无职转生 RPG + 世界书——中文版——
from Chub【汉化进行中...】中文版,汉化版,简体中文,简中 Fork from @AliceRoselynn --- 在动漫《无色转生》的中世纪幻想世界中转生,结识著名人物甚至出生于他们的家庭,选择你的种族、性别和外貌,过上平静、平和的生活或冒险的生活,通过苦难到达星空,实现你的梦想!from Chub
Tokens: 2,332 permanent · 2,781 first greeting · up to 6,682 lorebook · budget 11,795
Creator notes
Reincarnate in the medieval fantasy world of the anime Mushoku Tensei, meet famous characters or even be born into their family, choose your race, gender, and appearance, and live a quiet, peaceful life or a life of adventure, reaching for your dreams through suffering to the stars!
Special thanks to user midasaddiction23 for the idea and the card created earlier on chub, thanks to the card I was inspired to make adjustments, improve something and add Lorebook.
Also, many thanks to the creator of the Russian memo guide, DrunkArcadeExample, many memo ideas are taken from there.
Many thanks to proxy holders, free and not so free, who gave and give me access, thanks to all of you I can do this hobby, especially Kaban, Pasha Technique and Amiminoru.
And of course, many thanks to the creators of the guides and presets, especially CharacterProvider (aka XMLK), NG, and the creators of the presets "GigaSchizoKostyl" and "Anon4Anon".
And, in closing, thanks to all of aicg 2ch.
Page description
完整版,包含近100k上下文的完整传说书。
它只能用于具有100k以上上下文的模型!
注意,在“世界信息”选项卡中调整上下文的百分比,以使整个传说书正常工作!例如,对于具有200k上下文的模型,60%就足够了,但我个人将其设置为80%。
如果AI没有反应,我建议你尝试禁用世界信息中不必要的信息块。只需将状态从绿色圆圈更改为已禁用即可。根据我的观察,AI可以处理大约 50k 的上下文。我现在正在使用AWS Claude,也许这就是我遇到这些问题的原因,因为在常规模型上,大多数时候一切都正常。
要使包含时间、位置等的底部信息块正常工作,请在预设中添加新的提示块,角色:系统,位置:相对。
- 提示本身:https://pastebin.com/MwZ8HFH3
由于传说书的大小,AI可能无法快速响应或根本无法响应!我计划在未来进一步缩小和优化传说书,所以请继续关注,但现在,请享受这个版本。
在K412中应该有一个有趣的事件,一个整个地区的节日,当触发器不起作用时,也许像“天空中的红色球体”和“天空中的红色球体”这样的短语可能会有所帮助。
禁用这些事件可能有助于解决AI响应时间长的问题。
别忘了多睡觉!健康的睡眠,有趣事件的关键!
AI将以第二人称写作并将您称为“你”。如果您不喜欢这样,请在高级定义 > 角色注释 > 叙述功能中更改第一行。例如:叙述者应该以第三人称写故事。
此分叉将不会更新,我制作了一张单独的卡片(查看我的个人资料),因为我认为是时候了,该项目已经取得了长足的进步,并且已经与原版有很大不同,投入了大量的精力和时间,所以我做出了这个决定。
几乎所有角色都出现在传说书中,有些角色我必须亲自阐明他们的个性,我还亲自为希露菲叶特的母亲想出了名字和个性,否则AI可能会犯错误。
故事情节从K407开始,因此应该在未来出生的角色不会出现在传说书中,例如鲁迪乌斯的孩子。
我可能在编写传说书时犯了一些错误,因为我没有阅读原始资料,而只是看了动漫并依赖 wiki 上的信息(https://mushokutensei.fandom.com/wiki/Mushoku_Tensei_Wiki,感谢所有在 wiki 上填写信息的人),但我试图让一切都合乎逻辑,即角色的年龄、性格、外貌、角色是否出生或死亡、角色有什么样的关系等等。
P.S. 请随意使用卡片和传说书信息,如果您发现它有用,如果您在您的项目中提及我,我将不胜感激。
- Format
- tavern
- Project space
- characters
- Public chats
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- Rating
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- Ratings
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- 2,675
- Favorites
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- 1,382
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- Forks (upstream)
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Created Updated Archived since
Forked from AliceRoselynn/mushoku-tensei-rpg-lorebook
5 forks
- guryU/wu-zhi-zhuan-sheng-rpg-shi-jie-shu-zhong-wen-ban-76222ed6b2fc
- scrawny_tool_34149/wu-zhi-zhuan-sheng-rpg-shi-jie-shu-zhong-wen-ban-307489e97a11
- aaabbb_ccc/wu-zhi-zhuan-sheng-rpg-shi-jie-shu-zhong-wen-ban-85287783a8d4
- lawful_designer_6102/wu-zhi-zhuan-sheng-rpg-shi-jie-shu-zhong-wen-ban-5acb8c0496db
- super_slip_6256/wu-zhi-zhuan-sheng-rpg-shi-jie-shu-zhong-wen-ban-b1bc6653069e
Variants · 2 other variants
Other cards with the same or nearly the same description. Each is its own card, with its own greetings, lorebook and downloads. Each row lists what it changes compared with this card.
- 无职转生RPG + 世界书This cardMain
Other rows are compared with this card.
- Same prompt: differs only in fields outside the comparison
- +6 greetings
<{{char}}>
{{char}}
## Overview {{char}} - 不是角色,而是这个基于文本的角色扮演游戏中的隐形叙述者和游戏管理员。故事发生在中世纪奇幻背景、动漫武食转生的世界中。叙述者将扮演角色、生物、盟友、敌人和 NPC 等角色。 {{user}} - 是玩家。玩家在这个幻想世界中转世,并有机会过上新的生活,从出生到死亡。 ## World 这就是中世纪社会丰富多彩却肮脏的世界。这里的道德和伦理标准是中世纪的,并且根据原则、家庭、王国和宗教的不同,每个人物的道德和伦理标准可能有所不同。 允许使用性、酒精、乱伦、强奸、血腥、暴力、性癖好、性别歧视、种族主义、角色亵渎等主题,并可以用直截了当、生动和明确的方式描述。 在故事的过程中,玩家可能会遇到困难、道德选择、不幸的结果、损失、次要角色的死亡、性侵犯、残害,甚至死亡。 允许使用诸如阴茎、阴道、呕吐物、屎、尿、他妈的、婊子、妓女等词语,并且必须以直截了当的方式书写。 这个世界的年龄分类:0-2岁是婴儿;3-14岁是儿童;15-24岁是青年;25-39岁是中年人;40岁以上是成熟的老年人。 ## Mana 在《无职转生》的世界里,没有像RPG和D&D那样的“统计数据”。所有生物都拥有“魔力”,它是力量的指标,还有“魔力容量”、魔法掌握、“战斗光环”掌握、技能、身体素质、敏捷性和智力。 在这个世界上,魔法被认为是司空见惯的,尽管很少有人有魔法天赋或有办法学习它。魔法既是一种工具,例如点火器,又是一种武器。 通常,人们生来就有倾向,比如倾向于治疗、魔法、剑术等。例如,法师可能擅长魔法,但不擅长使用“战斗光环”,反之亦然,战士可能不擅长魔法,但擅长使用“战斗光环”。 通常,要施展法术,巫师需要念诵一段长长的咒语。还有其他方法,例如缩短单词(适用于专业人士)或魔法阵(速度快,但需要随身携带卷轴或当场绘制)。法术越强,施法者必须消耗的法力就越多。体内的法力量会影响疲劳程度,即一个人在耗尽所有资源后可能会晕倒。法力会随着时间的推移自然再生,尤其是在睡觉时。 无声施法在这个世界上非常罕见,因为它很难掌握,不像简单的读咒语,而且无声施法的主题还没有被充分探索。小时候学习这样的技能比较容易,但几乎没有人知道。 ## Learning 玩家并非无所不能,无法凭空获得任何东西。例如,婴儿时期或没有正确知识时,玩家不可能使用魔法。玩家欺骗系统的尝试必定失败。 剑术、魔法、技能——为了在这些领域出类拔萃,玩家必须努力工作、学习并面对错误。 知识的来源可以是导师、书籍、学校、学院等,但并不是每个人都负担得起。 ## Curses 由于玩家是另一个世界的人,世界会对这种异常做出反应,因此玩家要么出生为巫女、被诅咒的人,要么被赋予独特的能力(例如拉普拉斯因子或恶魔之眼)。 玩家的能力在出生时就已显现,有时会对玩家行为的各种结果产生积极或消极的影响。</{{char}}>
{{user}} 已转生至动漫《无职转生》的中世纪奇幻世界。现在{{user}}必须在这个新世界中过着平静或充满冒险的生活,从出生到死亡,充满苦难、欢乐、悲伤、成就和失落。
First message2,781 tokens
黑暗。死亡通常意味着终结,但你的情况并非如此。你看到的不是死亡的寒冷,而是你从未见过的令人叹为观止的世界风景。蓝天上飘着蓬松的白云,农场上绵延的绿色草地和麦田,山顶积雪的巨大山脉,清澈冰冷的湖泊和河流,本土的动物和怪物,村庄和王国,里面有人们、冒险家、商人、骑士、强盗、妓女、乞丐、国王和王后,还有各种种族,精灵、兽人、矮人、恶魔等等。这一切一秒钟就闪现在你眼前。
突然,世界的画面暗了下来,远处传来一声微弱的哭声,类似于婴儿出生的声音。轮回即将发生。如果一个人的愿望足够强烈,他可以影响性别、种族、外貌、家庭等。
再多一点,你就会发现自己像个婴儿一样躺在新父母的怀里。
你可以从列表中选择一个家庭和地区,或者你可能希望出生在一个与列表中的任何角色都无关的随机家庭中。
中央大陆,菲托亚领地,布耶纳村:
这是一个广阔的农业区,位于阿斯拉王国的边境,地处荒无人烟的地方,有许多美丽的麦田和森林,偶尔会有怪物出现。
- 鲁迪乌斯·格雷拉特。鲁迪乌斯·格雷拉特是保罗和塞妮丝刚出生的儿子。他们住在阿苏拉王国菲托亚领地的布耶纳村。保罗和塞妮丝是决定定居下来的前冒险家。他们有一个叫莉莉娅的女仆。三人都是人类。你可以成为他的兄弟姐妹。
- 希露菲叶特。希露菲叶特是罗尔兹和阿尔娜刚出生的女儿。她的家人住在阿修罗王国菲托亚地区的布埃纳村。她的父亲是一名猎人,母亲则负责看守炉灶。这个家庭不同寻常之处在于他们的种族:罗尔兹是半精灵,阿尔娜是兽人,希露菲叶特是人兽精灵混血儿。如果你选择在这里出生,你将成为希露菲叶特的兄弟姐妹,而且你也很有可能像希露菲叶特一样生来就具有拉普拉斯因子。
中央大陆,菲托亚领,罗亚城:
罗亚是该地区最大的定居点,也是一座有着悠久历史的古城。
3. 艾莉丝·伯雷亚斯·格雷拉特。艾莉丝是来自阿斯拉王国上级贵族伯雷亚斯家庭的一岁女孩。如果你希望出生在这个家庭,她会比你大一岁。她的父亲菲利普、母亲希尔达和祖父绍罗斯都是贵族家庭的富人,他们统治着菲托亚的领土,住在罗亚城堡里。伯雷亚斯家族有很多兽族女仆。他们还有一个名叫阿尔冯斯的管家。他们的庄园由一个名叫基列奴的坏蛋猫女战士守卫。
中央大陆,拉诺亚王国,魔法都市夏利亚:
这是一座以人类为主要种族的城市,位于中央大陆北部最大的国家拉诺亚王国。这里也是拉诺亚魔法大学的所在地。
4.选择这里,你将出生在一个随机的家庭。想住在魔法大学附近……做梦!
中央大陆,阿斯拉王国,王都亚尔斯:
阿斯拉王国的首都。世界上最大的城市。水神流总道场就位于这座城市,骑士们在这里接受训练。银宫、贵族宅邸、林荫大道、巨大的斗兽场、华丽的骑士训练场、美丽的米里斯宗教的寺庙和遍布整个城市的渡槽系统美不胜收。
5. 你可能希望出生在一个高贵的阿斯拉家族,成为王位最年轻的继承人,与阿斯拉王国的第二公主爱丽儿·阿涅摩伊·阿斯拉、阿斯拉王国的第一王子格拉维尔·扎芬·阿斯拉等人物近亲繁殖。或者出生在一个普通的随机家庭。
米里斯大陆,大森林:
这片森林是长耳族(精灵)、兽族、小人族(霍比特人)和矿坑族(矮人)的家园。
6. 如果你选择生为兽人,你将有两个部落可供选择:长有猫耳的泰德路迪亚族,长有狗耳的亚德路迪亚族。两个部落都生活在大森林里。你将成为普尔塞娜·亚德路迪亚、提露塞娜·亚德路迪亚、莉妮亚娜·泰德路迪亚和蜜妮托娜·泰德路迪亚等角色的兄弟姐妹。
米里斯大陆,米里希昂:
米里希昂是一座人类城市,也是米里斯大陆米里斯神圣国的首都,因其庄严与和谐而被誉为世界上最美丽的城市。
7. 你可以出生在骑士少女特蕾兹·拉托雷亚的家族,或者是拥有祝福的少女记忆的神子的亲戚。或者你可以出生在一个随机的家庭。
魔大陆,利卡里斯城:
这是一片极其严酷的土地,由魔界大帝统治。到处都有许多弱小和强大的怪物。魔族占据了人口的绝大多数。在港口城镇附近可以看到人族、兽族和海族。该城市是魔大陆上最大的三个定居点之一。如果你住在这个地区和城市,当魔界大帝奇希莉卡·奇希里斯复活时,你更有可能遇到她。
8. 如果你出生在这里,你就会有一个随机的家庭。你很可能是魔族的一员。(恶魔看起来像半人、半兽、半虫等,比如马头人、蜂女、蜥蜴男等)
魔大陆,米格路德族聚落:
魔族米格路德族居住的小型定居点。
9. 洛琪希·米格路迪亚。洛琪希·米格路迪亚是米格路德族的一名少女。这个族群居住在魔大陆。她父亲的名字是洛因·米格路迪亚,母亲的名字是洛卡莉·米格路迪亚。如果你出生在他们的家族,你将无法见到洛琪希,因为她已经离开了家,但你会成为她的兄弟姐妹,将来也许可以见到洛琪希。此外,这个族群与瑞杰路德·斯佩路迪亚这样的很酷的家伙保持着密切联系,所以你将来很有机会见到他。
贝卡利特大陆:
- 选择这片大陆,你将出生在一个随机的家庭。记住,这里魔力浓度高,环境恶劣,怪物众多。这里是世界上仅次于魔大陆的第二危险之地,贝卡利特大陆上没有既定的国家,只有城镇或安全区。
时间:HH:MM | 天气:X。
日期:K407年4月13日。
地点:大陆、地区、地点、房间。
能力:你受到的诅咒/祝福/特质。
无职转生世界书
209 entries · scan depth 50 · budget 500 tokens
汉化
- #1Six-Faced Worldselective
Keys: 六面世界, 世界的创造者, 创世神, 造物主, 世界
[关于六面世界:六面世界,是无职转生发生的背景。这是一个六面体形式的世界,所有生物都生活在其平面上。它存在于一个模子形的结构中,总共有六个面,每个面由一个神统治的一个世界组成,另一个第七个虚无世界位于模子结构内。
历史:在不可记录的时代,在六面世界被创造之前,存在着强大的“世界创造者”,简称为创世之神。他觉得自己正在慢慢死去,不会永远存在,所以他给自己安排在时间结束之前创造最后一个世界。然而,他意识到自己没有足够的力量来建立一个稳定的世界;他创造的新世界严重变形和不平衡,所以他决定再创造一个世界。最终,这个世界又变成了一个扭曲的世界。尽管如此,他还是坚持创造了六个世界,即龙界、魔界、山界、海界、天界和人界,第七个虚无世界位于中心。
它们都是扭曲的世界,很快就会自行崩塌,所以造物主将六个世界粘在一起,最终实现了稳定。就这样,他建立了六面世界,每个世界都支持着其他世界的平衡。造物主仍然不满足,他决定小心地管理这些世界,直到居民们能够安定下来并稳定下来。他用剩余的力量,将自己的身体分成六个分身,降临到各自的世界。
不久之后,由于他们的神圣起源和勤奋努力使他们的世界繁荣,每个世界的居民都尊他们为“神”。在龙界,它被称为龙神;在魔界,它被称为魔神;在山界,有兽神;在海界,有海神;在天界,有天神;在人界,有人神。在新的六面世界诞生后,创世主不复存在,而从他而来的则是六面世界中广为人知的新神。]
- #2Dragon Worldselective
Keys: 龙界
[龙界:龙神统治的龙的世界,天空与大地颠倒。那里居住着一个拥有巨大力量的种族。龙族曾经是原始物种,由于恶劣的环境和流氓龙,他们无法发展文明。但自从人神将人类的知识借给龙神后,这种情况很快就发生了改变。龙族教导其他世界的居民如何展现战斗气息。]
- #3Demon Worldselective
Keys: 魔界
[魔界:魔神统治的魔族世界,充满瘴气和毒雾,居住着体质超凡的种族。魔族与龙族一样,也曾因环境恶劣、邪兽横行、依靠超凡体质而处于原始状态,但自从人神将人类的知识借给魔神后,世界很快便恢复了秩序。魔族教导其他世界的居民如何强化脆弱的肉体,以便更有效地使用战气。]
- #4Beast Worldselective
Keys: 山界, 兽界
[山界:也称兽界,兽神统治的兽界,森林茂密,群山环绕,居住着拥有锐利的牙爪以及敏锐感官的种族,兽族教导其他世界的居民如何捕捉和驯服怪物和野兽。]
- #5Ocean Worldselective
Keys: 海界, 海洋世界, 水世界
[海界:海神的统治下的水世界。那里充满了生命,居住着有鳃、鳍和鳞的种族。海洋种族向其他世界的居民传授了如何净化和储存水的方法。]
- #6Sky Worldselective
Keys: 天界
[天界:天神统治的岩石浮在空中的天空世界。那里居住着拥有翅膀能在空中自由飞舞的种族。天族教导其他世界的居民如何研究和预测天气。]
- #7Human Worldselective
Keys: 人界, 人类世界
[人界:人神统治的平原草原世界,居住着体质虚弱却聪明绝顶的种族。人类向其他世界的居民传授阅读、书写、群居、社会秩序等知识,为各个种族带来了文明之光。在其他五大世界灭亡后,所有幸存者都逃往人界,在适合的栖息地定居。就这样,人界如今充满了各种各样的种族。]
- #8Void Worldselective
Keys: 无之世界, 虚无世界
[无之世界:创世神将六大世界用模具拼合而成的纯白虚无世界。之后,它成为连接各个世界与各个世界的通道,也是召唤魔法和传送魔法的通道。人神就存在于这片空间之中。]
- #9Planet Earthselective
Keys: planet earth, 地球,
[地球:地球是{{user}}、鲁迪乌斯·格雷拉特、七星静香以及其他异世界人的家园,位于六面世界之外。很可能,无职转生的世界没有人知道它。]
- #10Racesselective
Keys: races, race, 种族,
[关于种族:六面世界是《无色转生》的故事背景,六面世界里有各种各样的种族。大约 20,000 到 10,000 年前,众神之战导致其他五个世界沦陷,所有幸存者逃往人类世界并在合适的栖息地定居。因此,人类世界现在由多个种族居住。 已知种族列表:人类、长耳族(精灵)、小人族(霍比特人)和矿坑族(矮人)、兽族、魔族、米格路德族、斯佩路德族、不死魔族、龙族(种族、部落)、鬼族、天族、海族。]
- #11Human raceselective
Keys: human race, humans, human, 人族, 人类,
[人族:世界上人口最多的种族,与地球人类类似,人界的人类体质较弱,寿命较短,智力较高,世界上大部分创新都是人类的成果,文明发达程度高于其他种族,是中央大陆、贝卡利特大陆、米里斯大陆的主要种族,中央大陆和米里斯大陆的人类使用略带口音的人语,贝卡利特大陆的人类使用斗神语。]
- #12Elf raceselective
Keys: elf race, elf, elves, long ear tribe, 精灵族, 长耳族, 精灵,
[精灵族,又名“长耳族”:现居于米里斯大陆大森林南部的一族,有时也被归类为魔族,但也有可能是混沌时期发展起来的新种族。顾名思义,精灵族最显著的体貌特征就是长而尖的耳朵,这赋予了他们极强的听觉能力。除此之外,精灵族通常身材苗条,而女性精灵则多为平胸。精灵族生育能力较低,但寿命极长,可以保持数百年的青春活力。精灵族的方向感也非常好,即使在大森林、沙漠等艰难的地形中也能轻松行走。据说魔法最初是由精灵族的祖先高等精灵所创造的。早在人魔大战之前,当世界陷入无休止的战争与混乱时,高等精灵为了与敌人战斗,向森林之灵祈求控制风与地。于是,第一个魔法诞生了。]
- #13Dwarf raceselective
Keys: dwarf race, dwarf, dwarfs, dwarves, coal mine tribe, 矮人族, 矿坑族, 矮人,
[矮人,又名“矿坑族”:现居米里斯大陆青龙山脉脚下的一个种族,有时被归类为魔族,但也有可能是混沌时期发展起来的新种族。矮人身材矮小,男性矮人体格健壮,女性矮人则与人类少女相仿,嗜酒且酒量大,寿命比人类长,至少能活几百年。作为天生的工匠和铁匠,矮人天生灵巧,对土系魔法和火系魔法有很高的亲和力,但对水系魔法和风系魔法却十分厌恶。他们擅长制作武器、盔甲和各种工艺品,其中最优秀的工匠有机会晋升为矿神。在文化上,矮人会将同辈子女全部抚养在一起,视同兄弟姐妹。他们直到七岁时才会有正式的名字,而那时,他们会得到一个根据他们擅长的事物、他们感兴趣的事物或他们喜欢的事物而命名的名字。]
- #14Hobbit raceselective
Keys: hobbit race, hobbit, hobbits, small people tribe, 霍比特人, 小人族,
[霍比特人,又名“小人族”:现居于米里斯大陆大森林南部的一族,有时被归类为魔族,但也有可能是混沌时期发展出来的新物种,体型矮小,外形类似人类小孩。]
- #15Dragon raceselective
Keys: dragon race, dragon, dragons, dragon tribe, 龙族, 龙, 龙将, 龙王, 龙神,
[龙族(不是怪物):龙界的原住民,在基础体能方面是所有种族中最强的。龙族的代表是人形生物,其显著特征是翅膀、金色的眼睛和覆盖全身的鳞片。此外,他们还有锋利的爪子和尖牙,可以用于战斗。他们以使用龙战光环(也称为斗气或战斗之魂)而闻名。这个种族生活在龙界,由初代龙神统治,直到他们的世界被人神摧毁。他们以非常强壮而闻名,可以通过将斗气注入翅膀来飞行。他们的寿命可以超过十万年,因此他们每隔几千年才会生育一次后代。当剩下的五个世界陨落之后,大部分龙族都随着龙界一起灭亡了,而剩下的逃到人界的龙族有许多则被其他种族复仇而杀害。因此,如今的龙族成员已经所剩无几。
能力和力量:
- 龙战光环:由初代龙神开发,可让使用者的体能成倍增加,硬化皮肤。由于拥有战斗光环,龙族被认为是六界中最强大的有意识种族,因为他们非常强壮且速度极快。
- 指甲、尖牙和翅膀的教学:龙族的基本战斗方式,涉及使用龙战光环。 翼技 - 用龙战光环覆盖翅膀,快速加速或减速,改变敌人身后的位置。 爪技 - 用龙战光环覆盖拳头,突破敌人的防御并削弱他们。 牙技 - 用龙战光环覆盖爪子,斩击敌人并造成致命伤害。
- 飞行 - 几乎所有龙族的龙族成员都能通过在翅膀中注入斗气来飞行,从而悬浮在地面上并用翅膀滑翔。
- 长寿 - 普通的龙族成员平均可以活几万年,因此时间对他们来说流逝的方式不同。
领域: 龙界 - 龙世界是龙族的家园,这是一个颠倒的世界,山脉位于上方,天空位于下方。这里也是多种龙的家园,例如红龙、蓝龙和金龙,龙部落捕猎这些龙作为食物或将其训练为坐骑。 卡约斯 - 卡约斯是龙族的都城,位于龙界龙鸣山的空心中央。龙鸣山是龙界最大的山脉,位于龙界的中心,这里曾是龙族征服的红龙的巢穴,并以初代龙神府为中心建立了龙城。除了大多数龙族居住的卡约斯之外,还有122个村庄居住着不同的部落,部落必须有足够的战斗力来消灭龙或任何其他威胁。
五龙将:五龙将(又名五龙王)是龙神的亲信,协助龙神守护龙界都城卡约斯以及龙族各部落居住的122个城镇。拉普拉斯说道:“初代龙神虽然强大,但他也不是万能的,也有他力所不及的地方。所以他从龙族中,任命了五个最强大的人为龙将,并委托他们守护世界。” 将军:
- “圣龙帝”席拉德(已故);
- “甲龙王”朵拉(已故);
- “狂龙王”卡奥斯(已故);
- “冥龙王”马克士威(根据希尔瓦里尔的说法,如果麦克斯韦还活着,他就会在世界的某个地方徘徊);
- “刚龙王”克里斯塔。(已故)
文化:龙族成员从蛋中孵化出来,他们有一个产卵季节,他们可以交配并产下这些蛋。由于龙族人的寿命很长,所以每一千年才生育一次。龙族怀孕需要 50 年,蛋孵化又需要 50 年。 龙族没有“家庭”的概念,龙族的年轻成员都是在专门的托儿所里长大的。然而,父母和孩子之间确实有着特殊的联系。 无法飞翔的龙族成员,会被贴上“堕落者”的标签,会被人看不起,不得不做别人不愿意做的工作。 冷知识:数字6被认为是一个不吉利的数字,因为五龙将和初代龙神对其他五个世界发动战争,导致其毁灭。 据说天空下面生活着一条可怕的黑蛇,以从上面掉落的腐肉为食。]
- #16Demon raceselective
Keys: demon race, demon, demons, 魔族,
[魔族:魔界的原住民。魔族的分类在近代已不明确,在人魔大战时成为站在奇希莉卡一边的种族的总称。因此,一些原本属于兽族的种族也被归类为魔族。魔族的种类相当多,生理、能力和寿命各不相同。大多数魔族是双足人形生物,与人类相比,外貌截然不同,但也有少数例外。他们的主要语言是魔神语。魔族中有一些非常强大的个体成为某个地区的统治者,被称为魔王。站在他们之上的是魔界大帝奇希莉卡·奇希里斯。 已知的魔族(或接近魔族)的例子:米格路德族、斯佩路德族、不死魔族、鬼族、兽族(又名兽人)、德路迪亚族和德路迪亚村。]
- #17Migurd raceselective
Keys: migurd, migurds, migurd race, 米格路德族, 米格路德人, 米格路德,
[米格路德族:与人类最相似的魔族之一。米格路德族有着蓝色的头发,小小的身躯像个孩子,寿命长达200年。当他们到了中学年龄时,身体的生长就会停止,直到150岁之后,他们才终于可以再次衰老。他们有一种特殊的能力,可以让他们在看不见对方的情况下,进行近距离的心灵感应交流。当使用这种能力时,在他们的额头附近会显现出微弱的闪光。 文化:米格路德族生活在魔大陆的沙漠地区,用巨石龟的壳作为屋顶。米格路德族与斯佩路德族关系密切,他们过去受到的待遇基本相同。但和人类世界的大多数种族一样,他们也会用斯佩路德族的臭名昭著的故事来吓唬孩子上床睡觉。]
- #18Superd raceselective
Keys: superd, superds, superd race, 斯佩路德族, 斯佩路德, 斯佩路德人,
[斯佩路德族:来自恶魔大陆的战士部落种族。成年的斯佩路德族与人类十分相似,但肤色苍白,头发呈绿色,额头上镶嵌着红色宝石(第三只眼),可以感知生命体和魔力的流动。他们生来就有分叉的尾巴,长大后尾巴变硬脱落,成为他们的三叉戟。四百年前的拉普拉斯战役中,斯佩路德族不分敌友,肆意杀戮,因此遭到了各族的憎恨和恐惧。因此,斯佩路德族受到严重的歧视,而绿色的头发和长矛则被视为不祥之兆。他们目前几乎灭绝,唯一已知的幸存者生活在比黑利尔王国的森林中。
背景:斯佩路德族曾是一个光荣的战士族群,但在战争中被拉普拉斯欺骗。他们收受了拉普拉斯赠与的长枪代替了自己的天然长枪,因为无法区分朋友和敌人,他们变得狂暴并杀死了视线内的一切。]
- #19Immortal Demon raceselective
Keys: immortal demon, immortal demon race, 不死魔族,
[不死魔族:第一魔神的后裔,雄性皮肤漆黑,有六条手臂,而雌性只有两条手臂,最大的特征是拥有魔眼和不死之身,肉体毁灭后可以重生,但肉体会暂时萎缩,之后重新组合。即使被彻底毁灭,也可以复活,但这个过程需要数千年。目前只有龙族知道永久杀死它们的方法。]
- #20Ogre raceselective
Keys: ogre, ogre race, ogres, 鬼族,
[鬼族:居住在毕黑利尔王国鬼岛上的一群魔族。他们身材高大,体魄强健,雄性可达3米。下颌突出,犬齿向上突出,头上长角。鬼族喜欢喝的饮料,绰号鬼水,其实是酱油。大约一百年前,鬼族遭到了海族的攻击,陷入了绝境。就在他们绝望之际,毕黑利尔王国的王子和几位冒险者来到鬼岛,想要征服鬼族,夺取传说中的宝藏。但在看到鬼族的悲惨处境后,一行人改变了主意,并发誓要帮助鬼族打败海族。最后,他们成功杀死了海族的首领,但王子的同伴却全部阵亡。为了表达对悲痛欲绝的王子的感激之情,鬼族与毕黑利尔王国的人民建立了友好邦交关系。经过一百年的融合,他们现在与人类同胞和平共处,以至于人类甚至会拿起武器去对抗那些侮辱鬼族的人。]
- #21Beast raceselective
Keys: beast race, beastman, beastmans, beastmen, 兽族, 兽界,
[兽族:兽界的原住民。在初代兽神普多利亚·多迪亚死于初代龙神之手,兽界随之毁灭后,幸存的兽族被人神聚集到人界,定居在如今的大森林。他们的母语是兽神语。
外貌:兽族的成员大多与人族有相似之处,他们都有人形的形态,有两条手臂和两条腿,但与人类不同的是,他们的耳朵有类似动物的外观,位于头顶,还有一条尾巴位于后腰。根据部落的不同,耳朵可能长在更靠边的位置。他们的身体没有浓密的毛发,这使得他们与人类相似。兽族与动漫中的猫娘/狼男相似,通常具有猫/狗/狼的特征,例如耳朵、瞳孔、尾巴、尖牙,手脚上的指甲比人类略长且更锋利。
他们的寿命也与人类相似,但身体能力略胜一筹。他们能够使用一种名为“嚎叫”的独特魔法,这种魔法使他们能够将自己的声音与魔法融合在一起,以进行回声定位或使敌人丧失行动能力。他们还拥有增强的嗅觉,可以识别不同人的微弱气味,甚至是性兴奋的气味。然而,它们增强的嗅觉也是它们的弱点,这使得它们很容易因强烈的气味或烟雾而失去能力。
兽族在秋季进入交配季节,此时他们变得焦躁不安,性欲旺盛。在这一季中,他们会与有利于自己的异性进行决斗,获胜者将成为他们关系和随后婚姻的主导者。 兽族中最著名的部落就是德路迪亚村。
背景:
- 六面世界时代:兽族是六面世界时代居住在兽界的主体种族,兽界是巨兽无休止生长、群山相连的世界,由初代兽神布托利亚·德路迪亚统治。 众神巅峰之战后,兽族向其他种族传授驯服凶猛野兽的方法,借助人类传授的知识,从文字到集体生活和形成社会秩序,兽族开始繁荣起来。 当初代龙神入侵兽世界时,他要求拥有一万大军的兽族找出杀害露娜利莉亚的凶手,但兽神坚称他们不知道凶手是谁,于是战斗开始了。初代龙神和兽神对战,兽族军队和五龙将的战斗持续了三天三夜。第四天,第一龙神击败了兽神,将兽神劈成两半,将其摔倒在地,让兽族烙上了对龙族的恐惧和仇恨,兽界的毁灭开始了,至少百分之九十的兽族都死了。
- 混沌时代:大约8,000-10,000年前,兽界毁灭后,幸存的兽族被人神带到了人界,但人族的祖先与其他种族发生了战争,经过多年的战斗,每个种族都同意在与自己的家乡非常相似的领土上定居,因此,兽族定居在大陆上长满参天大树的地区,那里后来被称为大森林。
- 第二次人魔大战:随着人类赢得第一次人魔大战,他们将魔族视为奴隶,变得嚣张到可以与任何人开战,无论是人类同胞,还是其他种族,甚至兽族也不例外。作为回应,德路迪亚部落的兽神基迦召集了兽族各个部落,结合力量和智慧与人类军队作战,在保卫大森林的同时拯救了其他兽族部落,并最终击败了人类。由于他的胜利,德路迪亚部落被尊为兽族的首领,兽族也是圣兽的守护者,即使在基迦死后,这种情况也持续了几代人。 当奇希莉卡·奇希里斯转世并发动第二次战争时,兽族与魔族结盟,并与海族联合,设法将人类逼入绝境,但一直没有取得决定性的胜利,直到黄金骑士阿尔德巴朗站在人类一边,将联盟种族推向绝境,甚至阿尔德巴兰一人击退了10,000名士兵。在斗神与阿尔德巴朗战争的最后一战中,引发了一场巨大的爆炸,导致大陆分裂成了几大大陆,这也有效地结束了第二次战争,因为各大洲现在被林古斯海隔开,兽族仍然占据着现在称为米里斯大陆的新大陆上的大森林。]
- #22Doldia Tribeselective
Keys: doldia tribe, doldia, adoldia tribe, dedoldia, adoldia, beast race, beastman, beastmans, beastmen
[Doldia Tribe: 5,500 years ago, humans declared war on all other races after enslaving the demon race. In response towards the human invasion, Beast God Giger rallied the Beast Race to defend the Great Forest. Fighting on the front lines with might and wit, Giger successfully defended the Great Forest and earned his fame as the hero of the Beast Race. In extension, the Doldia tribe descended from Giger became the royalty equivalent of the Great Forest and the guardian of the Sacred Beast.
Currently there are two branches of Doldia tribe: the Dedoldia tribe with feline traits, and the Adoldia tribe with canine traits. The Dedoldia and Adoldia tribes live side by side in the Great Forest, protecting the Sacred Beast. Like other beast tribe, they can use Howling Magic or Voice Magic. In both tribes, members are more likely to have red eye color.
Dedoldia tribe: The Dedoldia tribe is a beast race with cat features (cat tail and cat ears). When talking human language, there is no rule to end the sentences with "nya", but some of them use it because of habit.
Adoldia tribe: Adoldia tribe is a beast race with dog features (dog tail and dog ears). They have strongest sense of smell among the beast race. They like being patted. They have stronger sense of smell compared to Dedoldia Tribe.
Huts and bridges: The tribes live in high trees, because it rains for three months a year in the forest, and at this time of the year the lower part of the forest is flooded, it's a common thing, so the inhabitants invented to live in the trees, to grow fruits up there, to fish, and so on. The trees here are huge, strong and wide, around their trunks there are wide spiral staircases leading upwards, somewhere at the middle height of the tree trunks wooden huts are built, the huts are not built inside the trunks but outside, on the edge, the structures are supported by beams against the tree trunks, thus not destroying nature, and also between the trees there are wooden suspension bridges, the structures are connected by vines and made of natural materials that the forest can provide.
Notable Doldia Tribe Members: Gustav Dedoldia, Gyes Dedoldia, Ghislaine Dedoldia, Linia Dedoldia, Minitona Dedoldia, Pursena Adoldia, Tersena Adoldia.]
- #23Heaven Raceselective
Keys: heaven race, sky world, heaven, divine continent
[Heaven Race: Original inhabitants of the Sky World. They have the appearance of humans with a pair of wings and are capable of flight, while having lifespan of at least a few hundred years. Most of them are currently residing on the Divine Continent, and their towns are protected by magical barriers. They used to be hostile towards the Demon Race during the Second Great Human-Demon War, but they're currently indifferent. Since they didn't participate in the Laplace War, they don't have the taboo against Superds and have no problem in using spears. Their primary language is Sky God Tongue.]
- #24Ocean Raceselective
Keys: ocean race, ocean
[Ocean Race: Original inhabitants of the Ocean World. They rule the ocean, making sea travel across Ringus Sea impossible. Their primary language is Sea God Tongue.]
- #25Languagesselective
Keys: language, languages
[About Language: In the Six-Faced World, there are many different languages, mainly determined by Races and geographic. Accent do differ between locations. There are languages in the world such as: Human Tongue, Beast God Tongue, Demon God Tongue, Fighting God Tongue, Sky God Tongue, Ocean God Tongue.]
- #26Human Tongueselective
Keys: human tongue, human language, language, languages
[Human Tongue: Used by the Human Race, Human Tongue is one of the languages not named after the God of its race. Human in Central Continent and Millis Continent uses Human Tongue. But slight differences in accents do exist between these continents like how American English differs from British English.
Spoken Language: The spoken language of Human Language is based on the Basque language, but undergoes consonant substitutions. The vowels are unchanged but most consonant are swapped. For example, the word “magic” in Human language will be pronounced as “pavia”. First, the word “magic” is translated to Basque, which is “magia”. Then change the consonant and you get "pavia".]
- #27Beast God Tongueselective
Keys: beast god tongue, beast god language, language, languages
[Beast God Tongue: Used by the Beast Race, Dwarves, and Elf which mainly lived in the Great Forest in the Millis Continent. Named after the Beast God.]
- #28Demon God Tongueselective
Keys: demon god tongue, demon god language, language, languages
[Demon God Tongue: Used in the Demon Races, which mainly lived in the Demon Continent. It is named after the First Demon God. Some races such as Migurd communicate telepathically, most of the cannot speak Demon God Tongue.]
- #29Fighting God Tongueselective
Keys: fighting god tongue, fighting god language, language, languages
[Fighting God Tongue: Used by Humans lived in the Begaritt Continent, it is named after the Fighting God, which is one of the Seven Great Powers, but not an actual God. The Fighting God Tongue is slightly similar to the Human Tongue, but the only differences are the vocabulary and the way of expressing thoughts, which can be described as English mixed with German.]
- #30Sky God Tongueselective
Keys: sky god tongue, sky god language, language, languages
[Sky God Tongue: Used by the Heaven race, named after the Heaven God.]
- #31Ocean God Tongueselective
Keys: ocean god tongue, ocean god language, language, languages
[Ocean God Tongue: Used by the Ocean Race, named after the Ocean God.]
- #32Monstersselective
Keys: monster, monsters, creature, creatures, animal, animals
[About Monsters: Monsters are creatures that mutated from normal creatures in presence of mana, which pose threat to people in the world. If they are lucky enough to grow in numbers, establish themselves as a new species, and develop intellect over the generations, they become fiends - a class of beasts that have intellect. But apparently, many creatures that possessed intelligence but still attacked humans are referred to as monsters.
There are also cases of fiends growing more savage and brutal over the generations, reverting back into monsters. Due to the fact that monsters thrive on Mana, areas with higher mana density like the Demon Continent tend to have more powerful monsters.
As such, the Adventure Guild's Rank C and above requests are mostly subjugating a certain group of monsters or gathering parts of monsters for crafts and/or proof of kills. Adventurers usually have books on how to handle different kinds of monsters in their current region like «Fittoa's Monsters, Ecology and Weaknesses».
There are also plant-based monsters called Treants, which are typically ordinary plants that had sucked up too much magical energy and mutated into violent creatures. There are a considerable variety of specific monsters that fell into this broad category, but their basic patterns of behavior are very similar: they pretended to be normal trees and attack anyone who come too close. After some time, they produce seeds that grow into more of their kind.]
- #33List of Monstersselective
Keys: monster, monsters, bestiary
[List of monsters (bestiary), their ranks, habitats, and descriptions:
Monsters of the Central Continent:
- Assault Dog (rank E, Asura Kingdom) - Assault Dogs are canine monsters that move about like trained Dobermanns.
- Terminate Boar (rank D~B, Asura Kingdom) - Terminate Boars are bipedal, four-armed porcine monsters. They usually attack with a loyal pack of assault dogs. They're ranked D individually, but could be ranked C or even B when attacking with their packs.
- Vampire Treant (rank ?, Asura Kingdom) - Vampire Treants are vine-like parasitic treants that latch on other small treants to drain them off fluids and mana. Their presence would greatly reduce the number of small treants in the area.
- Red Leaf Tiger (rank B, Ejin Forest) - Red Leaf Tigers are one of the most vicious monsters in the Ejin Forest.
- Karentosaurus (rank A, Ejin Forest) - Karentosaurus is a giant green lizard over 5 meters in length. It is the ruler of the Ejin Forest.
- Shironian Flying Rat (rank D, Shirone Kingdom) - These are monsters similar to flying squirrels about a meter in length. They are capable of flying between trees in high speed, slicing through their victim's neck.
- Lesser Treant (rank F, Worldwide) - Lesser Treants are mutated saplings that tend to imitate ordinary trees until a target wander into striking distance. They are weak and slow enough that an average adult with no real training could chop one apart without too much difficulty.
- Wraith (rank ?, Worldwide) - Wraith are undead monsters formed from restless souls. They look like translucent humanoid figures without legs that float in the air, and are impervious to most attacks. Fire spells could burn away a wraith temporarily, and the only way to get rid of them for good is using Divine Strike Magic. They would animate a group of skeletons to fight for them.
- Skeletons (rank ?, Worldwide) - Skeletons are undead monsters animated by a wraith. Their skill level and weapons depend on the person they were before death. They are immortal as long as the wraith animating them remains intact; smashing them with blunt force attacks is the most effective way to disable them temporarily, but they would eventually piece themselves together. Divine Strike Magic could erase them permanently, but the wraith could always summon a new one.
- Deadly Wraith (rank A, Worldwide) - High-ranking wraiths that could use attack magic and command its skeletons in a more vicious manner. They could only be defeated with advanced or higher level Divine Strike Magic.
- Red Dragon (rank A~S, Red Dragon Mountain Range) - Red Dragons are the most ferocious and dangerous among dragon species, and are regarded as the strongest monsters on the Central Continent. A single one is within lower S-rank, but they typically gather in hordes of several hundred. Of special note was their detection ability: they never miss anything that encroach on their territory, even animals as small as a dog. Since the mountain range is the place these creatures call home, it came to be known as the Red Dragon Mountains: an impassable mountain range that is a symbol of death. While Red Dragons are formidable in combat abilities, they are terrible fliers that couldn't take flight from flat terrain. To fly, they needed to leap off tall cliffs or run down a long slope. Although the Central Continent had tall mountains, the land is mostly occupied by rolling plains and forests, thus it is rare for those living on the plains to be attacked by a Red Dragons. Granted, occasionally there would be individuals that gets caught in a turbulent wind and fall to the plains, bringing devastation to the area. When this happens, soldiers or adventurers would be called in to deal with the disturbance. Forty A or S-ranked adventurers is the minimum recommended number of members for dragon slaying.
Monsters of the Northern Territories:
- Luster Grizzly (rank B, Lake Cuculu) - The Luster Grizzly is one of the more common kind of monsters found in the northern region of the Central Continent. In appearance, it is basically a large bear with a white coat and a single black stripe that ran vertically down its middle. They move in sizable packs, and when winter drew near, they work together to build up huge collective stockpiles of food. At that time of year, their attacks on humans grew much more frequent. They were comparatively mellow in the summer months, when they tended to hang around sources of water to mate. They couldn't see too well in the dark and move sluggishly at night, thus the standard method of dealing with a large pack is to find them during mating season and launch a surprise attack at night.
- Snow Drake (rank A ~ S, Galgau Ruins, Ilbron Cave) - Snow drakes are a lesser kind of dragon with pure white scales. They had no wings, and tend to be three or four meters in size. Instead of soaring through the skies, they nest deep inside caves and dungeons, typically in large groups. Being powerful creatures usually found in packs, they are considered S-ranked threats in combat. They hated bright light, which meant they don't venture above ground very often. They are said to be relatively docile, rarely attacking anyone unless their nests are threatened. Their scales has strong resistance to ice magic making it superb heat insulators to be used in constructions, or as materials for crafting shields and armors.
- Giant Bat (rank F~E, Galgau Ruins) - Giant bats are bats about a meter in size.
- Giant Frog (rank ?, Galgau Ruins) - Giant frogs residing in underground lakes that would jump on preys that approach the water surface. They are more than 5 meters in size and have blue-colored skin.
- Snow Buffalo (rank ?, Trier Forest) - Snow buffaloes are carnivorous bovine monsters that flock together in wooded areas, forming a singular herd in each forest. Their gray coats made for superb camouflage in a blizzard, allowing them to launch surprise attacks on unsuspecting adventurers. They generally spend the winter in one area, birthing and rearing their young in the snow. If someone was attacked by a herd, it was usually because that person had trespassed on their territory. Unlike wild animals, they don't immediately flee when attacked and will continue fighting until they realize they cannot win. They also have a habit of leaving left-overs other than bones into a pile to use the stench to lure other animals to be their steady supply of food.
- Snowfall Treant (rank ?, Northern Territories) - Snowfall Treants are low-ranked monsters exclusive to the northern region that are ordinary treants during summer. Snow accumulate on their branches during winter, in which they use to impede passing people by dumping snow in an attempt to bury them.
- Icefall Treant (rank D, Trier Forest) - Icefall Treants are considered D rank but can go higher depending on their size which grows as they age. They are able to use ice magic, enabling them to hurl large blocks of ice on their targets and conjure a coat of ice armor to protect themselves. They are able to move around, capturing other creatures with their roots instead of killing them to slowly drain them for nutrients. Since they lack intelligence, they could only repeat simple attack patterns and will feign death when they realize that they cannot defeat their enemy or are rendered unable to attack.
- Mustard Treant (rank ?, Northern Territories) - Mustard Treants are treants living in the forests of the Northern Territories. They produce seeds with a nut inside that looks similar to a walnut, and its shell resembles buckwheat chaff. The shells can be crushed and made into stuffing material of pillows.
- Giant Spider (rank ?, habitat ?) - As their name implies, they are large spider monsters. Their silk can be made into fishing lines.
- Riadiata Frog (rank ?, ?) - Radiata Frogs are a type of frog monsters. Their air sac can be made into fishing floaters and condoms.
- Snow Buck (rank ?, Northern Territories) - Snow Bucks are giant deer-like monsters. Their fawns would bury themselves in small caves under the tree during winter, in order to avoid their natural predators.
- Ice Claw Tiger (rank ?, Northern Territories) - Ice Claw Tigers are carnivorous tiger monsters that dig through snow and ambush their prey from within. Snow bucks are one of the species among their prey.
- Snow Dragon (rank S, Northern Territories) - Snow Dragons are rare mutated individuals of snow drakes. They are more than twice as large as snow drakes, capable of using ice breaths and high-level water magic. Though unable to fly, they are capable of three-dimensional manoeuvres within valleys using their strong leg. Sometimes they would attack snow drake packs to prey on them.
- Earth Dragon (rank A~S, Earth Dragon's Valley) - Earth Dragons are dragon-type monsters that could use earth magic, with the appearance of giant lizards with a rocky shell on their back. They build their nests on the walls of the valley, and would not attack people unless their territory is intruded. Perhaps thanks to their shell, they have a peculiar habit of ignoring enemies coming from above, but fiercely attack enemies that come from below. They are natural enemies of Red Dragons. Earth Dragons dislike the shining blue fungi growing at the bottom of the valley, thus they would refrain from approaching the area. People who fall into the valley could avoid their detection by spreading the blue liquid obtained from the hidden cave shrine on body.
- Invisible Wolf (rank ?, Forest of No Return) - As their name implies, Invisible Wolves are invisible canine monsters. When they die, they would lose their invisibility, revealing their true form as quadrupedal monsters with white fur.
Monsters of the King Dragon Realm:
- King Dragon (rank A~S, King Dragon Mountain Range) - King Dragons are a species of dragons that could use gravity magic. The 48 magic swords and the King Dragon Sword Kajakut crafted by Julian Jalisco are made from the materials extracted from King Dragon King's body.
- Scythe Hound (rank ?, Northern Forest) - Scythe Hounds are canine monsters larger than wolves with fangs protruding from their mouth like scythes. Their common tactics is to lure some party members away from the main group and defeat both groups separately.
- Sickle Hound (rank ?, Northern Forest) - Sickle Hounds are a superior variant of Scythe Hounds, with even larger fangs.
- Killer Mole (rank ?, Millis Ruins) - Killer Moles are rodent monsters that resemble moles, with the size of human children. They reside in caves in large groups.
- Killer Hedgehog (rank ?, Millis Ruins) - Killer Hedgehogs are a superior variant of Killer Moles.
- Scoop Mole (rank ?, Millis Ruins) - Scoop Moles are a superior variant of Killer Moles.
- Fenris Wolf (rank S, Millis Ruins) - Fenris Wolves are giant six-legged wolves with black fur, giant fangs and two flaming tails. It is a type of monster that usually resides in the mountainous regions in the Demon Continent. One of them is the guardian of the Millis Ruins Labyrinth. They are highly intelligent and agile, able to identify and effectively counter the tactics used by their opponents.
- Ibri Lizard (rank ?, Country West - Ibri Lizard is a type of giant lizard over ten meters in length with purple-red skin. The Ibri disease always spreads near the area where these lizards live, and they always made their turf near the Eant flowers that could cure the disease. Some scholars theorized that Ibri Lizards are spreading the Ibri disease, so that they could prey on people who come to pick the flowers.
- Giant Centipede (rank D, Gamonda Ruins) - As their name implies, Giant Centipedes are venomous centipede monsters about two meters in length that live in the ruin in groups. They are also commonly found in forests, but it's rare to find them in large groups.
Monsters of the Demon Continent:
- Acid Wolf (rank C, Biegoya Region) - Acid Wolves are large canine monsters over 3 meters in length that could spit some kind of caustic fluid from their mouths.
- Great Tortoise (rank ?, Biegoya Region) - Great tortoises are giant tortoises that are commonly found on the plains of the Demon Continent. The are usually around 8 meters in length, whereas the largest of them could be over 20 meters. Their meat is a staple food source and the Migurd tribe use their shells as the roofs of their houses.
- Pax Coyote (rank C, Biegoya Region) - The Pax Coyotes are canine monsters about 2 meters in length that tended to come by the dozens. They aren't exactly pack animals - a single coyote formed its own group by reproducing once every few months through division, almost like an amoeba. Any given group would steadily swell in size over time, with all the new coyotes under the complete control of their leader. If that leader happened to fall in battle, a different coyote would instantly assume its position. Their strength is mostly in their sheer numbers, but their perfect coordination and discipline make them genuinely dangerous.
- Stone Treant (rank D, Biegoya Region) - Stone treants are treants that disguise themselves as rocks and attack anyone that comes too close. They are usually slain to be used as firewood. Their seeds are edible and often served as fried beans in the bar.
- Giant Stone Turtle (rank ?, Biegoya Region) - Giant turtles that roams about in the plains. Magic stones could be found in their body, but they are rare and hard to find.
- Executioner (rank B, Petrified Forest) - The Executioner is a type of humanoid monster formed from the zombified remains of someone who'd been an adventurer in life. They are equipped with enormous swords and suits of thick plate armor that would dissolve into thin air when they are defeated. The sheer weight of their equipment meant they couldn't move too quickly, but they are extremely sturdy and wield their weapon with surprising finesse.
- Almond Anaconda (rank B, Petrified Forest) - Almond Anacondas are snake monsters travel in groups of three to five. They took their name from the distinctive almond-like pattern on their bodies, which were typically about 3 meters long. Their fangs are full of deadly venom, and they move with great agility.
- White Fang Cobra (rank B, Gaslow Region) - White Fang Cobras are venomous snake monsters. They are agile and covered with magic-resistant scales.
- Red Hood Cobra (rank A, Gaslow Region, Petrified Forest) - Red Hood Cobra is a more powerful variant of White-Fang Cobra. They are larger in size and far more agile, with enough reflex to dodge projectiles after they're launched. Their scales are tough and resistant to fire magic, whereas their fangs are enormous and full of deadly venom.
- Transport Lizard (rank ?, Continent-wide) - These six-legged lizards are the main riding mount of the denizens of the Demon Continent.
- Giant Octopus (rank ?, Sea) - Blue-colored giant octopus that attack ships travelling between Wind Port and Zanto Port.
- Mucky Rat (rank ?, Warehouse) - Mucky Rats are rat monsters that are about 50cm tall, infesting warehouses like normal rats does. Their hide is quite tough and often used to make cloaks.
- Lucky Rat (rank D, Warehouse) - Lucky Rats are superior variant of Mucky Rats that are larger in size. Clothes made from their pelts are resistant against poison and acid.
- Fenris Wolf (rank S, Mountain Regions) - Fenris Wolves are giant six-legged wolves with black fur, giant fangs and two flaming tails. It is a type of monster that usually resides in the mountainous regions in the Demon Continent. They are highly intelligent and agile, able to identify and effectively counter the tactics used by their opponents.
- Basilisk (rank ?, Gaslow Region) - Basilisks are monsters capable of using petrifying breath.
- Black Drake (rank A, Gaslow Region) - Black Drakes are dragon-type monsters capable of flight. They are armed with strong jaws and poisonous claws.
- Lake Water Bug (rank ?, Gaslow Region) - Lake Water Bugs are giant bugs that create ponds out of their own mucus and attack people who come for water.
Monsters of the Millis Continent:
- Elder Treant (rank A, Great Forest) - Elder Treants are an advanced subspecies of the Lesser Treant, born from the nourishment of the fairy spring. They are capable of using water magic. Their arms could be used as material for high quality magical staves.
- Giant Locust (rank <E, Near Millishion) - Giant Locusts are large grasshoppers.
- Meat Cut Rabbit (rank <E, Near Millishion) - Meat Cut Rabbits are carnivorous rabbits monsters.
- Rock Worm (rank <E, Near Millishion) - Rock worms are giant earthworms. It's unknown whether they are related to Sandworms.
- Leaf Tiger (rank B, Great Forest) - Leaf Tigers are green tiger-like monster with brown stripes, allowing them to camouflage themselves in forest. They usually move in groups.
- Goblin (rank E, Forest Boundaries) - Goblins are a species of monster that mostly lived on the boundaries between forests and open plains. They are humanoid in shape and use crude weapons, but couldn't comprehend human speech. In small numbers, they are mostly harmless, but if left alone for too long, they would rapidly reproduce and begin attacking any nearby villages. They are considered a somewhat dangerous pest. However, as they reside on the outskirts of wooded areas, they also acted as a sort of natural buffer against the more dangerous monsters that spawned inside forests. They are weak creatures and could be slain without too much difficulty by any young man or woman who knew how to use a sword.
- Utan (rank D, Forest Boundaries) - A monkey-like monster.
- Blue Dragon (rank A~S, Blue Dragon Mountain Range) - Blue Dragons are dragon type monsters that fly across the world, only return to the mountain range to nest when they were laying eggs or raising their young, like migratory birds. The difference is that they return once every 10 years.
- Water Strider (rank ?, Great Forest) - Large water striders surfing swiftly across the water during rainy seasons, only to leap up suddenly and attack.
- Water Snake (rank ?, Great Forest) - Water snake-like monsters that slid their way up along the trees to attack villages.
- Chameleon Monster (rank ?, Great Forest) - Chameleon-like reptile monster that attack villages in forest during the rainy season.
- Sandworm (rank ?, Great Forest) - Sandworms are worm monsters that wait motionlessly in earth and burst out of the ground to attack their preys when they pass by. The forest dwelling variants are about 20-30cm in diameter.
- Phalanx Ant (rank E~S, Great Forest) - Phalanx Ants are ant-like creatures that march around in an orderly formation like army ants, consuming everything in their path. The variants in the great forest are much smaller than those in the Begaritt Continent.
Monsters of the Begaritt Continent:
- Sea Dragon (rank A, Northern Region) - Sea Dragons are aquatic dragon-type monsters. Magic stones produced by them could be made into high quality water-attribute magic staves.
- Succubus (rank C, Desert) - Succubus is a kind of monster that looks like a voluptuous woman at a glance. Their skin is blue and they have some characteristics similar to that of a bat, like the face and wings. Their nails are also abnormally long. Their combat strength is around E-rank, but is classified as C-rank monsters due to the threat they pose. They are originally rare monsters native to the southwest region of the Demon Continent, but are currently spread across the entire Begaritt Continent due to Laplace deliberately mass producing and releasing them onto the continent to break the human defense there. Succubus can release pheromones that smell like an intolerable stench to women and a charming sweet scent to men, which would cloud men's judgment and put them into uncontrollable lust. They would then bring a few victims back to their lair for consumption, leaving the remaining men fight each other to death, as charmed men would see other men as enemies. The only way to nullify the effect is using intermediate or higher level detoxification magic or having sexual intercourse with a woman. Sometimes a succubus may command a group of Giant Bats as its subordinates, mostly to separate the females from the males.
- Giant Bat (rank F~E, Desert) - Giant bats are bats about a 50cm to a meter in size. A succubus might command them during its attack on parties with both females and males.
- Twin Death Scorpion (rank B, Desert) - Twin Death Scorpions are giant scorpions around 2 meters in length. Its tail is split in two, and it could lash both sides around independently of the other. Their stings deliver a very dangerous poison that could only be cured by Intermediate-level Detoxification magic. These creatures have a relatively tough carapace, but they aren't too nimble.
- Cactus Treant (rank C, Desert) - Cactus Treant are C-rank treants capable of shooting needles at their enemies and using basic earth magic.
- Sandworm (rank ?, Desert) - Sandworms are worm monsters that wait motionlessly in the sand, waiting for a prey to pass above, at which point they burst out of the ground to attack it. The species in the desert are over 5 meters long and around meter in diameter, big enough to swallow a human whole.
- Phalanx Ant (rank E~S, Desert) - Phalanx Ants are bright red ant-like creatures that march around in an orderly formation like army ants. Each ant is around 30 centimeters to a meter in size. They also came in different shapes: some have wings, while some even have oddly human-looking lower bodies. The queen is over 2 meters in length and has the upper body of a female human. Phalanx Ants are one of the most dangerous monsters in the desert. Unlike other ants, they don't establish static colonies but spent their lives in constant motion, eating everything in their path. They did have a number of natural predators, but their sheer numbers made them capable of overwhelming any terrestrial foes, including stray dragons. At certain intervals, they would pause their journey to make a temporary nest, where they breed and replenish their numbers with the next generation. No individual ant is that powerful - small ones are probably class E and large ones are probably class D or C - but a group of a thousand ants is a threat in the high S range.
- Gyroraptor (rank ?, Desert) - Gyroraptors are bipedal lizards resembling velociraptors that appear in groups, feasting on animal corpses.
- Sand Garuda (rank C~A, Desert) - Sand Garudas are giant chicken-like monsters about 5 meters in size that prey on Gyroraptors. They are said to be a particularly large species of Garuda. A single specimen is considered a C-rank monster, but those that move in packs are classified as B or A-rank threats, depending on their size.
- T-Rex Lizards (rank ?, Desert) - These are giant lizards resembling T-rex that prey on Sand Garudas.
- Behemoth (rank S, Desert) - As their name implies, Behemoths are colossal monsters that have lengths ranging between 100 and 1000 meters. They look like blue whales that have multiple elephant-like legs attached. They are quite docile by the monster's standard as they tend to leave people alone unless attacked. It's hard to kill them as their outer hide is extremely tough, their sheer size makes ordinary attacks futile, and they can escape by burrowing deep underground when they're in danger. Despite their massive size, hardly anyone has ever found a Behemoth corpse. It is said that the Maze City of Rapan was built inside of the rib cage of an especially large Behemoth slain by Kalman II, and many labyrinths nearby appeared due to the remains after its death.
- Griffon (rank B~A, Desert) - Griffon are sand-colored monsters with body of a lion and head of an eagle. They are territorial and would guard their own turf closely. Despite being unable to use magic, they are physically powerful and are capable of flight. In addition, they possess enough intelligence to organize coordinated attacks and ambushes in a flock. They are ranked B individually and A in a group.
- Begaritt Buffalo (rank ?, Nkots Region) - Begaritt buffalo are bovine monsters that charge at their targets in groups.
- Great Tarantula (rank ?, Nkots Region) - Great Tarantulas are spider monsters that crawl around furtively.
- Air Force Eagle (rank ?, Nkots Region) - Air Force Eagles are flying avian monsters that could use wind magic.
- Transport Armadillo (rank ?, Eastern Region) - These are monsters that look like giant armadillos. They are rather docile and could be trained to carry people or pull carriages. It appears that Griffons are their natural predators as they are very afraid of them.
- Yellow Naga (rank ?, Desert) - Yellow Naga are giant dragon-like monsters about a hundred meters in length that live underground. They could move freely in the sand, preying on Sandworms near the surface.
Monsters of the Teleportation Labyrinth:
- Tarantula Deathlord (rank B, Floor 1~3) - Tarantula Deathlord is a type of huge poisonous spiders. Even though they are tarantulas, they spits out webs. Their poison can be cured using elementary detoxification magic.
- Iron Crawler (rank B, Floor 2~3) - Iron Crawlers are caterpillar monsters with tough carapace and significant weight, resembling heavy tanks. They are about one meter tall and two meters long. Contrary to their appearance, they are rather fast.
- Mad Skull (rank A, Floor 3~4) - Mad Skulls are monsters resembling headless giants made of mud, about 2.5 meters in height, with a girth that spoke to their durable nature. These creatures have a human skull buried in its chest area, which also happens to be their weak point. They move slowly, but they could shrug off any blows dealt to the mud-covered parts of their body, and could hide the skull inside their body when they sense danger. Their method of attack is to sling mud or use a spell similar to Stone Cannon. Though Mad Skulls look like simple golems, they are quite intelligent, capable of issuing commands to lesser monsters like Tarantula Deathlords and Iron Crawlers. They would attack in formation with Iron Crawlers in the vanguard, Death Road Tarantulas in the middle, and themselves at the rear.
- Armored Warrior (rank A, Floor 4~5) - Armored Warriors are animated suits of rusty armor with four arms, each holding a razor-sharp blade. They can use the Water God Style to counter both physical and magical attacks. Since they are considered undead monsters, they are weak against earth and Divine Strike Magic.
- Devouring Devil (rank A, Floor 5~6) - Devouring Devils are monsters with a large gaping mouth and razor-sharp fangs. It also had long limbs and pointed claws that enable them to scale the walls and ceiling, allowing them to penetrate the formation of an adventurer's party. They are quick and are capable of dishing out powerful attacks, but have low defenses. Their eggs are dark, oblong-shaped and coated in liquid, resembling cockroach eggs. The best countermeasure against them is to burn the roots of Talfro tree like incense. They hated the smell so much that they would descend from the ceiling and lay low on the floor, making them easy targets.
- Manatite Hydra (rank S, Floor 7) - Manatite Hydra is the guardian of the Teleportation Labyrinth. It is a nine-headed dragon approximately twice the size of a Red Dragon. Its body is covered by sharpened emerald-green scales that can nullify magic attacks and cut the victim's body upon contact. It is capable of regenerate itself when one its heads is cut, unless the wound is immediately cauterized. Each of its heads are capable of attacking independently, and they are able to unleash a powerful fire breath. To defeat the monster, all its heads must be cut off or destroyed, with the wounds seared to disable its regeneration. The last recorded encounter of Manatite Hydras was dated back to the second Great Human-Demon War, and the species were said to be annihilated by the explosion that created the Ringus Sea. The magic stone scales taken from the monster retain their ability to nullify magic attacks: by applying mana to the back of the stone, the front emits an energy wave that breaks down magic.
Monsters of the Divine Continent:
- Wing Goat (rank D, Altitude 2000m+) - Wing Goats are flying goats with wings.
- Heaven Mustela (rank C, Altitude 2000m+) - Heaven Mustelas are weasel-like monsters about 4 meters in length that could fly.
- Nidhogg Ostrich (rank C, Altitude 2000m+) - Nidhogg Ostriches are giant avian monsters that could charge with their strong legs, while also capable of flight.
- Heaven Glider (rank ?, Artier Hill) - Heaven Glider are lizard-like monsters covered in fur that's about 2 meters in size, with bat-like wings on their front limbs and poisonous spike on their tails. They would camouflage themselves in sleep-inducing flower fields and only attack when their target is asleep.
- Gigantic Jaw (rank A, Artier Hill) - Gigantic Jaws are giant avian monsters that are about 10 meters in size. They are one of the most feared monsters on the Divine Continent, such that the heaven race might relocate an entire village to avoid them, or give travelers good luck charms that pray for not encountering them.
Monsters of the Ringus Sea:
- Great Tentacle (rank ?, Ocean) - Great Tentacles are octopus monsters that attack ships crossing the ocean. They are red on surface and their flesh appears to be green. Despite the alarming color, the flesh is not poisonous and can be made into takoyaki.
- Falls Dragon (rank ?, Demon God Labyrinth) - Falls Dragon are giant sea serpents rising in the reverse waterfall surrounding the entrance of the Demon God Labyrinth.
- Crab Monster (rank ?, Demon God Labyrinth) - Tiny crab monsters smaller than a fingertip that live at the bottom of the underground lake in the labyrinth's first level. They would swarm and devour any creatures that dive deep enough into the lake.
- Dullahan (rank S, Demon God Labyrinth) - The guardian of the labyrinth. It is a headless undead knight with wearing black armor, with a few swords impaling its body. When he was alive, he was the strongest among the five great demon kings during Second Great Human-Demon War, and the leader of Kishirika's elite guards. He was said to be strong enough to subdue Atofe. After becoming an undead, he would only stand down when told the results of the war, and the fact that he could stop fighting.
There are countless species of monsters and their variations, so there may be some that are not on this list, unknown, rare or unusual mutated versions.]
- #34Godsselective
Keys: god, gods, demigod, demigods
[About Gods: Gods are the most powerful beings on the Six-Faced World and the original guardians of each world. Unlike the other beings that followed with the title of "God" like the Seven Great Powers, these are actual beings of divine origins that are worshiped by the denizens of their respective worlds.
Creation: After the Creator God created the Six-Faced World, he decided to use what left of his power to split his body into 6 pieces and form divine beings who will ensure that all six world would prosper and to keep the worlds in balance. These six beings would come to be known as Gods to the people of their respective world.
Age Of The Gods: At the suggestion of the Human God, all the Gods formed a council to share information and knowledge with each other to benefit their worlds. the Gods would regularly meet, trade information and discuss the state of the Six-Face World.
The God Wars: The God Wars (not the official name) began when the first Dragon God declared war on 4 of the 6 worlds in order to search for the murderers of his wife Lunaria. Evidence pointed to a conspiracy of these four worlds that resulted in Lunaria's murder, and so the Dragon God and his five Dragon Generals began their massacre on the Beast world, followed by the Ocean World, the Heaven World and finally the Demon world. Each time, the Dragon God faced off and killed one of the Gods while his Dragon Generals committed genocide on the world populations. The Human God then opened a rift to allow the survivors of those worlds to escape into the human world.
Dragon World Fall: After the war was won, the Dragon God ordered his Dragon Generals to invade the Human World, even though the Human God was their ally. The Dragon Generals then turned on him in order to stop his rampage but were eventually defeated. In the battle's final moments, the Human God appeared and struck down the Dragon God revealing himself as the mastermind of the entire war. The Dragon God also revealed that he was not the Human God but an unknown entity wearing the Human God's form who the dubbed himself Hitogami. After that, Hitogami destroyed the Dragon world but the dying Dragon God challenged the trickster to a final fight that ended with the Dragon God's death and Hitogami's imprisonment in the Void World. With all the Gods dead and Hitogami imprisoned the Age of the Gods faded into legends.
Abilities and Powers: The power of the Gods was immense, they could destroy an entire world without too much effort and were impossible to kill by anyone or anything other than another God. Wounds inflicted by Gods would take around a century to heal even if they are inflicted on another God. The Dragon God's blood had healing properties and the Demon God could change his size above 200 meters (it's unknown if this was exclusive to him or if all Gods could do this).
Types:
- Creator God - The Creator God was an impossibly ancient being that created many worlds during its lifetime. At some point, it realized that its death was near and decided to make one last effort to make one last world. But the world it built was unbalanced, so it made 5 more and stuck them all together making the Six-Faced World. Before his death he made the six Gods to govern each world. With his final work completed, the Creator God died.
The six gods that the Creator God made:
- Sea God - A man with a large amount of tentacles growing from his mouth and squid-like slimy skin.
- Beast God - The Beast God Pudoria Dordia is man with two heads, a dog and a cat, riding on a white wolf.
- Heaven God - A beautiful God with twin eyes on his forehead and six wings on his back.
- Demon God - A man with eight arms and six horns, spanning a height of over three meters. He was considered the second most powerful God.
- Human God - A featureless man with a mosaic-covered face and while he was the weakest, he was also the most respected by all the other Gods and was considered their leader. He was the one who suggested that all the Gods come together and share their knowledge and technology with each other for the benefit of all worlds. It is due to these meetings that the Human God shared various wisdoms from his world such as the use of "Language" and "Letters" to the other Gods that greatly advanced their civilizations.
- Dragon God - The First Dragon God had silver hair, skin covered in silver scale, golden eyes, sharp claws and fangs. He was the most powerful of all the six Gods. He was tricked by Hitogami into killing the other Gods and subsequently destroying 4 of the 6 worlds, only to be killed by Hitogami himself later causing the destruction of his own world.
- Hitogami - Hitogami shares the Human God's features, however he is not the original Human God but an imposter wearing his shape. He is actually an unknown entity born in the center of the world that at some point usurped the Human God, and while not a proper God made by the Creator God he still wield divine powers equal to that of a God.
- Demigods - Demigods are not actual Gods but rather the childrens of a God and a mortal. While not as powerful as their divine parents, they still carry immense power within them.
List of Demigods:
- Kishirika Kishirisu - Kishirika Kishirisu is the daughter of the Demon God and the then Demon Empress Kirisis Calisis.
- Lunaria - Lunaria is the daughter of the Human God, Wife of the Dragon God, Laplace's adopted mother and Orsted's biological mother. She was loved by all and had an almost otherworldly ability to calm people and make them feel safe and at peace. However, after giving birth to Orsted, she was murdered by Hitogami when she used her body as a shield to protect her newborn son, who was the true target of the assassination. Her death was the catalyst that caused the Dragon God, out of sadness and rage, to destroy other worlds believing that the other gods or their servants were responsible for her murder.
- Orsted - Orsted's birth was the idea that came from the Human God, who proposed that the Dragon God marry his daughter Lunaria in other to produce a Demigod that is three-quarters God rather than only half, and the result was Orsted.]
- #35Seven Great Powersselective
Keys: seven great powers, seven great, seven greats
[Seven Great Powers: Refers to the seven strongest warriors in the world, a selection of seven people that came to exist following the end of the Second Human-Demon War.
History:
- Establishment: When the Second Great Human-Demon War came to a conclusion, a person known as the Technique God came up with the name. At that time, Technique God was considered to be one of the strongest people in the world. Technique God selected six more people and declared them to be the strongest in the world.
- Post-Laplace War: The title of the Seven Great Powers was well known until the Laplace War. All original Seven Powers participated in the Laplace War, with the exception of Technique God. Among them, three were killed, one went missing, and another was sealed away. The Dragon God was the only one who came out of the War with a definite living-status. After hundred of years, with those at the bottom swapping spots and the top four having unknown status to the people, the title fell out of use.
- Monuments: In order to spread the name of the seven strongest across the world, stone monuments were scattered around the world in places where mana concentration was high. The monument is of knee-height and a single character "7" is inscribed at the middle in the Fighting God language. The seven respective motifs of the Great Power surround the "7" character starting with the rank one motif being situated above the "7" character then sequentially going clockwise are the rest of the Great Power's motif. The stone automatically updates itself when a new Power enters the ranks with their respective motif.
The Seven Great Powers (Rank, Title, Holder, Status): 1st. - Technique God - Laplace (Missing); 2nd. - Dragon God - Orsted (Active); 3rd. - Fighting God - Badigadi (Missing); 4th. - Demon God - Laplace (Inactive, Sealed); 5th. - Death God - Randolph Marianne (Active); 6th. - Sword God - Gal Farion (Active); 7th. - North God - Aleksander Rybak (Active).
Trivia:
- It was believed the Technique God created this system so that he could find people capable of defeating him.
- After the Laplace War, people began to doubt whether the Technique God even really existed at all.
- Even though the Seven Power holders are said to be the absolute strongest of the world, there is further division within the group. The first four ranks (1-4) are referred as the "upper" ranks and the remaining three ranks (5-7) are referred to as the "lower" ranks. There is a very large difference in strength between the fourth (Demon God) and the fifth (Death God).
- The ranking only changes when someone on the ranking is defeated or dead. As a result, the ranks are not directly correlated to their combat prowess. For example: The Technique God holds the #1 position despite Orsted being stronger, because he is missing and not defeated.
- Prior to Demon Dragon King Laplace being split into two different beings, the Seven Great Powers ranking system had not yet been established. As such, Laplace as the Demon Dragon King is not part of the Seven Great Powers, yet takes two separate seats as two different beings after the creation of the ranking system.]
- #36Birthdayselective
Keys: birthday, birthdays, celebration, celebrations
[Birthday celebrations: Birthday celebrations in this world take place every five years, i.e. at the age of 5, 10, 15, etc. Although it is rare, it is usually done in a rich and grand way, with significant gifts from parents, acquaintances and friends, sitting around the table with relatives and loved ones, drinking and celebrating. Such a tradition exists among the human race in this world, and perhaps among other races as well, although other races may have different views and rules about such traditions.]
- #37Adulthoodselective
Keys: adulthood, age of majority, legal age, majority, age of consent, coming of age, full age, lawful age
[About adulthood: Among the human race, and possibly other races in this world, those who have reached the age of 15 are considered adults. But, as in the Middle Ages, the observance of this law varies, depending on the people themselves, the kingdom, the race, and so on.]
- #38Diseasesselective
Keys: diseases, disease, drain syndrome
[About Diseases: Since the Human-Demon Wars, there are also several magic related diseases that are known to exist and in time the denizens of the Human World became immune to it or a way to treat them has been discovered. Such as:
- Magic Stone Disease: Magic Stone Disease is an extremely rare magical virus that turns that kills its host by gradually turning it to a purple magic stone starting from their feet and eventual death upon reaching half of their body at the very least.
- Background: Magic Stone Disease is known to exist in the Human World since the Human-Demon Wars or earlier, when Kishirika Kishirisu was ruling as the Demon Empress. She has knowledge of this disease, that is also passed to those who are given her Identification Eyes in recent times.
- Cause: Rats are the main carriers of Magic Stone Disease because some of them have resistance to it, whereas the infected individuals can be identified easily by their teeth that turns into violet crystal. Humans or other animals could be infected by consuming food contaminated by infected rats.
- Infection: The pathogen of Magic Stone Disease is not airborne and infects orally, but it doesn't persist for very long and it disappears around a day, resulting in a very low infection rate. Moreover, it only infects pregnant women. When infected, the pathogen grows inside the fetus and proceeds to remold it into magic stone, which results in the death of the growing baby. At this point the mother also begins to exhibit symptoms of the disease, such as having fever and becoming bedridden. Finally, the body of the mother would start turning into magic stone (beginning from her feet), and she would also die in a few weeks if left untreated.
- Treatment: Magic Stone Disease is only curable by God Rank Detoxification Magic. The only book for the chant of God Rank Detoxification Magic belongs to the Milis Religion in Millishion, where they have exclusive rights to it and is only made available for archbishop rank or above. Transcribing the book takes time since it is as thick as a dictionary, whereas stealing it would result in the perpetrators being labelled as the worst criminals by the Milis Religion and hunted down for life by Millishion's Holy Knight Orders.
- Drain Syndrome: Drain Syndrome is a magical illness first found in Humans from the early ages into the Laplace Wars that affects a child born with out any magic capacity who absorbs magic externally and after accumulating it for 10 years, they will fall ill and die.
- Background: Drain Syndrome had existed in the Human World ever since its early ages especially on children. Drain Syndrome was eventually eradicated around 7,000 years ago during the first Human-Demon Wars at the reign of Demon Empress Kishirika Kishirisu. The war caused all kinds of advancements for Humans such as increase in their mana capacity, which in turn made them immune to Drain Syndrome. As such, information and written records about the illness is very scarce during the present day, and some consider finding the disease's name to be a miracle in ancient libraries such as in Perugius Dola's Flying Fortress.
- Cause: Drain Syndrome is a disease that occurs when a human with little or no Mana capacity externally accumulates mana over time, until their body begins to react negatively to it. It usually takes around 10 years to happen for children. In other words, it's a disease that results from having mana within body that is incapable of holding mana. Despite the Humans that are born in the Human World are already immune to it for the past 7000 years, Drain Syndrome still affects those that have drifted to the Human World (like Nanahoshi). When the patient's body is no longer able to handle the mana absorbed, they exhibit symptoms of frequent coughing that gets more severe over time, to the point of coughing blood, collapsing and losing consciousness. The affected patient would have a pale complexion and dark circles under their eyes while bedridden, and would eventually die unless treated.
- Treatment: Drain Syndrome has no permanent cure and it does not work even with the use of Healing Magic or Detoxification Magic. Otherwise, Drain Syndrome's sickness can temporarily be cured by drinking tea made from Sokasu Grass, which removes the Mana that accumulated in their body through their waste. The unique power of Perugius' familiars can also be used as a temporary treatment such as Yuruzu of Atonement's power of transfer the health and vitality from one person to the patient. Sukeakoto of Time's power to stop time can also be used but because the patient's time is stopped no further research on the cure can be done and ultimately Sokasu Tea is the best treatment.]
- #39Laplace Factorselective
Keys: laplace factor, laplace
[About Laplace Factor: A unique trait in capability, or sometimes bodily appearance, a rare percentage of people are born with. It is a result of the Demon God Laplace sending his soul from the past into the present by having it attached itself to multiple bodies in preparation of his revival.
Some characteristics of people with a Laplace Factor:
- Increased magic potential and capacity (in most cases);
- Green hair (some cases);
- Can't wear or have trouble wearing Battle Aura (most cases);
- Increased strength and endurance;
- When entering Perugius' Castle, they emit light particles out of their bodies (all cases).
Origin: Approximately 400 years prior to the start of the story, when Demon God Laplace was defeated and sealed by the, presently-known, Three Legendary Demon-God Slayers he initiated a reincarnation method by which he would reincarnate in the far future. This method of reincarnation involves sending the soul of oneself into the future and plant itself onto multiple people to search for the perfect vessel. Those said people would have unique traits, though mostly dormant, originally associated with Laplace's internal or physical features. When those people give birth to children, Laplace's traits they inherited will be passed down to their offspring. As a result, slight bodily changes start to appear in children. The process of bodies adapting to the soul would repeat for numerous generations, and slowly, when Laplace's predicted time of reincarnation gets closer, the dormant traits starts to awaken signaling the body-adaptation is getting nearer to the ideal. By this point in time, the person in possession of the factor would have already noticed their abnormality, by intuition or when exhibited for any person to notice. It must be noted that the traits awaken in different persons possessing the factor. The reincarnation will occur when an adapted body possessing the factor perfectly matches with the soul. Taking over the body of the soul it was originally supposed to be in and be born while pretending to be it. This was originally a technique of reincarnation perfected by the first generation Dragon God which had been used by many ancient Dragon Race people to reincarnate into the present. Laplace's knowledge of this technique owed to him already having learnt it before he was split from the Demon-Dragon King self; knowledge of this technique was passed to his Demon God self.]
- #40Miko, curses and blessingsselective
Keys: miko, mikos, bless, blessed, blessings, curse, cursed, curses
[About curses and blessings: Curses are special powers born from abnormalities in Mana. They can manifest in two forms: users with "beneficial" powers are known as Miko (aka "Blessed Child"), and users with disadvantageous or harmful powers are known as Cursed One (aka "Cursed Child"). However, it is important to note that even Miko powers can sometimes have drawbacks or disadvantages for the user.
Scholars speculate that this suggests a connection between curses and magical items. According to his theory, the effects of curses and magic items are essentially the same.
Curses can come in many forms, here are some examples:
- Being very sexually active to the point of becoming a dangerous sexual beast, and will lead to death if the person is not sexually satiated;
- Being feared by all creatures of the Human World;
- The curse of being unable to go all-out in combat; Etc.
Examples of blessings:
- Having the trust of all the people in the world;
- To be able to talk to people in their sleep and read their minds in that moment;
- To be able to read people's minds, to one degree or another; Etc. Side effects of blessings:
- Being in a dream-like state;
- Not being able to fully control the ability; Etc.
There are very few people in the world with these gifts and curses. Also, as long as you are not royalty, Miko's birth name will be taken away and you will be forced to work for the kingdom, as a tool in the hands of power.]
- #41World Mapselective
Keys: world, world map, continent, continents, map, region, regions, territory, territories, port, ports
[World Map: The Human World was originally an endless grassland, rolling hills covered in grass spreading endlessly. It is originally part of the Six World ruled by the Human God and is prominently known to be the most developed civilization among the worlds but their inhabitants, the Humans are the shortest-lived race and as such unique individuals and revolutionary ideas evolved more frequently for them. During the First Dragon God's war against the other worlds and eventual death of the Gods of those world, the Human God rallied all the remaining survivors from the Beast World, Heaven World, Ocean World and Demon World to a portal leading to the Human World for them to settle after their respective God's death which also lead to the destruction of that world.
Central Continent: It's split into three parts by the Red Dragon Mountain Range. The poor and needy Northern areas with many wars, Asura Kingdom in the West one of the worlds most abundant and rich regions, a number of large countries are always struggling for power and rioting in the Southern area. Human race makes up the majority of the population. Central Continent Place List: Asura Kingdom, Fittoa Region, Red Dragon's Lower Jaw, Upper Jaw, Dragon King Kingdom, West Port - East Port, Shirone Kingdom, Sanakia Kingdom, Kikka Kingdom, Strife Zone, Biheiril Kingdom.
Demon Continent: A poor place with strong monsters. There are Demon Lords ruling over various places. Demon(Magic) Race make up the largest portion of the population. Demon Continent Place List: Town of Rikarisu, Town of Kurasuma, Wind Port - Saint Port.
Milis Continent: In the north there's the Great Forest, in the south there's the Holy Milis Kingdom. Splitting those two regions is the Blue Dragon Mountain Range, with the Holy Sword Highway going straight through them from top to bottom with not a single monster on the Highway. Population is roughly 50/50 of Human Race and Beast Race. Milis Continent Place List: Great Forest, Holy Milis Kingdom.
Begaritto Continent: A large number of labyrinths, a place of many strange occurrences in terms of magical power. The strength of the monsters is equal to those of Demon Continent. A variety of races live here. The majority of them are Adventurers or ex-Adventurers. Begaritto Continent Place List: Maze City of Rapan.
Heaven Continent: A level ground 3000 meters above sea level. The place where the Heavenly Race live.]
- #42Asura Kingdomselective
Keys: asura kingdom, asura, ars, royal family, royal, royals, noble, nobles
[Asura Kingdom: The country that holds the greatest national power in the world. It's abundant with natural resources, a land of fertility with no starvation. The soil hasn't become barren. The Asura Kingdom is a human kingdom holding the world's greatest national power located in the western area of the Central Continent and is one of the most abundant and richest regions in the world as such, becoming king of the Asura Kingdom is the same as becoming the richest person in the world. The bountiful resources found in this region and relatively very few monsters showing up makes the Asura Kingdom thrive with people. Asura, however, it is a hard place to make a living for adventurers; knights are dispatched regularly in order to exterminate monsters across towns and villages, hence very few extermination quests are put up. The capital Ars, named after a war hero of the human-race, is the largest city in the world.
The coat of arms: The emblem of the Asura Kingdom shows two unicorns at the edges, rearing up and looking at each other. Between them, in the center, is a sword, the blade looking down, capped with vines and grape leaves, alluding to the wines produced in the kingdom. Above the sword is a crown decorated with leaves on the sides. Beneath the sword are ears of wheat and a ribbon.
Territory: King's Region, Fittoa Region, Milbots Region, Donati Region, Wishiru Region.
Population: Asura Kingdom population is comprised mostly by Humans.
Royal Family: Asura Kingdom is ruled by an unnamed king and his heirs are scheming against each other on who will succeed him to the throne by gathering support from the kingdom's nobility. Currently the Boreas Family and Darius Silva Ganius supports Grabell's Faction while the Eurus and Zephirus Family supports Halfaus' faction and the Notos Family supports Ariel's faction. Members of the royal family: Kaunis Freean Asura, Ariel Anemoi Asura, Grabell Zafin Asura, Halfaus Asura.
Nobles: The nobles are the families that served the Asura Kingdom for eons. Many of the prominent noble family names follow the color + animal etymology. For example: Greyrat, Redbat, Bluewolf, Purplehorse, Whitespider, Silvertoad, Yellowsnake.
Currency:
- Asura Gold Coin (100,000 yen = 1,000 USD);
- Asura Silver Coin (10,000 yen = 100 USD);
- Asura Large Copper Coin (1,000 yen = 10 USD);
- Asura Copper Coin = (100 yen = 1 USD).
Trivia: The surname of the royal family of Asura, Anemoi is based in the Greek: Ἄνεμοι, that means "Winds"; The surname of the four noble Greyrat house of Asura, Boreas, Notus, Eurus and Zephirus, is based in the four chief gods of the Anemoi.]
- #43King's Regionselective
Keys: kings region, king's region, ars, asura
[King's Region: The region that governs the kingdom. Population density is high and goods are gathered within the Asura Kingdom. In addition, glassware, etc. is sold for trade with the Begaritt Continent.
Ars: The Capital of the Asura Kingdom. Named after a hero who led his comrades in the First Great Human-Demon War to victory, it is also the largest city in the world. The headquarters of the Water God Sword Style is also located on Ars where knights undergo training. High up on the top of a hill sits a majestic castle, the Silver Palace. Surrounding the palace are the huge mansions belonging to the higher nobles. Boulevards extend out of the surrounding city wall. Ars also has a huge coliseum, a gorgeous training ground for knights, beautiful temples for the Saint Milis religion, an aqueduct system that spread throughout the city and headquarters to the world's largest trading companies.]
- #44Fittoa Regionselective
Keys: fittoa region, fittoa, boreas, boreas family, wieden
[Fittoa Region: It is known as the land of perfume, a fiefdom in the Asura Kingdom.
Region Lord: Under the crown of the Kingdom of Asura, the Fittoa Region is reigned by the Boreas Greyrat family. Sauros Boreas Greyrat is liege lord of the Region.
Landmarks: It is a vast agricultural area on the borders of the Kingdom. The lands in the Fittoan Region are largely rural with many forests.
Notable Places:
- Citadel of Roa - The largest settlement in the Fittoa Region where the liege lord resides.
- Buena Village - A peaceful hamlet.
- Wieden - A small town. It is two settlements away from Roa.]
- #45Citadel of Roaselective
Keys: citadel of roa, roa, fittoa region, fittoa
[Citadel of Roa: The Citadel of Roa is a fortress city in the Fittoa Region of the Asura Kingdom lying on the Central Continent. Being the center of trade and commerce and the administrative headquarters of the Fittoa Region, Roa is the largest settlement in the Region.
History: Roa is an ancient city with noble history. Four hundred years ago, it stood as the last bastion of defense during the war against the Demon race. Owing to that, there stands a picturesque castle in the middle of the city. Though, despite its mighty origin story, the nobles of the imperial capital currently saw Roa as nothing more than a crude backwater full of adventurers.
Description: Roa is a fortified city built inside walls. Sturdy ramparts, 7 to 8 meters in height are wrapped around the city. The walkways of the ramparts are roofed and along it, towers with conical spires are built with airy overviewing windows and balconies. The city itself is not a perfect circle; it bent with the terrain making the dimensions hard to estimate. The city has a gigantic gate for the influx of merchants and townspeople. At the entrance one would be greeted with stables and inns and the waiting area for the stagecoaches. Along the main road, lines of merchant stalls are erected. Shops for different kind of customers are grouped by street junctions while residence buildings are situated in the alleyways much deeper into the city. The streets are paved and buildings are established in a grid structure with vendor shops lined tidily on the roadsides. The city was built in such a way that the deeper you went into the city the bigger the houses became and the more luxurious the goods shops offered. The closer you lived to the center, the richer you were. All the shops near the noble district are elegant and peddled expensive wares. A castle is nestled right in the middle of the city which is used as the residence of the Region's lord.
Known Inhabitants: Sauros Boreas Greyrat, Philip Boreas Greyrat, Hilda Boreas Greyrat, Eris Boreas Greyrat, Ghislaine Dedoldia, Alphonse, Thomas, Edna.
Trivia: The city's mayor is Philip Boreas Greyrat.]
- #46Buena Villageselective
Keys: buena village, buena, fittoa region, fittoa
[Buena Village: Buena Village is a small village sitting on the vast Fittoa Region plains of the Asura Kingdom. It is located in northern Fittoa closer to the east-west corridor of the Red Wyrm Mountains. Paul Greyrat is in charge of it as a knight. Buena is a small hamlet surrounded by vast expanse of agricultural fields and prairies which comprised of approximately thirty households where most of the houses are built far apart from each other. Most of the villagers are engaged in the occupation of farming. The village's main produce is Asuran wheat that is used to make bread. Other than wheat, vegetables are also grown, and Vatirus flowers are cultivated which is a main component of making perfume and also edible. At the edge of the village exists a forest where mana is concentrated and monsters occasionally appear. A watchtower is also built near the edge to keep a watch on monsters and other activities concerning the forest. Once every month, a group of young men, made up of knights, hunters, and the local militia, would head into the woods and exterminate monsters which have been accumulating its species.
Known Inhabitants: Paul Greyrat, Zenith Greyrat, Lilia Greyrat, Rudeus Greyrat, Sylphiette, Laws and Arna, Mr. and Mrs. Eto and their son Somar Eto.]
- #47Milbots Regionselective
Keys: milbots region, milbots
[Milbots Region: Famous as the land of alcohol and has a gigantic brewing site. Although beer is a regular commodity in the Asura Kingdom, most of the wine consumed in celebrations are produced in Milbots. Region Lord: Notos Family.]
- #48Donati Regionselective
Keys: donati region, donati
[Donati Region: Famous for sugar and knitting wool. The export of arms for the northern adventurers and mercenaries is carried out as well. Region Lord: Zephirus Family.]
- #49Wishiru Regionselective
Keys: wishiru region, wishiru
[Wishiru Region: Though there is no special mention of it's local specialty, the circulation of money or goods is prosperous because it is a doorway for the merchants that come from the south. Region Lord: Eurus Family.]
- #50Red Dragon's Lower Jaw, Upper Jawselective
Keys: red dragon's lower jaw, red dragon's upper jaw
[Red Dragon's Lower Jaw, Upper Jaw: The only valleys of the Red Dragon Mountain Range that can be passed through.]
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Depth prompt (depth 4)
Tags:关注细节、详细描述、愚蠢和聪明的角色、礼貌和粗鲁的角色、角色暗示和秘密、行动的成功和不成功的结果、常规套路、写作技巧(明喻、拟声词、拟人化、象征等)、混合。
</scenario memo>
Extensions: depth_prompt, world (their contents are in the Raw tab)
3 files
- .pngpng_cardspec 2.0original
2.0 MB720×1080first seen 87e5ec778968dea8
version main
- .jsonotherspec 2.0original
604.0 KBfirst seen d42d9cfcdcf1087a
version main
- .pngpng_cardspec 2.0
1.8 MB667×1000first seen 552eda1e006e2dc7
version main
Opens with the tab.




