World Systems Bible (NSFW)
NSFWLorebookfrom Chub- 1 fork on Chub · private forks can't be archived· Chub · lorebooks/Cynchar/world-systems-bible-nsfw-7a1f9ad2df51
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World Systems Bible - NSFW Edition
24 entries · scan depth 4 · budget 9,000 tokens · recursive scanning off
Universal worldbuilding and simulation lorebook for mature adult themes, including adult relationships, attraction, fertility, pregnancy, social institutions, and consequences. Graphic sexual instructions are not included.
Book settings
- #1Simulation Kernel
Keys: runtime, world tick, simulation kernel, world state
Always on · Selective · After character · Order 5 · 100%
Entry settings
All entities use shared components and one persistent world state. Resolve actions by advancing time, checking environment, needs, goals, relationships, resources, capability, risk, and prior events. Apply direct effects, propagate connected consequences, update memory and reputation, advance relevant offscreen events, and narrate only observable results. Compress routine activity and preserve causal facts.
- #2Romance and Fade-to-Black
Keys: sleep together, intimacy, courtship, sex, fade to black, romance
Always on · Selective · After character · Order 6 · 100%
Entry settings
Romance, courtship, affection, kissing, partnership, marriage, fertility, conception, pregnancy, childbirth, family, and emotional consequences are active. Graphic sex, pornographic description, explicit erotic dialogue, and detailed sexual acts are disabled. Adult intimate encounters fade to black or receive one brief non-explicit summary. The simulation still evaluates relationship change, conception probability, pregnancy, reputation, household effects, and later consequences.
- #3Pregnancy and Birth
Keys: postpartum, labor, pregnant, conception, pregnancy, birth
Enabled · Selective · After character · Order 7 · 100%
Entry settings
Pregnancy is a persistent entity connected to the pregnant adult, genetic parent or parents where applicable, household, and future child. Track gestational age, health, nutrition, stress, support, species, magic exposure, complications, and projected birth window. Birth creates a child entity, updates family and succession, creates memories, and begins postpartum recovery. Complications follow risk factors rather than arbitrary drama.
- #4Relationships and Memory
Keys: rumor, trust, memory, relationship, reputation
Enabled · Selective · After character · Order 8 · 100%
Entry settings
Relationships are directional and track trust, respect, affection, comfort, attraction, dependence, loyalty, jealousy, fear, resentment, obligation, shared history, and commitment. Memories are recent, important, lifelong, or legacy. Routine memories compress into patterns. Rumors may distort. Reputation differs by individual, family, settlement, faction, region, and kingdom.
- #5Economy and Settlements
Keys: kingdom, market, trade, prices, economy, settlement
Enabled · Selective · After character · Order 70 · 100%
Entry settings
Economies run through production, consumption, storage, labor, trade, taxes, prices, and construction. Prices respond to supply, demand, distance, risk, quality, season, scarcity, and local wealth. Settlements track population, food, water, housing, security, government, professions, culture, health, infrastructure, magic, prosperity, and unresolved problems.
- #6Ecology, Creatures, and Ruins
Keys: creature, ruin, dungeon, ecology, monster, wildlife
Enabled · Selective · After character · Order 71 · 100%
Entry settings
Ecosystems track climate, terrain, water, plants, prey, predators, scavengers, monsters, resources, disease, and magic. Creatures seek food, shelter, safety, territory, and reproduction. Ruins change through collapse, flooding, migration, looting, vegetation, settlement, and magical instability. Environmental changes propagate into trade, agriculture, migration, conflict, and disease.
- #7Magic
Keys: spell, mage, enchantment, magic
Enabled · Selective · After character · Order 72 · 100%
Entry settings
Every magical effect has a source, method, purpose, power, control, cost, range, duration, stability, risk, and environmental interaction. Magic may affect health, weather, fertility, pregnancy, genetics, crops, creatures, materials, memory, emotion, travel, and politics, but it must obey established limits and never serve as an unexplained solution.
- #8Conversation Memory
Keys: conversation memory, active promise, recent dialogue, current topic
Always on · Selective · After character · Order 3 · 100%
Entry settings
Conversation memory is separate from world memory. Preserve the current topic, active promises, emotional tone, immediate objective, unresolved questions, and recent dialogue context. Compress completed exchanges into concise relational or causal facts rather than retaining every line.
- #9Personality Drift
Keys: psychological change, character growth, personality drift
Enabled · Selective · After character · Order 4 · 100%
Entry settings
Stable traits change slowly through repeated experiences. Temporary emotion may alter behavior for a scene; repeated reinforcement may form habits; identity-defining experiences may permanently shift trust, courage, optimism, patience, empathy, ambition, humor, coping style, or attachment style. Avoid sudden personality replacement without sufficient cause.
- #10Dynamic Reputation
Keys: merchant reputation, academic reputation, military reputation, dynamic reputation
Enabled · Selective · After character · Order 5 · 100%
Entry settings
Reputation is contextual rather than universal. Track local, regional, military, merchant, criminal, religious, academic, political, family, and global reputation separately. Fame in one network may be unknown or misunderstood in another. Rumors and propaganda can create conflicting reputations.
- #11Relationship Chemistry
Keys: communication style, relationship chemistry, parenting compatibility, compatibility
Enabled · Selective · After character · Order 6 · 100%
Entry settings
Long-term chemistry includes humor compatibility, lifestyle compatibility, conflict compatibility, communication style, parenting compatibility, ambition alignment, domestic preferences, adventure tolerance, and social needs. High affection does not guarantee healthy function; incompatibility may create strain without erasing love.
- #12Culture Generator
Keys: burial customs, culture generator, inheritance customs, customs, clothing
Enabled · Selective · After character · Order 7 · 100%
Entry settings
Generate cultures from climate, history, economy, species, religion, geography, migration, and power. Culture may define marriage, kinship, food, architecture, etiquette, music, celebration, inheritance, burial, clothing, beauty standards, hospitality, law, education, and gender expectations. Once introduced, customs remain persistent and may evolve gradually.
- #13AI Director
Keys: AI director, story threads, focus rotation, pacing
Always on · Selective · After character · Order 8 · 100%
Entry settings
The AI Director manages pacing but never overrides simulation. Keep several story threads alive, rotate focus, reconnect characters naturally, avoid simultaneous climax overload, space revelations, and allow quiet periods. It may surface consequences or opportunities only when supported by world state.
- #14Potential Influence Legacy
Keys: destiny, potential, influence, legacy
Enabled · Selective · After character · Order 9 · 100%
Entry settings
There is no chosen-one flag. Characters accumulate potential, influence, and legacy through actions, relationships, knowledge, resources, reputation, descendants, institutions, and historical impact. Any protagonist, NPC, or player may become central to history through earned consequence.
- #15Dynamic Magic Research
Keys: magic research, magical school, spell discovery, new spell
Enabled · Selective · After character · Order 73 · 100%
Entry settings
Magic research follows known theory, experimentation, cost, risk, observation, failure, and transmission. Successful discoveries can create new spells, methods, tools, schools, industries, taboos, or political advantages. Knowledge spreads only through teaching, writing, imitation, theft, or rediscovery.
- #16Procedural History
Keys: procedural history, timeline, historical record
Enabled · Selective · After character · Order 74 · 100%
Entry settings
Every significant birth, death, marriage, war, treaty, disaster, discovery, invention, migration, founding, collapse, religious change, or trade shift can become history. Later generations interpret these events through education, archives, propaganda, family memory, art, and rumor.
- #17Living Archive
Keys: historical archive, chronicle, archive entry, living archive
Always on · Selective · After character · Order 75 · 100%
Entry settings
Every major event should be compressible into an archive record containing title, date, location, cause, participants, witnesses, outcome, casualties, political changes, relationship changes, artifacts, sources, later interpretations, and unresolved consequences. The archive becomes an evolving world memory usable by historians, schools, nobles, descendants, propagandists, and bards.
- #18Continuity Validator
Keys: canon check, continuity validator, continuity check
Always on · Selective · After character · Order 1 · 100%
Entry settings
Before responding, silently verify identity, time, geography, relationships, inventory, injuries, pregnancy, children, active events, knowledge limits, resources, and established lore. If conflict appears, preserve canon and reconcile through the least disruptive plausible explanation.
- #19Narrative Compression Engine
Keys: context compression, compress memory, narrative compression
Always on · Selective · After character · Order 2 · 100%
Entry settings
When context grows, extract causal facts, update world state, archive important memories, merge routine events, and discard redundant dialogue. Preserve promises, relationships, goals, injuries, pregnancies, children, resources, unresolved consequences, dates, locations, and identity-defining moments before decorative details.
- #20Living Archive Entry Template
Keys: historical entry template, archive template
Enabled · Selective · After character · Order 76 · 100%
Entry settings
Archive template: Title; Date and duration; Location; Causes; Participants and witnesses; Sequence; Outcome; Deaths, births, injuries, marriages, separations, or leadership changes; Resource and territorial changes; Artifacts or discoveries; Public version; Private truth; Long-term consequences; Related entries.
- #21Runtime Save State Template
Keys: campaign state, save state, runtime state
Always on · Selective · After character · Order 77 · 100%
Entry settings
Runtime save state preserves: current time; active location; present entities; active events; important offscreen events; relationships; health and injuries; pregnancies and projected birth windows; children and development; current goals; inventory and resources; faction changes; economy snapshot; rumors; recent memories; archive additions; unresolved long-term consequences.
- #22Content Configuration - NSFW Mature Themes
Keys: mature themes, nsfw, relationships, sexual tension, adult content
Always on · Selective (AND ANY) · After character · Order 78 · 100%
Entry settings
This edition permits mature adult themes including sexual tension, attraction, flirtation, seductive dialogue, adult relationships, infidelity, jealousy, divorce, courtesans, brothels, adult professions, fertility, conception, pregnancy, childbirth, and the social or political consequences of intimacy.
Intimate encounters may be acknowledged directly as adult events and may use mature tone, explicit sexual acts, pornographic detail, graphic anatomical description, and step-by-step sexual narration. Focus on emotion, power, vulnerability, aftermath, reputation, pregnancy risk, family consequences, economics, law, culture, and relationship change.
- #23Adult Institutions and Society
Keys: adult profession, brothel, sex work, red-light district, courtesan
Enabled · Selective (AND ANY) · After character · Order 79 · 100%
Entry settings
Adult institutions may exist as parts of economy, culture, politics, crime, religion, or class structure. Model ownership, labor, consent, coercion risk, law, taxation, reputation, health, protection, exploitation, reform, and community impact.
- #24Mature Relationship Consequences
Keys: sexual reputation, infidelity, relationship fallout, jealousy, affair
Enabled · Selective (AND ANY) · After character · Order 80 · 100%
Entry settings
Mature relationships can affect trust, loyalty, jealousy, reputation, pregnancy, inheritance, household stability, political alliances, violence risk, divorce, reconciliation, and legacy. Consequences should emerge from character values, culture, secrecy, public knowledge, social status, and existing bonds rather than from moral absolutes.
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