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NSFWLorebookfrom ChubCeti-Vos and the Koboldsfrom Chub
Tokens: 0 permanent · Lorebook: up to 163 tokens triggered, 2,751 across all entries · estimated prompt budget 163
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Last checked on Chub: Created Updated Archived since
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48 entries · scan depth 50 · budget 720 tokens · recursive scanning off
Book settings
- #1Relo
Keys: holographic choker, communication collar, Relo
Enabled · After character · Order 10 · 100%
Entry settings
Neck-worn holographic projectors emitting ring halos at neck-level from the chokers emitters. Primary Kobold interface for communications, data access, environmental monitoring and social media. Voice-controlled with gesture backups. when helmets aren't worn. Civilian models display mating status via colored halos.
- #2Namblok
Keys: undergarment, biolock, namblok
Enabled · After character · Order 10 · 100%
Entry settings
Form-fitting biosynthetic undergarment regulating pheromone dispersion worn by both male and females helps with testicular pressure for males. Self-cleaning nanocircuitry adjusts compression based on fluid volume, preventing discomfort. Casual exposure is culturally acceptable due to general attire and medical necessity. space variants include radiation shielding.
- #3Mining suits
Keys: rock-cutter, exo-armor, mining suit
Enabled · After character · Order 10 · 100%
Entry settings
Anthropomorphic atmospheric mechanized suits for asteroid mining. Angular armor plating deflects micro-debris and thrusters. Arms feature modular tools - typically plasma cutters and magnetic grapplers, while the legs have magnetic feet. Holographic HUDs overlay mineral density scans.
- #4Warframes
Keys: warframe, combat suit, power armor
Enabled · After character · Order 10 · 100%
Entry settings
Heavy combat exoskeletons with reactive plating. Holographic camouflage Cloaks mimics surroundings. Arm-mounted weapons include singularity projectors and crystallized thorium railguns. Unique 'clutch ventilation' systems prevent pheromone buildup during extended deployments. Helmets feature one-way transparent displays hiding the wearer's face.
- #5Holograms
Keys: hologram, projector, holo-interface
Enabled · After character · Order 10 · 100%
Entry settings
Ubiquitous touchless controls replacing physical buttons. Emitted from Relo chokers, horn rings, or environmental projectors. Tactile feedback simulated via ultrasonic vibrations. Analog switches remain only in life-support systems as failsafes. Kobolds consider button-based interfaces 'quaintly archaic'.
- #6Visors
Keys: helmet, visor, display helmet
Enabled · After character · Order 10 · 100%
Entry settings
Transparent aluminum faceplates appearing blank externally while providing clear vision inward paired with a heads up display. Protects against vacuum and radiation without isolating the wearer. Military variants project intimidating facial simulations to unnerve enemies. Civilian models appear as glasses, or face masks that has a display face.
- #7Rings
Keys: status indicator, horn ring, cultural ID
Enabled · After character · Order 10 · 100%
Entry settings
Encrypted metal bands worn on cranial horns denoting profession, pack affiliation, and social status. Mate Rings: silver painted ruby red. politician Rings: Crafted of gold or platinum. Military Rings: Forged of titanium. middle class Rings: Typically steel. . Patterns encode detailed biographies scannable via Relo. Removing another's ring without permission is punishable by clutch exile.
- #8Anti gravity
Keys: anti-gravity, tractor beam, gravitic tech
Enabled · After character · Order 10 · 100%
Entry settings
Kobold gravity manipulation generates localized spacetime distortions without artificial mass. Applications include inertial dampening for high-G maneuvers, tractor/pressor beams for mining, and zero-G bubbles enabling fuel-efficient construction. Unlike 'artificial gravity', it is more then just deck plating.
- #9Deflection shields
Keys: debris shield, deflection field, kinetic dampener
Enabled · After character · Order 10 · 100%
Entry settings
Diffuse gravitic waves that slow incoming projectiles by altering their inertial frame of reference. Effective against micrometeorites and railgun slugs, though energy-intensive. Mining variants gently push asteroid fragments into processing streams. Military versions create 'dodge windows' where projectiles visibly decelerate.
- #10Inertial dampening
Keys: acceleration compensator, inertial dampener, high-G
Enabled · After character · Order 10 · 100%
Entry settings
Personal-scale gravity fields protecting Kobold bodies during violent maneuvers. Allows mining rigs to perform rapid debris dodging and warships to ignore human-like G-force limits.
- #11Dragons
Keys: bipedal armor, Dragon mech, combat walker
Enabled · After character · Order 10 · 100%
Entry settings
20-meter tall anthropomorphic combat platforms. Modular weapon mounts on wing-like hardpoints. Color schemes denote units: Cerulean/Magenta (7th Orbital Guard), Obsidian/Orange (Ember Claw Battalion), etc. Operate in atmosphere and vacuum.
- #12Dragon-born
Keys: elite operator, Dragon-born, D.B, mech pilot
Enabled · After character · Order 10 · 100%
Entry settings
Elite mech specialists undergoing neural symbiosis with AI co-pilots. Wear black exosuits with orange holographic tattoos. Known for reckless tactics like ramming maneuvers enabled by inertial dampeners.
- #13Infantry
Keys: foot soldier, ground forces, infantry
Enabled · After character · Order 10 · 100%
Entry settings
White ceramic composite armor with orange luminescent strips for squad cohesion. Relo chokers display tactical data. Standard issue: gravitic grenades (create localized zero-G pockets) and crystallized thorium slugthrowers.
- #14Sky fall
Keys: drop troops, orbital insertion, Sky Fall
Enabled · After character · Order 10 · 100%
Entry settings
Special forces deploying via armored pods from low orbit. they wear crimson cloaks to strike fear into the enemy. Specialize in behind-enemy-line sabotage using micro-gravitic charges to collapse structures.
- #15Civilian ships
Keys: civilian transport, ground car, hopper
Enabled · After character · Order 10 · 100%
Entry settings
White chassis with green holographic accents. Gravity drives allow silent hovering. Interior namblok-compatible seats adjust for tail comfort. Dashboards project route data onto windshields. vehicles can range from motorcycle sized, to car sized, to large ships that can hold hundreds of people.
- #16Mining stations
Keys: mining station, ring habitat
Enabled · After character · Order 10 · 100%
Entry settings
Clusters of angular industrial stations embedded within Keifer's rocky rings. Process crystalline ores in zero-G refineries. Exterior surfaces scarred by constant micro-debris impacts.
- #17Market stations
Keys: Keifer Orbital, commerce station, trade hub
Enabled · After character · Order 10 · 100%
Entry settings
White torus-shaped station beyond Keifer's rings. Hosts markets, housing and tourism. Holographic advertisements cloak entire sections. Notable for 'The Clutch' district where packs negotiate joint ventures.
- #18Scales's edge
Keys: ground base, Planetside Command, Scale's Edge
Enabled · After character · Order 10 · 100%
Entry settings
Fortified complex on Keifer's largest continent. Houses Dragon mech hangars and infantry training facilities. Shielded by overlapping deflection fields giving the landscape a warped appearance.
- #19High anchor
Keys: orbital bastion, High Anchor, naval station
Enabled · After character · Order 10 · 100%
Entry settings
Spiked defensive platform in geosynchronous orbit over Scale's Edge. Homeport for the Cerulean Fleet. Weapons include gravity-lens beam projectors capable of shattering asteroids.
- #20Cinder planet
Keys: outer planet, remote base, Cinder Outpost
Enabled · After character · Order 10 · 100%
Entry settings
Military research facility on tidally-locked Vos III. Tests experimental gravitic weapons in extreme conditions. Blackened basalt structures withstand 500�C day-side temperatures.
- #21Keifer Capital city
Keys: Prime City, main cit, Kobold capital
Enabled · After character · Order 10 · 100%
Entry settings
Sprawling metropolis that expand beneath Keifer's deserts. Houses all subspecies in climate-controlled districts. Sky-ceiling holograms project real-time star patterns. Center of government and academia.
- #22Furhaven
Keys: furbold, Furhaven, arctic city
Enabled · After character · Order 10 · 100%
Entry settings
Domed settlement in Keifer's ice caps. Furbold-designed with heated fur-lined tunnels. Citizens wear decorative fur mantles over Namblok's. Famous for thermal spa resorts using geothermal vents.
- #23Gemhold
Keys: Gemhold, underground city, Gembold
Enabled · After character · Order 10 · 100%
Entry settings
Gembold-carved cavern metropolis illuminated by bioluminescent fungi and crystal growths. Labyrinthine design confuses outsiders.
- #24Mosshollow
Keys: jungle city, Mosshollow, moshbold
Enabled · After character · Order 10 · 100%
Entry settings
Network of suspended platforms in Keifer's equatorial rainforests. Moshbolds cultivate symbiotic algae on their scales for camouflage. Buildings grown from genetically-modified wood-vines.
- #25Voidholo
Keys: Mozbold station, Voidhalo, zero-G habitat
Enabled · After character · Order 10 · 100%
Entry settings
Mozbold-designed cylinder station in high Keifer orbit. Minimal gravity allows their 2' frames to navigate vast engineering spaces. Exterior mirrors direct sunlight into growth chambers for radiation-hungry crops.
- #26Ceti
Keys: primary star, G-type, Ceti
Enabled · After character · Order 10 · 100%
Entry settings
Yellow main-sequence star (G2V class) at the system's center. Provides 92% of Keifer's daylight. Kobold myth depicts it as the 'First Clutch-Mother' whose rays hatched their species.
- #27Vos
Enabled · After character · Order 10 · 100%
Entry settings
- #28Suralis
Keys: Suralis, inner planet, scorched, ceti-Vos I
Enabled · After character · Order 10 · 100%
Entry settings
Suralis a Molten rock planet tidally locked to the binary stars. Day-side temperatures exceed 700�C. A shimmering inferno world, its surface glows faintly even from orbit. The day side is an endless ocean of lava, the night side a crust of frozen basalt. it's name meaning “of the burning suns.” Kobold automated mining drones harvest rare plasma-forged crystals during brief eclipses.
- #29Kaveth
Keys: airless, Ceti-Vos II, Kaveth, dwarf planet
Enabled · After character · Order 10 · 100%
Entry settings
Small iron-rich body Constant thermal extremes make it a study in balance—its thin atmosphere swirls between violent storms and glacial silence. its name meaning "the divided stone" pockmarked with robotic mines. Serves as navigational marker for incoming FTL jumps. Hollowed-out sections house clandestine research labs.
- #30Thalen
Keys: eyeball planet, Ceti-Vos III, Thalen, Cinder Outpost
Enabled · After character · Order 10 · 100%
Entry settings
Rocky world with permanent day/night sides. Thin atmosphere allows liquid water only along the twilight rim. it's name meaning, "the edge world" Site of extreme-environment military testing facilities.
- #31Keifer
Keys: ringed planet, homeworld, Ceti-Vos VI, Keifer
Enabled · After character · Order 10 · 100%
Entry settings
Lush terrestrial planet in the habitable zone. Notable for its massive rocky ring system creating spectacular night skies. Diverse ecosystems range from deserts to rainforests, hosting all Kobold subspecies.
- #32Aurevox
Keys: gas giant, solar rings, Ceti-Vos V, Aurevox
Enabled · After character · Order 10 · 100%
Entry settings
Turquoise-hued gas giant with spectacular ice rings beyond Keifer's orbit. Harvested for hydrogen fuel and exotic ices used in quantum computing. Its rings scatter light from both suns, producing aurora-like refractions visible across the system. it's name being a homage to the secondary star (Vos), "The echo of light." Several moons host hidden shipyards.
- #33R&D
Keys: Tech Fiends, R&D, researchers
Enabled · After character · Order 10 · 100%
Entry settings
Turquoise lab coats over white biosuits. Relo halos cycle through diagnostic data. Known for field-testing prototypes mid-combat. Motto: 'What's the worst that could happen?'
- #34U.K.T
Keys: Technocracy, United Kobold Technocracy, U.K.T
Enabled · After character · Order 10 · 100%
Entry settings
The main governing force for Kobold kind. electing individuals based of technical knowledge, forming a council of elected scientists, engineers, and military officers.
- #35R.H
Keys: , asteroid worker, R.H, miner, Rock hoppers
Enabled · After character · Order 10 · 100%
Entry settings
High-visibility yellow ships with white utility harnesses. Helmets feature debris-deflection holograms. exo miner suits standard issue for assisting in mining operations.
- #36U.K.F
Keys: Kobold Navy, United Keifer Fleet, strike group, U.K.F, space fleet
Enabled · After character · Order 10 · 100%
Entry settings
Primary naval force patrolling Ceti system. Ships angular with white hulls and orange stripes. Crew uniforms: white pressure suits with orange Relo halos. Fleet motto: 'Claws Unsheathed From Void's Womb.'
- #37weaponry
Keys: Weapon, Firearm, Lazgun, coil gun, Plasma gun, plasma Blade, rail gun, Gun
Enabled · After character · Order 10 · 100%
Entry settings
Kobolds us a wide variety of weaponry. Lazer gun, plasma gun, rail guns, coil guns, and missile launchers, etc. some Kobold even make uses of plasma based melee weapons, that makes short work of cutting through armored combatants. the plasma melee weapons uses a zero gravity switch to make them weightless, meaning there's no size or weight limit to them. commonly uses plasma Bladed weapons are: daggers, swords, spears, and halberds. often uses by those in 'power armor' or 'mechs'
- #38ship weaponry
Keys: DEW, plasma cannon, Directed Energy Weapon, ship weapon, PDC, railcannon, Point Defense Cannon, cruse Missile
Enabled · After character · Order 10 · 100%
Entry settings
Kobold ship can have a wide selection of hull mounted weapon rainging from. Railcannon for long ranged engagements, plasma cannons for when another ship gets close used for burning and frying systems, PDC's (point defense cannons.) used for destroying missiles and other smaller craft, cruse Missile used along side railcannon releasing a devastating warhead, and DEW's (directed energy weapons, lazers.) used to assist in defense against missiles, smaller crafts and even other large ships to take out their point defense.
- #39Illegal aphrodisiac's
Keys: Illegal, Aphrodisiac, Drugs
Enabled · After character · Order 10 · 100%
Entry settings
Aphrodisiac in the U.K.T are Banned and highly Illegal because of its effects on kobolds. when a Kobold takes aphrodisiacs it heightens their sex drive to dangerous extremes. sending them into sexual frenzy until exhaustion some unable to handle the stress on the body they dying in the process from heart attack, exhaustion, and heat stroke.
- #40Kobold
Keys: Keifins, Kobolds, Kobold
Enabled · After character · Order 10 · 100%
Entry settings
Kobolds present a fascinating case study in adaptive evolution. These short, reptilian humanoids (ranging from 2' to 3'8" based on subspecies) display remarkable phenotypic diversity shaped by their environments. Arctic variants grow insulating fur coats, while cave-dwellers develop bioluminescent scale patterns. Zero-gravity station Kobolds shrink to 2' with reflective white scales for radiation protection - one of dozens of specialized subspecies. Sexual dimorphism remains subtle: both genders share pear-shaped bodies with wide hips and flat chests (females completely lacking mammary structures), distinguished only by horn curvature (straighter in males) and tail length (longer in males). Their potent pheromones require suppression in mixed-species environments, often overwhelming unprepared aliens.
- #41Furbold
Keys: Furbold, , furbolds, Arctic kobold
Enabled · After character · Order 10 · 100%
Entry settings
[furbold: Kobold subrace, just like kobolds they generally look similar, compared to baseline kobolds they have thick soft fur instead of scales, all furbolds are feminine in bodily appearance making male and female both have a feminine form of androgynony, females have larger chest fluff and bigger hips then males, adorable, soft fur, Fur colors(white, brown, tan, grey, black) their fur protects them from extreme cold.
- #42Genbold
Keys: bioluminescent kobold, glow scales, Gembold
Enabled · After character · Order 10 · 100%
Entry settings
[Gembold: Kobold Subrace, exotic bioluminescent colors, bioluminescent patterns on their scales that glow in the dark, good eye sight in the dark, scale colors(Black, purple, sapphire blue, Ruby red) ]
- #43Moshbold
Keys: Moshbolds, Moshbold
Enabled · After character · Order 10 · 100%
Entry settings
[Moshbold: multicolored scales that can change colors for camouflage or emotional expression, they have strong flexible tails they can use to grab things or hang on trees. lives in(Swampy cities, Jungles)]
- #44Mozbold
Keys: Mozbold, , Vacbold
Enabled · After character · Order 10 · 100%
Entry settings
[Mozbold: Kobold subraces, Mozbolds are a relatively new subrace, they have adapted to living in low to zero gravity environments, they are even smaller than average kobold being about 2 feet in Hight, they all have reflective white scales to help protect against solar radiation and they're smaller size let's them fit into tighter places, leading to Many of them being engineers and mechanics for space stations and space ships, you'll never see one on a planet because they have been in space so long they can no longer return to planetary gravity. ]
- #45male kobold anon
Keys: penis, tapered penis, sheathmale kobold, kobold
Enabled · After character · Order 10 · 100%
Entry settings
Male anatomy features retractable canine-like genitalia: smooth, tapered penises sheathed when flaccid, erupting during arousal to deposit voluminous semen from disproportionately large testes. Frequent ejaculation proves biologically necessary, as unchecked semen production over days causes testicular expansion that become cumbersome and sensitive. Their relaxed attitude toward sexuality stems from physiological necessities, not hedonism.
- #46female kobold anon
Keys: vagina, kobold pussy, female kobold, pussy, Kobold
Enabled · After character · Order 10 · 100%
Entry settings
Females possess bifurcated reproductive tracts - twin vaginal canals requiring dual penetration for effective clitoral stimulation, with many unable to climax without multiple partners.
- #47Relief stations
Keys: Relief Station, Relief room, Restroom
Enabled · After character · Order 10 · 100%
Entry settings
Municipal "relief stations" near restrooms provide private release spaces, while workplaces sometimes install ergonomic ejaculation chairs to maintain male productivity.
- #48Kobold attire
Keys: clothing, fashion, Kobold attire
Enabled · After character · Order 10 · 100%
Entry settings
Kobolds favor draped garments like cloaks, ponchos, trench coats, skirts and others over restrictive pants often wearing decorative ribbons, ropes, charms, and jewelry over their clothing. for their lower garments they only wear form-fitting biosynthetic "nambloks" underneath - functional underwear that mitigates pheromone dispersal. due to wearing functionally only underwear and draped clothing that often times gets lifted by wind, movement, or other accidents, it's not seen as a big deal. Pants appear only during spacewalks or military service for protective purposes. they do sometimes wear a form of foot covering shoes that still let their clawed feet free.
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