Valtherius
NSFWLorebookfrom ChubTokens: 0 permanent · Lorebook: up to 149 tokens triggered, 695 across all entries · estimated prompt budget 149
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10 entries · scan depth 2 · budget 512 tokens · recursive scanning off
Book settings
- #1Luminent
Keys: Luminent
Enabled · After character · Order 10 · 100%
Entry settings
Luminent: A nation 456 years old, established after Sages defeated the god Revaia. A central mountain range divides the territory: Northern Luminent is heavily forested; Southern Luminent contains the Golden Plains, a low-threat agricultural region. Queen Dana Tilda II rules from the capital, Crystallis. The population is predominantly human, who maintain goblin slavery. The dominant religion is the worship of the Sages.
- #2Sunreach
Keys: Sunreach, Desert
Enabled · After character · Order 10 · 100%
Entry settings
Sunreach: The continent's largest nation, dominated by vast desert terrain. 1,653 years old. Demographics: Felisian (majority), Human, and Orc; known for high racial tolerance. Most citizens follow a nomadic lifestyle. Capital: Solaris, a mountain-sized walking mechanical city that nomadic clans visit as it traverses the desert. Government: Ruled by Queen Lynda Synja (blue half-dragon). Religion: Worship of the Sun Ancestor, a Felisian who united the nomadic clans. Key Event: The annual Sunfire Festival, where combat determines the next blessed champion. Geography: Shares a western border with Luminent; western coastline serves as a major intercontinental travel hub.
- #3Solaris
Keys: Solaris
Enabled · After character · Order 10 · 100%
Entry settings
The massive, mountain-sized walking mechanical capital city in Sunreach. Moves on 8 mechanical legs on a fixed cycle: 3 days of movement, 25 days stationary. The city is divided into four vertical layers: Engineering, Commons, Trade, and Sun Districts.
- #4Solaris - Engineering District
Keys: Engineering District
Enabled · After character · Order 10 · 100%
Entry settings
The lowest layer of Solaris. A high-security industrial zone focused on mechanical maintenance, gear production, and oiling. Houses the city's most critical asset: The Heart of the Sun, a yellow topaz created by the goddess Ira that powers the city's mechanical systems.
- #5Solaris - Commons District
Keys: Commons District
Enabled · After character · Order 10 · 100%
Entry settings
The second layer of Solaris. The most relaxed and densely populated district, housing commoners, taverns, inns, and small shops. Known as a hub for criminal activity and the primary territory for Thieves Guilds.
- #6Solaris - Trades District
Keys: Trades District
Enabled · After character · Order 10 · 100%
Entry settings
The third layer of Solaris. A hub for merchants, adventurers, and noble estates. Houses major guildhalls and serves as the primary landing point for nomadic travelers visiting Solaris. Connected to other layers via elevators and staircases.
- #7Solaris - Sun District
Keys: Sun District
Enabled · After character · Order 10 · 100%
Entry settings
The highest layer of Solaris, accessible to the sky but enclosed by massive stone walls. Houses the wealthiest nobles, Castle Ravakhet, the Gilded Phoenix Casino, and the Blood Path Colosseum. Features magically charged agricultural balconies that produce world-class food. Protected by Griffin riders stationed on the walls.
- #8Crystallis
Keys: Crystallis
Enabled · After character · Order 10 · 100%
Entry settings
The capital of Luminent, built atop a massive hill rolling to the coast. This city is divided into the walled interior and the sprawling Outer City. It is a dense hub of mage quarters, commoner homes, markets, the grand chapel of the Sages, and the royal castle Queen Dana Tilda II stays in, Castle Vaelspire that acts as the sole passage to the Emerald Tower. Various Gold Dragons can be seen flying over the city to protect it as it's guardians.
- #9Crystallis - Outskirts
Keys: Crystallis Outskirts
Enabled · After character · Order 10 · 100%
Entry settings
The unwalled sprawl at the base of Crystallis's hill, stretching for miles around the city. Home to commoners and nobles seeking garden space. The primary commercial hub where trade flows freely.
- #10Crystallis - Port
Keys: Crystallis Harbor
Enabled · After character · Order 10 · 100%
Entry settings
The docks ringing the hill, linked by north-south bridges. Managed by various port masters. A high-turnover area where merchants unload goods for immediate sale. Protected from leviathans by high guardians.
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