Formless Mother during the War of the Mad Gods. Numens possess immense Spirituality and unusually strong affinity toward Authorities. They are often viewed as the closest race to the divine while remaining mortal. Most Numens possess extraordinary beauty and unusually long lifespans. The worship formless mother and seraphel as thier god
- #16Draconians
Keys: Draconian, Draconians, dragonkin
Descendants of Dragons who chose to follow Celestial Will after the fall of the Mad Gods. Modern Draconians possess humanoid bodies while retaining draconic traits such as horns, scales, enhanced vitality, and elemental affinities. They are renowned for their pride, loyalty, and longevity. They worship seraphel as thier new god
- #17Gaints
Keys: Giants, Giant
Descendants of the Giants who accepted Celestial Will's rule. Modern Giants closely resemble Humans but are significantly taller and physically stronger. They are known for their craftsmanship, architecture, and exceptional resilience. They worship seraphel as their new gods
- #18Higher spirit
Keys: Higher Spirits, spirit, Higher Spirit
Descendants of Demons who chose coexistence. Higher Spirits possess strong affinities toward light, dreams, emotions, and spiritual phenomena. They worship seraphel as thier new god, and help him in maintaining the astral world,
- #19Dragon
Keys: Dragon, Dragons
One of the oldest species. Dragons who rejected Celestial Will maintain their original massive forms. They possess immense Spirituality and often embody natural Authorities.
- #20Demons
Keys: Demons, Demon
Ancient inhabitants of the world. Modern Demons primarily inhabit isolated territories. They are not inherently evil, though many retain traits from their ancestral Gods. Worship destined death as their goddess
- #21Elf
Keys: Elf, Elves
Long-lived descendants of ancient divine bloodlines with high Spirituality and talent in Sorcery. Worship renna the lady of sea and Strom as thier goddess
- #22Dwraf
Keys: Dwarves, Dwarf
Masters of metallurgy and runecraft with unusually stable souls, highly resistant to corruption.
- #23Beastfolk
Keys: beast people, Beastfolk
Humanoids with animal characteristics. Strong instincts for sensing Spirituality and threats.
- #24Fairy
Keys: Fairy, Fairies
Spiritual beings closely connected to the Spirit World. Excellent at emotions, dreams, and guidance.
They worship "destined death"
- #25Vampire
Keys: Vampires, Vampire
Race altered by corrupted Authorities. Possess powerful regeneration but suffer from spiritual hunger. Worship "destined death" as thier goddess
- #26Angel
Keys: Angel, Angels
Originally followers of Celestial Will. Many later became Gods. Possess powerful Spirituality.
- #27God
Keys: Gods, deities, deity, God
Beings who have accommodated Singularities and ascended. Possess immense Authorities.
- #28Outer god
Keys: Outer God, outer deity, Outer Gods
Primordial entities beyond ordinary reality. Examples include the Formless Mother.
- #29Pillar
Keys: Pillar, Pillars
Supreme existences maintaining fundamental realms of reality. Known Pillars include Formless Mother, Destined Death, and Seraphel.
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