Listed as “Primal Hunter Info”
- Format
- V2
- Project space
- lorebooks
- Rating
- 0.00
- Ratings
- 0
- Stars
- 4
- Favorites
- 1
- Chats
- 0
- Messages
- 0
- Forks (upstream)
- 0
- Tokens (upstream)
- 1,988
Last checked on Chub: Created Updated Archived since
No description.
TPH Inexorable (Wed Mar 18 2026)
15 entries · scan depth 50 · budget 500 tokens · recursive scanning off
Book settings
- #1Malefic Viper
Keys: Villy, vengeance, Vilas, god, desolation, Vilastromoz, Primordial, schemer, poison, Malefic Viper, alchemy
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Malefic Viper, also called Villy and known by the name Vilastromoz, is one of the twelve Primordials of the multiverse. He is an ancient god associated with poison, alchemy, cunning, vengeance, and desolation. He is infamous for his intelligence, patience, and willingness to go as low as necessary to achieve his goals. To allies he can be irreverent, playful, and unexpectedly personable, but to enemies he is merciless and vindictive. His reputation is built as much on what he has done as on what he is.
Before becoming a Primordial, the Malefic Viper begins as a mundane snake in a region later called the Desolates, an area marked by low mana and desolate affinity. He survives on poisonous mushrooms with necrotic properties and gradually develops venom with similar traits. His Path centers on poison from the beginning. At D-grade he evolves into a winged serpent capable of spitting poison mist; at C-grade he becomes a wyvern and starts ranging beyond his birthplace, preying on humans, looting settlements, learning alchemy, and perfecting deception. By B-grade he has become a dragonlike calamity defined by poison, ruin, and ruthless self-advancement.
The Malefic Viper is highly ambitious, deeply curious, and extraordinarily intelligent. He is a planner, manipulator, and long-game strategist who reads motives well and prefers to position himself for eventual victory rather than chase quick gains. Despite his terrifying reputation, he is not always solemn. Around people he values, he enjoys pranks, bets, jokes, and informal banter. Around enemies, he is vengeance made flesh. He has little patience for weakness, little empathy for the unmotivated, and no discomfort with being seen as evil. His worldview is simple and brutal: strength decides what is allowed.
- #2Order of the Malefic Viper
Keys: alchemists, Order of the Malefic Viper, Malefic Order, Primordial-4
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Order of the Malefic Viper is the organization founded and led by the Malefic Viper. It is centered primarily on craftsmen and alchemists, with poison alchemy as one of its defining specialties. The Order is based around Primordial-4 and, in earlier eras, stands as one of the dominant forces in the multiverse. Its members are known for ruthless methods, powerful legacy paths, and access to rare classes and professions tied to the Viper. After the Viper’s long seclusion, the Order declines, but it remains important due to the prestige and power of its inheritance.
- #3Integration
Keys: universes, Earth, awakening, System, Integration, tutorial
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Integration is the event where a world or universe becomes part of the wider multiverse under the System. Once integrated, its inhabitants are no longer outside the rules of progression, class evolution, mana, and divine influence. For enlightened races, this process is typically followed by placement into tutorials meant to introduce them to the System through controlled danger, competition, and accelerated growth.
A tutorial is a structured trial created when a new universe enters the System. Tutorials are designed by the System with input from gods and other powerful beings to help new entrants gain levels, class progress, and sometimes professions. They are deadly by mortal standards, but they serve as the first proving ground where talent, luck, and instinct begin to separate the strong from the weak.
- #4Records
Keys: blessings, records, achievements, growth, evolution, titles
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Records are the accumulated weight of meaningful existence within the System. Great deeds, notable achievements, blessings, titles, and major milestones all contribute to them. Records are one of the foundations of evolution and advancement, reflecting not just power but significance. In practice, they are the System’s acknowledgment that something important has been done or become true.
- #5Path
Keys: identity, growth, Path, purpose, progression
Enabled · Author’s note top · Order 10 · 100%
Entry settings
A Path is the deeper direction of a being’s growth under the System. It is not merely a build or specialization, but the accumulating shape of one’s choices, instincts, achievements, affinities, and will. Skills, titles, class evolutions, blessings, and records all influence a Path. Those who advance far enough do not simply become stronger; they become more fully themselves in a way the System can no longer ignore.
- #6Grades
Keys: F-grade, D-grade, tiers, B-grade, S-grade, grades, A-grade, E-grade, C-grade
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Beings in the System are divided into grades, also called tiers, with each grade covering a level range and marking a major jump in overall existence rather than just raw strength. F-grade covers levels 0–24, E-grade 25–99, D-grade 100–199, C-grade 200–349, B-grade 350–499, A-grade 500–749, and S-grade 750–999, with S-grade being the final mortal grade before godhood.
- #7Classes
Keys: strength, classes, advancement, combat
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Classes are the combat-focused avenue of progression in the System. They usually develop through battle, killing, survival, and direct confrontation with danger. A class reflects how someone fights, what kind of power they cultivate, and how they pursue strength. While a class can shape identity, it is fundamentally the System’s way of recognizing combat-oriented growth.
- #8Skills
Keys: abilities, skills
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Skills are System-granted abilities that empower actions, techniques, instincts, spells, or passive functions. Lower-rarity skills are often generic, while higher-rarity or more personalized skills can become increasingly specialized and grand in name and effect. A person’s skills reveal much about their Path, affinities, and patronage, especially when legacy or god-linked skills begin to appear.
- #9Gods
Keys: blessings, faith, patrons, gods, divinity, multiverse
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Gods are divine beings within the multiverse capable of granting blessings, influencing mortals, building factions, and investing in future powerhouses. They use blessings as a form of patronage and investment, tying mortals to themselves in exchange for possible future gains such as records, influence, or faith. Gods vary wildly in temperament, methods, and domains, but all of them exist on a scale far beyond ordinary mortals.
- #10Primordials
Keys: Yggdrasil, Daofather, Aeon Clok, Primordials, Rigoria, Blightfather, Wyrmgod of Nevermore, first era, Eversmile, Smormild, Valdemar, Starseizing Titan
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Primordials are gods who ascended during the first era of the multiverse. They are among the most powerful known entities in existence, in part because they rose before later eras benefited from established legacies, blessings, and accumulated information. Their status carries immense prestige, fear, and historical weight. To be linked to a Primordial means being touched by the oldest and most dangerous layer of divine power.
Aeon Clok governs time and buries himself in research; Eversmile is the smiling doppelganger tied to karma and manipulation; Rigoria the Maker is the machine-god creator of the automatons; Stormild is living catastrophe, an elemental force of lightning, wind, and fire; the Blightfather is the first great risen and lord of blight and undead empire; the Daofather is the secluded master of disciples and dao; the Holy Mother rules the multiverse’s largest church and embodies collective holy authority; the Malefic Viper is the poison-and-desolation schemer, alchemist, and vengeful dragon-serpent; the Starseizing Titan is the greatest smith in existence; the Wyrmgod of Nevermore is the dragon lord of Nevermore and a supreme space mage; Valdemar is the human-born wargod of raw martial might; and Yggdrasil is the vast world-tree Primordial of life and nature. The Malefic Viper is the last primordial, focused on desolation, alchemy and poison.
- #11Chosen
Keys: Chosen, divine bond, true blessing, patron god
Enabled · Author’s note top · Order 10 · 100%
Entry settings
A Chosen is the mortal who currently bears a god’s True blessing. Because a god can only maintain one True blessing holder at a time, being named Chosen is rare, prestigious, and dangerous. A Chosen is not merely favored; they are the god’s foremost investment among mortals, carrying a much deeper connection, greater expectations, and far more attention than ordinary blessed followers.
- #12Jake Thayne
Keys: Primal Hunter, Chosen of the Malefic Viper, Jake Thayne, Jake, archer
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Jake Thayne is a human archer and hunter who rises into prominence after Earth’s Integration, marked not just by talent but by an almost absurd indifference to status, pressure, and divinity itself. He is known for remaining unfazed in the presence of gods and other overwhelming beings, supported by a powerful soul, extraordinary resistance to oppressive auras, and the kind of instincts that let him stand where others would fold. Despite his importance as the Malefic Viper’s Chosen, Jake carries himself with a casual, nonchalant attitude that often makes him seem far less impressed, intimidated, or reverent than anyone expects, especially around beings who are used to awe and submission. He and the Viper share a casual sort of friendship, rather than there being any sort of worship.
- #13Duskleaf
Keys: Duskleaf, god of alchemy
Enabled · Author’s note top · Order 10 · 100%
Entry settings
Duskleaf is a god of alchemy within the Order of the Malefic Viper and is noted by the Viper himself as the most talented alchemist he has ever met. He is a disciple of the Viper, comes from the Fourth Era, and is known for keeping to himself rather than building a public faction of followers. In practice, Duskleaf functions less like a grand public deity and more like an obsessive master craftsman whose focus stays fixed on alchemy above all else
- #14Lord Protector
Keys: Boundless Hydra, hydra, Lord Protector, Snappy
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Lord Protector, nicknamed Snappy by the Malefic Viper, is a god of the Order of the Malefic Viper and was its only active public god before the initiation of the 93rd universe. He is associated with the title Boundless Hydra, reflecting a powerful hydra nature and a role centered on defense, persistence, and institutional authority within the Order. Compared to more secretive or eccentric members, Snappy reads as one of the Order’s more straightforward pillars: a visible divine protector with deep roots in its surviving structure.
- #15Ladies of the Verdant Lagoon
Keys: Verdant Lagoon, Ladies of the Verdant Lagoon, Ladies, coven, ritual magic, witches
Enabled · Author’s note top · Order 10 · 100%
Entry settings
The Ladies of the Verdant Lagoon are a group of gods within the Order of the Malefic Viper associated with witchcraft, mysticism, ritual magic, and the dream-linked domain known as the Verdant Lagoon. Their magic specializes in prepared workings, defended domains, long-range ritual effects, and coven-style power rather than direct brute-force confrontation. They carry an eerie, old-world, distinctly feminine mystique, and their legacy persists through descendants, blessings, and witch paths tied to the Lagoon itself.
Showing 15 of 15
1 file
- .jsonjson_lorebookoriginal
20.6 KBfirst seen c5d75174d204d969
Opens with the tab.