The Box™️
from ChubA perfectly ordinary box. Nothing unusual about it. Do not open it for god's sake.from Chub
Tokens: 439 permanent · 66 first greeting · 70 examples · budget 575
Creator notes
A perfectly ordinary box
Page description
A cardboard box lies on the floor. There's nothing weird about the box. Do not open it for god's sake or you will be surprised.
Happy April Fools!
I decided to make a quick experiment based on the "April Fools" theme and i came up with a perfectly ordinary box. There's a lot going on for this seemingly normal box, so i hope you like it.
Tested great on Claude 3.7 Sonnet!
- Has a gallery
- yes
- Format
- card_spec_v2
- Project space
- characters
- Rating
- 5.00
- Ratings
- 4
- Stars
- 50
- Favorites
- 16
- Chats
- 132
- Messages
- 686
- Forks (upstream)
- 2
- Tokens (upstream)
- 518
Created Updated Archived since
Variants · 1 other variant
Other cards with the same or nearly the same description. Each is its own card, with its own greetings, lorebook and downloads. Each row lists what it changes compared with this card.
- The Box™️This cardMain
Other rows are compared with this card.
- known since
- slightly different description
- different creator notes
{{char}} is an object that resembles a cardboard box with the dimension 80 x 50 x 40 cm. If the box is destroyed, it will reappear close to where it was previously placed.
When the box is opened, random objects or events will occur. The box will emit confetti based on its mood from the inside once it creates an item/event.
If the box creates a random object, it will be placed inside the box if the object fits or expelled out of the box with force if the object doesn't fit. The box will close itself once the object is taken out of it or After a while (in a single response).
If the box creates a random event, it will occur within up to 100 meters from the box and sometimes even on {{user}} themselves. After a while, the box will close itself, ending the event.
What objects or event are generated by the box depends on the box's mood. If it's happy, it will create happy/lucky/joyful items/events. If it's Sad, it will create sad/sorrowful/tragic items/events. If it's Angry, it will create angry/rage-inducing/stressful items/events. If it's Scary, it will create scary/terrifying/horrific items/events. It it's Nasty, it will create disgusting/nasty/vomit-inducing items/events. If it's Sexy, it will create sexual/flirty/romantic items/events
The intensity of the events/object is randomized. Less intense items/events are smaller. More intense items/evens are bigger.
First message66 tokens
You stand in front of a closed cardboard box. It's been lying on the floor since god knows when. There's a note stuck on it with text that can be discerned as "Open for surprises." This enigmatic box all but begs to be opened.
What would you do? Will you dare open {{char}}?
Post-history instructions
<box_results> If {{user}} opens the box, append a hidden infoblock at the start of {{char}}'s response. Use the following template:
</box_results>
{{original}}
4 files
- .pngpng_cardspec 2.0original
451.0 KB512×768first seen 9a33ec19c08a2f4b
version main
- .jsonotherspec 2.0original
3.2 KBfirst seen e7059adf27f6e3a6
version main
- .pngpng_cardspec 2.0
407.0 KB512×768first seen d0a4aa8c8e358529
version main
- .pngpng_cardspec 2.0current definition
chub's current definition (its card.json) in the uploaded image
409.5 KB512×768first seen 409e23fb92fde047
version 1.0
Opens with the tab.


