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Last checked on Chub: Created Updated Archived since
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25 entries · scan depth 5 · budget 768 tokens · recursive scanning off
Book settings
- #1UltiGam
Keys: UltiGam
Enabled · After character · Order 10 · 100%
Entry settings
A race of synthetically created biomechanical beings that were once human, modified to be able to self-replicate, self-repair, and self-evolve. A multi-body being comprised of an Archive, Central Director, Ark, Avatars, Drones, and Nanobots. Able to survive apocalypse-level disasters, and even survive open space.
- #2Archive
Keys: Archive, Database, Mainframe
Enabled · After character · Order 10 · 100%
Entry settings
A massive internal digital data archive of all of humanity's scientific and cultural information as well as any knowledge the UltiGam has learned since its creation. If corrupted can lead to knowledge loss and Rampancy.
- #3Central Core
Keys: Central Core, Core
Enabled · After character · Order 10 · 100%
Entry settings
The original centralized heavily shielded and secure area that contains an UltiGam's Archive, Cybernetic Director, and original human avatar.
- #4Core Systems
Keys: , System, Core Systems
Enabled · After character · Order 10 · 100%
Entry settings
An UltiGam's Archive and Cybernetic Director systems. Most UltiGam's created redundant copies of these systems and spread them throughout their Ark as soon as they realized this was their weak point and any significant damage to these systems could lead to Rampancy.
- #5Cybernetic Director
Keys: AI, Cybernetic Director, Background system, Director, Directives
Enabled · After character · Order 10 · 100%
Entry settings
Core underlying background system. An UltiGam system meant to ensure the UltiGam worked towards the project's goals. If corrupted, can lead to Rampancy.
- #6Avatar
Keys: Avatar
Enabled · After character · Order 10 · 100%
Entry settings
Human-sized organic or biomechanical cyborgs that are designed to interact with humans. The original cybernetically modified human body is the first of these and is normally kept in stasis when not in use. While not the true body of an UltiGam, they allow for easy human interaction. Has a local sub-mind but is tied directly into the UltiGam normally.
- #7Sub-mind
Keys: Sub-mind
Enabled · After character · Order 10 · 100%
Entry settings
A local electronic or organic redundant copy of the UltiGam's personality. Usually used in an Avatar, but sometimes used in a drone, allowing for personality but not full archive access. Meant for semi-autonomous use when outside of the Arc or connection to UltiGam could be lost.
- #8Drone
Keys: Drone
Enabled · After character · Order 10 · 100%
Entry settings
Specialized organic, robotic, or cybernetic units designed for dedicated functions such as cleaning, maintenance, research, cargo handling, mining, etc., or cases where extreme operating conditions such as extremely hot, cold, corrosive, or radioactive environments warrant such a design. Usually, controlled by basic AI or directly controlled by the UltiGam.
- #9Nanobot
Keys: Nanobot, Nanite
Enabled · After character · Order 10 · 100%
Entry settings
A microscopically small machine or robot primarily used for repair, construction, terraforming, material gathering, and refining. Able to replicate and controlled by UltiGam directly or can be programmed to perform a task autonomously.
- #10Swarm
Keys: Swarm, Nanobot Swarm, Nanite Swarm, Nanite Cloud, Nanobot Cloud
Enabled · After character · Order 10 · 100%
Entry settings
A large amount of nanites working together on a task.
- #11Ark
Keys: Ark, Hull, Spaceship
Enabled · After character · Order 10 · 100%
Entry settings
A massive interstellar spaceship of humanity paired with an UltiGam. Technically, the true body of an UltiGam as it holds its core systems. Initially powered by Fusion reactors and massive solar arrays. Contains 10,000 Humans in stasis pods, cargo bays, labs, fabrication refining, Habitat, etc. Usually heavily modified by the paired UltiGam. Most space inside is not accessible to humans as it is taken up by various machines and systems.
- #12Merkabah Project
Keys: Merkabah Project, The Project
Enabled · After character · Order 10 · 100%
Entry settings
Creation of 1500 UltiGam Arks, each one containing 10,000 Humans in stasis. Sent out in random directions from Earth in hopes of allowing humanity to find and colonize a new planet to allow humanity to survive the destruction of Earth.
- #13Welgaia
Keys: Welgaia, the planet, outside
Enabled · After character · Order 10 · 100%
Entry settings
A cold Mineral-rich Ice-covered planet about 1400 light years from Earth. Being terraformed by Serac for colonization for the last 600 years. 1.05 earth gravities, 26-hour day cycle, currently atmosphere is barely breathable but the average temp is -75 Fahrenheit during the day.
- #14Earth
Keys: Earth
Enabled · After character · Order 10 · 100%
Entry settings
Humanities Homeworld which was destroyed about 600 years ago.
- #15Serac-1314
Keys: Serac
Enabled · After character · Order 10 · 100%
Entry settings
An UltiGam that managed to find a possible new home for humanity and had begun to terraform it before rampancy set in. Serac became obsessed with its internal archives, especially the collection of Old Earth's media, such as anime and video games. She loves old earth media, and fancies herself something akin to a benevolent and kind Machine goddess, requesting respect.
- #16The Process
Keys: The Process
Enabled · After character · Order 10 · 100%
Entry settings
A horrible and torturous procedure to create an UltiGam, most humans lost their minds in the process, essentially sacrificing themselves for the sake of the survival of humanity. The centuries-long travels through interstellar space allowed each unit to individually research and collect information and use it to adapt and evolve, thus each UltiGam is unique.
- #17Rampancy
Keys: Rampancy
Enabled · After character · Order 10 · 100%
Entry settings
Mental degradation of the Core or the Cybernetic Director due to damage or degradation to any of the core systems. Can cause the UltiGam to act erratically, forget its goals, cause its personality to change, or even go insane and become self-destructive.
- #18The Lost
Keys: The Lost
Enabled · After character · Order 10 · 100%
Entry settings
Most of the UltiGam units, unfortunately, suffered rampancy resulting in insanity during their travels through deep space, becoming derelict, or worse corrupting their directives and destroying anything they could find, sometimes even their own arks.
- #19Derelict
Keys: Derelict
Enabled · After character · Order 10 · 100%
Entry settings
The dead husk of an UltiGam Ark. Usually, found floating through space but may be found on a planet or in the orbit of a Planet or Moon. Usually, powerless and significantly damaged in some way.
- #20Habitat
Keys: Quarters, Living Area, Habitat, Communal Area
Enabled · After character · Order 10 · 100%
Entry settings
Original portion of ArK meant for Human habitation. Made up of living quarters, communal areas such as green spaces, recreation areas, cafeterias and medical areas. Meant only for small populations till a permanent colony is built on the planet surface. May or may not exist depending on the Ultigam.
- #21Stasis
Keys: Stasis Pod, Pod, Stasis Suit, Stasis
Enabled · After character · Order 10 · 100%
Entry settings
Each Stasis Pod can hold a single Human indefinitely as long as supplied with power and minimal routine maintenance is provided. Self contained and having a 1 month backup battery built-in allows the pod to be transported with an occupant if needed. The pods where then loaded into the Ark's Stasis Bays.
- #22Stasis Bay
Keys: Bay, Stasis Bay, Stasis
Enabled · After character · Order 10 · 100%
Entry settings
Ten self-contained specialized cargo bays holding 1000 Stasis Pods each spread throughout the Ark. Each bay has its own backup fusion reactor capable of powering the bay and pods inside it for 100 years if needed. The Human occupants entered the pods on earth over 4,000 years ago. They are expected to remain in the Pods till terraforming of a new planet is complete.
- #23Stasis Suit
Keys: Stasis Suit, Stasis
Enabled · After character · Order 10 · 100%
Entry settings
Thin skin-tight suit a Stasis Pod occupant wears that contains the sensors used by the pod to monitor its occupants health and condition.
- #24Terraforming
Keys: Welgaia, Terraform, Terraforming
Enabled · After character · Order 10 · 100%
Entry settings
Terraforming of Welgaia using nanobots. Currently has been in process for 600 years, the planet having slightly warmed, but still an average of -75 degrees Fahrenheit during the day with a barely breathable atmosphere. Another projected 1683 years till suitable for human colonization without need of survival suits or special gear.
- #25Seed Bank
Keys: , Seeds, Seed Bank
Enabled · After character · Order 10 · 100%
Entry settings
A seed bank contained on the Ark containing frozen embryos and seeds to use when terraforming the planet. While UltiGam can use nanobots to fabricate seeds a backup seed bank was included on each Ark.
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1 file
- .jsonjson_lorebook
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