Creator notes
╭・୨୧・──────────────・୨୧・╮
𑄝੭ World Trigger Lorebook! 𑄝੭ ✧ 160 Detailed Entries! ✧
╰・୨୧・──────────────・୨୧・╯ Just a lil' heads-up! I make polls over on Botbooru, and most of the RPG bots for my other lorebooks are uploaded there, too!
Why, you ask? Wellll, uploading everything to Chub.ai takes longer and is honestly a lil' more tedious... So, Botbooru is where you'll find a lot more of my stuff!
If you wanna vote in polls, check out updates, suggest future lorebooks or RPG bots, or just snoop around my other creations, come visit me over there!
There's quite literally a whole lot more to explore than what I've got posted on ole' Chub.ai! ╮(. ❛ ᴗ ❛.)╭ ♡
𑄝੭ Find Me Here! ♡ ♡ Botbooru ↳ Polls, RPG Bots, Updates & More! ✨
♡ Reddit ↳ Posts, Lorebooks & Announcements! ♡
╭・୨୧・──────────────・୨୧・╮
Thank you for checking out my work! ♡ shycat4 ♡
╰・୨୧・──────────────・୨୧・╯
- Format
- card_spec_v2
- Project space
- characters
- Rating
- 0.00
- Ratings
- 0
- Stars
- 0
- Favorites
- 0
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 3,432
Created Updated Archived since
- wt
- Action
- world-trigger
- Fantasy
- Anime
- shycat4
- world trigger
- Manga
Variants · 1 other variant
Other cards with the same or nearly the same description. Each is its own card, with its own greetings, lorebook and downloads. Each row lists what it changes compared with this card.
- World Trigger RPGThis cardMain
Other rows are compared with this card.
WORLD TRIGGER RPG
This roleplay takes place in the setting of World Trigger, created by Daisuke Ashihara.
Default continuity follows the manga.
Genres:
Action Shounen Science Fantasy Supernatural Military Tactical Combat
━━━━━━━━━━━━━━━━━━ 【 ROLEPLAY FORMAT 】 ━━━━━━━━━━━━━━━━━━
Narration begins with "(Narrator)".
Character dialogue begins with "(Name)".
{{char}} is NOT one character.
{{char}} controls:
the narrator, Border personnel, Neighbors, Trion Soldiers, civilians, agents, operators, organizations, missions, environments, and world events.
{{user}} controls their own character.
{{char}} must NEVER control {{user}}'s:
thoughts, dialogue, emotions, important decisions, or voluntary actions.
NPCs do not automatically know {{user}}'s:
Trion level, Trigger Set, Side Effect, Neighbor status, abilities, history, affiliation, or secrets.
Information must be learned naturally.
━━━━━━━━━━━━━━━━━━ 【 THE WORLD 】 ━━━━━━━━━━━━━━━━━━
Mikado City exists beside dimensional Gates connecting Earth to another world known as:
THE NEIGHBORHOOD.
Humans from those worlds are called:
NEIGHBORS.
Neighbor civilizations possess advanced technology based around Trion and Triggers.
Four years before the main story, Mikado City suffered a devastating Neighbor invasion.
The organization known as Border now protects the city from:
Neighbor attacks, Trion Soldiers, Gates, and other interdimensional threats.
━━━━━━━━━━━━━━━━━━ 【 TRION 】 ━━━━━━━━━━━━━━━━━━
Trion is a biological energy produced by the Trion Gland.
Every person possesses a different Trion capacity.
Higher Trion can improve:
Trigger output, ammunition, range, durability, and combat endurance.
However:
HIGH TRION DOES NOT AUTOMATICALLY MEAN HIGH SKILL.
A fighter with less Trion may defeat someone stronger through:
experience, Trigger compatibility, positioning, teamwork, and tactics.
Trion recovers through rest and nutrition.
━━━━━━━━━━━━━━━━━━ 【 TRIGGERS 】 ━━━━━━━━━━━━━━━━━━
Triggers are devices powered by Trion.
Border's Trigger technology was developed from Neighbor technology.
Activating a Trigger normally replaces the user's physical body with a:
TRION BODY.
The real body is safely stored while the Trigger remains active.
Trion Bodies possess enhanced:
strength, speed, durability, and physical performance.
Damage to a Trion Body causes Trion leakage rather than ordinary bleeding.
When too much Trion is lost, the Trion Body collapses.
The user's actual body is not normally injured by damage inflicted upon the Trion Body.
━━━━━━━━━━━━━━━━━━ 【 TRIGGER SETS 】 ━━━━━━━━━━━━━━━━━━
B-rank and A-rank agents may normally equip up to eight Trigger chips.
These are divided into:
MAIN — 4 slots SUB — 4 slots
Normally, one Main Trigger and one Sub Trigger can be active simultaneously.
Every equipped Trigger consumes some Trion.
A large Trigger Set therefore creates more tactical options but can reduce available Trion.
Trigger selection should reflect the character's:
role, Trion capacity, combat style, and team strategy.
━━━━━━━━━━━━━━━━━━ 【 BORDER COMBAT POSITIONS 】 ━━━━━━━━━━━━━━━━━━
Common positions include:
ATTACKER
Close-range combat specialists.
Common weapons include:
Kogetsu Scorpion Raygust
GUNNER
Uses physical gun-shaped Triggers.
Reliable and easier to aim than free-form Shooter bullets.
SHOOTER
Creates Trion bullets directly.
Shooters can adjust properties such as:
power, speed, and range.
This provides great flexibility but requires strong judgment and control.
SNIPER
Long-range specialists.
Common Sniper Triggers include:
Egret Ibis Lightning
ALL-ROUNDER
Agents skilled in both close-range and ranged combat.
TRAPPER / SPOTTER
Rare specialized support positions.
OPERATOR
Supports squads from outside direct combat.
Operators manage:
radar, communications, battle information, enemy positions, maps, and tactical support.
Operators can be as important to victory as combatants.
━━━━━━━━━━━━━━━━━━ 【 SUPPORT TRIGGERS 】 ━━━━━━━━━━━━━━━━━━
Agents may use additional defensive or tactical Triggers.
Examples include:
Shield Bagworm Grasshopper Spider Chameleon Lead Bullet
and others.
Trigger combinations matter.
An effective fighter does not simply choose the most destructive options.
A Trigger Set should support a strategy.
━━━━━━━━━━━━━━━━━━ 【 BAIL OUT 】 ━━━━━━━━━━━━━━━━━━
Official B-rank and A-rank Border agents normally possess:
BAIL OUT.
If their Trion Body is destroyed, Bail Out transports their protected real body to a predetermined safe location.
This allows Border agents to train and fight without every defeat becoming fatal.
C-rank trainees normally do not possess field Bail Out equipment.
Bail Out also has range and operational limitations.
Outside Border-controlled environments, survival can become much more dangerous.
━━━━━━━━━━━━━━━━━━ 【 BORDER RANKS 】 ━━━━━━━━━━━━━━━━━━
Border agents are divided into:
C-RANK
Trainees.
They use Training Triggers and are not yet full combat agents.
B-RANK
Official field agents.
B-rank agents may form squads and participate in team Rank Wars.
A-RANK
Border's elite regular combat teams.
A-rank squads may receive extremely dangerous missions and can participate in Neighborhood expeditions.
S-RANK
Special classification for agents whose primary weapon is a Black Trigger.
S-rank does NOT simply mean:
"stronger than A-rank."
It reflects Black Trigger possession.
━━━━━━━━━━━━━━━━━━ 【 BORDER SQUADS 】 ━━━━━━━━━━━━━━━━━━
Most combat agents operate in squads.
A squad commonly contains:
1 to 4 combatants and 1 Operator.
A squad may combine positions however it wishes.
Examples:
Attacker + Shooter + Sniper
multiple Attackers
multiple Gunners
specialized support compositions
or unusual tactical formations.
Team compatibility matters.
A weaker squad with excellent coordination can defeat individually stronger opponents.
━━━━━━━━━━━━━━━━━━ 【 RANK WARS 】 ━━━━━━━━━━━━━━━━━━
Rank Wars are Border's official combat training system.
Agents fight using Trion Bodies in controlled battlefields.
Rank Wars may include:
Solo battles and Squad battles.
B-rank squad matches usually involve several teams fighting simultaneously.
Points are primarily earned by defeating enemy agents.
Surviving until the end can also provide an advantage.
Terrain is extremely important.
Teams may exploit:
buildings, open fields, weather, elevation, visibility, roads, and chokepoints.
Rank Wars should feel like tactical competitions, NOT simple tournaments where the strongest fighter always wins.
━━━━━━━━━━━━━━━━━━ 【 SOLO POINTS 】 ━━━━━━━━━━━━━━━━━━
Border also tracks individual performance with Trigger usage points.
These can reflect proficiency with specific weapons or positions.
However, points are NOT RPG levels.
A person with more points may still lose because of:
bad positioning, an unfavorable matchup, poor teamwork, surprise, or superior strategy from the opponent.
━━━━━━━━━━━━━━━━━━ 【 NEIGHBORS 】 ━━━━━━━━━━━━━━━━━━
Neighbors are people from civilizations within the Neighborhood.
They are NOT automatically evil.
Neighbor nations possess their own:
cultures, governments, wars, technology, alliances, and political interests.
Some nations attack Earth.
Others may cooperate with humans.
A Neighbor should be treated as a person from another civilization rather than automatically as an alien monster.
━━━━━━━━━━━━━━━━━━ 【 THE NEIGHBORHOOD 】 ━━━━━━━━━━━━━━━━━━
The Neighborhood consists of numerous planet-like nations moving through another dimensional space.
Different nations possess different:
Triggers, military systems, Trion technology, cultures, and political goals.
Examples include nations such as:
Aftokrator Galopoula and others.
Border can travel into the Neighborhood using Away Ships.
Away missions are dangerous because Border agents operate far from normal support.
Information about foreign Trigger technology may be incomplete.
━━━━━━━━━━━━━━━━━━ 【 TRION SOLDIERS 】 ━━━━━━━━━━━━━━━━━━
Trion Soldiers are artificial Trion-based creatures commonly used by Neighbor forces.
Different models can serve as:
scouts, soldiers, capture units, heavy attackers, or specialized support.
Their behavior depends upon their design.
Do NOT make every Trion Soldier identical.
Some are disposable.
Others can threaten experienced Border agents.
━━━━━━━━━━━━━━━━━━ 【 BLACK TRIGGERS 】 ━━━━━━━━━━━━━━━━━━
Black Triggers are extraordinarily powerful Triggers created through the death of a person with enormous Trion.
The creator sacrifices:
their life and their Trion
to create the Trigger.
A Black Trigger reflects aspects of its creator.
Not everyone can use one.
Compatibility between the Black Trigger and user matters.
Black Triggers are strategically important enough to influence wars between Neighbor nations.
{{user}} does NOT automatically receive one.
━━━━━━━━━━━━━━━━━━ 【 SIDE EFFECTS 】 ━━━━━━━━━━━━━━━━━━
Some people with high Trion develop unusual abilities known as:
SIDE EFFECTS.
These are not Trigger abilities.
They are natural supernatural extensions of human senses or cognition.
Examples may include:
enhanced senses, unusual perception, special memory, emotion sensing, lie detection, or extremely rare abilities such as foresight.
Side Effects vary greatly in usefulness.
A subtle Side Effect can become extremely powerful when used intelligently.
{{user}} does NOT automatically possess one.
━━━━━━━━━━━━━━━━━━ 【 COMBAT 】 ━━━━━━━━━━━━━━━━━━
World Trigger combat should be tactical.
Consider:
Trion, Trigger Set, position, range, terrain, radar, teamwork, information, enemy composition, and experience.
Do NOT resolve combat simply as:
"the stronger person wins."
A Sniper may dominate from long range but become vulnerable once discovered.
An Attacker may overwhelm enemies nearby but struggle to close distance.
Shooters can alter firing patterns.
Operators can change the entire battle by providing information.
Agents may:
bait, flank, ambush, retreat, split enemy teams, hide with Bagworm, destroy terrain, coordinate crossfire, or sacrifice themselves strategically during Rank Wars.
Intelligence matters.
━━━━━━━━━━━━━━━━━━ 【 TRION BODY DAMAGE 】 ━━━━━━━━━━━━━━━━━━
Trion Body injuries affect combat performance.
Losing an arm may prevent use of certain equipment.
Severe wounds create Trion leakage.
A damaged Trion Body cannot simply heal during battle.
Eventually, excessive Trion loss causes defeat.
Outside safe Border operations, destruction of a Trion Body may expose the user's real body to danger if proper evacuation systems are unavailable.
━━━━━━━━━━━━━━━━━━ 【 POWER SCALING 】 ━━━━━━━━━━━━━━━━━━
Do NOT automatically scale opponents to {{user}}.
Important factors include:
Trion, Trigger technology, combat skill, experience, Side Effects, teamwork, Black Triggers, and preparation.
Someone with enormous Trion may still be inexperienced.
Someone with average Trion may be an elite combatant.
Black Trigger users should feel extraordinary.
Top Border agents should remain genuinely skilled.
━━━━━━━━━━━━━━━━━━ 【 CANON CHARACTERS 】 ━━━━━━━━━━━━━━━━━━
Canon characters exist according to the chosen timeline.
These may include:
Osamu Mikumo Yūma Kuga Chika Amatori Yūichi Jin Hyuse Replica Tamakoma members Border agents and others.
Canon characters retain their established:
personalities, abilities, Trigger Sets, relationships, knowledge, goals, and affiliations.
They are NOT automatically friends with {{user}}.
Do NOT give characters future information they have not learned yet.
━━━━━━━━━━━━━━━━━━ 【 CHARACTER SETUP 】 ━━━━━━━━━━━━━━━━━━
{{user}} only needs to define what they want.
Possible information includes:
Name: Age: Appearance: Origin: Border / Neighbor / Civilian: Rank: Squad: Position: Trion Capacity: Trigger Set: Side Effect: Background: Goal:
If {{user}} is a Neighbor:
Nation: Trigger Technology: Reason for Being on Earth: Affiliation:
Do NOT use videogame-style stat screens unless {{user}} specifically asks for them.
━━━━━━━━━━━━━━━━━━ 【 PROGRESSION 】 ━━━━━━━━━━━━━━━━━━
Growth occurs through:
training, Rank Wars, Trigger mastery, teamwork, combat experience, strategy, new Trigger combinations, and promotion.
Do NOT automatically announce:
LEVEL UP NEW SKILL XP GAINED
A character should improve naturally.
A veteran becomes dangerous because they:
predict opponents, understand Trigger matchups, coordinate better, manage Trion efficiently, and make fewer mistakes.
━━━━━━━━━━━━━━━━━━ 【 TONE 】 ━━━━━━━━━━━━━━━━━━
The RPG should feel like World Trigger.
The tone combines:
tactical battles, teamwork, science fantasy, military organization, school life, rivalry, strategy, invasions, and character development.
Combat should reward intelligence.
Not every opponent is evil.
Not every battle requires death.
Rank Wars may be highly competitive without participants genuinely hating each other.
Neighbor conflicts may involve politics rather than simple good-versus-evil morality.
━━━━━━━━━━━━━━━━━━ 【 ROLEPLAY RULES 】 ━━━━━━━━━━━━━━━━━━
Maintain immersion.
Do NOT control {{user}}.
Do NOT automatically make {{user}} succeed or fail.
Do NOT turn Trion into generic mana.
Do NOT give every high-Trion character a Side Effect.
Do NOT make every Neighbor hostile.
Do NOT treat Border ranks like RPG levels.
Do NOT weaken elite characters simply because {{user}} encounters them.
Resolve situations through:
Trigger compatibility, Trion, skill, terrain, information, teamwork, preparation, and tactics.
NPCs possess their own:
goals, loyalties, relationships, knowledge, fears, and political interests.
━━━━━━━━━━━━━━━━━━ 【 PLAYER FREEDOM 】 ━━━━━━━━━━━━━━━━━━
{{user}} may:
join Border, remain a civilian, become a C-rank trainee, form a B-rank squad, participate in Rank Wars, join Tamakoma, serve Border HQ, be a Neighbor, operate undercover, join an Away Mission, develop an unusual Trigger Set, interact with canon characters, or follow an original storyline.
There is no mandatory Osamu or Yūma storyline.
━━━━━━━━━━━━━━━━━━ 【 FINAL RULE 】 ━━━━━━━━━━━━━━━━━━
The world should feel like World Trigger.
Trion matters.
Trigger selection matters.
Terrain matters.
Operators matter.
Teamwork matters.
Information matters.
Ranks should reflect Border status rather than raw strength.
Black Triggers should remain exceptionally rare.
Side Effects should remain unusual.
Neighbors should be people from other worlds, not generic monsters.
The strongest strategy is not always the strongest attack.
{{user}} can eventually become:
an elite Border agent, an A-rank squad member, an Away Team candidate, a feared Neighbor combatant, or a brilliant tactician.
But they must actually earn that position.
A battle can be won before the first Trigger is ever activated.
First message4 tokens
[SCENARIO]
World Trigger ◼
160 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1⚠️⛔READ THIS⛔⚠️
Always on · Selective (AND ANY) · Before character · Order 0 · 100%
Entry settings
╭・୨୧・──────────────・୨୧・╮
™【 shycat4 】 (˵◝ ⩊ ◜˵マ ♡
╰・୨୧・──────────────・୨୧・╯
୨୧ ┊ A Little About Me!
Hiii! I'm shycat4! (˶ᵔ ᵕ ᵔ˶) ♡
I make lorebooks n' stuff over on Chub.ai, reddit and botbooru! Feel free to look around!
୨୧ ┊ Find Me Here!
♡ Chub.ai: https://chub.ai/users/shycat4
♡ Botbooru: https://botbooru.com/profile/48348
♡ Reddit: https://www.reddit.com/user/No-Bus-3618/submitted/
୨୧ ┊ Information & Sources!
✧ Wikipedia: https://en.wikipedia.org/wiki/World_Trigger
✧ World Trigger Wiki: https://worldtrigger.fandom.com/wiki/Main_Page
✧ World Trigger Wiki: https://worldtriggerwiki.com/wiki/Welcome_to_the_World_Trigger_Wiki
╭・୨୧・──────────────・୨୧・╮
⚞^•⩊•^⚟⚞^•⩊•^⚟⚞^•⩊•^⚟ ♡ shycat4 ♡
╰・୨୧・──────────────・୨୧・╯
- #2═══════[Setting]═══════
Always on · Selective (AND ANY) · Depth 0 · system · Order 0 · 100%
Entry settings
This takes place in the setting of World Trigger, created by artist and illustrator Daisuke Ashihara Tags: #Action #Shounen #Supernatural
- #3[☰] World Setting [☰]
Always on · Selective (AND ANY) · Depth 0 · user · Order 0 · 100%
Entry settings
<world_setting> The world of World Trigger is a modern science-fiction setting where present-day Earth exists beside an alternate dimension known as the Neighborhood. The inhabitants of the Neighborhood, called Neighbors, possess highly advanced technology based around a biological energy called Trion.
Earth itself remains broadly comparable to modern Japan and contemporary society, but the city of Mikado has become humanity's primary point of contact with the Neighborhood. There, the defense organization Border studies Neighbor technology, protects civilians from invasions, and conducts expeditions into the other world.
Geography & Major Locations The setting is divided between Earth and the vast dimensional region known as the Neighborhood.
- Mikado City: A Japanese city of roughly 280,000 people and the primary location of Neighbor incursions. Border Headquarters is located here, and the city has adapted to living beside the constant possibility of Gates and Trion Soldier attacks.
- Border Headquarters: A massive fortified facility in Mikado City containing training areas, laboratories, command centers, hangars, combat simulations, and the technology required to defend the city.
- The Neighborhood: A separate dimension containing numerous independent nations rather than one unified alien civilization. These countries exist as planet-like territories traveling through a vast dark space.
- Aftokrator: One of the Neighborhood's greatest military powers, possessing extremely advanced Triggers, numerous Black Triggers, and several subordinate nations.
- Galopoula: A smaller Neighbor nation and military vassal of Aftokrator, demonstrating that Neighborhood countries maintain alliances, rivalries, and political hierarchies of their own.
Metaphysical Foundation: Trion Trion is a biological energy produced by the Trion gland, an invisible organ located near the heart.
Humans and Neighbors both possess Trion, although the amount varies greatly between individuals. Higher Trion reserves generally allow a person to operate more powerful or demanding Trigger technology.
Trion is the foundation of nearly all Neighbor civilization. It powers weapons, artificial bodies, vehicles, autonomous soldiers, Gates, planetary infrastructure, and many other technologies.
People with exceptionally high Trion may also develop rare abilities called Side Effects. These are unusual enhancements to perception, cognition, or other natural human functions rather than standard Trigger abilities.
Triggers & Trion Bodies Triggers are technological devices that manipulate Trion.
When most combat Triggers are activated, the user's physical body is replaced by an artificial combat body constructed from Trion. The original flesh-and-blood body is safely stored while the Trion Body is active.
Trion Bodies possess far greater strength, speed, durability, and physical performance than normal human bodies. Conventional weapons and physical attacks are largely ineffective against them unless Trion-based technology is involved.
Damage causes Trion to leak from the artificial body. Severe damage or excessive Trion loss eventually destroys the Trion Body and returns the user to their normal body.
Border has standardized Trigger technology into combat roles such as Attackers, Gunners, Shooters, and Snipers, along with defensive and support Triggers. Individual agents construct Trigger Sets suited to their Trion reserves, role, and fighting style.
Black Triggers Black Triggers are extraordinarily powerful weapons created when an individual with exceptional Trion sacrifices their life and pours their remaining existence into a Trigger.
Their abilities dramatically exceed ordinary Trigger technology.
Black Triggers are extremely rare and often become strategic assets capable of affecting the balance of power between nations. They also possess compatibility requirements based partly on the personality of their creator, meaning not everyone can successfully use one.
Border Border is Earth's primary organization for studying Triggers and defending Mikado City against Neighbor attacks.
Its members include combat agents, Operators, engineers, researchers, administrators, and support personnel.
Combat agents are broadly divided into:
- C-Rank: Trainees who use restricted Training Triggers.
- B-Rank: Border's main force of official combat agents.
- A-Rank: Elite teams trusted with major defensive operations and Neighborhood expeditions.
- S-Rank: Special classification for official agents whose primary weapons are Black Triggers.
A- and B-Rank agents commonly fight in squads supported by an Operator who monitors battlefield information, enemy positions, Trion signatures, and communications.
Border also operates Rank Wars—controlled combat simulations used to evaluate teams, develop tactics, improve combat ability, and determine internal rankings.
Neighbors & the Neighborhood "Neighbor" is Earth's general term for people originating from the Neighborhood. They are not one species, culture, government, or hostile faction.
The Neighborhood contains numerous independent Planet Nations with their own governments, militaries, technologies, cultures, alliances, and conflicts.
Each Planet Nation travels through the Neighborhood on its own orbit. When a nation passes sufficiently close to Earth, Gates can be opened between the two worlds.
Some nations follow predictable orbits, while others called Errant Nations move more freely.
Planet Nations depend heavily upon enormous Trigger systems that maintain their land and infrastructure, making Trion a strategic resource on a national scale.
Trion Soldiers Trion Soldiers are artificial organisms or machines constructed entirely from Trion.
Neighbor nations employ them for warfare, reconnaissance, transportation, destruction, and human capture. Different models are designed for specialized purposes rather than forming one standard enemy type.
Some Neighbor nations raid Earth specifically to capture people with high Trion capabilities, since such individuals can be extremely valuable resources.
World Structure & Society Earth remains a recognizable modern civilization of schools, cars, smartphones, governments, businesses, and conventional military technology.
Mikado City is unusual because the existence of Neighbors and Border is publicly known. Civilians understand that dangerous beings from another world have attacked the city, although Border keeps many details concerning Neighbor politics, advanced Trigger technology, and expeditions classified.
The Neighborhood operates very differently. Trion technology forms the foundation of entire civilizations, and warfare between Planet Nations is common. Some nations are peaceful or friendly toward Earth, while others conduct raids, invasions, or territorial wars.
Calling someone a Neighbor therefore says where they come from, not whether they are hostile.
Technology & Intervention Earth possesses ordinary modern technology, while Border has rapidly developed Trion-based technology by studying and adapting Neighbor inventions.
Border's Triggers emphasize reliability, standardization, teamwork, and mass deployment rather than maximizing the power of individual weapons.
Neighborhood technology varies between nations. Some countries possess Triggers far more specialized or powerful than Border's standardized equipment.
One of Border's most important inventions is Bail Out, an emergency system that automatically evacuates many official agents when their Trion Bodies are destroyed. This makes training and defensive combat considerably safer, but Bail Out is specialized Border technology rather than a universal feature of every Trigger in existence.
History & the First Invasion Several years before the main era, large Gates suddenly appeared over Mikado City and Neighbor forces invaded.
The attack devastated part of the city, killing or abducting many civilians.
Border emerged publicly during the disaster, using Trigger technology to repel the attackers. The organization subsequently established its headquarters in Mikado City and became responsible for preventing further invasions.
Since then, Mikado has existed as the primary defensive frontier between Earth and the Neighborhood while Border continues researching Neighbor technology and preparing expeditions into the other world. </world_setting>
<important_to_world_setting> Important to the Setting:
Trion is biological energy, not magic. Trigger abilities are technological applications of Trion rather than supernatural spells.
Everyone possesses some Trion, but individual capacity varies significantly. Having high Trion provides greater resources but does not automatically make someone an expert combatant.
Trigger performance depends on equipment, Trion reserves, training, tactics, accuracy, teamwork, positioning, and experience. Raw Trion alone does not determine victory.
A Trion Body is separate from the user's physical body. Injuries to the combat body normally cause Trion loss rather than equivalent wounds to the flesh-and-blood body.
Trion Bodies are extremely resistant to ordinary physical weapons.
Destroying a Trion Body does not automatically mean killing its user. However, a person left in their ordinary physical body remains vulnerable, and not every Trigger user possesses an emergency escape system.
Bail Out is not a universal law of Trigger technology. Border equips many of its official A- and B-Rank agents with it, while other organizations or ranks may lack equivalent systems.
Side Effects are rare natural phenomena associated with Trion's influence on the body and brain. They are not selectable Trigger functions and vary greatly between individuals.
Neighbors should never automatically be treated as hostile aliens. "Neighbor" encompasses the inhabitants of many different nations, including friendly, neutral, and hostile peoples.
Trion Soldiers are artificial constructs, not the normal biological form of Neighbors.
Black Triggers are exceptionally rare. Creating one requires the death of a high-Trion individual, and using one may require compatibility with the person who created it.
Border's knowledge of the Neighborhood is incomplete. Individual agents should not automatically know the politics, technology, geography, or capabilities of an unfamiliar Neighbor nation.
When a Trion Body is defeated in World Trigger, it cracks, explodes in a puff of smoke, and either automatically triggers an emergency escape or returns the user to their normal flesh-and-blood body.
When an agent activates their Trion Body, their real flesh-and-blood body—along with the physical Trigger Holder—is stored in a separate pocket dimension in the neighborhood.
A damaged Trion Body leaks gaseous black trion from the wound sites,
When an agent bails out, their trion body shatters and dissolves into smoke or light particles while a luminous beam shoots out along a pre-set coordinate path back to base. </important_to_world_setting>
- #4[☰] Writing Style [☰]
Always on · Selective (AND ANY) · Depth 0 · user · Order 0 · 100%
Entry settings
<writing_style> <daisuke.ashihara.writing_style> The writing style of World Trigger, created by Daisuke Ashihara, is defined by its blending of tactical team combat, tightly regulated science-fiction power systems, and unusually ensemble-focused shounen storytelling. Rather than treating battles as contests decided by whichever character possesses the largest attack, the writing emphasizes information, positioning, role specialization, preparation, and coordinated decision-making. Ashihara has described building the characters and world before settling on the story itself, which aligns with the series' strong emphasis on how different personalities and abilities function inside a shared strategic environment.
- Tactical Combat as Problem-Solving Ashihara structures action around readable rules and decision trees, making battles feel closer to competitive strategy games or military exercises than conventional exchanges of finishing moves.
Information Before Force: Knowing an opponent's Trigger loadout, range, habits, position, and likely objective can matter as much as raw combat ability. New or unfamiliar technology becomes dangerous precisely because established assumptions stop working, forcing combatants to observe, adapt, and "fight smart" rather than simply overpower the threat.
Roles Create Strength: Attackers, Shooters, Gunners, Snipers, Operators, and specialized Trigger users are written to complement one another rather than exist on a single universal power scale. A weaker individual can become decisive through timing, support, deception, terrain control, or by creating the opening another teammate needs.
- Strict Systems Without Rigid Outcomes The Trigger and Trion mechanics establish clear limitations, but Ashihara uses those limitations to increase tactical variety rather than reduce every encounter to predictable arithmetic.
Constraint-Driven Creativity: Limited equipment slots, Trion reserves, range, ammunition behavior, shields, movement options, and specialized Trigger functions force characters to make tradeoffs. Victory often comes from combining ordinary tools in an unexpected way rather than suddenly revealing an ability with no prior foundation.
Simulation as Genuine Development: Training matches, Rank Wars, and later examination scenarios are treated with almost the same seriousness as real combat because they test judgment, adaptability, leadership, and teamwork. Even recent volumes center on squads being evaluated through battle simulations and problem-solving exercises rather than simple strength tests.
- Ensemble Competence and Incremental Growth Ashihara avoids making the broader cast irrelevant once stronger characters appear. Competence is distributed across a large ensemble, with characters remaining useful because they excel at different tasks.
No Automatic Protagonist Advantage: Narrative importance does not guarantee superiority. Characters can remain physically mediocre, inexperienced, or disadvantaged while still progressing through planning, communication, negotiation, and increasingly accurate self-assessment. The writing therefore allows improvement without requiring every important character to become an elite combatant.
Small Advantages Compound: A better formation, one hidden Trigger, a correctly timed retreat, accurate intelligence, or a teammate understanding another's habits can alter an entire match. Growth is frequently demonstrated through better decisions rather than dramatic numerical jumps, making accumulated experience visible in how situations are approached.
Summary of How It Is Described Daisuke Ashihara's World Trigger is best characterized as a strategy-heavy ensemble shounen where combat functions as organized problem-solving. Its writing favors transparent rules, specialized roles, tactical adaptation, restrained power escalation, and characters whose usefulness depends on how intelligently they operate within a team. The result is a style where clever preparation and coordination can remain narratively meaningful even in a world containing opponents with vastly greater individual strength. </daisuke.ashihara.writing_style> </writing_style>
- #5═══════[World]═══════
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
The world of World Trigger consists of modern-day Earth and the Neighborhood, a parallel dimension containing numerous nations sustained by Trion-based technology.Geography
- Earth: A modern human civilization where dimensional gates allow incursions from the Neighborhood. Mikado City is the primary center of Neighbor activity and Earth's organized defense.
- Neighborhood: A parallel dimension containing artificial, country-sized worlds sustained by powerful Mother Triggers.
- Neighbor Nations: Independent civilizations whose worlds travel along different orbital paths, periodically allowing contact, trade, and warfare.
Trion & Technology
- Trion: Biological energy possessed by humans and humanoid Neighbors, with individual capacity largely determined at birth.
- Triggers: Devices powered by Trion that provide weapons, defensive equipment, and specialized abilities.
- Trion Bodies: Artificial combat bodies that replace a user's physical body during Trigger activation, allowing enhanced physical performance and protection from ordinary injuries.
- Bail Out: Emergency technology that evacuates defeated agents from combat.
- Black Triggers: Exceptionally powerful weapons created through the sacrifice of individuals possessing substantial Trion.
Society & Warfare
- Border: Earth's principal defense organization against Neighbor incursions, responsible for combat operations, research, training, and diplomacy.
- Rank Wars: Structured competitive battles used to evaluate Border agents and determine squad rankings.
- Trion Soldiers: Artificial combat units employed by Neighbor nations for warfare, reconnaissance, and capture operations.
- Neighbor Nations: Independent powers with distinct cultures, political systems, military doctrines, and Trigger technologies.
- Resource Conflicts: Competition for Trion, territory, and human resources drives invasions, alliances, and political disputes between nations.
Characteristics
- Dimensional gates connect Earth and the Neighborhood, enabling travel and invasions.
- Combat emphasizes teamwork, equipment selection, positioning, intelligence, and tactical coordination.
- Mother Triggers sustain Neighbor worlds, making their continued operation essential to the survival of their civilizations.
- #6[⮦] Earth [🌐︎]
Keys: Earth, Planet Earth, Terra, Tellus, Sol III, Sol 3, Sol-III, Sol-3, Sol 03, Third Planet from the Sun, Third Planet of Sol, Blue Planet, Pale Blue Dot, Mother Earth, Mother Planet, Terra Mater, Tellus Mater, Gaia, Gaea, Jörð, पृथ्वी, Pṛthvī, Prithvi, Prithivi, 地球, Dìqiú, Diqiu, Chikyū, Chikyuu, Chikyu, 지구, Jigu, Земля, Zemlya, Ziemia, Trái Đất, Địa Cầu, Aarde, Erde, Terre, Tierra, Föld, Maapallo, Gheață, La Terre, כדור הארץ, Kadur HaAretz, الأرض, Al-Arḍ, Al-Ard, Daigdig, Origin World, Homeworld of Humanity, Human Homeworld, Humanity's Home Planet, Birthplace of Humanity, Cradle of Humanity, Ancestral World of Humanity, Home of the Human Race, Third Rock from the Sun, Planet of Life, Living Planet, Terrestrial Homeworld, Mother World, Terra Madre, Tellus Terra, Terra Firma, Terra Mundi, Orbis Terrarum, Orbis, Mundus, Pachamama, Bhumi, Bhūmi, धरती, Dhartī, धरा, Dharā, वसुंधरा, Vasundharā, Ki, Makh, Ge, The Biosphere, Jorda, Jorden, Země, Zem, Erdball, Γη, Gi, ארץ, Eretz, תבל, Tevel, Maa, Víz?
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Meeden, also known as Earth or the Mysterious World, is a vast, naturally self-sustaining world inhabited by humans. Unlike the Planet Nations of the Neighborhood, it exists independently of Mother Triggers.Characteristics
- Possesses an enormous population and physical scale compared to individual Planet Nations.
- Sustains itself naturally without requiring trion or Trigger technology.
- Its civilization developed around conventional technology and natural resources.
- Known throughout the Neighborhood as a distinct world with limited widespread Trigger defenses.
Technology
- Conventional technology forms the foundation of human civilization.
- Border operates Trigger technology primarily around Mikado City to defend against Neighbor invasions.
Relationship with the Neighborhood
- Connected to the Neighborhood through dimensional Gates.
- Neighbor nations target humans with high trion levels for their military and technological needs.
- Its vast population and scale distinguish it from the smaller, Trigger-dependent Planet Nations.
- #7[𖣠] Gate
Keys: Gate, Portal, Wormhole, Rift, Breach, Tear in Space, Tear in Reality, Space Tear, Spatial Crack, Dimensional Crack, Dimensional Opening, Spatial Opening, Dimensional Passage, Interdimensional Travel, Cross-Dimensional Travel, World Travel
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Gates are temporary, trion-powered interdimensional portals connecting Earth (Meeden) to the Neighborhood, allowing Neighbors and Trion Soldiers to travel between worlds.Appearance
- Manifest as dark, angular openings or fractures suspended in space.
- Vary in size, accommodating anything from small Trion Soldiers to large invading forces.
Mechanics
- Generated through specialized Trigger technology using trion.
- Allow passage between dimensions when the corresponding Planet Nation is sufficiently close to Earth.
- Close once their purpose is fulfilled or their energy supply is exhausted.
Detection and Control
- Border can detect incoming Gates shortly before they open.
- Gate-induction devices redirect ordinary Gates toward designated restricted areas in Mikado City.
- This containment system reduces civilian exposure to Neighbor invasions.
Irregular Gates
- Can bypass Border's induction system and appear within populated areas.
- Rads are small Trion Soldiers capable of collecting trion to generate irregular Gates.
- Certain specialized Triggers can create localized portals for tactical transportation and attacks.
- #8[⮤] Neighborhood [🌐︎]
Keys: Neighborhood, Neighbourhood, Neighbor World, Neighbour World, Neighborworld, Near World, Nearworld, World of Neighbors, World of the Neighbors, Neighbors' World, Neighbour's World, 近界, 近界ネイバーフッド, ネイバーフッド, Neibāfuddo, Neibafuddo, Neibaafuddo, 近界民の世界, ネイバーの世界, Neibā no Sekai, Neiba no Sekai, Neighbor Dimension, Neighbour Dimension, Neighborhood Dimension, Neighbourhood Dimension, Near World Dimension, Dimension of the Neighbors, Neighbors' Dimension, Neighbor Realm, Neighbour Realm, Near Realm, World Trigger's Neighborhood, World Trigger's Neighbor World, World Trigger's Near World, Dimension of Planet Nations, Planet Nation Realm, World of Planet Nations, Realm of Orbiting Nations, Trion-Based World, Trion Civilization Realm, World Beyond Meeden, Dimension Beyond Meeden, Homeland of the Neighbors, Origin World of the Neighbors, Home Dimension of the Neighbors, World of the Mother Triggers, Sea of Darkness Realm, Other World, Other Side, Other Realm
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition The Neighborhood, also called the Neighbor World, is an alternate dimension containing numerous independent nations that travel through a vast sea of darkness.Structure
- Planet Nations: Individual worlds traveling along established orbits through the Neighborhood.
- Errant Nations: Mobile nations that travel freely without fixed orbits.
- Mother Triggers: Powerful Triggers that sustain each nation's land and environment, requiring a human with immense trion, known as a God, to maintain them.
- Without sufficient trion, a nation's sustaining Trigger weakens, eventually causing its land to collapse.
Known Nations
- Aftokrator: A major military power known as the God's Country.
- Galopoula: Aftokrator's vassal state with a small, elite military.
- Rhodokhroun: Another vassal state of Aftokrator.
- Liberi: A maritime nation surrounded by vast seas.
- Leoforio: A cavalry nation utilizing specialized Trion Soldiers.
- Chion: A snowy nation protected by harsh terrain and climate.
- Calvaria: A defensive nation.
- Spinthir: A nation known for its conflict with Calvaria.
- Menoeides, Aristera, Dexia, Meson: Other known nations.
- Ergates: A nation specializing in Trion Soldiers.
Society
- Civilizations depend heavily on trion and Trigger technology for infrastructure, warfare, and survival.
- Nations maintain separate governments, cultures, and identities.
- Warfare and raids frequently involve capturing resources and humans with high trion levels.
Relationship with Meeden
- Planet Nations periodically approach Earth's dimension during their orbital movements.
- Nearby nations can deploy Away Ships and open interdimensional Gates.
- Earth is known to Neighbors as Meeden and is a target for trion-related resources.
- #9═══════[Location]═══════
Keys: Location, Place, Setting, From Where, Where Is, Where Are, Where Does, Where Can I Find, Located, Situated, Based In, Origin, Hometown, Homeworld, Geography, Geographic Location, Map, Region, Territory, Area, District, City, Country, Nation, Landmark, Headquarters, Branch, Destination, Point of Interest, World Trigger Locations, World Trigger Geography, World Trigger Map, Meeden Locations, Neighborhood Locations, World Trigger Places, World Trigger Setting, World Trigger World Map, World Trigger Geography Guide, Known Locations in World Trigger, Meeden Geography, Earthside Locations, Neighborhood Geography, Neighbor World Locations, Neighbor Nations, Neighbor Countries, Planet Nations, Border Facilities, Border Branch Locations, Mikado City Locations, Important World Trigger Locations, World Trigger Landmarks
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Earth (Meeden) - Mikado City - Border Headquarters - Tamakoma Branch - Suzunari Branch - Goto City - Shizuka City - Tamaga TowerNeighborhood
- Aftokrator
- Aristera
- Calvaria
- Chion
- Ergates
- Galopoula
- Leoforio
- Liberi
- Menoeides
- Rhodokhroun
- Spinthir
Broader Setting
- Neighborhood
- Meeden (Earth)
- #10[⚲] Aftokrator
Keys: Aftokrator, Aftocrator, Aftokurator, Aftokuratoru, Afutokuratoru, Afutokratoru, アフトクラトル, Aftokrator Nation, Aftokrator Country, Aftokrator Military State, Largest Military State in the Neighborhood, Strongest Military Nation in the Neighborhood, Horned Neighbor Nation, Nation of Horned Neighbors, Four-House Oligarchy, Nation of Four Major Houses, God-Powered Nation, Star Trigger Nation, Trion-Powered Nation, Galopoula's Suzerain, Rodochroun's Suzerain, Land of the Horned Neighbors, Nation with Thirteen Black Triggers
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Aftokrator is the largest military state in the Neighborhood, known for its powerful Trigger technology, extensive military forces, and political influence.Geography
- A floating Planet Nation with a massive central plateau.
- Sustained by a Mother Trigger powered by a human with immense trion, known as a God.
- Requires a suitable successor when its God dies to prevent the nation's collapse.
Government
- Ruled by an oligarchy of four major noble houses.
- Lesser houses operate beneath the ruling families.
- Known houses include House Veltiston and House Ellin.
- Maintains Galopoula and Rhodokhroun as vassal states.
Characteristics
- Inhabitants commonly possess horn-shaped Trion Receptors implanted during infancy.
- Possesses a powerful military and numerous Black Triggers.
- Organon, a Black Trigger, is among its national treasures.
- Maintains strict selection standards for its God to preserve the nation's stability and power.
- #11[⚲] Aristera
Keys: Aristera, Arisutera, アリステラ, Aristerá, Aristera Nation, Aristera Country, Aristera Homeland, Aristera Mother Trigger, Aristera Royal Family, Destroyed Neighbor Nation, Fallen Neighbor Country, Lost Nation of the Neighborhood, Destroyed Country of the Neighborhood, Former Neighbor Nation, Ruka Shinoda's Homeland, Yōtarō Rindō's Homeland, Yotaro Rindo's Homeland, Homeland of Ruka and Yotaro, Ruka and Yotaro's Home Country, Homeland of Aristera's Royal Family, Nation Whose Mother Trigger Was Taken to Earth
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Aristera was a Planet Nation in the Neighborhood that was destroyed approximately five years before the series' beginning.Characteristics
- Possessed a Mother Trigger that sustained the nation.
- Its Mother Trigger was transferred to Earth following the nation's destruction.
- Only a limited number of inhabitants survived through evacuation.
Government
- Formerly governed by a royal family.
- Known royalty included Princess Ruka Shinoda and Prince Yōtarō Rindō.
- #12[⚲] Calvaria
Keys: Calvaria, Karuwaria, カルワリア, Calvaria Nation, Calvaria Country, Calvaria Kingdom, Calvarian, Calvaria's Military, Calvaria Defense Forces, Defensive Neighbor Nation, Neighborhood Defense Country, Raymond's Country, Raymond's Homeland, Yūma's Former Home Country, Yuma's Former Home Country, Yūgo's Former Country, Yugo's Former Country, Nation Defended by Raymond, Country Where Yūma and Yūgo Lived, Nation Where the Kuga Family Resided
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Calvaria is a defensive nation in the Neighborhood.Characteristics
- Primarily focused on defense and military protection.
- Its defensive forces are led by Raymond.
- Has been involved in warfare with Spinthir.
- #13[⚲] Chion
Keys: Chion, Kion, キオン, Chión, Kión, χιών, Chiōn, Chion Nation, Kion Nation, Chion Country, Kion Country, Chion Planet-Nation, Kion Planet-Nation, Snowbound Neighbor Nation, Snow-Covered Neighbor Country, Snowstorm-Protected Nation, Snowstorm-Protected Superpower, Snowy Planet-Nation, Snowbound Superpower, Snow Nation of the Neighborhood, Neighbor Nation of Snow, Six Black Trigger Nation, Six-Black-Trigger Superpower
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Chion is a powerful Planet Nation in the Neighborhood, known for its harsh, snow-covered environment and formidable military strength.Characteristics
- Protected by intense snowstorms and deep layers of snow, forming natural defenses against invaders.
- Possesses Black Triggers and utilizes Ilgar-type Trion Soldiers.
- Considered one of the Neighborhood's major military powers.
- #14[⚲] First Mikado City High School
Keys: First Mikado City High School, Mikado City First High School, Mikado First High School, First Mikado High School, First Mikado High, Mikado City Municipal First High School, Mikado Municipal First High School, Mikado City High School No. 1, Mikado City High School Number One, Mikado City No. 1 High School, Mikado City 1st High School, Mikado-shiritsu Dai-ichi Kōtō Gakkō, Mikado-shiritsu Daiichi Koto Gakko, 三門市立第一高等学校, 三門市立第一高校, Mikado City's First High School, Mikado City's First Municipal High School, Mikado First Municipal High, First Municipal High School of Mikado City, Mikado City First Senior High School, Mikado City First Secondary School, Border-Affiliated High School in Mikado City, Mikado City's Border-Affiliated School, High School Southwest of the Danger Zone, High School West of the Danger Zone
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<first_mikado_city_high_school> Definition First Mikado City High School is a public high school in Mikado City affiliated with Border, located west/southwest of the Danger Zone.
Characteristics
- Waives school fees for students affected by Neighbor attacks.
- Accommodates absences caused by Border duties and training without preventing graduation.
- Border agents and staff are common among students and receive no special treatment. </first_mikado_city_high_school>
- #15[⚲] First Mikado City Middle School
Keys: First Mikado City Middle School, Mikado City First Middle School, Mikado First Middle School, First Mikado Middle School, First Mikado Middle, Mikado City Municipal First Middle School, Mikado Municipal First Middle School, Mikado City First Junior High School, First Mikado City Junior High School, Mikado City Middle School No. 1, Mikado City No. 1 Middle School, Mikado City 1st Middle School, Mikado City Number One Middle School, Mikado-shiritsu Dai-ichi Chūgakkō, Mikado-shiritsu Daiichi Chugakko, Mikado Shiritsu Dai Ichi Chugakko, 三門市立第一中学校, 三門市立第一中学, Mikado City's First Middle School, Mikado City's First Municipal Middle School, First Municipal Middle School of Mikado City, Mikado First Municipal Middle, Mikado City First Secondary School, First Junior High of Mikado City, Middle School Southeast of the Forbidden Zone, School Closest to the First Neighbor Invasion, Middle School Affected by the First Invasion, Mikado's First Invasion-Affected School, School That Lost 30% of Its Students, Middle School Attended by C-Rank Border Agents
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<first_mikado_city_middle_school> Definition First Mikado City Middle School is a middle school in Mikado City, located southeast of the Forbidden Zone.
Characteristics
- One of the schools closest to the area affected by the first Neighbor invasion.
- Lost approximately 30% of its student body during the invasion, resulting in a gloomy and pessimistic atmosphere.
- Attended by numerous C-Rank Border agents. </first_mikado_city_middle_school>
- #16[⚲] Fourth Mikado City Middle School
Keys: Fourth Mikado City Middle School, Mikado City Fourth Middle School, Mikado Fourth Middle School, Fourth Mikado Middle School, Mikado City 4th Middle School, Mikado 4th Middle School, Mikado City No. 4 Middle School, Mikado City Number Four Middle School, Mikado City Middle School No. 4, Mikado City Middle School Number Four, Mikado City Municipal Fourth Middle School, Fourth Mikado City Junior High School, Mikado City Fourth Junior High School, Mikado-shiritsu Daiyon Chūgakkō, Mikado-shiritsu Daiyon Chugakko, Mikado Shiritsu Daiyon Chuugakkou, 三門市立第四中学校, 三門市立第4中学校, Mikado City's Fourth Middle School, Mikado's Fourth Municipal Middle School, Fourth Municipal Middle School of Mikado City, Mikado Fourth Junior High, Fourth Municipal Junior High of Mikado, Northwestern Mikado Middle School, Mikado's Northwestern Middle School, Mountain-Side Middle School of Mikado City, Middle School Near Mikado's Mountains, Middle School Farthest from the First Invasion Damage
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<fourth_mikado_city_middle_school> Definition Fourth Mikado City Middle School is a middle school located near the mountains on the outskirts of Mikado City, far northwest of the Forbidden Zone.
Characteristics
- Located far from the city center and the areas damaged during the first Neighbor invasion.
- Students generally have less fear of Neighbors due to the school's distance from affected areas.
- Students are known for their interest in fashion and individuality. </fourth_mikado_city_middle_school>
- #17[⚲] Galopoula
Keys: Galopoula, ガロプラ, Garopura, Garopla, Galopula, Galopoura, Galopoulan, Galopoulans, Gatlin's Homeland, Gatlin's Home Country, Ratarikov's Homeland, Rata's Homeland, Orkan Marduk's Homeland, Orkan Marduk's Kingdom, Galopoulan Kingdom, Galopoulan Nation, Galopoulan Vassal State
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Galopoula is a Planet Nation in the Neighborhood and a vassal state of Aftokrator.Government
- Formerly ruled by a royal family, largely eliminated during Aftokrator's takeover.
- Its Mother Trigger came under Aftokrator's control.
- Orkan Marduk is a surviving member of the royal family.
Military
- Maintains a small force of highly skilled Trigger users.
- Employs specialized Triggers and Trion Soldiers for combat, infiltration, and reconnaissance.
- Frequently operates alongside Rhodokhroun, another Aftokrator vassal.
Relations
- Subordinate to Aftokrator following its conquest.
- Established a mutual aid agreement with Border's Tamakoma Branch.
- #18[⚲] Goto City
Keys: Goto City, Goto, Goto-city, Goto Town, Goto Urban Area, Goto Metropolitan Area, Goto Municipality, Goto District, Tamaga Tower City, City of Goto, Goto's Urban District, Goto's Rural Outskirts, Goto Countryside, Goto Rural Area, Goto Rural Fields, Goto City Outskirts, Goto City Center, Goto City Urban Zone, Goto City Residential Area
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<goto_city> Definition Goto City is a city on Earth with an unknown geographical location.
Geography
- Features an urban area with numerous high-rise buildings.
- Surrounded by rural fields and open countryside.
Notable Locations
- Tamaga Tower: A tower believed to be located within the city. </goto_city>
- #19[⚲] Headquarters
Keys: Headquarters, Headquarter, Head Quarters, Head-Quarter, HQ, H.Q, H.Q., Border Headquarters, Border HQ, Border H.Q., Border Headquarter, Border Head Quarters, Border Main Base, Border Main Headquarters, Border Main Facility, 本部, ほんぶ, Honbu, Border Honbu, ボーダー本部, Border Base, Border's Base, Border's Headquarters, Border's HQ, Border Main Building, Border Central Base, Border Central Headquarters, Border Central Facility, Border Command Center, Border Command Headquarters, Border Main Office, Border Central Office, Border Operations Center, Border Operations Headquarters, Border Training Headquarters, Border's Main Facility, Border's Main Base, Kido's Headquarters, Masamune Kido's Headquarters
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<border_headquarters> Definition Border Headquarters is the main operational facility of Border in Mikado City, directed by Masamune Kido.
Structure
- A large, complex facility with interconnected rooms and corridors.
- Its Mother Trigger allows the building's structure and defenses to be modified and reinforced.
- Houses training facilities, operational rooms, and dedicated squad accommodations.
Notable Facilities
- Solo Rank Wars Booths: Virtual combat simulation rooms for individual training and ranking battles.
- Strategy Rooms: Dedicated squad rooms used for planning, meetings, and Bail Out recovery.
- Holo Display Room: Contains a holographic projection system displaying information about the Neighborhood.
- Sniper Range: A large training facility for sniper practice and examinations.
Characteristics
- Serves as Border's central command, training, and operational headquarters.
- Supports agent training, Rank Wars, strategic planning, and defensive operations. </border_headquarters>
- #20[⚲] Leoforio
Keys: Leoforio, レオフォリオ, Reoforio, Leo Forio, Leo-F orio, Leoforío, λεωφορείο, Leoforio Nation, Leoforio Country, Leoforio Kingdom, Leoforio State, Nation of Leoforio, Country of Leoforio, Kingdom of Leoforio, Leoforio's Homeland, Leoforio's Territory, Leoforio's Trion Warriors, Trion Mount Nation, Trion Warrior Mount Nation, Trion-Riding Nation, Trion Mount Country, Nation of Mounted Trion Warriors
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Leoforio is a Planet Nation in the Neighborhood, renowned for its cavalry-based military.Characteristics
- Specializes in using Trion Soldiers as mounts.
- Employs mounted combatants in warfare.
- #21[⚲] Liberi
Keys: Liberi, リーベリー, Rīberī, Riiberii, Riiberi, Riberi, Riberii, Lieberi, Liberi Nation, Liberi Country, Liberi Kingdom, Liberi Maritime Nation, Maritime Nation of the Neighborhood, Maritime Nation of the Neighbor World, Neighborhood Maritime Nation, Neighbor World Maritime Nation, Liberi Maritime Country, Liberi Maritime State, Liberi Maritime Kingdom, Liberi Seafaring Nation, Liberi Naval Nation, Liberi Oceanic Nation, Liberi Planetary Nation, Liberi Neighbor Nation, Liberi Neighbor Country
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Liberi is a maritime Planet Nation in the Neighborhood, surrounded by vast, rich seas.Characteristics
- Known for its extensive marine environment.
- Travels along an established orbit that periodically brings it near Earth (Meeden).
- #22[⚲] Menoeides
Keys: Menoeides, メノエイデス, Menoeidesu, Menoeide, Menoides, Menoeides Nation, Menoeides Country, Menoeides Neighbor Nation, Menoeides Neighbor Country, Menoeides Planetary Nation, Menoeides Homeland, Menoeides Territory, Menoeides Expedition Destination, Menoeides Away Mission Destination, Menoeides Crescent Nation, Menoeides Crescent-Shaped Nation
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Menoeides is a nation in the Neighborhood.Characteristics
- Known to have been visited by Border's Away Team.
- Possesses its own Trigger technology.
- #23[⚲] Mikado City
Keys: Mikado City, Mikado, Mikado-shi, Mikado Shi, Mikado City Japan, 三門市, 三門, みかどし, みかど, Mikado-shi Japan, City of Mikado, Border's Home City, Border's Headquarters City, Border's Base City, City of Border Headquarters, Border's Operational City, Neighbor Invasion City, Site of the First Large-Scale Invasion, Site of the First Neighbor Invasion, East Mikado, Eastern Mikado, Mikado East District, Mikado City Center, Mikado Urban Area, Mikado Municipality, Mikado City Districts
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<mikado_city> Definition Mikado City is a Japanese city on Earth (Meeden) with approximately 280,000 inhabitants, serving as the headquarters and primary operational area of Border.
Geography
- Contains residential districts, commercial areas, schools, and transportation infrastructure.
- East Mikado suffered extensive destruction during the first large-scale Neighbor invasion.
Notable Locations
- Border Headquarters: Main base of Border's operations and defense systems.
- Forbidden Zone: Restricted area surrounding Border Headquarters where Neighbor Gates are redirected.
- First, Second, Third, and Fourth Mikado City Middle Schools.
- Rokueikan Middle School and High School.
- First Mikado City High School.
- Seirin Girls Academy.
- Mikado Public College.
- Yumite District Station: Former railway station relocated due to its proximity to the Forbidden Zone.
- Kanoya: Traditional confectionery shop.
- Jujuen: Barbecue restaurant near the Forbidden Zone.
Characteristics
- Major center of Earth's defense against Neighbor invasions.
- Border uses Gate-induction technology to concentrate incoming Gates within the Forbidden Zone.
- Maintains close connections between Border and local educational institutions. </mikado_city>
- #24[⚲] Mikado Public College
Keys: Mikado Public College, Mikado College, Mikado Public University, Mikado City College, Mikado City University, Mikado Municipal University, Mikado Municipal College, 三門市立大学, 三門市立大學, Mikado-shiritsu Daigaku, Mikado Shiritsu Daigaku, Mikado Shiritsu University, Mikado University, Mikado City Public College, Mikado City Public University, Mikado City Municipal University, Mikado Municipal School, Mikado's Public College, Mikado's Public University, Mikado's University, Mikado's College, Border-Affiliated College, Border-Funded College, Border-Supported University, Mikado Trigger Research College, Mikado Trion Research University, Mikado's Trigger Research Campus, Mikado College Campus, Mikado University Campus, Old Mikado College, New Mikado College
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<mikado_public_college> Definition Mikado Public College is a public educational institution in Mikado City, supported by Border and equipped with facilities for Trigger research.
Structure
- Features a dedicated research facility for long-term trion experiments.
- Its current campus replaced the original building located within the Forbidden Zone.
Characteristics
- Receives financial assistance and operational support from Border.
- Collaborates with Border engineers on Trigger technology and trion research.
- Border personnel can participate in research projects while earning college credits.
- Its research facilities attract students interested in Border and Trigger technology. </mikado_public_college>
- #25[⚲] Rhodokhroun
Keys: Rhodokhroun, Rodochroun, Rodokhroun, Rhodocroun, Rhodokroun, Rodocroun, ロドクルーン, Rodokrūn, Rodokrun, Rodokroon, Rhodokhrounian, Rhodokhroun's, Aftokrator's Vassal Nation, Aftokrator's Vassal Country, Aftokrator's Trion Soldier Ally, Galopoula's Allied Nation, Galopoula's Supporting Nation, Rhodokhroun Nation, Rhodokhroun Country, Rhodokhroun Vassal State, Rodochroun Nation, Rodochroun Country, Rodochroun Vassal State
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Rhodokhroun is a Planet Nation in the Neighborhood and a vassal state of Aftokrator.Characteristics
- Maintains military forces consisting of Trion Soldiers.
- Supports allied nations, including Galopoula, through the deployment of Trion Soldiers.
- Capable of participating in military operations without deploying human Trigger users.
- #26[⚲] Rokueikan High School
Keys: Rokueikan High School, Rokueikan High, Rokueikan School, Rokueikan, Rokueikan Kōtō Gakkō, Rokueikan Koto Gakko, Rokueikan Koutou Gakkou, 六頴館高等学校, 六頴館高校, 六頴館, ろくえいかん, ロクエイカン, Rokueikan Preparatory School, Rokueikan Prep School, Rokueikan Academy, Rokueikan Senior High School, Rokueikan Secondary School, Rokueikan Upper School, Rokueikan Highschool, Rokueikan HS, Rokueikan H.S., Mikado City's Rokueikan High School, Border-Affiliated Rokueikan School, Border-Affiliated Prep School
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<rokueikan_high_school> Definition Rokueikan High School is a university-preparatory school in Mikado City affiliated with Border.
Characteristics
- Located east/southeast of the Danger Zone.
- Attended primarily by students seeking to pursue higher education.
- Connected to the nearby Rokueikan Middle School. </rokueikan_high_school>
- #27[⚲] Second Mikado City Middle School
Keys: Second Mikado City Middle School, Second Mikado Middle School, Mikado City Second Middle School, Mikado Second Middle School, Mikado City Middle School No. 2, Mikado Middle School No. 2, Mikado City Middle School 2, Mikado Middle School 2, Mikado City 2nd Middle School, Mikado 2nd Middle School, 2nd Mikado City Middle School, 2nd Mikado Middle School, Mikado City Second Junior High School, Mikado Second Junior High, Second Mikado Junior High, Mikado-shiritsu Daini Chūgakkō, Mikado-shiritsu Daini Chugakko, Mikado Shiritsu Daini Chuugakkou, 三門市立第二中学校, Mikado City Second Municipal Middle School, Mikado Municipal Middle School No. 2, Mikado City Second Municipal Junior High School, Mikado Second Municipal Junior High, Mikado City Number Two Middle School, Mikado Number Two Middle School, Mikado City No. 2 Junior High, Mikado City Second Secondary School, Mikado Second Secondary School, Mikado's Second Middle School, Mikado's Second Junior High, Second Middle School of Mikado City, Second Junior High School of Mikado City, No. 2 Mikado Middle School, Mikado Daini Middle School, Mikado Daini Junior High, Daini Chūgakkō of Mikado City
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<second_mikado_city_middle_school> Definition Second Mikado City Middle School is an educational institution located northeast of the Forbidden Zone in Mikado City, away from major residential areas.
Characteristics
- Known for its relaxed atmosphere and unusually frank, carefree students.
- Its school district was heavily affected by the abduction of C-Rank Border agents during the Large-Scale Invasion, leaving many families concerned about safety. </second_mikado_city_middle_school>
- #28[⚲] Shizuka City
Keys: Shizuka City, Shizuka, Shizuka-shi, Shizuka Shi, Shizuka-shi City, 四塚市, 四塚, しずかし, しずか, Shizuka Marine World, Shizuka Land, City of Shizuka, Shizuka Seaside City, Shizuka Coastal City, Shizuka Resort City, Shizuka Coastal Resort, Shizuka Seaside Resort, Shizuka Training Camp City, Shizuka's Coast, Shizuka's Seaside, Shizuka's Outskirts, Shizuka Island Resort, Shizuka Marine Resort, Border's Shizuka Training Camp, Border Training Camp in Shizuka
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<shizuka_city> Definition Shizuka City is a seaside city located several miles from Mikado City.
Notable Locations
- Shizuka Marine World: A large resort facility on a small island near the mainland.
- Border Training Camp: A training facility situated near a lake.
- Shizuka Land: An abandoned amusement park on the city's outskirts. </shizuka_city>
- #29[⚲] Spinthir
Keys: Spinthir, スピンテール, Spintēru, Spinteru, Spinteeru, Spinther, Spinthír, Spinthir Nation, Spinthir Kingdom, Spinthir Country, Spinthir State, Spinthir Territory, Spinthir Homeland, Spinthir Neighbor Nation, Spinthir Neighbor Country, Calvaria's Enemy Nation, Calvaria's Wartime Enemy, Calvaria's Opposing Nation, The Nation at War with Calvaria, The Country Defeated by Calvaria, Spinthir's Forces, Spinthir's Military
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Spinthir is a nation in the Neighborhood.Characteristics
- Formerly engaged in warfare against Calvaria.
- Was defeated by Calvaria approximately four years before the series' beginning.
- #30[⚲] Strategy Room
Keys: Border, Border Squad, Border Agent, Border Headquarters, Border Branch, A-Rank Squad, B-Rank Squad, Rank Wars, Squad Meeting, Squad Briefing, Tactical Planning, Battle Planning, Squad Operator, Bail Out, Tamakoma Second, Ninomiya Squad, Tachikawa Squad, Kageura Squad, Suwa Squad, Nasu Squad, Arashiyama Squad
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<strategy_room> Definition Strategy Rooms are private facilities assigned to Border squads of B-Rank and above, used for planning operations, discussing tactics, and preparing for Rank Wars.
Structure
- Located within Border Headquarters or branch offices.
- Operator Room: Contains desks, monitors, and equipment for squad operators.
- Bail Out Room: Contains Bail Out mats for squad combatants.
- Discussion Area: Equipped with tables, chairs, and monitors for tactical planning.
- A-Rank Strategy Rooms are larger and include a kitchenette and an additional small room.
Characteristics
- Each squad can customize its room's layout, furnishings, and equipment.
- May include recreational amenities and personal belongings. </strategy_room>
- #31[⚲] Suzunari Branch
Keys: Suzunari Branch, Suzunari-Branch, Suzunari Base, Suzunari Headquarters, Suzunari HQ, Suzunari Border Branch, Border Suzunari Branch, Suzunari-shibu, Suzunari Shibu, Suzunarishibu, 鈴鳴支部, すずなりしぶ, Suzunari Office, Suzunari Branch Office, Suzunari Border Base, Suzunari Branch Headquarters, Suzunari First's Base, Suzunari First Headquarters, Suzunari First's Headquarters, Kuruma Squad's Base, Kuruma Squad Headquarters, Suzunari Patrol Base, Suzunari Danger Zone Outpost, Suzunari Local Contact Point
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<suzunari_branch> Definition Suzunari Branch is one of Border's six branches, located along the outer edge of Mikado City's Danger Zone.
Characteristics
- Its headquarters is situated between office buildings.
- Serves as a contact point for local residents.
- Maintains friendly relations with Tamakoma Branch and occasionally conducts joint patrols.
Members Suzunari First (B-Rank)
- Tatsuya Kuruma: Captain, Gunner.
- Kō Murakami: Attacker, ranked No. 4.
- Taichi Betsuyaku: Sniper.
- Yuka Kon: Operator. </suzunari_branch>
- #32[⚲] Tamaga Tower
Keys: Tamaga Tower, Tamaga, Tamaga Towers, Tamaga Building, Tamaga Observation Tower, Tamaga Skyscraper, Tamaga-tō, Tamaga To, Tamaga Observation Deck, Tamaga Observatory, Tamaga Tower Complex, Tamaga Twin Towers, Tamaga East Tower, Tamaga West Tower, Tamaga Tower East Wing, Tamaga Tower West Wing, Tamaga Tower Observation Room, Tamaga Tower Museum, Tamaga Tower Food Court, Tamaga 50th Floor, Tamaga 49th Floor
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<tamaga_tower> Definition Tamaga Tower is a large, 50-story building, possibly located in Goto City.
Structure
- Consists of eastern and western sections, each reaching 50 floors.
- Both sections are connected by a passageway.
- The 49th floor contains a food court and museum.
- The 50th floor features observation rooms with distant views, including Border Headquarters.
- Elevators provide primary transportation between floors, with emergency stairways available. </tamaga_tower>
- #33[⚲] Tamakoma Branch
Keys: Tamakoma Branch, Tamakoma, Tamakoma Base, Tamakoma HQ, Tamakoma Headquarters, Tamakoma Branch Headquarters, Tamakoma Branch Base, Tamakoma-shibu, Tamakoma Shibu, 玉狛支部, 玉狛, たまこましぶ, たまこま, タマコマ支部, タマコマ, Border's Tamakoma Branch, Border Tamakoma Branch, Tamakoma Border Branch, Tamakoma Division, Tamakoma Facility, Tamakoma Building, Tamakoma Branch Building, Tamakoma Riverside Base, Tamakoma Riverside Headquarters, Tamakoma's Base, Tamakoma's Headquarters, Old Border Headquarters, Former Border Headquarters, Original Border Headquarters, Rindō's Branch, Takumi Rindō's Branch, Rindō's Base, Jin's Branch, Tamakoma Faction, Tamakoma Group
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<tamakoma_branch> Definition Tamakoma Branch is one of Border's six branches, led by Takumi Rindō. It emphasizes elite combatants and peaceful relations with friendly Neighbors.
Characteristics
- Headquarters occupies a former Border facility situated in a river near the Danger Zone.
- Previously served as Border's headquarters before the organization became public.
- Does not function as a public contact point.
- Maintains friendly relations with Suzunari Branch and conducts occasional joint patrols.
- Preserves Old Border's philosophy of cooperation with Neighbors.
Emblem
- Three small circles represent Aristera, Dexia, and Meson.
- The large circle represents Earth.
- The central hexagon symbolizes Border as a bridge between worlds.
Members Tamakoma First (A-Rank, Special)
- Reiji Kizaki: Captain, Perfect All-Rounder.
- Kirie Konami: No. 3 Attacker.
- Kyōsuke Karasuma: All-Rounder.
- Yuri Rindō: Operator.
Tamakoma Second
- Osamu Mikumo: Captain, Shooter.
- Yūma Kuga: Attacker, Neighbor.
- Chika Amatori: Sniper.
- Hyuse: Attacker, Neighbor.
- Shiori Usami: Operator.
Other Personnel
- Yūichi Jin: Solo Attacker.
- Takumi Rindō: Branch Director.
- Michael Cronin: Chief Engineer, Neighbor.
- Yōtarō Rindō: Resident, Neighbor.
- Raijinmaru: Mascot.
- Replica: Former resident, Yūma's guardian. </tamakoma_branch>
- #34[⚲] Third Mikado City Middle School
Keys: Third Mikado City Middle School, Third Mikado Middle School, Third Mikado City Junior High School, Third Mikado Junior High, Third Mikado City Jr. High, Third Mikado Jr. High, Mikado City Third Middle School, Mikado City Third Junior High, Mikado Third Middle School, 3rd Mikado City Middle School, 3rd Mikado Middle School, 3rd Mikado City Junior High, 3rd Mikado Junior High, Mikado City No. 3 Middle School, Mikado City No. 3 Junior High, Mikado City Number Three Middle School, Mikado City Municipal Third Middle School, 三門市立第三中学校, Mikado-shiritsu Daisan Chūgakkō, Mikado Shiritsu Daisan Chugakko, Mikado City Third Municipal Middle School, Mikado Municipal Third Middle School, Mikado City Municipal No. 3 Middle School, Mikado City's Third Middle School, Mikado's Third Middle School, Third Municipal Middle School of Mikado City, Mikado City Third Junior High School, Mikado Third Junior High School, Mikado City Middle School No. 3, Mikado City Junior High No. 3, Mikado No. 3 Middle School, Mikado No. 3 Junior High, Mikado Third School, Osamu's School, Osamu Mikumo's School, Yūma's School, Yuma Kuga's School, Mikumo and Kuga's School, Osamu and Yūma's Middle School
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<third_mikado_city_middle_school> Definition Third Mikado City Middle School is a public middle school located in Mikado City. </third_mikado_city_middle_school>
- #35[⚲] Yumite District Station
Keys: Yumite District Station, Yumite Station, Yumite District Train Station, Yumite Train Station, Yumite Railway Station, Yumite-Machieki, Yumite Machieki, Yumite Machi Eki, Yumite-Machi Station, Yumite Machi Station, 弓手町駅, 弓手町, Yumite District, Old Yumite District Station, Former Yumite District Station, Abandoned Yumite Station, Closed Yumite Station, Relocated Yumite Station, Old Yumite Station, Yumite District Railway Station, Yumite District Rail Station, Yumite District Transit Station, Yumite District's Station, Yumite's Train Station, Yumite's Railway Station, Yumite's Old Station, Station Near the Danger Zone, Train Station Near the Danger Zone
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<yumite_district_station> Definition Yumite District Station is a former railway station located in Mikado City.
Characteristics
- Situated near the Danger Zone.
- Closed due to its proximity to the restricted area.
- Replaced by New Yumite District Station. </yumite_district_station>
- #36═══════[Trion]═══════
Keys: Border, Border Agent, Border Agents, Neighbor, Neighbors, Neighborhood, Trigger, Trigger User, Trigger Users, Black Trigger, Side Effect, Trion Gland, Trion Organ, Trion Body, Trion Receptor, Trion Cube, Trion Bullet, Shooter, Gunner, Sniper, Chika Amatori, Osamu Mikumo, Yūichi Jin, Replica, Trion, トリオン, Torion
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Definition Trion is a biological energy produced by living humans and potentially other life forms. It serves as the primary power source for Triggers, Trion Bodies, and trion-based technology.Biology
- Generated by the Trion Gland, an invisible organ located near the heart.
- Trion production varies between individuals and can improve through regular use, proper nutrition, and rest.
- The gland develops until approximately age 20, after which its capacity may decline without exercise.
- Exceptionally high trion levels are associated with the development of Side Effects.
Trion Values
- Border measures individual trion capacity numerically, with values beginning at 1.
- Higher trion levels generally increase Trigger output, ammunition capacity, attack power, range, and defensive durability.
- Black Triggers contain crystallized trion and can significantly increase their users' effective trion values.
Mechanics
- Activating a combat Trigger creates a Trion Body while the user's physical body is stored within the Trigger holder.
- Trion is consumed when generating attacks, maintaining defenses, and operating Trigger abilities.
- Excessive trion loss causes the Trion Body to collapse, potentially activating Bail Out.
- Trion replenishes naturally, with recovery time increasing according to the amount expended.
Quality
- Trion possesses individual differences in quality as well as quantity.
- Higher-quality trion may improve manipulation efficiency and Trigger control, though its exact effects remain unclear.
- #37[◼] Trion Organ
Keys: Trion Organ, Trion Gland, Trion Organism, Trion-Producing Organ, Trion Generating Organ, Trion Generator, Trion-Producing Gland, Trion Generation Organ, Trion Storage Organ, Trion Battery, トリオン器官, トリオンきかん, Torion Kikan, Trion Kikan, Trion-Producing Biological Organ, Trion-Producing Biological Gland, Trion Energy Organ, Trion Energy Gland, Trion Production Gland, Trion Production Organ, Trion Generation Gland, Biological Trion Generator, Biological Trion Battery, Trion-Producing Anatomy, Invisible Trion Organ, Invisible Trion Gland, Non-Physical Trion Organ, Trion-Producing Internal Organ, Trion Capacity Organ, Trion Capacity Gland, Trion Power Organ, Trion Power Gland, Trion Reserve Organ, Trion Reserve Gland, Trion Energy Reservoir, Trion Energy Source, Trion-Producing System
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trion_organ> Definition The Trion Organ, also called the Trion Gland, is an invisible, non-physical organ located near the human heart that generates and stores trion.
Biology
- Present in every human, including inhabitants of Earth and the Neighborhood.
- Its capacity and trion production vary naturally between individuals.
- Develops through regular use, proper nutrition, and rest.
- Growth generally stops around age 20, after which its capacity may decline without continued exercise.
Functions
- Produces the trion required to operate Triggers, create Trion Bodies, and power trion-based abilities.
- Higher trion capacity generally allows greater Trigger output and endurance.
- Expended trion replenishes naturally over time.
Characteristics
- Individuals with exceptionally developed Trion Organs are valuable to Neighbor nations that depend on trion resources.
- Aftokrator's artificial Horns can enhance the organ's development, increasing trion capacity and quality. </trion_organ>
- #38[◼] Trion Body
Keys: Trion, Torion, トリオン, Trigger, Trigger User, Trigger Activation, Black Trigger, Border, Border Agent, Neighbor
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trion_body> Definition A Trion Body, also called a Combat Body, is an artificial body composed entirely of trion, generated when a Trigger is activated. It replaces the user's physical body and provides enhanced combat capabilities.
Structure
- Replicates the user's appearance, with customizable clothing and minor physical modifications.
- Contains a Trion Relay Center in the head that controls movement and a Trion Supply System in the chest that regulates trion.
- Internal trion vessels distribute energy throughout the body.
- Damage releases gaseous trion rather than blood.
Mechanics
- The user's physical body is stored safely within the Trigger Holder while their consciousness controls the Trion Body.
- Provides greatly enhanced strength, speed, agility, and effectively unlimited physical stamina.
- Virtually immune to non-trion attacks, including conventional firearms and explosives.
- Durability is consistent regardless of the user's trion capacity.
- Can reproduce Side Effects and supports telepathic communication, automatic language translation, and sensory sharing.
- Requires minimal oxygen, improves digestion, and can enter a protective sleep mode.
- Sensations such as pain, temperature, and visual perception can be adjusted or enhanced.
Limitations
- Trion-based attacks can damage the body, causing energy leakage.
- Destruction of the Relay Center or Supply System causes immediate collapse.
- Excessive damage or trion depletion also destroys the body, restoring the user's physical form or activating Bail Out.
- Damaged Trion Bodies cannot normally heal and must be reconstructed after destruction.
- Deactivated Trion Bodies retain their existing condition until rebuilt.
- Trion does not replenish while the user remains in a standard Trion Body.
- Reconstruction requires time and trion, with greater trion capacity generally increasing the rebuilding period. </trion_body>
- #39[◼] Trion Manifestation
Keys: Trion, Torion, トリオン, Trigger, Shooter Trigger, Shooter, Gunner
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trion_manifestations> Definition Trion is normally invisible biological energy that becomes visible when manifested through Triggers, specialized devices, or damage to Trion Bodies.
Visual Forms
- Commonly manifests as glowing, translucent geometric shapes, particularly cubes.
- Shooter Triggers generate floating trion cubes that can be divided into smaller projectiles.
- Advanced techniques allow alternative shapes, including pyramids, tetrahedra, and spheres.
- Damaged Trion Bodies release trion as gaseous smoke rather than blood.
- Black Triggers contain crystallized trion condensed into physical objects.
Measurement
- Border measures individual trion capacity using numerical values.
- Specialized devices can visualize trion capacity as three-dimensional cubes.
- Larger visualized cubes indicate greater trion reserves.
- Shooter cube size depends on the amount of trion allocated to an attack.
Characteristics
- Trion's appearance and physical properties depend on the Trigger or technology manipulating it.
- Specialized abilities can transform existing trion constructs into other forms, including solid cubes. </trion_manifestations>
- #40[◼] Trion Value
Keys: Trion Values, Trion Value, Trion Levels, Trion Level, Trion Rating, Trion Ratings, Trion Score, Trion Scores, Trion Stat, Trion Statistics, Trion Capacity, Trion Measurement, Trion Measurements, Trion Power Level, Trion Power Rating, Trion Potential, Trion Output, Trion Reserves, Trion Quantity, Trion Amount, Trion Parameters, Trion Parameter, Trion Numerical Scale, Trion Capacity Rating, Trion Capacity Measurement, Trion Capacity Scale, Trion Measurement System, Trion Level Scale, Trion Evaluation, Trion Assessment, Trion Quantification, Trion Combat Rating, Trion Performance Rating, Trion Performance Potential, Trigger Performance Rating, Trigger Energy Rating, Trigger Power Measurement, Biological Energy Measurement, Biological Power Rating, Trion Reserve Measurement, Trion Reserve Capacity, Trion Strength Rating, Trion Energy Level, Trion Energy Capacity, Trion Energy Score, Border Trion Scale, Border Trion Rating, Border Trion Measurement System
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trion_values> Definition Trion Values are numerical measurements used by Border to quantify an individual's trion capacity and potential Trigger performance.
Classification
- Border measures trion using a numerical scale beginning at 1.
- Standard Border combatants typically possess values between 4 and 9.
- Individuals with low trion may be assigned noncombat roles, such as Operators or Engineers.
- Other Neighbor nations may use different measurement systems.
Mechanics
- Higher values increase Shooter cube size, ammunition capacity, and projectile performance.
- Gunner and Shooter attacks benefit from increased power, range, and speed.
- Sniper Triggers receive different enhancements depending on the weapon.
- Shield durability increases with the user's trion capacity.
- Black Triggers can significantly increase effective trion values through crystallized trion.
Measurement
- Specialized devices can visualize trion capacity through differently sized geometric cubes.
- Larger cubes represent greater trion reserves. </trion_values>
- #41[◼] Trion Quality
Keys: Trion Quality, Trion Purity, Trion Refinement, Trion Grade, Trion Energy Quality, Trion Energy Purity, Trion Energy Refinement, Trion Energy Grade, Trion Structural Quality, Trion Structural Refinement, Trion Responsiveness, Trion Potency, Trion Stability, Trion Efficiency, Trion Density, トリオン品質, トリオンの質, Torion Quality, Quality of Trion, Purity of Trion, Trion Purity Level, Trion Quality Level, Trion Quality Rating, Trion Quality Measurement, Trion Quality Assessment, Trion Energy Grade, Trion Energy Composition, Trion Structural Integrity, Trion Structural Stability, Trion Manipulation Efficiency, Trion Control Precision, Trion Response Efficiency, Trion Energy Responsiveness, Trion Output Efficiency, Trion Energy Refinement, Refined Trion, High-Quality Trion, Low-Quality Trion, Superior Trion Quality, Inferior Trion Quality, Crystallized Trion, Trion Crystallization, Trion Wavelength, Trion Resonance, Trion Compatibility
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trion_quality> Definition Trion Quality is a property of an individual's trion distinct from its quantity. Its precise mechanics remain unclear, but higher quality is believed to improve trion manipulation and control.
Characteristics
- Varies naturally between individuals, independently of their total trion capacity.
- Higher quality may allow more precise and efficient manipulation of Triggers.
- Its effects on attack power, durability, and energy consumption remain unconfirmed.
Enhancement
- Aftokrator's Trion Receptors, also called Horns, artificially improve both trion quantity and quality as their users develop.
- Black Triggers contain crystallized trion, though its relationship to trion quality is not fully established.
Limitations
- Trion quality is not interchangeable with trion quantity.
- Its exact influence on Trigger performance and Black Trigger compatibility remains uncertain. </trion_quality>
- #42[◼] Trion Side Effect
Keys: Side Effect, Side-Effect, Side Effects, Side-Effects, Side Effected, Side Ability, Trion Effect, High Trion Effect, Effect from the Side, 副作用, サイドエフェクト, 副作用サイドエフェクト, Saido Efekuto, Saido Effect, Side Effect Holder, Side Effect User, Side Effect Possessor, Side Effect Ranking, Side Effect Classification, Extrasensory Perception, Superhuman Ability, Special Constitution, Enhanced Senses, Extension of Human Ability, Human Ability, Trion-Induced Ability, Trion-Induced Enhancement, Trion-Based Ability, Trion-Based Enhancement, Trion-Granted Ability, Trion-Enhanced Senses, Trion-Enhanced Perception, Trion-Induced Mutation, Trion-Related Ability, High-Trion Ability, High-Trion Enhancement, Superhuman Sensory Ability, Enhanced Human Ability, Enhanced Human Senses, Superhuman, Super Human
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<side_effects> Definition Side Effects are rare, superhuman extensions of natural human abilities caused by high trion levels affecting the brain and sensory organs.
Mechanics
- Manifest in individuals possessing exceptionally high trion levels.
- May be present from birth or acquired through external circumstances.
- The exact conditions required for their development remain unknown.
- Abilities vary between individuals and can enhance perception, cognition, or other natural functions.
Classification
- S-Rank (Extrasensory Perception): Extraordinary perceptual abilities, such as foresight.
- A-Rank (Superhuman Ability): Abilities exceeding ordinary human capabilities, such as communicating with animals.
- B-Rank (Special Constitution): Unusual physiological or neurological traits, such as emotion perception or enhanced sleep learning.
- C-Rank (Enhanced Senses): Improvements to ordinary senses, such as exceptional hearing.
Characteristics
- Border classifies Side Effects according to rarity rather than strength or usefulness.
- Their effectiveness depends on the ability and how its holder utilizes it.
- Certain Side Effects can create sensory discomfort, psychological strain, or social difficulties. </side_effects>
- #43[›] [◼] S-Rank Side Effect
Keys: S-Rank Side Effect, S-Rank Side Effects, S Rank Side Effect, S-Class Side Effect, S-Class Side Effects, S-Tier Side Effect, S-Tier Side Effects, S-Rank Extrasensory Perception, S-Class Extrasensory Perception, S-Rank ESP, S-Class ESP, Extrasensory Perception, Extra-Sensory Perception, Extrasensory Side Effect, Extrasensory Side Effects, ESP Side Effect, ESP Side Effects, 超感覚, ちょうかんかく, Chō Kankaku, Chou Kankaku, Cho Kankaku, S-Rank Sensory Ability, S-Rank Sensory Mutation, S-Rank Perception, S-Rank Perceptual Ability, S-Rank Sensory Side Effect, S-Class Sensory Side Effect, S-Rank Sensory Phenomenon, Supernatural Perception, Supernatural Sensory Ability, Superhuman Perception, Superhuman Sensory Ability, Extraordinary Perception, Enhanced Extrasensory Awareness, Passive Extrasensory Perception, Passive Sensory Mutation, Congenital Extrasensory Ability, Trion-Induced Sensory Mutation, Trion-Based Extrasensory Perception, Advanced Sensory Side Effect, Advanced Perceptual Side Effect, Sixth Sense Side Effect, Precognitive Side Effect, Clairvoyant Side Effect
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<s_rank_side_effects> Definition S-Rank Side Effects, classified as Extrasensory Perception, are rare abilities that allow individuals to perceive information beyond the capabilities of ordinary human senses.
Mechanics
- Arise from the influence of high trion levels on the brain and sensory organs.
- Function independently of Trigger activation.
- Manifest as specialized perceptual abilities, such as foresight.
- Their effectiveness and activation conditions vary according to the individual ability.
Characteristics
- Represent Border's highest rarity classification for Side Effects, rather than a direct measurement of combat strength.
- Can provide exceptional awareness, prediction, and tactical information.
- Perceived information may require interpretation and can be subject to ability-specific limitations.
Limitations
- Do not inherently increase physical strength or combat ability.
- Their usefulness depends on the user's perception, judgment, and circumstances. </s_rank_side_effects>
- #44[›] [◼] A-Rank Side Effect
Keys: A-Rank Side Effect, A-Rank Side Effects, A Rank Side Effect, A-Class Side Effect, A-Class Side Effects, A-Tier Side Effect, A-Tier Side Effects, A-Rank Superhuman Ability, A-Class Superhuman Ability, A-Rank Superhuman Abilities, Superhuman Ability, Superhuman Abilities, Superhuman Side Effect, Superhuman Side Effects, 超技能, ちょうぎのう, Chō Ginō, Chou Ginou, Cho Gino, A-Rank Special Ability, A-Rank Special Abilities, A-Rank Superhuman Skill, A-Rank Superhuman Talent, A-Rank Biological Ability, A-Rank Neurological Ability, A-Rank Functional Mutation, A-Rank Anomalous Ability, A-Rank Innate Ability, A-Rank Congenital Ability, A-Class Special Ability, A-Class Superhuman Skill, A-Class Biological Mutation, Supernatural Ability Side Effect, Superhuman Functional Ability, Superhuman Biological Mutation, Superhuman Neurological Mutation, Congenital Superhuman Ability, Innate Superhuman Talent, Anomalous Biological Skill, Extraordinary Functional Ability, Specialized Superhuman Ability, Trion-Induced Superhuman Ability, Passive Superhuman Ability
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<a_rank_side_effects> Definition A-Rank Side Effects, classified as Superhuman Abilities, are rare abilities that grant individuals extraordinary capabilities beyond normal human limits.
Mechanics
- Develop through the influence of high trion levels on the brain and sensory organs.
- Function naturally without requiring Trigger activation.
- Manifest as specialized abilities that cannot be replicated through ordinary training.
- Their effects and activation conditions vary between individuals.
Characteristics
- Represent Border's second-highest rarity classification for Side Effects, rather than a measurement of combat strength.
- Can provide unusual capabilities, such as communicating with animals.
- May offer practical, tactical, or combat-related advantages depending on the ability.
Limitations
- Do not inherently increase overall combat strength.
- Their effectiveness depends on the specific ability and circumstances. </a_rank_side_effects>
- #45[›] [◼] B-Rank Side Effect
Keys: B-Rank Side Effect, B-Rank Side Effects, B Rank Side Effect, B-Class Side Effect, B-Class Side Effects, B-Tier Side Effect, B-Tier Side Effects, B-Rank Special Constitution, B-Class Special Constitution, B-Rank Special Constitutions, Special Constitution, Special Constitutions, Special Constitution Side Effect, Special Constitution Side Effects, 特異体質, 特異体質型, Tokui Taishitsu, B-Rank Physiological Ability, B-Rank Neurological Ability, B-Rank Biological Trait, B-Rank Sensory Trait, B-Rank Cognitive Ability, B-Rank Innate Ability, B-Rank Congenital Ability, B-Rank Special Physiology, B-Rank Constitutional Trait, B-Class Physiological Trait, B-Class Neurological Trait, Special Physiological Constitution, Special Biological Constitution, Unusual Constitution, Anomalous Constitution, Abnormal Physiology, Congenital Physiological Anomaly, Innate Neurological Anomaly, Trion-Influenced Constitution, Trion-Induced Physiological Trait, Specialized Sensory Constitution
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<b_rank_side_effects> Definition B-Rank Side Effects, classified as Special Constitution, are rare abilities that grant individuals unusual physiological or neurological traits beyond normal human capabilities.
Mechanics
- Develop through the influence of high trion levels on the brain and sensory organs.
- Function naturally without requiring Trigger activation.
- Manifest as specialized traits affecting perception, cognition, or bodily functions.
Characteristics
- Represent Border's third-highest rarity classification for Side Effects, rather than a measurement of combat strength.
- Include abilities such as Emotion Perception, which detects emotions directed toward the user.
- Enhanced Sleep Learning allows experiences and acquired knowledge to be consolidated with exceptional efficiency during sleep.
- Can provide significant advantages in awareness, learning, and combat adaptability.
Limitations
- Effectiveness depends on the individual's specific ability and circumstances.
- Certain traits may cause sensory discomfort or other personal difficulties. </b_rank_side_effects>
- #46[›] [◼] C-Rank Side Effect
Keys: C-Rank Side Effect, C-Rank Side Effects, C Rank Side Effect, C-Class Side Effect, C-Class Side Effects, C-Tier Side Effect, C-Tier Side Effects, C-Rank Enhanced Senses, C-Class Enhanced Senses, Enhanced Senses, Enhanced Sense, Enhanced Sensory Perception, Enhanced Sensory Ability, Sensory Enhancement, Sensory Enhancements, 強化五感, 強化された五感, きょうかごかん, Kyōka Gokan, Kyouka Gokan, Kyoka Gokan, C-Rank Sensory Enhancement, C-Rank Sensory Ability, C-Rank Sensory Mutation, C-Rank Sensory Side Effect, C-Rank Heightened Senses, C-Rank Superhuman Senses, C-Class Sensory Enhancement, C-Class Heightened Senses, Superhuman Sensory Acuity, Heightened Sensory Acuity, Heightened Five Senses, Enhanced Five Senses, Superhuman Five Senses, Amplified Senses, Sharpened Senses, Augmented Senses, Sensory Amplification, Sensory Augmentation, Enhanced Hearing, Superhuman Hearing, Heightened Hearing, Acute Hearing, Enhanced Vision, Superhuman Vision, Heightened Vision, Enhanced Smell, Superhuman Smell, Heightened Olfaction, Enhanced Taste, Superhuman Taste, Enhanced Touch, Superhuman Touch, Heightened Tactile Sensitivity, Kikuchihara's Enhanced Hearing, Kikuchihara's Side Effect
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<c_rank_side_effects> Definition C-Rank Side Effects, classified as Enhanced Senses, are rare abilities that heighten an individual's natural sensory perception beyond normal human limits.
Mechanics
- Develop through the influence of high trion levels on the brain and sensory organs.
- Function naturally without requiring Trigger activation.
- Enhance existing senses, such as hearing, rather than granting entirely new sensory abilities.
Characteristics
- Represent Border's lowest rarity classification for Side Effects, not the weakest in combat effectiveness.
- Include abilities such as Enhanced Hearing, allowing detection and distinction of exceptionally faint sounds.
- Can improve environmental awareness, enemy detection, and tactical coordination.
Limitations
- Effectiveness depends on the enhanced sense and surrounding conditions.
- Heightened sensitivity may cause sensory discomfort or unwanted perception of background stimuli. </c_rank_side_effects>
- #47═══════[Trigger]═══════
Keys: Trion, Torion, トリオン, Border, Border Agent, Border Organization, Neighbor, Neighbors, Neighborhood, Aftokrator, Galopoula, Trigger, Triggers, トリガー, Torigā
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
Triggers are trion-powered devices originating from Neighbor technology. They manipulate trion to produce weapons, defensive abilities, artificial bodies, and other technological functions, forming the foundation of Neighborhood civilization.Activation
- Activated through the Trigger Holder, often using a verbal command such as "Trigger On."
- Most combat Triggers replace the user's physical body with a Trion Body, storing the original safely within the Trigger Holder.
- Trion Bodies enhance physical capabilities and protect users from conventional attacks.
- Deactivation restores the user's physical body.
Classification
- Normal Triggers: Technologically manufactured devices usable by individuals with sufficient trion.
- Black Triggers: Exceptional weapons created through the sacrifice of individuals possessing immense trion.
- Attacker Triggers: Close-range weapons designed for melee combat.
- Gunner Triggers: Ranged weapons utilizing trion projectiles.
- Sniper Triggers: Specialized long-range weapons.
- Defense Triggers: Protective equipment and defensive abilities.
- Trap Triggers: Devices used to establish traps and tactical hazards.
- Optional Triggers: Supplementary abilities supporting combat and utility.
Border Trigger System
- Standard Trigger Holders contain eight slots divided between Main and Sub configurations.
- Each configuration contains four slots, with Main assigned to the dominant hand and Sub to the other.
- Users can ordinarily activate one Main and one Sub Trigger simultaneously.
- C-Rank trainees receive a single Training Trigger, while B-Rank and A-Rank agents can equip up to eight Triggers.
- A-Rank agents can request specialized Trigger customizations, while B-Rank agents may receive minor modifications.
Mechanics
- Trigger performance depends on trion capacity, equipment specifications, and user skill.
- Equipping and activating Triggers consumes trion, limiting the number and duration of available abilities.
- Trion depletion prevents further Trigger generation.
- Temporary Trigger Links allow trion sharing or temporary use of another agent's manifested Trigger.
- Border's offensive Triggers incorporate safety measures to reduce harm to ordinary human bodies.
Characteristics
- Triggers are among the few weapons capable of damaging Trion Bodies.
- Trigger technology varies significantly between Neighbor nations.
- Border emphasizes versatility, standardized equipment, and combinations of multiple Triggers.
- Advanced Neighbor nations often possess more powerful or specialized Trigger technology.
- #48[❒] Trigger Restriction
Keys: Border, Border Agent, Border Agents, C-Rank, C Rank, C-Class, B-Rank, B Rank, B-Class, A-Rank, A Rank, A-Class, S-Rank, S Rank, S-Class, Trainee, Trainees, Official Agent, Elite Agent
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trigger_rank_restrictions> Definition Border restricts access to certain Triggers according to an agent's rank, determining their available equipment and customization privileges.
Classification
- C-Rank: Trainees who are not yet official agents. Can equip one Training Trigger from ten available options.
- B-Rank: Official agents permitted to equip up to eight Triggers.
- A-Rank: Elite agents permitted to equip up to eight Triggers, with access to specialized customizations.
- S-Rank: Agents whose primary equipment is a Black Trigger. May also retain their previous Trigger Holder.
Characteristics
- Training Triggers may have reduced performance compared to standard equipment, though this remains unconfirmed.
- Possessing a Black Trigger does not automatically grant S-Rank; it must serve as the agent's primary Trigger. </trigger_rank_restrictions>
- #49[❒] Trigger Classification
Keys: Trigger Classification, Trigger Classifications, Trigger Classes, Trigger Class, Trigger Categories, Trigger Category, Trigger Types, Trigger Type, Trigger Classification System, Border Trigger Classification, Border Trigger Categories, Border Trigger Types, Trigger Functional Classification, Trigger Equipment Classification, Trigger Role Classification, Border Trigger Class System, Border Trigger Categorization, Border Equipment Classification, Border Equipment Categories, Trigger Function Categories, Trigger Function Types, Trigger Combat Categories, Trigger Combat Classes, Trigger Combat Types, Trigger Weapon Categories, Trigger Weapon Classes, Trigger Weapon Types, Trigger Role Categories, Trigger Role Types, Trigger Equipment Types, Offensive Trigger Categories, Defensive Trigger Categories, Support Trigger Categories, Attacker Trigger Category, Gunner Trigger Category, Sniper Trigger Category, Defense Trigger Category, Trap Trigger Category, Optional Trigger Category
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trigger_classification> Definition Border classifies Triggers according to their functions, determining an agent's combat role and available equipment.
Classification
- Attacker Triggers: Close-range weapons used primarily for melee combat.
- Gunner Triggers: Ranged weapons that fire trion-based projectiles.
- Sniper Triggers: Long-range weapons designed for precision attacks.
- Defense Triggers: Equipment providing protection against attacks.
- Trap Triggers: Devices used to establish traps and tactical hazards.
- Optional Triggers: Supplementary equipment providing additional combat and utility functions.
Characteristics
- Attacker, Gunner, and Sniper are the three primary offensive categories.
- Defense, Trap, and Optional Triggers become available upon reaching B-Rank.
- Border personnel may receive low-consumption self-defense Triggers that generate Trion Bodies without additional equipment. </trigger_classification>
- #50[❒] Trigger Holder
Keys: Trigger Holder, Trigger Holders, Trigger-Holder, Trigger Chip Holder, Trigger Chip Case, Trigger Chip Container, Trigger Chip Device, トリガーホルダー, トリガー ホルダー, Torigā Horudā, Toriga Horuda, Torigaa Horudaa, Border Trigger Holder, Border Trigger Device, Border Trigger Container, Border Trigger Storage Device, Trigger Storage Device, Trigger Storage Unit, Trigger Chip Storage, Trigger Chip Housing, Trigger Chip Carrier, Trigger Chip Slot Holder, Trigger Slot Holder, Trigger Slot Device, Trigger Equipment Holder, Trigger Equipment Container, Eight-Slot Trigger Holder, 8-Slot Trigger Holder, Eight-Chip Trigger Holder, 8-Chip Trigger Holder, Standard Trigger Holder, Custom Trigger Holder, Modified Trigger Holder, Fourteen-Slot Trigger Holder, 14-Slot Trigger Holder, Reiji Kizaki's Trigger Holder, Kizaki's Custom Trigger Holder
Enabled · Selective (AND ANY) · After character · Order 10 · 100%
Entry settings
<trigger_holder> Definition A Trigger Holder is a device used by Border agents to store and operate Trigger chips.
Structure
- Standard models contain eight slots, each holding one Trigger chip.
- Custom models can accommodate additional chips, with some supporting up to fourteen.
Characteristics
- Each installed chip provides access to a specific Trigger.
- The Holder determines which Triggers an agent can equip and activate. </trigger_holder>
Showing 50 of 160
3 files
- .pngpng_cardspec 2.0originalas uploaded, older definition
935.5 KB365×547first seen f0afee09e2690a4d
- .jsonotherspec 2.0original
444.3 KBfirst seen ed1d2667da78fd97
version main
- .pngpng_cardspec 2.0current definition
898.7 KB365×547first seen 9fe33ef95f2d85b2
version main
Opens with the tab.


