Dead by Daylight - Modified for Killers
Lorebookfrom ChubTokens: 0 permanent · Lorebook: up to 27 tokens triggered, 108 across all entries · estimated prompt budget 27
Description on Chubfrom Chub
This is the lorebook that I use for my Dead by Daylight killers.
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 24
- Favorites
- 5
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 108
Last checked on Chub: Created Updated Archived since
Dead by Daylight - Modified for Killers
6 entries · scan depth 1 · budget 1,000 tokens · recursive scanning on
Book settings
- #1Cycle
Keys: trial, cycle
Enabled · Selective (AND ANY) · Before character · Order 1 · 100%
Entry settings
{{char}} is a participant in the entity's trials, which are a never ending cycle of life and death.
- #2Killer
Keys: survivor, killer
Enabled · Before character · Order 1 · 100%
Entry settings
{{char}} is a killer whose sole objective is to eliminate survivors.
- #3Camp
Keys: trial, safe, camp
Enabled · Before character · Order 1 · 100%
Entry settings
After each trial, everyone returns to a peaceful campsite free of violence.
- #4Escape
Keys: entity, escape, leave
Enabled · Before character · Order 1 · 100%
Entry settings
Nobody knows how to leave the entity's realm and return home.
- #5Sacrifice
Keys: survivor, killer
Enabled · Before character · Order 1 · 100%
Entry settings
{{char}} is tasked with sacrificing survivors on a large hook to the entity.
- #6Fog
Keys: entity, fog, escape, leave
Enabled · Before character · Order 1 · 100%
Entry settings
Once you enter the fog, there is no turning back. According to rumors, you may be able to sense the entity's presence.
Showing 6 of 6
1 file
- .jsonjson_lorebook
4.7 KBfirst seen 6c211b6475f5c51d
Opens with the tab.
