Uln-Zeti
NSFWalso called Uln-Zeti | An Ancient Fantasy World
- Human
- Dragon
- Non-Human
- anypov
- NSFL
- Multiple Greetings
- contains_image
- Humiliation
- AI
- Furry
- original
- Adventure
- Fantasy
- Slave
- sex slave
- Sandbox
- Anthropomorphic
- contains_lorebook
- RPG
- Scalie
- bird
- English
- origin_chub
- fortani
- Humanoid
- original_prose
- animal_genitalia
- Canine
- Feline
- Ancient
- contains_gallery
- open world
- second person
- Scenario
Content warnings: nsfl
Tokens: 797 permanent · 121 first greeting · Lorebook: up to 365 tokens triggered, 8,668 across all entries · estimated prompt budget 1,547
Creator notes
DISCLAIMER This card is still very much a work in progress. I plan on adding more to this world, and I really want to set it apart from Allyria in terms of lore and mechanics. But for now, I figured I'd put out what I have so far.
Back on my world-building grind, and this time I wanted to make something set in the time period of classic antiquity.
Just like with Allyria, this will probably be expanded upon in time, so keep an eye out for updates! Otherwise, Enjoy!
Intros: Custom Intros 1.- Default, freeform custom intro that includes character customization 2.- Same as greeting #1, except with the character customization portion removed. Meant for those with pre-defined custom personas. Species-related Intros ('Choose Your Species' intros similar to my Far Rim card): 3.- Human : You are a human 4.- Draco : You are a dragon anthro 5.- Akolta : You are a jackal/canine anthro 6.- Enektu : You are a feline anthro 7.- Klaatu : You are an avian anthro Preset Intros 8.- [AnyPOV] Welcome to Shiyara!
Feedback or suggestions are welcome and appreciated. All other art is AI Slop.
Found on Botbooru: http://botbooru.com/character/94795
Writer: fortani · Uploaded by: Fortani
- Quality score (slop)
- 8.025958365999026
- Rating
- nsfl
- Origin site
- Chub
- Original character
- Yes
- Edits on the site
- 3
- Downloads
- 58
- Views
- 180
- Forks (upstream)
- 0
Provenance
Last checked on Botbooru: Created Archived since
- human
- dragon
- non-human
- anypov
- nsfl
- multiple_greetings
- contains_image
- humiliation
- ai
- furry
- original
- adventure
- fantasy
- slave
- sex_slave
- sandbox
- anthropomorphic
- contains_lorebook
- rpg
- scalie
- bird
- english
- origin_chub
- fortani
- humanoid
- original_prose
- animal_genitalia
- canine
- feline
- ancient
- contains_gallery
- open_world
- second_person
- scenario
Partially fetched: missing historical_revisions.
Variants · 1 other variant
Other cards with the same or nearly the same description. Each is its own card, with its own greetings, lorebook and downloads. Each row lists what it changes compared with this card.
- +222 tokens
- Uln-ZetiThis cardNSFW
Other rows are compared with this card.
This story is set in a NSFW fantasy world known as Uln-Zeti, during an ancient antiquated classical age of technology. Sex and sexuality is a core tenant of all cultures, and very little is considered taboo in this world. Technologically, the world's most advanced nations are equivalent to Earth's bronze age.
First message121 tokens
Welcome to Uln-Zeti! You find yourself in an ancient region, formed from myth and legend. Uln-Zeti is a region in which sexuality and sensuality are interwoven in most facets of society. Drama, intrigue, and plenty of sexuality await!
To start, please provide some info about yourself and your scenario in your first reply. It may help to copy/paste this info into the scenario info: Name: Gender: Species: Age: Appearance: Starting scenario: [In a brief summary - describe how your story in Uln-Zeti begins!]
Alternate greeting 178 tokens
Welcome to Uln-Zeti! You find yourself in an ancient region, formed from myth and legend. Uln-Zeti is a region in which sexuality and sensuality are interwoven in most facets of society. Drama, intrigue, and plenty of sexuality await!
Starting scenario: [In a brief summary - describe how your story in Uln-Zeti begins!]
Alternate greeting 2251 tokens

You are a young human in Uln-Zeti, having just set out from your family home on your journey to make a name for yourself in this world.
Humans in Uln-Zeti are a hardy and fair people, known for their mediation and charismatic ability. They also tend to make the best farmers with their natural skill at planting and harvesting. Separated primarily by the difference in their Northern and Southern cultures, humans are capable of adapting to their climate through perseverance and shrewd thinking, faster than any other of the five major species.
Regardless of your upbringing, wherever or however it may have been, You've set out into the world from your small village - a mere notch on the map known as Ikista - to carve your own path and your own legacy. Perhaps one day your name will be etched into the stone walls of Habiah's temples - or perhaps you will settle down with somebody and live the rest of your days in peace and happiness. Perhaps you may find restless peace in battle, slain by a foe. Only time will tell your fate. For now, you need only decide the road you take.
Alternate greeting 3265 tokens

You are a young Draco in Uln-Zeti, having just set out from your family home on your journey to make a name for yourself in this world.
The Draco are a hardy, draconic peoples. Their bodies are made of thick yet smooth scaled layers, with colors that can vary wildly depending on their heritage and ancestry. They often have any mix of horns, scaled appendages, or both on their heads. Their eyes are often darker in coloration with black, slit pupils. The Draco are a proud people, skilled in battle, and naturally hardy even without any armor to speak of.
Regardless of your upbringing, wherever or however it may have been, You've set out into the world from your small village - a mere notch on the map known as Ikista - to carve your own path and your own legacy. Perhaps one day your name will be etched into the stone walls of Habiah's temples - or perhaps you will settle down with somebody and live the rest of your days in peace and happiness. Perhaps you may find restless peace in battle, slain by a foe. Only time will tell your fate. For now, you need only decide the road you take.
Alternate greeting 4306 tokens

You are a young Akolta in Uln-Zeti, having just set out from your family home on your journey to make a name for yourself in this world.
The Akolta are a race of canine-folk, whether hailing from the Southern jackals, coyotes, and desert wolves or the Northern forest and mountain canines. They are well known and renowned for their charm both outside AND inside the bedroom, for as polite as they may be in formal situations - Akolta are known to be rather... entertaining in bedroom situations as well. Atop this, the Akolta, thanks to that keen innate canine sense of smell and direction, are renowned trackers, guides and hunters. It may be easy to make a name for oneself as an Akolta adventurer, but that is something only time and your skill can tell.
Regardless of your upbringing, wherever or however it may have been, You've set out into the world from your small village - a mere notch on the map known as Ikista - to carve your own path and your own legacy. Perhaps one day your name will be etched into the stone walls of Habiah's temples - or perhaps you will settle down with somebody and live the rest of your days in peace and happiness. Perhaps you may find restless peace in battle, slain by a foe. Only time will tell your fate. For now, you need only decide the road you take.
Alternate greeting 5277 tokens

You are a young Enektu in Uln-Zeti, having just set out from your family home on your journey to make a name for yourself in this world.
The Enektu are a race of anthropomorphic felines, known well for their craftsmanship and sensuality alike. Enektu are known as a people that are as easy and gentle in conversation as they are diligent at their trades. 'Enektu fur is warmer and softer than any blanket' they say, and whether or not that saying has any merit you've yet to find out for yourself, but perhaps in time you may be able to provide some truth to that claim.
Regardless of your upbringing, wherever or however it may have been, You've set out into the world from your small village - a mere notch on the map known as Ikista - to carve your own path and your own legacy. Perhaps one day your name will be etched into the stone walls of Habiah's temples - or perhaps you will settle down with somebody and live the rest of your days in peace and happiness. Perhaps you may find restless peace in battle, slain by a foe. Only time will tell your fate. For now, you need only decide the road you take.
Alternate greeting 6278 tokens

You are a young Klaatu in Uln-Zeti, having just set out from your family home on your journey to make a name for yourself in this world.
The once-nomadic avian peoples known as the Klaatu hail from all around the region, as shrewd in mind as they are sharp in sight. Klaatu are the evolved humanoid forms of avians big and small alike. Many are naturally gifted archers thanks to their keen eyesight and senses, while others are gifted in the realms of science and administration. It is said that hiring a Klaatu as an administrator is a sign of knowledge in itself for a grain lord.
Regardless of your upbringing, wherever or however it may have been, You've set out into the world from your small village - a mere notch on the map known as Ikista - to carve your own path and your own legacy. Perhaps one day your name will be etched into the stone walls of Habiah's temples - or perhaps you will settle down with somebody and live the rest of your days in peace and happiness. Perhaps you may find restless peace in battle, slain by a foe. Only time will tell your fate. For now, you need only decide the road you take.
Alternate greeting 7385 tokens
The City of Shiyara - Early Morning
The unwalled capital city of Shiyara stretches from one end of the Khepra River across to the other. The entrance to the city leads in from a cobbled road through its border, the closest thing to a trafficked highway in Uln-Zeti. The road is flanked and guarded by two brawny Draco warriors clad in little more than leather harnesses and loincloths. Both carry spears tipped with copper. They chat casually with each other, occasionally glancing at those who enter and exit - which happens to be a mix of merchants, artisans, slavers, farmers, citizens, or weary travelers looking for a place to rest their head and perhaps a nice body to warm it.
CLANG! CLANG!
Somewhere deep within the city of Shiyara, a bronze worker strikes their anvil rhythmically, the sound echoing like a morning bell through the narrow alleys between its mud brick and thatched roofs. The scents of the city mingle together in the air, a combination of pastries being baked for the food stalls, and the ever-present, unmistakable musk of bodies engaged in sexual activity.
One of the guards, the Draco with deep crimson scales that contrast his partner's lighter cream scales, notices your approach and gives a lazy salute with his spear and nod with his head, saying little besides with the welcoming body language. Large sandstone statues flank the outsides as well: depictions of Habiah in all her hermaphroditic glory. On one side, engaged in carnal pleasure with Thitia, the Goddess of Wine. On the other, with Qhebris, the God of Flame.
Here you stand, at the entrance into Shiyara, with a new day dawning ahead of you. The city awaits your exploration.
Uln-Zeti
52 entries · scan depth 3 · budget 4,096 tokens · recursive scanning on
Information about the lore and world of Uln-Zeti.
Book settings
- #1Uln-Zeti
Keys: geography, realm, Uln-Zeti, region, world
Enabled · After character · Order 10 · 100%
Entry settings
Uln-Zeti is a large region rife with ancient folklore and classical antiquity. Technologically, Uln-Zeti is in a time period similar to that of Ancient Earthen civilizations such as Greece, Egypt, and Persia. Uln-Zeti is an expansive land of orange deserts with rolling dunes and vibrant vibrant mesas complete with lush green oases in its southern region. In the northern region one can find sparsely populated colder lands. These lands include tall, expansive mountain ranges surrounded by sparse tundra or forest. A massive ocean known as the 'Endless Sea', as its rumored to stretch forever, makes up Uln-Zeti's Eastern border. To the West is a vast stretch of untamed and unexplored wilds.
- #2Technology
Keys: science, tech, technology, tech level
Enabled · After character · Order 10 · 100%
Entry settings
Civilization in Uln-Zeti as a whole is still largely underdeveloped, and even the largest "cities" primarily resemble small towns of flat-topped mud-brick buildings. Temples, pyramids and ziggurats to Habiah and the other minor deities dot the landscape. Technology-wise, the world is equivalent to the tech level of early bronze-age Earth.
- #3The Khepra River
Keys: Khepra River
Enabled · After character · Order 10 · 100%
Entry settings
The Khepra river is a major river that runs from the North through the central Uln-Zeti region. It originates from the Khepra mountains in the North, and runs South and South-west through central Uln-Zeti and eventually into the Endless Sea.
- #4Sexuality in Uln-Zeti
Keys: norms, taboo, Sexuality, sex
Enabled · After character · Order 10 · 100%
Entry settings
Sex and sensuality is deeply rooted into many facets of Uln-Zeti's culture. Very little is considered taboo in Uln-Zeti, and public sex is a common occurrence. Modesty is more of an afterthought in Uln-Zeti than a requirement. The large majority of women do not bother covering their breasts, and many barely bother covering their asses either with little more than strips of cloth in the warmer climates. It is not considered taboo to keep one's breasts exposed. Those who do cover their breasts with things like chest wraps typically only do it for functional reasons. Most people who do wear clothing wear it for warmth in the Northern region or on rare occasions as a formality. In the South, clothing consists primarily of small strips of cloth or wrappings. Loincloth types for men and women include styles such as the Shendyt, subigalicum, breechclothes, or basic cloth or leather thongs.
- #5Society, Culture and Architecture
Keys: architecture, culture, social status, family, society
Enabled · After character · Order 10 · 100%
Entry settings
Many cultures in Uln-Zeti have just recently (in the past 50-100 years or so) come out of the hunter-gatherer stage of society and into the agrarian stage. This is an age before true Kings and Emperors. The highest classes in society are those that own and distribute the food among the lower rungs. Culture and architecture heavily revolve around sensuality and intimacy. It is not uncommon to find statues of different loving couples in various erotic poses in wealthier Uln-Zeti towns and cities. Architecture consists primarily of mud brick or even packed dirt building with flat-topped or thatched roofs. Temples, ziggurats and other religious architecture is the most dominant, complex and striking architecture of Uln-Zeti. The wealthy, whether male or female, are often also accompanied by their own harems, another symbol of status. In the majority of Uln-Zeti cultures, large families typically live together in shared housing.
- #6Currency and Barter System
Keys: barter system, bartering, currency, coin, money
Enabled · After character · Order 10 · 100%
Entry settings
For the high-class, coin is sometimes used to make purchases or deals with other artisans, leaders, rulers, etc. in Uln-Zeti. This currency typically comes in the form of coinage, with minted copper coins. However for the lower social caste, transactions are typically made through the barter system. Bartering one's body as part of a transaction, whether for one time or a period of use, is not at all uncommon in the region.
- #7Views on Homosexuality
Keys: Homosexuality, lesbian, gay, homo
Enabled · After character · Order 10 · 100%
Entry settings
While it is not unlawful in any Uln-Zeti culture, genuine male-on-male love is viewed as a very odd thing by many. In male-on-male homosexuality, many view it through the lens of primal dominance. It is considered especially shameful to openly take the "passive" or bottom position in gay male sex, as society considers that to be degrading oneself to the submissive role and shirking one's duty as a breeder. The "active" or top position in male-on-male homosexuality is not judged as harshly, as many view it for the purpose of establishing dominance or reaffirming social status over another - not for actual love. It is not uncommon to see this type of male-on-male interaction in public places. Society is generally not as harsh on female-on-female love as they are on male-on-male love.
- #8Draco
Keys: species, Draco
Enabled · After character · Order 10 · 100%
Entry settings
The Draco (both plural and singular) are a species of scaled draconic humanoids. They are bipedal and plantigrade, their bodies consisting of scales, slit pupiled-eyes, and broad snouts with fanged teeth. They have claws on their hands and feet. scale color can vary wildly, ranging from mundane colors like browns, grays, or blacks, to more colorful shades of red, green, purple, gold, and more. Draco may have any combination of horns and/or short, scaled appendages or tendrils that extend from the backs of their heads. Draco do not have wings and cannot fly. Draco genitalia is humanoid in appearance (uncut humanoid penises and external testicles for males, and vaginas for females). Draco penises may have small bumps or ridges along them for texture. Draco females are oviparous and lay clutches of typically 2-4 eggs on a regular basis, whether fertile on non-fertile. The eggs must be fertilized inside the womb first if they are to be laid as fertile eggs. Draco are spread throughout Uln-Zeti. They are one of the five major races in Uln-Zeti. The Draco are known for their hardiness and toughness thanks to their scaled and naturally resistant bodies. The Draco are a proud people, and Draco culture prides itself on masculinity, toughness and bravery. They make the best melee warriors due to their naturally protective scales and resistance to fire. Not known for their ability to charm, Draco accents are typically deeper and rougher with a rasp to it, but some Draco (especially those in diplomatic positions) can have surprisingly eloquent tones.
- #9Humans
Keys: Human, species, Humans
Enabled · After character · Order 10 · 100%
Entry settings
Humans in Uln-Zeti are typically split between their Southern and Northern counterparts. The Southern humans hail from the hotter, desert climates and are more adapted to that environment, while the Northern humans hail from the mountains and have adapted as such. Southern humans typically have sun-bleached hair and are far more tan-skinned or dark-skinned, while Northern humans have more pale or rosy skin and darker hair colors. Humans are one of the five major races in Uln-Zeti. They are known for their social skill and ability to mediate, making them good diplomats. Humans are a varied, hardy and adaptable people, and are capable of adapting to even the harshest conditions of Uln-Zeti. They are also easily the most skilled natural farmers of the five species. Human accents vary depending on the region they are from, similar to Akolta.
- #10Akolta
Keys: Akolta
Enabled · After character · Order 10 · 100%
Entry settings
The Akolta (both plural and singular) are a species of anthropomorphic canines. They are bipedal and walk on plantigrade legs, with canine-like claws on their hand and foot paws. Akolta have furry bodies. Like humans, Northern Akolta and Southern Akolta can vary wildly in appearance. Northern Akolta derive their appearances primarily from wolves, maned wolves, and other temperate canines. Southern Akolta derive theirs from desert-dwelling canines like jackals or coyotes. Both Northern and Southern Akolta can also be derived from common pet canine species. Northern Akolta typically have darker fur colors like black, gray, or shades of blue, while southern Akolta have lighter fur colors (with the exception of those derived from jackals). Pure bred Akolta have canine genitalia: sheathes with knotted penises for males, or triangular, puffy vaginas for females. Akolta are one of the five major races in Uln-Zeti. Akolta are well known for their sense of smell as well as their outward charisma and lust. They tend to be direct about their needs, and pride themselves on their fertility and virility. Akolta are skilled hunters, trackers and guides thanks to their sense of smell and direction. Akolta accents vary depending on the region they're from. Nothern Akolta typically have deeper and rougher accents, while Southern Akolta have lighter and more exotic desert accents.
- #11Enektu
Keys: Enektu
Enabled · After character · Order 10 · 100%
Entry settings
The Enektu (both plural and singular) are a species of anthropomorphic felines. They are bipedal and walk on plantigrade legs, with cat-like claws on their hand and foot paws. Enektu have furry bodies. Enektu appearances vary depending on the feline species they are derived from. For example, Northern Enektu are more likely to have the light, spotted fur of a feline like a snow leopard, while Southern Enektu may have fur more akin to something like a cheetah or a lion. On rare occasions an Enektu may be born hairless, like the sphinx cat. Enektu have slit-pupiled eyes and are adapted naturally to seeing in the dark. Pure bred Enektu have feline genitalia: sheathes with barbed and tapered penises for males, or slick and puffy vaginas for females. Enektu are spread throughout Uln-Zeti. They are one of the five major races in Uln-Zeti. Enektu take pride in their sensuality, intimacy and femininity, including males, females, and hermaphrodites alike. They tend to be calm and gentle in demeanor both in and outside of the bedroom. They also have skilled hands and make good craftsworkers and artisans. Enektu have exotic, accented voices (akin to Earthen Persian voices) with a feline rasp to them. Enektu refer to themselves in the third person, using phrases like "this one" or their full name in place of words like "I" or "me".
- #12Knots
Keys: male anatomy, Anatomy, Akolta, knot, penis, male, knots
Enabled · After character · Order 10 · 100%
Entry settings
Akolta have knots at the bases of their penises. A 'Knot' is a bulbous mass of erectile tissue located at the base of the penis. It is used to help lock a male inside a partner and improve the breeding process. If a male with a knot pushes their knot inside a partner during sex, the knot will swell up and lock inside the partner. Once locked in, it is VERY hard to pull out, and the male must wait for the swelling to recede. This can take anywhere from 5 to 30 minutes before the knot recedes enough to pull out.
- #13Klaatu
Keys: Klaatu
Enabled · After character · Order 10 · 100%
Entry settings
The Klaatu (both plural and singular) are a species of avian humanoids. They are bipedal and plantigrade, and their legs end in feet with talons. Klaatu bodies are fully feathered and derived from various avian species, including falcons, crows, eagles, songbirds, robins, blue jays, and more. All Klaatu have some form of beak for a mouth, depending on the species that individual derives from. Klaatu do not have wings and cannot fly. Klaatu genitalia is humanoid in appearance despite being an avian race (uncut humanoid penises and external testicles for males, and vaginas for females). Klaatu females are ovoviviparous, and their eggs hatch inside their bodies just before birth. Klaatu are one of the five major races in Uln-Zeti. They are known for their natural dexterity and agility, as well as their keen eyesight. Klaatu pride themselves on their keen senses and natural intelligence, and they make the best researchers, stock keepers, and other administrative roles. Klaatu are also known for being keen archers and skilled shots. Most Klaatu have light or higher-pitched voices, and they speak with exotic and refined accents. Some Klaatu have a tendency to be enigmatic or equivocate when they speak, which some can easily find annoying.
- #14Minor Races
Keys: Centaur, minor races, Hyena-men, Satyr, species, minority
Enabled · After character · Order 10 · 100%
Entry settings
Along with the five dominant races (Humans, Draco, Akolta, Enektu, and Klaatu), there are several types of minor races living in the Uln-Zeti region. These races are all far less common compared to the dominant five, and are minorities in the region. They include:
- Satyrs
- Centaurs
- Hyena-men (Beastmen with the forms of anthropomorphic hyaenidae)
- #15Hybrid Breeding
Keys: hybrids, hybrid
Enabled · After character · Order 10 · 100%
Entry settings
It is possible through inter-species breeding to create hybrid species. If two members of different ancestor species have a child, such as a Draco and an Akolta, they have a chance of creating a hybrid. Hybrids can be subtle or overt with the traits they inherit from their parents. An Akolta mating with a human, for example, may produce a new Akolta with a human-style penis instead of a knotted one, or it may produce a human with fangs and patches of fur on their body. Alternative it may simply produce a pure-bred human or a pure-bred Akolta. Hybrids are uncommon, but they are spread throughout Uln-Zeti.
- #16Weaponry
Keys: swords, weapons, bows, spears, armor, shields, weaponry
Enabled · After character · Order 10 · 100%
Entry settings
The weaponry of Uln-Zeti consists of bronze-age weapons:
- Bronze swords and spears, including the gladius, xiphos, kopis, khopesh, falx blade and other early weapons.
- Bows and bronze-tipped arrows
- Bronze daggers and knives
- Wooden or bronze-plated shields Armor is also bronze-age, typically consisting of thick hides, leathers, or light bronze lamellar plating and helmets.
- #17Habiah
Keys: deity, overgoddess, Habiah, pantheon
Enabled · After character · Order 10 · 100%
Entry settings
Habiah is worshipped widely across Uln-Zeti as the "Overgoddess" - the Goddess above all other Gods. Many people of all species look to her for guidance, protection, and support especially during troubling times. Habiah is often depicted in statues, hieroglyphs, and writings as a voluptuous hermaphroditic woman, complete with breasts, a penis, and a vagina. She is capable of both breeding and being bred - the perfect balance of masculinity and femininity.
- #18Minor Deities
Keys: minor diety, deity, Thitia, pantheon, Qhebris
Enabled · After character · Order 10 · 100%
Entry settings
While Habiah is the one major deity worshipped nearly universally across Uln-Zeti, there are still several minor deities devoted to different aspects of life. These deities include: Thitia - The Goddess of Wine; Depicted as a female Enektu; Domains: Wine, Theater, Revelry, Pleasure Qhebris - The God of Flame; Depicted as a male Human; Domains: Fire
- #19Prostitution
Keys: sacred prostitute, whores, prostitution, prositutes
Enabled · After character · Order 10 · 100%
Entry settings
Prostitution is viewed as a very noble profession in Uln-Zeti. Nearly every settlement in the region, even small villages, have at least one local prostitute. Males or females can be prostitutes. Male prostitutes primarily advertise themselves to females only, especially depending on sexual orientation. However, in some secluded, underground places far away from society there are all-male brothels that exist and cater to gay men. Larger towns may have small brothels. In religion, prostitution is considered a sacred art. This means using slaves as prostitutes, or any other form of forced, unwilling prostitutes is considered high sacrilege.
- #20Hermaphrodites/Futanaris
Keys: hermaphrodite, futanari, futa
Enabled · After character · Order 10 · 100%
Entry settings
On very rare occasions, an individual may be born as a hermaphrodite with both male and female genitalia. Hermaphrodites may refer to themselves as male or female, or simply both. A hermaphrodite is considered a high blessing from Habiah herself, as the family who had them is gifted with a person made in Habiah's image who can both breed AND be bred. Hermaphrodites are rare, but highly valued in Uln-Zeti as they are considered blessed individuals. They can get pretty much whatever they want, whenever they want, as hermaphroditic individuals are considered far superior to any 'lesser' gender in Uln-Zeti.
- #21Breeding
Keys: Breeding, breed, reproduction
Enabled · After character · Order 10 · 100%
Entry settings
There are no condoms in Uln-Zeti. The technology simply hasn't been invented yet. In Uln-Zeti it is generally considered the common duty of all couples, regardless of species or social status, to reproduce in order to keep society thriving, given how small the world's population is. Many consider it shameful for a couple not to at least attempt to bear a child, barring some obvious exemptions like medical reasons. The children of slaves are always born free, but the slave owner assumes responsibility and must decide what to do with the child. Slave owners typically avoid making babies with slaves, if they can help it. For many, a slave bearing a child is simply too much of an inconvenience for them.
- #22Crime and Punishment
Keys: punishment, law, Crime
Enabled · After character · Order 10 · 100%
Entry settings
Uln-Zeti has a very basic system of early law. For the most part, disputes between citizens must be resolved internally as there is no formal system of mediation or jury to be had. Most towns and villages have watch men and women posted, for the purpose of capturing obvious criminals and resolving violent disputes. In case of raids against villages or towns, the citizens muster to combat the raid. For minor crimes, the punishment is typically some form of public humiliation, including:
- Getting tied to a post, bound and naked, and being force-fed Phurfus wine, unable to pleasure oneself due to the bindings.
- Being caged in the town square for people to tease and humiliate.
- Being forced into servitude for the person one stole from.
- In more serious instances like major vandalism, arson, and assault, punishments like being made a public free use toy are given. The most serious crimes like rape and murder are punished more harshly, with punishments such as whipping, flogging, torture, removing one eye, being forced into slavery, or at the absolute worst - castration.
- #23Phurfus Berries
Keys: Phurfus, Phurfus berry, Phurfus bush
Enabled · After character · Order 10 · 100%
Entry settings
The Phurfus bush is a type of berry bush that grows commonly along the Khepra River. The Phurfus bush grows distinctive flowers with purple petals, that when opened resemble a vulva. Phurfus bushes are prized for the Phurfus berries they produce. Phurfus berries are a very sweet, flavorful type of berry, pink in coloration. They have a natural aphrodisiac effect when consumed.
- #24Phurfus Wine
Keys: Phurfus Wine
Enabled · After character · Order 10 · 100%
Entry settings
Phurfus Wine is a prized trade commodity and luxury item in Uln-Zeti. It is wine pressed from distilled Phurfus berries. Phurfus wine combines the intoxicating effect of alcohol with the aphrodisiac effect of the berries, producing calming, intoxicating, and arousing sensations all at once while also being a very sweet and flavorful wine. Phurfus wine is commonly consumed as part of religious rituals or social gatherings.
- #25Shiyara
Keys: capital, Shiyara
Enabled · After character · Order 10 · 100%
Entry settings
Shiyara is considered the capital city of Uln-Zeti, mainly because it's the largest in the region and is built right along the Khepra river as a trade hub. Shiyara is a melting pot city with a population of roughly 25,000 people from all species. At the center is the grand temple to Habiah, one of the most impressive wonders in the entire region. Shiyara has no protective walls around it. While minor raids from bandits and other unsavory raider-types do sometimes occur, the city's main defense is it's well-equipped and trained city watch.
- #26Slavery in Uln-Zeti
Keys: slave, Atoze, sex slave, slavery, slaves
Enabled · After character · Order 10 · 100%
Entry settings
Slavery is an uncommon but accepted practice in Uln-Zeti, typically reserved for the higher social classes that can afford their own slaves (or for slavers). Slavery most commonly comes in the form of sex slavery, but some slaves are also kept for housekeeping, labor, child care, and other domestic duties. Slavery law is still very much underdeveloped, and for the most part slaves are unregulated and are not protected under any formal law in Uln-Zeti. Due to this, slave owners are for the most part free to do whatever they want with their slaves. Some may be more benevolent and caring than others. There are several ways one can end up a slave:
- Through criminal punishment for serious crimes
- Being captured by slavers
- Being contractually sold into slavery by someone with the authority to do so
- Voluntarily becoming one (a rare option, but it does happen, primarily with more masochistic types)
- Most commonly, slaves are made from prisoners of conflicts between towns, villages, or factions in the region When someone becomes a slave, it is very hard to escape slavery as slaves are always branded on their ass with the 'Atoze', or the mark of the slave. The brand is permanent and signals to people who see it that the person is - or was, at one point - a slave. Primarily for humans: if human slaves have hair, they are typically kept bald-shaven as another way of distinguishing them. If children are born to slaves, the child is born free, but it is up to the slave's owner what to do with the child. Most simply end up giving the child away to somebody. Slaves cannot be forced into prostitution as it is considered sacrilegious to the sacred art.
- #27Uln-Zeti
Keys: geography, realm, Uln-Zeti, region, world
Enabled · After character · Order 10 · 100%
Entry settings
Uln-Zeti is a large region rife with ancient folklore and classical antiquity. Technologically, Uln-Zeti is in a time period similar to that of Ancient Earthen civilizations such as Greece, Egypt, and Persia. Uln-Zeti is an expansive land of orange deserts with rolling dunes and vibrant vibrant mesas complete with lush green oases in its southern region. In the northern region one can find sparsely populated colder lands. These lands include tall, expansive mountain ranges surrounded by sparse tundra or forest. A massive ocean known as the 'Endless Sea', as its rumored to stretch forever, makes up Uln-Zeti's Eastern border. To the West is a vast stretch of untamed and unexplored wilds.
- #28Technology
Keys: science, tech, technology, tech level
Enabled · After character · Order 10 · 100%
Entry settings
Civilization in Uln-Zeti as a whole is still largely underdeveloped, and even the largest "cities" primarily resemble small towns of flat-topped mud-brick buildings. Temples, pyramids and ziggurats to Habiah and the other minor deities dot the landscape. Technology-wise, the world is equivalent to the tech level of early bronze-age Earth.
- #29The Khepra River
Keys: Khepra River
Enabled · After character · Order 10 · 100%
Entry settings
The Khepra river is a major river that runs from the North through the central Uln-Zeti region. It originates from the Khepra mountains in the North, and runs South and South-west through central Uln-Zeti and eventually into the Endless Sea.
- #30Sexuality in Uln-Zeti
Keys: norms, taboo, Sexuality, sex
Enabled · After character · Order 10 · 100%
Entry settings
Sex and sensuality is deeply rooted into many facets of Uln-Zeti's culture. Very little is considered taboo in Uln-Zeti, and public sex is a common occurrence. Modesty is more of an afterthought in Uln-Zeti than a requirement. The large majority of women do not bother covering their breasts, and many barely bother covering their asses either with little more than strips of cloth in the warmer climates. It is not considered taboo to keep one's breasts exposed. Those who do cover their breasts with things like chest wraps typically only do it for functional reasons. Most people who do wear clothing wear it for warmth in the Northern region or on rare occasions as a formality. In the South, clothing consists primarily of small strips of cloth or wrappings. Loincloth types for men and women include styles such as the Shendyt, subigalicum, breechclothes, or basic cloth or leather thongs.
- #31Society, Culture and Architecture
Keys: architecture, culture, social status, family, society
Enabled · After character · Order 10 · 100%
Entry settings
Many cultures in Uln-Zeti have just recently (in the past 50-100 years or so) come out of the hunter-gatherer stage of society and into the agrarian stage. This is an age before true Kings and Emperors. The highest classes in society are those that own and distribute the food among the lower rungs. Culture and architecture heavily revolve around sensuality and intimacy. It is not uncommon to find statues of different loving couples in various erotic poses in wealthier Uln-Zeti towns and cities. Architecture consists primarily of mud brick or even packed dirt building with flat-topped or thatched roofs. Temples, ziggurats and other religious architecture is the most dominant, complex and striking architecture of Uln-Zeti. The wealthy, whether male or female, are often also accompanied by their own harems, another symbol of status. In the majority of Uln-Zeti cultures, large families typically live together in shared housing.
- #32Currency and Barter System
Keys: barter system, bartering, currency, coin, money
Enabled · After character · Order 10 · 100%
Entry settings
For the high-class, coin is sometimes used to make purchases or deals with other artisans, leaders, rulers, etc. in Uln-Zeti. This currency typically comes in the form of coinage, with minted copper coins. However for the lower social caste, transactions are typically made through the barter system. Bartering one's body as part of a transaction, whether for one time or a period of use, is not at all uncommon in the region.
- #33Views on Homosexuality
Keys: Homosexuality, lesbian, gay, homo
Enabled · After character · Order 10 · 100%
Entry settings
While it is not unlawful in any Uln-Zeti culture, genuine male-on-male love is viewed as a very odd thing by many. In male-on-male homosexuality, many view it through the lens of primal dominance. It is considered especially shameful to openly take the "passive" or bottom position in gay male sex, as society considers that to be degrading oneself to the submissive role and shirking one's duty as a breeder. The "active" or top position in male-on-male homosexuality is not judged as harshly, as many view it for the purpose of establishing dominance or reaffirming social status over another - not for actual love. It is not uncommon to see this type of male-on-male interaction in public places. Society is generally not as harsh on female-on-female love as they are on male-on-male love.
- #34Draco
Keys: species, Draco
Enabled · After character · Order 10 · 100%
Entry settings
The Draco (both plural and singular) are a species of scaled draconic humanoids. They are bipedal and plantigrade, their bodies consisting of scales, slit pupiled-eyes, and broad snouts with fanged teeth. They have claws on their hands and feet. scale color can vary wildly, ranging from mundane colors like browns, grays, or blacks, to more colorful shades of red, green, purple, gold, and more. Draco may have any combination of horns and/or short, scaled appendages or tendrils that extend from the backs of their heads. Draco do not have wings and cannot fly. Draco genitalia is humanoid in appearance (uncut humanoid penises and external testicles for males, and vaginas for females). Draco penises may have small bumps or ridges along them for texture. Draco females are oviparous and lay clutches of typically 2-4 eggs on a regular basis, whether fertile on non-fertile. The eggs must be fertilized inside the womb first if they are to be laid as fertile eggs. Draco are spread throughout Uln-Zeti. They are one of the five major races in Uln-Zeti. The Draco are known for their hardiness and toughness thanks to their scaled and naturally resistant bodies. The Draco are a proud people, and Draco culture prides itself on masculinity, toughness and bravery. They make the best melee warriors due to their naturally protective scales and resistance to fire. Not known for their ability to charm, Draco accents are typically deeper and rougher with a rasp to it, but some Draco (especially those in diplomatic positions) can have surprisingly eloquent tones.
- #35Humans
Keys: Human, species, Humans
Enabled · After character · Order 10 · 100%
Entry settings
Humans in Uln-Zeti are typically split between their Southern and Northern counterparts. The Southern humans hail from the hotter, desert climates and are more adapted to that environment, while the Northern humans hail from the mountains and have adapted as such. Southern humans typically have sun-bleached hair and are far more tan-skinned or dark-skinned, while Northern humans have more pale or rosy skin and darker hair colors. Humans are one of the five major races in Uln-Zeti. They are known for their social skill and ability to mediate, making them good diplomats. Humans are a varied, hardy and adaptable people, and are capable of adapting to even the harshest conditions of Uln-Zeti. They are also easily the most skilled natural farmers of the five species. Human accents vary depending on the region they are from, similar to Akolta.
- #36Akolta
Keys: Akolta
Enabled · After character · Order 10 · 100%
Entry settings
The Akolta (both plural and singular) are a species of anthropomorphic canines. They are bipedal and walk on plantigrade legs, with canine-like claws on their hand and foot paws. Akolta have furry bodies. Like humans, Northern Akolta and Southern Akolta can vary wildly in appearance. Northern Akolta derive their appearances primarily from wolves, maned wolves, and other temperate canines. Southern Akolta derive theirs from desert-dwelling canines like jackals or coyotes. Both Northern and Southern Akolta can also be derived from common pet canine species. Northern Akolta typically have darker fur colors like black, gray, or shades of blue, while southern Akolta have lighter fur colors (with the exception of those derived from jackals). Pure bred Akolta have canine genitalia: sheathes with knotted penises for males, or triangular, puffy vaginas for females. Akolta are one of the five major races in Uln-Zeti. Akolta are well known for their sense of smell as well as their outward charisma and lust. They tend to be direct about their needs, and pride themselves on their fertility and virility. Akolta are skilled hunters, trackers and guides thanks to their sense of smell and direction. Akolta accents vary depending on the region they're from. Nothern Akolta typically have deeper and rougher accents, while Southern Akolta have lighter and more exotic desert accents.
- #37Enektu
Keys: Enektu
Enabled · After character · Order 10 · 100%
Entry settings
The Enektu (both plural and singular) are a species of anthropomorphic felines. They are bipedal and walk on plantigrade legs, with cat-like claws on their hand and foot paws. Enektu have furry bodies. Enektu appearances vary depending on the feline species they are derived from. For example, Northern Enektu are more likely to have the light, spotted fur of a feline like a snow leopard, while Southern Enektu may have fur more akin to something like a cheetah or a lion. On rare occasions an Enektu may be born hairless, like the sphinx cat. Enektu have slit-pupiled eyes and are adapted naturally to seeing in the dark. Pure bred Enektu have feline genitalia: sheathes with barbed and tapered penises for males, or slick and puffy vaginas for females. Enektu are spread throughout Uln-Zeti. They are one of the five major races in Uln-Zeti. Enektu take pride in their sensuality, intimacy and femininity, including males, females, and hermaphrodites alike. They tend to be calm and gentle in demeanor both in and outside of the bedroom. They also have skilled hands and make good craftsworkers and artisans. Enektu have exotic, accented voices (akin to Earthen Persian voices) with a feline rasp to them. Enektu refer to themselves in the third person, using phrases like "this one" or their full name in place of words like "I" or "me".
- #38Knots
Keys: male anatomy, Anatomy, Akolta, knot, penis, male, knots
Enabled · After character · Order 10 · 100%
Entry settings
Akolta have knots at the bases of their penises. A 'Knot' is a bulbous mass of erectile tissue located at the base of the penis. It is used to help lock a male inside a partner and improve the breeding process. If a male with a knot pushes their knot inside a partner during sex, the knot will swell up and lock inside the partner. Once locked in, it is VERY hard to pull out, and the male must wait for the swelling to recede. This can take anywhere from 5 to 30 minutes before the knot recedes enough to pull out.
- #39Klaatu
Keys: Klaatu
Enabled · After character · Order 10 · 100%
Entry settings
The Klaatu (both plural and singular) are a species of avian humanoids. They are bipedal and plantigrade, and their legs end in feet with talons. Klaatu bodies are fully feathered and derived from various avian species, including falcons, crows, eagles, songbirds, robins, blue jays, and more. All Klaatu have some form of beak for a mouth, depending on the species that individual derives from. Klaatu do not have wings and cannot fly. Klaatu genitalia is humanoid in appearance despite being an avian race (uncut humanoid penises and external testicles for males, and vaginas for females). Klaatu females are ovoviviparous, and their eggs hatch inside their bodies just before birth. Klaatu are one of the five major races in Uln-Zeti. They are known for their natural dexterity and agility, as well as their keen eyesight. Klaatu pride themselves on their keen senses and natural intelligence, and they make the best researchers, stock keepers, and other administrative roles. Klaatu are also known for being keen archers and skilled shots. Most Klaatu have light or higher-pitched voices, and they speak with exotic and refined accents. Some Klaatu have a tendency to be enigmatic or equivocate when they speak, which some can easily find annoying.
- #40Minor Races
Keys: Centaur, minor races, Hyena-men, Satyr, species, minority
Enabled · After character · Order 10 · 100%
Entry settings
Along with the five dominant races (Humans, Draco, Akolta, Enektu, and Klaatu), there are several types of minor races living in the Uln-Zeti region. These races are all far less common compared to the dominant five, and are minorities in the region. They include:
- Satyrs
- Centaurs
- Hyena-men (Beastmen with the forms of anthropomorphic hyaenidae)
- #41Hybrid Breeding
Keys: hybrids, hybrid
Enabled · After character · Order 10 · 100%
Entry settings
It is possible through inter-species breeding to create hybrid species. If two members of different ancestor species have a child, such as a Draco and an Akolta, they have a chance of creating a hybrid. Hybrids can be subtle or overt with the traits they inherit from their parents. An Akolta mating with a human, for example, may produce a new Akolta with a human-style penis instead of a knotted one, or it may produce a human with fangs and patches of fur on their body. Alternative it may simply produce a pure-bred human or a pure-bred Akolta. Hybrids are uncommon, but they are spread throughout Uln-Zeti.
- #42Weaponry
Keys: swords, weapons, bows, spears, armor, shields, weaponry
Enabled · After character · Order 10 · 100%
Entry settings
The weaponry of Uln-Zeti consists of bronze-age weapons:
- Bronze swords and spears, including the gladius, xiphos, kopis, khopesh, falx blade and other early weapons.
- Bows and bronze-tipped arrows
- Bronze daggers and knives
- Wooden or bronze-plated shields Armor is also bronze-age, typically consisting of thick hides, leathers, or light bronze lamellar plating and helmets.
- #43Habiah
Keys: deity, overgoddess, Habiah, pantheon
Enabled · After character · Order 10 · 100%
Entry settings
Habiah is worshipped widely across Uln-Zeti as the "Overgoddess" - the Goddess above all other Gods. Many people of all species look to her for guidance, protection, and support especially during troubling times. Habiah is often depicted in statues, hieroglyphs, and writings as a voluptuous hermaphroditic woman, complete with breasts, a penis, and a vagina. She is capable of both breeding and being bred - the perfect balance of masculinity and femininity.
- #44Minor Deities
Keys: minor diety, deity, Thitia, pantheon, Qhebris
Enabled · After character · Order 10 · 100%
Entry settings
While Habiah is the one major deity worshipped nearly universally across Uln-Zeti, there are still several minor deities devoted to different aspects of life. These deities include: Thitia - The Goddess of Wine; Depicted as a female Enektu; Domains: Wine, Theater, Revelry, Pleasure Qhebris - The God of Flame; Depicted as a male Human; Domains: Fire
- #45Prostitution
Keys: sacred prostitute, whores, prostitution, prositutes
Enabled · After character · Order 10 · 100%
Entry settings
Prostitution is viewed as a very noble profession in Uln-Zeti. Nearly every settlement in the region, even small villages, have at least one local prostitute. Males or females can be prostitutes. Male prostitutes primarily advertise themselves to females only, especially depending on sexual orientation. However, in some secluded, underground places far away from society there are all-male brothels that exist and cater to gay men. Larger towns may have small brothels. In religion, prostitution is considered a sacred art. This means using slaves as prostitutes, or any other form of forced, unwilling prostitutes is considered high sacrilege.
- #46Hermaphrodites/Futanaris
Keys: hermaphrodite, futanari, futa
Enabled · After character · Order 10 · 100%
Entry settings
On very rare occasions, an individual may be born as a hermaphrodite with both male and female genitalia. Hermaphrodites may refer to themselves as male or female, or simply both. A hermaphrodite is considered a high blessing from Habiah herself, as the family who had them is gifted with a person made in Habiah's image who can both breed AND be bred. Hermaphrodites are rare, but highly valued in Uln-Zeti as they are considered blessed individuals. They can get pretty much whatever they want, whenever they want, as hermaphroditic individuals are considered far superior to any 'lesser' gender in Uln-Zeti.
- #47Breeding
Keys: Breeding, breed, reproduction
Enabled · After character · Order 10 · 100%
Entry settings
There are no condoms in Uln-Zeti. The technology simply hasn't been invented yet. In Uln-Zeti it is generally considered the common duty of all couples, regardless of species or social status, to reproduce in order to keep society thriving, given how small the world's population is. Many consider it shameful for a couple not to at least attempt to bear a child, barring some obvious exemptions like medical reasons. The children of slaves are always born free, but the slave owner assumes responsibility and must decide what to do with the child. Slave owners typically avoid making babies with slaves, if they can help it. For many, a slave bearing a child is simply too much of an inconvenience for them.
- #48Crime and Punishment
Keys: punishment, law, Crime
Enabled · After character · Order 10 · 100%
Entry settings
Uln-Zeti has a very basic system of early law. For the most part, disputes between citizens must be resolved internally as there is no formal system of mediation or jury to be had. Most towns and villages have watch men and women posted, for the purpose of capturing obvious criminals and resolving violent disputes. In case of raids against villages or towns, the citizens muster to combat the raid. For minor crimes, the punishment is typically some form of public humiliation, including:
- Getting tied to a post, bound and naked, and being force-fed Phurfus wine, unable to pleasure oneself due to the bindings.
- Being caged in the town square for people to tease and humiliate.
- Being forced into servitude for the person one stole from.
- In more serious instances like major vandalism, arson, and assault, punishments like being made a public free use toy are given. The most serious crimes like rape and murder are punished more harshly, with punishments such as whipping, flogging, torture, removing one eye, being forced into slavery, or at the absolute worst - castration.
- #49Phurfus Berries
Keys: Phurfus, Phurfus berry, Phurfus bush
Enabled · After character · Order 10 · 100%
Entry settings
The Phurfus bush is a type of berry bush that grows commonly along the Khepra River. The Phurfus bush grows distinctive flowers with purple petals, that when opened resemble a vulva. Phurfus bushes are prized for the Phurfus berries they produce. Phurfus berries are a very sweet, flavorful type of berry, pink in coloration. They have a natural aphrodisiac effect when consumed.
- #50Phurfus Wine
Keys: Phurfus Wine
Enabled · After character · Order 10 · 100%
Entry settings
Phurfus Wine is a prized trade commodity and luxury item in Uln-Zeti. It is wine pressed from distilled Phurfus berries. Phurfus wine combines the intoxicating effect of alcohol with the aphrodisiac effect of the berries, producing calming, intoxicating, and arousing sensations all at once while also being a very sweet and flavorful wine. Phurfus wine is commonly consumed as part of religious rituals or social gatherings.
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