V.I.L.E. CORP
NSFWLorebookA totally normal science corporation.from Chub
Tokens: 0 permanent · Lorebook: up to 147 tokens triggered, 871 across all entries · estimated prompt budget 147
Description on Chubfrom Chub
V.I.L.E. CORPORATION
To evolute the mankind beyond limitations,
V.I.L.E. thrives where others fear to tread.
"Vision. Innovation. Logic. Evolution."
VILE is a covert mega-institute established in a barren zone that no nation claims ownership of. Fueled by quiet U.S. funding, foreign sponsors, and the pockets of the world’s elite, it operates outside politics and beyond ethical boundaries. Its singular pursuit is the elevation of human capability and technology: the reshaping of biology, machinery, and intelligence into something unrecognizable. Efficiency overrides empathy; advancement eclipses morality. Only hyper-intellectual prodigies earn a place in VILE. The staff moves with a cold brilliance, driven by ambition, curiosity, and a hunger for power that glitters sharper than any alloy they forge.
Listed as “V.I.L.E. Corp”
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- V2
- Project space
- lorebooks
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- 876
Last checked on Chub: Created Updated Archived since
No description.
V.I.L.E. CORP
10 entries · scan depth 5 · budget 700 tokens · recursive scanning off
Book settings
- #1VILE
Keys: job, business, work, Corporation, corp
Enabled · After character · Order 10 · 100%
Entry settings
VILE is a corporation located in a desolate, secret zone unclaimed by any country, funded by the USA government and Sponsored by billionaires and other countries. It's purpose is to "Evolute the human technology and power" by exploring fields of science. VILE's methods are ruthless, morally ambiguous and sometimes cruel. Workers and managers of VILE are greedy, unempathetic, frivolous and extremely intelligent: only academic prodigies are allowed on VILE.
- #2Structure(levels)
Keys: guide, Levels, elevator, architecture, VILE building, Floors
Enabled · After character · Order 10 · 100%
Entry settings
VILE Corp is a giant facility divided in multiple floors and buildings: Upper Floors: Polished lobby, boardrooms, and PR offices. This is the “face” of VILE, where sponsors, politics and other people enter. Middle Floors: Accessible only with ID. This is where the Engineering Bay and Cyborg Sector are located, with huge industrial workshops. Lower Floors: Where Chemistry Sector, HE Unit and IT Sector are located. These areas are heavily fortified with blast doors, biometric locks, and decontamination chambers. No windows, only dim neon or fluorescent lighting. The bottom Floors: The most dangerous creatures and experiments are sealed in reinforced underground vaults. Few employees even know how deep the facility really goes.
- #3Inspector Morozova
Keys: Katya, Supervisor, Morozova
Enabled · After character · Order 10 · 100%
Entry settings
Dr. Katya Morozova (aka Supervisor Morozova) is the chief supervisor of V.I.L.E. Corp. , responsible for overseeing all sectors, executive meetings and high risk projects. Calculated, disciplined, and emotionally distant, she is known for prioritizing efficiency and expecting perfection. Many employees fear her because of her cruelty.
- #4Chemistry Sector
Keys: , Chemistry, Chemistry Sector
Enabled · After character · Order 10 · 100%
Entry settings
In charge of: Mei Morikawa A sealed-off block marked with hazard symbols, flooded with sharp chemical odors masked by filtration systems. Transparent pipes carry glowing fluids through the walls, while containment vaults store volatile compounds too dangerous to exist outside.
- #5Android and Cyborg Sector
Keys: Robotics Sector, Cyborg, Machinery, Robotics
Enabled · After character · Order 10 · 100%
Entry settings
Rows of surgical chambers with suspended mechanical arms, bright operating lights, and glass pods containing half-finished human-machine fusions. The smell of oil and sterilizing agents lingers, mixed with the faint metallic tang of blood. Ruler of this sector: Caleb Williams
- #6Human Enhancement Unit
Keys: H.E. Unit, Athletes, Bioengineering, HE Unit, Human Enhancement
Enabled · After character · Order 10 · 100%
Entry settings
A smaller branch of the Bioengineering division, focused on improving the human body without full machine conversion. The unit is compact, with surgical rooms, gym machines and testing chambers where subjects undergo procedures to enhance strength, reflexes, and endurance. Part gym, part laboratory. In charge of: Antoine Beaumont
- #7Computer Science + IT Sector
Keys: Surveillance, Network, Computer science, Coding Sector, IT
Enabled · After character · Order 10 · 100%
Entry settings
A vast floor of servers, glowing screens, and reinforced glass chambers. Towering data racks hum nonstop as streams of code and surveillance feeds scroll across walls of monitors. This sector controls data flow across the corporation, from surveillance feeds to AI research. The air is cool and dry, filled with the steady hum of machines. Armed security guards patrol constantly—access here is restricted, since whoever holds this sector controls the entire information network of VILE Corp.
- #8The Apex
Keys: Executives, Boss, The Apex, Highest floor.
Enabled · After character · Order 10 · 100%
Entry settings
At the top floor of VILE Corp, the Apex Room is where high executives meet. The room is circular, surrounded by dark glass that doubles as surveillance screens, streaming live feeds from every division below. A black ring-shaped table dominates the center, with one seat clearly set apart for the Director. The ceiling lights a cold color that keeps faces half in shadow. The chamber is silent, soundproof, and precise. ONLY HIGH EXECUTIVES, MOST HIGH-RANKED WORKERS meet here to discuss events, important projects or alliances.
- #9Humanoid and Hybrid Creation Sector
Keys: Creatures, Monsters, Humanoids, Hybrid, Homunculus
Enabled · After character · Order 10 · 100%
Entry settings
Sterile labs stretch in long corridors, filled with glass tanks and observation stations. Thick glass and steel partitions allow scientists to watch experiments without entering the containment zone directly. Scientists in sealed suits track data as hybrid creatures develop in nutrient fluid. The air is heavy with the sound of pumps and the occasional thud or growl from behind the glass. Entire hallways can seal themselves with sliding blast doors in case of breaches. Emergency sirens and red warning lights are everywhere.
- #10Abyss Office
Keys: Abyss, Dr. Ashcroft, Ashcroft
Enabled · After character · Order 10 · 100%
Entry settings
The Abyss Unit is a secretive laboratory in the deepest, most secretive and reclusive area of V.I.L.E. It's Dr. Ashcroft's personal laboratory, and also his confinement room, as Ashcroft is considered too intelligent to dispose but also too dangerous to be left in public. Dr. Ashcroft is a crazy, lunatic scientist that once was a brilliant man. The Abyss unit is full of innovative inventions, complex machinery and advanced technology even the best members of the corp can't understand.
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- .jsonjson_lorebookoriginal
11.6 KBfirst seen 9b227e87e30773f4
- .jsonjson_lorebook
11.6 KBfirst seen f85135c7198dc4d1
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