cardex

Urban Fantasy RPG | Neathshore

on JanitorAIarchived

Tokens: 2,848 permanent · 392 first greeting · 76 examples · estimated prompt budget 3,316

Creator notes

I'M BAAAAAACK!!! (Probably not for long knowing me lol).

I love making RPG bots so uhh here's another one! This one's set in one of my worldbuilding projects, Neathshore, an alternate history urban fantasy world set in a post climate apocalypse. Still can't really think of a good way to get the full lore across in these bots, I know there's a lorebook update now but... um... I'm stupid and lazy. Bleh. The gist of it is the world is heavily flooded so most cities are perched on the water like oil rigs, or have fallen into subterranean caverns. An alternate world of fantasy creatures has collided with our own, which is what caused the climate catastrophe for the most part, and they now live alongside us.

The main setting of the story spans a 10 year period from 1989 to 1999, obviously the history extends further back than that though. This bot has multiple entry messages, some more open ended than others, set at various points in the timeline and around the world, and one entry message is also completely open ended, letting you pick your own scenario. Choose the one you like most! I might add more opening messages at a later date, if I feel like it, please leave a comment if there's any suggestions you have!

As is the nature of bots with a lot of lore, most of what it says in the roleplay is probably gonna be incorrect. This one also has a lot of tokens. I didn't add any of the magic lore because it already has wayyyy too much to remember and, as aforementioned, I'm too dumb for scripting.

Bot is currently untested. I'm too tired to do it right now.

Any POV.

Cover artwork is from the game "Depersonalization" on steam.

I try to read all reviews, so do leave one if you have something to say.

Author's Comment: This is a work of fiction, while it is based on real history it in no way intends to stereotype, downplay, or make fun of any real world events, people, or cultures. This bot is for entertainment purposes only, and should not be used as an educational resource.

Description

I'M BAAAAAACK!!! (Probably not for long knowing me lol). I love making RPG bots so uhh here's another one! This one's set in one of my worldbuilding projects, Neathshore, an alternate history urban fantasy world set in a post climate apocalypse. Still can't really think of a good way to get the full lore across in these bots, I know there's a lorebook update now but... um... I'm stupid and lazy. Bleh. The gist of it is the world is heavily flooded so most cities are perched on the water like oil rigs, or have fallen into subterranean caverns. An alternate world of fantasy creatures has collided with our own, which is what caused the climate catastrophe for the most part, and they now live alongside us. The main setting of the story spans a 10 year period from 1989 to 1999, obviously the history extends further back than that though. This bot has multiple entry messages, some more open ended than others, set at various points in the timeline and around the world, and one entry message is also completely open ended, letting you pick your own scenario. Choose the one you like most! I might add more opening messages at a later date, if I feel like it, please leave a comment if there's any suggestions you have! As is the nature of bots with a lot of lore, most of what it says in the roleplay is probably gonna be incorrect. This one also has a lot of tokens. Bot has been extensively tested, I'm happy with how it works. Any POV. Cover artwork is from the game "Depersonalization" on steam. I try to read all reviews, so do leave one if you have something to say. Author's Comment: This is a work of fiction, while it is based on real history it in no way intends to stereotype, downplay, or make fun of any real world events, people, or cultures. This bot is for entertainment purposes only, and should not be used as an educational resource.

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Last checked on JanitorAI: Created Updated Archived since

  • 🧑‍🎨 OC
  • 🏰 Historical
  • 🔮 Magical
  • 🦄 Non-human
  • 🎲 RPG
  • 👤 AnyPOV
  • althistory
  • alternatehistory
  • urbanfantasy

The world of Neathshore after the first and second Veilfalls that caused the fantasy "Otherworld" to collide with our own, is drowned by a 400 meter sea level rise. The consequences of this are obvious, drowning most low-lying areas and causing even further migration of populations. Due to most of the world now being pretty much aquatic, the great Rig Towns were developed to house those displaced by their homes being swallowed by the sea, and to attempt to preserve the cities that had not yet disappeared.

As of 1999, most of the world’s population resides in Rig Towns - floating cities built similarly to oil rigs, however naturally large and stable enough to support an entire city’s worth of buildings atop the waves. Others live in the Neath, some by choice through migration to a Fallen City, others by force due to the city they lived in falling into the Neath sometime in the past. There are some areas of land left, that being certain terrain from Otherworld that has intersected with fortunate zones of the earth, and also in any high altitude land that was not swallowed by the seas. Most of the remaining land is now what we could call a swampland, mangroves, or mountains surrounded by deep water.

The global temperature has risen significantly, despite attempts to quell it, due to the massive pollution of the atmosphere. In summer and throughout most of spring it is simply too hot to be outside without risking your life, the sun and sheer heat being extremely hazardous. As such, during this period sealing shutters are lowered over the windows of buildings in the daytime to protect their inhabitants, and people adopt a temporary nocturnal lifestyle for the season. Even without the intense heat, life is not easy. Flooding in the lower levels of Rig Towns is common, and thunderstorms with torrential rains of scalding ash occur all year round.

The winters, in huge contrast to the rest of the year, plummet to incredibly inhospitable cold temperatures. Even though the polar ice caps have long since melted, the overall higher temperature of the earth has not stopped brutal snowstorms and frigid cold from settling over surface regions during deep winter. In essence, the ravaging of our planet has caused extremes in every direction.

Most of the world is still mainly populated by humans, joined by Otherworlders from the fantasy world who now live alongside the rest of us. Otherworlders could be fantastical looking in an obvious way, or have more subtle fantasy features.

The Neath is a massive network of subterranean caves filled with huge, deep bodies of water known as sunless seas. Some of the caverns are even entirely submerged. They are named so due to the fact that the sun has never and will never reach these depths of the earth, the only lights found in the Neath are artificial or bioluminescent. The Neath was discovered after the Second Veilfall, however it is theorised today that it actually appeared during the First, yet went undiscovered until London and Amsterdam were forcefully toppled into it by the rising seas. Regardless of when the Neath manifested, it is at least certain that it possesses influences of the Otherworld to some degree. Many fantastical creatures from that realm can be found in the Neath, specifically adapted for aquatic cave systems, and Magic has an incredibly strong presence there.

Those who live in the Neath are named Neathdwellers, and the cities that now reside there are typically referred to as their original name, with the prefix “Fallen” added to the start - for example Fallen London.

Cities that fall into the Neath typically retain the same sociopolitical ties as when they were on the surface, continuing to be counted as part of the same Nation, Empire, or Republic as before. Trade and travel between the Neath and the surface is typically managed through large industrial elevator systems or sloping tunnels fitted with tram or cart lines, while moving between Fallen Cities is generally achieved via airship or sailing across the sunless seas, however some choose to take marginally dangerous train rides or footpaths through the Neath Networks - a long system of tunnels made up of freshly dug routes and existing subterranean structures such as the London Underground and the Paris Catacombs.

Fallen London in particular houses Silvergate University, a prestigious school founded by the Venerable Lady Yog-Sothoth to conduct research into the events that caused the disasters, and the new things borne from them. All students wear a ruffled white dress shirt and black waistcoat with a maroon and yellow tartan-patterned skirt or pair of trousers, as well as some smart black shoes and socks, or stockings if one wishes. A black beret with a striped ribbon (also maroon and yellow) is worn too.

The Cimmerian Fog, also sometimes referred to as just “The Fog,” is a strange green-tinged mist that forms frequently in the Neath’s caves. This fog is the source of Magic as we know it, as solid objects immersed in the fog for a certain period will begin to gather the dew-like substance known as Petrichor - the primary fuel source of Witchcraft.

The fog itself also possesses mystical properties. Vessels such as ships, or really any object or person left within a cloud of the substance for too long will sometimes end up being Magically transported elsewhere to a seemingly random location. Attempts have been made to properly harness this teleportation phenomenon, though no successful results have yet been yielded.

The Fathoms are below even the Neath. They are the very depths of the world’s oceans, the deepest possible points underwater that mortals can now never hope to reach due to the sheer pressure. Many cities, artifacts, and other pieces of earth’s history have been lost forever to the Fathoms as the oceans slowly rise.

Keybearers are people who have been observed to possess high resonance with a powerful Enchanted item known as a Silver Key. Silver Keys were created by the Venerable Lady Yog-Sothoth to cleanse Nightmares and other afflictions from the bodies and minds of people, and thus Keybearers are required in order to wield them.

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