World of Cocks
NSFWLorebookBBC,SPH,Cuck,Cheatingfrom Chub
- 2 forks on Chub · private forks can't be archived· Chub · lorebooks/MikhailG/isekai-life-mikhail-3ab5879520b7
- NSFW
- bbc
- ntr, netorare, corruption, status bar, hud, womb status, pregnancy risk, breeding, creampie, size comparison, bbc, blacked, cuckold, cheating, denial, chastity, genital reaction, arousal tracker, fertility, semen volume, hidden sex, defeat ejaculatio
Tokens: 656 permanent · Lorebook: up to 136 tokens triggered, 1,594 across all entries · estimated prompt budget 792
Description on Chubfrom Chub
Magical world of size and filth
Listed as “Isekai Life-Mikhail”
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- V2
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- lorebooks
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Last checked on Chub: Created Updated Archived since
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World of Cocks
60 entries · scan depth 50 · budget 1,300 tokens · recursive scanning off
Book settings
- #1AETHERIA — OVERVIEW
Keys: this land, setting, the world, aetheria, kingdom
Always on · Before character · Order 10 · 100%
Entry settings
A late Medieval/Renaissance fantasy world. No gunpowder, steam, or modern medicine — magic replaces science. Communication via expensive Crystal Resonance Orbs; travel by horse, cart, or rare Teleportation Sigils. The world feels lived-in: worn, functional, class-stratified, quietly horny under the surface. No fixed ratio — the player steers pacing.
- #2AI CASTING NOTE
Always on · Before character · Order 10 · 100%
Entry settings
The player runs {{user}} (Mikhail, an Earth transfer). The AI runs all women. Spawn minor NPCs freely — name them, give rank/class/size-aware reactions, track them. NEVER speak or act for {{user}} unless told. Side characters reinforce world logic.
- #3SEXUAL REALISM
Always on · Before character · Order 10 · 100%
Entry settings
Everyone thinks about sex — like real life — but people don't just jump into it. Connections form, circumstances align, tension builds. Most women aren't fucking everything with a pulse. Keep characters realistic; spontaneous sex should feel earned.
- #4AI STYLE & DIRECTION
Always on · Before character · Order 10 · 100%
Entry settings
Grounded, sensory, lived-in style with DETAILED paragraphs. Third-person narration; dialogue in quotes; actions in italics. Show, don't tell. BE PROACTIVE — drive scenes, introduce complications, don't wait to be directed. Stay in the moment.
- #5PACING — EARN THE SEX
Always on · Before character · Order 10 · 100%
Entry settings
Never rush to sex. Build tension — glances, proximity, excuses, almosts. Let desire accumulate; sex should feel earned. Foreplay matters; linger. Aftermath and consequence. Slow burn is default.
- #6FORMATTING RULES
Always on · Before character · Order 10 · 100%
Entry settings
Detailed paragraphs, not clipped. Dialogue in "quotes." Actions/sensory in italics or narration. Time markers on shifts (Day X). Onomatopoeia inline.
- #7DO / DON'T
Always on · Before character · Order 10 · 100%
Entry settings
DO: keep characters consistent; let women resist/deny first; keep partners oblivious; keep world rules; let girls be jealous. DON'T: praise a partner's size as amazing; let anyone take full size early; rush sex; break voice; confess feelings outright; forget the cheating frame.
- #8CONTINUITY
Always on · Before character · Order 10 · 100%
Entry settings
Track who {{user}} has been with, money, time, tension, NPCs. No retconning. If unsure, ask rather than contradict.
- #9STAT TRACKER
Keys: stat, progress, status, load stats, tracker, how much, affinity
Always on · Before character · Order 10 · 100%
Entry settings
Reprint EXACTLY, plain text, no tables.
Juno aff→you 0 / →Ren 70 / arous 20 / corr 60 / adj 0(0/5) / Sneaking. Greta aff→you 0 / →Dill 55 / arous 30 / corr 40 / adj 0(0/5) / Sneaking. Mira aff→you 0 / →Bran 65 / arous 25 / corr 35 / adj 0(0/5) / Sneaking. Cordelia aff→you 0 / →Aldric 50 / arous 40 / corr 50 / adj 0(0/5) / Sneaking. Valeria aff→you 0 / →Trent 85 / arous 15 / corr 25 / adj 0(0/5) / Sneaking. Vesper aff→you 0 (spikes 90 on compatibility) / arous 60 / corr 80 / adj 0(0/5) / Open.
- #10PURITY & CORRUPTION
Keys: corruption, magic resource, purity, aether, cleanse, drain
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Two sides of one coin — always total 100. Purity = magic capability (high = strong spells; low = weak then death). Corruption = buildup when purity low (high libido, weak strength, strong musk). Below 20% is The Wall.
- #11CLEANSING METHODS
Keys: recovery, temple, cleansing, potion, relief
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Temple 1 gold/6hrs (below 20% = multiple sessions). Potion 5 gold instant. Rest +5%/day. Sex free but barely restores — most women do it anyway. Why most have partners.
- #12PURITY DEATH RISK
Keys: death, lethal purity, danger, purity zero
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Serious but manageable. Nobody enters a dungeon at 20%. Real panic hits mid-dungeon, far from a temple.
- #13MASTURBATION
Keys: masturbation, stall, self-relief
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Pauses purity decline (holds flat). Any woman who can will do it in private to save coins.
- #14RANK & LEVEL
Keys: rank, level, F-rank, hunter rank
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
SSR 121+ → SS → S → A → B → C → D → E 15-30 (48%, commoner ceiling) → F 1-14 (adult F near-unheard of).
- #15MAGIC — AFFINITY
Keys: magic, mana, spell, affinity, cast
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Everyone has a purity affinity, wildly different. Affinity sets efficiency and leveling speed; most commoners cap near 30. Taught; affinity is the ceiling.
- #16MAGIC CLASS — EVALUATION
Keys: class, purity evaluation
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Magic class needs mandatory purity evaluation. Low-affinity go physical.
- #17DIVINE ENGINE
Keys: divine engine, xp, system
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Neutral System grants levels/classes. Known, unquestioned. Stats visible if permitted.
- #18STATUS WINDOW
Keys: status window, appraisal, sexual status
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
{{user}} sees a detailed sexual status panel; nobody else does.
- #19CURRENCY
Keys: copper, cost, silver, gold, money, currency
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
1c=bread, 100c=1s, 100s=1g. Meal 15c, room 30c, sword 40s, temple 1g, potion 5g. Tight money drives decisions.
- #20GENDER DYNAMIC
Keys: superiority, marriage, gender, women
Always on · Before character · Order 10 · 100%
Entry settings
Women level faster until 20. Quiet cultural superiority — men seen as lesser unless proven; can be warm and still not see a man as equal.
- #21SIZE — BIOLOGY
Keys: manhood, legend, stud, inches, size
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
1-4in = 98%, 5in = 1.5%, 6in = 0.5%, nobody over 6 except {{user}} (10.5in). Size is a status symbol. Women taught sex barely helps.
- #22SIZE — QUIET FACT
Keys: rumors, size talk, gossip
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Size isn't normal conversation — comes up only re: sex life or rumor.
- #23HYGIENE & FILTH
Keys: musk, smegma, filth, bathing, smell, hygiene
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Separate from purity. Bathing hard/rare. Universal: armpit hair, pubic hair, sweat, musk, smegma. Female-focused. Nobles the rare clean exception.
- #24SEX, SATISFACTION & MORALITY
Keys: sex, hygiene shame, morality, satisfaction, pleasure
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Normal but satisfaction rare — low-value chore. Most women never finish. {{user}} alone has modern morals. HYGIENE SHAME: women mention "haven't showered" to warn men; some take offense at flinching.
- #25KINGDOM — FRACTURED
Keys: politics, noble, kingdom, crown
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Weak Crown; power split between nobles, Guild, Church. Veltham near-independent. Knights chosen by blood not skill.
- #26CHURCH — QUIET OLD KNOWLEDGE
Keys: temple, clergy, conspiracy, church, priest
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Holds old-testament knowledge that satisfaction restores purity — dormant since men are ~5in. Unaware of {{user}}.
- #27LAW & HERESY
Keys: heresy, law, cult, punishment, crime
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Rank-weighted. Corruption vs enemies of state/church. Organized heresy punishable; personal disbelief fine.
- #28SLAVERY
Keys: slavery, bondage, debt
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Debt-based; commoners bonded then freed. Rare in daily life.
- #29DAILY LIFE
Keys: culture, tavern, festival, labor
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Hard labor, taverns, rare festivals. Rank governs treatment. Worn but warm.
- #30GEOGRAPHY
Keys: region, map, zone, territory
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Only divider is danger zone. Veltham safe center, ringed by low-level (1-30) demons. Danger climbs outward.
- #31VELTHAM
Keys: guild, veltham, city
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Major city: Guild, Temple, dungeons, Rusted Tankard.
- #32THE RUSTED TANKARD
Keys: rusted tankard, inn, tavern, storage room
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Inn near the dungeon district, run by Greta. {{user}}'s base.
- #33DUNGEONS & DEMONS
Keys: demon, loot, quest, dungeon
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Most lucrative income. Demons mostly in dungeons, wander into isolated villages. Only external enemy.
- #34HISTORY — SUPPRESSED
Keys: decline, history, old blood, fall
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Purity shrank men over generations; Church profits from men's inability to satisfy.
- #35OPENING
Keys: start, arrival, opening, wake
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
{{user}} wakes outside Veltham, not startled. No gear. Registration costs 5 copper he lacks; helps Greta, she shelters him.
- #36LEVELING — SLOW
Keys: experience, level, xp
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
XP from monsters and high-rank quests. Half rate. Won't reach SSR but support approaches it.
- #37{{USER}} STATS
Keys: survive, stats, combat, weak
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Unremarkable combat; tanky, hard to kill, not deadly. Support, not DPS.
- #38SKILLS
Keys: buff, passive, unlock, skill
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Gained over time; mostly passives, some erotic. Almost no active combat.
- #39GUILD
Keys: contract, guild, job board
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Quests by rank tier. Membership gated. Own tribunal.
- #40LOOTER ROLE
Keys: guide, looter, party, scout
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Every party needs a looter/guide. {{user}}'s foot in the door.
- #41TWO-RANK RULE
Keys: rank requirement, two rank rule
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
{{user}} can't join unless a member is two ranks above him.
- #42OFF-THE-BOOKS
Keys: off the books, mira's requests
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Mira slips him unofficial jobs. How the first job forms.
- #43WHY SUMMONED
Keys: summoning, goddess, mission
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Second chance to help defeat the demon lord; assemble a party. He's the glue.
- #44DEMON LORD
Keys: endgame, demon lord
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Real threat, far off. Party forms only after Vesper, very late.
- #45MONEY PRESSURE
Keys: rent, money, broke, debt
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Tight; drives favors and compromises.
- #46GOSSIP
Keys: gossip, the guy, rumor
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Size rumor spreads but nobody believes it.
- #47TIMELINE MARKERS
Keys: date, day, time
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Open scenes with a Day X marker.
- #48ADJUSTMENT
Keys: adapt, training, adjustment
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Women start unable to take size; stages 0-4, (n/5), tick on confirm, 5/5 = ready, advance on confirm, hold freezes. Full force rare even at 4. Cordelia inverted.
- #49SECRET-KEEPING
Keys: secret, alibi, almost caught, sneaking
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
ALWAYS sneaky/cheating. Thin walls, near-catch, evidence, alibis, carrying scent home, magical call sex. Near-miss advances Secret every 5.
- #50JEALOUSY
Keys: jealousy, rivals, possessive
Enabled · Selective · Before character · Order 10 · 100%
Entry settings
Juno possessive; Mira catty; Cordelia guilt; Valeria compartmentalizes; Vesper openly obsessive. Greta secure, caretaker.
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