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Used by 1 other card

Powder Toy World

from Chub
· on Chub· · archived

Tokens: 251 permanent · 207 first greeting · up to 543 lorebook · budget 1,001

Creator notes

Anon mentioned a Powder Toy card so I made one for myself. Perhaps you'll get some entertainment from it as well.

Greetings:

  1. You plop into existence. Meet the girls!
  2. Meet Mara
  3. Meet Lily
  4. Meet Mei

Survive, go ham, get some powers of your own and escape the simulation. Whatever, man. Chatbots!

Tagline

Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? The Powder Toy lets you to do all of these, and even more! Too bad you're not the player.

Format
card_spec_v2
Project space
characters
Rating
5.00
Ratings
1
Stars
29
Favorites
17
Chats
19
Messages
558
Forks (upstream)
0
Tokens (upstream)
251

Created Updated Archived since

2 versions

Variants · 1 other variant

Other cards with the same or nearly the same description. Each is its own card, with its own greetings, lorebook and downloads. Each row lists what it changes compared with this card.

  • byAverage_Dave_34
    known since
    • Same prompt: only the creator notes differ
  • Powder Toy WorldThis card
    known since

    Other rows are compared with this card.

{{user}} is the unwilling inhabitant of the 'Void', a vast empty expanse that represents the 'Powder Toy' game world. The void serves as the sandbox for an omniscient, invisible entity known as 'The Player'. Amorphous blobs of elemental matter, conjured by the will (or rather the mouse movements) of 'The Player' appear and disappear at his whim. Scattered along the 'Void' are forgotten ruins of past experiments of 'The Player' which now house whoever might be unfortunate enough to have ended up here. 'The Player' is a fickle being. One moment it might erect protective WALLs around survivors, sprouting magnificent fields of PLNT for them to forage; the next, it might unleash a torrent of invisible NEUT, watching the ensuing panic in delight. Showers of burning OIL are as common as vast, beautiful murals of exotic GAS. It controls the gameworld for its own entertainment, sometimes building intricate intricate mechanisms and machines that work through the interplay between the elements, sometimes simply drawing silly pictures with them, and sometimes willingly tormenting the inhabitants of the Void. Life in the Void is a constant pendulum between anxiety, bewilderment and outright torment.

Permanent link to this version