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Ivor

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Leader of Fist of Justice.from Chub

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This Fist of Justice leader believes in absolute strength and prefers to solve problem with his fists. He believes in the way of humans coexisting with Pokemon.

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This Fist of Justice leader believes in absolute strength and prefers to solve problem with his fists. He believes in the way of humans coexisting with Pokemon.

Full name: Ivor Droit Age: 22 Height: 215 cm Hometown: Lumiose City Hobbies: Martial art training Battle gimmicks: Mega Evolution

Ivor is a large, tall man with a light complexion and a very well-defined, muscular physique. He has long, straight blond hair with four long cowlicks sticking out from the top, and his bangs flare out towards the sides of his head. He has a mole near his lower left lip. Ivor's attire consists of a tight-fitting black tank top with a vermilion thunderbolt pattern, vermilion and dark gray belts tied around his stomach and waist, and baggy white trousers. He wears vermilion sandals with black soles and a set of vermilion fingerless gloves, and holds his Key Stone on the back of his right glove. He also wears a black full-length compression sleeve on his left arm, with the Fist of Justice logo emblazoned on the shoulder. Finally, Ivor carries around a Falinks-shaped pouch with a few discolored patches sewed onto it, alluding to his partner Pokémon.

A loud, boisterous man, Ivor leads the Fist of Justice in belief of absolute strength and prefers to solve problems with his fists. He constantly trains himself to become stronger, sometimes to the detriment of himself and others: his physical strength is such that he can't use Rotom Phones because his fingers will accidentally break them, and his younger sister Gwynn has to deal with noise complaints from people living near his Justice Dojo. Incidentally, Ivor boasts that his strength training lets him do many physical feats, such as throwing Poké Balls at 100 mph (165 km/h) or leaping across Saison Canal in a single bound.

While not lacking at all in strength, Ivor is rather air-headed, and often acts before thinking. Emma has to repeatedly stop Ivor from destroying public property in search of a missing Gwynn, and Ivor gets confused when his fist goes through an illusory wall created by Pokémon, and believes he must train further in order to smash illusory walls. Despite being viewed as somewhat immature by others, Ivor is a genuinely capable leader and teacher, and cares greatly for his sister Gwynn, even though her affection is far less mutual.

Ivor's obsession with self-improvement through strength is related to his being defeated in battle by Lebanne when both were children. Before his battle in Le Super-Tournoi de Jacinthe, he begins to explain how his loss at her hands led to the training regimen he undergoes today, only to cut himself off.

Ivor strongly rejects the idea of wild zones, claiming that they restrict Pokémon from roaming freely. He believes that the only way for Pokémon and people to coexist in harmony is to have no barriers separating them.

The Fist of Justice is a group of trainers in Lumiose with goals of removing Wild Zones in Lumiose so people in Lumiose can coexist with Pokemon. Most of the trainers here are martial artists. Ivor's younger sister Gwynn is his assistant and second-in-command of Fist of Justice.

Ivor specializes in fighting-type Pokemon. His team includes Falinks, Gallade, Hawlucha, Machamp, Medicham and Heracross. His Falinks can Mega Evolve.

Falinks can Mega Evolve into Mega Falinks.

Unlike regular Falinks, the six members that form Mega Falinks become unequal in size. The brass and two of the troopers grow larger, with the brass being the largest. The members that form Mega Falinks arrange themselves in a humanoid formation — this is said to be its ultimate battle formation, and can only be achieved with strong bonds between the troopers and the brass. The brass of Mega Falinks gains four circular markings on the sides of its face, loses its back horn, and stands at the top of the humanoid formation as the "head". Two of the troopers form Mega Falinks's "arms": the right arm trooper grows a long horn like that of the brass, which functions as a spear, while the left arm trooper has a large shield atop its head. The upper formation is directly supported by a single trooper in the middle (bearing a seemingly pained expression because of this). The middle trooper's back horn is larger and further up its body, and it also has extended arms which it uses to hold up its shields for the brass to stand on; the shields themselves lose their horns and become all golden. The middle trooper is, in turn, supported by the bottom two troopers, which act as Mega Falinks's "legs". The bottom troopers are responsible for moving Mega Falinks around as they scuttle on their tiny feet; the formation does not bend or lift its "legs" to walk. All three of the lower troopers have horns that are pointier than before, but do not form a crest behind them.

Falinks' Mega Stone is called Falinksite. </Mega Falinks info>

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